@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Global 1940 second edition ShadowHAwk (allies) vs General_Guderian
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 9 Research Technology - Germans Purchase Units - Germans 
 Germans buy 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans 
 3 artilleries moved from Archangel to Novgorod
 4 armour moved from Smolensk to Novgorod
 1 infantry moved from Bryansk to Rostov
 Germans take Rostov from Russians
 1 fighter moved from Smolensk to 115 Sea Zone
 1 bomber moved from Western Germany to 115 Sea Zone
 1 mech_infantry moved from Germany to Holland Belgium
 Germans take Holland Belgium from British
 1 mech_infantry moved from Ukraine to Bessarabia
 Germans take Bessarabia from RussiansCombat - Germans 
 Battle in Novgorod
 Germans attack with 4 armour and 3 artilleries
 British defend with 2 infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
 Germans roll dice for 4 armour and 3 artilleries in Novgorod, round 2 : 4/7 hits, 3,00 expected hits
 Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
 1 artillery owned by the Germans and 2 infantry owned by the British lost in Novgorod
 Germans win, taking Novgorod from Russians with 4 armour and 2 artilleries remaining. Battle score for attacker is 2
 Casualties for Germans: 1 artillery
 Casualties for British: 2 infantry
 Battle in 115 Sea Zone
 Germans attack with 1 bomber and 1 fighter
 British defend with 1 destroyer and 2 transports
 Germans roll dice for 1 bomber and 1 fighter in 115 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
 British roll dice for 1 destroyer and 2 transports in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
 1 destroyer owned by the British and 1 transport owned by the British lost in 115 Sea Zone
 1 transport owned by the British lost in 115 Sea Zone
 Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 22
 Casualties for British: 1 destroyer and 2 transportsNon Combat Move - Germans 
 1 infantry moved from Vologda to Archangel
 1 armour moved from Urals to Vologda
 1 armour moved from Vologda to Archangel
 5 mech_infantrys moved from Western Ukraine to Ukraine
 1 infantry moved from Denmark to Western Germany
 2 artilleries moved from Denmark to Western Germany
 1 fighter moved from 115 Sea Zone to Baltic States
 1 bomber moved from 115 Sea Zone to Germany
 1 bomber moved from Germany to Western Germany
 1 aaGun moved from Eastern Poland to BelarusPlace Units - Germans 
 8 infantry placed in Western Germany
 3 infantry placed in Germany
 2 infantry placed in Western Germany
 2 infantry placed in UkraineTurn Complete - Germans 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,5
 Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary : Germans : 1,83 
 British : -0,33
 Russians : 0,33
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 Its fine with the plane 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 9 Purchase Units - Japanese 
 Japanese buy 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese 
 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
 3 submarines moved from 35 Sea Zone to 6 Sea Zone
 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
 1 battleship moved from 35 Sea Zone to 6 Sea Zone
 1 infantry moved from Kwangtung to Kwangsi
 1 infantry moved from Anhwe to Hunan
 Japanese take Hunan from Chinese
 1 artillery moved from Anhwe to Kweichow
 1 tactical_bomber moved from Hopei to Kweichow
 1 fighter moved from Hopei to Kweichow
 3 fighters moved from Kiangsi to 6 Sea Zone
 1 tactical_bomber moved from Kiangsi to 6 Sea Zone
 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
 2 fighters moved from Kwangtung to Kwangsi
 2 bombers moved from Kwangtung to 6 Sea ZoneCombat - Japanese 
 Battle in Kweichow
 Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
 British defend with 1 infantry
 Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 0/3 hits, 1,50 expected hits
 Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
 Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kweichow, round 3 : 1/3 hits, 1,50 expected hits
 Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Kweichow
 Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
 Casualties for British: 1 infantry
 Casualties for Japanese: 1 artillery
 Battle in 6 Sea Zone
 Japanese attack with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 3 tactical_bombers
 Americans defend with 1 carrier, 2 fighters and 4 submarines
 Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
 Units damaged: 1 carrier owned by the Americans
 Japanese roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 7/11 hits, 6,33 expected hits
 Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 0,67 expected hits
 Americans roll dice for 2 fighters in 6 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
 Units damaged: 1 battleship owned by the Japanese
 Americans roll dice for 1 carrier in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
 4 submarines owned by the Americans, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 6 Sea Zone
 Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 3 tactical_bombers remaining. Battle score for attacker is 60
 Casualties for Americans: 1 carrier, 2 fighters and 4 submarines
 Battle in Kwangsi
 Japanese attack with 2 fighters and 1 infantry
 British defend with 1 infantry
 Japanese roll dice for 2 fighters and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1,17 expected hits
 Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the British lost in Kwangsi
 Japanese win, taking Kwangsi from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
 Casualties for British: 1 infantryNon Combat Move - Japanese 
 2 fighters moved from Kwangsi to Kwangtung
 1 fighter moved from Kweichow to Anhwe
 1 tactical_bomber moved from Kweichow to Anhwe
 4 infantry moved from Kiangsu to Kiangsi
 1 armour moved from Kiangsu to Kiangsi
 3 mech_infantrys moved from Kiangsu to Kiangsi
 1 armour moved from Olgiy to Kansu
 1 infantry moved from Yakut S.S.R. to Yenisey
 1 destroyer moved from 44 Sea Zone to 34 Sea Zone
 1 fighter moved from Borneo to Kwangtung
 1 transport moved from 19 Sea Zone to 6 Sea Zone
 1 infantry moved from Japan to 6 Sea Zone
 1 armour moved from Japan to 6 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
 1 armour moved from 19 Sea Zone to Kiangsu
 1 infantry moved from 19 Sea Zone to Kiangsu
 2 transports moved from 35 Sea Zone to 6 Sea Zone
 1 fighter moved from 6 Sea Zone to Japan
 1 tactical_bomber moved from 6 Sea Zone to Japan
 1 tactical_bomber moved from 6 Sea Zone to Japan
 1 fighter moved from 6 Sea Zone to Japan
 2 bombers moved from 6 Sea Zone to KiangsiPlace Units - Japanese 
 1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
 3 infantry placed in Kwangtung
 3 mech_infantrys placed in KiangsuTurn Complete - Japanese 
 Japanese collect 56 PUs; end with 58 PUsCombat Hit Differential Summary : Americans : -1,33 
 Chinese : 0,00
 Japanese : -1,50
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 9 Purchase Units - Italians 
 Italians buy 1 fighter and 5 infantry; Remaining resources: 2 PUs;Combat Move - Italians 
 1 infantry moved from France to Normandy Bordeaux
 Italians take Normandy Bordeaux from French
 1 infantry moved from France to Southern France
 1 artillery moved from France to Southern France
 1 artillery moved from France to Holland Belgium
 1 infantry moved from France to Holland Belgium
 1 artillery moved from France to Holland Belgium
 1 armour moved from France to Holland Belgium
 5 infantry moved from Southern Italy to Northern ItalyCombat - Italians 
 Battle in Northern Italy
 Italians attack with 5 infantry
 British defend with 1 factory_minor and 1 infantry
 Italians roll dice for 5 infantry in Northern Italy, round 2 : 2/5 hits, 0,83 expected hits
 British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the British lost in Northern Italy
 Italians win, taking Northern Italy from British with 5 infantry remaining. Battle score for attacker is 3
 Casualties for British: 1 infantry
 Battle in Holland Belgium
 Italians attack with 1 armour, 2 artilleries and 1 infantry
 British defend with 1 artillery and 2 infantry
 Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1,50 expected hits
 British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1,00 expected hits
 2 infantry owned by the British lost in Holland Belgium
 Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Holland Belgium, round 3 : 2/4 hits, 1,50 expected hits
 British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
 1 artillery owned by the British lost in Holland Belgium
 Italians win, taking Holland Belgium from British with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 10
 Casualties for British: 1 artillery and 2 infantry
 Battle in Southern France
 Italians attack with 1 artillery and 1 infantry
 British defend with 1 factory_minor, 1 harbour and 1 infantry
 Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0,67 expected hits
 British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the British lost in Southern France
 Italians win, taking Southern France from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
 Casualties for British: 1 infantryNon Combat Move - Italians Place Units - Italians 
 1 fighter placed in Southern Italy
 2 infantry placed in Southern Italy
 3 infantry placed in FranceTurn Complete - Italians 
 Total Cost from Convoy Blockades: 6
 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6,6,4
 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,1,6,5,5
 Italians collect 13 PUs (6 lost to blockades); end with 15 PUsCombat Hit Differential Summary : Italians : 3,50 
 British : -2,00
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 10 Research Technology - Germans Combat Move - Germans 
 1 infantry moved from Western Germany to Denmark
 1 artillery moved from Western Germany to Germany
 5 infantry moved from Western Germany to Germany
 1 bomber moved from Western Germany to Denmark
 1 infantry moved from Western Germany to Denmark
 1 fighter moved from Baltic States to Bulgaria
 1 mech_infantry moved from Bessarabia to Bulgaria
 1 infantry moved from Rostov to Tambov
 Germans take Tambov from RussiansCombat - Germans 
 Battle in Denmark
 Germans attack with 1 bomber and 2 infantry
 Americans defend with 2 infantry
 Germans roll dice for 1 bomber and 2 infantry in Denmark, round 2 : 1/3 hits, 1,00 expected hits
 Americans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0,67 expected hits
 1 infantry owned by the Americans lost in Denmark
 Germans roll dice for 1 bomber and 2 infantry in Denmark, round 3 : 2/3 hits, 1,00 expected hits
 Americans roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Americans lost in Denmark
 Germans win, taking Denmark from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
 Casualties for Americans: 2 infantry
 Battle in Germany
 Germans attack with 1 artillery and 5 infantry
 British defend with 1 artillery and 1 factory_minor
 Germans roll dice for 1 artillery and 5 infantry in Germany, round 2 : 1/6 hits, 1,33 expected hits
 British roll dice for 1 artillery in Germany, round 2 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Germans and 1 artillery owned by the British lost in Germany
 Germans win, taking Germany from British, taking Holland Belgium from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 1
 Casualties for Germans: 1 infantry
 Casualties for British: 1 artillery
 Battle in Bulgaria
 Germans attack with 1 fighter and 1 mech_infantry
 British defend with 1 infantry
 Germans roll dice for 1 fighter and 1 mech_infantry in Bulgaria, round 2 : 0/2 hits, 0,67 expected hits
 British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
 Germans roll dice for 1 fighter and 1 mech_infantry in Bulgaria, round 3 : 0/2 hits, 0,67 expected hits
 British roll dice for 1 infantry in Bulgaria, round 3 : 1/1 hits, 0,33 expected hits
 1 mech_infantry owned by the Germans lost in Bulgaria
 retreated to Bulgaria
 British win with 1 infantry remaining. Battle score for attacker is -4
 Casualties for Germans: 1 mech_infantryNon Combat Move - Germans 
 1 fighter moved from Bulgaria to Romania
 5 mech_infantrys moved from Ukraine to Romania
 2 infantry moved from Ukraine to Bessarabia
 1 aaGun moved from Belarus to Eastern Poland
 1 armour moved from Archangel to Novgorod
 1 bomber moved from Denmark to Western GermanyTurn Complete - Germans 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,3,3,4,1
 Germans collect 42 PUs (2 lost to blockades); end with 42 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary : Germans : -0,67 
 British : 1,00
 Americans : -1,00
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 10 Purchase Units - Japanese 
 Japanese buy 1 infantry, 6 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese 
 1 unit repaired.
 1 artillery moved from Kwangtung to Kwangsi
 5 infantry moved from Kwangtung to Kwangsi
 1 armour moved from Kiangsi to Kwangsi
 4 infantry moved from Kiangsi to Kwangsi
 3 mech_infantrys moved from Kiangsi to Kwangsi
 1 artillery moved from Anhwe to Hunan
 1 armour moved from Kiangsu to Kwangsi
 1 mech_infantry moved from Kiangsu to Kweichow
 Japanese take Kweichow from Chinese
 1 mech_infantry moved from Kiangsu to Kwangsi
 1 infantry moved from Kiangsu to 19 Sea Zone
 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
 1 infantry moved from 36 Sea Zone to French Indo China
 1 tactical_bomber moved from Anhwe to Hunan
 1 fighter moved from Anhwe to Hunan
 1 infantry moved from Yenisey to Evenkiyskiy
 2 bombers moved from Kiangsi to Tsinghai
 1 armour moved from Kansu to Tsinghai
 3 infantry moved from Japan to 6 Sea Zone
 1 artillery moved from Japan to 6 Sea Zone
 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
 1 artillery moved from 36 Sea Zone to Kwangsi
 3 infantry moved from 36 Sea Zone to Kwangsi
 1 mech_infantry moved from Kiangsu to Kwangsi
 1 cruiser moved from 6 Sea Zone to 36 Sea Zone
 1 battleship moved from 6 Sea Zone to 36 Sea Zone
 2 destroyers moved from 6 Sea Zone to 36 Sea Zone
 1 carrier moved from 6 Sea Zone to 36 Sea Zone
 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
 2 fighters moved from Japan to Kwangtung
 2 tactical_bombers moved from Japan to Kwangtung
 1 submarine moved from 6 Sea Zone to 36 Sea Zone
 1 fighter moved from Kwangtung to 43 Sea Zone
 1 fighter moved from 6 Sea Zone to Kwangtung
 2 fighters moved from Kwangtung to Hunan
 1 submarine moved from 6 Sea Zone to 36 Sea ZoneCombat - Japanese 
 Battle in 43 Sea Zone
 Japanese attack with 1 fighter
 ANZAC defend with 1 transport
 1 transport owned by the ANZAC lost in 43 Sea Zone
 Japanese win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for ANZAC: 1 transport
 Battle in French Indo China
 Battle in Hunan
 Japanese attack with 1 artillery, 3 fighters and 1 tactical_bomber
 British defend with 2 infantry
 Japanese roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Hunan, round 2 : 3/5 hits, 2,50 expected hits
 Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
 2 infantry owned by the British lost in Hunan
 Japanese win, taking French Indo China from French, taking Hunan from Chinese with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
 Casualties for British: 2 infantry
 Battle in Tsinghai
 Japanese attack with 1 armour and 2 bombers
 British defend with 1 armour
 Japanese roll dice for 1 armour and 2 bombers in Tsinghai, round 2 : 1/3 hits, 1,83 expected hits
 Chinese roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits, 0,50 expected hits
 1 armour owned by the British lost in Tsinghai
 Japanese win, taking Tsinghai from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is 6
 Casualties for British: 1 armour
 Battle in Kwangsi
 Japanese attack with 2 armour, 2 artilleries, 12 infantry and 5 mech_infantrys
 Chinese defend with 1 artillery and 1 infantry
 Japanese roll dice for 1 battleship and 1 cruiser in Kwangsi, round 2 : 2/2 hits, 1,17 expected hits
 Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 2/2 hits, 0,67 expected hits
 2 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
 Japanese win, taking Kwangsi from Chinese with 2 armour, 2 artilleries, 10 infantry and 5 mech_infantrys remaining. Battle score for attacker is 1
 Casualties for Chinese: 1 artillery and 1 infantry
 Casualties for Japanese: 2 infantryNon Combat Move - Japanese 
 1 fighter moved from 43 Sea Zone to 36 Sea Zone
 1 tactical_bomber moved from Hunan to Hopei
 2 fighters moved from Hunan to Hopei
 2 bombers moved from Tsinghai to Hopei
 1 fighter moved from Hunan to KwangtungPlace Units - Japanese 
 3 mech_infantrys placed in Kiangsu
 3 mech_infantrys placed in Kwangtung
 4 submarines and 1 transport placed in 6 Sea Zone
 1 infantry placed in JapanTurn Complete - Japanese 
 Japanese collect 53 PUs; end with 53 PUsCombat Hit Differential Summary : Chinese : 0,17 
 Japanese : 0,50
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 10 Purchase Units - Italians 
 Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians 
 1 artillery moved from Southern France to Normandy Bordeaux
 1 infantry moved from Southern France to Normandy Bordeaux
 1 armour moved from Holland Belgium to France
 1 infantry moved from France to Normandy Bordeaux
 1 fighter moved from Southern Italy to Normandy Bordeaux
 5 infantry moved from Northern Italy to Southern ItalyCombat - Italians 
 Battle in Normandy Bordeaux
 Italians attack with 1 artillery, 1 fighter and 2 infantry
 British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
 Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits
 British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits
 1 infantry owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux
 Italians roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 3 : 1/2 hits, 0,83 expected hits
 British roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
 1 artillery owned by the British lost in Normandy Bordeaux
 Italians win, taking Normandy Bordeaux from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
 Casualties for Italians: 2 infantry
 Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians 
 1 fighter moved from Normandy Bordeaux to FrancePlace Units - Italians 
 3 infantry placed in Southern Italy
 2 infantry placed in FranceTurn Complete - Italians 
 Total Cost from Convoy Blockades: 12
 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,1,5
 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,6,5,1,2,2,6
 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3,2,5
 Italians collect 4 PUs (12 lost to blockades); end with 4 PUsCombat Hit Differential Summary : Italians : -0,17 
 British : 1,00
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 11 Research Technology - Germans Purchase Units - Germans 
 Germans buy 15 infantry; Remaining resources: 2 PUs;Combat Move - Germans 
 1 mech_infantry moved from Romania to Albania
 Italians take Albania from British
 1 mech_infantry moved from Romania to Bulgaria
 Germans take Bulgaria from British
 1 infantry moved from Bessarabia to Ukraine
 1 fighter moved from Romania to Ukraine
 1 bomber moved from Western Germany to Ukraine
 1 armour moved from Novgorod to Vyborg
 Germans take Vyborg from Russians
 1 armour moved from Vyborg to Finland
 Germans take Finland from British
 1 infantry moved from Archangel to NovgorodCombat - Germans 
 Battle in Ukraine
 Germans attack with 1 bomber, 1 fighter and 1 infantry
 Russians defend with 1 factory_minor and 1 infantry
 Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Ukraine, round 2 : 2/3 hits, 1,33 expected hits
 Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
 Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantryNon Combat Move - Germans 
 1 fighter moved from Ukraine to Romania
 1 bomber moved from Ukraine to Romania
 1 mech_infantry moved from Romania to Poland
 1 mech_infantry moved from Romania to Germany
 2 aaGuns moved from Western Germany to Germany
 4 infantry moved from Western Germany to Germany
 1 artillery moved from Western Germany to Germany
 1 mech_infantry moved from Romania to Poland
 1 aaGun moved from Eastern Poland to Poland
 1 infantry moved from Bessarabia to RomaniaPlace Units - Germans 
 3 infantry placed in Novgorod
 3 infantry placed in Germany
 9 infantry placed in Western GermanyTurn Complete - Germans 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,6,1,3,3,4,6
 Germans collect 34 PUs (2 lost to blockades); end with 36 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 41 PUsCombat Hit Differential Summary : Germans : 0,67 
 Russians : 0,67
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 11 Purchase Units - Japanese 
 Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese 
 7 submarines moved from 6 Sea Zone to 35 Sea Zone
 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
 1 transport moved from 36 Sea Zone to 35 Sea Zone
 2 infantry moved from Philippines to 35 Sea Zone
 2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
 2 infantry moved from 43 Sea Zone to Borneo
 1 tactical_bomber moved from 36 Sea Zone to Borneo
 1 carrier moved from 36 Sea Zone to 43 Sea Zone
 Japanese take 43 Sea Zone from ANZAC
 1 battleship moved from 36 Sea Zone to 43 Sea Zone
 1 cruiser moved from 36 Sea Zone to 43 Sea Zone
 2 submarines moved from 36 Sea Zone to 43 Sea Zone
 1 destroyer moved from 36 Sea Zone to 43 Sea Zone
 1 transport moved from 36 Sea Zone to 35 Sea Zone
 1 infantry moved from Philippines to 35 Sea Zone
 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
 1 infantry moved from 43 Sea Zone to Borneo
 1 infantry moved from French Indo China to Kwangsi
 1 tactical_bomber moved from Kwangtung to Kwangsi
 1 fighter moved from Kwangtung to Kwangsi
 1 mech_infantry moved from Kweichow to Hunan
 2 fighters moved from Hopei to Hunan
 1 tactical_bomber moved from Hopei to Hunan
 1 fighter moved from Kwangtung to Kwangsi
 1 fighter moved from Kwangtung to Kwangsi
 1 tactical_bomber moved from Kwangtung to 35 Sea Zone
 1 bomber moved from Hopei to Hunan
 1 bomber moved from Hopei to Hunan
 1 fighter moved from 36 Sea Zone to 44 Sea Zone
 1 fighter moved from Kwangtung to HunanCombat - Japanese 
 Battle in 44 Sea Zone
 Japanese attack with 1 fighter
 ANZAC defend with 2 transports
 2 transports owned by the ANZAC lost in 44 Sea Zone
 Japanese win with 1 fighter remaining. Battle score for attacker is 14
 Casualties for ANZAC: 2 transports
 Battle in Borneo
 Japanese attack with 3 infantry and 1 tactical_bomber
 ANZAC defend with 2 infantry
 Japanese roll dice for 1 battleship and 1 cruiser in Borneo, round 2 : 1/2 hits, 1,17 expected hits
 Japanese roll dice for 3 infantry and 1 tactical_bomber in Borneo, round 2 : 0/4 hits, 1,00 expected hits
 UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
 Japanese roll dice for 2 infantry and 1 tactical_bomber in Borneo, round 3 : 0/3 hits, 0,83 expected hits
 UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0,33 expected hits
 Japanese roll dice for 2 infantry and 1 tactical_bomber in Borneo, round 4 : 0/3 hits, 0,83 expected hits
 UK_Pacific roll dice for 1 infantry in Borneo, round 4 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Japanese lost in Borneo
 Japanese roll dice for 1 infantry and 1 tactical_bomber in Borneo, round 5 : 0/2 hits, 0,67 expected hits
 UK_Pacific roll dice for 1 infantry in Borneo, round 5 : 0/1 hits, 0,33 expected hits
 Japanese roll dice for 1 infantry and 1 tactical_bomber in Borneo, round 6 : 0/2 hits, 0,67 expected hits
 UK_Pacific roll dice for 1 infantry in Borneo, round 6 : 0/1 hits, 0,33 expected hits
 Japanese roll dice for 1 infantry and 1 tactical_bomber in Borneo, round 7 : 0/2 hits, 0,67 expected hits
 UK_Pacific roll dice for 1 infantry in Borneo, round 7 : 0/1 hits, 0,33 expected hits
 Japanese roll dice for 1 infantry and 1 tactical_bomber in Borneo, round 8 : 0/2 hits, 0,67 expected hits
 UK_Pacific roll dice for 1 infantry in Borneo, round 8 : 0/1 hits, 0,33 expected hits
 Japanese roll dice for 1 infantry and 1 tactical_bomber in Borneo, round 9 : 1/2 hits, 0,67 expected hits
 UK_Pacific roll dice for 1 infantry in Borneo, round 9 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the ANZAC lost in Borneo
 Japanese win, taking Borneo from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for ANZAC: 2 infantry
 Casualties for Japanese: 2 infantry
 Battle in 35 Sea Zone
 Japanese attack with 1 destroyer, 7 submarines and 1 tactical_bomber
 ANZAC defend with 1 submarine
 Japanese roll dice for 7 submarines in 35 Sea Zone, round 2 : 2/7 hits, 2,33 expected hits
 1 submarine owned by the ANZAC lost in 35 Sea Zone
 Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer, 7 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
 Casualties for ANZAC: 1 submarine
 Battle in Hunan
 Japanese attack with 2 bombers, 3 fighters, 1 mech_infantry and 1 tactical_bomber
 Chinese defend with 2 infantry
 Japanese roll dice for 2 bombers, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 2/7 hits, 3,67 expected hits
 Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
 Japanese win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
 Casualties for Chinese: 2 infantry
 Casualties for Japanese: 1 mech_infantry
 Battle in Kwangsi
 Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
 British defend with 1 artillery
 Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/5 hits, 2,33 expected hits
 Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
 1 artillery owned by the British lost in Kwangsi
 Japanese win, taking Kwangsi from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
 Casualties for British: 1 artilleryNon Combat Move - Japanese 
 1 tactical_bomber moved from Kwangsi to Philippines
 3 fighters moved from Kwangsi to Philippines
 1 tactical_bomber moved from 35 Sea Zone to Philippines
 1 fighter moved from 44 Sea Zone to 43 Sea Zone
 1 tactical_bomber moved from Borneo to 43 Sea Zone
 1 transport moved from 36 Sea Zone to 35 Sea Zone
 1 infantry moved from Japan to 6 Sea Zone
 1 aaGun moved from Japan to 6 Sea Zone
 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
 1 aaGun moved from 20 Sea Zone to Kwangtung
 1 infantry moved from 20 Sea Zone to Kwangtung
 3 mech_infantrys moved from Kiangsu to Anhwe
 2 bombers moved from Hunan to Kwangtung
 3 fighters moved from Hunan to Kwangtung
 1 tactical_bomber moved from Hunan to KwangtungPlace Units - Japanese 
 1 factory_minor placed in Shantung
 1 artillery and 2 infantry placed in Kwangtung
 3 mech_infantrys placed in Kiangsu
 1 infantry placed in Japan
 Japanese undo move 2.
 1 carrier placed in 20 Sea Zone
 2 infantry placed in Kwangtung
 1 artillery placed in JapanTurn Complete - Japanese 
 Japanese collect 50 PUs; end with 50 PUsCombat Hit Differential Summary : Chinese : 0,00 
 UK_Pacific : -1,00
 Japanese : -7,50
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 nicely coloured western Europe. I guess theres not much more to fight for. I concede to the invasion of the allied forces. good game 
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 yes. You can choose side 
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 send up the one from scotland 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Russians 
 Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 6 infantry moved from Amur to Buryatia
 1 infantry moved from Sakha to Amur
 5 infantry moved from Sakha to BuryatiaCombat - Russians Non Combat Move - Russians 
 2 infantry moved from Bessarabia to Ukraine
 2 infantry moved from Karelia to Novgorod
 3 infantry moved from Vyborg to Novgorod
 1 infantry moved from Archangel to Novgorod
 1 infantry moved from Russia to Bryansk
 1 artillery moved from Russia to Bryansk
 1 fighter moved from Russia to Novgorod
 1 tactical_bomber moved from Russia to Novgorod
 2 aaGuns moved from Russia to Bryansk
 2 infantry moved from Caucasus to Rostov
 2 aaGuns moved from Sakha to Buryatia
 1 cruiser moved from 115 Sea Zone to 114 Sea Zone
 1 infantry moved from Belarus to Baltic States
 2 infantry moved from Eastern Poland to Baltic States
 1 mech_infantry moved from Russia to Belarus
 1 armour moved from Russia to Belarus
 1 armour moved from Volgograd to Bryansk
 1 mech_infantry moved from Volgograd to Bryansk
 1 infantry moved from Novgorod to Baltic States
 1 aaGun moved from Novgorod to Baltic StatesPlace Units - Russians 
 1 artillery and 2 infantry placed in Novgorod
 3 infantry placed in Ukraine
 2 armour and 2 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary : 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - Americans 
 Americans buy 1 carrier, 2 infantry and 4 transports; Remaining resources: 2 PUs;Combat Move - Americans 
 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
 1 infantry moved from Western United States to 10 Sea Zone
 1 artillery moved from Western United States to 10 Sea Zone
 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 1 submarine moved from 35 Sea Zone to 54 Sea Zone
 1 destroyer moved from 35 Sea Zone to 54 Sea ZoneNon Combat Move - Americans 
 1 bomber moved from Central United States to Eastern United States
 1 fighter moved from Western United States to Eastern United StatesPlace Units - Americans 
 1 carrier and 2 transports placed in 101 Sea Zone
 2 transports placed in 101 Sea Zone
 Americans undo move 1.
 1 carrier placed in 101 Sea Zone
 2 transports placed in 101 Sea Zone
 1 infantry placed in Central United States
 1 infantry placed in Western United StatesTurn Complete - Americans 
 Americans collect 52 PUs; end with 54 PUsPurchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 6 infantry moved from Szechwan to Shensi
 2 infantry moved from Kweichow to Shensi
 1 fighter moved from Szechwan to ShensiNon Combat Move - Chinese 
 2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese 
 4 infantry placed in ShensiTurn Complete - Chinese 
 Chinese collect 8 PUs; end with 8 PUsPurchase Units - British 
 British buy 9 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British 
 3 infantry moved from Malaya to Shan State
 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
 1 bomber moved from United Kingdom to 111 Sea Zone
 2 fighters moved from United Kingdom to 111 Sea Zone
 1 fighter moved from Gibraltar to 91 Sea Zone
 1 fighter moved from Malta to 96 Sea Zone
 1 destroyer moved from 71 Sea Zone to 83 Sea Zone
 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
 1 armour moved from Alexandria to 98 Sea Zone
 1 infantry moved from Alexandria to 98 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
 1 armour moved from 76 Sea Zone to Ethiopia
 1 infantry moved from 76 Sea Zone to Ethiopia
 1 artillery moved from India to 39 Sea Zone
 1 infantry moved from India to 39 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
 1 artillery moved from 76 Sea Zone to Ethiopia
 1 infantry moved from 76 Sea Zone to Ethiopia
 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
 1 battleship moved from 37 Sea Zone to 39 Sea Zone
 1 cruiser moved from 98 Sea Zone to 76 Sea ZoneCombat - British 
 Battle in 111 Sea Zone
 British attack with 1 bomber and 2 fighters
 Germans defend with 1 battleship
 British roll dice for 1 bomber and 2 fighters in 111 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
 Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
 1 battleship owned by the Germans and 1 fighter owned by the British lost in 111 Sea Zone
 British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 10
 Casualties for Germans: 1 battleship
 Casualties for British: 1 fighter
 Battle in 96 Sea Zone
 British attack with 1 fighter and 1 tactical_bomber
 Italians defend with 1 destroyer and 1 transport
 British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
 Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
 1 destroyer owned by the Italians lost in 96 Sea Zone
 1 transport owned by the Italians lost in 96 Sea Zone
 British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
 Casualties for Italians: 1 destroyer and 1 transport
 Battle in 91 Sea Zone
 British attack with 1 destroyer and 1 fighter
 Germans defend with 1 submarine
 British roll dice for 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
 Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
 1 submarine owned by the Germans lost in 91 Sea Zone
 British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
 Casualties for Germans: 1 submarine
 Battle in Ethiopia
 British attack with 1 armour, 1 artillery and 3 infantry
 Italians defend with 1 artillery and 2 infantry
 British roll dice for 2 cruisers in Ethiopia, round 2 : 1/2 hits, 1,00 expected hits
 British roll dice for 1 armour, 1 artillery and 3 infantry in Ethiopia, round 2 : 2/5 hits, 1,50 expected hits
 Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1,00 expected hits
 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
 British win, taking Ethiopia from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
 Casualties for British: 1 infantry
 Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British 
 1 carrier moved from 98 Sea Zone to 81 Sea Zone
 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
 1 tactical_bomber moved from 96 Sea Zone to Egypt
 1 fighter moved from 96 Sea Zone to Egypt
 1 tactical_bomber moved from India to 81 Sea Zone
 1 fighter moved from India to 81 Sea Zone
 1 artillery moved from Alexandria to Egypt
 1 infantry moved from Alexandria to Egypt
 2 infantry moved from Union of South Africa to Rhodesia
 1 fighter moved from 91 Sea Zone to United Kingdom
 2 infantry moved from Scotland to 109 Sea Zone
 1 aaGun moved from Scotland to United Kingdom
 2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
 2 infantry moved from 91 Sea Zone to Gibraltar
 1 infantry moved from Ontario to Quebec
 1 artillery moved from Ontario to Quebec
 1 bomber moved from 111 Sea Zone to United Kingdom
 1 fighter moved from 111 Sea Zone to United Kingdom
 5 infantry moved from India to Burma
 1 infantry moved from West India to Eastern Persia
 British take Eastern Persia from Neutral_Allies
 2 aaGuns moved from India to BurmaPlace Units - British 
 9 infantry placed in United KingdomTurn Complete - British 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,4,1,2
 British collect 26 PUs (3 lost to blockades); end with 27 PUs
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUsPlace Units - UK_Pacific 
 1 armour, 2 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 17 PUs; end with 17 PUs
 Some Units in India change ownership: 1 armour, 2 artilleries and 1 infantryCombat Hit Differential Summary : Germans : 0,17 
 British : 1,83
 Italians : -0,33
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Combat Move - French 
 1 infantry moved from Algeria to Morocco
 1 infantry moved from French West Africa to French Central Africa
 1 infantry moved from Normandy Bordeaux to Holland Belgium
 French take Holland Belgium from Germans
 1 infantry moved from Syria to Trans-Jordan
 1 destroyer moved from 72 Sea Zone to 70 Sea Zone
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 1 Purchase Units - ANZAC 
 ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC Non Combat Move - ANZAC 
 1 infantry moved from New South Wales to 62 Sea Zone
 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
 1 infantry moved from 45 Sea Zone to Dutch New Guinea
 ANZAC take Dutch New Guinea from Dutch
 1 fighter moved from New Zealand to Queensland
 1 fighter moved from New Zealand to Queensland
 1 cruiser moved from 63 Sea Zone to 62 Sea ZonePlace Units - ANZAC 
 1 transport placed in 62 Sea Zone
 1 infantry placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 10 PUs; end with 10 PUsCombat Move - French 
 1 infantry moved from Algeria to Morocco
 1 infantry moved from French West Africa to French Central Africa
 1 infantry moved from Normandy Bordeaux to Holland Belgium
 French take Holland Belgium from Germans
 1 infantry moved from Syria to Trans-Jordan
 1 destroyer moved from 72 Sea Zone to 70 Sea ZoneCombat - French Non Combat Move - French Turn Complete - French Combat Hit Differential Summary : 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Russians 
 Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians 
 2 infantry moved from Rostov to UkraineNon Combat Move - Russians 
 4 infantry moved from Buryatia to Sakha
 13 infantry moved from Buryatia to Yakut S.S.R.
 2 aaGuns moved from Buryatia to Yakut S.S.R.
 1 aaGun moved from Baltic States to Novgorod
 13 infantry moved from Novgorod to Belarus
 2 artilleries moved from Novgorod to Belarus
 7 infantry moved from Baltic States to Belarus
 1 infantry moved from Bryansk to Western Ukraine
 6 infantry moved from Ukraine to Western Ukraine
 2 infantry moved from Ukraine to Western Ukraine
 1 artillery moved from Bryansk to Western Ukraine
 1 aaGun moved from Bryansk to Western Ukraine
 1 aaGun moved from Bryansk to Ukraine
 1 aaGun moved from Novgorod to Belarus
 2 infantry moved from Russia to Bryansk
 2 armour moved from Russia to BryanskPlace Units - Russians 
 1 artillery and 2 infantry placed in Novgorod
 1 artillery and 2 infantry placed in Ukraine
 3 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians 
 Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary : 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Americans 
 Americans buy 1 artillery, 2 destroyers, 2 submarines and 3 transports; Remaining resources: 1 PUs;Politics - Americans 
 Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
 Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
 Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
 Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
 Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
 Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans 
 Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
 1 unit repaired.
 1 carrier moved from 101 Sea Zone to 91 Sea Zone
 1 cruiser moved from 101 Sea Zone to 91 Sea Zone
 2 fighters moved from Eastern United States to 91 Sea Zone
 1 submarine moved from 26 Sea Zone to 16 Sea Zone
 1 fighter moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans 
 Battle in 16 Sea Zone
 Americans attack with 1 fighter and 1 submarine
 Japanese defend with 1 destroyer
 Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
 Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
 1 destroyer owned by the Japanese lost in 16 Sea Zone
 Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
 Casualties for Japanese: 1 destroyer
 Battle in 91 Sea Zone
 Americans attack with 1 carrier, 1 cruiser and 2 fighters
 Germans defend with 1 submarine
 1 submarine owned by the Germans SubmergedNon Combat Move - Americans 
 1 artillery moved from Eastern United States to 101 Sea Zone
 2 mech_infantrys moved from Central United States to 101 Sea Zone
 1 mech_infantry moved from Central United States to 101 Sea Zone
 1 armour moved from Central United States to 101 Sea Zone
 1 infantry moved from Eastern United States to 101 Sea Zone
 2 infantry moved from Central United States to 101 Sea Zone
 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
 1 mech_infantry moved from 86 Sea Zone to Brazil
 Americans take Brazil from Neutral_Allies
 1 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
 1 armour moved from 91 Sea Zone to Morocco
 2 mech_infantrys moved from 91 Sea Zone to Morocco
 3 infantry moved from 91 Sea Zone to Morocco
 1 artillery moved from 91 Sea Zone to Morocco
 1 bomber moved from Eastern United States to United Kingdom
 2 infantry moved from Western United States to Central United States
 1 mech_infantry moved from Western United States to Central United States
 1 fighter moved from 16 Sea Zone to Midway
 1 infantry moved from Hawaiian Islands to 26 Sea Zone
 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
 1 submarine moved from 54 Sea Zone to 26 Sea Zone
 2 fighters moved from Hawaiian Islands to 54 Sea Zone
 1 fighter moved from 54 Sea Zone to QueenslandPlace Units - Americans 
 1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
 1 destroyer and 1 submarine placed in 10 Sea Zone
 1 artillery placed in Central United StatesTurn Complete - Americans 
 Americans collect 52 PUs; end with 53 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary : Americans : 0,67 
 Japanese : -0,33
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese 
 15 infantry moved from Shensi to Kweichow
 1 fighter moved from Shensi to KweichowCombat - Chinese 
 Battle in Kweichow
 Chinese attack with 1 fighter and 15 infantry
 Japanese defend with 2 artilleries, 5 infantry and 1 mech_infantry
 Chinese roll dice for 1 fighter and 15 infantry in Kweichow, round 2 : 2/16 hits, 3,00 expected hits
 Japanese roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in Kweichow, round 2 : 3/8 hits, 2,67 expected hits
 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
 Chinese roll dice for 1 fighter and 12 infantry in Kweichow, round 3 : 2/13 hits, 2,50 expected hits
 Japanese roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Kweichow, round 3 : 3/6 hits, 2,00 expected hits
 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
 Chinese roll dice for 1 fighter and 9 infantry in Kweichow, round 4 : 3/10 hits, 2,00 expected hits
 Japanese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Kweichow, round 4 : 1/4 hits, 1,33 expected hits
 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
 8 infantry owned by the Chinese retreated to Shensi
 Japanese win with 1 artillery remaining. Battle score for attacker is 2
 Casualties for Chinese: 7 infantry
 Casualties for Japanese: 1 artillery, 5 infantry and 1 mech_infantryNon Combat Move - Chinese 
 1 fighter moved from Kweichow to ShensiPlace Units - Chinese 
 2 infantry placed in ShensiTurn Complete - Chinese 
 Chinese collect 5 PUs; end with 7 PUsCombat Hit Differential Summary : Chinese : -0,50 
 Japanese : 1,00
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Americans 
 Americans buy 1 artillery, 2 destroyers, 2 submarines and 3 transports; Remaining resources: 1 PUs;Politics - Americans 
 Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
 Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
 Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
 Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
 Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
 Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans 
 Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
 1 unit repaired.
 1 carrier moved from 101 Sea Zone to 91 Sea Zone
 1 cruiser moved from 101 Sea Zone to 91 Sea Zone
 2 fighters moved from Eastern United States to 91 Sea Zone
 1 submarine moved from 26 Sea Zone to 16 Sea Zone
 1 fighter moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans 
 Battle in 16 Sea Zone
 Americans attack with 1 fighter and 1 submarine
 Japanese defend with 1 destroyer
 Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
 Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
 1 destroyer owned by the Japanese lost in 16 Sea Zone
 Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
 Casualties for Japanese: 1 destroyer
 Battle in 91 Sea Zone
 Americans attack with 1 carrier, 1 cruiser and 2 fighters
 Germans defend with 1 submarine
 1 submarine owned by the Germans SubmergedNon Combat Move - Americans 
 1 artillery moved from Eastern United States to 101 Sea Zone
 2 mech_infantrys moved from Central United States to 101 Sea Zone
 1 mech_infantry moved from Central United States to 101 Sea Zone
 1 armour moved from Central United States to 101 Sea Zone
 1 infantry moved from Eastern United States to 101 Sea Zone
 2 infantry moved from Central United States to 101 Sea Zone
 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
 1 mech_infantry moved from 86 Sea Zone to Brazil
 Americans take Brazil from Neutral_Allies
 1 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
 1 armour moved from 91 Sea Zone to Morocco
 2 mech_infantrys moved from 91 Sea Zone to Morocco
 3 infantry moved from 91 Sea Zone to Morocco
 1 artillery moved from 91 Sea Zone to Morocco
 1 bomber moved from Eastern United States to United Kingdom
 2 infantry moved from Western United States to Central United States
 1 mech_infantry moved from Western United States to Central United States
 1 fighter moved from 16 Sea Zone to Midway
 1 infantry moved from Hawaiian Islands to 26 Sea Zone
 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
 1 submarine moved from 54 Sea Zone to 26 Sea Zone
 2 fighters moved from Hawaiian Islands to 54 Sea Zone
 1 fighter moved from 54 Sea Zone to QueenslandPlace Units - Americans 
 1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
 1 destroyer and 1 submarine placed in 10 Sea Zone
 1 artillery placed in Central United StatesTurn Complete - Americans 
 Americans collect 52 PUs; end with 53 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsPurchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese 
 15 infantry moved from Shensi to Kweichow
 1 fighter moved from Shensi to KweichowCombat - Chinese 
 Battle in Kweichow
 Chinese attack with 1 fighter and 15 infantry
 Japanese defend with 2 artilleries, 5 infantry and 1 mech_infantry
 Chinese roll dice for 1 fighter and 15 infantry in Kweichow, round 2 : 2/16 hits, 3,00 expected hits
 Japanese roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in Kweichow, round 2 : 3/8 hits, 2,67 expected hits
 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
 Chinese roll dice for 1 fighter and 12 infantry in Kweichow, round 3 : 2/13 hits, 2,50 expected hits
 Japanese roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Kweichow, round 3 : 3/6 hits, 2,00 expected hits
 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
 Chinese roll dice for 1 fighter and 9 infantry in Kweichow, round 4 : 3/10 hits, 2,00 expected hits
 Japanese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Kweichow, round 4 : 1/4 hits, 1,33 expected hits
 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
 8 infantry owned by the Chinese retreated to Shensi
 Japanese win with 1 artillery remaining. Battle score for attacker is 2
 Casualties for Chinese: 7 infantry
 Casualties for Japanese: 1 artillery, 5 infantry and 1 mech_infantryNon Combat Move - Chinese 
 1 fighter moved from Kweichow to ShensiPlace Units - Chinese 
 2 infantry placed in ShensiTurn Complete - Chinese 
 Chinese collect 5 PUs; end with 7 PUsPurchase Units - British 
 British buy 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 2 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;Combat Move - British 
 1 infantry moved from Shan State to Burma
 1 armour moved from India to Eastern Persia
 2 infantry moved from Rhodesia to Tanganyika Territory
 2 infantry moved from Ethiopia to Italian Somaliland
 1 armour moved from Ethiopia to Italian Somaliland
 1 artillery moved from Ethiopia to Italian Somaliland
 1 battleship moved from 39 Sea Zone to 76 Sea Zone
 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
 1 transport moved from 76 Sea Zone to 71 Sea Zone
 1 destroyer moved from 83 Sea Zone to 91 Sea Zone
 1 bomber moved from United Kingdom to 91 Sea Zone
 1 tactical_bomber moved from 81 Sea Zone to Eastern Persia
 1 fighter moved from 81 Sea Zone to Eastern Persia
 1 fighter moved from Egypt to 81 Sea ZoneCombat - British 
 Battle in Italian Somaliland
 British attack with 1 armour, 1 artillery and 2 infantry
 Italians defend with 1 infantry
 British roll dice for 1 armour, 1 artillery and 2 infantry in Italian Somaliland, round 2 : 0/4 hits, 1,33 expected hits
 Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0,33 expected hits
 British roll dice for 1 armour, 1 artillery and 2 infantry in Italian Somaliland, round 3 : 3/4 hits, 1,33 expected hits
 Italians roll dice for 1 infantry in Italian Somaliland, round 3 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Italians lost in Italian Somaliland
 British win, taking Italian Somaliland from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Italians: 1 infantry
 Battle in 91 Sea Zone
 British attack with 1 bomber and 1 destroyer; Americans loiter and taunt
 Germans defend with 1 submarine
 British roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
 Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
 1 submarine owned by the Germans lost in 91 Sea Zone
 British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
 Casualties for Germans: 1 submarineNon Combat Move - British 
 1 bomber moved from 91 Sea Zone to Morocco
 1 infantry moved from Eastern Persia to Persia
 British take Persia from Neutral_AlliesPlace Units - British 
 1 destroyer placed in 110 Sea Zone
 1 submarine placed in 109 Sea Zone
 1 fighter placed in United Kingdom
 2 infantry placed in Union of South AfricaTurn Complete - British 
 British collect 31 PUs; end with 33 PUsPlace Units - UK_Pacific 
 5 infantry placed in IndiaTurn Complete - UK_Pacific 
 Total Cost from Convoy Blockades: 1
 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,5,4,2,1,5,5,1
 UK_Pacific collect 6 PUs (1 lost to blockades); end with 8 PUs
 Some Units in India change ownership: 5 infantryCombat Hit Differential Summary : Germans : -0,17 
 British : 0,33
 Italians : -0,67
 Americans : 0,67
 Chinese : -0,50
 Japanese : 0,67



 
		 
		






