1940.2 - Witt & PP Axis vs Colt & FMErwinRommel Allies (+25)

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 aaGun, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 fighters, 1 infantry and 1 tactical_bomber moved from Bryansk to Ukraine
                1 infantry moved from Sakha to Siberia
                      Russians take Siberia from Japanese
                1 artillery and 1 infantry moved from Bryansk to Belarus

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  1/2 hits
                        Germans roll dice for 2 infantry in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 artillery in Belarus, round 3 :  1/1 hits
                        Germans roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Ukraine to Russia
                1 aaGun moved from Vologda to Russia
                5 infantry moved from Yenisey to Timguska
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 2 infantry moved from Buryatia to Sakha
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Rostov
                2 aaGuns, 2 armour, 8 artilleries and 2 infantry moved from Bryansk to Russia
                1 infantry moved from Persia to 80 Sea Zone

    Place Units - Russians
                1 aaGun and 2 artilleries placed in Volgograd
                3 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 28 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for Russians :

    Sakha : 2 aaGuns and 2 infantry
        Yenisey : 6 infantry
        Amur : 1 infantry
        Timguska : 5 infantry
        Siberia : 1 infantry
        Belarus : 1 artillery
        Bryansk : 1 infantry
        Rostov : 2 infantry
        Archangel : 1 infantry
        Russia : 3 aaGuns, 1 airfield, 3 armour, 8 artilleries, 1 factory_major, 2 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber
        Vologda : 1 infantry
        Volgograd : 1 aaGun, 2 artilleries and 1 factory_minor
        Caucasus : 1 infantry
        Smolensk : 1 infantry
        80 Sea Zone : 1 infantry
        Northwest Persia : 1 flag

    triplea_41441_Rus4.tsvg

  • 2025 2024 '23 '22 '21 '20 '19

    Rus gambled on 1 inf retaking Ukr with air support, but token Ger hit back.  Should have used 2 inf, to prevent Ger from building there next turn.


  • Better luck next time Ed!  :evil:


  • @FMErwinRommel:

    Rus gambled on 1 inf retaking Ukr with air support, but token Ger hit back.  Should have used 2 inf, to prevent Ger from building there next turn.

    2 Inf always .


  • Just in case you don’t know, Leo is away but will be back at some point tomorrow.


  • Might be done in 12 hours , otherwise will be first thing tomorrow morning (24 hours away£.
    Hopenuou three are having a good week.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 carrier, 1 destroyer and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 bomber moved from Philippines to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 16 Sea Zone
                1 bomber moved from 35 Sea Zone to 16 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 carrier moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Caroline Islands to 16 Sea Zone
                1 destroyer moved from 37 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
                1 artillery moved from Malaya to Shan State
                1 fighter moved from 37 Sea Zone to Shan State
                1 tactical_bomber moved from 37 Sea Zone to Shan State
                1 artillery moved from Kwangtung to Kwangsi
                1 bomber moved from Hunan to Kwangsi
                1 artillery moved from Hopei to Kweichow
                1 infantry moved from Hunan to Kweichow
                1 armour moved from Malaya to 37 Sea Zone
                1 armour and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 armour moved from 41 Sea Zone to Sumatra
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 47 Sea Zone
                1 infantry moved from 47 Sea Zone to New Britain
                1 infantry moved from 47 Sea Zone to New Britain
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Siberia
                1 artillery moved from 5 Sea Zone to Siberia
                1 infantry moved from Soviet Far East to Siberia

    Combat - Japanese
                Japanese creates battle in territory 42 Sea Zone
                Battle in New Britain
                Battle in Sumatra
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking New Britain from ANZAC, taking Sumatra from Dutch with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Siberia
                    Japanese attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Siberia, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Siberia, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Siberia
                        Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Siberia, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 4 :  0/2 hits
                        Russians roll dice for 1 infantry in Siberia, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 5 :  0/2 hits
                        Russians roll dice for 1 infantry in Siberia, round 5 :  1/1 hits
                        1 infantry owned by the Japanese lost in Siberia
                        Japanese roll dice for 1 artillery in Siberia, round 6 :  0/1 hits
                        Russians roll dice for 1 infantry in Siberia, round 6 :  0/1 hits
                        Japanese roll dice for 1 artillery in Siberia, round 7 :  0/1 hits
                        Russians roll dice for 1 infantry in Siberia, round 7 :  1/1 hits
                        1 artillery owned by the Japanese lost in Siberia
                    Russians win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery and 1 bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 bomber in Kwangsi, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Kweichow
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 16 Sea Zone
                    Japanese attack with 1 bomber, 1 carrier, 2 destroyers, 4 fighters and 3 tactical_bombers
                    Americans defend with 1 battleship, 2 carriers, 2 cruisers, 4 fighters, 2 infantry, 1 submarine and 1 transport
                        Japanese roll dice for 1 bomber, 1 carrier, 2 destroyers, 4 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 :  5/10 hits

    triplea_41441_Jap4.tsvg


  • What is it with Siberia? it is not funny.
    Please choose 5 casualties in SZ16.

  • '20

    Edwin is taking a look.

    Siberia  :-D


  • Was an after thought too. Was conserving the TT in SZ6 for Non combat. I thought I would lose one Inf.


  • Oh Leo! Are you losing this game on your own? :roll:

  • 2025 2024 '23 '22 '21 '20 '19

    I didn’t expect such a large welcoming committee.  OOL:  BB 1 hit, sub, 2 cr, 1 ftr.  Won’t take a hit on a cv this round and then have you retreat.  Bat Calc gives you 30% win.


  • Odds  don’t scare me. Needed  6 hits, although 5 was the expected number.
    Adam: you have lost us the gane with your awful G1. Then silly I1.
    I am having fun with my enemies , all by myself.


  • Sorry Ed. My attack paid off, despite only 3 hits on R2.


  • Hehehe! I think you have been smoking too much! :-D

  • 2025 2024 '23 '22 '21 '20 '19

    I protest, after you continued fighting, I expected to give more OOL orders based on second round dice.  Since I think I inflicted only 4 hits on you round 1, I expected you to continue the attack, so I would have gone max defense, all hits on cv.


  • I apologise. I sank the CV with its load, as i only had three hits. I forgot you had list a Ft on  R1.

  • 2025 2024 '23 '22 '21 '20 '19

    I should have sunk 1 cv round 1 and saved a cr and ftr.  Would have given me 5 points more defense.  My dice didn’t help.  I accept the results, your pick of casualties in round 2 matched my OOL pref from round 1.  I would have traded dice in Siberia with the dice in the sea battle.  I won the inconsequential and lost the expensive one.


  • You lost the CV and took a hit on your undamaged one? Is that right? So you are owed a FT roll of 4. I made a mistake.
    Tell me what you would like to do.

    Is what you just aid fair to you? I wamrted to ask OOl on R2, but was convinced you could not say otherwise. But I had forgotten the lost Ft on R1. You should not pay for my mistake.

    I think we give you a 4 roll. If it hits, then we redo R4 completely.


  • DiceRolling 1d6:
    (1)

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