@simon33 said in L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+6) #2:
Scramble to Taranto?
No scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 fighters moved from Russia to Vologda
4 infantry moved from Russia to Vologda
8 armour, 9 artilleries, 53 infantry and 5 mech_infantrys moved from Russia to Samara
Combat - Russians
Battle in Vologda
Russians attack with 3 fighters and 4 infantry
Germans defend with 2 infantry; Japanese defend with 1 mech_infantry
Russians roll dice for 3 fighters and 4 infantry in Vologda, round 2 : 2/7 hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Vologda, round 2 : 1/3 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
Russians roll dice for 3 fighters and 3 infantry in Vologda, round 3 : 1/6 hits
Japanese roll dice for 1 mech_infantry in Vologda, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Vologda
Russians win, taking Vologda from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Samara
Russians attack with 8 armour, 9 artilleries, 53 infantry and 5 mech_infantrys
Japanese defend with 1 mech_infantry
Russians roll dice for 8 armour, 9 artilleries, 53 infantry and 5 mech_infantrys in Samara, round 2 : 18/75 hits
Japanese roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 8 armour, 9 artilleries, 53 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
3 fighters moved from Vologda to Persia
3 aaGuns moved from Russia to Samara
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 5 PUs; end with 5 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 8 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 10 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 destroyer, 4 fighters, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 bomber moved from French Indo China to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
1 infantry moved from Sikang to Szechwan
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 submarine moved from 36 Sea Zone to 37 Sea Zone
3 fighters and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 bomber moved from French Indo China to Malaya
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
4 fighters moved from French Indo China to Shan State
3 fighters moved from French Indo China to Malaya
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 mech_infantry moved from Kazakhstan to Szechwan
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 0/4 hits
French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 3 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 3 : 2/4 hits
French roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the French lost in 37 Sea Zone
Japanese win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -8
Casualties for French: 1 destroyer
Casualties for Japanese: 1 fighter and 1 submarine
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the British lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
British defend with 1 submarine; ANZAC defend with 2 transports
Japanese roll dice for 2 bombers and 1 destroyer in 42 Sea Zone, round 2 : 3/3 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British and 2 transports owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from UK_Pacific with 2 bombers and 1 destroyer remaining. Battle score for attacker is 20
Casualties for British: 1 submarine
Casualties for ANZAC: 2 transports
Battle in Shan State
Japanese attack with 4 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 4 fighters and 2 infantry in Shan State, round 2 : 2/6 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 bomber, 3 fighters and 2 infantry
UK_Pacific defend with 1 harbour; Americans defend with 1 mech_infantry
Japanese roll dice for 1 bomber, 3 fighters and 2 infantry in Malaya, round 2 : 2/6 hits
UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Malaya to French Indo China
3 fighters moved from Malaya to French Indo China
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
2 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
4 fighters moved from Shan State to French Indo China
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Kazakhstan to Sikang
2 mech_infantrys moved from Novosibirsk to Tsinghai
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Shensi to Kweichow
1 infantry moved from Anhwe to Hunan
1 armour and 2 mech_infantrys moved from Kazakhstan to Shensi
1 mech_infantry moved from Tsinghai to Shensi
5 mech_infantrys moved from Hopei to Shensi
2 mech_infantrys moved from Kiangsu to Hopei
1 mech_infantry moved from Yenisey to Kansu
1 artillery moved from Novosibirsk to Tsinghai
1 aaGun and 6 infantry moved from Timguska to Kansu
1 infantry moved from Kansu to Shensi
1 infantry moved from Yenisey to Timguska
2 bombers moved from 42 Sea Zone to French Indo China
Place Units - Japanese
2 infantry placed in French Indo China
1 destroyer placed in 36 Sea Zone
2 infantry and 1 mech_infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 1 infantry
EDIT: Adding units owned by Japanese to Anhwe: 1 infantry
EDIT: Turning off Edit Mode
1 submarine placed in 6 Sea Zone
4 fighters placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to French Indo China: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2
Japanese collect 65 PUs (4 lost to blockades); end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Yunnan to 42 Sea Zone
1 bomber moved from Yunnan to 37 Sea Zone
1 bomber moved from Yunnan to Kiangsu
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Strategic bombing raid in Kiangsu
AA fire in Kiangsu : 0/1 hits
Bombing raid in Kiangsu rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Kiangsu causes 4 damage total.
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 transport moved from 26 Sea Zone to 54 Sea Zone
2 carriers, 3 destroyers, 2 fighters, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 44 Sea Zone
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 46 Sea Zone to 33 Sea Zone
1 destroyer moved from 55 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from Kiangsu to Yunnan
1 bomber moved from 37 Sea Zone to Yunnan
1 bomber moved from 42 Sea Zone to Yunnan
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 2 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Eastern United States to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 56 Sea Zone
1 bomber moved from Persia to Yunnan
Place Units - Americans
1 carrier, 2 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Yunnan to 42 Sea Zone
1 bomber moved from Yunnan to 37 Sea Zone
1 bomber moved from Yunnan to Kiangsu
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Strategic bombing raid in Kiangsu
AA fire in Kiangsu : 0/1 hits
Bombing raid in Kiangsu rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Kiangsu causes 4 damage total.
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 transport moved from 26 Sea Zone to 54 Sea Zone
2 carriers, 3 destroyers, 2 fighters, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 44 Sea Zone
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 46 Sea Zone to 33 Sea Zone
1 destroyer moved from 55 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from Kiangsu to Yunnan
1 bomber moved from 37 Sea Zone to Yunnan
1 bomber moved from 42 Sea Zone to Yunnan
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 2 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Eastern United States to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 56 Sea Zone
1 bomber moved from Persia to Yunnan
Place Units - Americans
1 carrier, 2 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 11 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 mech_infantrys moved from Iraq to Caucasus
2 fighters and 1 tactical_bomber moved from Iraq to Caucasus
2 infantry moved from Burma to Shan State
2 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Shan State
Combat - British
Battle in Kweichow
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits
1 infantry owned by the British lost in Kweichow
British roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 3 : 0/3 hits
Japanese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 4 : 1/3 hits
Japanese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
British roll dice for 1 artillery and 1 fighter in Kweichow, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits
1 artillery owned by the British lost in Kweichow
retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 infantry and 1 mech_infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Szechwan, round 2 : 1/4 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Szechwan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Szechwan
British roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 3 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 4 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 4 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Caucasus
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/5 hits
Italians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 2/3 hits
2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Caucasus
retreated to Caucasus
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -5
Casualties for British: 2 mech_infantrys
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter moved from Shan State to Yunnan
1 fighter moved from Szechwan to Yunnan
1 artillery moved from Burma to Yunnan
1 fighter moved from Kweichow to Yunnan
1 artillery and 3 infantry moved from India to Burma
1 cruiser moved from 80 Sea Zone to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 aaGun, 8 armour, 5 artilleries and 15 infantry moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
2 armour moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to United Kingdom
Place Units - British
10 infantry placed in United Kingdom
1 infantry placed in Iraq
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Ok, I am declaring this a dice game.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 marine moved from Northern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to Trans-Jordan
1 armour and 1 mech_infantry moved from Smolensk to Vologda
2 fighters moved from Bryansk to Vologda
Combat - Italians
Battle in Egypt
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 2/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Egypt from British, taking Trans-Jordan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Vologda
Italians attack with 1 armour, 2 fighters and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Vologda, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Russians lost in Vologda
Italians roll dice for 1 armour and 2 fighters in Vologda, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
Italians roll dice for 1 armour and 2 fighters in Vologda, round 4 : 1/3 hits
Russians roll dice for 1 infantry in Vologda, round 4 : 1/1 hits
1 armour owned by the Italians and 1 infantry owned by the Russians lost in Vologda
Italians win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 fighters moved from Vologda to Volgograd
1 artillery and 1 infantry moved from Caucasus to Volgograd
1 artillery and 2 infantry moved from Rostov to Volgograd
1 infantry moved from Tambov to Volgograd
2 armour moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Tambov
1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Volgograd
3 fighters moved from Southern France to Southern Italy
EDIT: 1 submarine moved from 92 Sea Zone to 91 Sea Zone
2 destroyers moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Trans-Jordan to Greece
1 aaGun and 4 infantry moved from Northern Italy to Western Germany
2 infantry moved from Yugoslavia to Northern Italy
Place Units - Italians
2 transports placed in 97 Sea Zone
1 artillery and 2 infantry placed in Ukraine
Italians undo move 2.
1 artillery and 1 infantry placed in Northern Italy
2 infantry placed in Ukraine
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Battle in Trans-Jordan
ANZAC attack with 2 infantry
Italians defend with 1 artillery
ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits
ANZAC roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Trans-Jordan
ANZAC win, taking Borneo from Japanese, taking Trans-Jordan from Italians with 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
France?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Battle in Trans-Jordan
ANZAC attack with 2 infantry
Italians defend with 1 artillery
ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits
ANZAC roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Trans-Jordan
ANZAC win, taking Borneo from Japanese, taking Trans-Jordan from Italians with 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Italians
1 infantry moved from Northwest Persia to Iraq
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 3 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers, 4 fighters and 6 tactical_bombers moved from Volgograd to Samara
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
4 artilleries and 4 infantry moved from Bryansk to Russia
1 armour and 4 mech_infantrys moved from Novosibirsk to Samara
3 tactical_bombers moved from Novgorod to Samara
2 infantry moved from Bryansk to Russia
2 infantry moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Caucasus
1 bomber moved from Western Germany to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
30 armour and 41 mech_infantrys moved from Bryansk to Samara
Combat - Germans
Battle in Caucasus
Germans attack with 1 bomber and 2 mech_infantrys
French defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the French lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Samara
Germans attack with 31 armour, 2 bombers, 4 fighters, 45 mech_infantrys and 9 tactical_bombers
Russians defend with 3 aaGuns, 8 armour, 9 artilleries, 53 infantry and 5 mech_infantrys
AA fire in Samara : 1/9 hits
1 fighter owned by the Germans lost in Samara
Germans roll dice for 31 armour, 2 bombers, 3 fighters, 45 mech_infantrys and 9 tactical_bombers in Samara, round 2 : 39/90 hits
Russians roll dice for 3 aaGuns, 8 armour, 9 artilleries, 53 infantry and 5 mech_infantrys in Samara, round 2 : 21/75 hits
21 mech_infantrys owned by the Germans, 3 aaGuns owned by the Russians and 36 infantry owned by the Russians lost in Samara
Germans roll dice for 31 armour, 2 bombers, 3 fighters, 24 mech_infantrys and 9 tactical_bombers in Samara, round 3 : 34/69 hits
Russians roll dice for 8 armour, 9 artilleries, 17 infantry and 5 mech_infantrys in Samara, round 3 : 20/39 hits
20 mech_infantrys owned by the Germans, 5 mech_infantrys owned by the Russians, 3 armour owned by the Russians, 9 artilleries owned by the Russians and 17 infantry owned by the Russians lost in Samara
Germans roll dice for 31 armour, 2 bombers, 3 fighters, 4 mech_infantrys and 9 tactical_bombers in Samara, round 4 : 25/49 hits
Russians roll dice for 5 armour in Samara, round 4 : 3/5 hits
3 mech_infantrys owned by the Germans and 5 armour owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 31 armour, 2 bombers, 3 fighters, 1 mech_infantry and 9 tactical_bombers remaining. Battle score for attacker is 92
Casualties for Germans: 1 fighter and 44 mech_infantrys
Casualties for Russians: 3 aaGuns, 8 armour, 9 artilleries, 53 infantry and 5 mech_infantrys
Battle in Russia
Germans attack with 4 artilleries and 8 infantry
Russians defend with 1 airfield, 1 factory_major and 3 infantry
Germans roll dice for 4 artilleries and 8 infantry in Russia, round 2 : 3/12 hits
Russians roll dice for 3 infantry in Russia, round 2 : 1/3 hits
1 infantry owned by the Germans and 3 infantry owned by the Russians lost in Russia
Germans captures 12PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 4 artilleries and 7 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 aaGun and 7 infantry moved from Bryansk to Rostov
2 bombers, 3 fighters and 9 tactical_bombers moved from Samara to Rostov
1 bomber moved from Caucasus to Rostov
1 aaGun and 1 infantry moved from Southern France to Normandy Bordeaux
4 infantry moved from France to Normandy Bordeaux
6 armour and 2 mech_infantrys moved from Western Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
2 armour moved from Western Germany to Normandy Bordeaux
Place Units - Germans
3 mech_infantrys placed in Volgograd
3 artilleries, 3 fighters and 4 infantry placed in Western Germany
1 artillery and 2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 60 PUs (1 lost to blockades); end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs
this is becoming funny:
Battle score for attacker is 92
100% better than you should have done! :mrgreen:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Combat Move - Russians
3 fighters moved from Persia to Iraq
Non Combat Move - Russians
Turn Complete - Russians
this is becoming funny:
Battle score for attacker is 92
100% better than you should have done! :mrgreen:
Why are we still playing this one my friend?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 5 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 bombers moved from French Indo China to Szechwan
2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
2 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Tsinghai to Szechwan
1 fighter moved from French Indo China to 43 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter
British defend with 1 submarine; ANZAC defend with 1 transport
1 submarine owned by the British Submerged
Japanese roll dice for 1 fighter in 43 Sea Zone, round 2 : 0/1 hits
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Szechwan
Japanese attack with 3 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 3 bombers, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 : 3/10 hits
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Szechwan
Japanese win, taking Szechwan from Chinese with 3 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Szechwan to French Indo China
3 bombers moved from Szechwan to French Indo China
3 carriers, 3 destroyers and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from 43 Sea Zone to French Indo China
1 fighter moved from 35 Sea Zone to French Indo China
1 infantry moved from Hunan to Kwangsi
2 mech_infantrys moved from Hopei to Shensi
1 mech_infantry moved from Kiangsu to Hopei
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hunan to Kwangsi
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
1 aaGun, 5 infantry and 1 mech_infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Timguska to Kansu
1 artillery moved from Tsinghai to Shensi
6 fighters moved from French Indo China to 6 Sea Zone
Place Units - Japanese
2 carriers, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
3 infantry placed in French Indo China
2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1
Japanese collect 56 PUs (6 lost to blockades); end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 8 bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
2 destroyers and 4 fighters moved from 110 Sea Zone to 91 Sea Zone
1 artillery moved from Tobruk to Alexandria
Combat - Americans
Battle in Kiangsu
Battle in Iwo Jima
Battle in Soviet Far East
Battle in 91 Sea Zone
Americans attack with 2 destroyers and 4 fighters
Italians defend with 1 submarine
Americans roll dice for 2 destroyers and 4 fighters in 91 Sea Zone, round 2 : 3/6 hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans win, taking Kiangsu from Japanese, taking Iwo Jima from Japanese, taking Soviet Far East from Japanese with 2 destroyers and 4 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Americans
2 infantry moved from United Kingdom to 110 Sea Zone
2 carriers, 1 cruiser, 2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
5 bombers moved from Yunnan to Caroline Islands
1 carrier, 2 destroyers, 2 fighters and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 carrier, 2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 16 Sea Zone to 22 Sea Zone
2 fighters moved from Eastern United States to 26 Sea Zone
Place Units - Americans
8 bombers placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 98 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 8 bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
2 destroyers and 4 fighters moved from 110 Sea Zone to 91 Sea Zone
1 artillery moved from Tobruk to Alexandria
Combat - Americans
Battle in Kiangsu
Battle in Iwo Jima
Battle in Soviet Far East
Battle in 91 Sea Zone
Americans attack with 2 destroyers and 4 fighters
Italians defend with 1 submarine
Americans roll dice for 2 destroyers and 4 fighters in 91 Sea Zone, round 2 : 3/6 hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans win, taking Kiangsu from Japanese, taking Iwo Jima from Japanese, taking Soviet Far East from Japanese with 2 destroyers and 4 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Americans
2 infantry moved from United Kingdom to 110 Sea Zone
2 carriers, 1 cruiser, 2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
5 bombers moved from Yunnan to Caroline Islands
1 carrier, 2 destroyers, 2 fighters and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 carrier, 2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 16 Sea Zone to 22 Sea Zone
2 fighters moved from Eastern United States to 26 Sea Zone
Place Units - Americans
8 bombers placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Yunnan: 1 bomber
EDIT: Adding units owned by Americans to Caroline Islands: 1 bomber
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 12 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 56 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 37 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 battleship, 1 destroyer and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from Northwest Persia to Iraq
1 fighter moved from Iraq to Egypt
2 armour moved from Iraq to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Yunnan to Szechwan
2 fighters moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Kweichow
1 armour and 2 mech_infantrys moved from Yunnan to Malaya
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to Malaya
1 submarine moved from 43 Sea Zone to 44 Sea Zone
Combat - British
Battle in Kweichow
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Egypt
British attack with 2 armour and 1 fighter
Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 marine
British roll dice for 2 armour and 1 fighter in Egypt, round 2 : 2/3 hits
Italians roll dice for 1 marine in Egypt, round 2 : 0/1 hits
1 marine owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 2 armour and 1 fighter remaining. Battle score for attacker is 5
Casualties for Italians: 1 marine
Battle in Szechwan
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry and 1 mech_infantry
British roll dice for 2 fighters and 2 infantry in Szechwan, round 2 : 1/4 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Szechwan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Szechwan
British roll dice for 2 fighters and 1 infantry in Szechwan, round 3 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Caucasus
British attack with 1 artillery and 2 infantry
Germans defend with 2 mech_infantrys
British roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits
British roll dice for 1 artillery and 2 infantry in Caucasus, round 3 : 1/3 hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 3 : 1/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British roll dice for 1 artillery and 1 infantry in Caucasus, round 4 : 1/2 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantry
Battle in 98 Sea Zone
British attack with 3 fighters and 1 tactical_bomber
Italians defend with 1 cruiser, 2 destroyers and 1 transport
British roll dice for 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/4 hits
Italians roll dice for 1 cruiser, 2 destroyers and 1 transport in 98 Sea Zone, round 2 : 0/3 hits
2 destroyers owned by the Italians lost in 98 Sea Zone
British roll dice for 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 : 3/4 hits
Italians roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 3 : 1/1 hits
1 transport owned by the Italians, 1 fighter owned by the British and 1 cruiser owned by the Italians lost in 98 Sea Zone
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for Italians: 1 cruiser, 2 destroyers and 1 transport
Casualties for British: 1 fighter
Battle in Malaya
British attack with 1 armour, 1 infantry and 2 mech_infantrys
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Malaya, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Szechwan to Yunnan
1 artillery and 3 infantry moved from Burma to Yunnan
1 artillery and 3 infantry moved from India to Burma
1 aaGun, 8 armour, 4 artilleries and 16 infantry moved from Northwest Persia to Iraq
2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
2 armour moved from Iraq to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 fighter moved from Kweichow to Yunnan
Place Units - British
3 infantry placed in Iraq
9 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Greece to Egypt
1 infantry moved from Rostov to Caucasus
2 artilleries, 4 infantry and 1 mech_infantry moved from Volgograd to Caucasus
2 armour moved from Volgograd to Caucasus
2 fighters moved from Volgograd to Caucasus
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 bomber and 3 infantry
British defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Egypt, round 2 : 0/5 hits
British roll dice for 2 armour in Egypt, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Egypt, round 3 : 2/4 hits
British roll dice for 2 armour in Egypt, round 3 : 1/2 hits
2 armour owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for British: 2 armour
Battle in Caucasus
Italians attack with 2 armour, 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 2 armour, 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry in Caucasus, round 2 : 3/12 hits
British roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits
1 artillery owned by the British and 1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from British with 2 armour, 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
2 infantry moved from Ukraine to Rostov
1 infantry moved from Tambov to Rostov
1 bomber moved from Egypt to Greece
2 fighters moved from Caucasus to Greece
1 aaGun and 3 infantry moved from Northern Italy to Southern Italy
1 aaGun and 4 infantry moved from Western Germany to Northern Italy
Place Units - Italians
1 armour and 2 mech_infantrys placed in Ukraine
3 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 2/2 hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
2 submarines and 1 transport placed in 54 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs