@Jacob16 All good, feel free to take your time on this game.
BSD (Axis +6) vs Karl (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 artillery moved from Samara to Volgograd
3 infantry moved from Bryansk to Rostov
2 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Vologda
1 tactical_bomber moved from Bryansk to Volgograd
1 fighter moved from Russia to Rostov
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Novosibirsk
1 infantry moved from Samara to NovosibirskCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits
Germans roll dice for 2 infantry in Vologda, round 2 : 2/2 hits
2 infantry owned by the Russians lost in Vologda
retreated to Vologda
Germans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Volgograd
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 2/2 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Volgograd
Russians roll dice for 1 artillery and 1 tactical_bomber in Volgograd, round 3 : 1/2 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Rostov
Russians attack with 1 fighter and 3 infantry
Italians defend with 1 artillery and 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 1/4 hits
Italians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 0/3 hits
Italians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 1/2 hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 fighter and 1 infantry in Rostov, round 4 : 0/2 hits
Italians roll dice for 1 artillery and 1 infantry in Rostov, round 4 : 1/2 hits
1 infantry owned by the Russians lost in Rostov
retreated to Rostov
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 3 infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 fighter moved from Rostov to Bryansk
1 tactical_bomber moved from Volgograd to Bryansk
1 armour moved from Russia to Bryansk
1 fighter moved from Novosibirsk to Russia
1 fighter moved from Vologda to Russia
6 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 11 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 6 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
2 fighters moved from 36 Sea Zone to Celebes
1 artillery moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
1 bomber moved from French Indo China to 34 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 artillery moved from Tsinghai to Novosibirsk
1 armour moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
1 armour moved from Turkmenistan to Kazakhstan
1 mech_infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 tactical_bomber moved from French Indo China to Celebes
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 mech_infantry moved from Kweichow to Burma
1 mech_infantry moved from Hunan to Burma
1 tactical_bomber moved from 37 Sea Zone to Burma
1 fighter moved from French Indo China to Burma
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from French Indo China to Burma
1 mech_infantry moved from Manchuria to Ulaanbaatar
Japanese take Ulaanbaatar from RussiansCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Aleutian Islands
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking Aleutian Islands from Americans, taking 35 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 2 submarines
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters and 1 tactical_bomber
Americans defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Celebes, round 2 : 2/4 hits
Americans roll dice for 1 mech_infantry in Celebes, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 tactical_bomber owned by the Japanese lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is -7
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 tactical_bomber
Battle in Burma
Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 2/5 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 fighter owned by the Japanese lost in Shan State
Japanese roll dice for 1 artillery and 1 tactical_bomber in Shan State, round 3 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 fighterNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from Celebes to 44 Sea Zone
1 fighter moved from 41 Sea Zone to 44 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 36 Sea Zone to 44 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 bomber moved from 42 Sea Zone to French Indo China
1 bomber moved from 34 Sea Zone to French Indo China
1 bomber, 1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 fighter moved from 21 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Shan State to French Indo China
1 aaGun and 5 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Sakha to Buryatia
1 infantry moved from Manchuria to Jehol
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
4 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Hopei to Shensi
1 infantry moved from Shensi to Kansu
1 mech_infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Buyant-Uhaa to Chahar
1 mech_infantry moved from Chahar to Hopei
1 mech_infantry moved from Buyant-Uhaa to Yakut S.S.R.Place Units - Japanese
2 infantry and 1 mech_infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Kiangsu
6 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 4 bombers, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 9 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Aleutian Islands
1 carrier moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from Midway to Aleutian Islands
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from JapaneseCombat - Americans
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Marianas
Battle in 8 Sea Zone
Americans attack with 1 carrier, 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
Americans win, taking Marianas from Japanese with 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 9 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 7 fighters, 3 submarines, 3 tactical_bombers and 1 transport
Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 9 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 12/22 hits
Units damaged: 5 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 3 submarines in 44 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 7 fighters, 3 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 9/21 hits
Units damaged: 1 battleship owned by the Americans
2 destroyers owned by the Japanese, 2 submarines owned by the Americans, 3 carriers owned by the Americans and 3 submarines owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 9 destroyers, 9 fighters and 1 tactical_bomber in 44 Sea Zone, round 3 : 8/22 hits
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 7 fighters, 3 tactical_bombers and 1 transport in 44 Sea Zone, round 3 : 11/19 hits
1 destroyer owned by the Japanese, 2 carriers owned by the Americans, 7 destroyers owned by the Americans, 2 tactical_bombers owned by the Japanese and 5 carriers owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber in 44 Sea Zone, round 4 : 4/15 hits
Japanese roll dice for 2 battleships, 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 4 : 8/11 hits
1 cruiser owned by the Japanese, 2 fighters owned by the Japanese, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Japanese and 6 fighters owned by the Americans lost in 44 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 5 : 1/7 hits
Japanese roll dice for 2 battleships, 5 fighters and 1 transport in 44 Sea Zone, round 5 : 7/7 hits
1 battleship owned by the Americans, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 cruisers owned by the Americans and 3 fighters owned by the Americans lost in 44 Sea Zone
Japanese win with 2 battleships, 4 fighters and 1 transport remaining. Battle score for attacker is -112
Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 9 fighters, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 5 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 submarines and 3 tactical_bombers
Battle in Aleutian Islands
Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Aleutian Islands, round 2 : 3/4 hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
4 fighters owned by the Japanese forced to land in CelebesNon Combat Move - Americans
1 fighter moved from Aleutian Islands to 8 Sea Zone
1 tactical_bomber moved from Aleutian Islands to 8 Sea Zone
1 bomber moved from Aleutian Islands to British Columbia
1 destroyer and 3 submarines moved from 10 Sea Zone to 13 Sea Zone
3 destroyers and 1 transport moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
4 bombers placed in Western United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from British Columbia: 1 bomber
EDIT: Adding units owned by Americans to Western United States: 1 bomber
EDIT: Removing units owned by Americans from 13 Sea Zone: 1 destroyer and 3 submarines
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer and 3 submarines
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs -
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 9 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 7 fighters, 3 submarines, 3 tactical_bombers and 1 transport
Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 9 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 12/22 hits
Units damaged: 5 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 3 submarines in 44 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 7 fighters, 3 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 9/21 hits
Units damaged: 1 battleship owned by the Americans
2 destroyers owned by the Japanese, 2 submarines owned by the Americans, 3 carriers owned by the Americans and 3 submarines owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 9 destroyers, 9 fighters and 1 tactical_bomber in 44 Sea Zone, round 3 : 8/22 hits
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 7 fighters, 3 tactical_bombers and 1 transport in 44 Sea Zone, round 3 : 11/19 hits
1 destroyer owned by the Japanese, 2 carriers owned by the Americans, 7 destroyers owned by the Americans, 2 tactical_bombers owned by the Japanese and 5 carriers owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber in 44 Sea Zone, round 4 : 4/15 hits
Japanese roll dice for 2 battleships, 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 4 : 8/11 hits
1 cruiser owned by the Japanese, 2 fighters owned by the Japanese, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Japanese and 6 fighters owned by the Americans lost in 44 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 5 : 1/7 hits
Japanese roll dice for 2 battleships, 5 fighters and 1 transport in 44 Sea Zone, round 5 : 7/7 hits
1 battleship owned by the Americans, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 cruisers owned by the Americans and 3 fighters owned by the Americans lost in 44 Sea Zone
Japanese win with 2 battleships, 4 fighters and 1 transport remaining. Battle score for attacker is -112
Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 9 fighters, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 5 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 submarines and 3 tactical_bombersSo, that was a total dicing… not even close to fair. Blah… this is a real real downer… I had 66% and lost hard.
The dice have given you this game. But lets play on a bit.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 4 bombers, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 9 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Aleutian Islands
1 carrier moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from Midway to Aleutian Islands
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from JapaneseCombat - Americans
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Marianas
Battle in 8 Sea Zone
Americans attack with 1 carrier, 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
Americans win, taking Marianas from Japanese with 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 9 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 7 fighters, 3 submarines, 3 tactical_bombers and 1 transport
Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 9 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 12/22 hits
Units damaged: 5 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 3 submarines in 44 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 7 fighters, 3 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 9/21 hits
Units damaged: 1 battleship owned by the Americans
2 destroyers owned by the Japanese, 2 submarines owned by the Americans, 3 carriers owned by the Americans and 3 submarines owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 9 destroyers, 9 fighters and 1 tactical_bomber in 44 Sea Zone, round 3 : 8/22 hits
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 7 fighters, 3 tactical_bombers and 1 transport in 44 Sea Zone, round 3 : 11/19 hits
1 destroyer owned by the Japanese, 2 carriers owned by the Americans, 7 destroyers owned by the Americans, 2 tactical_bombers owned by the Japanese and 5 carriers owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber in 44 Sea Zone, round 4 : 4/15 hits
Japanese roll dice for 2 battleships, 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 4 : 8/11 hits
1 cruiser owned by the Japanese, 2 fighters owned by the Japanese, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Japanese and 6 fighters owned by the Americans lost in 44 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 5 : 1/7 hits
Japanese roll dice for 2 battleships, 5 fighters and 1 transport in 44 Sea Zone, round 5 : 7/7 hits
1 battleship owned by the Americans, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 cruisers owned by the Americans and 3 fighters owned by the Americans lost in 44 Sea Zone
Japanese win with 2 battleships, 4 fighters and 1 transport remaining. Battle score for attacker is -112
Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 9 fighters, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 5 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 submarines and 3 tactical_bombers
Battle in Aleutian Islands
Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Aleutian Islands, round 2 : 3/4 hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
4 fighters owned by the Japanese forced to land in CelebesNon Combat Move - Americans
1 fighter moved from Aleutian Islands to 8 Sea Zone
1 tactical_bomber moved from Aleutian Islands to 8 Sea Zone
1 bomber moved from Aleutian Islands to British Columbia
1 destroyer and 3 submarines moved from 10 Sea Zone to 13 Sea Zone
3 destroyers and 1 transport moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
4 bombers placed in Western United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from British Columbia: 1 bomber
EDIT: Adding units owned by Americans to Western United States: 1 bomber
EDIT: Removing units owned by Americans from 13 Sea Zone: 1 destroyer and 3 submarines
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer and 3 submarines
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUsPurchase Units - British
British buy 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Northwest Persia to Caucasus
2 fighters moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from India to 41 Sea Zone
1 armour, 5 artilleries, 19 infantry and 2 mech_infantrys moved from India to BurmaCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caucasus
British attack with 2 fighters and 3 infantry
Germans defend with 2 mech_infantrys
British roll dice for 2 fighters and 3 infantry in Caucasus, round 2 : 0/5 hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits
1 infantry owned by the British lost in Caucasus
British roll dice for 2 fighters and 2 infantry in Caucasus, round 3 : 2/4 hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 3 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Burma
British attack with 1 armour, 5 artilleries, 19 infantry and 2 mech_infantrys
Japanese defend with 1 mech_infantry
British roll dice for 1 armour, 5 artilleries, 19 infantry and 2 mech_infantrys in Burma, round 2 : 4/27 hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 armour, 5 artilleries, 18 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
2 aaGuns moved from India to Burma
1 aaGun moved from India to Burma
1 tactical_bomber moved from India to Northwest Persia
2 fighters moved from Caucasus to Russia
3 armour moved from Persia to Northwest Persia
2 armour and 1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Egypt to Trans-Jordan
1 cruiser and 2 submarines moved from 76 Sea Zone to 79 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from 41 Sea Zone to India
1 destroyer moved from 106 Sea Zone to 91 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Persia
1 armour and 2 mech_infantrys placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUsPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 3 infantry -
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 9 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 7 fighters, 3 submarines, 3 tactical_bombers and 1 transport
Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 9 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 12/22 hits
Units damaged: 5 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 3 submarines in 44 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 7 fighters, 3 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 9/21 hits
Units damaged: 1 battleship owned by the Americans
2 destroyers owned by the Japanese, 2 submarines owned by the Americans, 3 carriers owned by the Americans and 3 submarines owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 9 destroyers, 9 fighters and 1 tactical_bomber in 44 Sea Zone, round 3 : 8/22 hits
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 7 fighters, 3 tactical_bombers and 1 transport in 44 Sea Zone, round 3 : 11/19 hits
1 destroyer owned by the Japanese, 2 carriers owned by the Americans, 7 destroyers owned by the Americans, 2 tactical_bombers owned by the Japanese and 5 carriers owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber in 44 Sea Zone, round 4 : 4/15 hits
Japanese roll dice for 2 battleships, 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 4 : 8/11 hits
1 cruiser owned by the Japanese, 2 fighters owned by the Japanese, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Japanese and 6 fighters owned by the Americans lost in 44 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 5 : 1/7 hits
Japanese roll dice for 2 battleships, 5 fighters and 1 transport in 44 Sea Zone, round 5 : 7/7 hits
1 battleship owned by the Americans, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 cruisers owned by the Americans and 3 fighters owned by the Americans lost in 44 Sea Zone
Japanese win with 2 battleships, 4 fighters and 1 transport remaining. Battle score for attacker is -112
Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 9 fighters, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 5 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 submarines and 3 tactical_bombersSo, that was a total dicing… not even close to fair. Blah… this is a real real downer… I had 66% and lost hard.
The dice have given you this game. But lets play on a bit.
FYI, I should have won so I gave you max defense which came out in your favor in spades. Yes your 2 BBs are now exposed, but at this point, so what. You will win this game now. If you want to change up, we’ll have to reroll rounds, which I do not think you’ll want to do given your extraordinary result.
-
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 9 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 7 fighters, 3 submarines, 3 tactical_bombers and 1 transport
Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 9 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 12/22 hits
Units damaged: 5 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 3 submarines in 44 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 7 fighters, 3 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 9/21 hits
Units damaged: 1 battleship owned by the Americans
2 destroyers owned by the Japanese, 2 submarines owned by the Americans, 3 carriers owned by the Americans and 3 submarines owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 9 destroyers, 9 fighters and 1 tactical_bomber in 44 Sea Zone, round 3 : 8/22 hits
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 7 fighters, 3 tactical_bombers and 1 transport in 44 Sea Zone, round 3 : 11/19 hits
1 destroyer owned by the Japanese, 2 carriers owned by the Americans, 7 destroyers owned by the Americans, 2 tactical_bombers owned by the Japanese and 5 carriers owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers, 9 fighters and 1 tactical_bomber in 44 Sea Zone, round 4 : 4/15 hits
Japanese roll dice for 2 battleships, 1 cruiser, 7 fighters, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 4 : 8/11 hits
1 cruiser owned by the Japanese, 2 fighters owned by the Japanese, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Japanese and 6 fighters owned by the Americans lost in 44 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 5 : 1/7 hits
Japanese roll dice for 2 battleships, 5 fighters and 1 transport in 44 Sea Zone, round 5 : 7/7 hits
1 battleship owned by the Americans, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 cruisers owned by the Americans and 3 fighters owned by the Americans lost in 44 Sea Zone
Japanese win with 2 battleships, 4 fighters and 1 transport remaining. Battle score for attacker is -112
Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 9 destroyers, 9 fighters, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 5 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 submarines and 3 tactical_bombersSo, that was a total dicing… not even close to fair. Blah… this is a real real downer… I had 66% and lost hard.
The dice have given you this game. But lets play on a bit.
FYI, I should have won so I gave you max defense which came out in your favor in spades. Yes your 2 BBs are now exposed, but at this point, so what. You will win this game now. If you want to change up, we’ll have to reroll rounds, which I do not think you’ll want to do given your extraordinary result.
Max defense is what i would have done, thanks.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Ukraine to Caucasus
1 bomber moved from Ukraine to Caucasus
1 infantry moved from Rostov to Tambov
Italians take Tambov from Russians
1 mech_infantry moved from Ukraine to Caucasus
1 artillery moved from Rostov to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry
British defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry in Caucasus, round 2 : 3/5 hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits
2 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
1 infantry moved from Ukraine to Rostov
2 fighters moved from Caucasus to Ukraine
1 bomber moved from Caucasus to Southern ItalyPlace Units - Italians
3 infantry placed in Ukraine
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 destroyer moved from 55 Sea Zone to 44 Sea Zone
1 cruiser moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to GuamCombat - ANZAC
Battle in Guam
Battle in 42 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking Guam from Japanese with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers and 1 submarine
Japanese defend with 2 battleships and 1 transport
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 cruiser and 2 destroyers in 44 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 battleship and 1 transport in 44 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC, 1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 41
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 2 battleships and 1 transportNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Northern TerritoryPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 destroyer moved from 55 Sea Zone to 44 Sea Zone
1 cruiser moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to GuamCombat - ANZAC
Battle in Guam
Battle in 42 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking Guam from Japanese with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers and 1 submarine
Japanese defend with 2 battleships and 1 transport
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 cruiser and 2 destroyers in 44 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 battleship and 1 transport in 44 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC, 1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 41
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 2 battleships and 1 transportNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Northern TerritoryPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Move - French
1 destroyer moved from 77 Sea Zone to 39 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
1 bomber moved from French Indo China to Volgograd
1 bomber moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Kazakhstan to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 2/8 hits
Russians roll dice for 1 artillery in Volgograd, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artilleryNon Combat Move - Germans
2 bombers moved from Volgograd to Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
2 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
2 infantry moved from Romania to Bessarabia
2 mech_infantrys moved from Poland to Bessarabia
1 infantry moved from Poland to Eastern Poland
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Nenetsia to Urals
1 infantry moved from Vologda to Urals
1 infantry moved from Archangel to Vologda
1 fighter moved from Kazakhstan to Ukraine
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Western Germany to Normandy Bordeaux
3 mech_infantrys moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from Ukraine to Greece
1 fighter moved from Volgograd to Greece
1 tactical_bomber moved from Volgograd to Greece
1 fighter and 1 tactical_bomber moved from Volgograd to UkrainePlace Units - Germans
1 fighter and 1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 2 infantry and 1 mech_infantry
EDIT: Adding units owned by Germans to Archangel: 2 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
2 infantry and 1 mech_infantry placed in Novgorod
8 armour and 2 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 124 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 fighter moved from Russia to Caucasus
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Germans
9 infantry moved from Yenisey to Timguska
2 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
2 artilleries and 8 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Bryansk to RostovCombat - Russians
Battle in Vologda
Russians attack with 2 artilleries and 8 infantry
Germans defend with 2 infantry
Russians roll dice for 2 artilleries and 8 infantry in Vologda, round 2 : 0/10 hits
Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 2 artilleries and 7 infantry in Vologda, round 3 : 2/9 hits
Germans roll dice for 2 infantry in Vologda, round 3 : 0/2 hits
2 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Timguska
Russians attack with 9 infantry
Japanese defend with 1 infantry
Russians roll dice for 9 infantry in Timguska, round 2 : 1/9 hits
Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Timguska
Russians win, taking Timguska from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
Russians attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 artillery and 1 mech_infantry
Russians roll dice for 2 fighters and 1 tactical_bomber in Caucasus, round 2 : 2/3 hits
Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 2 : 1/2 hits
1 mech_infantry owned by the Italians, 1 tactical_bomber owned by the Russians and 1 artillery owned by the Italians lost in Caucasus
Russians win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Russians: 1 tactical_bomber
Casualties for Italians: 1 artillery and 1 mech_infantry
Battle in Rostov
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits
Italians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits
1 artillery owned by the Russians lost in Rostov
Italians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Samara, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Samara, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Samara, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 fighter and 1 infantry in Samara, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Samara, round 5 : 1/1 hits
1 infantry owned by the Russians lost in Samara
retreated to Samara
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Samara to Russia
3 aaGuns, 8 armour, 7 artilleries, 42 infantry and 5 mech_infantrys moved from Bryansk to Russia
5 armour moved from Russia to Vologda
3 mech_infantrys moved from Russia to Vologda
2 fighters moved from Caucasus to Northwest PersiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 8 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 10 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 fighters moved from Celebes to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from Japan to 22 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
3 bombers moved from French Indo China to Timguska
1 infantry moved from Kansu to Timguska
1 mech_infantry moved from Shensi to Timguska
1 mech_infantry moved from Tsinghai to Timguska
1 artillery, 1 infantry and 1 mech_infantry moved from Novosibirsk to Timguska
1 armour and 3 mech_infantrys moved from Kazakhstan to Timguska
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 fighter and 1 tactical_bomber moved from French Indo China to 44 Sea Zone
1 tactical_bomber moved from French Indo China to 44 Sea ZoneCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Timguska
Japanese attack with 1 armour, 1 artillery, 3 bombers, 2 infantry and 6 mech_infantrys
Russians defend with 9 infantry
Japanese roll dice for 1 armour, 1 artillery, 3 bombers, 2 infantry and 6 mech_infantrys in Timguska, round 2 : 7/13 hits
Russians roll dice for 9 infantry in Timguska, round 2 : 4/9 hits
2 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 7 infantry owned by the Russians lost in Timguska
Japanese roll dice for 1 armour, 1 artillery, 3 bombers and 4 mech_infantrys in Timguska, round 3 : 2/9 hits
Russians roll dice for 2 infantry in Timguska, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 1 armour, 1 artillery, 3 bombers and 4 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Russians: 9 infantry
Casualties for Japanese: 2 infantry and 2 mech_infantrys
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser and 2 destroyers
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 5/8 hits
ANZAC roll dice for 1 cruiser and 2 destroyers in 44 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Japanese, 1 cruiser owned by the ANZAC and 2 destroyers owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for ANZAC: 1 cruiser and 2 destroyers
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Hunan to Szechwan
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Sikang
4 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Hopei to Kansu
3 bombers moved from Timguska to Kansu
3 bombers moved from Kansu to Shensi
1 aaGun, 5 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Ulaanbaatar to Yenisey
1 infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Siberia to Buryatia
1 fighter moved from 22 Sea Zone to 6 Sea Zone
1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 mech_infantry moved from French Indo China to Kweichow
1 fighter moved from 44 Sea Zone to Celebes
1 fighter moved from 44 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Borneo
1 fighter moved from 44 Sea Zone to Sumatra
1 tactical_bomber moved from 44 Sea Zone to Borneo
1 infantry moved from Yunnan to Szechwan
1 infantry moved from French Indo China to YunnanPlace Units - Japanese
2 carriers, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1
Japanese collect 74 PUs (1 lost to blockades); end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Northern Italy
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Malaya
2 destroyers moved from 54 Sea Zone to 44 Sea ZoneCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Northern Italy causes 3 damage total.
Battle in Malaya
Battle in 44 Sea Zone
Americans attack with 2 destroyers
Japanese defend with 1 destroyer
Americans roll dice for 2 destroyers in 44 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 destroyers in 44 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking Malaya from Japanese, taking 44 Sea Zone from Japanese with 2 destroyers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 8 Sea Zone to 9 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
5 bombers moved from Western United States to Queensland
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from Northern Italy to Malta
1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 9 Sea Zone to 10 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
Americans undo move 1.
1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 transport placed in 10 Sea Zone
1 tactical_bomber placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Northern Italy
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Malaya
2 destroyers moved from 54 Sea Zone to 44 Sea ZoneCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Northern Italy causes 3 damage total.
Battle in Malaya
Battle in 44 Sea Zone
Americans attack with 2 destroyers
Japanese defend with 1 destroyer
Americans roll dice for 2 destroyers in 44 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 destroyers in 44 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking Malaya from Japanese, taking 44 Sea Zone from Japanese with 2 destroyers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 8 Sea Zone to 9 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
5 bombers moved from Western United States to Queensland
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from Northern Italy to Malta
1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 9 Sea Zone to 10 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
Americans undo move 1.
1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 transport placed in 10 Sea Zone
1 tactical_bomber placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUsPurchase Units - British
British buy 3 armour and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 armour moved from Northwest Persia to Volgograd
Russians take Caucasus from Italians
1 armour moved from Northwest Persia to Rostov
2 fighters moved from Russia to Rostov
1 tactical_bomber moved from Northwest Persia to Volgograd
2 infantry moved from Burma to Shan State
3 fighters moved from India to Shan State
1 armour, 5 artilleries, 16 infantry and 2 mech_infantrys moved from Burma to Yunnan
1 submarine moved from 39 Sea Zone to 42 Sea Zone
UK_Pacific take 42 Sea Zone from Japanese
2 submarines moved from 79 Sea Zone to 41 Sea ZoneCombat - British
Battle in Volgograd
British attack with 2 armour and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
British roll dice for 2 armour and 1 tactical_bomber in Volgograd, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
British attack with 1 armour and 2 fighters
Italians defend with 1 infantry
British roll dice for 1 armour and 2 fighters in Rostov, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Rostov
British win, taking Rostov from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 armour, 5 artilleries, 16 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour, 5 artilleries, 16 infantry and 2 mech_infantrys in Yunnan, round 2 : 5/24 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 5 artilleries, 16 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 3 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 3 fighters and 2 infantry in Shan State, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
3 fighters moved from Shan State to India
3 aaGuns moved from Burma to Yunnan
1 artillery and 3 infantry moved from India to Burma
1 cruiser moved from 79 Sea Zone to 80 Sea Zone
3 infantry moved from Persia to Northwest Persia
2 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 tactical_bomber moved from Volgograd to Russia
2 fighters moved from Rostov to RussiaPlace Units - British
3 infantry placed in Persia
1 armour and 2 infantry placed in Iraq
2 armour placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Bryansk
Italians take Bryansk from Russians
1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
3 armour moved from Ukraine to Rostov
2 fighters moved from Ukraine to RostovCombat - Italians
Battle in Rostov
Italians attack with 3 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
British defend with 1 armour
Italians roll dice for 3 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in Rostov, round 2 : 6/10 hits
Russians roll dice for 1 armour in Rostov, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 3 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armourNon Combat Move - Italians
2 fighters moved from Rostov to UkrainePlace Units - Italians
1 artillery and 2 infantry placed in Ukraine
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to Malaya
2 fighters moved from Northern Territory to MalayaNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
ANZAC undo move 1.
1 artillery and 2 infantry placed in Queensland
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to Malaya
2 fighters moved from Northern Territory to MalayaNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
ANZAC undo move 1.
1 artillery and 2 infantry placed in Queensland
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour, 1 destroyer and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 105 Sea Zone
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 105 Sea Zone
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
10 armour moved from Ukraine to Volgograd
7 mech_infantrys moved from Ukraine to Volgograd
1 armour and 2 mech_infantrys moved from Urals to Evenkiyskiy
2 mech_infantrys moved from Urals to EvenkiyskiyCombat - Germans
Battle in Volgograd
Germans attack with 10 armour and 10 mech_infantrys
Russians defend with 1 factory_minor; British defend with 2 armour
Germans roll dice for 10 armour and 10 mech_infantrys in Volgograd, round 2 : 5/20 hits
Russians roll dice for 2 armour in Volgograd, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 2 armour owned by the British lost in Volgograd
Germans win, taking Volgograd from Russians with 10 armour and 9 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 armour
Battle in 105 Sea Zone
Germans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Germans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 105 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Evenkiyskiy
Germans attack with 1 armour and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 4 mech_infantrys in Evenkiyskiy, round 2 : 0/5 hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits
Germans roll dice for 1 armour and 4 mech_infantrys in Evenkiyskiy, round 3 : 2/5 hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Evenkiyskiy
Germans win, taking Evenkiyskiy from Russians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 submarine moved from 112 Sea Zone to 125 Sea Zone
3 fighters and 1 tactical_bomber moved from 105 Sea Zone to 112 Sea Zone
2 fighters and 2 tactical_bombers moved from Greece to Rostov
2 bombers moved from Ukraine to Rostov
2 fighters and 1 tactical_bomber moved from Ukraine to Rostov
4 artilleries and 8 infantry moved from Ukraine to Rostov
9 armour and 15 mech_infantrys moved from Ukraine to Volgograd
3 aaGuns moved from Ukraine to Rostov
2 mech_infantrys moved from Bessarabia to Rostov
2 infantry moved from Bessarabia to Ukraine
2 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Poland to Western Ukraine
8 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Archangel to Belarus
1 infantry moved from Archangel to Nenetsia
1 mech_infantry moved from Western Germany to Poland
1 mech_infantry moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
1 destroyer placed in 112 Sea Zone
8 armour and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters moved from Northwest Persia to Samara
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Samara, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 fighters moved from Samara to Russia
1 fighter moved from Smolensk to Russia
5 armour, 2 artilleries, 7 infantry and 3 mech_infantrys moved from Vologda to RussiaPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 5 PUs; end with 5 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 7 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUs