franceneedsmorepower v mike g40 FRANZ 2.tsvg I await your Germany 3
Deiganator (Axis) vs. Generaloberst_Guderian (Allies) No Bid G40
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Going to be a close one!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 66 PUs;
Germans buy 1 destroyer, 1 fighter and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser, 1 destroyer and 4 submarines moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
3 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
4 infantry moved from Western Germany to Holland Belgium
1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux
2 artilleries and 8 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Poland to Baltic States
2 infantry moved from Western Ukraine to Bryansk
8 armour and 4 mech_infantrys moved from Western Ukraine to Rostov
Germans take Rostov from Russians
2 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Western Ukraine to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 armour moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Western Ukraine to BryanskCombat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 3 bombers, 1 cruiser, 1 destroyer, 2 fighters, 5 submarines and 2 tactical_bombers
British defend with 1 artillery, 2 destroyers, 1 fighter and 2 transports; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber
Germans roll dice for 5 submarines in 110 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 3 bombers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/9 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 4 fighters, 1 tactical_bomber and 2 transports in 110 Sea Zone, round 2 : 4/12 hits
2 destroyers owned by the British, 1 destroyer owned by the Americans and 4 submarines owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 3 bombers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 5/9 hits
Americans roll dice for 4 fighters and 1 tactical_bomber in 110 Sea Zone, round 3 : 4/5 hits
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers and 2 transports in 110 Sea Zone, round 3 : 3/4 hits
1 destroyer owned by the Germans, 2 cruisers owned by the Americans, 1 submarine owned by the Germans, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans, 2 tactical_bombers owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
retreated to 110 Sea Zone
Americans win with 1 battleship, 3 fighters and 2 transports remaining. Battle score for attacker is -7
Casualties for Germans: 1 cruiser, 1 destroyer, 2 fighters, 5 submarines and 2 tactical_bombers
Casualties for British: 2 destroyers
Casualties for Americans: 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 3 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 2/4 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 4 infantry
British defend with 1 infantry
Germans roll dice for 4 infantry in Holland Belgium, round 2 : 1/4 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 artilleries and 9 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 9 infantry in Baltic States, round 2 : 3/11 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 armour, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
1 fighter owned by the Americans forced to land in United KingdomNon Combat Move - Germans
3 bombers moved from 110 Sea Zone to Western Germany
1 aaGun and 1 infantry moved from Finland to Sweden
1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Saudi Arabia to Iraq
1 tactical_bomber moved from Caucasus to Turkey
3 infantry moved from Northwest Persia to Iraq
2 tactical_bombers moved from Bryansk to Ukraine
1 aaGun moved from Eastern Poland to Baltic States
3 artilleries and 7 infantry moved from Romania to Eastern Poland
1 aaGun moved from Western Ukraine to Eastern Poland
1 aaGun, 16 artilleries and 39 infantry moved from Western Ukraine to UkrainePlace Units - Germans
10 infantry placed in Romania
3 infantry placed in Ukraine
3 infantry placed in France
1 fighter placed in Western Germany
1 destroyer placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Holland Belgium: 1 aaGun
EDIT: Removing units owned by Germans from France: 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 3 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,3,3,6
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
Luck was not on my side this time :cry:
Had to edit to change placements, movements. Let me know if you have questions.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 26 PUs;
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
4 armour, 5 artilleries, 50 infantry and 2 mech_infantrys moved from Smolensk to Bryansk
1 tactical_bomber moved from Novgorod to Novosibirsk
2 infantry moved from Samara to Novosibirsk
1 infantry moved from Amur to Sakha
Russians take Sakha from Japanese
1 artillery and 10 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Tambov to Bryansk
6 infantry moved from Karelia to Novgorod
1 artillery moved from Belarus to Bryansk
1 infantry moved from Volgograd to Tambov
1 infantry moved from Samara to Tambov
1 submarine moved from 109 Sea Zone to 110 Sea ZoneCombat - Russians
Battle in Bryansk
Russians attack with 4 armour, 8 artilleries, 62 infantry and 2 mech_infantrys
Germans defend with 2 infantry
Russians roll dice for 4 armour, 8 artilleries, 62 infantry and 2 mech_infantrys in Bryansk, round 2 : 16/76 hits, 16,67 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 4 armour, 8 artilleries, 61 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 aaGuns and 8 infantry moved from Samara to Russia
1 tactical_bomber moved from Novosibirsk to Vologda
1 tactical_bomber moved from Vologda to RussiaPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans : 0,33
Russians : -0,50
Japanese : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 4 artilleries, 2 carriers and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery and 2 infantry moved from Siberia to Sakha
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
1 armour moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
1 armour moved from Victoria to South Australia
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 cruiser moved from 62 Sea Zone to 66 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 transport moved from 37 Sea Zone to 61 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Northern Territory
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 infantry moved from New South Wales to South Australia
1 bomber moved from French Indo China to YunnanCombat - Japanese
Battle in New Zealand
Battle in Western Australia
Battle in Northern Territory
Battle in 66 Sea Zone
Japanese attack with 1 cruiser
ANZAC defend with 1 infantry and 1 transport
1 infantry owned by the ANZAC and 1 transport owned by the ANZAC lost in 66 Sea Zone
Japanese win, taking New Zealand from ANZAC, taking Western Australia from ANZAC, taking Northern Territory from ANZAC with 1 cruiser remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 infantry and 1 transport
Battle in Sakha
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Sakha, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Sakha, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 35 Sea Zone
4 transports moved from 36 Sea Zone to 35 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 battleship, 2 carriers, 2 fighters and 1 tactical_bomber moved from 62 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Hunan to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to 35 Sea Zone
1 aaGun and 7 infantry moved from Kweichow to Shensi
1 armour and 1 mech_infantry moved from Hunan to Kweichow
4 fighters and 3 tactical_bombers moved from Hunan to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 bomber moved from Yunnan to Kwangsi
1 armour and 1 mech_infantry moved from Kwangsi to Kweichow
1 aaGun moved from Kwangsi to French Indo China
7 infantry moved from Kwangsi to French Indo China
3 artilleries moved from Kwangtung to Kwangsi
3 infantry moved from Hunan to Kwangsi
1 artillery and 1 infantry moved from Hunan to Kweichow
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Manchuria to JeholPlace Units - Japanese
2 carriers placed in 62 Sea Zone
3 artilleries placed in French Indo China
3 armour placed in Kwangtung
3 mech_infantrys placed in Shantung
1 artillery placed in Malaya
2 mech_infantrys placed in Malaya
1 mech_infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,5,3,1,5,1,2,3,6,2,2,1,2,1,5,3,5
Japanese collect 66 PUs (11 lost to blockades); end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 fighter moved from Eastern United States to Iceland
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery moved from 3 Sea Zone to Soviet Far East
2 fighters moved from 6 Sea Zone to 26 Sea Zone
1 carrier, 2 destroyers and 6 submarines moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from United Kingdom to 113 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
1 fighter moved from United Kingdom to 113 Sea ZoneCombat - Americans
Combat Hit Differential Summary :
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scramble in sz 113?
Sorry that I was away for a bit. Im back for daily turns now -
No worries! I am not able to check until later, what units do I have in SZ113 and what do I have available to scramble?
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germany. 1 jet
1 destroyer, 1 transport2 american jets 1 bomber
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Actually I will scramble I think
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 fighter moved from Eastern United States to Iceland
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery moved from 3 Sea Zone to Soviet Far East
2 fighters moved from 6 Sea Zone to 26 Sea Zone
1 carrier, 2 destroyers and 6 submarines moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from United Kingdom to 113 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
1 fighter moved from United Kingdom to 113 Sea ZoneCombat - Americans
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Soviet Far East
Battle in 113 Sea Zone
Americans attack with 1 bomber and 2 fighters
Germans defend with 1 destroyer, 1 fighter and 1 transport
Americans roll dice for 1 bomber and 2 fighters in 113 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Germans roll dice for 1 destroyer, 1 fighter and 1 transport in 113 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 113 Sea Zone
Americans roll dice for 1 bomber and 1 fighter in 113 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
Germans roll dice for 1 fighter and 1 transport in 113 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Germans and 1 fighter owned by the Americans lost in 113 Sea Zone
1 transport owned by the Germans lost in 113 Sea Zone
Americans win, taking Soviet Far East from Japanese with 1 bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 destroyer, 1 fighter and 1 transport
Casualties for Americans: 2 fightersNon Combat Move - Americans
1 bomber moved from 113 Sea Zone to United KingdomPlace Units - Americans
1 artillery, 2 fighters and 1 infantry placed in Eastern United States
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Tsinghai to Kansu
3 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 fighter moved from Tsinghai to KansuCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUsPurchase Units - British
British repair damage of 1x factory_major; Remaining resources: 37 PUs;
British buy 1 carrier, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Italians
3 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
2 mech_infantrys moved from Tanganyika Territory to Kenya
1 armour moved from Tanganyika Territory to Kenya
1 battleship, 1 cruiser, 2 destroyers and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Saudi Arabia
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Burma to Yunnan
3 fighters moved from Burma to Yunnan
2 tactical_bombers moved from Burma to YunnanCombat - British
Battle in Saudi Arabia
Battle in Normandy Bordeaux
British attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
British roll dice for 1 artillery, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1,50 expected hits
Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 4 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British win, taking Saudi Arabia from Germans, taking Normandy Bordeaux from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 3 infantry
Casualties for British: 3 infantry
Battle in Yunnan
British attack with 3 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 3,00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
3 fighters moved from Yunnan to Burma
2 tactical_bombers moved from Yunnan to Burma
1 fighter moved from Normandy Bordeaux to United Kingdom
2 infantry moved from India to Burma
1 artillery moved from India to BurmaPlace Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
1 fighter placed in 110 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 1 infantryCombat Hit Differential Summary :
Germans : 0,33
British : 0,00
Americans : -0,83
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour and 1 mech_infantry moved from Libya to Alexandria
1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from Ukraine to Russia
1 armour moved from Iraq to Persia
Italians take Persia from British
1 armour moved from Persia to Iraq
1 infantry moved from Southern France to Normandy Bordeaux
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from BritishCombat - Italians
Strategic bombing raid in Russia
AA fire in Russia : 1/1 hits
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 3 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 93 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
4 artilleries and 6 infantry moved from Northern Italy to Southern France
1 artillery moved from Tunisia to LibyaPlace Units - Italians
2 artilleries and 1 infantry placed in Southern France
1 fighter placed in Southern Italy
5 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1
Italians collect 27 PUs (1 lost to blockades); end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 36 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - ANZAC
Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea ZoneNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 2 fighters, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry and 1 mech_infantry moved from Sweden to Finland
1 bomber moved from Western Germany to Finland
2 bombers moved from Western Germany to United Kingdom
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Turkey to Northwest Persia
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians -
Hi, just wondering if you still want to play? I need your scramble orders :)
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I almost forgot about the game. You have a clear advantage and I guess its no point to continue. I screwed up some decisions in the opening moves and you were ruthless. Well played
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OK no problem! GG
Yeah I was baffled by your DOW by ANZAC on turn 1 against the true neutrals… then I guessed maybe you did it to get the NO for them and UK? But didn’t realize it made them all pro-Axis?