@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
1080 (axis) v sovietishcat (allies, no bid)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 carrier, 1 factory_minor, 6 infantry and 4 transports; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Germans
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 101 Sea Zone to 103 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 109 Sea Zone
2 bombers moved from France to United Kingdom
1 bomber moved from France to United Kingdom
1 bomber moved from France to United Kingdom
1 infantry moved from Russia to Samara
3 tactical_bombers moved from Rostov to SamaraCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/3 hits, 0.50 expected hits
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 8,4,3 and causes: 14 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in United Kingdom causes 18 damage total. Damaged units is as follows: factory_major = 14, airfield = 4
Battle in Samara
Germans attack with 1 infantry and 3 tactical_bombers
Russians defend with 1 mech_infantry
Germans roll dice for 1 infantry and 3 tactical_bombers in Samara, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win with 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
3 tactical_bombers moved from Samara to Bryansk
4 armour moved from Volgograd to Bryansk
2 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Volgograd
1 infantry moved from Ukraine to Rostov
6 armour and 1 artillery moved from Rostov to Bryansk
2 infantry moved from Russia to Bryansk
4 bombers moved from United Kingdom to Western Germany
3 infantry moved from France to Western Germany
1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from France to 112 Sea Zone
2 tactical_bombers moved from France to Western GermanyPlace Units - Germans
1 factory_minor placed in Western Ukraine
3 infantry placed in Ukraine
3 infantry placed in Russia
3 armour placed in Novgorod
1 carrier and 4 transports placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Holland Belgium: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUsCombat Hit Differential Summary :
Germans : 0.33
Russians : 0.67
AA fire in United Kingdom : : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from West India to Turkmenistan
1 infantry moved from Amur to Buryatia
1 infantry moved from Korea to AmurTurn Complete - Russians
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Japanese
Purchase Units - Japanese
Japanese repair damage of 13x factory_major; Remaining resources: 6 SuicideAttackTokens; 16 PUs;
Japanese buy 2 artilleries and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Place Units - Japanese
1 transport placed in 6 Sea Zone
2 artilleries placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4
Japanese collect 10 PUs; end with 11 PUsCombat Hit Differential Summary :
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 6 bombers, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Malta to Rostov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 6 bombers, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Malta to RostovCombat - Americans
Battle in Rostov
Americans attack with 2 bombers
Germans defend with 1 infantry
Americans roll dice for 2 bombers in Rostov, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 bomber owned by the Americans and 1 infantry owned by the Germans lost in Rostov
Americans win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Germans: 1 infantry
Casualties for Americans: 1 bomberNon Combat Move - Americans
1 bomber moved from Rostov to Caucasus
1 bomber moved from French West Africa to United Kingdom
6 bombers moved from Eastern United States to United Kingdom
1 destroyer and 3 submarines moved from 101 Sea Zone to 106 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 mech_infantry moved from 106 Sea Zone to Quebec
1 bomber moved from Hawaiian Islands to Western United States
3 submarines moved from 33 Sea Zone to 35 Sea ZonePlace Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
6 bombers placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5
Americans collect 60 PUs (1 lost to blockades); end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Anhwe
2 artilleries and 1 infantry placed in Kwangsi
3 artilleries placed in ManchuriaTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - British
1 armour and 1 mech_infantry moved from Caucasus to Ukraine
British take Rostov from Germans
1 infantry moved from Caucasus to Volgograd
1 infantry moved from Urals to Vologda
British take Vologda from Italians
1 mech_infantry moved from Kazakhstan to Tambov
British take Tambov from Germans
2 infantry moved from Kazakhstan to Volgograd
1 armour moved from Kazakhstan to Volgograd
1 armour and 1 mech_infantry moved from Caucasus to Ukraine
1 armour and 1 mech_infantry moved from Caucasus to Ukraine
7 fighters moved from Kazakhstan to Volgograd -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British repair damage of 4x airfield, 16x factory_major; Remaining resources: 18 PUs;
British buy 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Caucasus to Ukraine
British take Rostov from Germans
1 infantry moved from Caucasus to Volgograd
1 infantry moved from Urals to Vologda
British take Vologda from Italians
1 mech_infantry moved from Kazakhstan to Tambov
British take Tambov from Germans
2 infantry moved from Kazakhstan to Volgograd
1 armour moved from Kazakhstan to Volgograd
1 armour and 1 mech_infantry moved from Caucasus to Ukraine
1 armour and 1 mech_infantry moved from Caucasus to Ukraine
7 fighters moved from Kazakhstan to VolgogradCombat - British
Battle in Ukraine
British attack with 3 armour and 3 mech_infantrys
Germans defend with 1 factory_minor and 3 infantry
British roll dice for 3 armour and 3 mech_infantrys in Ukraine, round 2 : 1/6 hits
Germans roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits
1 infantry owned by the Germans lost in Ukraine
British roll dice for 3 armour and 3 mech_infantrys in Ukraine, round 3 : 0/6 hits
Germans roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits
British roll dice for 3 armour and 3 mech_infantrys in Ukraine, round 4 : 3/6 hits
Germans roll dice for 2 infantry in Ukraine, round 4 : 2/2 hits
2 mech_infantrys owned by the British and 2 infantry owned by the Germans lost in Ukraine
British win, taking Ukraine from Germans with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for British: 2 mech_infantrys
Battle in Volgograd
British attack with 1 armour, 7 fighters and 3 infantry
Germans defend with 1 factory_minor and 1 infantry
British roll dice for 1 armour, 7 fighters and 3 infantry in Volgograd, round 2 : 3/11 hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Volgograd
British win, taking Volgograd from Germans with 1 armour, 7 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 mech_infantrys moved from Caucasus to Rostov
1 armour and 2 mech_infantrys moved from Persia to Caucasus
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
7 fighters moved from Volgograd to Caucasus
3 aaGuns moved from Kazakhstan to Caucasus
1 mech_infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Kazakhstan to Samara
1 armour moved from Kazakhstan to Caucasus
2 mech_infantrys moved from Szechwan to French Indo China
1 mech_infantry moved from India to Eastern Persia
1 mech_infantry moved from Eastern Persia to Northwest Persia
1 fighter moved from India to Malaya
1 fighter moved from India to Caucasus
1 armour moved from Sikang to CaucasusPlace Units - British
6 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2,1,3,6,4,6,6,1,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4
British collect 38 PUs (9 lost to blockades); end with 38 PUsPlace Units - UK_Pacific
1 tactical_bomber placed in India
1 destroyer and 1 submarine placed in 37 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Units Change Ownership
Some Units in India change ownership: 1 tactical_bomber
Some Units in 37 Sea Zone change ownership: 1 destroyer and 1 submarine -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Italians
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 techTokens; 8 PUs;Combat Move - Italians
1 artillery moved from Algeria to Tunisia
1 fighter moved from Northern Italy to Tunisia
1 fighter moved from Northern Italy to GibraltarCombat - Italians
Battle in Tunisia
Italians attack with 1 artillery and 1 fighter
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 fighter in Tunisia, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Italians lost in Tunisia
Italians roll dice for 1 artillery in Tunisia, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Tunisia
Italians win, taking Tunisia from British with 1 artillery remaining. Battle score for attacker is -7
Casualties for Italians: 1 fighter
Casualties for British: 1 infantryNon Combat Move - Italians
2 mech_infantrys moved from Northern Italy to RomaniaPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Yakut S.S.R.: 1 armour
EDIT: Removing units owned by Italians from Yakut S.S.R.: 1 mech_infantry
EDIT: Changing ownership of Timguska from Russians to Italians
EDIT: Adding units owned by Italians to Timguska: 1 armour and 1 mech_infantry
EDIT: Changing PUs for Italians from 35 to 36
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : -0.17
British : 0.33 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 submarines; Remaining resources: 3 PUs;Combat Move - ANZAC
2 bombers moved from India to Timguska
2 bombers moved from Kazakhstan to Western Ukraine
2 bombers moved from Sikang to Russia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 submarines; Remaining resources: 3 PUs;Combat Move - ANZAC
2 bombers moved from India to Timguska
2 bombers moved from Kazakhstan to Western Ukraine
2 bombers moved from Sikang to RussiaCombat - ANZAC
Strategic bombing raid in Western Ukraine
AA fire in Western Ukraine : 0/2 hits
Bombing raid in Western Ukraine rolls: 7,3 and causes: 6 damage to unit: factory_minor
Bombing raid in Western Ukraine causes 6 damage total.
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 4,5 and causes: 6 damage to unit: factory_minor
Bombing raid in Russia causes 6 damage total.
Battle in Timguska
ANZAC attack with 2 bombers
Italians defend with 1 armour and 1 mech_infantry
ANZAC roll dice for 2 bombers in Timguska, round 2 : 0/2 hits
Italians roll dice for 1 armour and 1 mech_infantry in Timguska, round 2 : 2/2 hits
2 bombers owned by the ANZAC lost in Timguska
Italians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -24
Casualties for ANZAC: 2 bombersNon Combat Move - ANZAC
2 bombers moved from Russia to Caucasus
2 bombers moved from Western Ukraine to UkrainePlace Units - ANZAC
1 bomber placed in Queensland
2 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 0 techTokens; 72 PUs;
Germans buy 2 armour, 2 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 techTokens; 12 PUs;Combat Move - Germans
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 bomber moved from Western Germany to Vologda
1 bomber moved from Western Germany to Tambov
1 tactical_bomber moved from Bryansk to Samara
2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Rostov
1 infantry moved from Bryansk to Ukraine
4 armour moved from Bryansk to Ukraine
2 bombers moved from Western Germany to Ukraine
1 tactical_bomber moved from Bryansk to RostovCombat - Germans
Battle in Ukraine
Germans attack with 4 armour, 2 bombers and 1 infantry
British defend with 3 armour, 1 factory_minor and 1 mech_infantry; ANZAC defend with 2 bombers
Germans roll dice for 4 armour, 2 bombers and 1 infantry in Ukraine, round 2 : 3/7 hits, 3.50 expected hits
British roll dice for 3 armour, 2 bombers and 1 mech_infantry in Ukraine, round 2 : 1/6 hits, 2.17 expected hits
1 mech_infantry owned by the British, 2 bombers owned by the ANZAC and 1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 4 armour and 2 bombers in Ukraine, round 3 : 4/6 hits, 3.33 expected hits
British roll dice for 3 armour in Ukraine, round 3 : 1/3 hits, 1.50 expected hits
1 armour owned by the Germans and 3 armour owned by the British lost in Ukraine
Germans win, taking Ukraine from British with 3 armour and 2 bombers remaining. Battle score for attacker is 37
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 3 armour and 1 mech_infantry
Casualties for ANZAC: 2 bombers
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 2/2 hits, 0.83 expected hits
British roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Tambov
Germans win, taking Tambov from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Rostov
Germans attack with 3 infantry and 2 tactical_bombers
British defend with 2 mech_infantrys
Germans roll dice for 3 infantry and 2 tactical_bombers in Rostov, round 2 : 3/5 hits, 1.50 expected hits
British roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from British with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in Samara
Germans attack with 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Samara
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Vologda
Germans attack with 1 bomber and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Vologda
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Samara to Bryansk
1 bomber moved from Vologda to Archangel
3 armour moved from Novgorod to Bryansk
2 tactical_bombers moved from Rostov to Bryansk
1 bomber moved from Tambov to Bryansk
2 bombers moved from Ukraine to Bryansk
6 infantry moved from Western Germany to 112 Sea Zone
4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 6 infantry, 2 tactical_bombers and 4 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Holland Belgium to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 7 infantry, 2 tactical_bombers and 4 transports moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 artillery and 7 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 2 tactical_bombers moved from Western Germany to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea ZonePlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 1 aaGun and 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
1 fighter placed in Western Germany
3 infantry placed in Russia
1 artillery and 2 infantry placed in Western Ukraine
2 armour and 1 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 2 armour
EDIT: Adding units owned by Germans to Archangel: 2 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 artillery
EDIT: Adding units owned by Germans to Rostov: 1 artillery
EDIT: Turning off Edit Mode
1 artillery and 4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 74 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUsCombat Hit Differential Summary :
Germans : 3.33
British : -1.00
Russians : 0.67 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from Italians
1 mech_infantry moved from Buryatia to Korea
1 infantry moved from Amur to Korea -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from Italians
1 mech_infantry moved from Buryatia to Korea
1 infantry moved from Amur to KoreaCombat - Russians
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Turkmenistan to NovosibirskTurn Complete - Russians
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Japanese
Turning on Edit Mode
EDIT: Turning off Edit ModePurchase Units - Japanese
Japanese buy 1 fighter; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
EDIT: 1 artillery and 5 infantry moved from Gibraltar to 91 Sea Zone
EDIT: 2 infantry moved from Gibraltar to 91 Sea Zone
EDIT: 1 artillery, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 7 infantry, 5 submarines, 4 tactical_bombers and 4 transports moved from 91 Sea Zone to 110 Sea Zone
EDIT: 1 artillery and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
EDIT: 1 artillery moved from Western Germany to Normandy Bordeaux
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship and 1 cruiser moved from 6 Sea Zone to 26 Sea ZoneCombat - Japanese
Battle in Hawaiian Islands
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 3 : 0/4 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Hawaiian Islands
Japanese roll dice for 2 artilleries and 1 infantry in Hawaiian Islands, round 4 : 1/3 hits, 1.00 expected hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 2 artilleries and 1 infantry in Hawaiian Islands, round 5 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 carriers, 1 fighter and 4 submarines moved from 6 Sea Zone to 26 Sea Zone
3 fighters moved from Japan to 26 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to JapanPlace Units - Japanese
1 fighter placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Changing PUs for Japanese from 1 to 3
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5
Japanese collect 10 PUs (1 lost to blockades); end with 13 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 18 PUsCombat Hit Differential Summary :
Americans : -1.33
Japanese : -3.83





