@Witt odds were in the range of flying and SBR and not getting hit by AA.
Losses on commie side could have been worse though
I ran away.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 117 Sea Zone to 109 Sea Zone
1 destroyer moved from 117 Sea Zone to 119 Sea Zone
2 fighters and 1 tactical_bomber moved from United Kingdom to 109 Sea Zone
2 fighters and 1 tactical_bomber moved from United Kingdom to 119 Sea Zone
6 bombers and 1 infantry moved from Iraq to Persia
1 bomber moved from Iraq to Volgograd
1 bomber moved from Hawaiian Islands to 16 Sea Zone
3 fighters and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in 16 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Persia
Americans attack with 6 bombers and 1 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 6 bombers and 1 infantry in Persia, round 2 : 5/7 hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Persia
Americans win, taking Persia from Germans with 6 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 109 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 119 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 119 Sea Zone, round 2 : 3/4 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 119 Sea Zone
Americans win, taking 119 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom
2 fighters and 1 tactical_bomber moved from 119 Sea Zone to United Kingdom
2 carriers and 1 cruiser moved from 117 Sea Zone to 107 Sea Zone
1 fighter moved from Eastern United States to 107 Sea Zone
1 submarine moved from 101 Sea Zone to 108 Sea Zone
2 tactical_bombers moved from Egypt to Iraq
6 bombers moved from Persia to Iraq
1 bomber moved from Volgograd to Iraq
4 tactical_bombers moved from French West Africa to Egypt
4 tactical_bombers moved from Eastern United States to French West Africa
1 submarine moved from 92 Sea Zone to 105 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Kwangsi to India
1 fighter moved from Queensland to Shan State
1 bomber moved from Queensland to India
1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
Place Units - Americans
1 armour placed in Western United States
1 bomber, 1 fighter and 2 tactical_bombers placed in Eastern United States
1 destroyer and 2 submarines placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Kwangsi to Kiangsi
2 artilleries and 3 infantry moved from Anhwe to Kiangsu
1 artillery and 2 infantry moved from Anhwe to Shantung
1 infantry moved from Chahar to Jehol
1 artillery moved from Anhwe to Jehol
Combat - Chinese
Battle in Kiangsu
Chinese attack with 2 artilleries and 3 infantry
Japanese defend with 1 aaGun, 1 factory_minor and 2 infantry
Chinese roll dice for 2 artilleries and 3 infantry in Kiangsu, round 2 : 1/5 hits
Japanese roll dice for 1 aaGun and 2 infantry in Kiangsu, round 2 : 0/2 hits
1 aaGun owned by the Japanese lost in Kiangsu
Chinese roll dice for 2 artilleries and 3 infantry in Kiangsu, round 3 : 3/5 hits
Japanese roll dice for 2 infantry in Kiangsu, round 3 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Kiangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kiangsi
retreated to Kiangsi
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Shantung
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 aaGun and 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 2 : 0/3 hits
Japanese roll dice for 1 aaGun and 1 infantry in Shantung, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 3 : 2/3 hits
Japanese roll dice for 1 aaGun and 1 infantry in Shantung, round 3 : 1/1 hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 aaGun and 1 infantry
Battle in Jehol
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Jehol, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Anhwe
1 infantry moved from Yunnan to Kwangsi
Place Units - Chinese
2 artilleries and 4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 30 PUs;
British buy 3 artilleries and 4 mech_infantrys; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Anhwe: 1 infantry
EDIT: Adding units owned by Chinese to Hunan: 1 infantry
EDIT: Turning off Edit Mode
UK_Pacific buy 1 aaGun, 1 infantry and 5 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - British
Non Combat Move - British
1 destroyer moved from 117 Sea Zone to 107 Sea Zone
1 submarine moved from 117 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
3 mech_infantrys moved from Egypt to Iraq
4 mech_infantrys moved from Eastern Persia to Iraq
1 infantry moved from West India to Eastern Persia
6 mech_infantrys moved from India to Eastern Persia
1 aaGun moved from Yunnan to Kwangsi
1 aaGun moved from India to Burma
Place Units - British
3 artilleries placed in Iraq
3 mech_infantrys placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 aaGun, 1 infantry and 5 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4
UK_Pacific collect 18 PUs (2 lost to blockades); end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 1 aaGun, 1 infantry and 5 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 6 PUs;
Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
Italians take 97 Sea Zone from British
3 fighters moved from Southern Italy to 99 Sea Zone
1 bomber moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 3 fighters
Americans defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 99 Sea Zone, round 2 : 0/5 hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 99 Sea Zone, round 3 : 3/5 hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Americans lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Italians
1 bomber moved from 99 Sea Zone to Southern Italy
3 fighters moved from 99 Sea Zone to Southern Italy
1 mech_infantry moved from Yugoslavia to Eastern Poland
1 armour and 1 mech_infantry moved from Southern Italy to Greater Southern Germany
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 armour and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 bomber, 2 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
2 bombers moved from Kwangsi to 43 Sea Zone
1 fighter moved from Kwangsi to 43 Sea Zone
1 fighter moved from Shan State to 43 Sea Zone
1 bomber moved from Kwangsi to Philippines
Combat - ANZAC
Strategic bombing raid in Philippines
AA fire in Philippines : 0/1 hits
Bombing raid in Philippines rolls: 8 and causes: 6 damage to unit: harbour
Bombing raid in Philippines causes 6 damage total.
Battle in 43 Sea Zone
ANZAC attack with 2 bombers, 2 fighters and 1 submarine
Japanese defend with 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
ANZAC roll dice for 2 bombers and 2 fighters in 43 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 2 bombers and 2 fighters remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - ANZAC
1 bomber moved from Philippines to Kwangsi
1 bomber moved from 43 Sea Zone to Kwangsi
1 bomber moved from 43 Sea Zone to India
1 fighter moved from 43 Sea Zone to Kwangsi
1 fighter moved from Shan State to India
1 fighter moved from 43 Sea Zone to Kwangsi
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Queensland to Shan State
1 submarine moved from 62 Sea Zone to 57 Sea Zone
1 submarine moved from 62 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 bomber placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery
EDIT: Turning off Edit Mode
1 infantry placed in New South Wales
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Combat Move - French
Turn Complete - French
All this complex A&A planning is getting to me. ANZ attacked Borneo DD, sub and tt with planes and sub, but I decided to save ANZ DD, since I had enough power. Forgot that I couldn’t hit the Jpn sub without DD. Wasn’t paying close attention to the prompts and clicked remain. Should have clicked subs submerge. Jpn sub rolled a 1 and sank the ANZ sub first strike. Lucky dice for Jpn. I sank the Jpn DD and tt, but the sub lives on. Bombing raid on Phil naval base max damage.
Are these mistakes in the turn you have just taken Ed? If so, feel free to use forum dice and edits to adjust where you can. :-)
Thanks, but it was my fault for attacking. However, if Witt says he would have submerged, if asked, then we can just ignore the underwater battle and restore the ANZ sub. What do you say Witt? I know Colt’s standard reply is submerge in the absence of DD.
I will get on with Germany while we await Leo’s answer. :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 89 PUs;
Germans buy 3 aaGuns, 1 armour, 1 destroyer, 1 factory_minor, 1 infantry, 8 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
2 fighters moved from 112 Sea Zone to 119 Sea Zone
8 bombers moved from Western Germany to 109 Sea Zone
4 bombers moved from Western Germany to 91 Sea Zone
2 bombers moved from Western Germany to 109 Sea Zone
2 bombers moved from Northwest Persia to Egypt
1 mech_infantry moved from Northwest Persia to Persia
2 fighters moved from Northwest Persia to Persia
3 bombers moved from Northwest Persia to Persia
Combat - Germans
Strategic bombing raid in Egypt
AA fire in Egypt : 0/2 hits
Bombing raid in Egypt rolls: 4,8 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Persia
Germans attack with 3 bombers, 2 fighters and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 3 bombers, 2 fighters and 1 mech_infantry in Persia, round 2 : 3/6 hits
Americans roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Persia
Germans win, taking Persia from Americans with 3 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 109 Sea Zone
Germans attack with 10 bombers and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 109 Sea Zone
Germans win with 10 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 119 Sea Zone
Germans attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 fighters in 119 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 119 Sea Zone
Germans win, taking 119 Sea Zone from Americans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 91 Sea Zone
Germans attack with 4 bombers and 1 destroyer
British defend with 1 transport; Americans defend with 1 submarine
Germans roll dice for 4 bombers and 1 destroyer in 91 Sea Zone, round 2 : 3/5 hits
British roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 transport owned by the British lost in 91 Sea Zone
Germans win with 4 bombers and 1 destroyer remaining. Battle score for attacker is 13
Casualties for British: 1 transport
Casualties for Americans: 1 submarine
Non Combat Move - Germans
4 bombers moved from 91 Sea Zone to Normandy Bordeaux
1 aaGun, 3 artilleries and 5 infantry moved from France to Normandy Bordeaux
2 fighters moved from 119 Sea Zone to 112 Sea Zone
10 bombers moved from 109 Sea Zone to Western Germany
1 armour and 13 mech_infantrys moved from Volgograd to Northwest Persia
3 bombers and 2 fighters moved from Persia to Northwest Persia
2 bombers moved from Egypt to Northwest Persia
2 mech_infantrys moved from Bryansk to Volgograd
6 mech_infantrys moved from Ukraine to Volgograd
1 armour and 2 mech_infantrys moved from Russia to Volgograd
3 mech_infantrys moved from Novgorod to Bryansk
4 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
2 aaGuns and 1 infantry placed in Volgograd
1 aaGun and 2 mech_infantrys placed in Ukraine
1 factory_minor placed in Caucasus
1 armour and 2 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
1 mech_infantry placed in Germany
1 destroyer and 2 submarines placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Germans collect 68 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Thanks, but it was my fault for attacking. However, if Witt says he would have submerged, if asked, then we can just ignore the underwater battle and restore the ANZ sub. What do you say Witt? I know Colt’s standard reply is submerge in the absence of DD.
Leo - let Ed know your response to the above.
Ed - I did not scramble into sz 109 as it would have been suicide.
I agree with the no scramble. I wondered when you would build an IC in Cau.
Test summary from TripleA, engine version: 1.9, time: 06:55:02
couldn’t open your test file.
I will swap a Ft fro a DD and save two.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Japanese
Japanese repair damage of 4x harbour; Remaining resources: 6 SuicideAttackTokens; 34 PUs;
Japanese buy 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 bomber moved from Philippines to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Jehol
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 fighter moved from Japan to Jehol
Combat - Japanese
Battle in Celebes
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 2/7 hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Jehol
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 0/5 hits
Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 2/2 hits
2 infantry owned by the Japanese lost in Jehol
Japanese roll dice for 2 fighters and 1 tactical_bomber in Jehol, round 3 : 2/3 hits
Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 3 : 1/2 hits
1 fighter owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Jehol
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 fighter and 2 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 bomber moved from 55 Sea Zone to Philippines
1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 tactical_bomber moved from Celebes to 35 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
Place Units - Japanese
1 destroyer and 2 fighters placed in 6 Sea Zone
2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Korea : 1 artillery and 1 infantry
Kiangsi : 1 flag, 1 artillery
Japan : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Manchuria : 1 flag, 1 aaGun, 1 artillery, 4 infantry and 1 mech_infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Philippines : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 harbour and 1 infantry
Sakha : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Celebes : 1 flag, 1 infantry
41 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 transport
43 Sea Zone : 1 flag
37 Sea Zone : 1 submarine
35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
20 Sea Zone : 1 submarine
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport
55 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 68 / 96
Russians : 1 / 0
Japanese : 35 / 35
Americans : 52 / 74
Chinese : 19 / 25
British : 31 / 38
UK_Pacific : 20 / 25
Italians : 17 / 30
ANZAC : 14 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Witt, you said you would swap a ft for a dd. In the turn summary, you edited out a ft but didn’t add a dd. You did edit in a sub in sz 35. What was that about?
Looks like edited ij the wrong ship. Could you please swap it fir a DD? I moved the SZ6 one to compensate for the new one made.
As requested, I removed Jpn sub and added dd to Phil. I also gave Jpn 2 P.U. It was late and I made some mistakes. Mistook Ger sub for dd and U.S. made combat move to attack sub in sz119. Battle didn’t occur, I moved U.S. sub instead to sz109. Brit attack on Persia: changed attacking inf from E. Persia instead of from Iraq. Somehow under clicked my builds and had cash left over. I built 2 mech in S. Afr and reduced P…U. by 8 down to 0. I will not be available Friday.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 bomber, 2 fighters, 2 infantry and 6 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to 91 Sea Zone
1 submarine moved from 96 Sea Zone to 99 Sea Zone
4 tactical_bombers moved from Egypt to 99 Sea Zone
1 bomber moved from Iraq to Volgograd
1 bomber moved from Iraq to Caucasus
2 fighters moved from Iraq to 99 Sea Zone
3 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 108 Sea Zone to 119 Sea Zone
4 fighters and 2 tactical_bombers moved from United Kingdom to 119 Sea Zone
Combat - Americans
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Caucasus causes 5 damage total.
Battle in 99 Sea Zone
Americans attack with 2 fighters, 1 submarine and 4 tactical_bombers
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 4 tactical_bombers in 99 Sea Zone, round 2 : 2/6 hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 99 Sea Zone
Americans win, taking 99 Sea Zone from Italians with 2 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/5 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 1 bomber and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 91 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
4 fighters and 2 tactical_bombers moved from 119 Sea Zone to United Kingdom
1 bomber moved from 91 Sea Zone to United Kingdom
1 fighter moved from 107 Sea Zone to United Kingdom
2 fighters moved from 99 Sea Zone to Egypt
4 tactical_bombers moved from 99 Sea Zone to Iraq
5 fighters moved from Iraq to Egypt
1 bomber moved from Caucasus to Iraq
1 bomber moved from Volgograd to Iraq
4 tactical_bombers moved from French West Africa to Egypt
1 fighter moved from Eastern United States to 107 Sea Zone
1 destroyer moved from 101 Sea Zone to 107 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber and 2 fighters moved from India to Iraq
1 tactical_bomber moved from Eastern United States to 107 Sea Zone
1 tactical_bomber moved from Eastern United States to French West Africa
1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 119 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 109 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 infantry placed in Western United States
2 submarines placed in 10 Sea Zone
1 bomber and 2 fighters placed in Eastern United States
4 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery moved from Kwangsi to Kiangsi
1 fighter moved from Anhwe to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery and 1 fighter
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 1 fighter in Kiangsi, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Anhwe
1 infantry moved from Shantung to Jehol
1 infantry moved from Kiangsu to Shantung
1 artillery moved from Shantung to Anhwe
2 artilleries moved from Kiangsu to Anhwe
1 infantry moved from Hunan to Anhwe
Place Units - Chinese
1 artillery and 7 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 32 PUs;
British buy 3 artilleries and 3 mech_infantrys; Remaining resources: 8 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Iraq to Persia
Combat - British
Battle in Persia
British attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 artillery and 1 infantry in Persia, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
3 mech_infantrys moved from Egypt to Iraq
6 mech_infantrys moved from Eastern Persia to Iraq
5 mech_infantrys moved from India to Eastern Persia
1 aaGun moved from Burma to Yunnan
1 bomber moved from Kwangsi to India
1 mech_infantry moved from Union of South Africa to Belgian Congo
Place Units - British
3 artilleries placed in Iraq
3 mech_infantrys placed in Egypt
Turning on Edit Mode
EDIT: Adding units owned by British to Union of South Africa: 2 mech_infantrys
EDIT: Removing units owned by British from Eastern Persia: 1 infantry
EDIT: Adding units owned by British to Iraq: 1 infantry
EDIT: Changing PUs for British from 8 to 0
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,2
British collect 31 PUs (2 lost to blockades); end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
4 mech_infantrys placed in India
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2
UK_Pacific collect 13 PUs (7 lost to blockades); end with 14 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Units Change Ownership
Some Units in India change ownership: 4 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Italians
Italians repair damage of 8x factory_major; Remaining resources: 22 PUs;
Italians buy 1 destroyer and 2 mech_infantrys; Remaining resources: 6 PUs;
Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
3 fighters moved from Southern Italy to 99 Sea Zone
1 bomber moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 3 fighters
Americans defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 99 Sea Zone, round 2 : 5/5 hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Americans with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Italians
3 fighters moved from 99 Sea Zone to Southern Italy
1 bomber moved from 99 Sea Zone to Southern Italy
1 mech_infantry moved from Eastern Poland to Ukraine
1 armour and 1 mech_infantry moved from Greater Southern Germany to Eastern Poland
1 armour and 1 mech_infantry moved from Southern Italy to Greater Southern Germany
Place Units - Italians
1 destroyer placed in 95 Sea Zone
2 mech_infantrys placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs