The dice have narrowed.
Net Allies dice swing: +5.79 swing
Net Axis dice swing: -5.79 swing
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 3 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: 1 transport moved from 56 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
EDIT: Turning off Edit Mode
1 fighter moved from New South Wales to Queensland
1 bomber moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 artillery and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Move - French
Non Combat Move - French
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Hey Jeremy. Still cannot seem to tell ANZAC from US pieces on my computer… used Edit to move the US transport back to Australia that I thought I was moving on the ANZAC turn. Doesn’t change anything so hope you are OK with it. Sorry, I apparently am becoming color blind!
wow that’s a lot of editing? hmm?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 48 PUs;
Germans buy 1 artillery, 2 fighters and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
2 infantry moved from Vyborg to Novgorod
13 infantry moved from Baltic States to Belarus
9 armour, 2 artilleries, 2 infantry and 6 mech_infantrys moved from Baltic States to Belarus
4 mech_infantrys moved from Eastern Poland to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 battleship moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Nenetsia
1 infantry moved from 127 Sea Zone to Nenetsia
Scrabble?
Sub got a hit. need to chose your dmg
Shouldn’t be a sneak attack because I have destroyers. Take a hit off one of the carriers.
thanks
Total of 6 hits:
1. 1 hit US CV
2. UK tac
3. Rus ss
4. UK dd
5. UK dd
6. French CA
Actually, changing my mind. Keep the UK TAC and sink the US damaged carrier.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 48 PUs;
Germans buy 1 artillery, 2 fighters and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
2 infantry moved from Vyborg to Novgorod
13 infantry moved from Baltic States to Belarus
9 armour, 2 artilleries, 2 infantry and 6 mech_infantrys moved from Baltic States to Belarus
4 mech_infantrys moved from Eastern Poland to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 battleship moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Nenetsia
1 infantry moved from 127 Sea Zone to Nenetsia
Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Nenetsia
Battle in Novgorod
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Nenetsia from Russians, taking Novgorod from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 9 armour, 2 artilleries, 15 infantry and 6 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 9 armour, 2 artilleries, 15 infantry and 6 mech_infantrys in Belarus, round 2 : 4/32 hits
Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 9 armour, 2 artilleries, 15 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 5 fighters and 1 submarine
French defend with 1 cruiser and 1 fighter; Russians defend with 1 submarine; British defend with 2 destroyers, 4 fighters, 4 infantry, 1 tactical_bomber and 2 transports; Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 5 fighters in 110 Sea Zone, round 2 : 5/9 hits
Units damaged: 1 carrier owned by the Americans
British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
British roll dice for 2 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 tactical_bomber and 4 transports in 110 Sea Zone, round 2 : 5/14 hits
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the Germans, 1 submarine owned by the Russians, 2 fighters owned by the Germans, 1 destroyer owned by the Americans, 1 destroyer owned by the Germans and 2 destroyers owned by the British lost in 110 Sea Zone
Germans roll dice for 1 battleship, 1 bomber, 1 cruiser and 3 fighters in 110 Sea Zone, round 3 : 5/6 hits
British roll dice for 2 carriers, 2 cruisers, 6 fighters, 1 tactical_bomber and 4 transports in 110 Sea Zone, round 3 : 4/11 hits
1 tactical_bomber owned by the British, 2 carriers owned by the Americans, 3 fighters owned by the Germans, 1 cruiser owned by the Americans, 1 cruiser owned by the French and 1 cruiser owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 battleship and 1 bomber in 110 Sea Zone, round 4 : 1/2 hits
British roll dice for 6 fighters and 4 transports in 110 Sea Zone, round 4 : 5/6 hits
1 battleship owned by the Germans, 1 bomber owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
British win with 5 fighters and 4 transports remaining. Battle score for attacker is -1
Casualties for French: 1 cruiser
Casualties for Germans: 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 5 fighters and 1 submarine
Casualties for British: 2 destroyers, 1 fighter and 1 tactical_bomber
Casualties for Russians: 1 submarine
Casualties for Americans: 2 carriers, 1 cruiser and 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 1/2 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Ukraine
Germans attack with 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 0/5 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
Germans roll dice for 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 0/5 hits
Russians roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits
1 mech_infantry owned by the Germans lost in Ukraine
3 mech_infantrys owned by the Germans retreated to Bessarabia
Russians win with 2 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits
Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/3 hits
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
1 fighter owned by the British and 1 fighter owned by the Americans forced to land in United Kingdom
Non Combat Move - Germans
1 tactical_bomber could not land in Ukraine and was removed
1 tactical_bomber could not land in Western Ukraine and was removed
1 tactical_bomber could not land in Novgorod and was removed
Place Units - Germans
1 artillery, 1 fighter and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Eastern Poland: 3 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Belarus: 5 armour
EDIT: Removing units owned by Germans from Eastern Poland: 1 armour
EDIT: Removing units owned by Germans from Eastern Poland: 1 armour
EDIT: Removing units owned by Germans from Eastern Poland: 1 armour
EDIT: Removing units owned by Germans from Eastern Poland: 1 armour
EDIT: Removing units owned by Germans from Eastern Poland: 1 armour
EDIT: Removing units owned by Germans from 95 Sea Zone: 1 fighter
EDIT: Removing units owned by Germans from 95 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 2 fighters
EDIT: Removing units owned by French from United Kingdom: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Russians buy 1 artillery, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
1 infantry moved from Archangel to Novgorod
2 mech_infantrys moved from Smolensk to Novgorod
1 fighter moved from Russia to Novgorod
2 fighters moved from Bryansk to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 3 fighters, 1 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 3 fighters, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 2/6 hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 3 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/5 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 aaGun moved from Archangel to Vologda
1 armour moved from Smolensk to Bryansk
1 aaGun moved from Smolensk to Bryansk
1 infantry moved from Russia to Smolensk
6 infantry moved from Novosibirsk to Vologda
3 infantry moved from Timguska to Urals
1 artillery, 4 infantry and 3 mech_infantrys moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
3 fighters moved from Novgorod to Bryansk
Place Units - Russians
1 infantry placed in Ukraine
1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 1 destroyer, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 armour moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 armour moved from Hunan to Yunnan
1 armour moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
2 fighters moved from Kwangsi to Burma
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 artillery moved from 56 Sea Zone to Western Australia
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 destroyer moved from 6 Sea Zone to 2 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 1 destroyer, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 armour moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 armour moved from Hunan to Yunnan
1 armour moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
2 fighters moved from Kwangsi to Burma
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 artillery moved from 56 Sea Zone to Western Australia
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 destroyer moved from 6 Sea Zone to 2 Sea Zone
Combat - Japanese
Battle in Western Australia
Battle in 2 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 2 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 2 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 submarine in 2 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Americans lost in 2 Sea Zone
Japanese win, taking Western Australia from ANZAC, taking 2 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kweichow
Japanese attack with 2 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 mech_infantry in Kweichow, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 2 armour and 1 mech_infantry in Kweichow, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 armour remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Japanese attack with 2 armour and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 2 armour and 1 infantry in Yunnan, round 2 : 0/3 hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 2 armour in Yunnan, round 3 : 1/2 hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 2 bombers, 4 fighters and 2 tactical_bombers
British defend with 4 infantry
Japanese roll dice for 2 bombers, 4 fighters and 2 tactical_bombers in Burma, round 2 : 2/8 hits
UK_Pacific roll dice for 4 infantry in Burma, round 2 : 2/4 hits
2 fighters owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Burma, round 3 : 6/6 hits
UK_Pacific roll dice for 2 infantry in Burma, round 3 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for British: 4 infantry
Casualties for Japanese: 2 fighters
Non Combat Move - Japanese
1 fighter moved from Burma to French Indo China
1 fighter moved from Burma to French Indo China
2 bombers moved from Burma to French Indo China
2 tactical_bombers moved from Burma to French Indo China
2 fighters moved from Japan to Philippines
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
Place Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
1 bomber placed in Japan
1 destroyer and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5
Japanese collect 50 PUs (1 lost to blockades); end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 2 mech_infantrys moved from British Columbia to Alaska
1 bomber moved from Western United States to Alaska
1 tactical_bomber moved from Western United States to 2 Sea Zone
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Aleutian Islands to 25 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to 127 Sea Zone
1 fighter moved from 91 Sea Zone to Holland Belgium
1 submarine moved from 43 Sea Zone to 41 Sea Zone
Combat - Americans
Battle in 41 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
Americans win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 127 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 2/3 hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Alaska
Americans attack with 1 bomber, 1 infantry and 2 mech_infantrys
Japanese defend with 2 infantry
Americans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Alaska, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Alaska
Americans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Alaska, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 2 Sea Zone
Americans attack with 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 tactical_bomber in 2 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 2 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 2 Sea Zone
Americans win, taking 2 Sea Zone from Japanese with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 25 Sea Zone to Midway
1 tactical_bomber moved from 2 Sea Zone to 10 Sea Zone
1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 91 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Morocco
2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 127 Sea Zone to Vologda
1 fighter moved from Western United States to 91 Sea Zone
1 bomber moved from Alaska to Hawaiian Islands
1 destroyer and 2 transports moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
2 destroyers and 1 submarine placed in 101 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Kweichow
1 fighter moved from Suiyuyan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 armour
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 2/5 hits
Japanese roll dice for 2 armour in Kweichow, round 2 : 0/2 hits
2 armour owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 2 armour
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
1 artillery and 2 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Hopei
Place Units - Chinese
3 infantry placed in Shensi
Chinese undo move 1.
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from India to Yunnan
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Norway
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
4 fighters moved from United Kingdom to 112 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Gibraltar to 112 Sea Zone
Scramble?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 2 mech_infantrys moved from British Columbia to Alaska
1 bomber moved from Western United States to Alaska
1 tactical_bomber moved from Western United States to 2 Sea Zone
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Aleutian Islands to 25 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to 127 Sea Zone
1 fighter moved from 91 Sea Zone to Holland Belgium
1 submarine moved from 43 Sea Zone to 41 Sea Zone
Combat - Americans
Battle in 41 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
Americans win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 127 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 2/3 hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Alaska
Americans attack with 1 bomber, 1 infantry and 2 mech_infantrys
Japanese defend with 2 infantry
Americans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Alaska, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Alaska
Americans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Alaska, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 2 Sea Zone
Americans attack with 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 tactical_bomber in 2 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 2 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 2 Sea Zone
Americans win, taking 2 Sea Zone from Japanese with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 25 Sea Zone to Midway
1 tactical_bomber moved from 2 Sea Zone to 10 Sea Zone
1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 91 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Morocco
2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 127 Sea Zone to Vologda
1 fighter moved from Western United States to 91 Sea Zone
1 bomber moved from Alaska to Hawaiian Islands
1 destroyer and 2 transports moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
2 destroyers and 1 submarine placed in 101 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Kweichow
1 fighter moved from Suiyuyan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 armour
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 2/5 hits
Japanese roll dice for 2 armour in Kweichow, round 2 : 0/2 hits
2 armour owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 2 armour
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
1 artillery and 2 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Hopei
Place Units - Chinese
3 infantry placed in Shensi
Chinese undo move 1.
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British repair damage of 1x factory_major, 4x harbour; Remaining resources: 39 PUs;
British buy 1 armour, 2 destroyers, 1 fighter and 1 mech_infantry; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from India to Yunnan
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
4 fighters moved from United Kingdom to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Norway
1 bomber moved from Gibraltar to 112 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
Combat - British
Battle in 112 Sea Zone
British attack with 1 bomber, 4 fighters and 1 transport
Germans defend with 1 carrier
British roll dice for 1 bomber, 4 fighters and 1 transport in 112 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 1 carrier in 112 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the Germans lost in 112 Sea Zone
British win with 1 bomber, 4 fighters and 1 transport remaining. Battle score for attacker is 16
Casualties for Germans: 1 carrier
Battle in Normandy Bordeaux
British attack with 6 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 6 infantry in Normandy Bordeaux, round 2 : 1/6 hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
British roll dice for 6 infantry in Normandy Bordeaux, round 3 : 3/6 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits
1 artillery owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Norway
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Norway, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
British win, taking Norway from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 92 Sea Zone
British attack with 2 destroyers
Italians defend with 1 submarine
British roll dice for 2 destroyers in 92 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Italians lost in 92 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Battle in Yunnan
British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 armour
British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits
Japanese roll dice for 2 armour in Yunnan, round 2 : 1/2 hits
1 mech_infantry owned by the British and 2 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 armour
Non Combat Move - British
3 aaGuns, 2 artilleries and 9 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 infantry and 1 mech_infantry moved from 79 Sea Zone to West India
2 mech_infantrys moved from Persia to West India
1 infantry moved from Northwest Persia to Iraq
1 armour moved from Trans-Jordan to Alexandria
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 5 infantry moved from Egypt to Alexandria
3 fighters moved from 112 Sea Zone to United Kingdom
1 bomber moved from 112 Sea Zone to United Kingdom
2 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 fighter moved from 112 Sea Zone to United Kingdom
Place Units - British
1 armour and 1 mech_infantry placed in Persia
2 destroyers placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 bomber moved from Western Germany to 112 Sea Zone
1 bomber moved from Western Germany to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
Combat - Italians
Battle in 112 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 112 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 92 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 2 fighters in 92 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians and 1 destroyer owned by the British lost in 92 Sea Zone
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - Italians
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from 92 Sea Zone to Southern Italy
1 bomber moved from 112 Sea Zone to Southern Italy
2 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
Place Units - Italians
1 artillery and 1 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs