@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
BSD (Axis +6) vs Karl (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 1 fighter, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 destroyer moved from 112 Sea Zone to 105 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 105 Sea ZoneCombat - Germans
Battle in 105 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 105 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Germans
4 aaGuns, 11 armour, 5 artilleries, 13 infantry, 10 mech_infantrys and 2 tactical_bombers moved from Western Ukraine to Ukraine
2 armour and 1 mech_infantry moved from Romania to Ukraine
3 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 fighter moved from Western Germany to Ukraine
2 bombers moved from Western Ukraine to Southern Italy
1 fighter and 1 tactical_bomber moved from 105 Sea Zone to 112 Sea Zone
7 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Western Germany to France
2 infantry moved from Greece to Bulgaria
5 infantry moved from Karelia to Novgorod
1 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Baltic States to Archangel
1 mech_infantry moved from Germany to Romania
1 submarine moved from 112 Sea Zone to 123 Sea Zone
1 submarine moved from 125 Sea Zone to 124 Sea ZonePlace Units - Germans
1 destroyer placed in 112 Sea Zone
1 fighter placed in Western Germany
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
1 armour and 6 mech_infantrys placed in Western Germany
Germans undo move 4.
2 mech_infantrys placed in Germany
1 armour and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
2 fighters moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea ZoneCombat - Russians
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 aaGun and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits
Italians roll dice for 1 aaGun and 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 aaGun owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits
Italians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 0/2 hits
Italians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 5 : 1/2 hits
Italians roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
7 infantry moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Rostov
1 armour moved from Volgograd to Bryansk
2 infantry moved from Tambov to Samara
2 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Vologda to Novosibirsk
6 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to SamaraPlace Units - Russians
1 armour, 3 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kweichow to Burma
3 bombers moved from French Indo China to Kansu
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
2 mech_infantrys moved from Kweichow to Kansu
1 infantry moved from Suiyuyan to Kansu
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from Manchuria to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
2 fighters moved from 42 Sea Zone to 55 Sea ZoneCombat - Japanese
Battle in 55 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kansu
Japanese attack with 3 bombers, 1 infantry and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 3 bombers, 1 infantry and 2 mech_infantrys in Kansu, round 2 : 3/6 hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 2/2 hits
1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
Japanese win, taking Kansu from Chinese with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/4 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 4/4 hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Shensi
1 artillery moved from Kweichow to Shensi
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Chahar to Manchuria
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Hopei
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from French Indo China to Yunnan
3 bombers moved from Kansu to Shensi
1 armour and 2 mech_infantrys moved from Yunnan to Kweichow
3 bombers moved from Shensi to Kweichow
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
4 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
2 destroyers moved from 20 Sea Zone to 37 Sea Zone
4 fighters and 2 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone
2 battleships, 3 carriers, 1 cruiser and 1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from 21 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 20 Sea ZonePlace Units - Japanese
2 destroyers, 2 fighters and 1 transport placed in 6 Sea Zone
Japanese undo move 1.
2 fighters placed in Japan
2 destroyers and 1 transport placed in 6 Sea Zone
2 infantry placed in Japan
2 infantry and 1 mech_infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 tactical_bomber moved from Gibraltar to Tunisia
1 bomber moved from Gibraltar to Tunisia
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 91 Sea Zone to 105 Sea ZoneCombat - Americans
Battle in Philippines
Battle in Tunisia
Americans attack with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 1 mech_infantry
Americans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber in Tunisia, round 2 : 2/5 hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 2 : 2/3 hits
1 mech_infantry owned by the Italians, 2 infantry owned by the Americans and 1 artillery owned by the Italians lost in Tunisia
Americans roll dice for 1 artillery, 1 bomber and 1 tactical_bomber in Tunisia, round 3 : 1/3 hits
Italians roll dice for 1 armour in Tunisia, round 3 : 1/1 hits
1 tactical_bomber owned by the Americans and 1 armour owned by the Italians lost in Tunisia
Americans win, taking Philippines from Japanese, taking Tunisia from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Americans: 2 infantry and 1 tactical_bomber
Battle in 105 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 105 Sea Zone
Americans win, taking 105 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
1 bomber moved from Tunisia to Gibraltar
2 fighters moved from 105 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 mech_infantry moved from 54 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 tactical_bomber moved from Gibraltar to Tunisia
1 bomber moved from Gibraltar to Tunisia
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 91 Sea Zone to 105 Sea ZoneCombat - Americans
Battle in Philippines
Battle in Tunisia
Americans attack with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 1 mech_infantry
Americans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber in Tunisia, round 2 : 2/5 hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 2 : 2/3 hits
1 mech_infantry owned by the Italians, 2 infantry owned by the Americans and 1 artillery owned by the Italians lost in Tunisia
Americans roll dice for 1 artillery, 1 bomber and 1 tactical_bomber in Tunisia, round 3 : 1/3 hits
Italians roll dice for 1 armour in Tunisia, round 3 : 1/1 hits
1 tactical_bomber owned by the Americans and 1 armour owned by the Italians lost in Tunisia
Americans win, taking Philippines from Japanese, taking Tunisia from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Americans: 2 infantry and 1 tactical_bomber
Battle in 105 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 105 Sea Zone
Americans win, taking 105 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
1 bomber moved from Tunisia to Gibraltar
2 fighters moved from 105 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 mech_infantry moved from 54 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - British
British buy 1 airfield, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 106 Sea Zone to 123 Sea Zone
1 fighter moved from United Kingdom to 123 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in 94 Sea Zone
British attack with 1 fighter; Americans loiter and taunt
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 123 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 123 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 123 Sea Zone, round 3 : 1/2 hits
Germans roll dice for 1 submarine in 123 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Germans lost in 123 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 fighter moved from 123 Sea Zone to Scotland
2 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 fighter moved from 94 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
1 armour moved from Eastern Persia to India
2 mech_infantrys moved from Persia to West India
1 fighter moved from Persia to India
2 fighters and 1 tactical_bomber moved from Burma to India
1 aaGun, 3 artilleries and 2 infantry moved from Egypt to Trans-Jordan
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
3 infantry moved from Italian Somaliland to Ethiopia
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-JordanPlace Units - British
1 airfield and 1 fighter placed in Egypt
1 infantry placed in United Kingdom
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 94 Sea Zone
1 bomber moved from Southern Italy to Western Ukraine
1 mech_infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Ukraine to Western UkraineCombat - Italians
Battle in 94 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 94 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Western Ukraine
Italians attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians roll dice for 1 bomber and 2 mech_infantrys in Western Ukraine, round 3 : 1/3 hits
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber moved from Western Ukraine to Ukraine
1 fighter moved from 94 Sea Zone to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Ukraine
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in Java
Battle in Celebes
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 55 Sea Zone
ANZAC win, taking Java from Japanese, taking Celebes from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
2 infantry moved from Iraq to Persia
3 fighters moved from 55 Sea Zone to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in Java
Battle in Celebes
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 55 Sea Zone
ANZAC win, taking Java from Japanese, taking Celebes from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
2 infantry moved from Iraq to Persia
3 fighters moved from 55 Sea Zone to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 fighter and 2 tactical_bombers moved from Ukraine to Rostov
2 fighters and 1 tactical_bomber moved from Greece to Rostov
2 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
2 bombers moved from Southern Italy to Rostov
1 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Western Germany to Belarus
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 105 Sea Zone
1 fighter moved from Western Germany to 105 Sea ZoneCombat - Germans
Battle in Belarus
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 105 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 2 fighters and 1 tactical_bomber in 105 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 105 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Rostov
Germans attack with 1 artillery, 2 bombers, 3 fighters, 4 infantry and 3 tactical_bombers
Russians defend with 1 aaGun and 7 infantry
AA fire in Rostov : 1/3 hits
1 tactical_bomber owned by the Germans lost in Rostov
Germans roll dice for 1 artillery, 2 bombers, 3 fighters, 4 infantry and 2 tactical_bombers in Rostov, round 2 : 5/12 hits
Russians roll dice for 1 aaGun and 7 infantry in Rostov, round 2 : 5/7 hits
1 aaGun owned by the Russians, 4 infantry owned by the Germans, 1 artillery owned by the Germans and 4 infantry owned by the Russians lost in Rostov
retreated to Rostov
Russians win with 3 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery, 4 infantry and 1 tactical_bomber
Casualties for Russians: 1 aaGun and 4 infantryNon Combat Move - Germans
1 aaGun moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Western Germany to Ukraine
2 fighters and 1 tactical_bomber moved from 105 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 110 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 5 infantry moved from France to Normandy Bordeaux
1 infantry moved from Archangel to Smolensk
1 armour and 1 mech_infantry moved from Novgorod to Nenetsia
4 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Romania to Ukraine
2 mech_infantrys moved from Germany to Romania
1 armour and 4 mech_infantrys moved from Western Germany to Poland
7 mech_infantrys moved from Poland to Bessarabia
1 fighter moved from Rostov to Greece
2 bombers, 2 fighters and 2 tactical_bombers moved from Rostov to Ukraine
2 infantry moved from Bulgaria to GreecePlace Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone
1 fighter placed in Western Germany
1 infantry and 2 mech_infantrys placed in Novgorod
1 mech_infantry placed in Western Germany
2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Vologda
1 infantry moved from Russia to Smolensk
2 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 fighter moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Vologda
1 tactical_bomber moved from Bryansk to BelarusCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Vologda
retreated to Vologda
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 1/4 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 infantry moved from Novosibirsk to Timguska
2 infantry moved from Samara to Novosibirsk
1 infantry moved from Samara to Kazakhstan
1 fighter moved from Belarus to Smolensk
2 fighters moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Belarus to Bryansk
2 infantry moved from Rostov to Bryansk
1 artillery moved from Russia to Samara
4 infantry moved from Russia to Samara
1 infantry moved from Russia to Bryansk
2 artilleries moved from Russia to Bryansk
4 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Buryatia
1 armour moved from Bryansk to RussiaPlace Units - Russians
1 infantry placed in Volgograd
8 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 6 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
10 infantry and 1 mech_infantry moved from Manchuria to Amur
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
2 fighters moved from Japan to Amur
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
3 bombers moved from Kweichow to Amur
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from French Indo China to Burma
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 tactical_bomber moved from French Indo China to Burma
1 artillery and 1 infantry moved from Shan State to Burma
1 artillery moved from Shan State to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Celebes
1 tactical_bomber moved from 37 Sea Zone to Celebes
1 fighter moved from 44 Sea Zone to Celebes
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from Yunnan to BurmaCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 0/3 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 3 : 2/3 hits
ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Japanese attack with 3 bombers, 3 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 aaGuns and 13 infantry
AA fire in Amur : 2/6 hits
2 fighters owned by the Japanese lost in Amur
Japanese roll dice for 3 bombers, 1 fighter, 14 infantry, 1 mech_infantry and 1 tactical_bomber in Amur, round 2 : 8/20 hits
Russians roll dice for 2 aaGuns and 13 infantry in Amur, round 2 : 2/13 hits
2 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 6 infantry owned by the Russians lost in Amur
Japanese roll dice for 3 bombers, 1 fighter, 12 infantry, 1 mech_infantry and 1 tactical_bomber in Amur, round 3 : 3/18 hits
Russians roll dice for 7 infantry in Amur, round 3 : 3/7 hits
3 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Amur
Japanese roll dice for 3 bombers, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Amur, round 4 : 3/15 hits
Russians roll dice for 4 infantry in Amur, round 4 : 0/4 hits
3 infantry owned by the Russians lost in Amur
Japanese roll dice for 3 bombers, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Amur, round 5 : 5/15 hits
Russians roll dice for 1 infantry in Amur, round 5 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 3 bombers, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Russians: 2 aaGuns and 13 infantry
Casualties for Japanese: 2 fighters and 6 infantry
Battle in Philippines
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 0/4 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 3 : 1/4 hits
Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 2/6 hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 aaGun moved from Manchuria to Amur
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from Java to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from Celebes to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 carrier and 1 destroyer moved from 20 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
3 bombers moved from Amur to Jehol
2 mech_infantrys moved from Kiangsu to Jehol
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Shensi to Kansu
1 artillery moved from Shensi to Tsinghai
1 armour and 2 mech_infantrys moved from Kweichow to Shensi
1 mech_infantry moved from Kansu to Shensi
1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 submarine moved from 21 Sea Zone to 20 Sea ZonePlace Units - Japanese
2 destroyers and 2 submarines placed in 6 Sea Zone
1 fighter, 2 infantry and 2 mech_infantrys placed in Japan
Japanese undo move 2.
1 fighter, 3 infantry and 1 mech_infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Japanese to Yunnan: 1 infantry
EDIT: Adding units owned by Japanese to Szechwan: 1 mech_infantry
EDIT: Turning off Edit Mode
2 infantry and 1 mech_infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 66 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 artillery moved from Tunisia to Libya
Americans take Libya from Italians
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 3 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Gibraltar to Normandy BordeauxCombat - Americans
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in Caroline Islands
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Malta from Italians to British
EDIT: Turning off Edit Mode
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
2 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Gibraltar: 1 infantry
EDIT: Adding units owned by Americans to Malta: 1 infantry
EDIT: Adding units owned by Americans to 96 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
2 destroyers and 1 transport placed in 10 Sea Zone
1 bomber and 2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 artillery moved from Tunisia to Libya
Americans take Libya from Italians
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 3 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Gibraltar to Normandy BordeauxCombat - Americans
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in Caroline Islands
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Malta from Italians to British
EDIT: Turning off Edit Mode
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
2 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Gibraltar: 1 infantry
EDIT: Adding units owned by Americans to Malta: 1 infantry
EDIT: Adding units owned by Americans to 96 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
2 destroyers and 1 transport placed in 10 Sea Zone
1 bomber and 2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - British
British buy 2 armour, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 armour, 5 artilleries, 3 fighters, 17 infantry and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 armour, 5 artilleries, 3 fighters, 17 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 armour, 5 artilleries, 3 fighters, 17 infantry and 1 tactical_bomber in Burma, round 2 : 7/27 hits
Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 armour, 5 artilleries, 3 fighters, 16 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - British
2 mech_infantrys moved from West India to Burma
3 aaGuns moved from India to Burma
3 fighters and 1 tactical_bomber moved from Burma to India
1 cruiser moved from 81 Sea Zone to 79 Sea Zone
1 submarine moved from 81 Sea Zone to 79 Sea Zone
1 aaGun, 4 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Tobruk to Alexandria
1 transport moved from 81 Sea Zone to 76 Sea Zone
2 infantry moved from Ethiopia to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 artillery and 2 infantry moved from Algeria to Morocco
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 destroyer moved from 123 Sea Zone to 106 Sea Zone
1 aaGun, 1 fighter and 3 infantry moved from Scotland to United Kingdom
2 submarines moved from 81 Sea Zone to 79 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian SudanPlace Units - British
1 factory_minor placed in Iraq
2 armour and 1 infantry placed in Persia
1 submarine placed in 106 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 bomber moved from Ukraine to Rostov
1 fighter moved from Southern Italy to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Rostov
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Rostov to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
2 mech_infantrys moved from Western Ukraine to UkrainePlace Units - Italians
3 infantry placed in Ukraine
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 33 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline IslandsPlace Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
I’ve got a question to the FAQ, so I am holding on doing France until then…… answer will affect Anzac NCM that I may change.
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Germany can blitz through a pro allied nation, yes. Ironically and Allied nation can not blitz through a pro Allied nation.
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@BSD:
Germany can blitz through a pro allied nation, yes. Ironically and Allied nation can not blitz through a pro Allied nation.
ok, yeah, I remember something about weird movement involving neutrals, but yeah I think you are right.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 33 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline IslandsPlace Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Changing ownership of Northwest Persia from Neutral_Allies to ANZAC
EDIT: Removing units owned by ANZAC from Persia: 2 infantry
EDIT: Adding units owned by ANZAC to Northwest Persia: 2 infantry
EDIT: Turning off Edit ModePolitics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 77 Sea Zone to 39 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 mech_infantrys moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
1 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
2 infantry moved from Archangel to Smolensk
1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
1 bomber moved from Ukraine to Smolensk
1 bomber moved from Ukraine to Novosibirsk
1 infantry moved from Vologda to Novosibirsk
1 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Archangel to Novosibirsk
1 fighter moved from Ukraine to Belarus
1 tactical_bomber moved from Novgorod to BelarusCombat - Germans
Battle in 104 Sea Zone
Germans attack with 3 fighters and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Germans and 1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Battle in Belarus
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 4/6 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 0/3 hits
Russians roll dice for 2 infantry in Novosibirsk, round 2 : 2/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Germans lost in Novosibirsk
retreated to Novosibirsk
Russians win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Volgograd
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Novosibirsk to Shensi
1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
2 fighters and 2 tactical_bombers moved from Belarus to Ukraine
1 infantry moved from Nenetsia to Urals
1 infantry moved from Archangel to Vologda
2 mech_infantrys moved from Novgorod to Nenetsia
1 bomber moved from Smolensk to Ukraine
1 infantry moved from Ukraine to Western Ukraine
7 mech_infantrys moved from Bessarabia to Ukraine
2 mech_infantrys moved from Romania to Ukraine
1 armour and 4 mech_infantrys moved from Poland to Bessarabia
2 mech_infantrys moved from Germany to Romania
1 mech_infantry moved from Western Germany to Poland
2 fighters and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
1 fighter moved from Greece to 110 Sea ZonePlace Units - Germans
1 infantry placed in Novgorod
1 mech_infantry placed in Novgorod
1 fighter and 1 mech_infantry placed in Western Germany
2 armour, 1 infantry and 7 mech_infantrys placed in Germany
Germans undo move 4.
1 mech_infantry placed in Western Germany
2 armour, 1 infantry and 6 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greece: 2 infantry
EDIT: Adding units owned by Germans to Bulgaria: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs





