j_stroyer v mike GERMANY 1.tsvg scramble 110 ?
Deiganator (Axis) vs. Generaloberst_Guderian (Allies) No Bid G40
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Intercept my 4 bombers and 1 fighter with your 2 fighters in UK?
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yes
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 11 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Turkey to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 fighter moved from Western Germany to United Kingdom
4 bombers moved from Western Germany to United Kingdom
1 armour moved from Turkey to Kazakhstan
Germans take Kazakhstan from RussiansCombat - Germans
Germans creates battle in territory 109 Sea Zone
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
British launches 2 interceptors out of United Kingdom
Attackers Fire, : 2/5 hits
Defenders Fire, : 2/2 hits
1 bomber owned by the Germans and 1 fighter owned by the Germans lost in United Kingdom
2 fighters owned by the British lost in United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/3 hits
Bombing raid in United Kingdom rolls: 8,6,4 and causes: 15 damage to unit: factory_major
Bombing raid in United Kingdom causes 15 damage total.
Cleaning up after air battlesNon Combat Move - Germans
3 bombers moved from United Kingdom to Western Germany
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
3 infantry moved from France to Southern France
5 infantry moved from Spain to Southern France
2 infantry moved from Portugal to Spain
4 infantry moved from Finland to Karelia
2 aaGuns moved from Western Ukraine to Ukraine
17 infantry moved from Western Ukraine to Ukraine
11 infantry moved from Romania to Eastern Poland
5 artilleries moved from Western Ukraine to Eastern Poland
5 infantry moved from Western Ukraine to Eastern Poland
8 artilleries and 2 infantry moved from Poland to Eastern Poland
2 armour moved from Poland to Western Ukraine
4 armour and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
2 artilleries moved from Germany to PolandPlace Units - Germans
1 artillery and 9 infantry placed in Romania
2 infantry placed in Germany
Germans undo move 2.
2 infantry placed in Normandy Bordeaux
1 submarine placed in 105 Sea Zone
2 submarines placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Germans to Western Germany: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Novgorod to Karelia
2 fighters moved from Belarus to Karelia
2 tactical_bombers moved from Belarus to Karelia
17 infantry moved from Russia to Bryansk
2 artilleries moved from Russia to Bryansk
6 infantry moved from Timguska to Novosibirsk
11 infantry moved from Yenisey to Timguska
1 infantry moved from Buryatia to SakhaCombat - Russians
Russians creates battle in territory 109 Sea Zone
Battle in 109 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Russians roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Battle in Karelia
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 5 infantry
Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Karelia, round 2 : 2/6 hits, 2,67 expected hits
Germans roll dice for 5 infantry in Karelia, round 2 : 3/5 hits, 1,67 expected hits
1 fighter owned by the Russians, 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
retreated to Karelia
Germans winRussians win with 1 submarine remaining with 3 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 2 infantry
Casualties for Russians: 1 fighter and 2 infantry
Battle in Bryansk
Russians attack with 2 artilleries and 17 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 17 infantry in Bryansk, round 2 : 3/19 hits, 3,83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 artillery moved from Rostov to Bryansk
13 infantry moved from Rostov to Bryansk
1 aaGun moved from Rostov to Bryansk
2 armour moved from Smolensk to Bryansk
2 mech_infantrys moved from Smolensk to Bryansk
4 infantry moved from Smolensk to Bryansk
1 artillery moved from Smolensk to Bryansk
2 artilleries moved from Belarus to Bryansk
2 aaGuns moved from Belarus to Novgorod
1 tactical_bomber moved from Karelia to Archangel
1 tactical_bomber moved from Karelia to Archangel
1 fighter moved from Karelia to Archangel
2 aaGuns moved from Yenisey to Timguska
13 infantry moved from Belarus to Bryansk
7 infantry moved from Belarus to NovgorodPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Volgograd
2 armour and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : 1,00
Russians : -1,83 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 factory_minor, 7 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 54 Sea Zone
1 battleship and 1 cruiser moved from 42 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Shan State to Yunnan
2 artilleries and 6 infantry moved from Hunan to Yunnan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines
2 fighters moved from 41 Sea Zone to India
2 fighters moved from Shan State to India
1 bomber moved from Shan State to India
1 bomber moved from Caroline Islands to Guam
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 armour moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines -
Intercept 4 fighters and 1 bomber with 2 fighters in India?
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no
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 factory_minor, 7 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 54 Sea Zone
1 battleship and 1 cruiser moved from 42 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Shan State to Yunnan
2 artilleries and 6 infantry moved from Hunan to Yunnan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines
2 fighters moved from 41 Sea Zone to India
2 fighters moved from Shan State to India
1 bomber moved from Shan State to India
1 bomber moved from Caroline Islands to Guam
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 armour moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 21 Sea ZoneCombat - Japanese
Air Battle in India
Japanese attacks with 5 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in India causes 3 damage total.
Battle in French Indo China
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 cruiser, 2 destroyers, 2 submarines and 1 transport
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 4/8 hits
Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 cruiser, 2 destroyers and 1 transport in 54 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Japanese
2 submarines owned by the Americans and 2 destroyers owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 battleships, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 3 : 3/8 hits
Americans roll dice for 1 cruiser and 1 transport in 54 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 54 Sea Zone
Japanese win, taking French Indo China from French, taking 54 Sea Zone from Neutral with 2 battleships, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 41
Casualties for Americans: 1 cruiser, 2 destroyers, 2 submarines and 1 transport
Casualties for Japanese: 1 submarine
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 0/6 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Philippines
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 3 : 2/5 hits
Americans roll dice for 2 infantry in Philippines, round 3 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Americans: 2 infantry
Casualties for Japanese: 3 infantry
Battle in Dutch New Guinea
Japanese attack with 1 armour, 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 3/3 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Guam
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 airfield and 1 fighter
Japanese roll dice for 1 bomber and 2 infantry in Guam, round 2 : 1/3 hits
Americans roll dice for 1 fighter in Guam, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 3 artilleries, 11 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 artilleries, 11 infantry and 1 mech_infantry in Yunnan, round 2 : 2/15 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 54 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 transport moved from 42 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 44 Sea Zone to 35 Sea Zone
1 bomber moved from Guam to Kiangsi
2 fighters moved from India to Shan State
2 fighters moved from India to Shan State
1 bomber moved from India to Hunan
1 artillery and 2 infantry moved from Hopei to Kweichow
1 artillery and 2 infantry moved from Anhwe to Kweichow
4 infantry moved from Chahar to Suiyuyan
2 artilleries and 1 infantry moved from Shantung to Anhwe
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
1 aaGun and 1 infantry moved from Manchuria to Jehol
2 fighters moved from Hunan to 37 Sea Zone
1 bomber, 2 fighters and 4 tactical_bombers moved from Hunan to Kweichow
1 aaGun moved from Hunan to KweichowPlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in Shantung
3 artilleries and 3 infantry placed in Japan
2 submarines and 1 transport placed in 6 Sea Zone
1 factory_minor placed in Kwangtung
Japanese undo move 5.
1 factory_minor placed in KwangtungTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
I rolled a 3 with my bomber and TripleA only applied 3 damage. Strategic bombers add +2 to their rolls so it should have been 5. Do you mind editing that?
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Nevermind! I just checked the MARTI email and I rolled a 1 but TripleA shows that I rolled a 3…. I think this confused me before too, sorry about that.
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hehe
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 infantry and 7 submarines; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Soviet Far East
1 battleship moved from 102 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 7 infantry, 4 mech_infantrys and 7 transports moved from 102 Sea Zone to 91 Sea Zone
2 destroyers moved from 102 Sea Zone to 91 Sea Zone
2 cruisers moved from 102 Sea Zone to 91 Sea Zone
1 carrier moved from 102 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
2 armour moved from 91 Sea Zone to Spain
9 infantry moved from 91 Sea Zone to Spain
2 artilleries moved from 91 Sea Zone to Spain
4 mech_infantrys moved from 91 Sea Zone to Spain
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Spain
1 fighter moved from 102 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 102 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Soviet Far East
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Gibraltar
Americans win, taking Soviet Far East from Japanese, taking Gibraltar from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Spain
Americans attack with 2 armour, 2 artilleries, 10 infantry and 4 mech_infantrys
Germans defend with 2 infantry
Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 2 armour, 2 artilleries, 10 infantry and 4 mech_infantrys in Spain, round 2 : 4/18 hits, 4,33 expected hits
Germans roll dice for 2 infantry in Spain, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Spain
Americans win, taking Spain from Germans with 2 armour, 2 artilleries, 10 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Americans
2 aaGuns moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
2 aaGuns moved from 91 Sea Zone to SpainPlace Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
1 carrier, 1 destroyer and 6 submarines placed in 10 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1,5,1
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Germans : -1,00
Americans : 0,00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 infantry and 7 submarines; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Soviet Far East
1 battleship moved from 102 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 7 infantry, 4 mech_infantrys and 7 transports moved from 102 Sea Zone to 91 Sea Zone
2 destroyers moved from 102 Sea Zone to 91 Sea Zone
2 cruisers moved from 102 Sea Zone to 91 Sea Zone
1 carrier moved from 102 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
2 armour moved from 91 Sea Zone to Spain
9 infantry moved from 91 Sea Zone to Spain
2 artilleries moved from 91 Sea Zone to Spain
4 mech_infantrys moved from 91 Sea Zone to Spain
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Spain
1 fighter moved from 102 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 102 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Soviet Far East
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Gibraltar
Americans win, taking Soviet Far East from Japanese, taking Gibraltar from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Spain
Americans attack with 2 armour, 2 artilleries, 10 infantry and 4 mech_infantrys
Germans defend with 2 infantry
Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 2 armour, 2 artilleries, 10 infantry and 4 mech_infantrys in Spain, round 2 : 4/18 hits, 4,33 expected hits
Germans roll dice for 2 infantry in Spain, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Spain
Americans win, taking Spain from Germans with 2 armour, 2 artilleries, 10 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Americans
2 aaGuns moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
2 aaGuns moved from 91 Sea Zone to SpainPlace Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
1 carrier, 1 destroyer and 6 submarines placed in 10 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1,5,1
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
16 infantry moved from Szechwan to Sikang
1 fighter moved from Szechwan to SikangCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUsPurchase Units - British
British repair damage of 15x factory_major; Remaining resources: 17 PUs;
British buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Belgian Congo to Kenya
3 fighters moved from Union of South Africa to Kenya
1 artillery moved from Trans-Jordan to Iraq
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Egypt to Ethiopia
British take Ethiopia from Italians
2 fighters moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Trans-Jordan to KenyaCombat - British
Battle in Iraq
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 armour
British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0,67 expected hits
Italians roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Kenya
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Kenya, round 2 : 2/6 hits, 2,50 expected hits
Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 3/4 hits, 1,33 expected hits
2 infantry owned by the Italians, 1 fighter owned by the British and 2 infantry owned by the British lost in Kenya
retreated to Kenya
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
Casualties for British: 1 fighter and 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
2 fighters moved from Kenya to Anglo Egyptian Sudan
1 tactical_bomber moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Iraq to EgyptPlace Units - British
1 destroyer placed in 109 Sea Zone
3 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6
British collect 32 PUs; end with 32 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 1 infantryCombat Hit Differential Summary :
Germans : -1,00
British : -0,17
Italians : 1,17
Americans : 0,00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Algeria to Morocco
1 armour moved from Tunisia to Morocco
1 mech_infantry moved from Tunisia to Morocco
2 fighters moved from Southern Italy to Gibraltar
1 artillery moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Turkey to Iraq
1 armour moved from Northwest Persia to Iraq
1 bomber moved from Southern Italy to Iraq
1 artillery and 1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from BritishCombat - Italians
Battle in Iraq
Italians attack with 1 armour, 1 bomber and 1 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Iraq, round 2 : 0/3 hits
British roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Iraq
Italians roll dice for 1 armour and 1 bomber in Iraq, round 3 : 2/2 hits
British roll dice for 1 artillery and 1 infantry in Iraq, round 3 : 0/2 hits
1 artillery owned by the British and 1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Morocco
Italians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
British defend with 1 armour and 1 infantry; French defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Morocco, round 2 : 0/6 hits
French roll dice for 1 armour and 2 infantry in Morocco, round 2 : 3/3 hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Morocco
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Morocco, round 3 : 0/3 hits
French roll dice for 1 armour and 2 infantry in Morocco, round 3 : 0/3 hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Morocco, round 4 : 1/3 hits
French roll dice for 1 armour and 2 infantry in Morocco, round 4 : 0/3 hits
1 infantry owned by the French lost in Morocco
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Morocco, round 5 : 1/3 hits
French roll dice for 1 armour and 1 infantry in Morocco, round 5 : 0/2 hits
1 infantry owned by the British lost in Morocco
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Morocco, round 6 : 3/3 hits
French roll dice for 1 armour in Morocco, round 6 : 0/1 hits
1 armour owned by the British lost in Morocco
Italians win, taking Morocco from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 artillery and 2 infantry
Casualties for British: 1 armour and 1 infantry
Casualties for French: 1 infantry
Battle in Gibraltar
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 1/4 hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 artillery and 2 fighters in Gibraltar, round 3 : 2/3 hits
British roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
1 carrier and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 bomber moved from Iraq to Greece
1 artillery and 1 infantry moved from Greece to Turkey
2 aaGuns, 1 artillery and 4 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern France
1 artillery and 7 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,5,6
Italians collect 21 PUs (2 lost to blockades); end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 6 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 56 Sea ZonePlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,5,5,1,6,1,5,4,1,1
ANZAC collect 8 PUs (2 lost to blockades); end with 14 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 12 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 3 infantry moved from Normandy Bordeaux to Spain
1 infantry moved from Portugal to Spain
8 infantry moved from Southern France to Spain
3 bombers moved from Western Germany to Spain
2 fighters and 2 tactical_bombers moved from Western Germany to Spain
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 105 Sea Zone to 109 Sea Zone
1 infantry moved from Ukraine to Rostov
Germans take Rostov from RussiansCombat - Germans
Battle in 109 Sea Zone
Germans attack with 3 submarines
British defend with 1 destroyer -
Submerge Russian sub in 109?
-
yes, please
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 12 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 3 infantry moved from Normandy Bordeaux to Spain
1 infantry moved from Portugal to Spain
8 infantry moved from Southern France to Spain
3 bombers moved from Western Germany to Spain
2 fighters and 2 tactical_bombers moved from Western Germany to Spain
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 105 Sea Zone to 109 Sea Zone
1 infantry moved from Ukraine to Rostov
Germans take Rostov from RussiansCombat - Germans
Battle in 109 Sea Zone
Germans attack with 3 submarines
British defend with 1 destroyer
1 submarine owned by the Russians Submerged
Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 submarines in 109 Sea Zone, round 3 : 1/3 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Russians with 3 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Spain
Germans attack with 1 artillery, 3 bombers, 2 fighters, 12 infantry and 2 tactical_bombers
Americans defend with 2 aaGuns, 2 armour, 2 artilleries, 12 infantry and 4 mech_infantrys
AA fire in Spain : 0/6 hits
Germans roll dice for 1 artillery, 3 bombers, 2 fighters, 12 infantry and 2 tactical_bombers in Spain, round 2 : 8/20 hits
Americans roll dice for 2 aaGuns, 2 armour, 2 artilleries, 12 infantry and 4 mech_infantrys in Spain, round 2 : 6/20 hits
2 aaGuns owned by the Americans, 6 infantry owned by the Germans and 6 infantry owned by the Americans lost in Spain
Germans roll dice for 1 artillery, 3 bombers, 2 fighters, 6 infantry and 2 tactical_bombers in Spain, round 3 : 11/14 hits
Americans roll dice for 2 armour, 2 artilleries, 6 infantry and 4 mech_infantrys in Spain, round 3 : 4/14 hits
4 infantry owned by the Germans, 6 infantry owned by the Americans, 1 artillery owned by the Americans and 4 mech_infantrys owned by the Americans lost in Spain
Germans roll dice for 1 artillery, 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Spain, round 4 : 7/10 hits
Americans roll dice for 2 armour and 1 artillery in Spain, round 4 : 2/3 hits
2 infantry owned by the Germans, 2 armour owned by the Americans and 1 artillery owned by the Americans lost in Spain
Germans win, taking Spain from Americans with 1 artillery, 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 46
Casualties for Germans: 12 infantry
Casualties for Americans: 2 aaGuns, 2 armour, 2 artilleries, 12 infantry and 4 mech_infantrysNon Combat Move - Germans
2 fighters moved from Spain to France
2 tactical_bombers moved from Spain to France
3 bombers moved from Spain to Western Germany
1 submarine moved from 112 Sea Zone to 125 Sea Zone
8 infantry moved from Finland to Karelia
1 infantry moved from Vyborg to Karelia
2 aaGuns and 17 infantry moved from Ukraine to Western Ukraine
1 aaGun, 13 artilleries and 19 infantry moved from Eastern Poland to Western Ukraine
3 tactical_bombers moved from Eastern Poland to Iraq
7 infantry moved from Turkey to Iraq
1 armour moved from Kazakhstan to Northwest Persia
1 artillery and 9 infantry moved from Romania to Eastern Poland
2 artilleries moved from Poland to Eastern Poland
1 cruiser, 1 destroyer and 1 transport moved from 105 Sea Zone to 112 Sea Zone
1 aaGun moved from Western Germany to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Norway
1 aaGun moved from France to Western GermanyPlace Units - Germans
2 submarines placed in 112 Sea Zone
1 artillery and 2 infantry placed in Normandy Bordeaux
3 mech_infantrys placed in France
2 infantry placed in Western Germany
Germans undo move 3.
Germans undo move 3.
Germans undo move 2.
2 artilleries and 8 infantry placed in Romania
1 infantry and 3 mech_infantrys placed in Germany
3 infantry placed in Normandy Bordeaux
Germans undo move 3.
3 mech_infantrys placed in Germany
1 infantry placed in France
Germans undo move 5.
Germans undo move 4.
2 mech_infantrys placed in Germany
1 infantry and 1 mech_infantry placed in Western Germany
Germans undo move 3.
3 infantry placed in FranceTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Novgorod to Baltic States
1 fighter moved from Archangel to Baltic States
1 tactical_bomber moved from Archangel to Rostov
3 infantry moved from Volgograd to Caucasus
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Archangel to Baltic States
1 infantry moved from Sakha to AmurCombat - Russians
Russians creates battle in territory 109 Sea Zone
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Caucasus, round 2 : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Caucasus
Russians roll dice for 2 infantry in Caucasus, round 3 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry in Caucasus, round 4 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry in Caucasus, round 5 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Caucasus, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 infantry in Caucasus, round 6 : 1/1 hits, 0,17 expected hits
Germans roll dice for 1 infantry in Caucasus, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans win with no units remaining. Battle score for attacker is -6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 fighter moved from Baltic States to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
1 tactical_bomber moved from Rostov to Bryansk
3 infantry moved from Russia to Bryansk
1 aaGun and 2 armour moved from Russia to Bryansk
5 infantry moved from Novosibirsk to Samara
11 infantry moved from Timguska to Novosibirsk
2 aaGuns moved from Timguska to NovosibirskPlace Units - Russians
3 infantry placed in Novgorod
1 artillery and 6 infantry placed in Russia
Russians undo move 2.
3 infantry placed in Volgograd
Russians undo move 2.
1 artillery and 2 infantry placed in Volgograd
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans : 0,67
Russians : 0,17