Suprise Attack vs Dawgoneit Allies


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 1

    Purchase Units - British
                British buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 111 Sea Zone to 109 Sea Zone
                1 battleship moved from 111 Sea Zone to 110 Sea Zone
                1 cruiser moved from 111 Sea Zone to 110 Sea Zone
                1 fighter moved from Scotland to 109 Sea Zone
                1 fighter moved from United Kingdom to 109 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 carrier, 1 cruiser and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 artillery moved from India to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 mech_infantry moved from Egypt to Ethiopia
                1 armour moved from Alexandria to Egypt
                1 fighter moved from India to Iraq
                1 tactical_bomber moved from India to Iraq

    Combat - British
                Battle in 110 Sea Zone
                    British attack with 1 battleship and 1 cruiser
                    Germans defend with 1 battleship and 1 submarine
                    1 submarine owned by the Germans Submerged
                        British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 battleship in 110 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 3 :  1/2 hits
                        Germans roll dice for 1 battleship in 110 Sea Zone, round 3 :  1/1 hits
                    Units damaged: 1 battleship owned by the British
                        1 battleship owned by the Germans lost in 110 Sea Zone
                    British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 battleship
                Battle in 109 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 2 submarines
                        British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 2 submarines in 109 Sea Zone, round 2 :  0/2 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                        British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 3 :  1/3 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    British win, taking 109 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines
                Battle in 97 Sea Zone
                    British attack with 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                        British roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 :  1/4 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 :  2/2 hits
                        1 carrier owned by the British lost in 97 Sea Zone
                        British roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 :  1/4 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 3 :  1/2 hits
                        1 fighter owned by the British and 1 cruiser owned by the Italians lost in 97 Sea Zone
                        British roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 4 :  0/3 hits
                        Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 4 :  0/1 hits
                        British roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 5 :  2/3 hits
                        Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 5 :  0/1 hits
                        1 battleship owned by the Italians and 1 transport owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for British: 1 carrier and 1 fighter
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
                Battle in 96 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 3 :  0/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 4 :  0/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 4 :  1/1 hits
                        1 destroyer owned by the British lost in 96 Sea Zone
                        British roll dice for 1 fighter in 96 Sea Zone, round 5 :  1/1 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 5 :  1/1 hits
                        1 fighter owned by the British and 1 destroyer owned by the Italians lost in 96 Sea Zone
                    Italians win with 1 transport remaining. Battle score for attacker is -10
                    Casualties for British: 1 destroyer and 1 fighter
                    Casualties for Italians: 1 destroyer
                Battle in Ethiopia
                    British attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 :  0/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 :  1/3 hits
                        1 infantry owned by the British lost in Ethiopia
                        British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 3 :  1/3 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 :  2/3 hits
                        1 mech_infantry owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
                        British roll dice for 1 artillery in Ethiopia, round 4 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 4 :  1/2 hits
                        1 artillery owned by the British lost in Ethiopia
                    Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -11
                    Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Battle in Iraq
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 :  3/4 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Iraq to Syria
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 fighter moved from Burma to India
                2 infantry moved from Burma to Shan State
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                2 fighters moved from 109 Sea Zone to United Kingdom
                1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Syria

    Place Units - British
                8 infantry placed in United Kingdom
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs
                Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry

    triplea_41431.0_UK_1.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 cruiser moved from 95 Sea Zone to 97 Sea Zone
                1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 armour and 1 infantry moved from 97 Sea Zone to Greece
                1 armour and 2 infantry moved from Albania to Greece
                2 fighters moved from Southern Italy to 97 Sea Zone
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British

    triplea_41431.0_Ita1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 cruiser moved from 95 Sea Zone to 97 Sea Zone
                1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 armour and 1 infantry moved from 97 Sea Zone to Greece
                1 armour and 2 infantry moved from Albania to Greece
                2 fighters moved from Southern Italy to 97 Sea Zone
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in Gibraltar
                Battle in 97 Sea Zone
                    Italians attack with 1 cruiser, 2 fighters and 1 transport
                    British defend with 1 cruiser
                        Italians roll dice for 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 cruiser in 97 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Italians and 1 cruiser owned by the British lost in 97 Sea Zone
                    Italians win, taking Gibraltar from British, taking 97 Sea Zone from British with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 fighter
                    Casualties for British: 1 cruiser
                Battle in Greece
                    Italians attack with 2 armour and 3 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 2 armour and 3 infantry in Greece, round 2 :  1/5 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  0/4 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                        Italians roll dice for 2 armour and 3 infantry in Greece, round 3 :  0/5 hits
                        Neutral_Allies roll dice for 3 infantry in Greece, round 3 :  1/3 hits
                        1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 2 armour and 2 infantry in Greece, round 4 :  1/4 hits
                        Neutral_Allies roll dice for 3 infantry in Greece, round 4 :  2/3 hits
                        1 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                        Italians roll dice for 2 armour in Greece, round 5 :  0/2 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 5 :  1/2 hits
                        1 armour owned by the Italians lost in Greece
                    1 armour retreated to Albania
                    Neutral_Allies win with 2 infantry remaining. Battle score for attacker is -9
                    Casualties for Italians: 1 armour and 3 infantry
                    Casualties for Neutral_Allies: 2 infantry
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 destroyer in 93 Sea Zone, round 2 :  1/2 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Italians, 1 destroyer owned by the French and 1 destroyer owned by the Italians lost in 93 Sea Zone
                        Italians roll dice for 1 bomber in 93 Sea Zone, round 3 :  1/1 hits
                        French roll dice for 1 cruiser in 93 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the Italians and 1 cruiser owned by the French lost in 93 Sea Zone
                    French win with no units remaining. Battle score for attacker is -6
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 bomber, 1 destroyer and 1 submarine
                Battle in Alexandria
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 :  0/6 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Alexandria
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 3 :  1/5 hits
                        British roll dice for 1 infantry in Alexandria, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 :  2/2 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from 97 Sea Zone to Southern Italy
                2 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
                Italians collect 12 PUs (1 lost to blockades); end with 14 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 10 times
                3 was rolled 9 times
                4 was rolled 10 times
                5 was rolled 9 times
                6 was rolled 11 times
            Average roll : 3.443
            Median : 3.000
            Variance : 0.117
            Standard Deviation : 0.342
            Total rolls : 61

    Null / Other
                1 was rolled 3 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 1.800
            Median : 1.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    French Combat
                1 was rolled 3 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 1.800
            Median : 1.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Italians Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 9 times
            Average roll : 3.972
            Median : 4.000
            Variance : 0.514
            Standard Deviation : 0.717
            Total rolls : 36

    British Combat
                2 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Neutral_Allies Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.182
            Standard Deviation : 0.426
            Total rolls : 12

    triplea_41431.0_Ita1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to 54 Sea Zone
                1 fighter moved from Queensland to Java
                2 fighters moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs

    triplea_41431.0_ANZ1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 1

    Combat Move - French
                Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Morocco to Algeria
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from United Kingdom to Southern France
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Combat - French
                Battle in Southern France
                    French attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                        French roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 :  1/3 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Southern France, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the French lost in Southern France
                        French roll dice for 1 artillery and 1 fighter in Southern France, round 3 :  0/2 hits
                        Germans roll dice for 1 armour in Southern France, round 3 :  0/1 hits
                        French roll dice for 1 artillery and 1 fighter in Southern France, round 4 :  1/2 hits
                        Germans roll dice for 1 armour in Southern France, round 4 :  1/1 hits
                        1 artillery owned by the French and 1 armour owned by the Germans lost in Southern France
                    French win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Germans: 1 armour and 1 mech_infantry

    Non Combat Move - French
                1 fighter moved from Southern France to Normandy Bordeaux

    Turn Complete - French

    triplea_41431.0_Fre1.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 9 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 91 Sea Zone to 106 Sea Zone
                1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                4 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                2 tactical_bombers moved from Western Germany to United Kingdom
                1 fighter moved from Northern Italy to 110 Sea Zone
                5 infantry moved from Bulgaria to Greece
                2 armour moved from Yugoslavia to Greece
                3 armour and 2 mech_infantrys moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux

    triplea_41431.0_Ger2.tsvg


  • Any scramble or intercept orders for London and sz 110
    My bomb run will be
    Fact
    Fact
    Air Base
    Navy Base


  • intercept:
    Air Base
    Navy Base


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 9 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 91 Sea Zone to 106 Sea Zone
                1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                4 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                2 tactical_bombers moved from Western Germany to United Kingdom
                1 fighter moved from Northern Italy to 110 Sea Zone
                5 infantry moved from Bulgaria to Greece
                2 armour moved from Yugoslavia to Greece
                3 armour and 2 mech_infantrys moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 4 units heading to United Kingdom
                    British launches 2 interceptors out of United Kingdom
                        Attackers Fire,  :  2/4 hits
                        Defenders Fire,  :  0/2 hits
                        2 fighters owned by the British lost in United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  1/2 hits
                    1 bomber killed by AA
                        AA fire in United Kingdom :  0/1 hits
                        AA fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: airfield
                    Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: harbour
                    Bombing raid in United Kingdom causes 12 damage total.  Damaged units is as follows: factory_major = 4, airfield = 5, harbour = 3
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 106 Sea Zone
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                    Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Greece
                    Germans attack with 2 armour and 5 infantry
                    Neutral_Allies defend with 2 infantry
                        Germans roll dice for 2 armour and 5 infantry in Greece, round 2 :  3/7 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 2 :  0/2 hits
                        2 infantry owned by the Neutral_Allies lost in Greece
                    Germans win, taking Greece from Neutral_Allies with 2 armour and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 2 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 destroyer, 5 fighters, 1 submarine and 3 tactical_bombers
                    British defend with 1 battleship and 1 cruiser
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 :  5/9 hits
                        British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 2 :  2/2 hits
                        1 battleship owned by the British, 1 submarine owned by the Germans, 1 destroyer owned by the Germans and 1 cruiser owned by the British lost in 110 Sea Zone
                    Germans win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 destroyer and 1 submarine
                    Casualties for British: 1 battleship and 1 cruiser
                Battle in Normandy Bordeaux
                    Germans attack with 3 armour, 1 artillery and 2 mech_infantrys
                    French defend with 1 factory_minor, 1 fighter and 1 harbour
                        Germans roll dice for 3 armour, 1 artillery and 2 mech_infantrys in Normandy Bordeaux, round 2 :  0/6 hits
                        French roll dice for 1 fighter in Normandy Bordeaux, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 3 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 3 :  2/5 hits
                        French roll dice for 1 fighter in Normandy Bordeaux, round 3 :  1/1 hits
                        1 fighter owned by the French and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for French: 1 fighter
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                3 tactical_bombers moved from 110 Sea Zone to Western Germany
                1 fighter moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 110 Sea Zone to 112 Sea Zone
                3 fighters moved from 110 Sea Zone to Western Germany
                1 artillery and 1 infantry moved from Norway to Finland
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                2 infantry moved from Germany to 113 Sea Zone
                2 infantry moved from Germany to 113 Sea Zone
                2 infantry moved from Denmark to 113 Sea Zone
                1 artillery, 1 cruiser, 7 infantry and 4 transports moved from 113 Sea Zone to 112 Sea Zone
                1 artillery and 7 infantry moved from 112 Sea Zone to Norway
                2 infantry moved from Yugoslavia to Romania
                2 infantry moved from Yugoslavia to Slovakia Hungary
                2 artilleries moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Germany to Western Germany
                2 infantry moved from Germany to Slovakia Hungary
                1 artillery moved from Germany to Poland
                1 aaGun moved from Germany to Slovakia Hungary
                1 aaGun moved from Germany to Poland
                1 bomber moved from United Kingdom to Western Germany
                2 tactical_bombers moved from United Kingdom to Holland Belgium
                1 aaGun moved from France to Holland Belgium
                1 artillery moved from France to Holland Belgium
                1 armour moved from France to Holland Belgium
                1 armour moved from France to Western Germany

    Place Units - Germans
                1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
                3 infantry placed in Germany
                1 artillery, 1 fighter and 5 infantry placed in Western Germany
                1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 15 times
                3 was rolled 16 times
                4 was rolled 9 times
                5 was rolled 21 times
                6 was rolled 11 times
            Average roll : 3.536
            Median : 3.000
            Variance : 1.108
            Standard Deviation : 1.053
            Total rolls : 84

    Null / Other
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 9 times
                6 was rolled 5 times
            Average roll : 3.556
            Median : 3.500
            Variance : 0.457
            Standard Deviation : 0.676
            Total rolls : 36

    French Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 9 times
                6 was rolled 5 times
            Average roll : 3.556
            Median : 3.500
            Variance : 0.457
            Standard Deviation : 0.676
            Total rolls : 36

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.625
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Neutral_Allies Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_41431.0_Ger2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 armour, 3 infantry and 1 mech_infantry moved from Belarus to Eastern Poland
                1 artillery and 8 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Baltic States to Eastern Poland
                1 infantry moved from Novgorod to Baltic States
                2 fighters and 1 tactical_bomber moved from Karelia to Eastern Poland
                1 armour and 1 mech_infantry moved from Bryansk to Eastern Poland
                3 artilleries moved from Ukraine to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                2 infantry moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from Smolensk to Belarus
                1 artillery and 11 infantry moved from Karelia to Novgorod
                2 aaGuns moved from Novgorod to Belarus
                2 aaGuns, 1 artillery and 4 infantry moved from Russia to Bryansk
                2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                1 armour and 2 artilleries placed in Ukraine
                2 artilleries and 1 infantry placed in Novgorod
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs

    triplea_41431.0_Rus2.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                2 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery moved from Anhwe to Hopei
                1 artillery moved from Anhwe to Kweichow
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from Manchuria to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kiangsi to Kwangsi
                1 destroyer moved from 36 Sea Zone to 38 Sea Zone
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 bomber moved from Japan to Kwangsi

    triplea_41431.0_Jap2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                2 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery moved from Anhwe to Hopei
                1 artillery moved from Anhwe to Kweichow
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from Manchuria to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kiangsi to Kwangsi
                1 destroyer moved from 36 Sea Zone to 38 Sea Zone
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 bomber moved from Japan to Kwangsi

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 :  6/12 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 bombers, 3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
                1 fighter moved from Kiangsu to Kwangsi
                2 tactical_bombers moved from 36 Sea Zone to Kwangsi
                2 tactical_bombers moved from Manchuria to Kwangsi
                1 fighter moved from Manchuria to Kwangsi
                1 fighter moved from Manchuria to 36 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from Jehol to Chahar
                1 aaGun moved from Jehol to Shantung
                1 infantry moved from Jehol to Anhwe
                1 artillery and 2 infantry moved from Manchuria to Jehol
                1 infantry moved from Korea to Manchuria

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                1 artillery and 1 infantry placed in Japan
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.357
            Standard Deviation : 0.598
            Total rolls : 15

    Chinese Combat
                2 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.667
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    triplea_41431.0_Jap2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery and 3 infantry moved from Wake Island to 31 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 31 Sea Zone to 16 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                3 fighters moved from Wake Island to Midway
                1 bomber moved from Central United States to Midway
                2 fighters moved from Eastern United States to Alaska
                1 fighter moved from Western United States to Midway

    Place Units - Americans
                1 carrier and 2 destroyers placed in 10 Sea Zone
                Americans undo move 1.
                1 carrier placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                2 destroyers placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    triplea_41431.0_Ame2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                1 fighter and 12 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Chinese creates battle in territory Hunan
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 12 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 12 infantry in Suiyuyan, round 2 :  2/13 hits
                        Japanese roll dice for 2 infantry in Suiyuyan, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Hunan from Japanese, taking Suiyuyan from Japanese with 1 fighter and 12 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu

    Place Units - Chinese
                4 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs

    triplea_41431.0_Chi2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 2

    Purchase Units - British
                British repair damage of 4x factory_major; Remaining resources: 32 PUs;
                British buy 10 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters and 2 tactical_bombers moved from Syria to Egypt
                1 artillery moved from Iraq to 80 Sea Zone
                1 artillery and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                2 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 39 Sea Zone to 43 Sea Zone
                1 infantry moved from Shan State to Burma
                1 infantry moved from Malaya to Shan State
                1 bomber moved from United Kingdom to 92 Sea Zone
                1 destroyer moved from 109 Sea Zone to 103 Sea Zone

    Combat - British
                Battle in 92 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                1 bomber moved from 92 Sea Zone to Algeria
                1 battleship and 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt

    Place Units - British
                10 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,2
                British collect 25 PUs (3 lost to blockades); end with 27 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs

    Place Units - UK_Pacific
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs
                Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Eastern Persia: 1 infantry
                EDIT: Removing units owned by Neutral_Allies from Persia: 2 infantry
                EDIT: Adding units owned by British to Persia: 3 infantry
                EDIT: Changing ownership of Persia from Neutral_Allies to British
                EDIT: Changing PUs for British from 30 to 32
                EDIT: Turning off Edit Mode

    triplea_41431.0_UK_2.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Tunisia to Algeria
                1 armour moved from Albania to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
                1 armour and 1 infantry moved from 94 Sea Zone to Algeria
                1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to Algeria

    triplea_41431.0_Ita2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Tunisia to Algeria
                1 armour moved from Albania to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
                1 armour and 1 infantry moved from 94 Sea Zone to Algeria
                1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to Algeria

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                    French defend with 2 infantry; British defend with 1 bomber
                        Italians roll dice for 1 cruiser in Algeria, round 2 :  1/1 hits
                        Italians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Algeria, round 2 :  3/5 hits
                        French roll dice for 1 bomber and 2 infantry in Algeria, round 2 :  2/3 hits
                        1 bomber owned by the British, 2 infantry owned by the French and 2 infantry owned by the Italians lost in Algeria
                    Italians win, taking Algeria from French with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for French: 2 infantry
                    Casualties for Italians: 2 infantry
                    Casualties for British: 1 bomber

    Non Combat Move - Italians
                1 fighter moved from Algeria to Libya
                1 armour and 1 mech_infantry moved from Alexandria to Libya
                1 artillery and 1 infantry moved from Alexandria to Tobruk
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 artillery and 2 infantry placed in Northern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 18 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
            Average roll : 2.444
            Median : 2.000
            Variance : 1.625
            Standard Deviation : 1.275
            Total rolls : 9

    French Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Italians Combat
                1 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    triplea_41431.0_Ita2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                2 fighters moved from Queensland to Malaya
                1 fighter moved from Java to Malaya
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 cruiser moved from 54 Sea Zone to 35 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs

    triplea_41431.0_ANZ2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 2

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa

    Combat - French
                Battle in French Equatorial Africa
                    French attack with 1 infantry
                    Italians defend with 1 artillery
                        French roll dice for 1 infantry in French Equatorial Africa, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery in French Equatorial Africa, round 2 :  1/1 hits
                        1 infantry owned by the French lost in French Equatorial Africa
                    Italians win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry
                Battle in 98 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 1 destroyer
                        French roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 destroyer in 98 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the French lost in 98 Sea Zone
                    Italians win with 1 destroyer remaining. Battle score for attacker is -8
                    Casualties for French: 1 destroyer

    Non Combat Move - French

    Turn Complete - French

    triplea_41431.0_Fre2.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 destroyer, 10 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 artillery and 6 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 artillery and 6 infantry moved from Norway to Finland
                1 infantry moved from Finland to Karelia
                1 infantry moved from Norway to Finland
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                2 armour moved from Normandy Bordeaux to 110 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from Holland Belgium to 110 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 armour, 1 artillery and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                3 infantry moved from Western Germany to 112 Sea Zone
                3 infantry moved from Romania to Eastern Poland
                2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
                1 armour, 1 artillery and 5 infantry moved from Poland to Eastern Poland
                1 bomber, 4 fighters and 3 tactical_bombers moved from Western Germany to Eastern Poland
                1 submarine moved from 112 Sea Zone to 103 Sea Zone
                1 submarine moved from 106 Sea Zone to 103 Sea Zone

    triplea_41431.0_Ger3.tsvg

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