Good luck @SuperbattleshipYamato , please post G1 save here!
1080 (axis) v sovietishcat (allies, no bid)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 fighter, 4 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
3 bombers moved from Queensland to 37 Sea Zone
1 battleship, 3 cruisers, 1 fighter, 7 submarines and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from Java to 37 Sea Zone
1 carrier moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from French West Africa to 92 Sea Zone
2 bombers moved from Egypt to Russia -
Casualties order for sz 37?
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planes last
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 fighter, 4 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
3 bombers moved from Queensland to 37 Sea Zone
1 battleship, 3 cruisers, 1 fighter, 7 submarines and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from Java to 37 Sea Zone
1 carrier moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from French West Africa to 92 Sea Zone
2 bombers moved from Egypt to Russia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 fighter, 4 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
3 bombers moved from Queensland to 37 Sea Zone
1 battleship, 3 cruisers, 1 fighter, 7 submarines and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from Java to 37 Sea Zone
1 carrier moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from French West Africa to 92 Sea Zone
2 bombers moved from Egypt to RussiaCombat - Americans
Battle in Sumatra
Battle in Philippines
Battle in Celebes
Battle in 92 Sea Zone
Americans attack with 1 bomber
Italians defend with 2 transports
2 transports owned by the Italians lost in 92 Sea Zone
Americans win, taking Sumatra from Japanese, taking Philippines from Japanese, taking Celebes from Japanese with 1 bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in 37 Sea Zone
Americans attack with 1 battleship, 3 bombers, 1 carrier, 3 cruisers, 3 fighters, 7 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 4 carriers, 1 cruiser, 2 fighters, 3 tactical_bombers and 4 transports
Americans roll dice for 7 submarines in 37 Sea Zone, round 2 : 3/7 hits
Units damaged: 3 carriers owned by the Japanese
Americans roll dice for 1 battleship, 3 bombers, 1 carrier, 3 cruisers, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 6/11 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 fighters and 3 tactical_bombers in 37 Sea Zone, round 2 : 4/5 hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser and 4 transports in 37 Sea Zone, round 2 : 2/6 hits
2 submarines owned by the Americans, 1 cruiser owned by the Americans, 4 carriers owned by the Japanese and 1 fighter owned by the Americans lost in 37 Sea Zone
Americans roll dice for 5 submarines in 37 Sea Zone, round 3 : 2/5 hits
1 cruiser owned by the Japanese and 1 battleship owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 battleship, 3 bombers, 1 carrier, 2 cruisers, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 4/9 hits
Japanese roll dice for 2 fighters and 3 tactical_bombers in 37 Sea Zone, round 3 : 2/5 hits
1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 3 tactical_bombers owned by the Japanese and 1 fighter owned by the Americans lost in 37 Sea Zone
Americans roll dice for 5 submarines in 37 Sea Zone, round 4 : 1/5 hits
1 transport owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 4 : 4/7 hits
Japanese roll dice for 1 fighter in 37 Sea Zone, round 4 : 0/1 hits
1 fighter owned by the Japanese and 3 transports owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 1 fighter, 5 submarines and 1 tactical_bomber remaining. Battle score for attacker is 121
Casualties for Americans: 2 cruisers, 2 fighters and 2 submarines
Casualties for Japanese: 1 battleship, 4 carriers, 1 cruiser, 2 fighters, 3 tactical_bombers and 4 transportsNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
1 carrier moved from 26 Sea Zone to 25 Sea Zone
5 submarines moved from 26 Sea Zone to 54 Sea Zone
3 bombers moved from 37 Sea Zone to Burma
2 fighters moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 106 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 infantry moved from Western United States to Central United States
4 mech_infantrys moved from Western United States to Eastern United States
1 bomber moved from Eastern United States to French West Africa
1 bomber moved from French West Africa to Egypt
1 bomber moved from 92 Sea Zone to French West Africa
1 bomber moved from French West Africa to French Equatorial Africa
1 fighter moved from French West Africa to 101 Sea ZonePlace Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 bomber placed in Eastern United States
1 submarine placed in 101 Sea Zone
3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
2 infantry moved from Kweichow to Anhwe
4 infantry moved from Yunnan to Kwangsi
1 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
2 infantry moved from Kweichow to Anhwe
4 infantry moved from Yunnan to Kwangsi
1 infantry moved from Burma to Yunnan
1 fighter moved from Burma to YunnanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kwangsi
1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 mech_infantry moved from Burma to Siam
1 tactical_bomber moved from Burma to Siam
1 infantry moved from Ethiopia to Italian Somaliland
1 fighter moved from Egypt to Italian Somaliland
2 fighters moved from Egypt to Persia
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Alexandria to Tobruk
British take Tobruk from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Burma to Siam
1 tactical_bomber moved from Burma to Siam
1 infantry moved from Ethiopia to Italian Somaliland
1 fighter moved from Egypt to Italian Somaliland
2 fighters moved from Egypt to Persia
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Alexandria to Tobruk
British take Tobruk from ItaliansCombat - British
Battle in Siam
British attack with 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 mech_infantry and 1 tactical_bomber in Siam, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Siam, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Siam
British win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Italian Somaliland
British attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Italian Somaliland, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Italian Somaliland, round 3 : 0/2 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 3 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Italian Somaliland, round 4 : 1/2 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 4 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Italian Somaliland
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Italian Somaliland to Ethiopia
7 fighters moved from Persia to Russia
1 tactical_bomber moved from Siam to Yunnan
3 infantry moved from Burma to Yunnan
3 aaGuns moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
2 infantry moved from Burma to YunnanPlace Units - British
1 factory_minor placed in Iraq
1 armour and 2 mech_infantrys placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,4,1,3,4,4,2
British collect 26 PUs (7 lost to blockades); end with 26 PUsPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5,4,4,3
UK_Pacific collect 10 PUs (2 lost to blockades); end with 11 PUs
Some Units in India change ownership: 1 mech_infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Italians
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Libya to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
1 fighter moved from Southern Italy to Tobruk
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
1 infantry moved from 98 Sea Zone to Alexandria
2 armour and 1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 artillery and 2 infantry moved from Bulgaria to RomaniaCombat - Italians
Battle in Alexandria
Battle in Tobruk
Italians attack with 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 artillery
Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 artillery in Tobruk, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Tobruk
Italians win, taking Alexandria from British, taking Tobruk from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artilleryNon Combat Move - Italians
1 fighter moved from Tobruk to Tunisia
1 aaGun moved from Bessarabia to Western UkrainePlace Units - Italians
1 transport placed in 95 Sea Zone
1 infantry and 1 mech_infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians : 0.17
British : 0.67 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 3 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 42 Sea Zone to 37 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 3 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 42 Sea Zone to 37 Sea ZoneCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 0 techTokens; 78 PUs;
Germans buy 6 armour, 1 infantry, 1 submarine and 3 tactical_bombers; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Germans
1 mech_infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
3 artilleries moved from Ukraine to Bryansk
3 armour moved from Novgorod to Bryansk
3 armour moved from Eastern Poland to Bryansk
15 armour and 9 mech_infantrys moved from Caucasus to Rostov
1 armour moved from Volgograd to Rostov
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 94 Sea Zone to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 109 Sea ZoneCombat - Germans
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Gibraltar to Greece
1 fighter moved from Southern Italy to Volgograd
1 fighter and 3 tactical_bombers moved from Western Germany to Ukraine
1 artillery and 1 infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to Western Germany
1 mech_infantry moved from Bryansk to Volgograd
3 mech_infantrys moved from Bryansk to Volgograd
3 aaGuns moved from Bryansk to Tambov
1 infantry moved from Bryansk to TambovPlace Units - Germans
3 tactical_bombers placed in Novgorod
3 armour placed in Ukraine
3 armour placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 armour and 3 mech_infantrys
EDIT: Adding units owned by Germans to Ukraine: 1 armour and 3 mech_infantrys
EDIT: Turning off Edit Mode
1 submarine placed in 93 Sea Zone
1 infantry placed in FranceTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour and 2 mech_infantrys moved from Sikang to KazakhstanCombat - Russians
Battle in Kazakhstan
Russians attack with 2 armour and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 mech_infantry moved from Burma to West IndiaPlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 fighter and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking 19 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer, 2 submarines and 1 transport
Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 25 Sea Zone
retreated to 25 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 9
Casualties for Americans: 1 destroyer and 1 transport
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
11 infantry moved from Manchuria to KoreaPlace Units - Japanese
1 fighter and 1 submarine placed in 6 Sea Zone
Japanese undo move 1.
1 fighter placed in Japan
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4
Japanese collect 16 PUs (2 lost to blockades); end with 17 PUsCombat Hit Differential Summary :
Americans : 0.33
Japanese : -0.00 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 101 Sea Zone to 86 Sea Zone
2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 carriers, 3 fighters and 1 submarine moved from 102 Sea Zone to 91 Sea Zone
1 fighter moved from French West Africa to 91 Sea Zone
1 bomber moved from French West Africa to 92 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
2 transports moved from 102 Sea Zone to 101 Sea Zone
8 bombers moved from Northwest Persia to Russia
1 bomber moved from Egypt to Russia
3 bombers moved from Eastern United States to French Equatorial Africa