@Karl7
Hang on… I might redo some things if that’s ok…
G40.2 L18 Marshmallow(A+20) v. Mallery29(Axis)
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All done, sorry for delay. Had a real live table game Sunday and not a lot of time today to get to this til now.
Incidentally, your blitz in and out of Bulgaria on turn one is an illegal move. Per the rules:
“You are not allowed to blitz or move any units through Friendly Neutrals, including the same turn they are captured, unless they have been previously attacked.”
It doesn’t matter that Triple A allows the move – the move is not allowed by the rules. So you can either have the tank in Bulgaria or Bulgaria can still be a pro-Axis neutral. You can fix that on Italy’s turn with an edit.
Marsh
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Funny that I have done this a million times and nobody has corrected me….WTF…If I’m doing something wrong, correct me people…DAMN!
Thanks for the rule check.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 armour moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour and 2 infantry moved from Albania to Greece
1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Greece
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 artillery and 1 infantry moved from Libya to TunisiaCombat - Italians
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 0/2 hits
French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 4 : 1/2 hits
French roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Greece
Italians attack with 2 armour, 1 artillery and 4 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits
Italians roll dice for 2 armour, 1 artillery and 4 infantry in Greece, round 2 : 3/7 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits
4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 destroyer
Italians roll dice for 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for British: 1 destroyer
Battle in 93 Sea Zone
Italians attack with 1 bomber and 1 cruiser
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 bomber and 1 cruiser in 93 Sea Zone, round 2 : 2/2 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits
1 bomber owned by the Italians, 1 destroyer owned by the French, 1 cruiser owned by the Italians and 1 cruiser owned by the French lost in 93 Sea Zone
French win with no units remaining. Battle score for attacker is -4
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 bomber and 1 cruiser
Battle in 96 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 cruiser
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 fighter in 96 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 96 Sea Zone
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiserNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 1 armour
EDIT: Adding units owned by Germans to Bulgaria: 1 armour
EDIT: Turning off Edit Mode
1 fighter moved from 96 Sea Zone to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern FrancePlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 fighter moved from Queensland to Java
2 fighters moved from New Zealand to Java
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 fighter moved from Queensland to Java
2 fighters moved from New Zealand to Java
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUsPolitics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern FranceCombat - French
Battle in Southern France
French attack with 1 artillery and 1 infantry
Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry; Italians defend with 1 aaGun, 1 artillery and 1 infantry
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Southern France, round 2 : 2/4 hits, 1.50 expected hits
1 aaGun owned by the Italians, 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
Germans win with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Italians: 1 aaGun
Casualties for French: 1 artillery and 1 infantryNon Combat Move - French
1 cruiser moved from 110 Sea Zone to 88 Sea Zone
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central AfricaTurn Complete - French
Combat Hit Differential Summary :
Germans : 0.50
French : 0.33 -
Bringing back my AA, losing the IT inf
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 17 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern France: 1 infantry
EDIT: Adding units owned by Italians to Southern France: 1 aaGun
EDIT: Turning off Edit Mode
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
3 aaGuns, 2 artilleries and 5 infantry moved from Germany to Poland
2 armour, 2 artilleries and 10 infantry moved from Yugoslavia to Romania
1 armour and 4 infantry moved from Bulgaria to Romania
1 tactical_bomber moved from Southern Italy to Western Germany
1 fighter and 1 tactical_bomber moved from Northern Italy to Western Germany
1 armour and 1 mech_infantry moved from Southern France to Yugoslavia
5 armour and 3 mech_infantrys moved from France to Germany
3 infantry moved from Western Germany to France
2 infantry moved from Denmark to Western Germany
2 submarines moved from 106 Sea Zone to 89 Sea ZonePlace Units - Germans
1 destroyer and 1 submarine placed in 113 Sea Zone
1 artillery and 9 infantry placed in Germany
8 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
will be gone from 10th till 19th. Going on cruise!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;Combat Move - Russians
Non Combat Move - Russians
1 armour moved from Novgorod to Bryansk
1 armour and 1 mech_infantry moved from Rostov to Caucasus
3 mech_infantrys moved from Russia to Bryansk
1 armour moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
7 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Caucasus
1 cruiser moved from 115 Sea Zone to 114 Sea ZonePlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 39 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;Combat Move - Russians
Non Combat Move - Russians
1 armour moved from Novgorod to Bryansk
1 armour and 1 mech_infantry moved from Rostov to Caucasus
3 mech_infantrys moved from Russia to Bryansk
1 armour moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
7 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Caucasus
1 cruiser moved from 115 Sea Zone to 114 Sea ZonePlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Yenisey: 6 infantry
EDIT: Removing units owned by Russians from Yakut S.S.R.: 6 infantry
EDIT: Adding units owned by Russians to Yakut S.S.R.: 2 aaGuns and 12 infantry
EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 12 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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will be gone from 10th till 19th. Going on cruise!
Ok, I’ll remember that. Have fun on the cruise!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory_minor, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Hunan to Yunnan
2 bombers, 6 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Jehol to ChaharCombat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 6 fighters, 2 infantry and 5 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 2 bombers, 6 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 : 5/15 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win with 2 bombers, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
2 bombers, 6 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
1 mech_infantry moved from Anhwe to Kwangsi
1 artillery and 1 infantry moved from Anhwe to Hunan
1 artillery and 6 infantry moved from Anhwe to Hopei
4 infantry moved from Manchuria to Jehol
2 infantry moved from Siam to 37 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Manchuria to JeholPlace Units - Japanese
1 factory_minor placed in Kiangsu
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 30 PUs; end with 31 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 101 Sea Zone
1 transport moved from 64 Sea Zone to 101 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 16 Sea Zone to 31 Sea Zone
1 destroyer moved from 35 Sea Zone to 23 Sea Zone
1 mech_infantry moved from Western United States to Eastern United StatesPlace Units - Americans
3 infantry placed in Central United States
2 destroyers placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Szechwan to YunnanPlace Units - Chinese
3 infantry placed in Shensi
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 101 Sea Zone
1 transport moved from 64 Sea Zone to 101 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 16 Sea Zone to 31 Sea Zone
1 destroyer moved from 35 Sea Zone to 23 Sea Zone
1 mech_infantry moved from Western United States to Eastern United StatesPlace Units - Americans
3 infantry placed in Central United States
2 destroyers placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Szechwan to YunnanPlace Units - Chinese
3 infantry placed in Shensi
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsPurchase Units - British
British buy 1 carrier and 2 destroyers; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to British Somaliland
1 artillery and 1 infantry moved from Ethiopia to British SomalilandCombat - British
Battle in British Somaliland
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in British Somaliland, round 2 : 1/4 hits, 1.83 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in British Somaliland
British win, taking British Somaliland from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 artillery and 2 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 0/3 hits, 0.83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 artillery and 2 infantry in Iraq, round 3 : 1/3 hits, 0.83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
1 artillery owned by the British retreated to Persia
Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 1 infantryNon Combat Move - British
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 battleship, 1 cruiser and 1 transport moved from 88 Sea Zone to 101 Sea Zone
2 fighters moved from United Kingdom to French West Africa
1 fighter moved from British Somaliland to 98 Sea Zone
1 tactical_bomber moved from British Somaliland to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
1 carrier, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from Egypt to Alexandria
1 armour and 1 mech_infantry moved from Ethiopia to Egypt
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 destroyer and 1 submarine moved from 111 Sea Zone to 109 Sea Zone
3 infantry moved from Shan State to Malaya
1 aaGun moved from India to Burma
5 infantry moved from India to BurmaPlace Units - British
1 carrier and 2 destroyers placed in 98 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 artillery and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 1 artillery and 5 infantryCombat Hit Differential Summary :
British : -1.50
Italians : 0.67
Neutral_Axis : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 101 Sea Zone
1 transport moved from 64 Sea Zone to 101 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 16 Sea Zone to 31 Sea Zone
1 destroyer moved from 35 Sea Zone to 23 Sea Zone
1 mech_infantry moved from Western United States to Eastern United StatesPlace Units - Americans
3 infantry placed in Central United States
2 destroyers placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Szechwan to YunnanPlace Units - Chinese
3 infantry placed in Shensi
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsPurchase Units - British
British buy 1 carrier and 2 destroyers; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to British Somaliland
1 artillery and 1 infantry moved from Ethiopia to British SomalilandCombat - British
Battle in British Somaliland
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in British Somaliland, round 2 : 1/4 hits, 1.83 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in British Somaliland
British win, taking British Somaliland from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 artillery and 2 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 0/3 hits, 0.83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 artillery and 2 infantry in Iraq, round 3 : 1/3 hits, 0.83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
1 artillery owned by the British retreated to Persia
Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 1 infantryNon Combat Move - British
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 battleship, 1 cruiser and 1 transport moved from 88 Sea Zone to 101 Sea Zone
2 fighters moved from United Kingdom to French West Africa
1 fighter moved from British Somaliland to 98 Sea Zone
1 tactical_bomber moved from British Somaliland to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
1 carrier, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from Egypt to Alexandria
1 armour and 1 mech_infantry moved from Ethiopia to Egypt
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 destroyer and 1 submarine moved from 111 Sea Zone to 109 Sea Zone
3 infantry moved from Shan State to Malaya
1 aaGun moved from India to Burma
5 infantry moved from India to BurmaPlace Units - British
1 carrier and 2 destroyers placed in 98 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 artillery and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 1 artillery and 5 infantry
Turning on Edit Mode
EDIT: Adding units owned by British to 76 Sea Zone: 1 battleship
EDIT: Removing units owned by British from 39 Sea Zone: 1 battleship
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : -1.50
Italians : 0.67
Neutral_Axis : 0.00 -
You still about?
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Going on vacation until March 14th. During this time I will not be playing. If you haven’t moved by the time I get back I’ll consider the first bump.
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I also just sent you a personal message with a link to the latest game posting.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 fighter moved from Southern Italy to Alexandria
2 fighters moved from Southern Italy to 98 Sea Zone
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
2 armour moved from Greece to Romania
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 3 infantry moved from Greece to BulgariaCombat - Italians
Battle in Gibraltar
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
British defend with 2 artilleries and 2 infantry; ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 0/7 hits
British roll dice for 2 artilleries and 4 infantry in Alexandria, round 2 : 3/6 hits
3 infantry owned by the Italians lost in Alexandria
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Alexandria, round 3 : 1/4 hits
British roll dice for 2 artilleries and 4 infantry in Alexandria, round 3 : 0/6 hits
1 infantry owned by the ANZAC lost in Alexandria
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Alexandria, round 4 : 4/4 hits
British roll dice for 2 artilleries and 3 infantry in Alexandria, round 4 : 0/5 hits
1 infantry owned by the ANZAC, 1 artillery owned by the British and 2 infantry owned by the British lost in Alexandria
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Alexandria, round 5 : 2/4 hits
British roll dice for 1 artillery in Alexandria, round 5 : 0/1 hits
1 artillery owned by the British lost in Alexandria
Italians win, taking Gibraltar from British, taking Alexandria from British with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Italians: 3 infantry
Casualties for British: 2 artilleries and 2 infantry
Casualties for ANZAC: 2 infantry
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 cruiser, 2 fighters and 1 submarine
British defend with 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 battleship, 1 cruiser and 2 fighters in 98 Sea Zone, round 2 : 2/4 hits
Units damaged: 2 carriers owned by the British
British roll dice for 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 7/10 hits
1 battleship owned by the Italians, 1 submarine owned by the Italians, 2 fighters owned by the Italians and 1 cruiser owned by the Italians lost in 98 Sea Zone
British win with 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -58
Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 submarine
2 tactical_bombers owned by the British and 2 fighters owned by the British forced to land in EgyptNon Combat Move - Italians
1 fighter moved from Alexandria to Tobruk
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 aaGun moved from Southern France to Northern Italy
1 artillery moved from Southern France to Northern ItalyPlace Units - Italians
1 infantry and 1 mech_infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs





