1940.2 - Witt & PP Axis vs Colt & FMErwinRommel Allies (+25)


  • Sorry for the long delay. Now that summer is here I have far more to do out in the sunshine! Am struggling on all my games.

    Should mention that I go on holiday from 30 May for 2 weeks. If Leo wants to do my turns while I am away I will look forward to telling him where he went wrong upon my return! :-P

    Moved Ed’s TT to sz10 as requested.

    France did nothing.

    The only G edit that might not make obvious sense was the fig build in WG then edited to Rome. I should have flown a fig off a carrier to Rome in non com and then built the new one on the fig.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 26

    Purchase Units - Japanese
                Japanese repair damage of 10x factory_major, 3x airfield; Remaining resources: 6 SuicideAttackTokens; 12 PUs;
                Japanese buy 1 destroyer and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 bomber moved from Philippines to 54 Sea Zone

    Combat - Japanese
                Battle in 54 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 bomber in 54 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 54 Sea Zone
                    ANZAC win with 1 transport remaining. Battle score for attacker is -4
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 bomber

    Non Combat Move - Japanese
                1 aaGun, 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
                1 aaGun moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 aaGun moved from 6 Sea Zone to Korea
                1 infantry moved from 6 Sea Zone to Korea
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Yakut S.S.R.
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4
                Japanese collect 22 PUs (3 lost to blockades); end with 23 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Korea : 1 aaGun, 2 fighters, 5 infantry and 1 tactical_bomber
        Japan : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
        Philippines : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
        Aleutian Islands : 1 flag, 1 artillery
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 aaGun, 2 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
        Siberia : 1 flag
        Buryatia : 1 flag
        Celebes : 1 flag, 1 infantry
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        33 Sea Zone : 1 submarine
        37 Sea Zone : 1 flag, 1 submarine
        6 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 2 transports

    Production/PUs Summary :

    Germans : 65 / 85
        Russians : 1 / 0
        Japanese : 25 / 23
        Americans : 52 / 67
        Chinese : 23 / 29
        British : 31 / 33
        UK_Pacific : 27 / 29
        Italians : 19 / 30
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41441_Jap26.tsvg


  • Shame your DD hit. Was feeling lucky.

  • 2025 2024 '23 '22 '21 '20 '19

    PP:  The U.S. tt did not get edited to sz10.  I will do it on my turn, which may not be today.  Looks like a coordinated move on the Brits in Siberia.  It will take a massive allied effort to squeeze Japan any further.  ANZ was lucky that it’s DD took out the Jpn bomber as it sank, thus saving the tt.  Ger has been managing to send lots of mech into Persia.

  • 2025 2024 '23 '22 '21 '20 '19

    PP: Scramble 3 Ital/Ger ftrs in Italy to SZ97 for 4 U.S. bombers and a ftr attacking DD?
    Witt:  Intercept 4 U.S. bombers bombing Japan with your 3 ftrs?

  • 2025 2024 '23 '22 '21 '20 '19

    This is the second time in a row that the U.S. tried to bomb the Japanese naval base with a single bomber, but was hit by AA fire.  The 3 bombers against the IC weren’t hit, but inflicted only 11 damage.  So, once again, I lost more TUV than I inflicted in damage.  PP: based on prior history and your non response, I didn’t scramble the Italy based ftrs to defend the Italian dd and tt against superior numbers.


  • He will be fine with it

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 26

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 12 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Americans buy 1 bomber, 3 fighters and 4 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                1 fighter moved from Malta to 97 Sea Zone
                4 bombers moved from Iraq to 97 Sea Zone
                4 bombers moved from Manchuria to Japan
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 bomber moved from Western United States to Aleutian Islands

    Combat - Americans
                Air Battle in Japan
                    Americans attacks with 4 units heading to Japan
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/1 hits
                        AA fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: harbour
                    Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: airfield
                    Bombing raid in Western Germany causes 12 damage total.  Damaged units is as follows: harbour = 6, airfield = 6
                Strategic bombing raid in Japan
                        AA fire in Japan :  1/1 hits
                    1 bomber killed by AA
                        AA fire in Japan :  0/3 hits
                    Bombing raid in Japan rolls: 3,4,4 and causes: 11 damage to unit: factory_major
                    Bombing raid in Japan causes 11 damage total.
                Battle in 97 Sea Zone
                    Americans attack with 4 bombers and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                        Americans roll dice for 4 bombers and 1 fighter in 97 Sea Zone, round 2 :  4/5 hits
                        Italians roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians, 1 transport owned by the Italians and 1 fighter owned by the Americans lost in 97 Sea Zone
                    Americans win with 4 bombers remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 destroyer and 1 transport
                    Casualties for Americans: 1 fighter
                Battle in Aleutian Islands
                    Americans attack with 1 armour, 1 bomber and 1 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 armour, 1 bomber and 1 infantry in Aleutian Islands, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Aleutian Islands, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                    Americans win, taking Aleutian Islands from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 artillery
                Cleaning up after air battles

    Non Combat Move - Americans
                1 bomber moved from Aleutian Islands to British Columbia
                1 mech_infantry moved from Western United States to British Columbia
                1 aaGun moved from Western United States to British Columbia
                1 submarine moved from 8 Sea Zone to 13 Sea Zone
                3 submarines moved from 10 Sea Zone to 12 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                3 bombers moved from Japan to Manchuria
                1 fighter moved from Yenisey to Sikang
                4 bombers moved from 97 Sea Zone to Iraq
                2 fighters moved from Iraq to India
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                3 tactical_bombers moved from 91 Sea Zone to United Kingdom
                2 fighters moved from 91 Sea Zone to French Equatorial Africa
                6 carriers, 1 cruiser, 2 destroyers, 7 fighters and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                2 fighters moved from Eastern United States to 92 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                1 submarine moved from 16 Sea Zone to 26 Sea Zone

    Place Units - Americans
                4 submarines placed in 101 Sea Zone
                1 bomber and 3 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                3 artilleries moved from Shensi to Kansu

    Place Units - Chinese
                1 artillery and 1 infantry placed in Kansu
                1 artillery placed in Sikang
                5 infantry placed in Tsinghai
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Purchase Units - British
                British buy 1 aaGun, 1 airfield and 2 artilleries; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 fighters and 1 mech_infantry; Remaining resources: 5 PUs;

    Combat Move - British
                7 armour, 6 artilleries and 5 infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from India to Eastern Persia
                1 bomber moved from Iraq to Eastern Persia
                1 bomber moved from Iraq to Eastern Persia

    Combat - British
                Battle in Northwest Persia
                    British attack with 7 armour, 6 artilleries and 5 infantry
                    Germans defend with 3 aaGuns, 3 artilleries and 4 infantry
                        British roll dice for 7 armour, 6 artilleries and 5 infantry in Northwest Persia, round 2 :  6/18 hits
                        Italians roll dice for 3 aaGuns, 3 artilleries and 4 infantry in Northwest Persia, round 2 :  1/7 hits
                        3 aaGuns owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                    6 artilleries owned by the British, 4 infantry owned by the British and 7 armour owned by the British retreated to Iraq
                    Italians win with 3 artilleries and 1 infantry remaining. Battle score for attacker is 21
                    Casualties for Germans: 3 aaGuns and 3 infantry
                    Casualties for British: 1 infantry
                Battle in Eastern Persia
                    British attack with 2 bombers and 1 mech_infantry
                    Italians defend with 1 mech_infantry
                        British roll dice for 2 bombers and 1 mech_infantry in Eastern Persia, round 2 :  1/3 hits
                        Italians roll dice for 1 mech_infantry in Eastern Persia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in Eastern Persia
                    British win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - British
                5 mech_infantrys moved from Egypt to Iraq
                2 bombers moved from Eastern Persia to Iraq
                1 infantry moved from India to West India
                1 armour moved from Kansu to Sikang
                1 armour moved from Evenkiyskiy to Kansu
                1 armour and 2 mech_infantrys moved from Yenisey to Kansu
                2 mech_infantrys moved from India to Yunnan
                2 artilleries moved from Shan State to Burma
                1 infantry moved from India to Burma
                1 submarine moved from 71 Sea Zone to 80 Sea Zone
                1 submarine moved from 106 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone

    Place Units - British
                1 aaGun and 2 artilleries placed in Iraq
                1 airfield placed in Gibraltar

    Turn Complete - British
                British collect 31 PUs; end with 36 PUs

    Place Units - UK_Pacific
                2 fighters and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4
                UK_Pacific collect 27 PUs; end with 32 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 37 PUs
                Some Units in India change ownership: 2 fighters and 1 mech_infantry

    triplea_41441_UK_26.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    Brit again shot fewer Ger reinforcements in N. Persia than LL  But your supply of AA is declining steadily.

  • 2025 2024 '23 '22 '21 '20 '19

    China has the 4th largest # of units, none of them ICs or bases.  Ger, Brit/ANZ, U.S., China, Japan, Italy, ANZ.  If they were ever released from their boundary restrictions, they would overrun Ger occupied Rus and Korea and Siberia.  China has the lowest TUV, but very close behind ANZ and Italy.


  • Did my G factories escape bombing though?

    No time to look. Busy getting ready to fly our early tomorrow morning. Back on 13th June.

  • 2025 2024 '23 '22 '21 '20 '19

    Didn’t attack IC, just naval and airbases.  If you can’t take Italian turn.  Tell Witt what you want.  We can put the game on hold if the two of you decide.  Otherwise, I am ready to rumble, or outmaneuver your outmaneuvering.


  • If Witt wants to carry on then I am happy for him to do so Ed.


  • I would rather not , thank you. Habe no idea what your plan was amd are too many units crammed into a small space for my poor eyes . Sorry!

  • 2025 2024 '23 '22 '21 '20 '19

    No hay problemo.  The hotspot is indeed loaded with some many icons stretching across the territories, that it’s bloody well hard to see.  Besides, when my master stroke cuts down the Germans, I don’t want Witt to be blamed.  See you in a fortnight.


  • Thanks for understanding.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 26

    Purchase Units - Italians
                Italians repair damage of 6x factory_minor; Remaining resources: 24 PUs;
                Italians buy 2 aaGuns, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                3 fighters moved from Southern Italy to 93 Sea Zone
                1 mech_infantry moved from Persia to West India
                1 bomber moved from Persia to West India
                1 bomber moved from Southern Italy to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 3 fighters
                    Americans defend with 1 submarine
                        Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 93 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 93 Sea Zone
                    Italians win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in West India
                    Italians attack with 1 bomber and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 mech_infantry in West India, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in West India, round 2 :  0/1 hits
                        1 infantry owned by the British lost in West India
                    Italians win, taking West India from UK_Pacific with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from West India to Persia
                3 fighters moved from 93 Sea Zone to Southern Italy
                1 bomber moved from 93 Sea Zone to Southern Italy
                2 infantry moved from Albania to Bulgaria

    Place Units - Italians
                2 aaGuns and 1 infantry placed in Persia
                2 artilleries and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
                Italians collect 19 PUs (2 lost to blockades); end with 19 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs

    triplea_41441_Ita26.tsvg


  • Sorry for the delay Herr FM, but am finally catching up with my A&A games

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 26

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 bomber moved from Iraq to Northwest Persia
                1 bomber moved from Kansu to Northwest Persia
                4 fighters moved from India to Northwest Persia

    Combat - ANZAC
                ANZAC creates battle in territory 44 Sea Zone
                ANZAC creates battle in territory 37 Sea Zone
                Battle in Northwest Persia
                    ANZAC attack with 2 bombers and 4 fighters
                    Germans defend with 3 artilleries and 1 infantry
                        ANZAC roll dice for 2 bombers and 4 fighters in Northwest Persia, round 2 :  4/6 hits
                        Italians roll dice for 3 artilleries and 1 infantry in Northwest Persia, round 2 :  3/4 hits
                        3 fighters owned by the ANZAC, 3 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Northwest Persia
                    ANZAC win, taking 44 Sea Zone from Japanese with 2 bombers and 1 fighter remaining. Battle score for attacker is -15
                    Casualties for Germans: 3 artilleries and 1 infantry
                    Casualties for ANZAC: 3 fighters

    Non Combat Move - ANZAC
                1 fighter moved from Northwest Persia to Iraq
                2 bombers moved from Northwest Persia to Iraq
                1 fighter moved from Hawaiian Islands to Queensland
                2 bombers moved from Queensland to India
                1 bomber and 1 tactical_bomber moved from Kwangsi to India
                2 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                2 destroyers placed in 54 Sea Zone
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    triplea_41441_ANZ26.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    I’ve been rolling amazing dice in my other team game and another pbem game, but I can’t seem to get a break in this game.  Air attack on 4 ground troops in N.Persia and they give 3 hits instead of 1 1/3 average.  But it stops the flow of ground troops to the Ger front line.

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