@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
8L G40 BM.3 JWW (Allies) vs VonAlba (Axis)
-
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 marine moved from New South Wales to 62 Sea Zone
1 infantry, 1 marine and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry and 1 marine moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from Queensland to Dutch New Guinea
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 marine moved from New South Wales to 62 Sea Zone
1 infantry, 1 marine and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry and 1 marine moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from Queensland to Dutch New Guinea
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in Philippines
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Philippines from Japanese, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Dutch New Guinea
ANZAC attack with 2 fighters, 1 infantry and 1 marine
Japanese defend with 1 armour
ANZAC roll dice for 2 fighters, 1 infantry and 1 marine in Dutch New Guinea, round 2 : 1/4 hits
Japanese roll dice for 1 armour in Dutch New Guinea, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 2 fighters and 1 marine remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to 46 Sea Zone
1 fighter moved from Dutch New Guinea to New Guinea
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 destroyers moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from Tanganyika Territory to KenyaPlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsTerritory Summary for ANZAC :
India : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 fighter
Philippines : 2 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 1 marine
42 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
46 Sea Zone : 1 fighter
45 Sea Zone : 2 destroyers and 1 transport
35 Sea Zone : 1 transport
62 Sea Zone : 2 submarines
Kenya : 1 infantryProduction/PUs Summary :
Germans : 41 / 71
Russians : 32 / 38
Japanese : 45 / 63
Americans : 62 / 92
Chinese : 7 / 6
British : 26 / 32
UK_Pacific : 10 / 13
Italians : 21 / 29
ANZAC : 14 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Combat Move - French
Non Combat Move - French
2 infantry moved from 92 Sea Zone to GibraltarTurn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter and 2 infantry
Normandy Bordeaux : 2 infantry
Tobruk : 1 flag
Libya : 1 flag
91 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 71
Russians : 32 / 38
Japanese : 45 / 63
Americans : 62 / 92
Chinese : 7 / 6
British : 26 / 32
UK_Pacific : 10 / 13
Italians : 21 / 29
ANZAC : 14 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries and 15 infantry; Remaining resources: 2 PUs;Combat Move - Germans
4 infantry moved from Finland to Vyborg
5 infantry moved from Finland to Karelia
2 submarines moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Baltic States to Novgorod
1 artillery moved from Baltic States to Novgorod
1 bomber moved from Western Germany to Novgorod
1 bomber moved from Romania to Novgorod
4 artilleries and 15 infantry moved from Baltic States to Eastern Poland
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 artillery moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Eastern Poland
5 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
3 tactical_bombers moved from Southern Italy to Ukraine
1 bomber moved from Southern Italy to Ukraine
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from Western Germany to Northern Italy
1 artillery moved from France to Northern Italy
1 infantry moved from Alexandria to Egypt
1 armour moved from Northwest Persia to Trans-Jordan
1 armour and 1 fighter moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Holland Belgium
1 artillery moved from Western Germany to Germany
1 armour moved from Western Germany to Poland
4 mech_infantrys moved from Western Germany to Poland
1 infantry moved from France to Normandy BordeauxCombat - Germans
Battle in Novgorod
Germans attack with 1 artillery, 2 bombers and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Novgorod, round 2 : 3/5 hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters and 3 infantry
French defend with 2 infantry; Americans defend with 1 factory_minor and 1 harbour
Germans roll dice for 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 2/5 hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits
2 infantry owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in Karelia
Germans attack with 5 infantry
Russians defend with 1 infantry
Germans roll dice for 5 infantry in Karelia, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 armour, 2 fighters and 2 infantry
Americans defend with 1 artillery
Germans roll dice for 1 armour, 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/5 hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 1 armour, 2 fighters and 2 infantry in Holland Belgium, round 3 : 3/5 hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Ukraine
Germans attack with 1 artillery, 1 bomber, 2 infantry and 3 tactical_bombers
Russians defend with 1 aaGun, 1 factory_minor and 4 infantry
AA fire in Ukraine : 0/3 hits
Germans roll dice for 1 artillery, 1 bomber, 2 infantry and 3 tactical_bombers in Ukraine, round 2 : 3/7 hits
Russians roll dice for 1 aaGun and 4 infantry in Ukraine, round 2 : 1/4 hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Ukraine
Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 3 tactical_bombers in Ukraine, round 3 : 3/6 hits
Russians roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery, 1 bomber, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 4 infantry
Battle in Vyborg
Germans attack with 4 infantry
Russians defend with 1 infantry
Germans roll dice for 4 infantry in Vyborg, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Novgorod to Eastern Poland
3 tactical_bombers moved from Ukraine to Bessarabia
1 bomber moved from Ukraine to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
1 aaGun moved from Germany to Poland
1 aaGun moved from Germany to Western Germany
2 fighters moved from Holland Belgium to Southern Italy
2 fighters moved from Normandy Bordeaux to Southern Italy
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Bessarabia to Eastern PolandPlace Units - Germans
1 artillery and 7 infantry placed in Western Germany
3 infantry placed in France
5 artilleries and 5 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5,6,6,6,4,3
Germans collect 47 PUs (4 lost to blockades); end with 49 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Belarus to Baltic States
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 infantry moved from Rostov to Ukraine
1 fighter moved from Belarus to Baltic States
1 tactical_bomber moved from Belarus to Ukraine
1 fighter moved from Rostov to Ukraine
1 armour and 1 mech_infantry moved from Belarus to Novgorod
3 artilleries and 7 infantry moved from Belarus to Novgorod
1 armour moved from Caucasus to Iraq
Russians take Northwest Persia from Germans
Russians take Iraq from Germans
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Belarus to Baltic States
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 infantry moved from Rostov to Ukraine
1 fighter moved from Belarus to Baltic States
1 tactical_bomber moved from Belarus to Ukraine
1 fighter moved from Rostov to Ukraine
1 armour and 1 mech_infantry moved from Belarus to Novgorod
3 artilleries and 7 infantry moved from Belarus to Novgorod
1 armour moved from Caucasus to Iraq
Russians take Northwest Persia from Germans
Russians take Iraq from Germans
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/6 hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/5 hits
Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry in Novgorod, round 2 : 4/12 hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits
1 infantry owned by the Germans, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Belarus to Novgorod
4 infantry moved from Belarus to Novgorod
4 artilleries and 17 infantry moved from Belarus to Bryansk
1 fighter moved from Baltic States to Russia
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
1 aaGun moved from Rostov to Bryansk
3 mech_infantrys moved from Russia to Bryansk
1 armour and 2 mech_infantrys moved from Volgograd to Russia
2 mech_infantrys moved from Caucasus to KazakhstanPlace Units - Russians
10 infantry placed in Russia
2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUsTerritory Summary for Russians :
Korea : 1 aaGun and 8 infantry
Kazakhstan : 2 mech_infantrys
Belarus : 1 infantry
Baltic States : 1 artillery and 1 infantry
Bryansk : 1 aaGun, 4 artilleries, 24 infantry and 3 mech_infantrys
Russia : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor and 2 mech_infantrys
Novgorod : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 10 infantry and 1 mech_infantry
Iraq : 1 flag, 1 armour
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 42 / 70
Russians : 36 / 45
Japanese : 45 / 63
Americans : 57 / 92
Chinese : 7 / 6
British : 26 / 32
UK_Pacific : 10 / 13
Italians : 21 / 29
ANZAC : 14 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 7 infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 infantry moved from Kwangtung to Kwangsi
1 marine moved from Kiangsi to Kwangsi
1 infantry moved from French Indo China to Shan State
1 bomber moved from Anhwe to Shan State
1 infantry moved from Jehol to Manchuria
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Kweichow to Shensi
4 artilleries and 5 infantry moved from Kweichow to Yunnan
1 infantry moved from French Indo China to Shan State
1 bomber moved from Anhwe to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
3 fighters and 4 tactical_bombers moved from Jehol to Manchuria
4 fighters moved from 6 Sea Zone to Manchuria
1 tactical_bomber moved from 6 Sea Zone to ManchuriaCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 7 fighters, 1 infantry and 5 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 7 fighters, 1 infantry and 5 tactical_bombers in Manchuria, round 2 : 8/13 hits
Chinese roll dice for 2 infantry in Manchuria, round 2 : 2/2 hits
2 fighters owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is -14
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 fighters
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 1 submarine and 4 transports
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 4 destroyers and 4 transports in 6 Sea Zone, round 2 : 3/8 hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 6 Sea Zone
Japanese win with 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 1 submarine and 4 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 4 artilleries and 5 infantry
British defend with 2 infantry
Japanese roll dice for 4 artilleries and 5 infantry in Yunnan, round 2 : 5/9 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 armour, 3 artilleries, 4 infantry and 1 marine moved from Japan to 6 Sea Zone
1 bomber moved from Shan State to Kwangsi
5 fighters and 5 tactical_bombers moved from Manchuria to Jehol
1 bomber moved from 35 Sea Zone to KwangsiPlace Units - Japanese
4 submarines placed in 6 Sea Zone
3 infantry placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
1 armour, 2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3
Japanese collect 46 PUs (5 lost to blockades); end with 46 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 destroyers, 4 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Algeria to 92 Sea Zone
1 armour and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 mech_infantry moved from Morocco to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
1 marine moved from Algeria to 92 Sea Zone
1 armour, 1 cruiser, 3 infantry, 1 marine, 2 mech_infantrys and 3 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 3 infantry, 1 marine and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
1 carrier and 1 fighter moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
1 marine moved from New Guinea to 46 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 46 Sea Zone to 44 Sea Zone
2 infantry and 1 marine moved from 44 Sea Zone to Celebes
1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
1 bomber moved from Korea to Chahar
4 fighters moved from Korea to Manchuria -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 destroyers, 4 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Algeria to 92 Sea Zone
1 armour and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 mech_infantry moved from Morocco to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
1 marine moved from Algeria to 92 Sea Zone
1 armour, 1 cruiser, 3 infantry, 1 marine, 2 mech_infantrys and 3 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 3 infantry, 1 marine and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
1 carrier and 1 fighter moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
1 marine moved from New Guinea to 46 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 46 Sea Zone to 44 Sea Zone
2 infantry and 1 marine moved from 44 Sea Zone to Celebes
1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
1 bomber moved from Korea to Chahar
4 fighters moved from Korea to ManchuriaCombat - Americans
Battle in Celebes
Americans attack with 2 infantry and 1 marine
Japanese defend with 1 artillery
Americans roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 2 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Trans-Jordan
Americans attack with 1 armour, 3 infantry, 1 marine and 2 mech_infantrys
Germans defend with 1 armour; Italians defend with 1 artillery and 4 infantry
Americans roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits
Americans roll dice for 1 armour, 3 infantry, 1 marine and 2 mech_infantrys in Trans-Jordan, round 2 : 3/7 hits
Italians roll dice for 1 armour, 1 artillery and 4 infantry in Trans-Jordan, round 2 : 1/6 hits
1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Trans-Jordan
Americans roll dice for 1 armour, 2 infantry, 1 marine and 2 mech_infantrys in Trans-Jordan, round 3 : 1/6 hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Trans-Jordan, round 3 : 1/3 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan
Americans roll dice for 1 armour, 1 infantry, 1 marine and 2 mech_infantrys in Trans-Jordan, round 4 : 1/5 hits
Italians roll dice for 1 armour and 1 artillery in Trans-Jordan, round 4 : 1/2 hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Trans-Jordan
Americans roll dice for 1 armour, 1 marine and 2 mech_infantrys in Trans-Jordan, round 5 : 0/4 hits
Italians roll dice for 1 armour in Trans-Jordan, round 5 : 1/1 hits
1 mech_infantry owned by the Americans lost in Trans-Jordan
Americans roll dice for 1 armour, 1 marine and 1 mech_infantry in Trans-Jordan, round 6 : 0/3 hits
Italians roll dice for 1 armour in Trans-Jordan, round 6 : 0/1 hits
Americans roll dice for 1 armour, 1 marine and 1 mech_infantry in Trans-Jordan, round 7 : 1/3 hits
Italians roll dice for 1 armour in Trans-Jordan, round 7 : 1/1 hits
1 mech_infantry owned by the Americans and 1 armour owned by the Germans lost in Trans-Jordan
Americans win, taking Trans-Jordan from Italians with 1 armour and 1 marine remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Casualties for Italians: 1 artillery and 4 infantry
Casualties for Americans: 3 infantry and 2 mech_infantrys
Battle in Manchuria
Americans attack with 4 fighters
Japanese defend with 1 infantry
Americans roll dice for 4 fighters in Manchuria, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Manchuria
Americans win with 4 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Chahar, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Chahar
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 6 fighters in 25 Sea Zone, round 2 : 2/7 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 6 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - Americans
4 fighters moved from 25 Sea Zone to Korea
4 fighters moved from Manchuria to Korea
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 infantry and 1 marine moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 13 Sea Zone
1 carrier, 1 infantry, 1 marine and 1 transport moved from 13 Sea Zone to 26 Sea Zone
1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 46 Sea Zone to 26 Sea Zone
1 carrier and 1 fighter moved from 46 Sea Zone to 42 Sea Zone
1 fighter moved from 46 Sea Zone to Philippines
1 destroyer moved from 46 Sea Zone to 44 Sea Zone
1 carrier moved from 46 Sea Zone to 54 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
2 mech_infantrys moved from Western United States to Central United States
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 destroyers and 1 submarine moved from 92 Sea Zone to 96 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to GibraltarPlace Units - Americans
4 fighters placed in Western United States
1 destroyer placed in 6 Sea Zone
2 infantry placed in Korea
3 destroyers placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,4,6,6,6,4,6,1,2,3,3,3,3,3,2,3,2
Americans collect 57 PUs (3 lost to blockades); end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 factory_minor, 8 fighters and 5 infantry
Queensland : 1 artillery and 1 infantry
Philippines : 1 airfield, 1 fighter and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 marine
Midway : 1 airfield
Celebes : 1 flag, 2 infantry and 1 marine
42 Sea Zone : 1 carrier
44 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
35 Sea Zone : 1 submarine
26 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 1 transport
25 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 3 destroyers
6 Sea Zone : 1 destroyer
54 Sea Zone : 1 carrier and 1 transport
Central United States : 1 aaGun, 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Trans-Jordan : 1 armour and 1 marine
Gibraltar : 1 fighter and 1 tactical_bomber
Morocco : 1 infantry
99 Sea Zone : 1 destroyer
97 Sea Zone : 1 submarine
92 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
101 Sea Zone : 1 destroyer and 2 transports
Brazil : 1 flag
98 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 42 / 70
Russians : 35 / 45
Japanese : 48 / 46
Americans : 60 / 92
Chinese : 3 / 6
British : 27 / 32
UK_Pacific : 9 / 13
Italians : 20 / 29
ANZAC : 14 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 fighter and 1 infantry moved from Sikang to Shensi -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 fighter and 1 infantry moved from Sikang to ShensiCombat - Chinese
Chinese creates battle in territory Chahar
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
retreated to Shensi
Japanese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SikangPlace Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUsTerritory Summary for Chinese :
Tsinghai : 1 infantry
Szechwan : 1 infantry
Chahar : 1 infantry
Sikang : 1 fighter and 12 infantryProduction/PUs Summary :
Germans : 42 / 70
Russians : 35 / 45
Japanese : 47 / 46
Americans : 60 / 92
Chinese : 4 / 4
British : 27 / 32
UK_Pacific : 9 / 13
Italians : 20 / 29
ANZAC : 14 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Combat Move - British
1 artillery and 1 infantry moved from Burma to Shan State
1 armour moved from Malaya to Shan State
1 marine moved from India to 39 Sea Zone
1 cruiser and 1 marine moved from 39 Sea Zone to 43 Sea Zone
UK_Pacific take 37 Sea Zone from Japanese
1 marine moved from 43 Sea Zone to Borneo
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Persia to 80 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Egypt
2 fighters moved from 81 Sea Zone to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 armour and 5 infantry moved from Algeria to 92 Sea Zone
1 armour, 5 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour and 5 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Gibraltar to Egypt
1 mech_infantry moved from Persia to Syria
British take Syria from Italians
2 fighters moved from India to Shan State -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Combat Move - British
1 artillery and 1 infantry moved from Burma to Shan State
1 armour moved from Malaya to Shan State
1 fighter moved from India to Shan State
1 marine moved from India to 39 Sea Zone
1 cruiser and 1 marine moved from 39 Sea Zone to 43 Sea Zone
UK_Pacific take 37 Sea Zone from Japanese
1 marine moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Persia to Syria
British take Syria from Italians
1 mech_infantry moved from Persia to 80 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Egypt
2 fighters moved from 81 Sea Zone to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 armour and 5 infantry moved from Algeria to 92 Sea Zone
1 armour, 5 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour and 5 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Gibraltar to Egypt
1 submarine moved from 41 Sea Zone to 36 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Burma to Shan State
1 armour moved from Malaya to Shan State
1 fighter moved from India to Shan State
1 marine moved from India to 39 Sea Zone
1 cruiser and 1 marine moved from 39 Sea Zone to 43 Sea Zone
UK_Pacific take 37 Sea Zone from Japanese
1 marine moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Persia to Syria
British take Syria from Italians
1 mech_infantry moved from Persia to 80 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Egypt
2 fighters moved from 81 Sea Zone to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 armour and 5 infantry moved from Algeria to 92 Sea Zone
1 armour, 5 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour and 5 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Gibraltar to Egypt
1 submarine moved from 41 Sea Zone to 36 Sea ZoneCombat - British
Battle in Borneo
Battle in Egypt
British attack with 1 armour, 1 bomber, 3 fighters, 5 infantry and 1 mech_infantry
Germans defend with 1 artillery and 3 infantry; Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits
British roll dice for 1 armour, 1 bomber, 3 fighters, 5 infantry and 1 mech_infantry in Egypt, round 2 : 5/11 hits
Italians roll dice for 2 artilleries and 8 infantry in Egypt, round 2 : 2/10 hits
2 infantry owned by the Germans, 2 infantry owned by the British and 4 infantry owned by the Italians lost in Egypt
British roll dice for 1 armour, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry in Egypt, round 3 : 2/9 hits
Italians roll dice for 2 artilleries and 2 infantry in Egypt, round 3 : 1/4 hits
1 infantry owned by the Germans, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
British roll dice for 1 armour, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry in Egypt, round 4 : 4/8 hits
Italians roll dice for 2 artilleries in Egypt, round 4 : 0/2 hits
1 artillery owned by the Italians and 1 artillery owned by the Germans lost in Egypt
British win, taking Borneo from Japanese, taking Egypt from Italians with 1 armour, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 23
Casualties for Germans: 1 artillery and 3 infantry
Casualties for British: 3 infantry
Casualties for Italians: 1 artillery and 5 infantry
Battle in Shan State
British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British roll dice for 1 armour, 1 artillery and 1 fighter in Shan State, round 3 : 3/3 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
1 fighter moved from Shan State to India
1 aaGun moved from Burma to India
2 infantry moved from West India to India
2 mech_infantrys moved from Persia to West India
1 fighter moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 bomber moved from Egypt to Iraq
1 fighter moved from India to Trans-Jordan
1 fighter moved from Egypt to 81 Sea Zone
1 carrier and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 81 Sea Zone
1 carrier and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Algeria to Libya
1 aaGun moved from Algeria to Morocco
1 infantry moved from Tanganyika Territory to Kenya
1 aaGun and 2 infantry moved from Tanganyika Territory to Belgian Congo
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
1 destroyer placed in 109 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUsPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 1 artillery and 3 infantryTerritory Summary for British and UK_Pacific :
Shan State : 1 armour
India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Malaya : 1 harbour
Borneo : 1 marine
43 Sea Zone : 1 cruiser
37 Sea Zone : 1 flag
36 Sea Zone : 1 submarine
West India : 2 mech_infantrys
Belgian Congo : 1 aaGun, 1 armour, 2 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 fighter
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Kenya : 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Morocco : 1 aaGun
Syria : 1 flag, 1 mech_infantry
Libya : 1 mech_infantry
Italian Somaliland : 1 flag
125 Sea Zone : 1 flag
96 Sea Zone : 1 destroyer
109 Sea Zone : 1 destroyer
Iraq : 1 bomber
92 Sea Zone : 1 carrier and 2 fighters
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Persia : 1 flag
98 Sea Zone : 1 carrier, 4 fighters and 3 transports
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 42 / 70
Russians : 35 / 45
Japanese : 42 / 46
Americans : 60 / 92
Chinese : 4 / 4
British : 30 / 33
UK_Pacific : 14 / 17
Italians : 17 / 29
ANZAC : 14 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Burma to Shan State
1 armour moved from Malaya to Shan State
1 fighter moved from India to Shan State
1 marine moved from India to 39 Sea Zone
1 cruiser and 1 marine moved from 39 Sea Zone to 43 Sea Zone
UK_Pacific take 37 Sea Zone from Japanese
1 marine moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Persia to Syria
British take Syria from Italians
1 mech_infantry moved from Persia to 80 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Egypt
2 fighters moved from 81 Sea Zone to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 armour and 5 infantry moved from Algeria to 92 Sea Zone
1 armour, 5 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour and 5 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Gibraltar to Egypt
1 submarine moved from 41 Sea Zone to 36 Sea ZoneCombat - British
Battle in Borneo
Battle in Egypt
British attack with 1 armour, 1 bomber, 3 fighters, 5 infantry and 1 mech_infantry
Germans defend with 1 artillery and 3 infantry; Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits
British roll dice for 1 armour, 1 bomber, 3 fighters, 5 infantry and 1 mech_infantry in Egypt, round 2 : 5/11 hits
Italians roll dice for 2 artilleries and 8 infantry in Egypt, round 2 : 2/10 hits
2 infantry owned by the Germans, 2 infantry owned by the British and 4 infantry owned by the Italians lost in Egypt
British roll dice for 1 armour, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry in Egypt, round 3 : 2/9 hits
Italians roll dice for 2 artilleries and 2 infantry in Egypt, round 3 : 1/4 hits
1 infantry owned by the Germans, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
British roll dice for 1 armour, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry in Egypt, round 4 : 4/8 hits
Italians roll dice for 2 artilleries in Egypt, round 4 : 0/2 hits
1 artillery owned by the Italians and 1 artillery owned by the Germans lost in Egypt
British win, taking Borneo from Japanese, taking Egypt from Italians with 1 armour, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 23
Casualties for Germans: 1 artillery and 3 infantry
Casualties for British: 3 infantry
Casualties for Italians: 1 artillery and 5 infantry
Battle in Shan State
British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British roll dice for 1 armour, 1 artillery and 1 fighter in Shan State, round 3 : 3/3 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
1 fighter moved from Shan State to India
1 aaGun moved from Burma to India
2 infantry moved from West India to India
2 mech_infantrys moved from Persia to West India
1 fighter moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 bomber moved from Egypt to Iraq
1 fighter moved from India to Trans-Jordan
1 fighter moved from Egypt to 81 Sea Zone
1 carrier and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 81 Sea Zone
1 carrier and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Algeria to Libya
1 aaGun moved from Algeria to Morocco
1 infantry moved from Tanganyika Territory to Kenya
1 aaGun and 2 infantry moved from Tanganyika Territory to Belgian Congo
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
1 destroyer placed in 109 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUsPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 bomber
EDIT: Adding units owned by British to Trans-Jordan: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 airfield and 2 submarines; Remaining resources: 2 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 battleship, 2 cruisers and 2 destroyers moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern France to Northern Italy
1 artillery moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 infantry moved from Ethiopia to British Somaliland
Italians take British Somaliland from BritishCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 fighter in 96 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 fighter in 96 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 1 fighter in 96 Sea Zone, round 4 : 1/1 hits
British roll dice for 1 destroyer in 96 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 99 Sea Zone
Italians attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 fighters in 99 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 99 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 97 Sea Zone
Italians attack with 1 battleship, 2 cruisers and 2 destroyers
Americans defend with 1 submarine
Italians roll dice for 1 battleship, 2 cruisers and 2 destroyers in 97 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from Neutral with 1 battleship, 2 cruisers and 2 destroyers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Italians
2 fighters moved from 99 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern ItalyPlace Units - Italians
1 airfield placed in Eastern Poland
2 submarines placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 marine moved from Dutch New Guinea to 45 Sea Zone
1 marine and 1 transport moved from 45 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 41 Sea Zone to Sumatra
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from India to Sumatra
1 infantry moved from Kenya to Ethiopia
ANZAC take Ethiopia from Italians -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 marine moved from Dutch New Guinea to 45 Sea Zone
1 marine and 1 transport moved from 45 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 41 Sea Zone to Sumatra
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from India to Sumatra
1 infantry moved from Kenya to Ethiopia
ANZAC take Ethiopia from ItaliansCombat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits
ANZAC roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Sumatra, round 2 : 2/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
2 fighters moved from Sumatra to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 45 Sea Zone to 20 Sea Zone
1 destroyer moved from 45 Sea Zone to 21 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from New Guinea to Philippines
1 infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Queensland
1 destroyer placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Philippines : 1 fighter and 2 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery, 1 infantry and 1 marine
42 Sea Zone : 2 fighters
41 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
45 Sea Zone : 1 submarine
37 Sea Zone : 1 submarine
20 Sea Zone : 1 destroyer
21 Sea Zone : 1 destroyer
54 Sea Zone : 1 submarine
62 Sea Zone : 1 destroyer
Ethiopia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 42 / 70
Russians : 35 / 45
Japanese : 38 / 46
Americans : 60 / 92
Chinese : 4 / 4
British : 29 / 33
UK_Pacific : 14 / 17
Italians : 17 / 23
ANZAC : 19 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 destroyer moved from 91 Sea Zone to 92 Sea ZoneTurn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter and 2 infantry
Tobruk : 1 flag
Libya : 1 flag
92 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 42 / 70
Russians : 35 / 45
Japanese : 38 / 46
Americans : 60 / 92
Chinese : 4 / 4
British : 29 / 33
UK_Pacific : 14 / 17
Italians : 17 / 23
ANZAC : 19 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 fighters; Remaining resources: 0 PUs;Combat Move - Germans
3 tactical_bombers moved from Bessarabia to 98 Sea Zone
3 bombers moved from Eastern Poland to 98 Sea Zone
4 fighters moved from Southern Italy to 98 Sea Zone
2 submarines moved from 95 Sea Zone to 98 Sea Zone
4 infantry moved from Karelia to Finland
3 infantry moved from Vyborg to Finland
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 infantry moved from Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 armour and 4 mech_infantrys moved from Poland to Western Ukraine
6 artilleries and 5 infantry moved from Germany to Poland
4 armour, 3 artilleries, 15 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
5 mech_infantrys moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
1 artillery and 7 infantry moved from Western Germany to Germany
2 infantry moved from Holland Belgium to Western Germany
1 armour moved from Holland Belgium to Germany
3 infantry moved from Normandy Bordeaux to France
6 artilleries and 5 infantry moved from France to Western Germany





