@Jacob16 All good, feel free to take your time on this game.
BSD (Axis +6) vs Karl (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 artillery moved from Tunisia to Libya
Americans take Libya from Italians
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 3 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Gibraltar to Normandy BordeauxCombat - Americans
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in Caroline Islands
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Malta from Italians to British
EDIT: Turning off Edit Mode
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
2 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Gibraltar: 1 infantry
EDIT: Adding units owned by Americans to Malta: 1 infantry
EDIT: Adding units owned by Americans to 96 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
2 destroyers and 1 transport placed in 10 Sea Zone
1 bomber and 2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 artillery moved from Tunisia to Libya
Americans take Libya from Italians
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 3 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Gibraltar to Normandy BordeauxCombat - Americans
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in Caroline Islands
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Malta from Italians to British
EDIT: Turning off Edit Mode
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
2 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Gibraltar: 1 infantry
EDIT: Adding units owned by Americans to Malta: 1 infantry
EDIT: Adding units owned by Americans to 96 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
2 destroyers and 1 transport placed in 10 Sea Zone
1 bomber and 2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - British
British buy 2 armour, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 armour, 5 artilleries, 3 fighters, 17 infantry and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 armour, 5 artilleries, 3 fighters, 17 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 armour, 5 artilleries, 3 fighters, 17 infantry and 1 tactical_bomber in Burma, round 2 : 7/27 hits
Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 armour, 5 artilleries, 3 fighters, 16 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - British
2 mech_infantrys moved from West India to Burma
3 aaGuns moved from India to Burma
3 fighters and 1 tactical_bomber moved from Burma to India
1 cruiser moved from 81 Sea Zone to 79 Sea Zone
1 submarine moved from 81 Sea Zone to 79 Sea Zone
1 aaGun, 4 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Tobruk to Alexandria
1 transport moved from 81 Sea Zone to 76 Sea Zone
2 infantry moved from Ethiopia to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 artillery and 2 infantry moved from Algeria to Morocco
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 destroyer moved from 123 Sea Zone to 106 Sea Zone
1 aaGun, 1 fighter and 3 infantry moved from Scotland to United Kingdom
2 submarines moved from 81 Sea Zone to 79 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian SudanPlace Units - British
1 factory_minor placed in Iraq
2 armour and 1 infantry placed in Persia
1 submarine placed in 106 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 bomber moved from Ukraine to Rostov
1 fighter moved from Southern Italy to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Rostov
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Rostov to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
2 mech_infantrys moved from Western Ukraine to UkrainePlace Units - Italians
3 infantry placed in Ukraine
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 33 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline IslandsPlace Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
I’ve got a question to the FAQ, so I am holding on doing France until then…… answer will affect Anzac NCM that I may change.
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Germany can blitz through a pro allied nation, yes. Ironically and Allied nation can not blitz through a pro Allied nation.
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@BSD:
Germany can blitz through a pro allied nation, yes. Ironically and Allied nation can not blitz through a pro Allied nation.
ok, yeah, I remember something about weird movement involving neutrals, but yeah I think you are right.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 33 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline IslandsPlace Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Changing ownership of Northwest Persia from Neutral_Allies to ANZAC
EDIT: Removing units owned by ANZAC from Persia: 2 infantry
EDIT: Adding units owned by ANZAC to Northwest Persia: 2 infantry
EDIT: Turning off Edit ModePolitics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 77 Sea Zone to 39 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 mech_infantrys moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
1 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
2 infantry moved from Archangel to Smolensk
1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
1 bomber moved from Ukraine to Smolensk
1 bomber moved from Ukraine to Novosibirsk
1 infantry moved from Vologda to Novosibirsk
1 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Archangel to Novosibirsk
1 fighter moved from Ukraine to Belarus
1 tactical_bomber moved from Novgorod to BelarusCombat - Germans
Battle in 104 Sea Zone
Germans attack with 3 fighters and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Germans and 1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Battle in Belarus
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 4/6 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 0/3 hits
Russians roll dice for 2 infantry in Novosibirsk, round 2 : 2/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Germans lost in Novosibirsk
retreated to Novosibirsk
Russians win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Volgograd
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Novosibirsk to Shensi
1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
2 fighters and 2 tactical_bombers moved from Belarus to Ukraine
1 infantry moved from Nenetsia to Urals
1 infantry moved from Archangel to Vologda
2 mech_infantrys moved from Novgorod to Nenetsia
1 bomber moved from Smolensk to Ukraine
1 infantry moved from Ukraine to Western Ukraine
7 mech_infantrys moved from Bessarabia to Ukraine
2 mech_infantrys moved from Romania to Ukraine
1 armour and 4 mech_infantrys moved from Poland to Bessarabia
2 mech_infantrys moved from Germany to Romania
1 mech_infantry moved from Western Germany to Poland
2 fighters and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
1 fighter moved from Greece to 110 Sea ZonePlace Units - Germans
1 infantry placed in Novgorod
1 mech_infantry placed in Novgorod
1 fighter and 1 mech_infantry placed in Western Germany
2 armour, 1 infantry and 7 mech_infantrys placed in Germany
Germans undo move 4.
1 mech_infantry placed in Western Germany
2 armour, 1 infantry and 6 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greece: 2 infantry
EDIT: Adding units owned by Germans to Bulgaria: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
2 infantry moved from Kazakhstan to Caucasus
2 infantry moved from Samara to Volgograd
3 infantry moved from Bryansk to Rostov
1 fighter moved from Russia to Volgograd
1 tactical_bomber moved from Bryansk to Caucasus
1 fighter moved from Russia to Rostov
5 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
2 infantry moved from Novosibirsk to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 5 infantry
Germans defend with 2 infantry
Russians roll dice for 5 infantry in Smolensk, round 2 : 0/5 hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits
2 infantry owned by the Russians lost in Smolensk
Russians roll dice for 3 infantry in Smolensk, round 3 : 0/3 hits
Germans roll dice for 2 infantry in Smolensk, round 3 : 2/2 hits
2 infantry owned by the Russians lost in Smolensk
1 infantry owned by the Russians retreated to Russia
Germans win with 2 infantry remaining. Battle score for attacker is -12
Casualties for Russians: 4 infantry
Battle in Caucasus
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 3 infantry
Italians defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 1/4 hits
Italians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Rostov
Russians roll dice for 1 fighter and 3 infantry in Rostov, round 3 : 2/4 hits
Italians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 tactical_bomber moved from Caucasus to Bryansk
1 fighter moved from Volgograd to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from Rostov to Russia
2 armour, 3 infantry and 2 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Kazakhstan to Samara
1 infantry moved from Timguska to Yenisey
2 infantry moved from Olgiy to Yenisey
1 infantry moved from Dzavhan to Yenisey
5 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.Place Units - Russians
1 armour and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 airfield, 1 fighter, 1 harbour, 7 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry and 1 mech_infantry moved from 5 Sea Zone to Siberia
1 bomber moved from Jehol to Manchuria
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 mech_infantry moved from Jehol to Buyant-Uhaa
1 mech_infantry moved from Jehol to Buyant-Uhaa
1 bomber moved from Jehol to Buyant-Uhaa
1 bomber moved from Jehol to Manchuria
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry and 1 mech_infantry moved from Amur to ManchuriaCombat - Japanese
Battle in Siberia
Battle in Soviet Far East
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 2/5 hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking Siberia from Russians, taking Soviet Far East from Russians with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/4 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 4/6 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Manchuria
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Manchuria, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Buyant-Uhaa
Japanese attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Buyant-Uhaa, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buyant-Uhaa
Japanese win, taking Buyant-Uhaa from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 aaGun and 5 infantry moved from Amur to Buryatia
1 infantry moved from Shensi to Kansu
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Shan State
2 fighters and 2 tactical_bombers moved from Java to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
2 carriers moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
2 battleships, 2 carriers and 1 cruiser moved from 44 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter moved from Japan to French Indo China
1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 carrier, 4 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
2 bombers moved from Manchuria to French Indo China
1 bomber moved from Buyant-Uhaa to French Indo China
1 armour and 3 mech_infantrys moved from Shensi to Tsinghai
1 armour and 3 mech_infantrys moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Szechwan to Kazakhstan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Kiangsu to Kweichow
3 artilleries moved from Yunnan to French Indo China
1 mech_infantry moved from French Indo China to Hunan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Hunan
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kweichow to ShensiPlace Units - Japanese
1 airfield, 1 fighter and 1 harbour placed in French Indo China
2 transports placed in 36 Sea Zone
3 infantry placed in Kiangsu
4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 4 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
2 submarines moved from 33 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 mech_infantry moved from 44 Sea Zone to Celebes
6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from United Kingdom to Normandy BordeauxCombat - Americans
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits
Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in Marshall Islands
Battle in Celebes
Battle in Guam
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Guam
Americans roll dice for 1 artillery in Guam, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Guam, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Guam
Japanese win, taking Marshall Islands from Japanese, taking Celebes from Japanese with no units remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 2 submarines in 42 Sea Zone, round 3 : 0/2 hits
Americans win, taking 42 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
2 destroyers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 bomber moved from Eastern United States to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 artillery moved from Libya to Tobruk
6 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 bomber moved from Normandy Bordeaux to United KingdomPlace Units - Americans
1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 4 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
2 submarines moved from 33 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 mech_infantry moved from 44 Sea Zone to Celebes
6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from United Kingdom to Normandy BordeauxCombat - Americans
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits
Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in Marshall Islands
Battle in Celebes
Battle in Guam
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Guam
Americans roll dice for 1 artillery in Guam, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Guam, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Guam
Japanese win, taking Marshall Islands from Japanese, taking Celebes from Japanese with no units remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 2 submarines in 42 Sea Zone, round 3 : 0/2 hits
Americans win, taking 42 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
2 destroyers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 bomber moved from Eastern United States to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 artillery moved from Libya to Tobruk
6 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 bomber moved from Normandy Bordeaux to United KingdomPlace Units - Americans
1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUsPurchase Units - British
British buy 5 armour and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Yunnan
2 fighters moved from India to Shan State
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to SumatraCombat - British
Battle in Sumatra
Battle in Yunnan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Sumatra from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 infantry moved from West India to India
3 aaGuns, 1 armour, 5 artilleries, 12 infantry and 2 mech_infantrys moved from Burma to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
2 fighters moved from Shan State to India
1 cruiser and 1 submarine moved from 79 Sea Zone to 76 Sea Zone
1 submarine moved from 79 Sea Zone to 76 Sea Zone
2 armour and 1 infantry moved from Persia to Northwest Persia
1 aaGun, 4 artilleries and 3 infantry moved from Iraq to Northwest Persia
1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from Egypt to Gibraltar
2 fighters moved from Egypt to Northwest Persia
1 submarine moved from 79 Sea Zone to 80 Sea ZonePlace Units - British
3 armour placed in Persia
2 armour and 1 infantry placed in IraqTurn Complete - British
British collect 33 PUs; end with 33 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,2,4,3,3,1,3,1,6,3
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 4 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
2 submarines moved from 33 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 mech_infantry moved from 44 Sea Zone to Celebes
6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from United Kingdom to Normandy BordeauxCombat - Americans
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits
Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in Marshall Islands
Battle in Celebes
Battle in Guam
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Guam
Americans roll dice for 1 artillery in Guam, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Guam, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Guam
Japanese win, taking Marshall Islands from Japanese, taking Celebes from Japanese with no units remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 2 submarines in 42 Sea Zone, round 3 : 0/2 hits
Americans win, taking 42 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
2 destroyers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 bomber moved from Eastern United States to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 artillery moved from Libya to Tobruk
6 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 bomber moved from Normandy Bordeaux to United KingdomPlace Units - Americans
1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUsPurchase Units - British
British buy 5 armour and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Yunnan
2 fighters moved from India to Shan State
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to SumatraCombat - British
Battle in Sumatra
Battle in Yunnan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Sumatra from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 infantry moved from West India to India
3 aaGuns, 1 armour, 5 artilleries, 12 infantry and 2 mech_infantrys moved from Burma to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
2 fighters moved from Shan State to India
1 cruiser and 1 submarine moved from 79 Sea Zone to 76 Sea Zone
1 submarine moved from 79 Sea Zone to 76 Sea Zone
2 armour and 1 infantry moved from Persia to Northwest Persia
1 aaGun, 4 artilleries and 3 infantry moved from Iraq to Northwest Persia
1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from Egypt to Gibraltar
2 fighters moved from Egypt to Northwest Persia
1 submarine moved from 79 Sea Zone to 80 Sea ZonePlace Units - British
3 armour placed in Persia
2 armour and 1 infantry placed in IraqTurn Complete - British
British collect 33 PUs; end with 33 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,2,4,3,3,1,3,1,6,3
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 bomber
EDIT: Adding units owned by Americans to Midway: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Ukraine to Rostov
1 bomber and 2 fighters moved from Southern Italy to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
Russians defend with 3 infantry
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Rostov, round 2 : 2/6 hits
Russians roll dice for 3 infantry in Rostov, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Rostov
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Rostov, round 3 : 2/6 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Italians
2 fighters moved from Rostov to Ukraine
1 bomber moved from Rostov to Ukraine
2 infantry moved from Greece to BulgariaPlace Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Ukraine to Rostov
1 bomber and 2 fighters moved from Southern Italy to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
Russians defend with 3 infantry
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Rostov, round 2 : 2/6 hits
Russians roll dice for 3 infantry in Rostov, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Rostov
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Rostov, round 3 : 2/6 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Italians
2 fighters moved from Rostov to Ukraine
1 bomber moved from Rostov to Ukraine
2 infantry moved from Greece to BulgariaPlace Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to Ukraine: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in Paulau IslandNon Combat Move - ANZAC
3 fighters moved from Caroline Islands to QueenslandPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 55 Sea Zone: 1 destroyer
EDIT: Removing units owned by ANZAC from Paulau Island: 1 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
EDIT: Adding units owned by ANZAC to Paulau Island: 1 artillery
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in Paulau IslandNon Combat Move - ANZAC
3 fighters moved from Caroline Islands to QueenslandPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 55 Sea Zone: 1 destroyer
EDIT: Removing units owned by ANZAC from Paulau Island: 1 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
EDIT: Adding units owned by ANZAC to Paulau Island: 1 artillery
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
1 destroyer moved from 39 Sea Zone to 77 Sea Zone
1 infantry moved from Iraq to Northwest PersiaNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 2 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Smolensk to Vologda
1 infantry moved from Urals to Vologda
1 bomber moved from Ukraine to Vologda
2 mech_infantrys moved from Ukraine to Volgograd
2 mech_infantrys moved from Ukraine to Caucasus
2 fighters and 2 tactical_bombers moved from Ukraine to Caucasus
1 fighter and 1 tactical_bomber moved from Ukraine to VolgogradCombat - Germans
Battle in Caucasus
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 2/6 hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Vologda to Ukraine
2 mech_infantrys moved from Romania to Ukraine
2 infantry moved from Bulgaria to Romania
1 mech_infantry moved from Poland to Bessarabia
1 infantry moved from Novgorod to Archangel
2 mech_infantrys moved from Nenetsia to Urals
1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals
1 mech_infantry moved from Novgorod to Nenetsia
2 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
1 bomber moved from Shensi to French Indo China
1 fighter moved from Western Germany to Ukraine
1 fighter moved from Caucasus to Kazakhstan
1 fighter moved from Caucasus to Kazakhstan
1 armour and 4 mech_infantrys moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Caucasus to Kazakhstan
1 tactical_bomber moved from Caucasus to UkrainePlace Units - Germans
2 infantry and 1 mech_infantry placed in Novgorod
1 fighter and 4 mech_infantrys placed in Western Germany
2 armour and 8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs