• Start of Game


  • Test summary from TripleA, engine version: 1.9, time: 9:15:59 PM


  • TripleA Manual Gamesave Post for game: World War II v6 1941, version: 1.7

    Game History

    Round: 1

    Purchase Units - Russians

    triplea_41373.0_Rus1.tsvg


  • Test summary from TripleA, engine version: 1.9, time: 10:18:06 PM


  • TripleA Turn Summary for game: Tutorial, version: 1.0

    Game History

    Round: 1

    Turn Complete - Germans

    Combat Hit Differential Summary :

    Territory Summary for Germans :

    Production/PUs Summary :

    Germans : 0 / 0
        AI_Russians : 0 / 0
        Italians : 0 / 12
        AI_Balkans : 0 / 8
        AI_Scandinavia : 0 / 0
        AI_French : 0 / 12
        AI_Eastern_Europe : 0 / 0
        AI_Turkey : 0 / 0
        AI_British : 0 / 0
        Neutral_Nations : 191 / 0

    triplea_41373.0_Ger1.tsvg


  • Whoever is going to play Russia shoud download the last file from LittleMouse. The one from Astroblaster was a Tutorial version


  • Test summary from TripleA, engine version: 1.9, time: 11:58:47 AM


  • TripleA Turn Summary for game: Tutorial, version: 1.0

    Game History

    Round: 1

    Turn Complete - AI_Russians

    Combat Hit Differential Summary :

    Territory Summary for AI_Russians :

    Production/PUs Summary :

    Germans : 0 / 0
        AI_Russians : 0 / 0
        Italians : 0 / 12
        AI_Balkans : 0 / 8
        AI_Scandinavia : 0 / 0
        AI_French : 0 / 12
        AI_Eastern_Europe : 0 / 0
        AI_Turkey : 0 / 0
        AI_British : 0 / 0
        Neutral_Nations : 191 / 0

    triplea_41373.0_AI_1.tsvg


  • When I open the saved file, it opens me to a tutorial game. Not sure what is happening…


  • I think you are downloading the wrong file. You are downloading tutorial file that you uploaded.

    The file you want is called
    triplea_41373.0_Rus1.tsvg
    for now.

    Once someone does Russians turn, the name will change. But this is the file for the whoever wants to do Russia’s turn right now.

    Try loading that into TripleA, let me know how it goes.


  • Test summary from TripleA, engine version: 1.9, time: 1:47:38 PM


  • Test summary from TripleA, engine version: 1.9, time: 1:51:46 PM


  • TripleA Turn Summary for game: World War II v6 1941, version: 1.7

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 fighter moved from Russia to Karelia
                2 infantry moved from Archangel to Karelia
                2 infantry moved from Russia to Archangel
                1 infantry moved from Karelia to Norway Finland
                1 fighter moved from Karelia to Norway Finland
                1 infantry moved from Karelia to Norway Finland
                1 infantry moved from Russia to Caucasus

    Combat - Russians
                Battle in Norway Finland
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Norway Finland, round 2 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 2 infantry in Norway Finland, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway Finland
                        Russians roll dice for 1 fighter and 1 infantry in Norway Finland, round 3 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Norway Finland, round 3 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 fighter and 1 infantry in Norway Finland, round 4 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Norway Finland, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Norway Finland
                    Russians win, taking Norway Finland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Norway Finland to Karelia

    Place Units - Russians
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 8 PUs; end with 9 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Russians : -0.17

    triplea_41373.0_Rus1.tsvg


  • TripleA Turn Summary for game: World War II v6 1941, version: 1.7

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 1 carrier; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 battleship moved from 5 Sea Zone to 8 Sea Zone
                1 submarine moved from 5 Sea Zone to 8 Sea Zone
                1 destroyer moved from 16 Sea Zone to 14 Sea Zone
                1 submarine moved from 16 Sea Zone to 14 Sea Zone
                1 submarine moved from 9 Sea Zone to 8 Sea Zone
                1 bomber moved from Germany to 14 Sea Zone
                1 fighter moved from Southern Europe to 8 Sea Zone
                1 fighter moved from Western Europe to 14 Sea Zone
                2 armour and 4 infantry moved from Eastern Europe to Karelia
                1 fighter moved from Germany to Karelia

    Combat - Germans
                Battle in 14 Sea Zone
                    Germans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
                    British defend with 1 carrier and 1 fighter
                        Germans roll dice for 1 submarine in 14 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber, 1 destroyer and 1 fighter in 14 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 fighter in 14 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 carrier in 14 Sea Zone, round 2 :  0/1 hits
                        1 fighter owned by the British and 1 carrier owned by the British lost in 14 Sea Zone
                    Germans win with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 22
                    Casualties for British: 1 carrier and 1 fighter
                Battle in 8 Sea Zone
                    Germans attack with 1 battleship, 1 fighter and 2 submarines
                    British defend with 1 battleship and 1 submarine
                    1 submarine owned by the British Submerged
                        Germans roll dice for 2 submarines in 8 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 battleship and 1 fighter in 8 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship in 8 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 submarines in 8 Sea Zone, round 3 :  1/2 hits
                        1 battleship owned by the British lost in 8 Sea Zone
                    Germans win with 1 battleship, 1 fighter and 2 submarines remaining. Battle score for attacker is 16
                    Casualties for British: 1 battleship
                Battle in Karelia
                    Germans attack with 2 armour, 1 fighter and 4 infantry
                    Russians defend with 1 fighter and 3 infantry
                        Germans roll dice for 2 armour, 1 fighter and 4 infantry in Karelia, round 2 :  4/7 hits
                        Russians roll dice for 1 fighter and 3 infantry in Karelia, round 2 :  2/4 hits
                        3 infantry owned by the Russians, 1 fighter owned by the Russians and 2 infantry owned by the Germans lost in Karelia
                    Germans win, taking Karelia from Russians with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 fighter and 3 infantry

    Non Combat Move - Germans
                1 infantry moved from Southern Europe to 16 Sea Zone
                1 infantry moved from 16 Sea Zone to North Africa
                1 infantry moved from Southern Europe to 16 Sea Zone
                1 infantry moved from 16 Sea Zone to North Africa
                1 infantry moved from Germany to Southern Europe
                1 armour moved from Western Europe to Southern Europe
                2 infantry moved from Germany to Eastern Europe
                1 bomber moved from 14 Sea Zone to Southern Europe
                1 fighter moved from 14 Sea Zone to Western Europe
                1 fighter moved from 8 Sea Zone to Southern Europe
                1 fighter moved from Karelia to Ukraine

    Place Units - Germans
                1 carrier placed in 5 Sea Zone

    Turn Complete - Germans
                Germans collect 12 PUs; end with 12 PUs

    triplea_41373.0_Ger1.tsvg


  • Test summary from TripleA, engine version: 1.9, time: 8:01:11 PM


  • TripleA Turn Summary for game: World War II v6 1941, version: 1.7

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 destroyer and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                1 fighter moved from United Kingdom to 8 Sea Zone
                1 bomber moved from United Kingdom to 8 Sea Zone
                1 fighter moved from India to Southeast Asia
                1 infantry moved from India to Southeast Asia
                1 infantry moved from India to Southeast Asia

    Combat - British
                Battle in Southeast Asia
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 fighter and 2 infantry in Southeast Asia, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 2 infantry in Southeast Asia, round 2 : 2/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Southeast Asia
                    retreated to Southeast Asia
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 8 Sea Zone
                    British attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
                    Germans defend with 1 battleship and 2 submarines
                        British roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 battleship owned by the Germans
                        British roll dice for 1 bomber, 1 destroyer and 1 fighter in 8 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                        Germans roll dice for 2 submarines in 8 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                        Germans roll dice for 1 battleship in 8 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                        1 submarine owned by the Germans, 1 submarine owned by the British and 1 fighter owned by the British lost in 8 Sea Zone
                        British roll dice for 1 bomber and 1 destroyer in 8 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                        Germans roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                        Germans roll dice for 1 battleship in 8 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                        1 battleship owned by the Germans lost in 8 Sea Zone
                        British roll dice for 1 bomber and 1 destroyer in 8 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
                        Germans roll dice for 1 submarine in 8 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Germans lost in 8 Sea Zone
                    British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 battleship and 2 submarines
                    Casualties for British: 1 fighter and 1 submarine

    Non Combat Move - British
                1 bomber moved from 8 Sea Zone to United Kingdom
                1 fighter moved from Southeast Asia to India

    Place Units - British
                1 infantry placed in India
                1 destroyer placed in 8 Sea Zone

    Turn Complete - British
                British collect 12 PUs; end with 13 PUs

    Combat Hit Differential Summary :

    Germans : 0.00
        British : 0.33
        Japanese : 1.33

    triplea_41373.0_Bri1.tsvg


  • TripleA Turn Summary for game: World War II v6 1941, version: 1.7

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Coastal China to Northwestern China
                1 infantry moved from Manchuria to Northwestern China
                1 infantry moved from Manchuria to Northwestern China
                1 fighter moved from 46 Sea Zone to Szechwan
                1 infantry moved from Southeast Asia to Szechwan
                1 infantry moved from Coastal China to Szechwan
                1 destroyer moved from 31 Sea Zone to 29 Sea Zone
                1 submarine moved from 31 Sea Zone to 29 Sea Zone
                1 destroyer moved from 46 Sea Zone to 29 Sea Zone
                1 carrier moved from 46 Sea Zone to 29 Sea Zone
                1 battleship moved from 45 Sea Zone to 40 Sea Zone
                1 carrier moved from 45 Sea Zone to 40 Sea Zone
                1 fighter moved from 45 Sea Zone to 40 Sea Zone
                1 fighter moved from 45 Sea Zone to Hawaiian Islands
                2 infantry moved from Japan to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Philippine Islands
                1 infantry moved from 38 Sea Zone to Philippine Islands

    Combat - Japanese
                Battle in 40 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier and 1 fighter
                    Americans defend with 1 battleship
                        Japanese roll dice for 1 battleship, 1 carrier and 1 fighter in 40 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                        Americans roll dice for 1 battleship in 40 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 battleship owned by the Americans lost in 40 Sea Zone
                    Japanese win with 1 battleship, 1 carrier and 1 fighter remaining. Battle score for attacker is 16
                    Casualties for Americans: 1 battleship
                Battle in Northwestern China
                    Japanese attack with 3 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 3 infantry in Northwestern China, round 2 : 0/3 hits, 0.50 expected hits
                        Americans roll dice for 1 infantry in Northwestern China, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 3 infantry in Northwestern China, round 3 : 0/3 hits, 0.50 expected hits
                        Americans roll dice for 1 infantry in Northwestern China, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Northwestern China
                        Japanese roll dice for 2 infantry in Northwestern China, round 4 : 0/2 hits, 0.33 expected hits
                        Americans roll dice for 1 infantry in Northwestern China, round 4 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 2 infantry in Northwestern China, round 5 : 0/2 hits, 0.33 expected hits
                        Americans roll dice for 1 infantry in Northwestern China, round 5 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Northwestern China
                        Japanese roll dice for 1 infantry in Northwestern China, round 6 : 1/1 hits, 0.17 expected hits
                        Americans roll dice for 1 infantry in Northwestern China, round 6 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in Northwestern China
                    Japanese win, taking Northwestern China from Americans with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Philippine Islands
                    Japanese attack with 2 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 2 infantry in Philippine Islands, round 2 : 0/2 hits, 0.33 expected hits
                        Americans roll dice for 1 infantry in Philippine Islands, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Philippine Islands
                        Japanese roll dice for 1 infantry in Philippine Islands, round 3 : 1/1 hits, 0.17 expected hits
                        Americans roll dice for 1 infantry in Philippine Islands, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
                    Americans win with no units remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter and 2 infantry
                    Americans defend with 2 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                        Americans roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese lost in Szechwan
                        Japanese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 2/2 hits, 0.67 expected hits
                        Americans roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Szechwan
                    Japanese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Hawaiian Islands
                    Japanese attack with 1 fighter
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 fighter in Hawaiian Islands, round 2 : 0/1 hits, 0.50 expected hits
                        Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 1/1 hits, 0.33 expected hits
                        1 fighter owned by the Japanese lost in Hawaiian Islands
                    Americans win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 fighter
                Battle in 29 Sea Zone
                    Japanese attack with 1 carrier, 2 destroyers and 1 submarine
                    British defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 29 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 carrier and 2 destroyers in 29 Sea Zone, round 2 : 1/3 hits, 0.83 expected hits
                        British roll dice for 1 destroyer and 1 transport in 29 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the British lost in 29 Sea Zone
                        1 transport owned by the British lost in 29 Sea Zone
                        Japanese roll dice for 1 submarine in 29 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese win with 1 carrier, 2 destroyers and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport

    Non Combat Move - Japanese
                1 transport moved from 46 Sea Zone to 45 Sea Zone
                1 armour moved from Japan to 45 Sea Zone
                1 infantry moved from Japan to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Manchuria
                1 armour moved from 45 Sea Zone to Manchuria
                1 fighter moved from Japan to Manchuria
                1 fighter moved from Szechwan to Northwestern China
                1 fighter moved from Northwestern China to Coastal China

    Place Units - Japanese
                1 armour and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 9 PUs; end with 9 PUs
                1 unit repaired.

    Combat Hit Differential Summary :

    British : -0.33
        Americans : 3.33
        Japanese : 0.83

    triplea_41373.0_Jap1.tsvg


  • TripleA Manual Gamesave Post for game: World War II v6 1941, version: 1.7

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 1 armour, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 11 Sea Zone to 14 Sea Zone
                1 bomber moved from Eastern United States to 14 Sea Zone
                1 fighter moved from Eastern United States to 14 Sea Zone
                1 fighter moved from 42 Sea Zone to 40 Sea Zone
                1 carrier moved from 42 Sea Zone to 40 Sea Zone
                1 submarine moved from 42 Sea Zone to 40 Sea Zone
                1 fighter moved from 42 Sea Zone to 40 Sea Zone

    Combat - Americans
                Battle in 40 Sea Zone
                    Americans attack with 1 carrier, 2 fighters and 1 submarine
                    Japanese defend with 1 battleship, 1 carrier and 1 fighter
                        Americans roll dice for 1 submarine in 40 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 carrier and 2 fighters in 40 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
                        Japanese roll dice for 1 fighter in 40 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                        Japanese roll dice for 1 battleship and 1 carrier in 40 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                        1 carrier owned by the Americans lost in 40 Sea Zone
                        Americans roll dice for 1 submarine in 40 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 battleship owned by the Japanese
                        Americans roll dice for 2 fighters in 40 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 fighter in 40 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                        Japanese roll dice for 1 battleship and 1 carrier in 40 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                        1 fighter owned by the Americans lost in 40 Sea Zone
                        Americans roll dice for 1 submarine in 40 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 fighter in 40 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                        Japanese roll dice for 1 fighter in 40 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                        Japanese roll dice for 1 battleship and 1 carrier in 40 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
                        1 submarine owned by the Americans and 1 fighter owned by the Americans lost in 40 Sea Zone
                    Japanese win with 1 battleship, 1 carrier and 1 fighter remaining. Battle score for attacker is -38
                    Casualties for Americans: 1 carrier, 2 fighters and 1 submarine
                Battle in 14 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 fighter
                    Germans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 14 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                        Germans roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Germans roll dice for 1 destroyer in 14 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans, 1 submarine owned by the Germans and 1 fighter owned by the Americans lost in 14 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                1 bomber moved from 14 Sea Zone to United Kingdom
                1 infantry moved from Eastern United States to Eastern Canada
                1 armour moved from Eastern United States to Eastern Canada
                1 infantry moved from Eastern United States to Eastern Canada
                1 transport moved from 11 Sea Zone to 10 Sea Zone
                2 infantry moved from Western United States to Western Canada
                1 armour moved from Western United States to Western Canada
                1 transport moved from 42 Sea Zone to 19 Sea Zone

    Place Units - Americans
                1 armour and 1 infantry placed in Eastern United States
                1 transport placed in 11 Sea Zone

    Turn Complete - Americans
                Americans collect 17 PUs; end with 18 PUs
                1 unit repaired.

    Combat Hit Differential Summary :

    Germans : 0.50
        Americans : -2.17
        Japanese : -1.00

    triplea_41373.0_Ame1.tsvg


  • TripleA Turn Summary for game: World War II v6 1941, version: 1.7

    Game History

    Round: 2

    Research Technology - Russians

    Purchase Units - Russians
                Russians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 5 infantry moved from Russia to West Russia
                3 infantry moved from Caucasus to West Russia

    Combat - Russians
                Battle in West Russia
                    Russians attack with 1 armour and 8 infantry
                    Germans defend with 3 infantry
                        Russians roll dice for 1 armour and 8 infantry in West Russia, round 2 : 3/9 hits, 1.83 expected hits
                        Germans roll dice for 3 infantry in West Russia, round 2 : 0/3 hits, 1.00 expected hits
                        3 infantry owned by the Germans lost in West Russia
                    Russians win, taking West Russia from Germans with 1 armour and 8 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry

    Non Combat Move - Russians
                1 submarine moved from 4 Sea Zone to 6 Sea Zone

    Place Units - Russians
                2 infantry placed in Caucasus
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 8 PUs; end with 8 PUs

    Combat Hit Differential Summary :

    Germans : -1.00
        Russians : 1.17

    triplea_41373.0_Rus2.tsvg


  • TripleA Turn Summary for game: World War II v6 1941, version: 1.7

    Game History

    Round: 2

    Purchase Units - Germans
                Germans buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Western Europe to 6 Sea Zone
                1 infantry moved from Karelia to Norway Finland
                1 infantry moved from Karelia to Norway Finland
                1 infantry moved from North Africa to Anglo-Egypt Sudan
                1 infantry moved from North Africa to Anglo-Egypt Sudan
                1 armour moved from North Africa to Anglo-Egypt Sudan
                1 infantry moved from Southern Europe to 16 Sea Zone
                1 infantry and 1 transport moved from 16 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Anglo-Egypt Sudan
                1 fighter moved from Ukraine to Norway Finland
                1 fighter moved from Southern Europe to 14 Sea Zone
                1 bomber moved from Southern Europe to Anglo-Egypt Sudan

    Combat - Germans
                Battle in 14 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 fighter in 14 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                        Americans roll dice for 1 destroyer in 14 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 fighter in 14 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                        Americans roll dice for 1 destroyer in 14 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        1 fighter owned by the Germans lost in 14 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 fighter
                Battle in Norway Finland
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Norway Finland, round 2 : 2/3 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Norway Finland, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Norway Finland
                    Germans win, taking Norway Finland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Anglo-Egypt Sudan
                    Germans attack with 1 armour, 1 bomber and 3 infantry
                    British defend with 1 armour and 2 infantry
                        Germans roll dice for 1 armour, 1 bomber and 3 infantry in Anglo-Egypt Sudan, round 2 : 1/5 hits, 1.67 expected hits
                        British roll dice for 1 armour and 2 infantry in Anglo-Egypt Sudan, round 2 : 1/3 hits, 1.17 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Anglo-Egypt Sudan
                        Germans roll dice for 1 armour, 1 bomber and 2 infantry in Anglo-Egypt Sudan, round 3 : 2/4 hits, 1.50 expected hits
                        British roll dice for 1 armour and 1 infantry in Anglo-Egypt Sudan, round 3 : 1/2 hits, 0.83 expected hits
                        1 infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Anglo-Egypt Sudan
                    Germans win, taking Anglo-Egypt Sudan from British with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 armour and 2 infantry

    Non Combat Move - Germans
                1 bomber moved from Anglo-Egypt Sudan to Germany
                1 fighter moved from 6 Sea Zone to 5 Sea Zone
                1 fighter moved from Norway Finland to 5 Sea Zone
                1 infantry moved from Eastern Europe to Karelia
                1 armour moved from Karelia to Eastern Europe
                1 armour moved from Karelia to Eastern Europe
                1 armour moved from Southern Europe to Western Europe

    Place Units - Germans
                4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 13 PUs; end with 13 PUs

    Combat Hit Differential Summary :

    Germans : -0.00
        British : -0.00
        Americans : 0.33
        Russians : -0.33

    Territory Summary for Germans :

    5 Sea Zone : 1 carrier and 2 fighters
        17 Sea Zone : 1 transport
        Anglo-Egypt Sudan : 1 flag, 1 armour and 1 infantry
        Eastern Europe : 2 armour and 1 infantry
        Germany : 1 bomber, 1 factory and 4 infantry
        Karelia : 1 flag, 1 infantry
        Norway Finland : 2 infantry
        Ukraine : 2 armour and 3 infantry
        Western Europe : 1 armour and 2 infantry

    Production/PUs Summary :

    Russians : 7 / 8
        Germans : 13 / 13
        British : 11 / 13
        Japanese : 9 / 9
        Americans : 17 / 18

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.424
            Standard Deviation : 0.651
            Total rolls : 34

    Germans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.471
            Median : 3.000
            Variance : 0.812
            Standard Deviation : 0.901
            Total rolls : 17

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Americans Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.600
            Median : 3.500
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    triplea_41373.0_Ger2.tsvg

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