@Entek italy up
1940.2 - Witt & PP Axis vs Colt & FMErwinRommel Allies (+25)
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 I ran away. 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 19 Purchase Units - Americans 
 Americans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans 
 1 destroyer moved from 117 Sea Zone to 109 Sea Zone
 1 destroyer moved from 117 Sea Zone to 119 Sea Zone
 2 fighters and 1 tactical_bomber moved from United Kingdom to 109 Sea Zone
 2 fighters and 1 tactical_bomber moved from United Kingdom to 119 Sea Zone
 6 bombers and 1 infantry moved from Iraq to Persia
 1 bomber moved from Iraq to Volgograd
 1 bomber moved from Hawaiian Islands to 16 Sea Zone
 3 fighters and 1 submarine moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans 
 Strategic bombing raid in Volgograd
 AA fire in Volgograd : 0/1 hits
 Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
 Bombing raid in Volgograd causes 6 damage total.
 Battle in 16 Sea Zone
 Americans attack with 1 bomber, 3 fighters and 1 submarine
 Japanese defend with 1 destroyer
 Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
 Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
 1 destroyer owned by the Japanese lost in 16 Sea Zone
 Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
 Casualties for Japanese: 1 destroyer
 Battle in Persia
 Americans attack with 6 bombers and 1 infantry
 Germans defend with 1 mech_infantry
 Americans roll dice for 6 bombers and 1 infantry in Persia, round 2 : 5/7 hits
 Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits
 1 mech_infantry owned by the Germans lost in Persia
 Americans win, taking Persia from Germans with 6 bombers and 1 infantry remaining. Battle score for attacker is 4
 Casualties for Germans: 1 mech_infantry
 Battle in 109 Sea Zone
 Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
 Germans defend with 1 submarine
 Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 2/4 hits
 Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
 1 submarine owned by the Germans lost in 109 Sea Zone
 Americans win, taking 109 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
 Casualties for Germans: 1 submarine
 Battle in 119 Sea Zone
 Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
 Germans defend with 1 submarine
 Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 119 Sea Zone, round 2 : 3/4 hits
 Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
 1 submarine owned by the Germans lost in 119 Sea Zone
 Americans win, taking 119 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
 Casualties for Germans: 1 submarineNon Combat Move - Americans 
 2 fighters and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom
 2 fighters and 1 tactical_bomber moved from 119 Sea Zone to United Kingdom
 2 carriers and 1 cruiser moved from 117 Sea Zone to 107 Sea Zone
 1 fighter moved from Eastern United States to 107 Sea Zone
 1 submarine moved from 101 Sea Zone to 108 Sea Zone
 2 tactical_bombers moved from Egypt to Iraq
 6 bombers moved from Persia to Iraq
 1 bomber moved from Volgograd to Iraq
 4 tactical_bombers moved from French West Africa to Egypt
 4 tactical_bombers moved from Eastern United States to French West Africa
 1 submarine moved from 92 Sea Zone to 105 Sea Zone
 1 submarine moved from 101 Sea Zone to 91 Sea Zone
 2 fighters moved from Kwangsi to India
 1 fighter moved from Queensland to Shan State
 1 bomber moved from Queensland to India
 1 submarine moved from 10 Sea Zone to 26 Sea Zone
 3 fighters moved from 16 Sea Zone to 26 Sea Zone
 1 bomber moved from 16 Sea Zone to Hawaiian IslandsPlace Units - Americans 
 1 armour placed in Western United States
 1 bomber, 1 fighter and 2 tactical_bombers placed in Eastern United States
 1 destroyer and 2 submarines placed in 101 Sea Zone
 1 submarine placed in 10 Sea ZoneTurn Complete - Americans 
 Americans collect 54 PUs; end with 54 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsPurchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 1 fighter and 1 infantry moved from Kwangsi to Kiangsi
 2 artilleries and 3 infantry moved from Anhwe to Kiangsu
 1 artillery and 2 infantry moved from Anhwe to Shantung
 1 infantry moved from Chahar to Jehol
 1 artillery moved from Anhwe to JeholCombat - Chinese 
 Battle in Kiangsu
 Chinese attack with 2 artilleries and 3 infantry
 Japanese defend with 1 aaGun, 1 factory_minor and 2 infantry
 Chinese roll dice for 2 artilleries and 3 infantry in Kiangsu, round 2 : 1/5 hits
 Japanese roll dice for 1 aaGun and 2 infantry in Kiangsu, round 2 : 0/2 hits
 1 aaGun owned by the Japanese lost in Kiangsu
 Chinese roll dice for 2 artilleries and 3 infantry in Kiangsu, round 3 : 3/5 hits
 Japanese roll dice for 2 infantry in Kiangsu, round 3 : 1/2 hits
 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
 Chinese win, taking Kiangsu from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
 Casualties for Chinese: 1 infantry
 Casualties for Japanese: 1 aaGun and 2 infantry
 Battle in Kiangsi
 Chinese attack with 1 fighter and 1 infantry
 Japanese defend with 1 artillery
 Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 0/2 hits
 Japanese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits
 1 infantry owned by the Chinese lost in Kiangsi
 retreated to Kiangsi
 Japanese win with 1 artillery remaining. Battle score for attacker is -3
 Casualties for Chinese: 1 infantry
 Battle in Shantung
 Chinese attack with 1 artillery and 2 infantry
 Japanese defend with 1 aaGun and 1 infantry
 Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 2 : 0/3 hits
 Japanese roll dice for 1 aaGun and 1 infantry in Shantung, round 2 : 0/1 hits
 Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 3 : 2/3 hits
 Japanese roll dice for 1 aaGun and 1 infantry in Shantung, round 3 : 1/1 hits
 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
 Chinese win, taking Shantung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
 Casualties for Chinese: 1 infantry
 Casualties for Japanese: 1 aaGun and 1 infantry
 Battle in Jehol
 Chinese attack with 1 artillery and 1 infantry
 Japanese defend with 1 mech_infantry
 Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 1/2 hits
 Japanese roll dice for 1 mech_infantry in Jehol, round 2 : 0/1 hits
 1 mech_infantry owned by the Japanese lost in Jehol
 Chinese win, taking Jehol from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 mech_infantry
 Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese 
 1 fighter moved from Kiangsi to Anhwe
 1 infantry moved from Yunnan to KwangsiPlace Units - Chinese 
 2 artilleries and 4 infantry placed in AnhweTurn Complete - Chinese 
 Chinese collect 19 PUs; end with 19 PUs
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUsPurchase Units - British 
 British repair damage of 6x factory_minor; Remaining resources: 30 PUs;
 British buy 3 artilleries and 4 mech_infantrys; Remaining resources: 2 PUs;Purchase Units - UK_Pacific 
 Turning on Edit Mode
 EDIT: Removing units owned by Chinese from Anhwe: 1 infantry
 EDIT: Adding units owned by Chinese to Hunan: 1 infantry
 EDIT: Turning off Edit Mode
 UK_Pacific buy 1 aaGun, 1 infantry and 5 mech_infantrys; Remaining resources: 2 PUs;Combat Move - British Non Combat Move - British 
 1 destroyer moved from 117 Sea Zone to 107 Sea Zone
 1 submarine moved from 117 Sea Zone to 123 Sea Zone
 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
 3 mech_infantrys moved from Egypt to Iraq
 4 mech_infantrys moved from Eastern Persia to Iraq
 1 infantry moved from West India to Eastern Persia
 6 mech_infantrys moved from India to Eastern Persia
 1 aaGun moved from Yunnan to Kwangsi
 1 aaGun moved from India to BurmaPlace Units - British 
 3 artilleries placed in Iraq
 3 mech_infantrys placed in Egypt
 1 mech_infantry placed in Union of South AfricaTurn Complete - British 
 British collect 31 PUs; end with 33 PUs
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific 
 1 aaGun, 1 infantry and 5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6
 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4
 UK_Pacific collect 18 PUs (2 lost to blockades); end with 20 PUs
 Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
 Some Units in India change ownership: 1 aaGun, 1 infantry and 5 mech_infantrys
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 19 Purchase Units - Italians 
 Italians buy 1 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 6 PUs;Combat Move - Italians 
 1 destroyer moved from 95 Sea Zone to 99 Sea Zone
 Italians take 97 Sea Zone from British
 3 fighters moved from Southern Italy to 99 Sea Zone
 1 bomber moved from Southern Italy to 99 Sea ZoneCombat - Italians 
 Battle in 99 Sea Zone
 Italians attack with 1 bomber, 1 destroyer and 3 fighters
 Americans defend with 1 submarine
 Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 99 Sea Zone, round 2 : 0/5 hits
 Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
 Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 99 Sea Zone, round 3 : 3/5 hits
 Americans roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits
 1 submarine owned by the Americans lost in 99 Sea Zone
 Italians win, taking 99 Sea Zone from Neutral with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
 Casualties for Americans: 1 submarineNon Combat Move - Italians 
 1 bomber moved from 99 Sea Zone to Southern Italy
 3 fighters moved from 99 Sea Zone to Southern Italy
 1 mech_infantry moved from Yugoslavia to Eastern Poland
 1 armour and 1 mech_infantry moved from Southern Italy to Greater Southern GermanyPlace Units - Italians 
 1 destroyer placed in 95 Sea Zone
 1 armour and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians 
 Italians collect 17 PUs; end with 23 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
 Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 19 Purchase Units - ANZAC 
 ANZAC buy 1 bomber, 2 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC 
 1 submarine moved from 54 Sea Zone to 43 Sea Zone
 2 bombers moved from Kwangsi to 43 Sea Zone
 1 fighter moved from Kwangsi to 43 Sea Zone
 1 fighter moved from Shan State to 43 Sea Zone
 1 bomber moved from Kwangsi to PhilippinesCombat - ANZAC 
 Strategic bombing raid in Philippines
 AA fire in Philippines : 0/1 hits
 Bombing raid in Philippines rolls: 8 and causes: 6 damage to unit: harbour
 Bombing raid in Philippines causes 6 damage total.
 Battle in 43 Sea Zone
 ANZAC attack with 2 bombers, 2 fighters and 1 submarine
 Japanese defend with 1 destroyer, 1 submarine and 1 transport
 Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
 1 submarine owned by the ANZAC lost in 43 Sea Zone
 ANZAC roll dice for 2 bombers and 2 fighters in 43 Sea Zone, round 2 : 1/4 hits
 Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits
 1 destroyer owned by the Japanese lost in 43 Sea Zone
 1 submarine owned by the Japanese Submerged
 1 transport owned by the Japanese lost in 43 Sea Zone
 ANZAC win with 2 bombers and 2 fighters remaining. Battle score for attacker is 9
 Casualties for ANZAC: 1 submarine
 Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - ANZAC 
 1 bomber moved from Philippines to Kwangsi
 1 bomber moved from 43 Sea Zone to Kwangsi
 1 bomber moved from 43 Sea Zone to India
 1 fighter moved from 43 Sea Zone to Kwangsi
 1 fighter moved from Shan State to India
 1 fighter moved from 43 Sea Zone to Kwangsi
 1 submarine moved from 62 Sea Zone to 54 Sea Zone
 1 tactical_bomber moved from Queensland to Shan State
 1 submarine moved from 62 Sea Zone to 57 Sea Zone
 1 submarine moved from 62 Sea Zone to 55 Sea ZonePlace Units - ANZAC 
 1 transport placed in 54 Sea Zone
 1 bomber placed in Queensland
 Turning on Edit Mode
 EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
 EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery
 EDIT: Turning off Edit Mode
 1 infantry placed in New South Wales
 1 infantry placed in QueenslandTurn Complete - ANZAC 
 ANZAC collect 17 PUs; end with 19 PUs
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsCombat Move - French Turn Complete - French 
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 All this complex A&A planning is getting to me. ANZ attacked Borneo DD, sub and tt with planes and sub, but I decided to save ANZ DD, since I had enough power. Forgot that I couldn’t hit the Jpn sub without DD. Wasn’t paying close attention to the prompts and clicked remain. Should have clicked subs submerge. Jpn sub rolled a 1 and sank the ANZ sub first strike. Lucky dice for Jpn. I sank the Jpn DD and tt, but the sub lives on. Bombing raid on Phil naval base max damage. 
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 Are these mistakes in the turn you have just taken Ed? If so, feel free to use forum dice and edits to adjust where you can. :-) 
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 Thanks, but it was my fault for attacking. However, if Witt says he would have submerged, if asked, then we can just ignore the underwater battle and restore the ANZ sub. What do you say Witt? I know Colt’s standard reply is submerge in the absence of DD. 
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 I will get on with Germany while we await Leo’s answer. :-) 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 20 Research Technology - Germans Purchase Units - Germans 
 Germans repair damage of 6x factory_minor; Remaining resources: 89 PUs;
 Germans buy 3 aaGuns, 1 armour, 1 destroyer, 1 factory_minor, 1 infantry, 8 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;Combat Move - Germans 
 1 submarine moved from 112 Sea Zone to 119 Sea Zone
 1 submarine moved from 91 Sea Zone to 109 Sea Zone
 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
 2 fighters moved from 112 Sea Zone to 119 Sea Zone
 8 bombers moved from Western Germany to 109 Sea Zone
 4 bombers moved from Western Germany to 91 Sea Zone
 2 bombers moved from Western Germany to 109 Sea Zone
 2 bombers moved from Northwest Persia to Egypt
 1 mech_infantry moved from Northwest Persia to Persia
 2 fighters moved from Northwest Persia to Persia
 3 bombers moved from Northwest Persia to PersiaCombat - Germans 
 Strategic bombing raid in Egypt
 AA fire in Egypt : 0/2 hits
 Bombing raid in Egypt rolls: 4,8 and causes: 6 damage to unit: factory_minor
 Bombing raid in Egypt causes 6 damage total.
 Battle in Persia
 Germans attack with 3 bombers, 2 fighters and 1 mech_infantry
 Americans defend with 1 infantry
 Germans roll dice for 3 bombers, 2 fighters and 1 mech_infantry in Persia, round 2 : 3/6 hits
 Americans roll dice for 1 infantry in Persia, round 2 : 0/1 hits
 1 infantry owned by the Americans lost in Persia
 Germans win, taking Persia from Americans with 3 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for Americans: 1 infantry
 Battle in 109 Sea Zone
 Germans attack with 10 bombers and 1 submarine
 Americans defend with 1 destroyer
 Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits
 Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits
 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 109 Sea Zone
 Germans win with 10 bombers remaining. Battle score for attacker is 2
 Casualties for Germans: 1 submarine
 Casualties for Americans: 1 destroyer
 Battle in 119 Sea Zone
 Germans attack with 2 fighters and 1 submarine
 Americans defend with 1 destroyer
 Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
 Germans roll dice for 2 fighters in 119 Sea Zone, round 2 : 1/2 hits
 Americans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits
 1 destroyer owned by the Americans lost in 119 Sea Zone
 Germans win, taking 119 Sea Zone from Americans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
 Casualties for Americans: 1 destroyer
 Battle in 91 Sea Zone
 Germans attack with 4 bombers and 1 destroyer
 British defend with 1 transport; Americans defend with 1 submarine
 Germans roll dice for 4 bombers and 1 destroyer in 91 Sea Zone, round 2 : 3/5 hits
 British roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
 1 submarine owned by the Americans and 1 transport owned by the British lost in 91 Sea Zone
 Germans win with 4 bombers and 1 destroyer remaining. Battle score for attacker is 13
 Casualties for British: 1 transport
 Casualties for Americans: 1 submarineNon Combat Move - Germans 
 4 bombers moved from 91 Sea Zone to Normandy Bordeaux
 1 aaGun, 3 artilleries and 5 infantry moved from France to Normandy Bordeaux
 2 fighters moved from 119 Sea Zone to 112 Sea Zone
 10 bombers moved from 109 Sea Zone to Western Germany
 1 armour and 13 mech_infantrys moved from Volgograd to Northwest Persia
 3 bombers and 2 fighters moved from Persia to Northwest Persia
 2 bombers moved from Egypt to Northwest Persia
 2 mech_infantrys moved from Bryansk to Volgograd
 6 mech_infantrys moved from Ukraine to Volgograd
 1 armour and 2 mech_infantrys moved from Russia to Volgograd
 3 mech_infantrys moved from Novgorod to Bryansk
 4 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans 
 2 aaGuns and 1 infantry placed in Volgograd
 1 aaGun and 2 mech_infantrys placed in Ukraine
 1 factory_minor placed in Caucasus
 1 armour and 2 mech_infantrys placed in Russia
 3 mech_infantrys placed in Novgorod
 1 mech_infantry placed in Germany
 1 destroyer and 2 submarines placed in 112 Sea ZoneTurn Complete - Germans 
 Total Cost from Convoy Blockades: 0
 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
 Germans collect 68 PUs; end with 69 PUs
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
 Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
 Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
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 Thanks, but it was my fault for attacking. However, if Witt says he would have submerged, if asked, then we can just ignore the underwater battle and restore the ANZ sub. What do you say Witt? I know Colt’s standard reply is submerge in the absence of DD. Leo - let Ed know your response to the above. Ed - I did not scramble into sz 109 as it would have been suicide. 
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 I agree with the no scramble. I wondered when you would build an IC in Cau. 
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 Test summary from TripleA, engine version: 1.9, time: 06:55:02 
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 couldn’t open your test file. 
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 I will swap a Ft fro a DD and save two. 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 20 Purchase Units - Japanese 
 Japanese repair damage of 4x harbour; Remaining resources: 6 SuicideAttackTokens; 34 PUs;
 Japanese buy 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese 
 1 infantry moved from Philippines to 35 Sea Zone
 1 infantry moved from Philippines to 35 Sea Zone
 1 bomber moved from Philippines to 55 Sea Zone
 1 destroyer moved from 35 Sea Zone to 55 Sea Zone
 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
 1 infantry moved from 44 Sea Zone to Celebes
 1 fighter moved from 35 Sea Zone to Celebes
 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
 1 infantry moved from 44 Sea Zone to Celebes
 1 destroyer moved from 6 Sea Zone to 16 Sea Zone
 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
 1 fighter and 1 tactical_bomber moved from Japan to Jehol
 1 infantry moved from Manchuria to Jehol
 1 infantry moved from Manchuria to Jehol
 1 infantry moved from Korea to Manchuria
 1 infantry moved from Korea to Manchuria
 1 fighter moved from Japan to JeholCombat - Japanese 
 Battle in Celebes
 Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
 ANZAC defend with 2 infantry
 Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 2/7 hits
 ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits
 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
 Japanese win, taking Celebes from ANZAC with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
 Casualties for ANZAC: 2 infantry
 Casualties for Japanese: 1 infantry
 Battle in Jehol
 Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
 Chinese defend with 1 artillery and 1 infantry
 Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 0/5 hits
 Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 2/2 hits
 2 infantry owned by the Japanese lost in Jehol
 Japanese roll dice for 2 fighters and 1 tactical_bomber in Jehol, round 3 : 2/3 hits
 Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 3 : 1/2 hits
 1 fighter owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Jehol
 Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -9
 Casualties for Chinese: 1 artillery and 1 infantry
 Casualties for Japanese: 1 fighter and 2 infantry
 Battle in 16 Sea Zone
 Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
 Americans defend with 1 submarine
 Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/4 hits
 Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
 1 submarine owned by the Americans lost in 16 Sea Zone
 Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
 Casualties for Americans: 1 submarine
 Battle in 55 Sea Zone
 Japanese attack with 1 bomber, 1 destroyer and 1 tactical_bomber
 ANZAC defend with 1 submarine
 Japanese roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits
 ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
 1 submarine owned by the ANZAC lost in 55 Sea Zone
 Japanese win with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
 Casualties for ANZAC: 1 submarineNon Combat Move - Japanese 
 1 bomber moved from 55 Sea Zone to Philippines
 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
 1 tactical_bomber moved from Celebes to 35 Sea Zone
 1 fighter moved from Celebes to 35 Sea Zone
 1 fighter moved from Celebes to 35 Sea Zone
 1 fighter moved from Celebes to 35 Sea Zone
 1 tactical_bomber moved from Celebes to 35 Sea Zone
 1 submarine moved from 43 Sea Zone to 41 Sea Zone
 1 submarine moved from 36 Sea Zone to 37 Sea Zone
 1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
 1 infantry moved from Japan to 6 Sea Zone
 1 artillery moved from Japan to 6 Sea Zone
 1 infantry moved from Japan to 6 Sea Zone
 1 artillery moved from Japan to 6 Sea Zone
 1 artillery and 1 infantry moved from 6 Sea Zone to Korea
 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
 1 artillery moved from 35 Sea Zone to Philippines
 1 infantry moved from 35 Sea Zone to Philippines
 2 fighters and 1 tactical_bomber moved from 16 Sea Zone to JapanPlace Units - Japanese 
 1 destroyer and 2 fighters placed in 6 Sea Zone
 2 infantry placed in Japan
 Turning on Edit Mode
 EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter
 EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
 EDIT: Turning off Edit ModeTurn Complete - Japanese 
 Japanese collect 35 PUs; end with 35 PUsTerritory Summary for Japanese : Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry 
 Iwo Jima : 1 infantry
 Korea : 1 artillery and 1 infantry
 Kiangsi : 1 flag, 1 artillery
 Japan : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
 Manchuria : 1 flag, 1 aaGun, 1 artillery, 4 infantry and 1 mech_infantry
 Borneo : 1 flag, 1 artillery and 1 infantry
 Philippines : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 harbour and 1 infantry
 Sakha : 1 flag
 Yenisey : 1 flag
 Soviet Far East : 1 flag
 Amur : 1 flag
 Yakut S.S.R. : 1 flag
 Timguska : 1 flag
 Siberia : 1 flag
 Buryatia : 1 flag
 Celebes : 1 flag, 1 infantry
 41 Sea Zone : 1 flag, 1 submarine
 44 Sea Zone : 1 transport
 43 Sea Zone : 1 flag
 37 Sea Zone : 1 submarine
 35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
 20 Sea Zone : 1 submarine
 16 Sea Zone : 1 destroyer
 6 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport
 55 Sea Zone : 1 destroyerProduction/PUs Summary : Germans : 68 / 96 
 Russians : 1 / 0
 Japanese : 35 / 35
 Americans : 52 / 74
 Chinese : 19 / 25
 British : 31 / 38
 UK_Pacific : 20 / 25
 Italians : 17 / 30
 ANZAC : 14 / 29
 French : 8 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 Witt, you said you would swap a ft for a dd. In the turn summary, you edited out a ft but didn’t add a dd. You did edit in a sub in sz 35. What was that about? 
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 Looks like edited ij the wrong ship. Could you please swap it fir a DD? I moved the SZ6 one to compensate for the new one made. 
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 As requested, I removed Jpn sub and added dd to Phil. I also gave Jpn 2 P.U. It was late and I made some mistakes. Mistook Ger sub for dd and U.S. made combat move to attack sub in sz119. Battle didn’t occur, I moved U.S. sub instead to sz109. Brit attack on Persia: changed attacking inf from E. Persia instead of from Iraq. Somehow under clicked my builds and had cash left over. I built 2 mech in S. Afr and reduced P…U. by 8 down to 0. I will not be available Friday. 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 20 Purchase Units - Americans 
 Americans buy 1 bomber, 2 fighters, 2 infantry and 6 submarines; Remaining resources: 0 PUs;Combat Move - Americans 
 1 submarine moved from 101 Sea Zone to 91 Sea Zone
 1 bomber moved from Eastern United States to 91 Sea Zone
 1 submarine moved from 96 Sea Zone to 99 Sea Zone
 4 tactical_bombers moved from Egypt to 99 Sea Zone
 1 bomber moved from Iraq to Volgograd
 1 bomber moved from Iraq to Caucasus
 2 fighters moved from Iraq to 99 Sea Zone
 3 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
 1 bomber moved from Hawaiian Islands to 16 Sea Zone
 1 submarine moved from 108 Sea Zone to 119 Sea Zone
 4 fighters and 2 tactical_bombers moved from United Kingdom to 119 Sea ZoneCombat - Americans 
 Strategic bombing raid in Volgograd
 AA fire in Volgograd : 0/1 hits
 Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
 Bombing raid in Volgograd causes 6 damage total.
 Strategic bombing raid in Caucasus
 AA fire in Caucasus : 0/1 hits
 Bombing raid in Caucasus rolls: 5 and causes: 5 damage to unit: factory_minor
 Bombing raid in Caucasus causes 5 damage total.
 Battle in 99 Sea Zone
 Americans attack with 2 fighters, 1 submarine and 4 tactical_bombers
 Italians defend with 1 destroyer
 Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
 Americans roll dice for 2 fighters and 4 tactical_bombers in 99 Sea Zone, round 2 : 2/6 hits
 Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits
 1 destroyer owned by the Italians lost in 99 Sea Zone
 Americans win, taking 99 Sea Zone from Italians with 2 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
 Casualties for Italians: 1 destroyer
 Battle in 16 Sea Zone
 Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
 Japanese defend with 1 destroyer
 Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
 Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/5 hits
 Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
 1 destroyer owned by the Japanese lost in 16 Sea Zone
 Americans win with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
 Casualties for Japanese: 1 destroyer
 Battle in 91 Sea Zone
 Americans attack with 1 bomber and 1 submarine
 Germans defend with 1 destroyer
 Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
 Americans roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/1 hits
 Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits
 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 91 Sea Zone
 Americans win with 1 bomber remaining. Battle score for attacker is 2
 Casualties for Germans: 1 destroyer
 Casualties for Americans: 1 submarineNon Combat Move - Americans 
 4 fighters and 2 tactical_bombers moved from 119 Sea Zone to United Kingdom
 1 bomber moved from 91 Sea Zone to United Kingdom
 1 fighter moved from 107 Sea Zone to United Kingdom
 2 fighters moved from 99 Sea Zone to Egypt
 4 tactical_bombers moved from 99 Sea Zone to Iraq
 5 fighters moved from Iraq to Egypt
 1 bomber moved from Caucasus to Iraq
 1 bomber moved from Volgograd to Iraq
 4 tactical_bombers moved from French West Africa to Egypt
 1 fighter moved from Eastern United States to 107 Sea Zone
 1 destroyer moved from 101 Sea Zone to 107 Sea Zone
 1 submarine moved from 101 Sea Zone to 91 Sea Zone
 1 bomber and 2 fighters moved from India to Iraq
 1 tactical_bomber moved from Eastern United States to 107 Sea Zone
 1 tactical_bomber moved from Eastern United States to French West Africa
 1 submarine moved from 10 Sea Zone to 26 Sea Zone
 3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
 1 bomber moved from 16 Sea Zone to Hawaiian IslandsPlace Units - Americans 
 Turning on Edit Mode
 EDIT: Removing units owned by Americans from 119 Sea Zone: 1 submarine
 EDIT: Adding units owned by Americans to 109 Sea Zone: 1 submarine
 EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
 EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
 EDIT: Turning off Edit Mode
 2 infantry placed in Western United States
 2 submarines placed in 10 Sea Zone
 1 bomber and 2 fighters placed in Eastern United States
 4 submarines placed in 101 Sea ZoneTurn Complete - Americans 
 Americans collect 52 PUs; end with 52 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsPurchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 1 artillery moved from Kwangsi to Kiangsi
 1 fighter moved from Anhwe to KiangsiCombat - Chinese 
 Battle in Kiangsi
 Chinese attack with 1 artillery and 1 fighter
 Japanese defend with 1 artillery
 Chinese roll dice for 1 artillery and 1 fighter in Kiangsi, round 2 : 1/2 hits
 Japanese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits
 1 artillery owned by the Japanese lost in Kiangsi
 Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 artilleryNon Combat Move - Chinese 
 1 fighter moved from Kiangsi to Anhwe
 1 infantry moved from Shantung to Jehol
 1 infantry moved from Kiangsu to Shantung
 1 artillery moved from Shantung to Anhwe
 2 artilleries moved from Kiangsu to Anhwe
 1 infantry moved from Hunan to AnhwePlace Units - Chinese 
 1 artillery and 7 infantry placed in AnhweTurn Complete - Chinese 
 Chinese collect 20 PUs; end with 20 PUs
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUsPurchase Units - British 
 British repair damage of 6x factory_minor; Remaining resources: 32 PUs;
 British buy 3 artilleries and 3 mech_infantrys; Remaining resources: 8 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 1 destroyer and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British 
 1 artillery and 1 infantry moved from Iraq to PersiaCombat - British 
 Battle in Persia
 British attack with 1 artillery and 1 infantry
 Germans defend with 1 mech_infantry
 British roll dice for 1 artillery and 1 infantry in Persia, round 2 : 1/2 hits
 Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits
 1 mech_infantry owned by the Germans lost in Persia
 British win, taking Persia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
 Casualties for Germans: 1 mech_infantryNon Combat Move - British 
 3 mech_infantrys moved from Egypt to Iraq
 6 mech_infantrys moved from Eastern Persia to Iraq
 5 mech_infantrys moved from India to Eastern Persia
 1 aaGun moved from Burma to Yunnan
 1 bomber moved from Kwangsi to India
 1 mech_infantry moved from Union of South Africa to Belgian CongoPlace Units - British 
 3 artilleries placed in Iraq
 3 mech_infantrys placed in Egypt
 Turning on Edit Mode
 EDIT: Adding units owned by British to Union of South Africa: 2 mech_infantrys
 EDIT: Removing units owned by British from Eastern Persia: 1 infantry
 EDIT: Adding units owned by British to Iraq: 1 infantry
 EDIT: Changing PUs for British from 8 to 0
 EDIT: Turning off Edit ModeTurn Complete - British 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,2
 British collect 31 PUs (2 lost to blockades); end with 31 PUs
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific 
 4 mech_infantrys placed in India
 1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific 
 Total Cost from Convoy Blockades: 7
 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1
 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4
 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2
 UK_Pacific collect 13 PUs (7 lost to blockades); end with 14 PUs
 Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
 Units Change Ownership
 Some Units in India change ownership: 4 mech_infantrys
 Some Units in 39 Sea Zone change ownership: 1 destroyer
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 20 Purchase Units - Italians 
 Italians repair damage of 8x factory_major; Remaining resources: 22 PUs;
 Italians buy 1 destroyer and 2 mech_infantrys; Remaining resources: 6 PUs;Combat Move - Italians 
 1 destroyer moved from 95 Sea Zone to 99 Sea Zone
 3 fighters moved from Southern Italy to 99 Sea Zone
 1 bomber moved from Southern Italy to 99 Sea ZoneCombat - Italians 
 Battle in 99 Sea Zone
 Italians attack with 1 bomber, 1 destroyer and 3 fighters
 Americans defend with 1 submarine
 Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 99 Sea Zone, round 2 : 5/5 hits
 Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
 1 submarine owned by the Americans lost in 99 Sea Zone
 Italians win, taking 99 Sea Zone from Americans with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
 Casualties for Americans: 1 submarineNon Combat Move - Italians 
 3 fighters moved from 99 Sea Zone to Southern Italy
 1 bomber moved from 99 Sea Zone to Southern Italy
 1 mech_infantry moved from Eastern Poland to Ukraine
 1 armour and 1 mech_infantry moved from Greater Southern Germany to Eastern Poland
 1 armour and 1 mech_infantry moved from Southern Italy to Greater Southern GermanyPlace Units - Italians 
 1 destroyer placed in 95 Sea Zone
 2 mech_infantrys placed in Southern ItalyTurn Complete - Italians 
 Italians collect 17 PUs; end with 23 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
 Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs



 
		 
		








