@Entek China is up
1940.2 - Witt & PP Axis vs Colt & FMErwinRommel Allies (+25)
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Ha, I still have lots of fight left in me. Italy needs to stop building mobile ground units and find a way to break the naval strangle hold. The Allies will hunt down and kill your troops in Russia. Will take my turn late this eve
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 3 PUs;Combat Move - ANZAC
1 destroyer moved from 60 Sea Zone to 41 Sea Zone
3 fighters moved from India to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 3 fighters in 41 Sea Zone, round 2 : 0/4 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 3 fighters in 41 Sea Zone, round 3 : 3/4 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
3 fighters moved from 41 Sea Zone to Shan State
1 submarine moved from 60 Sea Zone to 57 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 artillery moved from South Australia to Queensland
1 bomber and 1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter and 2 mech_infantrys placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from Algeria to TunisiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber and 14 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov
2 mech_infantrys moved from Russia to Samara
3 mech_infantrys moved from Volgograd to Kazakhstan
1 artillery moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan
1 fighter and 1 tactical_bomber moved from Volgograd to Samara
1 tactical_bomber moved from Volgograd to Rostov
1 bomber moved from Volgograd to Rostov
1 bomber moved from Southern Italy to Iraq
1 bomber moved from Southern Italy to Iraq
2 bombers moved from Volgograd to UkraineCombat - Germans
Strategic bombing raid in Iraq
AA fire in Iraq : 0/2 hits
Bombing raid in Iraq rolls: 6,6 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Ukraine
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 1 armour and 1 factory_minor
Germans roll dice for 2 bombers and 2 mech_infantrys in Ukraine, round 2 : 1/4 hits
British roll dice for 1 armour in Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Ukraine
Germans win, taking Ukraine from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in Rostov
Germans attack with 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 armour and 1 infantry
Germans roll dice for 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 1/5 hits
Russians roll dice for 1 armour and 1 infantry in Rostov, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Rostov
Germans roll dice for 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 3 : 2/5 hits
Russians roll dice for 1 armour in Rostov, round 3 : 0/1 hits
1 armour owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 1 armour and 1 infantry
Battle in Kazakhstan
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Samara
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 3/4 hits
British roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Samara
Germans win, taking Samara from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - Germans
1 tactical_bomber moved from Samara to Volgograd
1 fighter moved from Samara to Volgograd
1 bomber moved from Rostov to Volgograd
1 tactical_bomber moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
1 artillery moved from Tambov to Volgograd
1 armour moved from Bryansk to Volgograd
1 mech_infantry moved from Russia to Volgograd
3 mech_infantrys moved from Novgorod to Bryansk
2 bombers moved from Ukraine to Southern Italy
2 bombers moved from Iraq to Volgograd
2 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
3 artilleries placed in Volgograd
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
8 mech_infantrys placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 58 PUs (5 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber and 14 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov
2 mech_infantrys moved from Russia to Samara
3 mech_infantrys moved from Volgograd to Kazakhstan
1 artillery moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan
1 fighter and 1 tactical_bomber moved from Volgograd to Samara
1 tactical_bomber moved from Volgograd to Rostov
1 bomber moved from Volgograd to Rostov
1 bomber moved from Southern Italy to Iraq
1 bomber moved from Southern Italy to Iraq
2 bombers moved from Volgograd to UkraineCombat - Germans
Strategic bombing raid in Iraq
AA fire in Iraq : 0/2 hits
Bombing raid in Iraq rolls: 6,6 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Ukraine
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 1 armour and 1 factory_minor
Germans roll dice for 2 bombers and 2 mech_infantrys in Ukraine, round 2 : 1/4 hits
British roll dice for 1 armour in Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Ukraine
Germans win, taking Ukraine from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in Rostov
Germans attack with 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 armour and 1 infantry
Germans roll dice for 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 1/5 hits
Russians roll dice for 1 armour and 1 infantry in Rostov, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Rostov
Germans roll dice for 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 3 : 2/5 hits
Russians roll dice for 1 armour in Rostov, round 3 : 0/1 hits
1 armour owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 1 armour and 1 infantry
Battle in Kazakhstan
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Samara
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 3/4 hits
British roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Samara
Germans win, taking Samara from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - Germans
1 tactical_bomber moved from Samara to Volgograd
1 fighter moved from Samara to Volgograd
1 bomber moved from Rostov to Volgograd
1 tactical_bomber moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
1 artillery moved from Tambov to Volgograd
1 armour moved from Bryansk to Volgograd
1 mech_infantry moved from Russia to Volgograd
3 mech_infantrys moved from Novgorod to Bryansk
2 bombers moved from Ukraine to Southern Italy
2 bombers moved from Iraq to Volgograd
2 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
3 artilleries placed in Volgograd
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
8 mech_infantrys placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 58 PUs (5 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship, 1 destroyer and 2 submarines
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 battleship, 1 destroyer and 2 submarines
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Evenkiyskiy : 1 flag, 1 artillery
Kazakhstan : 1 flag, 2 mech_infantrys
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Germany : 1 factory_major and 8 mech_infantrys
Southern Italy : 8 bombers and 1 fighter
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 mech_infantrys
Rostov : 1 flag, 1 infantry and 2 mech_infantrys
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 2 mech_infantrys
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Vologda : 1 flag
Volgograd : 1 flag, 1 aaGun, 14 armour, 10 artilleries, 3 bombers, 1 factory_minor, 2 fighters, 11 mech_infantrys and 3 tactical_bombers
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag, 1 mech_infantry
Bulgaria : 1 flag
115 Sea Zone : 1 battleship, 1 destroyer and 2 submarines
Finland : 1 flag, 2 artilleries and 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
2 fighters, 3 infantry and 1 tactical_bomber moved from Caucasus to RostovCombat - Russians
Battle in Rostov
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 2 mech_infantrys
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 3/6 hits
Germans roll dice for 1 infantry and 2 mech_infantrys in Rostov, round 2 : 1/3 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to CaucasusTurn Complete - Russians
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This does seem hopeless with Ger collecting more cash than the U.S and building 17 ground troops in one turn. Ger/Ita earn 25 cash from Rus terr. plus 15 from N.O. for total of 40. U.S. has little opportunity to increase income. U.S. spent massive amounts to cutoff Ita income, yet hasn’t taken any terr so hasn’t earned anything from this investment. U.S./Brit would have to spend enormous sums building cv’s, dd’s and tt’s that have no offensive land combat value to invade Fra or Ger. Ger needs less for defense than Allies for offense. Allies can’t reach to bomb Berlin, which produces the troops against Rus. Bombing W. Ger has little value. The 3 U.S. bombers lost to AA fire should have been costing Ger repairs in Rus. More bombers are on the way, finally.
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Iam swapping 2 Inf and the 2 I save fro a third DD.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Jehol to Amur
Japanese take Amur from Russians
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Kiangsi to Kwangsi
2 infantry moved from Jehol to Chahar
1 artillery and 2 infantry moved from Shantung to Anhwe
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 56 Sea Zone
1 bomber moved from Philippines to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Anhwe
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 fighter moved from Philippines to Borneo
1 tactical_bomber moved from 35 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to 44 Sea Zone
1 fighter moved from 35 Sea Zone to Borneo
1 fighter moved from Kwangtung to 44 Sea Zone
1 fighter moved from Kwangtung to Kwangsi
1 submarine moved from 35 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in Borneo
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/6 hits
UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 : 0/2 hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Chahar
Japanese attack with 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
Japanese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/5 hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 2/2 hits
2 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 56 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 56 Sea Zone
Japanese roll dice for 1 bomber in 56 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 bomber in 56 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 bomber in 56 Sea Zone, round 5 : 1/1 hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 2 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
1 bomber moved from 56 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from Borneo to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
1 artillery moved from Manchuria to Amur
1 aaGun, 1 artillery and 2 infantry moved from Shantung to Kiangsu
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 carrier moved from 19 Sea Zone to 35 Sea Zone
1 cruiser and 2 transports moved from 19 Sea Zone to 6 Sea Zone
1 battleship and 1 cruiser moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to Philippines
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Philippines
1 infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Kwangtung to Kiangsu
1 infantry moved from Kiangsu to Kiangsi
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
2 destroyers placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 3 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 infantry
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Changing PUs for Japanese from 2 to 0
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Korea : 1 artillery and 3 infantry
Kiangsu : 1 flag, 2 aaGuns, 3 artilleries, 1 factory_minor, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Kiangsi : 1 flag, 1 infantry
Japan : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 artillery
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 aaGun, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Philippines : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Amur : 1 flag, 1 artillery and 1 mech_infantry
Celebes : 1 flag, 1 bomber
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 2 submarines
44 Sea Zone : 1 flag, 1 destroyer
43 Sea Zone : 1 flag, 1 transport
37 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 tactical_bombers and 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 61 / 79
Russians : 13 / 0
Japanese : 42 / 42
Americans : 52 / 72
Chinese : 11 / 20
British : 33 / 41
UK_Pacific : 14 / 15
Italians : 17 / 12
ANZAC : 14 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 5 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from United Kingdom to Northern Italy
4 bombers moved from Tunisia to 97 Sea Zone
3 bombers moved from Tunisia to Southern Italy
4 fighters and 1 tactical_bomber moved from Caucasus to Ukraine
3 fighters and 1 tactical_bomber moved from Caucasus to Samara
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Americans take 42 Sea Zone from Japanese
2 fighters and 1 submarine moved from 26 Sea Zone to 16 Sea Zone -
PP: same routine, scramble 3 ftrs in SZ 97? (against 4 bombers) Or intercept 3 bombers in S. Italy with 3 ftrs?
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I will Answer for him, Ed. No, thank you.
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Last time Adam did intercept, so perhaps I should wait for him.
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If you wish, but he is my bitch. And is probably drunk somewhere on his estate.
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Thanks for awaiting my decision Ed. Ignore witt! :roll: Intercept in southern Italy please.
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Didn’t get an email that you responded on the forum. I just went to the forum and noticed it. I was unavailable anyway. You should have listened to Witt. You lost a ftr and I took the Ger as the hit. I put 2 bombers on the IC and one on the airbase, so hoped an AA hit would be on the IC raid. But you hit the air base bomber, so that’s still operational. At least you missed the N. Italy raiders and I added another 14 damage. So you’ll have to repair S. Italy to build. Hardly worth risking a bomber for the little damage left to inflict in Italy, but I have to hit something.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 5 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from United Kingdom to Northern Italy
4 bombers moved from Tunisia to 97 Sea Zone
3 bombers moved from Tunisia to Southern Italy
4 fighters and 1 tactical_bomber moved from Caucasus to Ukraine
3 fighters and 1 tactical_bomber moved from Caucasus to Samara
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Americans take 42 Sea Zone from Japanese
2 fighters and 1 submarine moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Air Battle in Southern Italy
Americans attacks with 3 units heading to Southern Italy
Italians launches 3 interceptors out of Southern Italy
Attackers Fire, : 1/3 hits
Defenders Fire, : 0/3 hits
1 fighter owned by the Germans lost in Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/2 hits
Bombing raid in Northern Italy rolls: 6,8 and causes: 14 damage to unit: factory_major
Bombing raid in Northern Italy causes 14 damage total.
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 1/1 hits
1 bomber killed by AA
AA fire in Southern Italy : 0/2 hits
Bombing raid in Southern Italy rolls: 3,6 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 6 damage total.
Battle in 97 Sea Zone
British loiter and taunt; Americans attack with 4 bombers and 3 submarines
Italians defend with 1 destroyer
Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone
Americans win with 4 bombers and 2 submarines remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Ukraine
Americans attack with 4 fighters and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Americans roll dice for 4 fighters and 1 tactical_bomber in Ukraine, round 2 : 4/5 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Samara
Americans attack with 3 fighters and 1 tactical_bomber
Germans defend with 1 mech_infantry
Americans roll dice for 3 fighters and 1 tactical_bomber in Samara, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits
1 tactical_bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Samara
Americans win with 3 fighters remaining. Battle score for attacker is -7
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 tactical_bomber
Cleaning up after air battlesNon Combat Move - Americans
4 fighters and 1 tactical_bomber moved from Ukraine to Caucasus
3 fighters moved from Samara to Caucasus
4 bombers moved from 97 Sea Zone to Caucasus
2 bombers moved from Southern Italy to Libya
2 bombers moved from Northern Italy to Libya
5 fighters, 3 infantry and 1 mech_infantry moved from Tunisia to Libya
4 fighters moved from Eastern United States to French West Africa
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 117 Sea Zone
2 infantry moved from Scotland to United Kingdom
2 fighters moved from 119 Sea Zone to United Kingdom
2 fighters moved from Western United States to 26 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
3 submarines moved from 91 Sea Zone to 95 Sea ZonePlace Units - Americans
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
4 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery, 1 fighter and 1 infantry moved from Hunan to Anhwe
1 artillery and 1 infantry moved from Hunan to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 artillery and 1 fighter in Anhwe, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits
Chinese roll dice for 1 artillery and 1 fighter in Anhwe, round 4 : 1/2 hits
Japanese roll dice for 1 artillery in Anhwe, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 artillery moved from Hunan to Kwangsi
1 fighter moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Hunan to Kweichow
1 artillery and 1 infantry moved from Hunan to YunnanPlace Units - Chinese
2 artilleries and 4 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUsPurchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 35 PUs;
British buy 1 artillery, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Caucasus to Ukraine
British take Ukraine from Germans
1 infantry moved from Turkmenistan to Kazakhstan
1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber moved from Caucasus to Kazakhstan
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 79 Sea Zone to 41 Sea Zone
1 bomber moved from India to 41 Sea Zone
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from JapaneseCombat - British
Battle in 41 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 2 submarines
British roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
British roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in Kazakhstan
British attack with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British roll dice for 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/8 hits
Germans roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 1/2 hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Kazakhstan
British win, taking Kazakhstan from Germans with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from 41 Sea Zone to India
2 infantry moved from Northwest Persia to Caucasus
2 armour and 1 mech_infantry moved from Iraq to Caucasus
1 armour and 4 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Tobruk to Alexandria
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 bomber, 4 fighters and 1 tactical_bomber moved from Kazakhstan to Caucasus
1 armour and 3 mech_infantrys moved from Shan State to Yunnan
2 armour moved from India to Yunnan
5 infantry moved from Burma to Shan State
1 aaGun moved from Burma to Shan State
1 aaGun moved from Burma to India
1 aaGun moved from Scotland to United Kingdom
1 submarine moved from 71 Sea Zone to 58 Sea ZonePlace Units - British
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Egypt
1 artillery placed in Union of South Africa
1 transport placed in 71 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 5 infantry -
You should have listened to Witt. You lost a ftr and I took the Ger as the hit.
Witt will agree with that! But where would be the fun in it?
Shame for you that I get to choose my own casualties - so I will edit to take an Italian fig instead.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians repair damage of 5x factory_minor; Remaining resources: 7 PUs;
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Italians
Turning on Edit Mode
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Turning off Edit ModeCombat Move - Italians
1 mech_infantry moved from Tambov to Rostov
1 mech_infantry moved from Western Ukraine to Rostov
1 fighter moved from Southern Italy to Rostov
1 bomber moved from Southern Italy to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys
Russians defend with 2 infantry
Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Rostov, round 2 : 3/4 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 armour and 1 mech_infantry moved from Southern Italy to Yugoslavia
1 fighter moved from Rostov to Volgograd
1 bomber moved from Rostov to Volgograd
1 aaGun moved from Tambov to VolgogradPlace Units - Italians
1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,1,1,2,1,6,4
Italians collect 8 PUs (11 lost to blockades); end with 8 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter and 1 infantry moved from Caucasus to Rostov
1 submarine moved from 57 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Rostov
ANZAC attack with 1 fighter and 1 infantry
Italians defend with 1 mech_infantry
ANZAC roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits
Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Rostov
ANZAC win, taking Rostov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - ANZAC
1 fighter moved from Rostov to Caucasus
1 fighter moved from New South Wales to Queensland
1 bomber moved from Queensland to Hunan
1 bomber moved from Queensland to India
1 fighter moved from Shan State to Sumatra
2 mech_infantrys moved from New South Wales to Queensland
1 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 bomber and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsCombat Move - French
2 infantry moved from Tunisia to LibyaNon Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber, 9 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
14 armour, 10 artilleries, 3 bombers, 2 fighters, 11 mech_infantrys and 3 tactical_bombers moved from Volgograd to Caucasus
2 mech_infantrys moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Bryansk to Ukraine
3 mech_infantrys moved from Russia to Rostov
8 bombers moved from Southern Italy to Caucasus
1 fighter moved from Southern Italy to Caucasus
2 bombers moved from Western Germany to CaucasusCombat - Germans
Battle in Caucasus
Germans attack with 14 armour, 10 artilleries, 13 bombers, 3 fighters, 11 mech_infantrys and 3 tactical_bombers
British defend with 2 armour, 3 artilleries, 1 bomber, 4 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber; French defend with 2 infantry; ANZAC defend with 1 fighter and 1 infantry; Americans defend with 4 bombers, 7 fighters and 1 tactical_bomber; Russians defend with 4 aaGuns, 5 armour, 2 fighters, 2 infantry and 1 tactical_bomber
AA fire in Caucasus : 2/12 hits
2 fighters owned by the Germans lost in Caucasus
Germans roll dice for 14 armour, 10 artilleries, 13 bombers, 1 fighter, 11 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 34/52 hits