@Entek italy up
1940.2 - Witt & PP Axis vs Colt & FMErwinRommel Allies (+25)
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 My usual Friday watching granddaughter, so no turn today. Finally realized that since my ftrs have no target and Ger can’t currently win attack on Iraq, that I can spare stationing interceptors in Egypt to make it too costly for Ger to bomb IC. If the Ger would just stand up like men and be bombed. Come out, come out wherever you are. 
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 Doodlebugs are on their way to Egypt as I type …… 
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 Doodlebugs? What are doodlebugs? I see the Italians are making the long trek across Europe to the mideast. Why don’t they sail across the Med instead? 
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 The V1 flying bomb. 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 20 Purchase Units - ANZAC 
 ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC 
 1 submarine moved from 54 Sea Zone to 55 Sea Zone
 2 fighters moved from Queensland to 55 Sea Zone
 1 bomber moved from Queensland to 44 Sea Zone
 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
 1 bomber moved from Kwangsi to PhilippinesCombat - ANZAC 
 Strategic bombing raid in Philippines
 AA fire in Philippines : 0/1 hits
 Bombing raid in Philippines rolls: 8 and causes: 4 damage to unit: harbour
 Bombing raid in Philippines causes 4 damage total.
 Battle in 44 Sea Zone
 ANZAC attack with 1 bomber and 1 transport
 Japanese defend with 1 transport
 1 transport owned by the Japanese lost in 44 Sea Zone
 ANZAC win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transport
 Battle in Celebes
 ANZAC attack with 1 artillery and 1 infantry
 Japanese defend with 1 infantry
 ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
 Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
 ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 2/2 hits
 Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits
 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
 ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
 Casualties for ANZAC: 1 infantry
 Casualties for Japanese: 1 infantry
 Battle in 55 Sea Zone
 ANZAC attack with 2 fighters and 1 submarine
 Japanese defend with 1 destroyer
 ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
 ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits
 Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
 1 destroyer owned by the Japanese lost in 55 Sea Zone
 ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
 Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC 
 2 fighters moved from 55 Sea Zone to Queensland
 1 bomber moved from 44 Sea Zone to Kwangsi
 1 bomber moved from Philippines to Kwangsi
 1 submarine moved from 57 Sea Zone to 39 Sea ZonePlace Units - ANZAC 
 1 artillery and 1 infantry placed in Queensland
 1 transport placed in 54 Sea Zone
 1 destroyer placed in 62 Sea Zone
 ANZAC undo move 1.
 1 submarine placed in 54 Sea Zone
 1 artillery placed in Queensland
 1 infantry placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 17 PUs; end with 18 PUs
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsCombat Move - French Turn Complete - French 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 21 Research Technology - Germans Purchase Units - Germans 
 Germans repair damage of 6x factory_minor, 5x factory_minor; Remaining resources: 85 PUs;
 Germans buy 4 aaGuns, 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans 
 2 mech_infantrys moved from Northwest Persia to Persia
 2 fighters moved from Northwest Persia to Persia
 5 bombers moved from Northwest Persia to Persia
 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
 4 bombers moved from Normandy Bordeaux to 91 Sea ZoneCombat - Germans 
 Battle in 91 Sea Zone
 Germans attack with 4 bombers and 1 destroyer
 Americans defend with 1 submarine
 Germans roll dice for 4 bombers and 1 destroyer in 91 Sea Zone, round 2 : 3/5 hits
 Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
 1 submarine owned by the Americans lost in 91 Sea Zone
 Germans win with 4 bombers and 1 destroyer remaining. Battle score for attacker is 6
 Casualties for Americans: 1 submarine
 Battle in Persia
 Germans attack with 5 bombers, 2 fighters and 2 mech_infantrys
 British defend with 1 artillery and 1 infantry
 Germans roll dice for 5 bombers, 2 fighters and 2 mech_infantrys in Persia, round 2 : 5/9 hits
 British roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits
 1 artillery owned by the British and 1 infantry owned by the British lost in Persia
 Germans win, taking Persia from British with 5 bombers, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7
 Casualties for British: 1 artillery and 1 infantryNon Combat Move - Germans 
 5 bombers moved from Persia to Northwest Persia
 2 fighters moved from Persia to Northwest Persia
 1 armour moved from Volgograd to Northwest Persia
 10 mech_infantrys moved from Volgograd to Northwest Persia
 4 aaGuns, 3 artilleries and 1 infantry moved from Volgograd to Caucasus
 2 mech_infantrys moved from Ukraine to Caucasus
 3 mech_infantrys moved from Bryansk to Caucasus
 1 armour and 2 mech_infantrys moved from Russia to Volgograd
 4 mech_infantrys moved from Eastern Poland to Ukraine
 1 mech_infantry moved from Germany to Eastern Poland
 4 bombers moved from 91 Sea Zone to Normandy BordeauxPlace Units - Germans 
 1 aaGun and 2 artilleries placed in Caucasus
 3 aaGuns placed in Volgograd
 3 infantry placed in Ukraine
 1 armour and 2 mech_infantrys placed in Russia
 1 carrier, 1 destroyer and 1 fighter placed in 112 Sea ZoneTurn Complete - Germans 
 Total Cost from Convoy Blockades: 0
 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
 Germans collect 68 PUs; end with 68 PUs
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
 Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
 Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 21 Research Technology - Germans Purchase Units - Germans 
 Germans repair damage of 6x factory_minor, 5x factory_minor; Remaining resources: 85 PUs;
 Germans buy 4 aaGuns, 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans 
 2 mech_infantrys moved from Northwest Persia to Persia
 2 fighters moved from Northwest Persia to Persia
 5 bombers moved from Northwest Persia to Persia
 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
 4 bombers moved from Normandy Bordeaux to 91 Sea ZoneCombat - Germans 
 Battle in 91 Sea Zone
 Germans attack with 4 bombers and 1 destroyer
 Americans defend with 1 submarine
 Germans roll dice for 4 bombers and 1 destroyer in 91 Sea Zone, round 2 : 3/5 hits
 Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
 1 submarine owned by the Americans lost in 91 Sea Zone
 Germans win with 4 bombers and 1 destroyer remaining. Battle score for attacker is 6
 Casualties for Americans: 1 submarine
 Battle in Persia
 Germans attack with 5 bombers, 2 fighters and 2 mech_infantrys
 British defend with 1 artillery and 1 infantry
 Germans roll dice for 5 bombers, 2 fighters and 2 mech_infantrys in Persia, round 2 : 5/9 hits
 British roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits
 1 artillery owned by the British and 1 infantry owned by the British lost in Persia
 Germans win, taking Persia from British with 5 bombers, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7
 Casualties for British: 1 artillery and 1 infantryNon Combat Move - Germans 
 5 bombers moved from Persia to Northwest Persia
 2 fighters moved from Persia to Northwest Persia
 1 armour moved from Volgograd to Northwest Persia
 10 mech_infantrys moved from Volgograd to Northwest Persia
 4 aaGuns, 3 artilleries and 1 infantry moved from Volgograd to Caucasus
 2 mech_infantrys moved from Ukraine to Caucasus
 3 mech_infantrys moved from Bryansk to Caucasus
 1 armour and 2 mech_infantrys moved from Russia to Volgograd
 4 mech_infantrys moved from Eastern Poland to Ukraine
 1 mech_infantry moved from Germany to Eastern Poland
 4 bombers moved from 91 Sea Zone to Normandy BordeauxPlace Units - Germans 
 1 aaGun and 2 artilleries placed in Caucasus
 3 aaGuns placed in Volgograd
 3 infantry placed in Ukraine
 1 armour and 2 mech_infantrys placed in Russia
 1 carrier, 1 destroyer and 1 fighter placed in 112 Sea ZoneTurn Complete - Germans 
 Total Cost from Convoy Blockades: 0
 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
 Germans collect 68 PUs; end with 68 PUs
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
 Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
 Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
 Turning on Edit Mode
 EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
 EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine
 EDIT: Turning off Edit Mode
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 21 Purchase Units - Japanese 
 Japanese repair damage of 4x harbour; Remaining resources: 6 SuicideAttackTokens; 31 PUs;
 Japanese buy 2 destroyers, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese 
 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes
 1 artillery moved from Philippines to 35 Sea Zone
 1 infantry moved from Philippines to 35 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
 1 infantry moved from 44 Sea Zone to Celebes
 1 artillery moved from 44 Sea Zone to Celebes
 1 bomber moved from Philippines to 55 Sea Zone
 1 destroyer, 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
 1 tactical_bomber moved from Japan to Jehol
 1 infantry moved from Manchuria to Jehol
 1 fighter moved from Japan to Jehol
 1 fighter moved from Japan to 16 Sea Zone
 1 destroyer moved from 35 Sea Zone to 55 Sea Zone
 1 tactical_bomber moved from 35 Sea Zone to Celebes
 1 fighter moved from 35 Sea Zone to 44 Sea Zone
 1 tactical_bomber moved from 35 Sea Zone to 55 Sea ZoneCombat - Japanese 
 Japanese creates battle in territory 37 Sea Zone
 Battle in 44 Sea Zone
 Japanese attack with 1 fighter and 1 transport
 ANZAC defend with 1 transport
 1 transport owned by the ANZAC lost in 44 Sea Zone
 Japanese win, taking 37 Sea Zone from ANZAC with 1 fighter and 1 transport remaining. Battle score for attacker is 7
 Casualties for ANZAC: 1 transport
 Battle in 16 Sea Zone
 Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
 Americans defend with 1 submarine
 Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/5 hits
 Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
 Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
 Casualties for Americans: 1 submarine
 Casualties for Japanese: 1 destroyer
 Battle in Celebes
 Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
 ANZAC defend with 1 artillery
 Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 5/6 hits
 ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits
 1 artillery owned by the ANZAC lost in Celebes
 Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
 Casualties for ANZAC: 1 artillery
 Battle in 55 Sea Zone
 Japanese attack with 1 bomber, 1 destroyer and 1 tactical_bomber
 ANZAC defend with 1 submarine
 Japanese roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits
 ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
 1 submarine owned by the ANZAC lost in 55 Sea Zone
 Japanese win with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
 Casualties for ANZAC: 1 submarine
 Battle in Jehol
 Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
 Chinese defend with 1 infantry
 Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 1/3 hits
 Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
 Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for Chinese: 1 infantry
 Casualties for Japanese: 1 infantryNon Combat Move - Japanese 
 1 bomber moved from 55 Sea Zone to Philippines
 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
 1 fighter moved from 44 Sea Zone to 35 Sea Zone
 1 fighter moved from Celebes to 35 Sea Zone
 1 tactical_bomber moved from Celebes to 35 Sea Zone
 1 tactical_bomber moved from Celebes to 35 Sea Zone
 1 fighter moved from Celebes to 35 Sea Zone
 1 fighter moved from 35 Sea Zone to Philippines
 1 artillery moved from Korea to Manchuria
 1 infantry moved from Korea to Manchuria
 1 infantry moved from Japan to 6 Sea Zone
 1 infantry moved from Japan to 6 Sea Zone
 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
 1 infantry moved from 35 Sea Zone to Philippines
 1 infantry moved from 35 Sea Zone to Philippines
 1 submarine moved from 41 Sea Zone to 37 Sea Zone
 1 submarine moved from 37 Sea Zone to 44 Sea Zone
 1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
 3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
 1 fighter moved from 6 Sea Zone to Japan
 1 fighter moved from 6 Sea Zone to Japan
 1 battleship moved from 35 Sea Zone to 6 Sea ZonePlace Units - Japanese 
 2 destroyers and 1 transport placed in 6 Sea Zone
 2 infantry placed in Japan
 Turning on Edit Mode
 EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 cruiser
 EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 cruiser
 EDIT: Turning off Edit ModeTurn Complete - Japanese 
 Japanese collect 34 PUs; end with 36 PUsTerritory Summary for Japanese : Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry 
 Iwo Jima : 1 infantry
 Japan : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
 Manchuria : 1 flag, 1 aaGun, 2 artilleries, 4 infantry and 1 mech_infantry
 Borneo : 1 flag, 1 artillery and 1 infantry
 Philippines : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour and 2 infantry
 Sakha : 1 flag
 Yenisey : 1 flag
 Soviet Far East : 1 flag
 Amur : 1 flag
 Yakut S.S.R. : 1 flag
 Timguska : 1 flag
 Siberia : 1 flag
 Buryatia : 1 flag
 Celebes : 1 flag, 1 artillery and 1 infantry
 41 Sea Zone : 1 flag
 44 Sea Zone : 1 submarine and 1 transport
 43 Sea Zone : 1 flag
 37 Sea Zone : 1 flag, 1 submarine
 35 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 tactical_bombers and 1 transport
 20 Sea Zone : 1 submarine
 6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
 55 Sea Zone : 1 destroyerProduction/PUs Summary : Germans : 68 / 95 
 Russians : 1 / 0
 Japanese : 34 / 36
 Americans : 52 / 72
 Chinese : 20 / 26
 British : 31 / 36
 UK_Pacific : 20 / 19
 Italians : 17 / 30
 ANZAC : 14 / 28
 French : 8 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 Can I have a second DD off the Philippine’s (from SZ6), please? 
 Thank you Ed.
 Enjoy your weekend.
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 Certainly. Will take my turn late this eve. PP: just when I realized that I could afford to move ftrs from Iraq > Egypt for intercepting, you realized that you could build an IC in Cau. I shouldn’t have put so many ftrs in Egypt, since I knew you would move art and AA from Stalin into the IC. But I finally built up TBs to pair with ftrs, so they could attack at 4 like bombers. I didn’t expect, or was hoping that you wouldn’t put mobile units in with the art and AA. And the naval arms race picks up in the north sea. 
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 I had not wanted to build a factory in Caucs as it means more money repairing bomber damage each turn. But all those darn AA purchases meant that I had to do something! 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 21 Purchase Units - Americans 
 Americans buy 1 bomber, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans 
 11 bombers, 7 fighters and 6 tactical_bombers moved from Iraq to Caucasus
 4 fighters and 4 tactical_bombers moved from Egypt to 99 Sea Zone
 1 submarine moved from 101 Sea Zone to 91 Sea Zone
 1 bomber moved from United Kingdom to 91 Sea Zone
 1 destroyer moved from 107 Sea Zone to 109 Sea Zone
 3 fighters and 2 tactical_bombers moved from United Kingdom to 109 Sea Zone
 1 fighter and 1 tactical_bomber moved from 107 Sea Zone to 109 Sea ZoneCombat - Americans 
 Battle in Caucasus
 Americans attack with 11 bombers, 7 fighters and 6 tactical_bombers
 Germans defend with 5 aaGuns, 5 artilleries, 1 factory_minor, 1 infantry and 5 mech_infantrys
 AA fire in Caucasus : 4/15 hits
 2 tactical_bombers owned by the Americans and 2 fighters owned by the Americans lost in Caucasus
 Americans roll dice for 11 bombers, 5 fighters and 4 tactical_bombers in Caucasus, round 2 : 10/20 hits
 Germans roll dice for 5 aaGuns, 5 artilleries, 1 infantry and 5 mech_infantrys in Caucasus, round 2 : 1/11 hits
 5 aaGuns owned by the Germans, 1 infantry owned by the Germans, 1 tactical_bomber owned by the Americans and 4 mech_infantrys owned by the Germans lost in Caucasus
 Americans roll dice for 11 bombers, 5 fighters and 3 tactical_bombers in Caucasus, round 3 : 9/19 hits
 Germans roll dice for 5 artilleries and 1 mech_infantry in Caucasus, round 3 : 2/6 hits
 5 artilleries owned by the Germans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Caucasus
 Americans win with 11 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
 Casualties for Germans: 5 aaGuns, 5 artilleries, 1 infantry and 5 mech_infantrys
 Casualties for Americans: 3 fighters and 4 tactical_bombers
 Battle in 99 Sea Zone
 Americans attack with 4 fighters and 4 tactical_bombers
 Italians defend with 1 destroyer
 Americans roll dice for 4 fighters and 4 tactical_bombers in 99 Sea Zone, round 2 : 5/8 hits
 Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits
 1 destroyer owned by the Italians and 1 tactical_bomber owned by the Americans lost in 99 Sea Zone
 Americans win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
 Casualties for Italians: 1 destroyer
 Casualties for Americans: 1 tactical_bomber
 Battle in 91 Sea Zone
 Americans attack with 1 bomber and 1 submarine
 Germans defend with 1 destroyer
 Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
 Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
 1 destroyer owned by the Germans lost in 91 Sea Zone
 Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
 Casualties for Germans: 1 destroyer
 Battle in 109 Sea Zone
 Americans attack with 1 destroyer, 4 fighters, 1 submarine and 3 tactical_bombers
 Germans defend with 1 submarine
 Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
 Americans roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 : 3/8 hits
 Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
 1 submarine owned by the Germans lost in 109 Sea Zone
 Americans win with 1 destroyer, 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 6
 Casualties for Germans: 1 submarineNon Combat Move - Americans 
 4 fighters and 3 tactical_bombers moved from 109 Sea Zone to United Kingdom
 1 bomber moved from 91 Sea Zone to United Kingdom
 6 bombers moved from Caucasus to Kansu
 5 bombers, 4 fighters and 2 tactical_bombers moved from Caucasus to Iraq
 3 tactical_bombers moved from 99 Sea Zone to Iraq
 2 fighters moved from 99 Sea Zone to Egypt
 2 fighters moved from 99 Sea Zone to Iraq
 1 fighter moved from Shan State to India
 1 tactical_bomber moved from French West Africa to Egypt
 1 submarine moved from 101 Sea Zone to 104 Sea Zone
 1 submarine moved from 101 Sea Zone to 108 Sea Zone
 1 submarine moved from 101 Sea Zone to 103 Sea Zone
 1 bomber moved from Eastern United States to United Kingdom
 1 fighter moved from Eastern United States to 107 Sea Zone
 1 fighter moved from Eastern United States to 107 Sea Zone
 2 submarines moved from 10 Sea Zone to 26 Sea Zone
 1 transport moved from 26 Sea Zone to 10 Sea Zone
 1 bomber moved from Hawaiian Islands to QueenslandPlace Units - Americans 
 1 destroyer and 2 submarines placed in 101 Sea Zone
 1 bomber and 4 fighters placed in Eastern United StatesTurn Complete - Americans 
 Americans collect 52 PUs; end with 52 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsPurchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese Non Combat Move - Chinese 
 1 artillery moved from Kiangsi to Anhwe
 1 infantry moved from Kwangsi to Kiangsi
 6 artilleries and 15 infantry moved from Anhwe to JeholPlace Units - Chinese 
 1 artillery and 6 infantry placed in Kansu
 1 artillery placed in ShensiTurn Complete - Chinese 
 Chinese collect 20 PUs; end with 20 PUs
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUsPurchase Units - British 
 British buy 3 artilleries, 1 bomber and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British 
 1 bomber moved from India to Persia
 1 mech_infantry moved from Belgian Congo to Egypt
 2 mech_infantrys moved from Union of South Africa to Belgian Congo
 3 mech_infantrys moved from Egypt to Iraq
 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
 1 mech_infantry moved from Eastern Persia to Persia
 1 infantry moved from Iraq to PersiaCombat - British 
 Battle in Persia
 British attack with 1 bomber, 1 infantry and 1 mech_infantry
 Germans defend with 2 mech_infantrys
 British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Persia, round 2 : 2/3 hits
 Germans roll dice for 2 mech_infantrys in Persia, round 2 : 1/2 hits
 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Persia
 British win, taking Persia from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 5
 Casualties for Germans: 2 mech_infantrys
 Casualties for British: 1 infantry
 Battle in 37 Sea Zone
 British attack with 1 destroyer
 Japanese defend with 1 submarine
 British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
 Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
 1 submarine owned by the Japanese lost in 37 Sea Zone
 British win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
 Casualties for Japanese: 1 submarineNon Combat Move - British 
 1 armour and 1 mech_infantry moved from Anhwe to Jehol
 1 armour and 1 mech_infantry moved from Anhwe to Suiyuyan
 1 armour moved from Anhwe to Chahar
 1 aaGun moved from Yunnan to Hunan
 4 mech_infantrys moved from India to Eastern Persia
 4 mech_infantrys moved from Eastern Persia to Iraq
 1 bomber moved from Persia to Iraq
 1 infantry moved from India to West India
 1 submarine moved from 98 Sea Zone to 99 Sea ZonePlace Units - British 
 3 artilleries placed in Iraq
 3 mech_infantrys placed in Egypt
 1 bomber placed in Union of South AfricaTurn Complete - British 
 Total Cost from Convoy Blockades: 1
 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5
 British collect 32 PUs (1 lost to blockades); end with 32 PUs
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific 
 1 artillery, 1 infantry and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1
 UK_Pacific collect 17 PUs (3 lost to blockades); end with 17 PUs
 Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
 Some Units in India change ownership: 1 artillery, 1 infantry and 3 mech_infantrys
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 21 Purchase Units - Italians 
 Italians buy 1 airfield, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians 
 1 destroyer moved from 95 Sea Zone to 99 Sea Zone
 1 bomber moved from Southern Italy to 99 Sea Zone
 1 fighter moved from Southern Italy to 99 Sea Zone
 2 fighters moved from Southern Italy to 99 Sea ZoneCombat - Italians 
 Battle in 99 Sea Zone
 Italians attack with 1 bomber, 1 destroyer and 3 fighters
 British defend with 1 submarine
 Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 99 Sea Zone, round 2 : 2/5 hits
 British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
 1 submarine owned by the British lost in 99 Sea Zone
 Italians win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
 Casualties for British: 1 submarineNon Combat Move - Italians 
 1 mech_infantry moved from Ukraine to Volgograd
 1 armour moved from Eastern Poland to Ukraine
 1 mech_infantry moved from Eastern Poland to Ukraine
 1 armour and 1 mech_infantry moved from Greater Southern Germany to Eastern Poland
 3 fighters moved from 99 Sea Zone to Southern France
 1 bomber moved from 99 Sea Zone to Southern Italy
 2 mech_infantrys moved from Southern Italy to Greater Southern GermanyPlace Units - Italians 
 1 destroyer and 1 transport placed in 93 Sea Zone
 1 airfield placed in Southern FranceTurn Complete - Italians 
 Italians collect 17 PUs; end with 17 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
 Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 21 Purchase Units - ANZAC 
 ANZAC buy 1 harbour, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 submarine moved from 54 Sea Zone to 55 Sea Zone
 2 fighters moved from Queensland to 55 Sea Zone
 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
 1 bomber moved from India to Caucasus
 3 bombers moved from Kwangsi to 44 Sea ZoneCombat - ANZAC 
 Strategic bombing raid in Caucasus
 AA fire in Caucasus : 1/1 hits
 1 bomber killed by AA
 Bombing raid in Caucasus causes 0 damage total.
 Battle in 55 Sea Zone
 ANZAC attack with 2 fighters and 1 submarine
 Japanese defend with 1 destroyer
 ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
 ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits
 Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
 ANZAC win with 2 fighters remaining. Battle score for attacker is 2
 Casualties for ANZAC: 1 submarine
 Casualties for Japanese: 1 destroyer
 Battle in 44 Sea Zone
 ANZAC attack with 3 bombers, 1 destroyer and 1 transport
 Japanese defend with 1 submarine and 1 transport
 ANZAC roll dice for 3 bombers, 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 2/4 hits
 Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 44 Sea Zone
 ANZAC win with 3 bombers, 1 destroyer and 1 transport remaining. Battle score for attacker is 13
 Casualties for Japanese: 1 submarine and 1 transport
 Battle in Celebes
 ANZAC attack with 1 artillery and 1 infantry
 Japanese defend with 1 artillery and 1 infantry
 ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
 Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
 1 infantry owned by the ANZAC lost in Celebes
 ANZAC roll dice for 1 artillery in Celebes, round 3 : 1/1 hits
 Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits
 1 infantry owned by the Japanese lost in Celebes
 ANZAC roll dice for 1 artillery in Celebes, round 4 : 1/1 hits
 Japanese roll dice for 1 artillery in Celebes, round 4 : 1/1 hits
 1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes
 Japanese win with no units remaining. Battle score for attacker is 0
 Casualties for ANZAC: 1 artillery and 1 infantry
 Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC 
 2 fighters moved from 55 Sea Zone to Queensland
 3 bombers moved from 44 Sea Zone to Kwangsi
 1 fighter moved from India to Iraq
 1 destroyer and 1 transport moved from 62 Sea Zone to 61 Sea Zone
 1 artillery and 2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC 
 1 submarine and 1 transport placed in 54 Sea Zone
 1 harbour placed in South AustraliaTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 14 PUs
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Move - French Turn Complete - French 
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 Ugh, the first ANZ bombing raid was shot down over Cau. No damage for Ger to repair this turn. But wait until next turn. Carpet bombing of reinforcing army in Cau succeeded but was costly, as the 5 AA hit 4 planes. Had to keep those art from the front lines and stop the buildup of AA. Italy finally getting ambitious and trying something newl 
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 Yes. I saw your 6 US bombers in China. :-o 
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 Fake news, swamp gas 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 22 Research Technology - Germans Purchase Units - Germans 
 Germans buy 4 aaGuns, 2 destroyers, 1 fighter, 2 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans 
 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
 3 fighters moved from 112 Sea Zone to United Kingdom
 1 mech_infantry moved from Northwest Persia to Persia
 2 fighters moved from Northwest Persia to Persia
 5 bombers moved from Northwest Persia to Persia
 1 submarine moved from 112 Sea Zone to 109 Sea Zone
 2 bombers moved from Normandy Bordeaux to 91 Sea Zone
 2 bombers moved from Normandy Bordeaux to 109 Sea Zone
 1 bomber moved from Western Germany to 109 Sea Zone
 2 bombers moved from Western Germany to 109 Sea Zone
 7 bombers moved from Western Germany to United Kingdom
 1 submarine moved from 119 Sea Zone to 109 Sea ZoneCombat - Germans 
 Air Battle in United Kingdom
 Germans attacks with 10 units heading to United Kingdom
 Air Battle is over, the remaining bombers go on to their targets
 Strategic bombing raid in United Kingdom
 AA fire in United Kingdom : 0/1 hits
 AA fire in United Kingdom : 0/1 hits
 AA fire in United Kingdom : 0/5 hits
 Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
 Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: harbour
 Bombing raid in United Kingdom rolls: 3,5,3,8,7 and causes: 20 damage to unit: factory_major
 Bombing raid in United Kingdom causes 26 damage total. Damaged units is as follows: airfield = 3, harbour = 3, factory_major = 20
 Battle in 109 Sea Zone
 Germans attack with 5 bombers and 2 submarines
 Americans defend with 1 destroyer and 1 submarine
 1 submarine owned by the Americans Submerged
 Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits
 Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits
 1 destroyer owned by the Americans lost in 109 Sea Zone
 Germans win, taking 109 Sea Zone from Americans with 5 bombers and 2 submarines remaining. Battle score for attacker is 8
 Casualties for Americans: 1 destroyer
 Battle in 91 Sea Zone
 Germans attack with 2 bombers and 1 destroyer
 Americans defend with 1 submarine
 Germans roll dice for 2 bombers and 1 destroyer in 91 Sea Zone, round 2 : 0/3 hits
 Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
 Germans roll dice for 2 bombers and 1 destroyer in 91 Sea Zone, round 3 : 1/3 hits
 Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits
 1 submarine owned by the Americans lost in 91 Sea Zone
 Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
 Casualties for Americans: 1 submarine
 Battle in Persia
 Germans attack with 5 bombers, 2 fighters and 1 mech_infantry
 British defend with 1 mech_infantry
 Germans roll dice for 5 bombers, 2 fighters and 1 mech_infantry in Persia, round 2 : 3/8 hits
 British roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits
 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Persia
 Germans win with 5 bombers and 2 fighters remaining. Battle score for attacker is 0
 Casualties for Germans: 1 mech_infantry
 Casualties for British: 1 mech_infantry
 Cleaning up after air battlesNon Combat Move - Germans 
 5 bombers and 2 fighters moved from Persia to Northwest Persia
 2 mech_infantrys moved from Volgograd to Northwest Persia
 1 armour moved from Volgograd to Northwest Persia
 4 mech_infantrys moved from Ukraine to Volgograd
 2 aaGuns and 3 infantry moved from Ukraine to Rostov
 1 aaGun moved from Volgograd to Caucasus
 1 armour and 2 mech_infantrys moved from Russia to Volgograd
 3 mech_infantrys moved from Novgorod to Bryansk
 1 mech_infantry moved from Eastern Poland to Ukraine
 2 bombers moved from 91 Sea Zone to Southern France
 5 bombers moved from 109 Sea Zone to Southern France
 7 bombers moved from United Kingdom to Western Germany
 3 fighters moved from United Kingdom to 112 Sea Zone
 1 aaGun, 3 artilleries and 5 infantry moved from Normandy Bordeaux to FrancePlace Units - Germans 
 1 aaGun and 2 infantry placed in Caucasus
 3 aaGuns placed in Volgograd
 3 mech_infantrys placed in Ukraine
 3 mech_infantrys placed in Russia
 3 mech_infantrys placed in Novgorod
 2 destroyers, 1 fighter and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
 Germans collect 64 PUs (2 lost to blockades); end with 65 PUs
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
 Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
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 Let’s hope that US carpet bombing is less successful than German! 
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 Forgot to say - did not scr into sz109 nor intercept in UK as I thought I had committed enough to each to make those unattractive options - but let me know if I got that wrong. 



 
		 
		







