@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Global 1940 second edition ShadowHAwk (allies) vs General_Guderian
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Research Technology - Germans Purchase Units - Germans 
 Germans buy 1 carrier, 1 destroyer, 1 fighter and 5 transports; Remaining resources: 1 PUs;Politics - Germans 
 Germans takes Political Action: Political Action Axis To War With Russians
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
 Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans 
 15 infantry moved from Poland to Baltic States
 Germans take Baltic States from Russians
 3 artilleries moved from Poland to Baltic States
 7 infantry moved from Finland to Karelia
 Germans take Karelia from Russians
 1 transport moved from 112 Sea Zone to 110 Sea Zone
 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
 1 infantry moved from 109 Sea Zone to Scotland
 1 submarine moved from 110 Sea Zone to 114 Sea Zone
 1 destroyer moved from 112 Sea Zone to 125 Sea Zone
 1 tactical_bomber moved from Holland Belgium to 114 Sea Zone
 3 fighters moved from Western Germany to 96 Sea Zone
 2 bombers moved from Western Germany to 96 Sea Zone
 4 tactical_bombers moved from Western Germany to 96 Sea Zone
 1 infantry moved from Slovakia Hungary to Eastern Poland
 Germans take Eastern Poland from RussiansCombat - Germans 
 British scrambles 1 units out of United Kingdom to defend against the attack in 109 Sea Zone
 British scrambles to create a battle in territory 109 Sea Zone
 Battle in 125 Sea Zone
 Germans attack with 1 destroyer
 Russians defend with 1 submarine
 Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
 Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
 Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
 Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
 1 submarine owned by the Russians lost in 125 Sea Zone
 Germans win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
 Casualties for Russians: 1 submarine
 Battle in 96 Sea Zone
 Germans attack with 2 bombers, 3 fighters and 4 tactical_bombers
 British defend with 1 cruiser; French defend with 1 cruiser and 1 destroyer
 Germans roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in 96 Sea Zone, round 2 : 5/9 hits, 5,33 expected hits
 French roll dice for 2 cruisers and 1 destroyer in 96 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
 1 destroyer owned by the French, 1 cruiser owned by the French, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 96 Sea Zone
 Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 11
 Casualties for Germans: 1 fighter and 1 tactical_bomber
 Casualties for British: 1 cruiser
 Casualties for French: 1 cruiser and 1 destroyer
 Battle in 114 Sea Zone
 Germans attack with 1 submarine and 1 tactical_bomber
 Russians defend with 1 cruiser
 Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
 Germans roll dice for 1 tactical_bomber in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
 Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
 1 submarine owned by the Germans lost in 114 Sea Zone
 Germans roll dice for 1 tactical_bomber in 114 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
 Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
 Germans roll dice for 1 tactical_bomber in 114 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
 Russians roll dice for 1 cruiser in 114 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
 Russians win with no units remaining. Battle score for attacker is -5
 Casualties for Germans: 1 submarine and 1 tactical_bomber
 Casualties for Russians: 1 cruiser
 Battle in 109 Sea Zone
 Germans attack with 1 transport
 French defend with 1 fighter
 French roll dice for 1 fighter in 109 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
 French roll dice for 1 fighter in 109 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
 1 transport owned by the Germans lost in 109 Sea Zone
 1 infantry owned by the Germans lost in Scotland
 French win with 1 fighter remaining. Battle score for attacker is -7
 Casualties for Germans: 1 transport
 Moving scrambled unit from 109 Sea Zone back to originating territory: United KingdomNon Combat Move - Germans 
 1 battleship moved from 110 Sea Zone to 109 Sea Zone
 1 cruiser moved from 112 Sea Zone to 109 Sea Zone
 5 infantry moved from Bulgaria to Romania
 2 infantry moved from Yugoslavia to Romania
 2 artilleries moved from Yugoslavia to Romania
 1 aaGun moved from Poland to Baltic States
 5 infantry moved from Germany to Poland
 2 infantry moved from Western Germany to Germany
 1 infantry moved from Holland Belgium to Western Germany
 1 infantry moved from France to Western Germany
 5 armour moved from France to Germany
 1 armour moved from Normandy Bordeaux to Western Germany
 4 mech_infantrys moved from France to Germany
 3 artilleries moved from France to Western Germany
 1 aaGun moved from Germany to Poland
 1 aaGun moved from Holland Belgium to France
 2 bombers moved from 96 Sea Zone to Western Germany
 2 fighters moved from 96 Sea Zone to Southern Italy
 3 tactical_bombers moved from 96 Sea Zone to Southern ItalyPlace Units - Germans 
 1 carrier, 1 destroyer and 5 transports placed in 113 Sea Zone
 1 fighter placed in 113 Sea ZoneTurn Complete - Germans 
 Germans collect 44 PUs; end with 45 PUs
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary : Germans : -0,83 
 French : 0,33
 Russians : 0,17
- 
					
					
					
					
 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Japanese 
 Japanese buy 4 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Politics - Japanese 
 Japanese takes Political Action: Political Action Japanese To War With Americans
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
 Japanese takes Political Action: Political Action Japanese To War With French
 Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
 Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
 Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese 
 Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
 1 infantry moved from Korea to Amur
 1 mech_infantry moved from Amur to Siberia
 Japanese take Siberia from Russians
 1 infantry moved from Amur to Sakha
 Japanese take Sakha from Russians
 1 infantry moved from Kiangsi to Kwangtung
 1 artillery moved from Kiangsi to Kwangtung
 1 infantry moved from Siam to French Indo China
 Japanese take French Indo China from French
 1 infantry moved from Chahar to Hopei
 Japanese take Hopei from Chinese
 1 artillery moved from Jehol to Anhwe
 1 infantry moved from Jehol to Chahar
 1 infantry moved from Anhwe to Kweichow
 1 infantry moved from Anhwe to Hunan
 2 fighters moved from Kwangsi to Kwangtung
 2 tactical_bombers moved from Kwangsi to Kwangtung
 1 fighter moved from Kwangsi to Kweichow
 1 tactical_bomber moved from Kwangsi to Kweichow
 1 fighter moved from Kwangsi to Hunan
 1 bomber moved from Kwangsi to Hunan
 1 bomber moved from Kwangsi to Hunan
 1 battleship moved from 6 Sea Zone to 26 Sea Zone
 1 carrier moved from 6 Sea Zone to 26 Sea Zone
 1 cruiser moved from 6 Sea Zone to 26 Sea Zone
 1 submarine moved from 6 Sea Zone to 26 Sea Zone
 2 destroyers moved from 6 Sea Zone to 26 Sea Zone
 2 carriers moved from 33 Sea Zone to 26 Sea Zone
 2 fighters moved from 33 Sea Zone to 26 Sea Zone
 2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
 1 fighter moved from 6 Sea Zone to 26 Sea Zone
 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
 1 destroyer moved from 19 Sea Zone to 35 Sea Zone
 1 battleship moved from 19 Sea Zone to 35 Sea Zone
 1 cruiser moved from 20 Sea Zone to 35 Sea Zone
 1 submarine moved from 19 Sea Zone to 35 Sea Zone
 1 fighter moved from Caroline Islands to 45 Sea Zone
 1 destroyer moved from 33 Sea Zone to 26 Sea Zone
 2 artilleries moved from Japan to 6 Sea Zone
 4 infantry moved from Japan to 6 Sea Zone
 2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone
 1 armour moved from Korea to 6 Sea Zone
 1 infantry moved from Korea to 6 Sea Zone
 1 infantry moved from Korea to Manchuria
 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
 1 armour moved from 26 Sea Zone to Hawaiian Islands
 5 infantry moved from 26 Sea Zone to Hawaiian Islands
 2 artilleries moved from 26 Sea Zone to Hawaiian Islands
 1 artillery moved from Amur to Manchuria
 1 tactical_bomber moved from Japan to Manchuria
 1 fighter moved from Japan to Manchuria
 2 infantry moved from Caroline Islands to 33 Sea Zone
 2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
 2 infantry moved from 35 Sea Zone to PhilippinesCombat - Japanese Combat Hit Differential Summary : 
- 
					
					
					
					
 scrambling on hawai 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Japanese 
 Japanese buy 4 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Politics - Japanese 
 Japanese takes Political Action: Political Action Japanese To War With Americans
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
 Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
 Japanese takes Political Action: Political Action Japanese To War With French
 Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
 Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
 Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese 
 Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
 1 infantry moved from Korea to Amur
 1 mech_infantry moved from Amur to Siberia
 Japanese take Siberia from Russians
 1 infantry moved from Amur to Sakha
 Japanese take Sakha from Russians
 1 infantry moved from Kiangsi to Kwangtung
 1 artillery moved from Kiangsi to Kwangtung
 1 infantry moved from Siam to French Indo China
 Japanese take French Indo China from French
 1 infantry moved from Chahar to Hopei
 Japanese take Hopei from Chinese
 1 artillery moved from Jehol to Anhwe
 1 infantry moved from Jehol to Chahar
 1 infantry moved from Anhwe to Kweichow
 1 infantry moved from Anhwe to Hunan
 2 fighters moved from Kwangsi to Kwangtung
 2 tactical_bombers moved from Kwangsi to Kwangtung
 1 fighter moved from Kwangsi to Kweichow
 1 tactical_bomber moved from Kwangsi to Kweichow
 1 fighter moved from Kwangsi to Hunan
 1 bomber moved from Kwangsi to Hunan
 1 bomber moved from Kwangsi to Hunan
 1 battleship moved from 6 Sea Zone to 26 Sea Zone
 1 carrier moved from 6 Sea Zone to 26 Sea Zone
 1 cruiser moved from 6 Sea Zone to 26 Sea Zone
 1 submarine moved from 6 Sea Zone to 26 Sea Zone
 2 destroyers moved from 6 Sea Zone to 26 Sea Zone
 2 carriers moved from 33 Sea Zone to 26 Sea Zone
 2 fighters moved from 33 Sea Zone to 26 Sea Zone
 2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
 1 fighter moved from 6 Sea Zone to 26 Sea Zone
 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
 1 destroyer moved from 19 Sea Zone to 35 Sea Zone
 1 battleship moved from 19 Sea Zone to 35 Sea Zone
 1 cruiser moved from 20 Sea Zone to 35 Sea Zone
 1 submarine moved from 19 Sea Zone to 35 Sea Zone
 1 fighter moved from Caroline Islands to 45 Sea Zone
 1 destroyer moved from 33 Sea Zone to 26 Sea Zone
 2 artilleries moved from Japan to 6 Sea Zone
 4 infantry moved from Japan to 6 Sea Zone
 2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone
 1 armour moved from Korea to 6 Sea Zone
 1 infantry moved from Korea to 6 Sea Zone
 1 infantry moved from Korea to Manchuria
 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
 1 armour moved from 26 Sea Zone to Hawaiian Islands
 5 infantry moved from 26 Sea Zone to Hawaiian Islands
 2 artilleries moved from 26 Sea Zone to Hawaiian Islands
 1 artillery moved from Amur to Manchuria
 1 tactical_bomber moved from Japan to Manchuria
 1 fighter moved from Japan to Manchuria
 2 infantry moved from Caroline Islands to 33 Sea Zone
 2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
 2 infantry moved from 35 Sea Zone to PhilippinesCombat - Japanese 
 Americans scrambles 2 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
 Battle in 45 Sea Zone
 Japanese attack with 1 fighter
 ANZAC defend with 1 transport
 1 transport owned by the ANZAC lost in 45 Sea Zone
 Japanese win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for ANZAC: 1 transport
 Battle in Kweichow
 Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
 Chinese defend with 1 infantry
 Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1,33 expected hits
 Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Chinese lost in Kweichow
 Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Battle in Manchuria
 Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
 Russians defend with 1 infantry
 Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/4 hits, 1,83 expected hits
 Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Russians lost in Manchuria
 Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Kwangtung
 Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
 British defend with 2 infantry; UK_Pacific defend with 1 harbour
 Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/6 hits, 3,00 expected hits
 UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
 Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
 Casualties for British: 2 infantry
 Casualties for Japanese: 1 infantry
 Battle in Hunan
 Japanese attack with 2 bombers, 1 fighter and 1 infantry
 Chinese defend with 1 infantry
 Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Hunan, round 2 : 3/4 hits, 2,00 expected hits
 Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Chinese lost in Hunan
 Japanese win, taking Hunan from Chinese with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Battle in Philippines
 Japanese attack with 2 infantry
 Americans defend with 1 airfield, 1 harbour and 2 infantry
 Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1,17 expected hits
 Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
 2 infantry owned by the Americans lost in Philippines
 Japanese win, taking Philippines from Americans with 2 infantry remaining. Battle score for attacker is 6
 Casualties for Americans: 2 infantry
 Battle in 26 Sea Zone
 Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 4 transports
 Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
 Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
 Units damaged: 1 carrier owned by the Americans
 Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 tactical_bombers and 4 transports in 26 Sea Zone, round 2 : 8/11 hits, 5,67 expected hits
 Units damaged: 1 battleship owned by the Americans
 Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
 Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 2 : 3/10 hits, 5,17 expected hits
 Units damaged: 1 battleship owned by the Japanese
 1 submarine owned by the Americans, 2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
 Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 tactical_bombers and 4 transports in 26 Sea Zone, round 3 : 4/10 hits, 5,33 expected hits
 Americans roll dice for 1 battleship, 3 fighters and 1 transport in 26 Sea Zone, round 3 : 3/4 hits, 2,67 expected hits
 1 fighter owned by the Japanese, 2 destroyers owned by the Japanese, 3 fighters owned by the Americans and 1 battleship owned by the Americans lost in 26 Sea Zone
 1 transport owned by the Americans lost in 26 Sea Zone
 Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 2 fighters, 3 tactical_bombers and 4 transports remaining. Battle score for attacker is 90
 Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
 Casualties for Japanese: 3 destroyers, 1 fighter and 1 submarine
 Battle in Hawaiian Islands
 Japanese attack with 1 armour, 2 artilleries and 5 infantry
 Americans defend with 1 airfield, 1 artillery, 1 harbour and 3 infantry
 Japanese roll dice for 1 armour, 2 artilleries and 5 infantry in Hawaiian Islands, round 2 : 1/8 hits, 2,33 expected hits
 Americans roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 2 : 2/4 hits, 1,33 expected hits
 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
 Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Hawaiian Islands, round 3 : 4/6 hits, 2,00 expected hits
 Americans roll dice for 1 artillery and 2 infantry in Hawaiian Islands, round 3 : 2/3 hits, 1,00 expected hits
 2 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Hawaiian Islands
 Japanese win, taking Hawaiian Islands from Americans with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
 Casualties for Americans: 1 artillery and 3 infantry
 Casualties for Japanese: 4 infantryNon Combat Move - Japanese 
 1 fighter moved from 45 Sea Zone to Paulau Island
 1 tactical_bomber moved from Manchuria to Jehol
 1 fighter moved from Manchuria to Jehol
 2 fighters moved from Kwangtung to Kwangsi
 2 tactical_bombers moved from Kwangtung to Kwangsi
 1 fighter moved from Hunan to Kwangsi
 2 bombers moved from Hunan to Kwangsi
 1 fighter moved from Kweichow to Kwangsi
 1 tactical_bomber moved from Kweichow to KwangsiPlace Units - Japanese 
 1 armour and 2 mech_infantrys placed in Kiangsu
 3 armour and 2 infantry placed in JapanTurn Complete - Japanese 
 Japanese collect 42 PUs; end with 44 PUs
 Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary : Americans : -1,00 
 Chinese : -1,00
 UK_Pacific : 0,33
 Japanese : 5,00
- 
					
					
					
					
 I was very lucky at hawai 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Italians 
 Italians buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians 
 1 infantry moved from Southern Italy to 97 Sea Zone
 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
 1 infantry moved from 92 Sea Zone to Gibraltar
 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
 1 mech_infantry moved from Tunisia to Algeria
 1 armour moved from Tunisia to Algeria
 1 artillery moved from Tunisia to Algeria
 1 artillery moved from Kenya to Belgian Congo
 Italians take Belgian Congo from British
 1 infantry moved from Kenya to Tanganyika Territory
 Italians take Tanganyika Territory from British
 1 bomber moved from Southern Italy to Algeria
 1 fighter moved from Southern Italy to AlgeriaCombat - Italians 
 Battle in Gibraltar
 Battle in Algeria
 Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry
 French defend with 2 infantry
 Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Algeria, round 2 : 2/5 hits, 2,33 expected hits
 French roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits
 2 infantry owned by the French and 1 artillery owned by the Italians lost in Algeria
 Italians win, taking Gibraltar from British, taking Algeria from French with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
 Casualties for Italians: 1 artillery
 Casualties for French: 2 infantryNon Combat Move - Italians 
 1 fighter moved from Algeria to Libya
 1 bomber moved from Algeria to Southern ItalyPlace Units - Italians 
 1 submarine and 1 transport placed in 93 Sea ZoneTurn Complete - Italians 
 Italians collect 20 PUs; end with 21 PUs
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary : Italians : -0,33 
 French : 0,33
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 3 Research Technology - Germans Purchase Units - Germans 
 Germans buy 3 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans 
 5 armour moved from Germany to Baltic States
 2 artilleries moved from Romania to Eastern Poland
 8 infantry moved from Romania to Eastern Poland
 3 armour moved from Yugoslavia to Eastern Poland
 5 infantry moved from Poland to Baltic States
 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
 1 carrier moved from 113 Sea Zone to 115 Sea Zone
 1 battleship moved from 109 Sea Zone to 91 Sea Zone
 1 cruiser moved from 109 Sea Zone to 91 Sea Zone
 2 fighters moved from Southern Italy to 91 Sea Zone
 3 tactical_bombers moved from Southern Italy to 91 Sea Zone
 3 artilleries moved from Western Germany to 113 Sea Zone
 1 artillery moved from Germany to 113 Sea Zone
 1 armour moved from Western Germany to 113 Sea Zone
 2 infantry moved from Western Germany to 113 Sea Zone
 3 infantry moved from Germany to 113 Sea Zone
 1 armour, 4 artilleries, 5 infantry and 5 transports moved from 113 Sea Zone to 115 Sea Zone
 2 artilleries moved from 115 Sea Zone to Baltic States
 1 artillery moved from 115 Sea Zone to Baltic States
 1 artillery moved from 115 Sea Zone to Novgorod
 7 infantry moved from Karelia to Novgorod
 1 armour moved from 115 Sea Zone to Baltic States
 4 infantry moved from 115 Sea Zone to Baltic States
 1 infantry moved from 115 Sea Zone to Novgorod
 1 mech_infantry moved from Germany to Eastern Poland
 3 mech_infantrys moved from Germany to Baltic States
 1 bomber moved from Western Germany to Novgorod
 1 bomber moved from Western Germany to Baltic States
 1 fighter moved from 113 Sea Zone to Baltic States
 1 destroyer moved from 125 Sea Zone to 113 Sea ZoneCombat - Germans 
 Battle in 115 Sea Zone
 Germans attack with 1 carrier, 1 destroyer and 5 transports
 Russians defend with 1 submarine
 Germans roll dice for 1 carrier, 1 destroyer and 5 transports in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
 Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
 Germans roll dice for 1 carrier, 1 destroyer and 5 transports in 115 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
 Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
 1 submarine owned by the Russians lost in 115 Sea Zone
 Germans win with 1 carrier, 1 destroyer and 5 transports remaining. Battle score for attacker is 6
 Casualties for Russians: 1 submarine
 Battle in Novgorod
 Germans attack with 1 artillery, 1 bomber and 8 infantry
 Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
 Germans roll dice for 1 artillery, 1 bomber and 8 infantry in Novgorod, round 2 : 4/10 hits, 2,50 expected hits
 Russians roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 1,00 expected hits
 3 infantry owned by the Russians lost in Novgorod
 Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber and 8 infantry remaining. Battle score for attacker is 9
 Casualties for Russians: 3 infantry
 Battle in 91 Sea Zone
 Germans attack with 1 battleship, 1 cruiser, 2 fighters and 3 tactical_bombers
 Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
 Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
 Germans roll dice for 2 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits
 Units damaged: 1 carrier owned by the Americans
 Germans roll dice for 1 battleship and 1 cruiser in 91 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
 Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
 Units damaged: 1 battleship owned by the Germans
 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone
 Germans roll dice for 1 battleship, 1 cruiser, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 3/6 hits, 3,50 expected hits
 Americans roll dice for 1 cruiser and 2 fighters in 91 Sea Zone, round 3 : 2/3 hits, 1,83 expected hits
 1 cruiser owned by the Americans, 1 fighter owned by the Germans, 2 fighters owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone
 Germans win with 1 battleship, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 29
 Casualties for Germans: 1 cruiser, 1 fighter and 1 tactical_bomber
 Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
 Battle in Baltic States
 Germans attack with 6 armour, 3 artilleries, 1 bomber, 1 fighter, 9 infantry and 3 mech_infantrys
 Russians defend with 1 aaGun, 1 armour, 3 artilleries, 8 infantry and 2 mech_infantrys
 AA fire in Baltic States : 0/2 hits, 0,33 expected hits
 Germans roll dice for 6 armour, 3 artilleries, 1 bomber, 1 fighter, 9 infantry and 3 mech_infantrys in Baltic States, round 2 : 7/23 hits, 7,67 expected hits
 Russians roll dice for 1 aaGun, 1 armour, 3 artilleries, 8 infantry and 2 mech_infantrys in Baltic States, round 2 : 4/14 hits, 4,83 expected hits
 6 infantry owned by the Russians, 4 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Baltic States
 Germans roll dice for 6 armour, 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 3 mech_infantrys in Baltic States, round 3 : 9/19 hits, 7,00 expected hits
 Russians roll dice for 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys in Baltic States, round 3 : 3/8 hits, 2,83 expected hits
 2 mech_infantrys owned by the Russians, 2 infantry owned by the Russians, 1 armour owned by the Russians, 3 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Baltic States
 Germans win, taking Baltic States from Russians with 6 armour, 3 artilleries, 1 bomber, 1 fighter, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 34
 Casualties for Germans: 7 infantry
 Casualties for Russians: 1 aaGun, 1 armour, 3 artilleries, 8 infantry and 2 mech_infantrys
 Battle in Eastern Poland
 Germans attack with 3 armour, 2 artilleries, 8 infantry and 1 mech_infantry
 Russians defend with 1 infantry
 Germans roll dice for 3 armour, 2 artilleries, 8 infantry and 1 mech_infantry in Eastern Poland, round 2 : 3/14 hits, 4,00 expected hits
 Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
 Germans win, taking Eastern Poland from Russians with 3 armour, 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantryNon Combat Move - Germans 
 2 tactical_bombers moved from 91 Sea Zone to Gibraltar
 1 fighter moved from 91 Sea Zone to Gibraltar
 1 bomber moved from Novgorod to Poland
 1 bomber moved from Baltic States to Poland
 1 fighter moved from Baltic States to 115 Sea ZonePlace Units - Germans 
 2 artilleries and 8 infantry placed in Germany
 3 armour placed in Western GermanyTurn Complete - Germans 
 Germans collect 46 PUs; end with 46 PUs
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary : Germans : 1,67 
 Americans : -0,50
 AA fire in Baltic States : : -0,33
 Russians : -1,33
- 
					
					
					
					
 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 3 Purchase Units - Japanese 
 Japanese buy 2 armour, 1 destroyer, 5 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese 
 1 unit repaired.
 1 armour moved from Hawaiian Islands to 26 Sea Zone
 1 infantry moved from Hawaiian Islands to 26 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
 1 infantry moved from 63 Sea Zone to New Zealand
 1 armour moved from 63 Sea Zone to New Zealand
 1 cruiser moved from 35 Sea Zone to 54 Sea Zone
 1 battleship moved from 35 Sea Zone to 54 Sea Zone
 1 destroyer moved from 35 Sea Zone to 54 Sea Zone
 1 submarine moved from 35 Sea Zone to 54 Sea Zone
 1 bomber moved from Kwangsi to 41 Sea Zone
 1 bomber moved from Kwangsi to 42 Sea Zone
 1 mech_infantry moved from Siberia to Buryatia
 Japanese take Buryatia from Russians
 10 infantry moved from Amur to Buryatia
 3 artilleries moved from Anhwe to Kweichow
 1 infantry moved from Anhwe to Hopei
 2 infantry moved from Anhwe to Kweichow
 1 armour moved from Kiangsu to Kweichow
 2 mech_infantrys moved from Kiangsu to Kweichow
 1 infantry moved from Kwangsi to Hunan
 1 infantry moved from Chahar to Hopei
 1 tactical_bomber moved from Jehol to Hopei
 1 fighter moved from Jehol to Hopei
 1 tactical_bomber moved from Kwangsi to Hopei
 1 fighter moved from Kwangsi to Hopei
 1 tactical_bomber moved from Kwangsi to Hopei
 1 fighter moved from Kwangsi to Hopei
 1 fighter moved from Kwangsi to Kweichow
 1 tactical_bomber moved from Kwangsi to Hunan
 1 fighter moved from Kwangsi to Hunan
 1 infantry moved from Manchuria to Buyant-Uhaa
 Japanese take Buyant-Uhaa from Russians
 1 artillery moved from Manchuria to Buyant-Uhaa
 1 fighter moved from Paulau Island to 54 Sea Zone
 1 tactical_bomber moved from Caroline Islands to 54 Sea Zone
 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
 1 fighter moved from Caroline Islands to 49 Sea Zone
 1 tactical_bomber moved from 26 Sea Zone to 49 Sea Zone
 1 fighter moved from Caroline Islands to 49 Sea Zone
 1 battleship moved from 26 Sea Zone to 63 Sea Zone
 1 cruiser moved from 26 Sea Zone to 63 Sea Zone
 1 infantry moved from Philippines to 35 Sea Zone
 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
 1 infantry moved from 43 Sea Zone to BorneoCombat - Japanese Combat Hit Differential Summary : 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 3 Purchase Units - Japanese 
 Japanese buy 2 armour, 1 destroyer, 5 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese 
 1 unit repaired.
 1 armour moved from Hawaiian Islands to 26 Sea Zone
 1 infantry moved from Hawaiian Islands to 26 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
 1 infantry moved from 63 Sea Zone to New Zealand
 1 armour moved from 63 Sea Zone to New Zealand
 1 cruiser moved from 35 Sea Zone to 54 Sea Zone
 1 battleship moved from 35 Sea Zone to 54 Sea Zone
 1 destroyer moved from 35 Sea Zone to 54 Sea Zone
 1 submarine moved from 35 Sea Zone to 54 Sea Zone
 1 bomber moved from Kwangsi to 41 Sea Zone
 1 bomber moved from Kwangsi to 42 Sea Zone
 1 mech_infantry moved from Siberia to Buryatia
 Japanese take Buryatia from Russians
 10 infantry moved from Amur to Buryatia
 3 artilleries moved from Anhwe to Kweichow
 1 infantry moved from Anhwe to Hopei
 2 infantry moved from Anhwe to Kweichow
 1 armour moved from Kiangsu to Kweichow
 2 mech_infantrys moved from Kiangsu to Kweichow
 1 infantry moved from Kwangsi to Hunan
 1 infantry moved from Chahar to Hopei
 1 tactical_bomber moved from Jehol to Hopei
 1 fighter moved from Jehol to Hopei
 1 tactical_bomber moved from Kwangsi to Hopei
 1 fighter moved from Kwangsi to Hopei
 1 tactical_bomber moved from Kwangsi to Hopei
 1 fighter moved from Kwangsi to Hopei
 1 fighter moved from Kwangsi to Kweichow
 1 tactical_bomber moved from Kwangsi to Hunan
 1 fighter moved from Kwangsi to Hunan
 1 infantry moved from Manchuria to Buyant-Uhaa
 Japanese take Buyant-Uhaa from Russians
 1 artillery moved from Manchuria to Buyant-Uhaa
 1 fighter moved from Paulau Island to 54 Sea Zone
 1 tactical_bomber moved from Caroline Islands to 54 Sea Zone
 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
 1 fighter moved from Caroline Islands to 49 Sea Zone
 1 tactical_bomber moved from 26 Sea Zone to 49 Sea Zone
 1 fighter moved from Caroline Islands to 49 Sea Zone
 1 battleship moved from 26 Sea Zone to 63 Sea Zone
 1 cruiser moved from 26 Sea Zone to 63 Sea Zone
 1 infantry moved from Philippines to 35 Sea Zone
 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
 1 infantry moved from 43 Sea Zone to BorneoCombat - Japanese 
 Battle in Borneo
 Battle in 41 Sea Zone
 Japanese attack with 1 bomber
 British defend with 1 transport
 1 transport owned by the British lost in 41 Sea Zone
 Japanese win, taking Borneo from UK_Pacific with 1 bomber remaining. Battle score for attacker is 7
 Casualties for British: 1 transport
 Battle in 42 Sea Zone
 Japanese attack with 1 bomber
 ANZAC defend with 1 transport
 1 transport owned by the ANZAC lost in 42 Sea Zone
 Japanese win with 1 bomber remaining. Battle score for attacker is 7
 Casualties for ANZAC: 1 transport
 Battle in 54 Sea Zone
 Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
 Americans defend with 1 submarine; ANZAC defend with 1 cruiser and 1 destroyer
 Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
 Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers in 54 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
 ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
 ANZAC roll dice for 1 cruiser and 1 destroyer in 54 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
 Units damaged: 1 battleship owned by the Japanese
 1 submarine owned by the Americans, 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 54 Sea Zone
 Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 26
 Casualties for ANZAC: 1 cruiser and 1 destroyer
 Casualties for Americans: 1 submarine
 Battle in 49 Sea Zone
 Japanese attack with 2 fighters and 1 tactical_bomber
 Americans defend with 1 destroyer
 Japanese roll dice for 2 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
 Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
 Japanese roll dice for 2 fighters and 1 tactical_bomber in 49 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits
 Americans roll dice for 1 destroyer in 49 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
 1 destroyer owned by the Americans lost in 49 Sea Zone
 Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
 Casualties for Americans: 1 destroyer
 Battle in New Zealand
 Japanese attack with 1 armour and 1 infantry
 ANZAC defend with 1 airfield, 1 harbour and 1 infantry
 Japanese roll dice for 1 armour and 1 infantry in New Zealand, round 2 : 1/2 hits, 0,67 expected hits
 ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the ANZAC lost in New Zealand
 Japanese win, taking New Zealand from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 3
 Casualties for ANZAC: 1 infantry
 Battle in Kweichow
 Japanese attack with 1 armour, 3 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys
 Chinese defend with 3 infantry
 Japanese roll dice for 1 armour, 3 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys in Kweichow, round 2 : 5/9 hits, 3,17 expected hits
 Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 1,00 expected hits
 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
 Japanese win, taking Kweichow from Chinese with 1 armour, 3 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
 Casualties for Chinese: 3 infantry
 Casualties for Japanese: 1 infantry
 Battle in Hunan
 Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
 Chinese defend with 1 infantry
 Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1,33 expected hits
 Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Chinese lost in Hunan
 Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Battle in Hopei
 Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
 Chinese defend with 3 infantry
 Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Hopei, round 2 : 5/8 hits, 3,83 expected hits
 Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 1,00 expected hits
 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hopei
 Japanese win, taking Hopei from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
 Casualties for Chinese: 3 infantry
 Casualties for Japanese: 1 infantryNon Combat Move - Japanese 
 1 bomber moved from 41 Sea Zone to Siam
 1 bomber moved from 42 Sea Zone to Siam
 1 carrier moved from 26 Sea Zone to 63 Sea Zone
 1 fighter moved from 49 Sea Zone to 63 Sea Zone
 1 tactical_bomber moved from 49 Sea Zone to 63 Sea Zone
 1 artillery moved from Hawaiian Islands to 26 Sea Zone
 2 transports moved from 26 Sea Zone to 6 Sea Zone
 1 artillery and 1 transport moved from 26 Sea Zone to 6 Sea Zone
 1 armour moved from Japan to 6 Sea Zone
 1 armour moved from Japan to 6 Sea Zone
 1 infantry moved from Japan to 6 Sea Zone
 1 infantry moved from Japan to 6 Sea Zone
 2 infantry moved from 6 Sea Zone to Korea
 2 armour moved from 6 Sea Zone to Korea
 1 artillery moved from 6 Sea Zone to Korea
 2 carriers moved from 26 Sea Zone to 54 Sea Zone
 1 fighter moved from 49 Sea Zone to 54 Sea Zone
 2 fighters moved from 26 Sea Zone to Japan
 1 tactical_bomber moved from 26 Sea Zone to Japan
 1 infantry moved from French Indo China to Siam
 1 tactical_bomber moved from Hunan to Kiangsi
 1 fighter moved from Hunan to Kiangsi
 1 fighter moved from Kweichow to Kiangsi
 1 fighter moved from Hopei to Kiangsi
 2 fighters moved from Hopei to Anhwe
 2 tactical_bombers moved from Hopei to Anhwe
 1 tactical_bomber moved from Hopei to AnhwePlace Units - Japanese 
 2 armour and 1 infantry placed in Kiangsu
 1 destroyer and 2 transports placed in 6 Sea Zone
 4 infantry placed in JapanTurn Complete - Japanese 
 Japanese collect 48 PUs; end with 48 PUs
 Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary : ANZAC : -0,33 
 Americans : -0,67
 Chinese : -0,33
 Japanese : 2,17
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 3 Purchase Units - Italians 
 Italians buy 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians 
 1 infantry moved from Tobruk to Alexandria
 Italians take Alexandria from British
 2 infantry moved from Tobruk to Libya
 1 artillery moved from Tobruk to Libya
 1 mech_infantry moved from Algeria to Libya
 1 armour moved from Algeria to Morocco
 Italians take Morocco from French
 1 armour moved from Morocco to Algeria
 1 armour moved from Southern France to 93 Sea Zone
 1 infantry moved from Southern France to 93 Sea Zone
 1 submarine moved from 93 Sea Zone to 96 Sea Zone
 1 cruiser moved from 92 Sea Zone to 96 Sea Zone
 1 destroyer moved from 92 Sea Zone to 96 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
 1 armour moved from 96 Sea Zone to Libya
 1 infantry moved from 96 Sea Zone to Libya
 1 bomber moved from Southern Italy to 98 Sea ZoneCombat - Italians 
 Battle in 96 Sea Zone
 Italians attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
 British defend with 1 transport; French defend with 1 destroyer
 Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
 Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
 British roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
 1 destroyer owned by the French and 1 submarine owned by the Italians lost in 96 Sea Zone
 1 transport owned by the British lost in 96 Sea Zone
 Italians win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 9
 Casualties for Italians: 1 submarine
 Casualties for British: 1 transport
 Casualties for French: 1 destroyer
 Battle in Libya
 Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
 British defend with 1 artillery and 1 infantry
 Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Libya, round 2 : 2/6 hits, 1,67 expected hits
 British roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits, 0,67 expected hits
 1 artillery owned by the British and 1 infantry owned by the British lost in Libya
 Italians win, taking Libya from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
 Casualties for British: 1 artillery and 1 infantry
 Battle in 98 Sea Zone
 Italians attack with 1 bomber
 British defend with 1 destroyer
 Italians roll dice for 1 bomber in 98 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
 British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
 1 bomber owned by the Italians lost in 98 Sea Zone
 British win with 1 destroyer remaining. Battle score for attacker is -12
 Casualties for Italians: 1 bomberNon Combat Move - Italians 
 1 transport moved from 92 Sea Zone to 95 Sea ZonePlace Units - Italians 
 2 fighters and 1 infantry placed in Southern Italy
 1 infantry placed in Northern ItalyTurn Complete - Italians 
 Italians collect 18 PUs; end with 18 PUs
 Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary : Italians : -0,50 
 British : 0,67
- 
					
					
					
					
 I moved it 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 4 Research Technology - Germans Purchase Units - Germans 
 Germans buy 8 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans 
 8 infantry moved from Novgorod to Belarus
 Germans take Belarus from Russians
 1 artillery moved from Novgorod to Belarus
 1 armour moved from Baltic States to Archangel
 Germans take Archangel from Russians
 3 mech_infantrys moved from Baltic States to Belarus
 3 artilleries moved from Baltic States to Belarus
 1 infantry moved from Baltic States to Eastern Poland
 2 artilleries moved from Germany to Poland
 8 infantry moved from Germany to Poland
 2 bombers moved from Poland to Eastern Poland
 1 infantry moved from Baltic States to Belarus
 1 fighter moved from 115 Sea Zone to Eastern PolandCombat - Germans 
 Battle in Eastern Poland
 Germans attack with 2 bombers, 1 fighter and 1 infantry
 Russians defend with 1 armour
 Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Eastern Poland, round 2 : 2/4 hits, 2,00 expected hits
 Russians roll dice for 1 armour in Eastern Poland, round 2 : 0/1 hits, 0,50 expected hits
 1 armour owned by the Russians lost in Eastern Poland
 Germans win, taking Eastern Poland from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
 Casualties for Russians: 1 armourNon Combat Move - Germans 
 3 transports moved from 115 Sea Zone to 113 Sea Zone
 3 armour moved from Western Germany to Poland
 2 transports moved from 115 Sea Zone to 113 Sea Zone
 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
 1 carrier moved from 115 Sea Zone to 113 Sea Zone
 1 fighter moved from Eastern Poland to Novgorod
 2 bombers moved from Eastern Poland to NovgorodPlace Units - Germans 
 5 armour and 2 mech_infantrys placed in Western Germany
 3 armour placed in NovgorodTurn Complete - Germans 
 Germans collect 48 PUs; end with 48 PUs
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary : Germans : 0,00 
 Russians : -0,50
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 4 Purchase Units - Japanese 
 Japanese buy 3 armour, 1 factory_minor, 5 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese 
 1 infantry moved from Buyant-Uhaa to Chahar
 1 artillery moved from Buyant-Uhaa to Chahar
 1 infantry moved from Hopei to Suiyuyan
 Japanese take Suiyuyan from Chinese
 1 artillery moved from Kwangtung to Kwangsi
 1 infantry moved from Kiangsu to Kiangsi
 1 fighter moved from Kiangsi to Kwangsi
 1 tactical_bomber moved from Kiangsi to Kwangsi
 2 fighters moved from Anhwe to Chahar
 2 tactical_bombers moved from Anhwe to Chahar
 2 fighters moved from Kiangsi to Kwangsi
 2 bombers moved from Siam to Kwangsi
 1 tactical_bomber moved from Anhwe to Chahar
 1 armour moved from Japan to 6 Sea Zone
 1 armour and 1 transport moved from 6 Sea Zone to 17 Sea Zone
 1 infantry moved from Iwo Jima to 17 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
 1 infantry moved from 21 Sea Zone to Guam
 1 armour moved from 21 Sea Zone to Guam
 2 infantry moved from Korea to Manchuria
 1 artillery moved from Korea to Manchuria
 2 armour moved from Korea to Jehol
 2 armour moved from Kiangsu to Kwangtung
 2 infantry moved from Japan to 6 Sea Zone
 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
 2 infantry moved from 21 Sea Zone to Guam
 1 armour moved from New Zealand to 63 Sea Zone
 1 infantry moved from New Zealand to 63 Sea Zone
 1 battleship moved from 54 Sea Zone to 42 Sea Zone
 1 fighter moved from 54 Sea Zone to Java
 1 tactical_bomber moved from 54 Sea Zone to Java
 1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
 1 infantry moved from 42 Sea Zone to Java
 1 armour moved from 42 Sea Zone to Java
 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
 1 carrier moved from 54 Sea Zone to 42 Sea Zone
 1 destroyer moved from 6 Sea Zone to 21 Sea Zone
 1 carrier moved from 54 Sea Zone to 42 Sea Zone
 1 submarine moved from 54 Sea Zone to 42 Sea Zone
 1 cruiser moved from 54 Sea Zone to 42 Sea Zone
 1 carrier moved from 63 Sea Zone to 42 Sea Zone
 1 cruiser moved from 63 Sea Zone to 42 Sea Zone
 1 battleship moved from 63 Sea Zone to 42 Sea Zone
 1 fighter moved from 63 Sea Zone to 42 Sea Zone
 1 tactical_bomber moved from 63 Sea Zone to 42 Sea Zone
 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
 1 fighter moved from 54 Sea Zone to 42 Sea Zone
 1 fighter moved from 42 Sea Zone to Java
 1 tactical_bomber moved from 42 Sea Zone to JavaCombat - Japanese 
 Battle in Java
 Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
 ANZAC defend with 2 infantry
 Japanese roll dice for 2 battleships in Java, round 2 : 1/2 hits, 1,33 expected hits
 Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 4/6 hits, 3,00 expected hits
 ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
 Japanese win, taking Java from ANZAC with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
 Casualties for ANZAC: 2 infantry
 Casualties for Japanese: 1 infantry
 Battle in Chahar
 Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
 Russians defend with 2 infantry
 Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Chahar, round 2 : 3/7 hits, 3,50 expected hits
 Chinese roll dice for 2 infantry in Chahar, round 2 : 2/2 hits, 0,67 expected hits
 1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Chahar
 Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
 Casualties for Russians: 2 infantry
 Casualties for Japanese: 1 artillery and 1 infantry
 Battle in Guam
 Japanese attack with 1 armour and 3 infantry
 Americans defend with 1 airfield and 1 fighter
 Japanese roll dice for 1 armour and 3 infantry in Guam, round 2 : 0/4 hits, 1,00 expected hits
 Americans roll dice for 1 fighter in Guam, round 2 : 1/1 hits, 0,67 expected hits
 1 infantry owned by the Japanese lost in Guam
 Japanese roll dice for 1 armour and 2 infantry in Guam, round 3 : 1/3 hits, 0,83 expected hits
 Americans roll dice for 1 fighter in Guam, round 3 : 0/1 hits, 0,67 expected hits
 1 fighter owned by the Americans lost in Guam
 Japanese win, taking Guam from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 7
 Casualties for Americans: 1 fighter
 Casualties for Japanese: 1 infantry
 Battle in Kwangsi
 Japanese attack with 1 artillery, 2 bombers, 3 fighters and 1 tactical_bomber
 Chinese defend with 1 infantry
 Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 1 tactical_bomber in Kwangsi, round 2 : 6/7 hits, 3,83 expected hits
 Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Chinese lost in Kwangsi
 Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantryNon Combat Move - Japanese 
 2 bombers moved from Kwangsi to French Indo China
 2 bombers moved from French Indo China to Siam
 3 fighters moved from Kwangsi to Kwangtung
 1 tactical_bomber moved from Kwangsi to Kwangtung
 2 fighters moved from Japan to Kiangsu
 1 tactical_bomber moved from Japan to Kiangsu
 2 fighters moved from Chahar to Kiangsu
 3 tactical_bombers moved from Chahar to Kiangsu
 1 fighter moved from Java to 42 Sea Zone
 2 tactical_bombers moved from Java to 42 Sea Zone
 1 fighter moved from Java to 42 Sea ZonePlace Units - Japanese 
 1 factory_minor placed in Kwangtung
 1 infantry and 2 mech_infantrys placed in Kiangsu
 Japanese undo move 2.
 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
 2 armour, 4 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,5
 Japanese collect 46 PUs (3 lost to blockades); end with 46 PUs
 Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary : ANZAC : 0,33 
 Americans : -0,33
 Chinese : 1,00
 Japanese : 1,50
- 
					
					
					
					
 I attacked Guam and assumed you wanted to scramble the jet to fight the destroyer rather than my 3 men and 1 tank. I guess I hit the wrong button since it didnt. I suggest we remove my fleet and land units on GUam and call it even. otherwise I can take the turn over again 
- 
					
					
					
					
 ok 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 4 Purchase Units - Italians 
 Italians buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians 
 1 infantry moved from Northern Italy to Southern France
 1 infantry moved from Southern Italy to Northern Italy
 1 armour moved from Greece to Yugoslavia
 1 artillery moved from Greece to Albania
 1 infantry moved from Greece to Albania
 3 infantry moved from Libya to Tobruk
 1 mech_infantry moved from Libya to Tobruk
 1 artillery moved from Libya to Tobruk
 1 armour moved from Algeria to Libya
 1 armour moved from Libya to TobrukNon Combat Move - Italians Place Units - Italians 
 1 destroyer and 1 submarine placed in 95 Sea Zone
 3 infantry placed in Northern ItalyTurn Complete - Italians 
 Italians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary : 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Research Technology - Germans Purchase Units - Germans 
 Germans buy 6 artilleries, 3 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans 
 2 mech_infantrys moved from Western Germany to Normandy Bordeaux
 1 infantry moved from Eastern Poland to Western Ukraine
 Germans take Western Ukraine from Russians
 2 artilleries moved from Poland to Eastern Poland
 8 infantry moved from Poland to Eastern Poland
 3 armour moved from Poland to Western Ukraine
 5 armour moved from Baltic States to Western Ukraine
 1 armour moved from Archangel to Vologda
 Germans take Vologda from Russians
 1 armour moved from Vologda to Archangel
 3 armour moved from Novgorod to Belarus
 5 armour moved from Western Germany to Poland
 2 bombers moved from Novgorod to Normandy Bordeaux
 1 infantry moved from Belarus to Smolensk
 Germans take Smolensk from Russians
 1 infantry moved from Belarus to Bryansk
 Germans take Bryansk from RussiansCombat - Germans 
 Battle in Normandy Bordeaux
 Germans attack with 2 bombers and 2 mech_infantrys
 British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
 Germans roll dice for 2 bombers and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/4 hits, 1,67 expected hits
 British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
 Germans roll dice for 2 bombers and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1,50 expected hits
 British roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
 Germans win with 2 bombers remaining. Battle score for attacker is -1
 Casualties for Germans: 2 mech_infantrys
 Casualties for British: 1 artillery and 1 infantryNon Combat Move - Germans 
 2 bombers moved from Normandy Bordeaux to France
 3 mech_infantrys moved from Belarus to Western UkrainePlace Units - Germans 
 2 infantry placed in France
 1 infantry and 6 mech_infantrys placed in Western Germany
 3 artilleries placed in Novgorod
 1 artillery placed in France
 2 artilleries placed in GermanyTurn Complete - Germans 
 Germans collect 51 PUs; end with 52 PUs
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary : Germans : -0,17 
 British : 1,00
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Japanese 
 Japanese buy 1 artillery, 1 destroyer, 9 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese 
 1 armour moved from Java to 42 Sea Zone
 2 infantry moved from Manchuria to Amur
 1 artillery moved from Manchuria to Amur
 2 armour moved from Japan to 6 Sea Zone
 1 mech_infantry moved from Japan to 6 Sea Zone
 3 infantry moved from Japan to 6 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
 1 armour moved from 5 Sea Zone to Amur
 1 infantry moved from 5 Sea Zone to Amur
 1 infantry moved from Suiyuyan to Hopei
 1 armour moved from Jehol to Hopei
 Japanese take Chahar from Chinese
 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
 2 infantry moved from 36 Sea Zone to Kwangsi
 1 armour moved from 36 Sea Zone to Kwangsi
 1 mech_infantry moved from 36 Sea Zone to Kwangsi
 1 infantry moved from Kiangsu to Kiangsi
 1 armour moved from Kiangsu to Kiangsi
 1 mech_infantry moved from Kiangsu to Kiangsi
 1 armour moved from Jehol to Anhwe
 2 armour moved from Kwangtung to Kwangsi
 1 armour and 1 transport moved from 42 Sea Zone to 43 Sea Zone
 1 infantry moved from Borneo to 43 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
 1 armour moved from 36 Sea Zone to Kwangsi
 1 infantry moved from 36 Sea Zone to Kwangsi
 2 infantry moved from Siam to French Indo China
 1 fighter moved from Kiangsu to Amur
 1 tactical_bomber moved from Kiangsu to Amur
 1 tactical_bomber moved from Kwangtung to Kwangsi
 1 fighter moved from Kwangtung to Kwangsi
 1 tactical_bomber moved from Kiangsu to Hopei
 1 fighter moved from Kiangsu to Hopei
 1 tactical_bomber moved from Kiangsu to Anhwe
 1 fighter moved from Kiangsu to Anhwe
 1 tactical_bomber moved from Kiangsu to Kiangsi
 1 fighter moved from Kiangsu to Kiangsi
 1 bomber moved from Siam to French Indo China
 1 bomber moved from Siam to Kwangsi
 1 fighter moved from 42 Sea Zone to Kwangsi
 1 destroyer moved from 42 Sea Zone to 43 Sea Zone
 1 battleship moved from 42 Sea Zone to 43 Sea Zone
 1 submarine moved from 42 Sea Zone to 41 Sea Zone
 1 fighter moved from 42 Sea Zone to 41 Sea Zone
 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
 2 tactical_bombers moved from 42 Sea Zone to Kwangsi
 1 fighter moved from 42 Sea Zone to Kwangsi
 1 fighter moved from Kwangtung to Kiangsi
 1 battleship moved from 42 Sea Zone to 36 Sea Zone
 2 cruisers moved from 42 Sea Zone to 36 Sea Zone
 1 carrier moved from 42 Sea Zone to 36 Sea ZoneCombat - Japanese 
 Battle in 43 Sea Zone
 Japanese attack with 1 battleship and 1 destroyer
 British defend with 1 submarine
 Japanese roll dice for 1 battleship and 1 destroyer in 43 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
 British roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
 1 submarine owned by the British lost in 43 Sea Zone
 Japanese win, taking 43 Sea Zone from UK_Pacific with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
 Casualties for British: 1 submarine
 Battle in 41 Sea Zone
 Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
 British defend with 1 destroyer
 Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
 Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
 British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
 Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
 British roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 41 Sea Zone
 Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
 Casualties for British: 1 destroyer
 Casualties for Japanese: 1 submarine
 Battle in French Indo China
 Japanese attack with 1 bomber and 2 infantry
 British defend with 1 infantry
 Japanese roll dice for 1 bomber and 2 infantry in French Indo China, round 2 : 1/3 hits, 1,00 expected hits
 UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
 Japanese win, taking French Indo China from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
 Casualties for British: 1 infantry
 Casualties for Japanese: 1 infantry
 Battle in Hopei
 Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
 British defend with 1 infantry
 Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/4 hits, 1,83 expected hits
 Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the British lost in Hopei
 Japanese win, taking Hopei from Chinese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for British: 1 infantry
 Battle in Anhwe
 Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
 Chinese defend with 1 infantry
 Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1,67 expected hits
 Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Chinese lost in Anhwe
 Japanese win, taking Anhwe from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Battle in Kiangsi
 Japanese attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
 Chinese defend with 1 artillery and 2 infantry
 Japanese roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/6 hits, 2,50 expected hits
 Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 0/3 hits, 1,00 expected hits
 1 infantry owned by the Chinese lost in Kiangsi
 Japanese roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 3 : 2/6 hits, 2,50 expected hits
 Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 1/2 hits, 0,67 expected hits
 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsi
 Japanese win, taking Kiangsi from Chinese with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
 Casualties for Chinese: 1 artillery and 2 infantry
 Casualties for Japanese: 1 infantry
 Battle in Amur
 Japanese attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
 Russians defend with 2 aaGuns and 5 infantry
 AA fire in Amur : 0/2 hits, 0,33 expected hits
 Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Amur, round 2 : 2/7 hits, 2,67 expected hits
 Russians roll dice for 2 aaGuns and 5 infantry in Amur, round 2 : 1/5 hits, 1,67 expected hits
 1 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
 Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Amur, round 3 : 2/6 hits, 2,50 expected hits
 Russians roll dice for 5 infantry in Amur, round 3 : 0/5 hits, 1,67 expected hits
 2 infantry owned by the Russians lost in Amur
 Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Amur, round 4 : 2/6 hits, 2,50 expected hits
 Russians roll dice for 3 infantry in Amur, round 4 : 0/3 hits, 1,00 expected hits
 2 infantry owned by the Russians lost in Amur
 Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Amur, round 5 : 4/6 hits, 2,50 expected hits
 Russians roll dice for 1 infantry in Amur, round 5 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Russians lost in Amur
 Japanese win, taking Amur from Russians with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 22
 Casualties for Russians: 2 aaGuns and 5 infantry
 Casualties for Japanese: 1 infantry
 Battle in Kwangsi
 Japanese attack with 4 armour, 1 bomber, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers
 Chinese defend with 1 artillery and 8 infantry
 Japanese roll dice for 1 battleship and 2 cruisers in Kwangsi, round 2 : 3/3 hits, 1,67 expected hits
 Japanese roll dice for 4 armour, 1 bomber, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Kwangsi, round 2 : 9/15 hits, 6,83 expected hits
 Chinese roll dice for 1 artillery and 8 infantry in Kwangsi, round 2 : 3/9 hits, 3,00 expected hits
 3 infantry owned by the Japanese, 8 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
 Japanese win, taking Kwangsi from Chinese with 4 armour, 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 19
 Casualties for Chinese: 1 artillery and 8 infantry
 Casualties for Japanese: 3 infantryNon Combat Move - Japanese 
 1 carrier moved from 42 Sea Zone to 35 Sea Zone
 1 fighter moved from Kwangsi to 36 Sea Zone
 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
 1 fighter moved from 41 Sea Zone to 42 Sea Zone
 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
 1 bomber moved from French Indo China to Kwangtung
 2 fighters moved from Kiangsi to Kiangsu
 1 tactical_bomber moved from Kiangsi to Kiangsu
 1 fighter moved from Anhwe to Kiangsu
 1 tactical_bomber moved from Anhwe to Kiangsu
 1 fighter moved from Hopei to Kiangsu
 1 tactical_bomber moved from Hopei to Kiangsu
 1 fighter moved from 36 Sea Zone to 35 Sea Zone
 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
 1 fighter moved from Kwangsi to 36 Sea Zone
 1 tactical_bomber moved from Kwangsi to Kwangtung
 1 bomber moved from Kwangsi to Kwangtung
 1 fighter moved from Kwangsi to Kwangtung
 1 fighter moved from Amur to Manchuria
 1 tactical_bomber moved from Amur to ManchuriaPlace Units - Japanese 
 3 infantry placed in Kiangsu
 3 infantry placed in Kwangtung
 1 artillery and 3 infantry placed in JapanTurn Complete - Japanese 
 Total Cost from Convoy Blockades: 1
 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,1
 Japanese collect 49 PUs (1 lost to blockades); end with 49 PUs
 Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary : AA fire in Amur : : -0,33 
 British : 0,17
 Chinese : -1,33
 UK_Pacific : 0,67
 Russians : -3,67
 Japanese : -1,00
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Italians 
 Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians 
 1 submarine moved from 95 Sea Zone to 98 Sea Zone
 2 fighters moved from Southern Italy to 98 Sea Zone
 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
 1 mech_infantry moved from Tobruk to Tunisia
 1 armour moved from Libya to Tunisia
 1 armour moved from Tobruk to TunisiaCombat - Italians 
 Battle in Tunisia
 Italians attack with 2 armour and 1 mech_infantry
 British defend with 1 armour
 Italians roll dice for 2 armour and 1 mech_infantry in Tunisia, round 2 : 0/3 hits, 1,17 expected hits
 British roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0,50 expected hits
 Italians roll dice for 2 armour and 1 mech_infantry in Tunisia, round 3 : 2/3 hits, 1,17 expected hits
 British roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0,50 expected hits
 1 mech_infantry owned by the Italians and 1 armour owned by the British lost in Tunisia
 Italians win, taking Tunisia from British with 2 armour remaining. Battle score for attacker is 2
 Casualties for Italians: 1 mech_infantry
 Casualties for British: 1 armour
 Battle in 97 Sea Zone
 Italians attack with 1 destroyer
 Americans defend with 1 submarine
 Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
 Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
 Italians roll dice for 1 destroyer in 97 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
 Americans roll dice for 1 submarine in 97 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
 1 destroyer owned by the Italians lost in 97 Sea Zone
 Americans win with 1 submarine remaining. Battle score for attacker is -8
 Casualties for Italians: 1 destroyer
 Battle in 98 Sea Zone
 Italians attack with 2 fighters and 1 submarine
 British defend with 2 destroyers
 Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
 Italians roll dice for 2 fighters in 98 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
 British roll dice for 2 destroyers in 98 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
 1 destroyer owned by the British lost in 98 Sea Zone
 Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
 Italians roll dice for 2 fighters in 98 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
 British roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
 1 destroyer owned by the British lost in 98 Sea Zone
 Italians win, taking 98 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 16
 Casualties for British: 2 destroyersNon Combat Move - Italians 
 2 fighters moved from 98 Sea Zone to TobrukPlace Units - Italians 
 1 submarine placed in 97 Sea Zone
 1 fighter placed in Southern ItalyTurn Complete - Italians 
 Total Cost from Convoy Blockades: 6
 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
 Italians collect 9 PUs (6 lost to blockades); end with 9 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUsCombat Hit Differential Summary : Italians : -1,67 
 British : -1,00
 Americans : 0,67
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Research Technology - Germans Purchase Units - Germans 
 Germans buy 3 armour, 3 artilleries, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans 
 2 infantry moved from France to Normandy Bordeaux
 2 bombers moved from France to Normandy Bordeaux
 1 infantry moved from Western Ukraine to Ukraine
 1 fighter moved from Novgorod to Ukraine
 2 artilleries moved from Eastern Poland to Belarus
 8 infantry moved from Eastern Poland to Belarus
 3 artilleries moved from Novgorod to Belarus
 1 artillery moved from Belarus to Smolensk
 1 infantry moved from Belarus to Smolensk
 1 infantry moved from Belarus to SmolenskCombat - Germans 
 Battle in Normandy Bordeaux
 Germans attack with 2 bombers and 2 infantry
 British defend with 1 factory_minor, 1 harbour and 3 infantry
 Germans roll dice for 2 bombers and 2 infantry in Normandy Bordeaux, round 2 : 4/4 hits, 1,67 expected hits
 British roll dice for 3 infantry in Normandy Bordeaux, round 2 : 3/3 hits, 1,00 expected hits
 1 bomber owned by the Germans, 2 infantry owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux
 Germans win with 1 bomber remaining. Battle score for attacker is -9
 Casualties for Germans: 1 bomber and 2 infantry
 Casualties for British: 3 infantry
 Battle in Ukraine
 Germans attack with 1 fighter and 1 infantry
 Russians defend with 1 factory_minor and 1 infantry
 Germans roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
 Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
 Germans roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits
 Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
 Germans win with 1 fighter remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in Smolensk
 Germans attack with 1 artillery and 2 infantry
 Russians defend with 2 infantry
 Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
 Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
 Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 1/3 hits, 0,83 expected hits
 Russians roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits
 1 infantry owned by the Russians lost in Smolensk
 Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 4 : 0/3 hits, 0,83 expected hits
 Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits
 Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 5 : 0/3 hits, 0,83 expected hits
 Russians roll dice for 1 infantry in Smolensk, round 5 : 0/1 hits, 0,33 expected hits
 Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 6 : 2/3 hits, 0,83 expected hits
 Russians roll dice for 1 infantry in Smolensk, round 6 : 0/1 hits, 0,33 expected hits
 1 infantry owned by the Russians lost in Smolensk
 Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
 Casualties for Russians: 2 infantryNon Combat Move - Germans 
 1 bomber moved from Normandy Bordeaux to Western Germany
 4 armour moved from Poland to Belarus
 1 armour moved from Poland to Belarus
 3 mech_infantrys moved from Western Ukraine to Belarus
 8 armour moved from Western Ukraine to Belarus
 1 armour moved from Archangel to Belarus
 1 fighter moved from Ukraine to Belarus
 6 mech_infantrys moved from Western Germany to Poland
 1 artillery moved from France to Western GermanyPlace Units - Germans 
 3 artilleries placed in Novgorod
 4 infantry placed in Western Germany
 3 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
 Germans collect 42 PUs (2 lost to blockades); end with 42 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary : Germans : 0,83 
 British : 2,00
 Russians : -2,00



 
		 
		





