Simon33 (Axis+6) vs AetV (Allies) BM3

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                15 armour, 9 artilleries, 23 infantry and 8 mech_infantrys moved from Belarus to Bryansk
                4 mech_infantrys moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Baltic States to Bryansk
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                EDIT: 1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone
                1 bomber and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 mech_infantry and 1 tactical_bomber moved from Eastern Poland to Smolensk

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 carrier and 4 mech_infantrys; Remaining resources: 2 PUs;

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 15 armour, 9 artilleries, 23 infantry and 13 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 15 armour, 9 artilleries, 23 infantry and 13 mech_infantrys in Bryansk, round 2 : 20/60 hits, 18.00 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 15 armour, 9 artilleries, 22 infantry and 13 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Western Ukraine, round 3 : 0/3 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Western Ukraine
                        Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 4 : 1/2 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 2 fighters and 2 tactical_bombers
                    British defend with 1 destroyer and 3 transports; French defend with 1 fighter; Americans defend with 1 carrier and 2 transports
                        Germans roll dice for 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
                        British roll dice for 1 carrier, 1 destroyer, 1 fighter and 5 transports in 110 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                        1 destroyer owned by the British, 2 fighters owned by the Germans, 1 carrier owned by the Americans and 1 fighter owned by the French lost in 110 Sea Zone
                        3 transports owned by the British and 2 transports owned by the Americans lost in 110 Sea Zone
                    Germans win with 2 tactical_bombers remaining. Battle score for attacker is 49
                    Casualties for Germans: 2 fighters
                    Casualties for British: 1 destroyer and 3 transports
                    Casualties for French: 1 fighter
                    Casualties for Americans: 1 carrier and 2 transports
                Battle in Smolensk
                    Germans attack with 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Smolensk to Novgorod
                1 artillery and 9 infantry moved from Novgorod to Belarus
                2 aaGuns moved from Belarus to Bryansk
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 bomber moved from Western Ukraine to Western Germany
                3 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Western Germany
                2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 114 Sea Zone to 112 Sea Zone
                1 fighter moved from Greece to Western Germany

    Place Units - Germans
                1 carrier placed in 112 Sea Zone
                3 artilleries placed in Novgorod
                3 artilleries placed in France
                4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
                Germans collect 46 PUs (2 lost to blockades); end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Combat Hit Differential Summary :

    Germans : 2.17
        British : 0.67
        Russians : 0.33

    triplea_41352_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 5

    Combat Move - Russians
                2 infantry moved from Vologda to Archangel
                1 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Archangel
                1 fighter and 1 tactical_bomber moved from Russia to Smolensk
                1 submarine moved from 97 Sea Zone to 98 Sea Zone

    Purchase Units - Russians
                Russians buy 10 artilleries; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits
                        Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1,33 expected hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                1 fighter moved from Archangel to Russia
                2 artilleries moved from Vologda to Russia
                6 infantry moved from Novosibirsk to Vologda
                1 aaGun and 8 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Volgograd to Rostov
                1 aaGun and 4 infantry moved from Sakha to Amur

    Place Units - Russians
                10 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs

    Combat Hit Differential Summary :

    Germans : -0,67
        Russians : -0,17

    triplea_41352_Rus5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 5

    Combat Move - Japanese
                1 infantry moved from Szechwan to Sikang
                1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
                1 armour, 4 artilleries, 11 infantry and 2 mech_infantrys moved from Burma to India
                1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Jehol
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
                1 bomber and 1 fighter moved from Japan to Anhwe
                1 infantry moved from Shantung to Anhwe
                1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 1 carrier, 3 destroyers, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer and 2 transports
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Philippines
                    Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 2/8 hits, 4.00 expected hits
                        Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Jehol
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 0/3 hits, 1.33 expected hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 3 : 1/3 hits, 1.33 expected hits
                        Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Sikang
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 0/3 hits, 1.33 expected hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 3 : 1/3 hits, 1.33 expected hits
                        Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 bomber, 1 fighter and 1 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Anhwe, round 2 : 1/3 hits, 1.33 expected hits
                        Chinese roll dice for 2 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits
                        1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    retreated to Anhwe
                    Chinese win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 fighter and 1 infantry
                Battle in India
                    Japanese attack with 1 armour, 4 artilleries, 11 infantry and 2 mech_infantrys
                    British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        Japanese roll dice for 1 armour, 4 artilleries, 11 infantry and 2 mech_infantrys in India, round 2 : 5/18 hits, 4.67 expected hits
                        UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in India
                    Japanese captures 8PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 4 artilleries, 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific

    Non Combat Move - Japanese
                2 artilleries and 1 infantry moved from Shan State to Burma
                1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
                1 aaGun moved from Yunnan to Burma
                1 infantry moved from Yunnan to Szechwan
                1 bomber moved from Anhwe to Shantung
                1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
                1 carrier and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 bomber moved from Philippines to French Indo China
                3 artilleries and 1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Yunnan to Hunan
                1 mech_infantry moved from Hunan to Yunnan
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                1 submarine moved from 42 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 carrier and 3 destroyers placed in 6 Sea Zone
                1 artillery placed in Japan
                2 artilleries and 1 infantry placed in Shantung
                1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 69 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs

    Combat Hit Differential Summary :

    Americans : 1.33
        Chinese : 0.00
        UK_Pacific : -0.33
        Japanese : -5.33

    triplea_41352_Jap5.tsvg

  • '19 '17 '16

    Pretty happy with that turn. Now that I’ve said that, I’ll probably lose a Japanese fleet.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 5

    Combat Move - Americans
                1 mech_infantry moved from Morocco to Algeria
                1 bomber and 1 fighter moved from Gibraltar to Algeria
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 91 Sea Zone to 112 Sea Zone
                1 submarine moved from 95 Sea Zone to 99 Sea Zone

    Purchase Units - Americans
                Americans buy 1 carrier, 5 fighters and 4 submarines; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Celebes
                Battle in Algeria
                    Americans attack with 1 bomber, 1 fighter and 1 mech_infantry
                    Neutral_Axis defend with 1 infantry
                        Americans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Algeria, round 2 : 2/3 hits, 1,33 expected hits
                        Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Neutral_Axis lost in Algeria
                    Americans win, taking Celebes from Japanese, taking Algeria from Neutral_Axis with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry
                Battle in 112 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 carrier, 1 submarine and 2 tactical_bombers
                        Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                        1 submarine owned by the Americans lost in 112 Sea Zone
                    Germans win with 1 carrier, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from Algeria to Normandy Bordeaux
                1 fighter moved from Algeria to Gibraltar
                2 marines moved from Central United States to 101 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                1 carrier, 1 destroyer, 2 marines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 marines moved from 91 Sea Zone to Morocco
                1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters and 1 submarine moved from 54 Sea Zone to 63 Sea Zone
                1 submarine moved from 25 Sea Zone to 26 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone

    Place Units - Americans
                3 fighters placed in Normandy Bordeaux
                1 carrier and 4 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs

    Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 mech_infantry
                EDIT: Removing units owned by Americans from Holland Belgium: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Chahar to Jehol
                1 infantry moved from Chahar to Jehol
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Shensi to Szechwan
                1 fighter moved from Chahar to Kweichow

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Jehol
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Jehol
                        Chinese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 infantry in Jehol, round 6 : 1/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 infantry in Jehol, round 6 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    Japanese win with no units remaining. Battle score for attacker is -3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Chahar

    Place Units - Chinese
                1 infantry placed in Anhwe
                1 infantry placed in Tsinghai
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs

    Combat Move - British
                1 infantry moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 mech_infantry moved from Belgian Congo to Egypt
                1 bomber moved from Iraq to Egypt

    Purchase Units - British
                British repair damage of 4x factory_major; Remaining resources: 33 PUs;
                British buy 1 armour, 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in Egypt
                    British attack with 1 bomber and 1 mech_infantry
                    Italians defend with 1 artillery and 1 harbour
                        British roll dice for 1 bomber and 1 mech_infantry in Egypt, round 2 : 1/2 hits, 0,83 expected hits
                        Italians roll dice for 1 artillery in Egypt, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Egypt
                    British win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                1 bomber moved from Egypt to Persia
                1 fighter and 1 tactical_bomber moved from Iraq to Persia
                3 aaGuns, 1 armour and 14 infantry moved from West India to Eastern Persia

    Place Units - British
                1 armour and 2 artilleries placed in Persia
                3 infantry placed in Iraq
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Germans : 0,83
        British : 0,17
        Italians : 0,67
        Americans : 0,33
        Chinese : 0,33
        Neutral_Axis : -0,33
        Japanese : 0,33

    triplea_41352_UK_5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 5

    Combat Move - Italians
                1 mech_infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from Americans
                2 armour moved from Bessarabia to Rostov
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                3 fighters moved from Southern Italy to 96 Sea Zone
                1 mech_infantry moved from Alexandria to Trans-Jordan
                1 bomber moved from Southern Italy to Trans-Jordan
                1 infantry moved from Greece to 97 Sea Zone
                2 artilleries and 1 infantry moved from Southern Italy to 97 Sea Zone
                2 artilleries, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Crete
                1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
                    Americans defend with 1 submarine
                        Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 99 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                        Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans lost in 99 Sea Zone
                    Italians win, taking 99 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Crete
                Battle in Cyprus
                Battle in Rostov
                    Italians attack with 2 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour in Rostov, round 2 : 0/2 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                        1 armour owned by the Italians lost in Rostov
                        Italians roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits
                        Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 armour in Rostov, round 4 : 0/1 hits, 0.50 expected hits
                        Russians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits
                        1 armour owned by the Italians lost in Rostov
                    Russians win, taking Crete from Neutral_Allies, taking Cyprus from British with 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Italians: 2 armour
                Battle in Trans-Jordan
                    Italians attack with 1 bomber and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 mech_infantry in Trans-Jordan, round 2 : 1/2 hits, 0.83 expected hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                    Italians win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in 96 Sea Zone
                    Italians attack with 1 destroyer and 3 fighters
                    Americans defend with 1 submarine
                        Italians roll dice for 1 destroyer and 3 fighters in 96 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                        Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans lost in 96 Sea Zone
                    Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                3 fighters moved from 96 Sea Zone to Southern Italy
                1 infantry moved from Tobruk to Alexandria
                1 bomber moved from Trans-Jordan to Greece
                1 aaGun and 3 infantry moved from Bessarabia to Ukraine

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
                Italians collect 14 PUs (1 lost to blockades); end with 15 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    Italians : -3.67
        British : 0.67
        Americans : -0.33
        Russians : 1.00

    triplea_41352_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 5

    Combat Move - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
                2 aaGuns, 2 fighters and 1 mech_infantry moved from Queensland to New South Wales
                1 submarine moved from 45 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41352_Fre5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Combat Move - Germans
                1 infantry moved from Bryansk to Rostov
                1 tactical_bomber moved from Novgorod to Rostov
                1 bomber moved from Western Germany to Archangel
                1 mech_infantry moved from Eastern Poland to Archangel
                1 artillery moved from Novgorod to Archangel
                1 artillery and 9 infantry moved from Belarus to Smolensk
                15 armour, 9 artilleries, 21 infantry and 13 mech_infantrys moved from Bryansk to Smolensk
                1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone

    Purchase Units - Germans
                Germans buy 8 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 110 Sea Zone
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Rostov
                    Germans attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.33 expected hits
                        Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
                    retreated to Archangel
                    Russians win with 1 infantry remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 15 armour, 10 artilleries, 30 infantry and 13 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 15 armour, 10 artilleries, 30 infantry and 13 mech_infantrys in Smolensk, round 2 : 18/68 hits, 19.67 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 15 armour, 10 artilleries, 29 infantry and 13 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Bryansk to Smolensk
                1 mech_infantry moved from Western Ukraine to Smolensk
                1 mech_infantry moved from Eastern Poland to Smolensk
                1 aaGun moved from Western Ukraine to Bryansk
                3 armour moved from Eastern Poland to Smolensk
                1 mech_infantry moved from Ukraine to Smolensk
                1 tactical_bomber moved from Rostov to Ukraine
                2 artilleries moved from Novgorod to Belarus
                1 bomber moved from Archangel to Novgorod
                1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                3 mech_infantrys moved from Western Germany to Southern Italy
                5 artilleries and 1 infantry moved from France to Western Germany
                1 carrier moved from 112 Sea Zone to 127 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to Novgorod
                1 tactical_bomber moved from 112 Sea Zone to Western Germany
                1 tactical_bomber moved from Western Germany to Novgorod

    Place Units - Germans
                1 artillery and 2 mech_infantrys placed in Ukraine
                3 artilleries placed in Novgorod
                4 artilleries and 6 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Combat Hit Differential Summary :

    Germans : -1.67
        Russians : 2.67

    triplea_41352_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - Russians
                1 submarine moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Archangel to Belarus
                1 infantry moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Russia to Belarus

    Purchase Units - Russians
                Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 infantry
                    Germans defend with 1 aaGun
                        1 aaGun owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in 96 Sea Zone
                    Russians attack with 1 submarine
                    Italians defend with 1 destroyer
                        Russians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                        1 submarine owned by the Russians lost in 96 Sea Zone
                    Italians win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Battle in Belarus
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 2 artilleries
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1,83 expected hits
                        Germans roll dice for 2 artilleries in Belarus, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                    retreated to Belarus
                    Germans win with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Belarus to Russia
                1 aaGun moved from Vologda to Russia
                1 infantry moved from Vologda to Archangel
                5 infantry moved from Vologda to Russia
                1 infantry moved from Novosibirsk to Vologda
                7 infantry moved from Novosibirsk to Samara
                1 aaGun moved from Novosibirsk to Samara
                1 infantry moved from Tambov to Rostov

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs

    Combat Hit Differential Summary :

    Germans : 0,33
        Italians : 0,33
        Russians : -1,50

    triplea_41352_Rus6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - Japanese
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from West India to India
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                5 artilleries and 7 infantry moved from Shantung to Anhwe
                1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Yunnan to Szechwan
                1 fighter moved from 42 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu
                1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes
                1 bomber moved from Shantung to Kiangsu
                1 fighter moved from French Indo China to Kweichow
                1 bomber moved from French Indo China to Szechwan
                1 infantry moved from Hunan to Kweichow

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 76 PUs;
                Japanese buy 7 artilleries, 1 carrier, 2 infantry, 2 marines, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 2/6 hits, 3.00 expected hits
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes
                    Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Anhwe
                    Japanese attack with 5 artilleries and 7 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 5 artilleries and 7 infantry in Anhwe, round 2 : 4/12 hits, 3.67 expected hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 5 artilleries and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsu
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/5 hits, 2.50 expected hits
                        Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                        ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the ANZAC lost in 33 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Szechwan
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/5 hits, 2.50 expected hits
                        Chinese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Kweichow to Shantung
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Marianas
                1 carrier moved from 35 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 bomber moved from Kiangsu to Japan
                2 fighters and 2 tactical_bombers moved from Celebes to 42 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
                1 fighter moved from 45 Sea Zone to 42 Sea Zone
                1 aaGun, 2 artilleries and 1 infantry moved from Burma to India
                2 artilleries moved from Yunnan to Hunan
                1 mech_infantry moved from Yunnan to Anhwe
                1 artillery, 1 infantry and 1 mech_infantry moved from French Indo China to Yunnan
                1 bomber, 1 fighter and 1 tactical_bomber moved from Szechwan to Shantung

    Place Units - Japanese
                1 carrier and 2 submarines placed in 6 Sea Zone
                3 artilleries placed in India
                1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
                2 artilleries and 1 infantry placed in Shantung
                1 artillery and 2 marines placed in Japan

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

    Combat Hit Differential Summary :

    Americans : 0.00
        ANZAC : -0.17
        Chinese : -0.33
        Japanese : -2.33

    triplea_41352_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 bomber moved from Normandy Bordeaux to Holland Belgium
                3 fighters moved from Normandy Bordeaux to Holland Belgium
                1 mech_infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 1 bomber, 3 fighters and 1 infantry
                    Italians defend with 1 mech_infantry
                        Americans roll dice for 1 bomber, 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/5 hits, 2,33 expected hits
                        Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Italians lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Americans
                1 bomber and 3 fighters moved from Holland Belgium to Normandy Bordeaux
                2 marines moved from Morocco to 91 Sea Zone
                2 marines and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 marines moved from 110 Sea Zone to Normandy Bordeaux
                1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from Gibraltar to 110 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 infantry moved from French Guiana to 88 Sea Zone
                1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 carrier and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 submarine moved from 94 Sea Zone to 92 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 submarine and 1 transport placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                Americans undo move 3.
                1 transport placed in 101 Sea Zone
                Americans undo move 4.
                1 submarine placed in 101 Sea Zone
                1 transport placed in 110 Sea Zone
                Americans undo move 5.
                Americans undo move 4.
                1 submarine placed in 110 Sea Zone
                1 transport placed in 101 Sea Zone
                2 infantry placed in Normandy Bordeaux

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                1 fighter moved from Chahar to Sikang
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Hopei to Kweichow

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 5 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry
                Battle in Sikang
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 2/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Tsinghai
                3 infantry moved from Hopei to Suiyuyan
                5 infantry moved from Chahar to Suiyuyan

    Place Units - Chinese
                2 infantry placed in Suiyuyan
                1 infantry placed in Szechwan
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs

    Combat Move - British
                1 armour moved from Eastern Persia to West India
                      UK_Pacific take West India from Japanese
                1 armour moved from West India to Eastern Persia
                2 infantry moved from Iraq to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt

    Purchase Units - British
                British repair damage of 3x factory_major, 6x airfield; Remaining resources: 30 PUs;
                British buy 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat - British
                Battle in Egypt

    Non Combat Move - British
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries and 3 infantry moved from Persia to Eastern Persia
                1 armour moved from Persia to Eastern Persia
                4 infantry moved from Iraq to 80 Sea Zone
                4 infantry moved from 80 Sea Zone to Eastern Persia
                2 fighters moved from Normandy Bordeaux to United Kingdom

    Place Units - British
                1 destroyer and 1 transport placed in 110 Sea Zone
                1 infantry placed in United Kingdom
                2 infantry placed in Iraq
                2 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3,5,5
                British collect 34 PUs (1 lost to blockades); end with 34 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Germans : -0,33
        Americans : -0,33
        Chinese : -0,83
        Japanese : -0,33

    triplea_41352_UK_6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from Greece to 81 Sea Zone
                1 artillery and 1 infantry moved from Crete to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Alexandria to Egypt
                1 battleship and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to Rostov
                2 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov
                1 fighter moved from Southern Italy to Egypt

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 infantry and 1 marine; Remaining resources: 2 PUs;

    Combat - Italians
                Battle in 81 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 81 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Egypt
                    Italians attack with 1 artillery, 1 fighter and 2 infantry
                    British defend with 1 harbour and 2 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits
                        British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Rostov
                    Italians attack with 1 fighter and 3 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 1/4 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Ukraine to Rostov
                1 fighter moved from Rostov to Ukraine
                1 cruiser, 1 destroyer and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 destroyer moved from 96 Sea Zone to 97 Sea Zone
                1 fighter moved from Egypt to Alexandria
                1 bomber moved from 81 Sea Zone to Alexandria
                1 mech_infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                1 artillery and 1 infantry moved from Southern Italy to Northern Italy
                1 cruiser, 3 destroyers and 1 transport moved from 97 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 artillery, 1 infantry and 1 marine placed in Southern Italy
                1 armour placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 18 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Combat Hit Differential Summary :

    Italians : 0.83
        British : -0.67
        Russians : 0.67

    triplea_41352_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 0 PUs;

    Non Combat Move - ANZAC
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                2 aaGuns, 3 fighters, 1 infantry and 2 mech_infantrys moved from New South Wales to Queensland
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41352_Fre6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from Smolensk to Vologda
                1 tactical_bomber moved from Novgorod to Vologda
                2 infantry moved from Smolensk to Bryansk
                1 bomber and 1 tactical_bomber moved from Novgorod to Bryansk
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                3 fighters, 1 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium
                3 artilleries and 6 infantry moved from Smolensk to Archangel
                3 artilleries moved from Novgorod to Archangel

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 destroyer and 7 mech_infantrys; Remaining resources: 2 PUs;

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                        Germans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/5 hits, 2.33 expected hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Archangel
                    Germans attack with 6 artilleries and 6 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 6 artilleries and 6 infantry in Archangel, round 2 : 3/12 hits, 4.00 expected hits
                        Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 6 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Vologda to Novgorod
                4 mech_infantrys moved from Smolensk to Ukraine
                1 artillery moved from Ukraine to Rostov
                18 armour and 12 mech_infantrys moved from Smolensk to Rostov
                1 tactical_bomber moved from Ukraine to Alexandria
                1 tactical_bomber moved from Holland Belgium to Southern Italy
                2 mech_infantrys moved from Southern Italy to Northern Italy
                2 mech_infantrys moved from Southern Italy to Western Germany
                9 artilleries and 6 infantry moved from Western Germany to France
                2 aaGuns moved from Western Germany to France
                3 fighters moved from Holland Belgium to Western Germany
                1 submarine moved from 125 Sea Zone to 113 Sea Zone
                1 bomber moved from Bryansk to Ukraine
                1 tactical_bomber moved from Bryansk to Novgorod
                2 aaGuns, 7 artilleries and 20 infantry moved from Smolensk to Archangel
                1 artillery moved from Belarus to Archangel

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 artilleries placed in France
                1 destroyer placed in 113 Sea Zone
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Germany
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs

    Combat Hit Differential Summary :

    Germans : -0.50
        Americans : -0.33
        Russians : 0.00

    triplea_41352_Ger7.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Combat Move - Russians
                2 infantry moved from Samara to Vologda
                1 fighter moved from Russia to Vologda
                2 infantry moved from Volgograd to Caucasus
                1 fighter moved from Russia to Caucasus
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                2 infantry moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Purchase Units - Russians
                Russians buy 6 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat - Russians

    Combat Hit Differential Summary :

    triplea_41352_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Combat Move - Russians
                2 infantry moved from Samara to Vologda
                1 fighter moved from Russia to Vologda
                2 infantry moved from Volgograd to Caucasus
                1 fighter moved from Russia to Caucasus
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                2 infantry moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Purchase Units - Russians
                Russians buy 6 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in Bryansk
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits, 0,83 expected hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0,83 expected hits
                        Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Vologda
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 0/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 4 : 1/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 1/3 hits, 0,83 expected hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in 113 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer, 3 fighters and 1 submarine
                        Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 destroyer and 3 fighters in 113 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                        1 submarine owned by the Russians lost in 113 Sea Zone
                    Germans win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                1 fighter moved from Vologda to Russia
                1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Caucasus to Persia
                1 aaGun and 4 infantry moved from Amur to Sakha
                1 aaGun and 5 infantry moved from Samara to Russia
                1 infantry moved from Russia to Tambov
                1 artillery moved from Volgograd to Tambov

    Place Units - Russians
                6 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs

    Combat Hit Differential Summary :

    Germans : 0,83
        Russians : -0,17

    triplea_41352_Rus7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 artillery, 1 infantry and 2 marines moved from Japan to 6 Sea Zone
                5 artilleries, 7 infantry and 1 mech_infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 1 infantry moved from Yunnan to Szechwan
                1 bomber moved from Shantung to Szechwan
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from West India to India
                2 fighters moved from Shantung to 25 Sea Zone
                1 fighter moved from Marianas to 25 Sea Zone
                1 artillery, 1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 3 fighters, 1 infantry, 2 marines, 3 submarines, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 25 Sea Zone
                1 artillery, 1 infantry and 2 marines moved from 25 Sea Zone to Midway
                1 bomber moved from Japan to Jehol
                EDIT: 1 mech_infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
                1 tactical_bomber moved from Shantung to Jehol
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Shantung to Jehol

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 1 carrier, 2 destroyers, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in 25 Sea Zone
                    Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 6 fighters, 3 submarines, 2 tactical_bombers and 1 transport
                    Americans defend with 1 destroyer
                        Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 6 fighters, 3 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Midway
                Battle in Jehol
                    Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 0/4 hits, 1.83 expected hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Jehol, round 3 : 1/4 hits, 1.83 expected hits
                        Chinese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Midway from Americans, taking Jehol from Chinese with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Szechwan, round 2 : 3/3 hits, 1.33 expected hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Kweichow to Hopei
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Shantung to Anhwe
                1 bomber moved from Szechwan to French Indo China
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                1 artillery moved from Hunan to Kweichow
                1 mech_infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from French Indo China to Szechwan
                1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Marianas to Japan
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from Jehol to Japan
                1 bomber moved from Jehol to Japan
                2 infantry moved from Korea to Manchuria
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 transport moved from 35 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
                3 artilleries placed in India
                1 artillery and 2 infantry placed in Shantung
                2 infantry and 1 mech_infantry placed in French Indo China
                Japanese undo move 2.
                1 artillery and 1 infantry placed in Japan
                2 artilleries and 1 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs

    Combat Hit Differential Summary :

    Americans : -0.33
        Chinese : 1.00
        Japanese : -1.00

    triplea_41352_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 bomber moved from Normandy Bordeaux to Germany
                3 fighters moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 mech_infantry moved from 43 Sea Zone to Borneo

    Purchase Units - Americans
                Americans buy 4 fighters, 3 infantry, 1 mech_infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat - Americans
                Strategic bombing raid in Germany
                        AA fire in Germany : 1/1 hits, 0,17 expected hits
                    1 bomber killed by AA
                    Bombing raid in Germany causes 0 damage total.
                Battle in Borneo
                Battle in Holland Belgium
                    Americans attack with 5 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 5 fighters and 1 infantry in Holland Belgium, round 2 : 3/6 hits, 2,67 expected hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Borneo from Japanese, taking Holland Belgium from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Holland Belgium to 110 Sea Zone
                3 fighters moved from Holland Belgium to Normandy Bordeaux
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters and 1 submarine moved from 54 Sea Zone to 26 Sea Zone

    Place Units - Americans
                3 fighters placed in Normandy Bordeaux
                2 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone
                1 fighter, 1 infantry and 1 mech_infantry placed in Western United States
                5 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs

    Combat Move - Chinese

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Non Combat Move - Chinese
                1 infantry moved from Sikang to Tsinghai
                10 infantry moved from Suiyuyan to Kansu

    Place Units - Chinese
                3 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs

    Combat Move - British
                1 infantry moved from Eastern Persia to West India
                      UK_Pacific take West India from Japanese

    Purchase Units - British
                British repair damage of 2x factory_major; Remaining resources: 35 PUs;
                British buy 1 destroyer and 9 infantry; Remaining resources: 0 PUs;

    Combat - British

    Non Combat Move - British
                3 aaGuns, 2 armour, 2 artilleries and 20 infantry moved from Eastern Persia to West India
                1 fighter and 1 tactical_bomber moved from Persia to 80 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                1 infantry moved from Iraq to 80 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 80 Sea Zone to 39 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                2 infantry placed in United Kingdom
                1 infantry placed in United Kingdom
                3 infantry placed in Persia
                3 infantry placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
                British collect 32 PUs (1 lost to blockades); end with 32 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Germans : -0,33
        Americans : 0,33
        AA fire in Germany : : 0,83

    triplea_41352_UK_7.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Combat Move - Italians
                1 artillery, 1 infantry and 1 marine moved from Southern Italy to 95 Sea Zone
                2 infantry moved from Rostov to Caucasus
                1 fighter moved from Ukraine to Caucasus
                1 fighter moved from Southern Italy to Holland Belgium
                1 bomber moved from Alexandria to 92 Sea Zone
                3 destroyers moved from 95 Sea Zone to 92 Sea Zone
                1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 mech_infantry moved from Northern Italy to Holland Belgium
                1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 armour moved from Northern Italy to 95 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
                1 cruiser and 1 marine moved from 96 Sea Zone to 94 Sea Zone
                1 marine moved from 94 Sea Zone to Algeria
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 battleship moved from 98 Sea Zone to 96 Sea Zone
                1 cruiser moved from 98 Sea Zone to 96 Sea Zone
                1 fighter moved from Alexandria to Tunisia
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan

    Purchase Units - Italians
                Italians buy 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 4 PUs;

    Combat - Italians

    Combat Hit Differential Summary :

    triplea_41352_Ita7.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Combat Move - Italians
                1 artillery, 1 infantry and 1 marine moved from Southern Italy to 95 Sea Zone
                2 infantry moved from Rostov to Caucasus
                1 fighter moved from Ukraine to Caucasus
                1 fighter moved from Southern Italy to Holland Belgium
                1 bomber moved from Alexandria to 92 Sea Zone
                3 destroyers moved from 95 Sea Zone to 92 Sea Zone
                1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 mech_infantry moved from Northern Italy to Holland Belgium
                1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 armour moved from Northern Italy to 95 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
                1 cruiser and 1 marine moved from 96 Sea Zone to 94 Sea Zone
                1 marine moved from 94 Sea Zone to Algeria
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 battleship moved from 98 Sea Zone to 96 Sea Zone
                1 cruiser moved from 98 Sea Zone to 96 Sea Zone
                1 fighter moved from Alexandria to Tunisia
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 1 PUs;

    Combat - Italians

    Combat Hit Differential Summary :

    triplea_41352_Ita7.tsvg

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