@Witt odds were in the range of flying and SBR and not getting hit by AA.
Losses on commie side could have been worse though
When it’s my turn, on the A&A launcher, can I change the Marti dice server game ID to the corrected forum title that has my user name instead of “partner”?
Also, I will be away from home all day Friday, so if I don’t get to take my turn early in the morning, it will be Friday eve.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Adding units owned by British to Scotland: 1 fighter
EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery
EDIT: Adding units owned by British to Egypt: 1 mech_infantry
EDIT: Changing PUs for British from 28 to 29
Germans buy 7 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Germans
EDIT: Resetting and Giving Bonus Movement to Units
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 armour moved from Romania to Yugoslavia
EDIT: 1 armour moved from Poland to Yugoslavia
EDIT: 2 artilleries moved from Greater Southern Germany to Yugoslavia
EDIT: 1 infantry moved from Slovakia Hungary to Yugoslavia
EDIT: 3 armour moved from Greater Southern Germany to France
EDIT: 1 artillery moved from Holland Belgium to Normandy Bordeaux
EDIT: 2 infantry moved from Holland Belgium to Normandy Bordeaux
EDIT: 2 infantry moved from Holland Belgium to France
EDIT: 3 armour moved from Holland Belgium to France
EDIT: 1 artillery moved from Holland Belgium to France
EDIT: 1 artillery moved from Western Germany to France
EDIT: 3 infantry moved from Western Germany to France
EDIT: 4 mech_infantrys moved from Western Germany to France
EDIT: Germans undo move 16.
EDIT: Germans undo move 4.
EDIT: 4 infantry moved from Greater Southern Germany to Yugoslavia
EDIT: 1 submarine moved from 124 Sea Zone to 111 Sea Zone
EDIT: 1 battleship moved from 113 Sea Zone to 111 Sea Zone
EDIT: 1 cruiser moved from 114 Sea Zone to 111 Sea Zone
EDIT: 1 fighter moved from Holland Belgium to 111 Sea Zone
EDIT: 3 tactical_bombers moved from Western Germany to 110 Sea Zone
EDIT: 2 fighters moved from Western Germany to 110 Sea Zone
EDIT: Germans undo move 25.
EDIT: 3 tactical_bombers moved from Western Germany to 110 Sea Zone
EDIT: 1 tactical_bomber moved from Germany to 111 Sea Zone
EDIT: 2 bombers moved from Germany to 110 Sea Zone
EDIT: Germans undo move 29.
EDIT: 1 tactical_bomber moved from Poland to France
EDIT: 1 fighter moved from Slovakia Hungary to France
EDIT: Germans undo move 9.
EDIT: 1 infantry moved from Holland Belgium to Normandy Bordeaux
EDIT: 1 infantry moved from Holland Belgium to France
EDIT: Germans undo move 29.
EDIT: 1 fighter moved from Slovakia Hungary to Yugoslavia
EDIT: Germans undo move 14.
EDIT: 2 infantry moved from Greater Southern Germany to Yugoslavia
EDIT: Germans undo move 31.
EDIT: Germans undo move 30.
EDIT: Germans undo move 29.
EDIT: Germans undo move 28.
EDIT: Germans undo move 27.
EDIT: Germans undo move 26.
EDIT: Germans undo move 25.
EDIT: Germans undo move 24.
EDIT: Germans undo move 23.
EDIT: Germans undo move 22.
EDIT: Germans undo move 21.
EDIT: Germans undo move 20.
EDIT: Germans undo move 19.
EDIT: Germans undo move 18.
EDIT: Germans undo move 17.
EDIT: Germans undo move 16.
EDIT: Germans undo move 15.
EDIT: Germans undo move 14.
EDIT: Germans undo move 13.
EDIT: Germans undo move 12.
EDIT: Germans undo move 11.
EDIT: Germans undo move 10.
EDIT: Germans undo move 9.
EDIT: Germans undo move 8.
EDIT: Germans undo move 7.
EDIT: Germans undo move 6.
EDIT: Germans undo move 5.
EDIT: Germans undo move 4.
EDIT: Germans undo move 3.
EDIT: Germans undo move 2.
EDIT: Germans undo move 1.
1 artillery moved from Holland Belgium to Normandy Bordeaux
3 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to France
1 infantry moved from Holland Belgium to France
3 armour moved from Holland Belgium to France
4 mech_infantrys moved from Western Germany to France
3 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
2 artilleries moved from Greater Southern Germany to Yugoslavia
2 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 fighter moved from Slovakia Hungary to Yugoslavia
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
3 tactical_bombers moved from Western Germany to 110 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Poland to France
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to France
2 bombers moved from Germany to 110 Sea Zone
1 fighter moved from Norway to Normandy Bordeaux
1 submarine moved from 124 Sea Zone to 109 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
Combat - Germans
Battle in France
Germans attack with 6 armour, 2 artilleries, 4 infantry, 4 mech_infantrys and 1 tactical_bomber
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
AA fire in France : 1/1 hits
1 tactical_bomber owned by the Germans lost in France
Germans roll dice for 6 armour, 2 artilleries, 4 infantry and 4 mech_infantrys in France, round 2 : 3/16 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits
1 aaGun owned by the French, 4 infantry owned by the Germans and 2 infantry owned by the French lost in France
Germans roll dice for 6 armour, 2 artilleries and 4 mech_infantrys in France, round 3 : 5/12 hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in France, round 3 : 4/9 hits
4 infantry owned by the French, 1 artillery owned by the British and 4 mech_infantrys owned by the Germans lost in France
Germans roll dice for 6 armour and 2 artilleries in France, round 4 : 4/8 hits
French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 4 : 3/4 hits
2 artilleries owned by the Germans, 1 armour owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour, 2 artilleries, 4 infantry, 4 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 armour and 1 artillery
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits
2 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter and 3 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 3 infantry in Yugoslavia, round 2 : 1/9 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 4/5 hits
1 infantry owned by the Neutral_Allies, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Yugoslavia
1 artillery owned by the Germans and 3 armour owned by the Germans retreated to Slovakia Hungary
Neutral_Allies win with 4 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Neutral_Allies: 1 infantry
Battle in 110 Sea Zone
Germans attack with 2 bombers, 3 fighters, 2 submarines and 4 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 6/9 hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits
1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
Germans win with 2 bombers, 3 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits
Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 fighter moved from Normandy Bordeaux to Holland Belgium
2 bombers moved from 110 Sea Zone to Western Germany
1 fighter moved from Yugoslavia to Southern Italy
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
2 infantry moved from Poland to Slovakia Hungary
4 infantry moved from Greater Southern Germany to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Holland Belgium
1 artillery moved from Germany to Poland
1 aaGun and 10 infantry moved from Germany to Poland
2 aaGuns moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Poland
1 aaGun moved from Western Germany to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
2 infantry moved from Denmark to Western Germany
Place Units - Germans
2 mech_infantrys placed in Western Germany
5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
France & Yugoslavia were terrible!
Erwin - I believe the original post in the thread needs to be modified. Normally I can do that as author of that post, but not in the Boardgames forum it seems. Leo - can you do so as Moderator?
I did amend it. I think the FM meant fro the Marti rolls. Not sure wecan change the Marti ones.
Test summary from TripleA, engine version: 1.9, time: 03:21:05
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
I hope that has done it, FM. Load the last save, not G1.
Will only know when I do my go, as you cannot get any rolls , as you cannot fight anyone yet.
Germans better pick up their ground rolls or this will be a short match :-D
Luckily for us, I am on our side. Adam can mess up as much as he likes, I shall clean up.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 9 artilleries; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Karelia to Novgorod
2 infantry moved from Vyborg to Novgorod
3 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to Belarus
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 armour moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Belarus
1 artillery and 1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Belarus
5 infantry moved from Novgorod to Belarus
Non Combat Move - Russians
2 aaGuns moved from Russia to Bryansk
2 infantry moved from Amur to Siberia
3 infantry moved from Amur to Buryatia
2 aaGuns and 6 infantry moved from Sakha to Buryatia
1 submarine moved from 127 Sea Zone to 125 Sea Zone
Place Units - Russians
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
3 artilleries placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs
Why didn’t Germany use all its infantry from GSG to attack Yugo? I was expecting a massive attack on turn 2, but with the poor ground results, it may not be as big as feared. When I try to post the end turn, I often get an error message that says my IP address has already posted within the past 15 seconds, try again later. This happened when I played against Colt last year and this time, I had to try about 8 times before it accepted it. I closed Outlook and that didn’t make a diff.
Perhaps Germany only intended to weaken Yugo for the Italians, but didn’t go as planned.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 artillery and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kwangsi to Yunnan
2 infantry moved from Kiangsi to Hunan
1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter moved from Kiangsu to Yunnan
1 fighter moved from Formosa to Hunan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
2 bombers moved from Japan to Yunnan
1 infantry moved from Kiangsi to Hunan
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from Japan to 5 Sea Zone
1 tactical_bomber moved from Japan to 5 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from 5 Sea Zone to Siberia
Combat - Japanese
Battle in Siberia
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Siberia, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Siberia, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Siberia
Japanese roll dice for 1 fighter and 1 tactical_bomber in Siberia, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Siberia, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Siberia
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Hunan
Japanese attack with 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 2/8 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 artillery moved from Kiangsi to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 artillery and 3 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar
1 aaGun, 1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Jehol
3 infantry moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from Siberia to Manchuria
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 artillery moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from Okinawa to Kwangsi
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Jehol to Anhwe
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from Korea to Japan
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 battleship moved from 19 Sea Zone to 36 Sea Zone
1 battleship moved from 6 Sea Zone to 33 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 43 Sea Zone
Place Units - Japanese
3 transports placed in 6 Sea Zone
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 30 PUs; end with 31 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 artilleries, 2 bombers, 5 fighters, 1 infantry and 3 tactical_bombers
Korea : 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 artillery and 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Jehol : 1 flag, 1 aaGun, 1 artillery and 6 infantry
Okinawa : 1 infantry
Siam : 2 infantry
Manchuria : 1 flag, 1 fighter, 3 infantry and 1 tactical_bomber
Yunnan : 1 flag, 1 artillery and 2 infantry
Hunan : 1 flag, 3 infantry
Chahar : 1 flag, 1 artillery and 2 infantry
Anhwe : 1 flag, 2 infantry and 1 mech_infantry
43 Sea Zone : 1 destroyer
33 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
36 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
21 Sea Zone : 1 artillery, 1 infantry and 1 transport
5 Sea Zone : 1 transport
6 Sea Zone : 3 transports
Production/PUs Summary :
Germans : 39 / 70
Russians : 37 / 38
Japanese : 30 / 41
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 29
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0
Yeah Ruskies snake eyes in Siberia. I have meetings and other activities all day, so won’t be home until late to take U.S. turn. Meanwhile, peace.
We have no intention of DW on the Great United States. We only have intentions in Asia, where the people are weak and sick.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to Guam
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Central United States to Hawaiian Islands
1 armour moved from Central United States to Western United States
2 mech_infantrys moved from Central United States to Western United States
1 infantry moved from Central United States to Western United States
Place Units - Americans
1 destroyer placed in 101 Sea Zone
1 carrier and 1 submarine placed in 10 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 4/6 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - British
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 fighter moved from Scotland to 106 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
1 destroyer moved from 111 Sea Zone to 124 Sea Zone
1 fighter moved from Scotland to 124 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Tobruk
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 mech_infantry moved from Egypt to Ethiopia
Aggression is the name of the game. China offensive went a crazy 4/6 so let’s see if the dice still favor me.
OOL 97 if scramble?
OOL Tobruk for mech/art
I like to attack both Tobruk and 97.