TRS dawgoneit Axis -vs- entek Allies

  • 20 19 18 17 16

    Game History

    Round: 16

    Combat Move - Chinese
                1 unit repaired.
                2 Infantrys moved from Xining to Ming Jong

    Purchase Units - Chinese
                Chinese buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Ming Jong
                    Chinese attack with 2 Infantrys
                    Hisaichi defend with 1 Elite
                        Chinese roll dice for 2 Infantrys in Ming Jong, round 2 :  0/2 hits
                        Hisaichi roll dice for 1 Elite in Ming Jong, round 2 :  0/1 hits
                        Chinese roll dice for 2 Infantrys in Ming Jong, round 3 :  0/2 hits
                        Hisaichi roll dice for 1 Elite in Ming Jong, round 3 :  1/1 hits
                        1 Infantry owned by the Chinese lost in Ming Jong
                    1 Infantry retreated to Xining
                    Hisaichi win with 1 Elite remaining. Battle score for attacker is -2
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                5 Infantrys and 1 Tank placed in Xining

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Haixi : 1 Bunker
        Xining : 4 Bunkers, 1 Factory, 17 Infantrys and 1 Tank

    Production/PUs Summary :

    Yamamoto : 80 / 80
        Chinese : 8 / 8
        Hisaichi : 67 / 73
        Dutch : 7 / 0
        Thai : 19 / 19
        British : 36 / 38
        Anzac : 31 / 31
        Americans : 94 / 97
        Masaharu : 44 / 44
        Russians : 19 / 20

    triplea_41339_Chi16.tsvg

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    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 16

    Combat Move - Hisaichi
                3 Transports moved from sz60 to sz74
                1 Marine moved from Korea to sz74
                5 Infantrys moved from Korea to sz74
                5 Infantrys and 1 Marine moved from sz74 to Manila
                2 Destroyers moved from sz79 to sz74
                1 Mech.Inf and 2 Tanks moved from W.India to Maltan
                      Hisaichi take Bikaner from British
                3 Fighters moved from W.India to Maltan
                3 Mech.Infs moved from Tsingnan to Yecheng
                2 Mech.Infs and 1 Tankette moved from Gansu to Tsingnan
                1 Infantry moved from Tsingnan to Ming Jong
                1 Elite moved from Ming Jong to Tsingnan
                1 Artillery moved from Nancheng to Tsingnan
                1 Tank moved from N.Shangsi to Tsingnan
                2 Tankettes moved from E.Shansi to Gansu
                2 Infantrys moved from E.Shansi to N.Shangsi
                2 Mech.Infs moved from Peking to N.Shangsi
                2 Mech.Infs moved from N.Shangsi to Gansu
                1 Tank moved from Peking to N.Shangsi
                3 Infantrys moved from Hopeh to E.Shansi
                2 Tankettes moved from Tientsin to E.Shansi
                2 Infantrys moved from Tientsin to Peking
                6 Infantrys moved from Seoul to Korea
                3 Infantrys moved from W.Sian to Sikang
                2 Tankettes moved from W.Sian to Tsingnan
                1 Tank moved from W.Sian to Tsingnan
                2 Tankettes moved from Hongkong to Kwangsi
                1 Tank moved from Hongkong to Kwangsi
                3 Elites moved from Hongkong to Macau

    Purchase Units - Hisaichi
                Hisaichi buy 1 Battleship, 1 Destroyer, 9 Infantrys, 2 Mech.Infs, 2 Tanks and 2 Tankettes; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Manila
                    Hisaichi attack with 5 Infantrys and 1 Marine
                    Americans defend with 1 Bunker; Anzac defend with 1 Marine
                        Hisaichi roll dice for 5 Infantrys and 1 Marine in Manila, round 2 :  1/6 hits
                    Units damaged: 1 Bunker owned by the Americans
                        Americans roll dice for 1 Bunker and 1 Marine in Manila, round 2 :  1/2 hits
                        1 Infantry owned by the Hisaichi lost in Manila
                        Hisaichi roll dice for 4 Infantrys and 1 Marine in Manila, round 3 :  0/5 hits
                        Americans roll dice for 1 Bunker and 1 Marine in Manila, round 3 :  0/2 hits
                        Hisaichi roll dice for 4 Infantrys and 1 Marine in Manila, round 4 :  2/5 hits
                        Americans roll dice for 1 Bunker and 1 Marine in Manila, round 4 :  1/2 hits
                        1 Bunker owned by the Americans, 1 Marine owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Manila
                    Hisaichi win, taking Manila from Americans with 3 Infantrys and 1 Marine remaining. Battle score for attacker is 5
                    Casualties for Hisaichi: 2 Infantrys
                    Casualties for Americans: 1 Bunker
                    Casualties for Anzac: 1 Marine
                Battle in Yecheng
                    Hisaichi attack with 3 Mech.Infs
                    Russians defend with 1 Tank and 1 Tankette
                        Hisaichi roll dice for 3 Mech.Infs in Yecheng, round 2 :  0/3 hits
                        Chinese roll dice for 1 Tank and 1 Tankette in Yecheng, round 2 :  1/2 hits
                    1 Mech.Inf owned by the Hisaichi lost in Yecheng
                        Hisaichi roll dice for 2 Mech.Infs in Yecheng, round 3 :  0/2 hits
                        Chinese roll dice for 1 Tank and 1 Tankette in Yecheng, round 3 :  1/2 hits
                    1 Mech.Inf owned by the Hisaichi lost in Yecheng
                    1 Mech.Inf retreated to Cheng
                    Chinese win with 1 Tank and 1 Tankette remaining. Battle score for attacker is -10
                    Casualties for Hisaichi: 2 Mech.Infs
                Battle in Maltan
                    Hisaichi attack with 3 Fighters, 1 Mech.Inf and 2 Tanks
                    Russians defend with 1 Mech.Inf, 1 Tank and 2 Tankettes
                        Hisaichi roll dice for 3 Fighters, 1 Mech.Inf and 2 Tanks in Maltan, round 2 :  2/6 hits
                        Russians roll dice for 1 Mech.Inf, 1 Tank and 2 Tankettes in Maltan, round 2 :  2/4 hits
                        1 Tank owned by the Hisaichi, 2 Tankettes owned by the Russians and 1 Mech.Inf owned by the Hisaichi lost in Maltan
                        Hisaichi roll dice for 3 Fighters and 1 Tank in Maltan, round 3 :  4/4 hits
                        Russians roll dice for 1 Mech.Inf and 1 Tank in Maltan, round 3 :  0/2 hits
                    1 Mech.Inf owned by the Russians and 1 Tank owned by the Russians lost in Maltan
                    Hisaichi win, taking Maltan from Russians with 3 Fighters and 1 Tank remaining. Battle score for attacker is 8
                    Casualties for Hisaichi: 1 Mech.Inf and 1 Tank
                    Casualties for Russians: 1 Mech.Inf, 1 Tank and 2 Tankettes

    Non Combat Move - Hisaichi
                3 Fighters moved from Maltan to Urumal
                1 Tankette moved from Tsingnan to Quyan

    Place Units - Hisaichi
                1 Battleship and 1 Destroyer placed in sz79
                2 Mech.Infs and 1 Tank placed in Peking
                3 Infantrys, 1 Tank and 2 Tankettes placed in Hongkong
                6 Infantrys placed in Seoul

    Turn Complete - Hisaichi
                Hisaichi collect 72 PUs; end with 72 PUs

    triplea_41339_His16.tsvg

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    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 16

    Purchase Units - Thai
                Thai buy 8 Infantrys and 1 Marine; Remaining resources: 0 PUs;

    Non Combat Move - Thai
                1 Elite and 6 Infantrys moved from W.India to India
                2 Infantrys moved from Dheli to Bhopa
                1 Infantry moved from Bhopal to Bhopa
                1 Tank moved from Dheli to India
                2 Tankettes moved from Nepal to C.India
                1 Elite, 4 Infantrys and 1 Marine moved from Bengal to E.India
                7 Infantrys moved from Burma to Bengal
                6 Infantrys moved from Thailand to Burma
                6 Infantrys moved from Phuket to Thailand

    Place Units - Thai
                2 Infantrys and 1 Marine placed in Dheli
                6 Infantrys placed in Phuket

    Turn Complete - Thai
                Thai collect 19 PUs; end with 19 PUs

    triplea_41339_Tha16.tsvg

  • 20 19 18 17 16

    Game History

    Round: 16

    Combat Move - British
                1 Destroyer moved from sz58 to sz72
                1 Infantry moved from Celebs to sz58
                1 Infantry and 1 S.Sub moved from sz58 to sz72
                1 Destroyer moved from sz58 to sz72
                1 Fighter moved from Celebs to sz72
                1 Infantry moved from Calcutta to M.India
                1 Artillery moved from Calcutta to M.India
                1 Artillery and 1 Infantry moved from Calcutta to S.India
                1 Fighter moved from Calcutta to M.India
                1 EarlyFighter moved from Calcutta to S.India
                1 Fighter moved from Calcutta to M.India
                1 Fighter moved from Calcutta to S.India

    Purchase Units - British
                British buy 3 EarlyFighters, 4 Infantrys and 1 Tank; Remaining resources: 1 PUs;

    Combat - British
                Battle in M.India
                    British attack with 1 Artillery, 2 Fighters and 1 Infantry
                    Yamamoto defend with 2 Tankettes
                        British roll dice for 1 Artillery, 2 Fighters and 1 Infantry in M.India, round 2 :  2/4 hits
                        Yamamoto roll dice for 2 Tankettes in M.India, round 2 :  0/2 hits
                        2 Tankettes owned by the Yamamoto lost in M.India
                    British win, taking M.India from Yamamoto with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 8
                    Casualties for Yamamoto: 2 Tankettes
                Battle in sz72
                    British attack with 2 Destroyers, 1 Fighter, 1 Infantry and 1 S.Sub
                    Yamamoto defend with 1 Destroyer
                        British roll dice for 1 S.Sub in sz72, round 2 :  1/1 hits
                        Yamamoto roll dice for 1 Destroyer in sz72, round 2 :  0/1 hits
                        1 Destroyer owned by the Yamamoto lost in sz72
                    British win with 2 Destroyers, 1 Fighter and 1 S.Sub remaining. Battle score for attacker is 8
                    Casualties for Yamamoto: 1 Destroyer
                Battle in S.India
                    British attack with 1 Artillery, 1 EarlyFighter, 1 Fighter and 1 Infantry
                    Yamamoto defend with 1 Tankette
                        British roll dice for 1 Artillery, 1 EarlyFighter, 1 Fighter and 1 Infantry in S.India, round 2 :  2/4 hits
                        Yamamoto roll dice for 1 Tankette in S.India, round 2 :  1/1 hits
                        1 Infantry owned by the British and 1 Tankette owned by the Yamamoto lost in S.India
                    British win, taking S.India from Yamamoto with 1 Artillery, 1 EarlyFighter and 1 Fighter remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry
                    Casualties for Yamamoto: 1 Tankette

    Non Combat Move - British
                1 EarlyFighter and 1 Fighter moved from S.India to Calcutta
                2 Fighters moved from M.India to Calcutta
                1 Battleship, 2 Destroyers and 6 Transports moved from sz56 to sz66
                1 Fighter moved from sz72 to Iwo Jima
                1 Infantry moved from sz72 to Iwo Jima

    Place Units - British
                3 EarlyFighters, 4 Infantrys and 1 Tank placed in Calcutta

    Turn Complete - British
                British collect 37 PUs; end with 38 PUs total

    Territory Summary for British :

    Iwo Jima : 1 Fighter and 1 Infantry
        Sarong : 1 Artillery and 1 Infantry
        M.India : 1 Artillery and 1 Infantry
        Calcutta : 1 AAGun, 1 Artillery, 3 Bunkers, 4 EarlyFighters, 1 Factory, 3 Fighters, 15 Infantrys, 1 Marine and 4 Tanks
        S.India : 1 Artillery
        Auki : 1 Artillery
        Moresby : 1 AAGun, 1 Factory and 4 Infantrys
        Arawa : 1 Infantry
        Gizo : 1 Infantry
        Vancouver : 1 Factory
        Alaska : 1 AAGun, 1 Infantry and 1 Tank
        sz4 : 1 Transport
        sz66 : 1 Battleship, 2 Destroyers and 6 Transports
        sz72 : 2 Destroyers and 1 S.Sub

    Production/PUs Summary :

    Yamamoto : 78 / 80
        Chinese : 8 / 8
        Hisaichi : 72 / 72
        Dutch : 7 / 0
        Thai : 19 / 19
        British : 37 / 38
        Anzac : 31 / 31
        Americans : 91 / 97
        Masaharu : 44 / 44
        Russians : 18 / 20

    triplea_41339_Bri16.tsvg

  • 20 19 18 17 16

    Game History

    Round: 16

    Combat Move - Anzac
                1 S.Sub moved from sz37 to sz50
                1 Marine moved from W.Australia to sz50
                1 Artillery moved from W.Australia to sz50
                1 Marine moved from Derby to sz50
                1 Artillery, 1 Carrier, 2 Marines, 1 S.Sub and 1 Transport moved from sz50 to sz57
                1 Artillery and 2 Marines moved from sz57 to Java
                1 Fighter moved from Darwin to sz57
                2 Transports moved from sz56 to sz50
                1 Marine moved from Darwin to Derby

    Purchase Units - Anzac
                Anzac buy 1 Destroyer, 1 Fighter, 1 Marine and 1 S.Sub; Remaining resources: 1 PUs;

    Combat - Anzac
                Battle in Java
                    Anzac attack with 1 Artillery and 2 Marines
                    Yamamoto defend with 1 Artillery, 1 Elite and 2 Infantrys
                        Anzac roll dice for 1 Artillery and 2 Marines in Java, round 2 :  1/3 hits
                        Yamamoto roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Java, round 2 :  0/4 hits
                        1 Infantry owned by the Yamamoto lost in Java
                        Anzac roll dice for 1 Artillery and 2 Marines in Java, round 3 :  0/3 hits
                        Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Infantry in Java, round 3 :  2/3 hits
                        2 Marines owned by the Anzac lost in Java
                        Anzac roll dice for 1 Artillery in Java, round 4 :  0/1 hits
                        Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Infantry in Java, round 4 :  3/3 hits
                        1 Artillery owned by the Anzac lost in Java
                    Yamamoto win with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is -8
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Anzac: 1 Artillery and 2 Marines

    Non Combat Move - Anzac

    Place Units - Anzac
                1 Destroyer placed in sz50
                1 Fighter and 1 Marine placed in W.Australia
                1 S.Sub placed in sz37

    Turn Complete - Anzac
                Anzac collect 31 PUs; end with 32 PUs total

    Territory Summary for Anzac :

    Soem : 1 flag
        Halma : 1 flag
        Bali : 1 flag
        Celebs : 1 flag
        Derby : 1 AAGun, 1 Infantry and 2 Marines
        W.Australia : 1 Artillery, 1 Factory, 1 Fighter and 1 Marine
        Melbourne : 1 AAGun, 1 Bunker and 1 Factory
        Fiji : 1 Infantry
        Samoa : 1 Infantry
        Wellington : 1 AAGun and 1 Factory
        Darwin : 1 Factory
        New Caledonia : 1 Infantry
        sz37 : 1 S.Sub
        sz57 : 1 Carrier, 1 Fighter, 1 S.Sub and 1 Transport
        sz50 : 1 Destroyer and 2 Transports

    Production/PUs Summary :

    Yamamoto : 78 / 80
        Chinese : 8 / 8
        Hisaichi : 72 / 72
        Dutch : 7 / 0
        Thai : 19 / 19
        British : 37 / 38
        Anzac : 31 / 32
        Americans : 91 / 97
        Masaharu : 44 / 44
        Russians : 18 / 20

    triplea_41339_Anz16.tsvg

  • 20 19 18 17 16

    Game History

    Round: 16

    Combat Move - Americans
                1 B.Carrier and 1 Destroyer moved from sz4 to sz9
                1 Transport moved from sz7 to sz9
                1 Cruiser moved from sz7 to sz9
                1 Fighter moved from Wake to sz19
                1 L.Fighter moved from Marcus to sz19
                1 Battleship moved from sz22 to sz9
                2 Destroyers moved from sz25 to sz20
                1 Submarine moved from sz25 to sz20
                1 Battleship moved from sz18 to sz9
                3 B29s moved from Iwo Jima to sz19

    Purchase Units - Americans
                Americans buy 1 B29, 1 Battleship, 2 Bunkers, 4 Destroyers, 1 S.Sub and 1 Transport; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in sz19
                    Americans attack with 3 B29s, 1 Fighter and 1 L.Fighter
                    Masaharu defend with 1 Destroyer
                        Americans roll dice for 3 B29s, 1 Fighter and 1 L.Fighter in sz19, round 2 :  4/5 hits
                        Masaharu roll dice for 1 Destroyer in sz19, round 2 :  1/1 hits
                        1 Fighter owned by the Americans and 1 Destroyer owned by the Masaharu lost in sz19
                    Americans win with 3 B29s and 1 L.Fighter remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 Fighter
                    Casualties for Masaharu: 1 Destroyer

    Non Combat Move - Americans
                1 L.Fighter moved from sz19 to sz9
                3 B29s moved from sz19 to Marcus

    Place Units - Americans
                1 Bunker placed in Bonin
                1 Bunker placed in Iwo Jima
                3 Destroyers placed in sz76
                1 Battleship and 1 Destroyer placed in sz76
                1 B29 placed in Marcus
                1 Transport placed in sz20
                1 S.Sub placed in sz4

    Turn Complete - Americans
                Americans collect 91 PUs; end with 91 PUs total

    Territory Summary for Americans :

    Marcus : 1 flag, 1 Artillery, 4 B29s, 1 Bunker, 1 Elite and 1 Factory
        Bonin : 1 flag, 1 Bunker, 1 Elite and 1 Factory
        Iwo Jima : 1 flag, 1 AAGun, 1 Artillery, 2 Bunkers and 1 Factory
        Hilo : 1 Artillery and 1 Factory
        Kiska : 1 Infantry
        Amchitka : 1 Infantry
        Midway : 1 Infantry
        Kiribati : 1 Infantry
        Los Angeles : 1 Factory
        Wake : 1 Factory and 1 Infantry
        Pearl Harbor : 1 Artillery and 1 Factory
        Attla : 1 Infantry
        Alaska : 1 Factory
        Canton : 1 Infantry
        Majuru : 1 Infantry
        Johnston : 1 Infantry
        San Francisco : 1 AAGun, 1 Factory and 4 Infantrys
        sz4 : 1 S.Sub
        sz9 : 1 B.Carrier, 2 Battleships, 1 Cruiser, 1 Destroyer, 1 L.Fighter and 1 Transport
        sz20 : 2 Destroyers, 1 Submarine and 1 Transport
        sz76 : 1 Battleship and 4 Destroyers

    Production/PUs Summary :

    Yamamoto : 78 / 80
        Chinese : 8 / 8
        Hisaichi : 72 / 72
        Dutch : 7 / 0
        Thai : 19 / 19
        British : 37 / 38
        Anzac : 31 / 32
        Americans : 91 / 91
        Masaharu : 44 / 44
        Russians : 18 / 20

    triplea_41339_Ame16.tsvg

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    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 16

    Combat Move - Masaharu
                4 Infantrys moved from Ustkut to Bratsk
                1 Infantry moved from Ustkut to Tulun
                1 Artillery and 1 Elite moved from Ulaan Ude to Tulun
                7 Artillerys, 1 Elite, 1 Marine and 2 Tanks moved from Ulaan Ude to Kyzal
                1 Tank moved from Jinan to Kyzal
                2 Tankettes moved from Jinan to Kyzal
                1 Artillery and 2 Infantrys moved from Jinan to Ulaan Ude
                4 Infantrys moved from Irkutsk to Ustkut
                4 Infantrys moved from Irkutsk to Ustkut
                1 Artillery and 2 Infantrys moved from Quingdao to Ulaan Ude
                2 Artillerys and 2 Infantrys moved from Belogorsk to Quingdao
                3 Infantrys moved from Sukhalin to Ostrov
                4 Transports moved from sz1 to sz15
                4 Infantrys moved from Akina to Japan
                4 Infantrys moved from Akina to N.Japan

    Purchase Units - Masaharu
                Masaharu buy 1 Battleship and 3 Destroyers; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in Bratsk
                    Masaharu attack with 4 Infantrys
                    Russians defend with 1 Infantry
                        Masaharu roll dice for 4 Infantrys in Bratsk, round 2 :  1/4 hits
                        Russians roll dice for 1 Infantry in Bratsk, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in Bratsk
                    Masaharu win, taking Bratsk from Russians with 4 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Kyzal
                    Masaharu attack with 7 Artillerys, 1 Elite, 1 Marine, 3 Tanks and 2 Tankettes
                    Russians defend with 1 Infantry
                        Masaharu roll dice for 7 Artillerys, 1 Elite, 1 Marine, 3 Tanks and 2 Tankettes in Kyzal, round 2 :  4/14 hits
                        Russians roll dice for 1 Infantry in Kyzal, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in Kyzal
                    Masaharu win, taking Kyzal from Russians with 7 Artillerys, 1 Elite, 1 Marine, 3 Tanks and 2 Tankettes remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Tulun
                    Masaharu attack with 1 Artillery, 1 Elite and 1 Infantry
                    Russians defend with 1 Infantry
                        Masaharu roll dice for 1 Artillery, 1 Elite and 1 Infantry in Tulun, round 2 :  1/3 hits
                        Russians roll dice for 1 Infantry in Tulun, round 2 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Tulun
                    Masaharu win, taking Tulun from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
                    Casualties for Masaharu: 1 Infantry
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Masaharu

    Place Units - Masaharu
                1 Battleship and 3 Destroyers placed in sz16

    Turn Complete - Masaharu
                Masaharu collect 48 PUs; end with 48 PUs

    triplea_41339_Mas16.tsvg

  • 20 19 18 17 16

    Game History

    Round: 16

    Combat Move - Russians
                1 Tank and 1 Tankette moved from Yecheng to Maltan

    Purchase Units - Russians
                Russians buy 2 Bunkers and 4 Infantrys; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Maltan
                    Russians attack with 1 Tank and 1 Tankette
                    Hisaichi defend with 1 Tank
                        Russians roll dice for 1 Tank and 1 Tankette in Maltan, round 2 :  1/2 hits
                        Hisaichi roll dice for 1 Tank in Maltan, round 2 :  0/1 hits
                        1 Tank owned by the Hisaichi lost in Maltan
                    Russians win, taking Maltan from Hisaichi with 1 Tank and 1 Tankette remaining. Battle score for attacker is 5
                    Casualties for Hisaichi: 1 Tank

    Non Combat Move - Russians
                1 Infantry moved from Kaask to Krasnoyarsk
                1 Infantry moved from Kaask to Jinquan
                1 Infantry moved from Kaask to Kyzyl
                1 Infantry moved from Achinsk to Abakan

    Place Units - Russians
                1 Bunker and 4 Infantrys placed in Achinsk
                1 Bunker placed in Kaask

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total

    Territory Summary for Russians :

    Krasnoyarsk : 1 Infantry
        Kaask : 1 AAGun, 1 Bunker, 1 Elite, 1 Factory and 11 Infantrys
        Kyzyl : 1 Infantry
        Jinquan : 1 Infantry
        Abakan : 1 Infantry
        Achinsk : 1 Bunker, 1 Factory and 7 Infantrys
        Maltan : 1 Tank and 1 Tankette

    Production/PUs Summary :

    Yamamoto : 78 / 80
        Chinese : 8 / 8
        Hisaichi : 71 / 72
        Dutch : 7 / 0
        Thai : 19 / 19
        British : 37 / 38
        Anzac : 31 / 32
        Americans : 91 / 91
        Masaharu : 48 / 48
        Russians : 15 / 15

    triplea_41339_Rus16.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 17

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                1 Marine moved from Urumal to Yecheng
                      Yamamoto take Yecheng from Chinese
                1 Infantry moved from W.Sian to Sikang
                3 Infantrys moved from Hanan to W.Sian
                1 Infantry moved from Kwangsi to Hanan
                1 Marine moved from Kwangsi to Hanan
                1 Tank moved from C.India to S.India
                1 Elite, 1 Marine and 1 Tank moved from C.India to M.India
                6 Destroyers moved from sz78 to sz76
                5 Fighters moved from Tokyo to sz76

    Purchase Units - Yamamoto
                Yamamoto buy 2 B.Carriers, 3 Fighters and 5 Infantrys; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in sz76
                    Yamamoto attack with 6 Destroyers and 5 Fighters
                    Americans defend with 1 Battleship and 4 Destroyers
                        Yamamoto roll dice for 6 Destroyers and 5 Fighters in sz76, round 2 :  4/11 hits
                    Units damaged: 1 Battleship owned by the Americans
                        Americans roll dice for 1 Battleship and 4 Destroyers in sz76, round 2 :  3/5 hits
                        3 Destroyers owned by the Americans and 3 Destroyers owned by the Yamamoto lost in sz76
                        Yamamoto roll dice for 3 Destroyers and 5 Fighters in sz76, round 3 :  2/8 hits
                        Americans roll dice for 1 Battleship and 1 Destroyer in sz76, round 3 :  2/2 hits
                        1 Destroyer owned by the Americans, 1 Battleship owned by the Americans and 2 Destroyers owned by the Yamamoto lost in sz76
                    Yamamoto win with 1 Destroyer and 5 Fighters remaining. Battle score for attacker is 12
                    Casualties for Yamamoto: 5 Destroyers
                    Casualties for Americans: 1 Battleship and 4 Destroyers
                Battle in M.India
                    Yamamoto attack with 1 Elite, 1 Marine and 1 Tank
                    British defend with 1 Artillery and 1 Infantry
                        Yamamoto roll dice for 1 Elite, 1 Marine and 1 Tank in M.India, round 2 :  0/3 hits
                        British roll dice for 1 Artillery and 1 Infantry in M.India, round 2 :  2/2 hits
                        1 Marine owned by the Yamamoto and 1 Elite owned by the Yamamoto lost in M.India
                    1 Tank retreated to C.India
                    British win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -7
                    Casualties for Yamamoto: 1 Elite and 1 Marine
                Battle in S.India
                    Yamamoto attack with 1 Tank
                    British defend with 1 Artillery
                        Yamamoto roll dice for 1 Tank in S.India, round 2 :  1/1 hits
                        British roll dice for 1 Artillery in S.India, round 2 :  0/1 hits
                        1 Artillery owned by the British lost in S.India
                    Yamamoto win, taking S.India from British with 1 Tank remaining. Battle score for attacker is 4
                    Casualties for British: 1 Artillery

    Non Combat Move - Yamamoto
                2 Fighters moved from sz76 to sz78
                1 Fighter moved from sz76 to sz78
                2 Fighters moved from sz76 to Tokyo
                1 Destroyer moved from sz60 to sz70

    Place Units - Yamamoto
                2 B.Carriers placed in sz78
                3 Fighters placed in sz78
                5 Infantrys placed in Malaya

    Turn Complete - Yamamoto
                Yamamoto collect 80 PUs; end with 80 PUs

    triplea_41339_Yam17.tsvg

  • 20 19 18 17 16

    Game History

    Round: 17

    Combat Move - Chinese
                2 Infantrys moved from Xining to Ming Jong
                1 Infantry moved from Xining to Ming Jong

    Purchase Units - Chinese
                Chinese buy 4 Infantrys; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Ming Jong
                    Chinese attack with 3 Infantrys
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 3 Infantrys in Ming Jong, round 2 :  0/3 hits
                        Hisaichi roll dice for 1 Infantry in Ming Jong, round 2 :  0/1 hits
                        Chinese roll dice for 3 Infantrys in Ming Jong, round 3 :  1/3 hits
                        Hisaichi roll dice for 1 Infantry in Ming Jong, round 3 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Ming Jong
                    Chinese win, taking Ming Jong from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                4 Infantrys placed in Xining

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Ming Jong : 3 Infantrys
        Haixi : 1 Bunker
        Xining : 4 Bunkers, 1 Factory, 18 Infantrys and 1 Tank

    Production/PUs Summary :

    Yamamoto : 80 / 80
        Chinese : 8 / 8
        Hisaichi : 70 / 72
        Dutch : 7 / 0
        Thai : 19 / 19
        British : 36 / 38
        Anzac : 31 / 32
        Americans : 91 / 91
        Masaharu : 48 / 48
        Russians : 15 / 15

    triplea_41339_Chi17.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 17

    Combat Move - Hisaichi
                1 Tankette moved from Quyan to Maltan
                1 Mech.Inf moved from Cheng to Maltan
                3 Fighters moved from Urumal to Maltan
                1 Destroyer moved from sz60 to sz58
                2 Destroyers moved from sz74 to sz78
                1 Battleship and 1 Destroyer moved from sz79 to sz78
                6 Infantrys moved from Korea to sz74
                6 Infantrys and 3 Transports moved from sz74 to sz78
                6 Infantrys moved from sz78 to Bonin
                1 Artillery and 2 Elites moved from Tsingnan to Ming Jong
                2 Mech.Infs and 2 Tankettes moved from Gansu to Tsingnan
                1 Tankette moved from Tsingnan to Ming Jong
                2 Infantrys and 1 Tank moved from N.Shangsi to Gansu
                1 Tank moved from Gansu to Tsingnan
                2 Mech.Infs moved from Peking to N.Shangsi
                2 Infantrys and 1 Tank moved from Peking to E.Shansi
                3 Infantrys, 1 Tank and 2 Tankettes moved from E.Shansi to N.Shangsi
                2 Mech.Infs and 2 Tankettes moved from N.Shangsi to Gansu
                3 Infantrys moved from Sikang to Tsingnan
                2 Tankettes moved from Kwangsi to N.Chunking
                1 Tank moved from Kwangsi to N.Chunking
                3 Elites moved from Macau to Kwangsi
                3 Infantrys moved from Hongkong to Macau
                1 Tank and 2 Tankettes moved from Hongkong to Kwangsi
                6 Infantrys moved from Seoul to Korea

    Purchase Units - Hisaichi
                Hisaichi buy 1 Carrier, 1 EarlyFighter, 1 Fighter, 10 Infantrys and 4 Tanks; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Ming Jong
                    Hisaichi attack with 1 Artillery, 2 Elites and 1 Tankette
                    Chinese defend with 3 Infantrys
                        Hisaichi roll dice for 1 Artillery, 2 Elites and 1 Tankette in Ming Jong, round 2 :  1/4 hits
                        Chinese roll dice for 3 Infantrys in Ming Jong, round 2 :  0/3 hits
                        1 Infantry owned by the Chinese lost in Ming Jong
                        Hisaichi roll dice for 1 Artillery, 2 Elites and 1 Tankette in Ming Jong, round 3 :  3/4 hits
                        Chinese roll dice for 2 Infantrys in Ming Jong, round 3 :  0/2 hits
                        2 Infantrys owned by the Chinese lost in Ming Jong
                    Hisaichi win, taking Ming Jong from Chinese with 1 Artillery, 2 Elites and 1 Tankette remaining. Battle score for attacker is 6
                    Casualties for Chinese: 3 Infantrys
                Battle in Maltan
                    Hisaichi attack with 3 Fighters, 1 Mech.Inf and 1 Tankette
                    Russians defend with 1 Tank and 1 Tankette
                        Hisaichi roll dice for 3 Fighters, 1 Mech.Inf and 1 Tankette in Maltan, round 2 :  2/5 hits
                        Russians roll dice for 1 Tank and 1 Tankette in Maltan, round 2 :  0/2 hits
                        1 Tankette owned by the Russians and 1 Tank owned by the Russians lost in Maltan
                    Hisaichi win, taking Maltan from Russians with 3 Fighters, 1 Mech.Inf and 1 Tankette remaining. Battle score for attacker is 9
                    Casualties for Russians: 1 Tank and 1 Tankette
                Battle in Bonin
                    Hisaichi attack with 6 Infantrys
                    Americans defend with 1 Bunker, 1 Elite and 1 Factory
                        Hisaichi roll dice for 1 Battleship in Bonin, round 2 :  1/1 hits
                    Units damaged: 1 Bunker owned by the Americans
                        Hisaichi roll dice for 6 Infantrys in Bonin, round 2 :  1/6 hits
                        Americans roll dice for 1 Bunker and 1 Elite in Bonin, round 2 :  1/2 hits
                        1 Elite owned by the Americans and 1 Infantry owned by the Hisaichi lost in Bonin
                        Hisaichi roll dice for 5 Infantrys in Bonin, round 3 :  3/5 hits
                        Americans roll dice for 1 Bunker in Bonin, round 3 :  1/1 hits
                        1 Bunker owned by the Americans and 1 Infantry owned by the Hisaichi lost in Bonin
                    Hisaichi win, taking Bonin from Americans with 4 Infantrys remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 2 Infantrys
                    Casualties for Americans: 1 Bunker and 1 Elite

    Non Combat Move - Hisaichi
                1 Infantry moved from Burma to Bengal
                1 Infantry moved from Burma to Bengal
                3 Fighters moved from Maltan to Urumal

    Place Units - Hisaichi
                1 Carrier placed in sz79
                1 EarlyFighter and 1 Fighter placed in sz79
                5 Infantrys placed in Seoul
                3 Tanks placed in Peking
                5 Infantrys and 1 Tank placed in Hongkong

    Turn Complete - Hisaichi
                Hisaichi collect 72 PUs; end with 72 PUs

    triplea_41339_His17.tsvg

  • 20 19 18 17 16

    Still can skip the dutch

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 17

    Combat Move - Thai
                1 Elite and 3 Infantrys moved from India to M.India
                3 Infantrys and 1 Tank moved from India to C.India
                1 Elite, 4 Infantrys and 1 Marine moved from E.India to C.India
                3 Infantrys moved from Bhopa to India
                2 Infantrys and 1 Marine moved from Dheli to Bhopa
                7 Infantrys moved from Bengal to E.India
                6 Infantrys moved from Burma to Bengal
                6 Infantrys moved from Thailand to Burma
                6 Infantrys moved from Phuket to Thailand

    Purchase Units - Thai
                Thai buy 8 Infantrys and 1 Marine; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in M.India
                    Thai attack with 1 Elite and 3 Infantrys
                    British defend with 1 Artillery and 1 Infantry
                        Thai roll dice for 1 Elite and 3 Infantrys in M.India, round 2 :  0/4 hits
                        British roll dice for 1 Artillery and 1 Infantry in M.India, round 2 :  0/2 hits
                        Thai roll dice for 1 Elite and 3 Infantrys in M.India, round 3 :  1/4 hits
                        British roll dice for 1 Artillery and 1 Infantry in M.India, round 3 :  0/2 hits
                        1 Infantry owned by the British lost in M.India
                        Thai roll dice for 1 Elite and 3 Infantrys in M.India, round 4 :  1/4 hits
                        British roll dice for 1 Artillery in M.India, round 4 :  0/1 hits
                        1 Artillery owned by the British lost in M.India
                    Thai win, taking M.India from British with 1 Elite and 3 Infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 1 Artillery and 1 Infantry

    Non Combat Move - Thai

    Place Units - Thai
                2 Infantrys and 1 Marine placed in Dheli
                6 Infantrys placed in Phuket

    Turn Complete - Thai
                Thai collect 20 PUs; end with 20 PUs

    triplea_41339_Tha17.tsvg

  • 20 19 18 17 16

    Game History

    Round: 17

    Combat Move - British
                1 Fighter moved from Iwo Jima to sz76
                1 Infantry moved from Iwo Jima to sz72
                2 Destroyers, 1 Infantry and 1 S.Sub moved from sz72 to sz76
                1 Infantry moved from sz76 to Ani Jima
                2 Infantrys moved from Calcutta to S.India
                1 EarlyFighter and 1 Fighter moved from Calcutta to S.India
                2 Infantrys moved from Calcutta to M.India
                2 EarlyFighters and 2 Fighters moved from Calcutta to M.India
                1 EarlyFighter moved from Calcutta to M.India
                1 Marine moved from Calcutta to M.India

    Purchase Units - British
                British buy 1 EarlyFighter, 2 Fighters and 5 Infantrys; Remaining resources: 0 PUs;

    Combat - British
                Battle in sz76
                    British attack with 2 Destroyers, 1 Fighter and 1 S.Sub
                    Yamamoto defend with 1 Destroyer
                        British roll dice for 1 S.Sub in sz76, round 2 :  1/1 hits
                        Yamamoto roll dice for 1 Destroyer in sz76, round 2 :  1/1 hits
                        1 Destroyer owned by the British and 1 Destroyer owned by the Yamamoto lost in sz76
                    British win with 1 Destroyer, 1 Fighter and 1 S.Sub remaining. Battle score for attacker is 0
                    Casualties for British: 1 Destroyer
                    Casualties for Yamamoto: 1 Destroyer
                Battle in M.India
                    British attack with 3 EarlyFighters, 2 Fighters, 2 Infantrys and 1 Marine
                    Thai defend with 1 Elite and 3 Infantrys
                        British roll dice for 3 EarlyFighters, 2 Fighters, 2 Infantrys and 1 Marine in M.India, round 2 :  2/8 hits
                        Thai roll dice for 1 Elite and 3 Infantrys in M.India, round 2 :  3/4 hits
                        1 Marine owned by the British, 2 Infantrys owned by the British and 2 Infantrys owned by the Thai lost in M.India
                    retreated to M.India
                    Thai win with 1 Elite and 1 Infantry remaining. Battle score for attacker is -3
                    Casualties for British: 2 Infantrys and 1 Marine
                    Casualties for Thai: 2 Infantrys
                Battle in S.India
                    British attack with 1 EarlyFighter, 1 Fighter and 2 Infantrys
                    Yamamoto defend with 1 Tank
                        British roll dice for 1 EarlyFighter, 1 Fighter and 2 Infantrys in S.India, round 2 :  2/4 hits
                        Yamamoto roll dice for 1 Tank in S.India, round 2 :  0/1 hits
                        1 Tank owned by the Yamamoto lost in S.India
                    British win, taking S.India from Yamamoto with 1 EarlyFighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 5
                    Casualties for Yamamoto: 1 Tank
                Battle in Ani Jima

    Non Combat Move - British
                1 Fighter moved from sz76 to sz9
                3 EarlyFighters and 2 Fighters moved from M.India to Calcutta
                1 Fighter moved from S.India to Calcutta
                1 EarlyFighter moved from S.India to Calcutta

    Place Units - British
                1 EarlyFighter, 2 Fighters and 5 Infantrys placed in Calcutta

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total

    Territory Summary for British :

    Ani Jima : 1 flag, 1 Infantry
        Sarong : 1 Artillery and 1 Infantry
        Calcutta : 1 AAGun, 1 Artillery, 3 Bunkers, 5 EarlyFighters, 1 Factory, 5 Fighters, 16 Infantrys and 4 Tanks
        S.India : 2 Infantrys
        Auki : 1 Artillery
        Moresby : 1 AAGun, 1 Factory and 4 Infantrys
        Arawa : 1 Infantry
        Gizo : 1 Infantry
        Vancouver : 1 Factory
        Alaska : 1 AAGun, 1 Infantry and 1 Tank
        sz4 : 1 Transport
        sz9 : 1 Fighter
        sz66 : 1 Battleship, 2 Destroyers and 6 Transports
        sz76 : 1 Destroyer and 1 S.Sub

    Production/PUs Summary :

    Yamamoto : 80 / 80
        Chinese : 7 / 8
        Hisaichi : 72 / 72
        Dutch : 7 / 0
        Thai : 20 / 20
        British : 37 / 37
        Anzac : 31 / 32
        Americans : 89 / 91
        Masaharu : 48 / 48
        Russians : 14 / 15

    triplea_41339_Bri17.tsvg

  • 20 19 18 17 16

    Game History

    Round: 17

    Combat Move - Anzac
                1 Artillery and 1 Marine moved from W.Australia to sz50
                1 Infantry and 1 Marine moved from Derby to sz50
                1 Artillery, 1 Infantry, 2 Marines and 2 Transports moved from sz50 to sz56
                1 Fighter moved from sz57 to Sumatra
                1 Artillery, 1 Infantry and 2 Marines moved from sz56 to Sumatra
                1 Transport moved from sz57 to sz50
                1 Fighter moved from W.Australia to sz58
                1 S.Sub moved from sz57 to sz50
                1 Marine moved from Derby to sz50
                1 Marine and 1 S.Sub moved from sz50 to sz56
                1 Marine moved from sz56 to Sumatra
                1 S.Sub moved from sz37 to sz58

    Purchase Units - Anzac
                Anzac buy 2 Artillerys, 1 Destroyer, 1 Infantry, 2 Marines and 1 S.Sub; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in Sumatra
                    Anzac attack with 1 Artillery, 1 Fighter, 1 Infantry and 3 Marines
                    Hisaichi defend with 2 Tanks and 1 Tankette
                        Anzac roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 3 Marines in Sumatra, round 2 :  3/6 hits
                        Yamamoto roll dice for 2 Tanks and 1 Tankette in Sumatra, round 2 :  1/3 hits
                        1 Infantry owned by the Anzac, 2 Tanks owned by the Hisaichi and 1 Tankette owned by the Hisaichi lost in Sumatra
                    Anzac win, taking Sumatra from Yamamoto with 1 Artillery, 1 Fighter and 3 Marines remaining. Battle score for attacker is 12
                    Casualties for Hisaichi: 2 Tanks and 1 Tankette
                    Casualties for Anzac: 1 Infantry
                Battle in sz58
                    Anzac attack with 1 Fighter and 1 S.Sub
                    Hisaichi defend with 1 Destroyer
                        Anzac roll dice for 1 S.Sub in sz58, round 2 :  0/1 hits
                        Anzac roll dice for 1 Fighter in sz58, round 2 :  0/1 hits
                        Hisaichi roll dice for 1 Destroyer in sz58, round 2 :  0/1 hits
                        Anzac roll dice for 1 S.Sub in sz58, round 3 :  1/1 hits
                        Hisaichi roll dice for 1 Destroyer in sz58, round 3 :  1/1 hits
                    1 S.Sub owned by the Anzac and 1 Destroyer owned by the Hisaichi lost in sz58
                    Anzac win with 1 Fighter remaining. Battle score for attacker is -1
                    Casualties for Hisaichi: 1 Destroyer
                    Casualties for Anzac: 1 S.Sub

    Non Combat Move - Anzac
                1 Fighter moved from sz58 to Sarong
                1 Carrier moved from sz57 to sz56
                1 Fighter moved from Sumatra to sz56

    Place Units - Anzac
                1 Destroyer and 1 S.Sub placed in sz37
                Anzac undo move 1.
                1 Destroyer placed in sz50
                1 S.Sub placed in sz37
                1 Artillery and 1 Marine placed in W.Australia
                1 Artillery, 1 Infantry and 1 Marine placed in Darwin
                Anzac undo move 4.
                1 Marine placed in Melbourne
                1 Artillery and 1 Infantry placed in Darwin

    Turn Complete - Anzac
                Anzac collect 33 PUs; end with 33 PUs total

    Territory Summary for Anzac :

    Soem : 1 flag
        Halma : 1 flag
        Bali : 1 flag
        Celebs : 1 flag
        Sarong : 1 Fighter
        Sumatra : 1 flag, 1 Artillery and 3 Marines
        Derby : 1 AAGun
        W.Australia : 1 Artillery, 1 Factory and 1 Marine
        Melbourne : 1 AAGun, 1 Bunker, 1 Factory and 1 Marine
        Fiji : 1 Infantry
        Samoa : 1 Infantry
        Wellington : 1 AAGun and 1 Factory
        Darwin : 1 Artillery, 1 Factory and 1 Infantry
        New Caledonia : 1 Infantry
        sz37 : 1 S.Sub
        sz56 : 1 Carrier, 1 Fighter, 1 S.Sub and 2 Transports
        sz50 : 2 Destroyers and 1 Transport

    Production/PUs Summary :

    Yamamoto : 78 / 80
        Chinese : 7 / 8
        Hisaichi : 72 / 72
        Dutch : 7 / 0
        Thai : 20 / 20
        British : 37 / 37
        Anzac : 33 / 33
        Americans : 89 / 91
        Masaharu : 48 / 48
        Russians : 14 / 15

    triplea_41339_Anz17.tsvg

  • 20 19 18 17 16

    Game History

    Round: 17

    Combat Move - Americans
                1 Transport moved from sz9 to sz17
                1 Elite moved from Marcus to sz17
                1 Artillery moved from Marcus to sz17
                1 Artillery, 1 Elite and 1 Transport moved from sz17 to sz76
                1 Artillery and 1 Elite moved from sz76 to Bonin
                1 Cruiser moved from sz9 to sz76
                1 L.Fighter moved from sz9 to Bonin
                4 B29s moved from Marcus to Bonin
                1 Destroyer moved from sz9 to sz8
                1 Submarine moved from sz20 to sz17
                2 Destroyers moved from sz20 to sz18
                1 Transport moved from sz20 to sz18
                2 Battleships moved from sz9 to sz76
                1 Infantry moved from Amchitka to sz4
                1 Infantry and 1 S.Sub moved from sz4 to sz2
                1 Infantry moved from sz2 to Yakutsk
                      Russians take Yakutsk from Masaharu

    Purchase Units - Americans
                Americans buy 2 Artillerys, 1 B29, 1 Battleship, 1 Bunker, 3 Destroyers, 1 S.Sub and 1 Transport; Remaining resources: 1 PUs;

    Combat - Americans
                Battle in Bonin
                    Americans attack with 1 Artillery, 4 B29s, 1 Elite and 1 L.Fighter
                    Hisaichi defend with 4 Infantrys; Yamamoto defend with 1 Factory
                        Americans roll dice for 2 Battleships in Bonin, round 2 :  1/2 hits
                        Americans roll dice for 1 Artillery, 4 B29s, 1 Elite and 1 L.Fighter in Bonin, round 2 :  6/7 hits
                        Yamamoto roll dice for 4 Infantrys in Bonin, round 2 :  0/4 hits
                        4 Infantrys owned by the Hisaichi lost in Bonin
                    Americans win, taking Bonin from Yamamoto with 1 Artillery, 4 B29s, 1 Elite and 1 L.Fighter remaining. Battle score for attacker is 8
                    Casualties for Hisaichi: 4 Infantrys

    Non Combat Move - Americans
                1 B.Carrier and 1 Fighter moved from sz9 to sz76
                4 B29s moved from Bonin to Marcus
                1 L.Fighter moved from Bonin to sz76

    Place Units - Americans
                1 Bunker placed in Iwo Jima
                1 Battleship and 2 Destroyers placed in sz76
                1 S.Sub placed in sz19
                1 Artillery placed in Marcus
                1 Destroyer placed in sz4
                1 B29 placed in Alaska
                1 Transport placed in sz25
                1 Artillery placed in Pearl Harbor

    Turn Complete - Americans
                Americans collect 91 PUs; end with 92 PUs total

    Territory Summary for Americans :

    Marcus : 1 flag, 1 Artillery, 4 B29s, 1 Bunker and 1 Factory
        Bonin : 1 flag, 1 Artillery, 1 Elite and 1 Factory
        Iwo Jima : 1 flag, 1 AAGun, 1 Artillery, 3 Bunkers and 1 Factory
        Hilo : 1 Artillery and 1 Factory
        Kiska : 1 Infantry
        Midway : 1 Infantry
        Kiribati : 1 Infantry
        Los Angeles : 1 Factory
        Wake : 1 Factory and 1 Infantry
        Pearl Harbor : 2 Artillerys and 1 Factory
        Attla : 1 Infantry
        Alaska : 1 B29 and 1 Factory
        Canton : 1 Infantry
        Majuru : 1 Infantry
        Johnston : 1 Infantry
        San Francisco : 1 AAGun, 1 Factory and 4 Infantrys
        Yakutsk : 1 Infantry
        sz4 : 1 Destroyer
        sz2 : 1 S.Sub
        sz8 : 1 Destroyer
        sz19 : 1 S.Sub
        sz18 : 2 Destroyers and 1 Transport
        sz17 : 1 Submarine
        sz25 : 1 Transport
        sz76 : 1 B.Carrier, 3 Battleships, 1 Cruiser, 2 Destroyers, 1 L.Fighter and 1 Transport

    Production/PUs Summary :

    Yamamoto : 76 / 80
        Chinese : 7 / 8
        Hisaichi : 72 / 72
        Dutch : 7 / 0
        Thai : 20 / 20
        British : 37 / 37
        Anzac : 33 / 33
        Americans : 91 / 92
        Masaharu : 47 / 48
        Russians : 15 / 15

    triplea_41339_Ame17.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 17

    Combat Move - Masaharu
                2 Destroyers moved from sz16 to sz2
                4 Transports moved from sz15 to sz1
                1 Infantry moved from N.Japan to sz1
                2 Infantrys moved from Sukhalin to sz1
                1 Infantry moved from Ostrov to sz1
                3 Infantrys moved from N.Japan to sz1
                1 Infantry moved from Sukhalin to sz1
                8 Infantrys moved from sz1 to Yakutsk
                1 Destroyer moved from sz16 to sz75
                7 Artillerys, 1 Elite, 1 Marine, 3 Tanks and 2 Tankettes moved from Kyzal to Kaask
                1 Artillery and 1 Elite moved from Tulun to Kaask
                4 Infantrys moved from Bratsk to Kaask

    Purchase Units - Masaharu
                Masaharu buy 1 B.Carrier, 1 EarlyFighter and 2 Fighters; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in Kaask
                    Masaharu attack with 8 Artillerys, 2 Elites, 4 Infantrys, 1 Marine, 3 Tanks and 2 Tankettes
                    Russians defend with 1 AAGun, 1 Bunker, 1 Elite, 1 Factory and 11 Infantrys
                        Masaharu roll dice for 8 Artillerys, 2 Elites, 4 Infantrys, 1 Marine, 3 Tanks and 2 Tankettes in Kaask, round 2 :  4/20 hits
                    Units damaged: 1 Bunker owned by the Russians
                        Russians roll dice for 1 Bunker, 1 Elite and 11 Infantrys in Kaask, round 2 :  6/13 hits
                        3 Infantrys owned by the Russians, 4 Infantrys owned by the Masaharu and 2 Tankettes owned by the Masaharu lost in Kaask
                        Masaharu roll dice for 8 Artillerys, 2 Elites, 1 Marine and 3 Tanks in Kaask, round 3 :  5/14 hits
                        Russians roll dice for 1 Bunker, 1 Elite and 8 Infantrys in Kaask, round 3 :  2/10 hits
                        5 Infantrys owned by the Russians and 2 Artillerys owned by the Masaharu lost in Kaask
                        Masaharu roll dice for 6 Artillerys, 2 Elites, 1 Marine and 3 Tanks in Kaask, round 4 :  6/12 hits
                        Russians roll dice for 1 Bunker, 1 Elite and 3 Infantrys in Kaask, round 4 :  1/5 hits
                        1 Elite owned by the Russians, 3 Infantrys owned by the Russians, 1 Artillery owned by the Masaharu and 1 Bunker owned by the Russians lost in Kaask
                    Masaharu win, taking Kaask from Russians with 5 Artillerys, 2 Elites, 1 Marine and 3 Tanks remaining. Battle score for attacker is 4
                    Casualties for Masaharu: 3 Artillerys, 4 Infantrys and 2 Tankettes
                    Casualties for Russians: 1 Bunker, 1 Elite and 11 Infantrys
                Battle in sz2
                    Masaharu attack with 2 Destroyers
                    Americans defend with 1 S.Sub
                        Americans roll dice for 1 S.Sub in sz2, round 2 :  0/1 hits
                        Masaharu roll dice for 2 Destroyers in sz2, round 2 :  0/2 hits
                        Americans roll dice for 1 S.Sub in sz2, round 3 :  1/1 hits
                        Masaharu roll dice for 2 Destroyers in sz2, round 3 :  0/2 hits
                        1 Destroyer owned by the Masaharu lost in sz2
                        Americans roll dice for 1 S.Sub in sz2, round 4 :  1/1 hits
                        Masaharu roll dice for 1 Destroyer in sz2, round 4 :  0/1 hits
                        1 Destroyer owned by the Masaharu lost in sz2
                    Americans win with 1 S.Sub remaining. Battle score for attacker is -16
                    Casualties for Masaharu: 2 Destroyers
                Battle in Yakutsk
                    Masaharu attack with 8 Infantrys
                    Americans defend with 1 Infantry
                        Masaharu roll dice for 8 Infantrys in Yakutsk, round 2 :  2/8 hits
                        Russians roll dice for 1 Infantry in Yakutsk, round 2 :  1/1 hits
                        1 Infantry owned by the Masaharu and 1 Infantry owned by the Americans lost in Yakutsk
                    Masaharu win, taking Yakutsk from Russians with 7 Infantrys remaining. Battle score for attacker is 0
                    Casualties for Masaharu: 1 Infantry
                    Casualties for Americans: 1 Infantry

    Non Combat Move - Masaharu
                2 Artillerys and 4 Infantrys moved from Ulaan Ude to Kyzal
                8 Infantrys moved from Ustkut to Bratsk
                1 AAGun moved from Ulaan Ude to Quingdao
                2 Artillerys and 2 Infantrys moved from Quingdao to Ulaan Ude

    Place Units - Masaharu
                1 B.Carrier placed in sz16
                1 EarlyFighter and 2 Fighters placed in sz16

    Turn Complete - Masaharu
                Masaharu collect 54 PUs; end with 54 PUs

    triplea_41339_Mas17.tsvg

  • 20 19 18 17 16

    Game History

    Round: 17

    Purchase Units - Russians
                Russians buy 1 Bunker and 4 Infantrys; Remaining resources: 1 PUs;

    Non Combat Move - Russians
                1 Infantry moved from Jinquan to Kyzyl
                1 Infantry moved from Kyzyl to Achinsk

    Place Units - Russians
                1 Bunker and 4 Infantrys placed in Achinsk

    Turn Complete - Russians
                Russians collect 8 PUs; end with 9 PUs total

    Territory Summary for Russians :

    Krasnoyarsk : 1 Infantry
        Kyzyl : 1 Infantry
        Abakan : 1 Infantry
        Achinsk : 2 Bunkers, 1 Factory and 12 Infantrys

    Production/PUs Summary :

    Yamamoto : 76 / 80
        Chinese : 7 / 8
        Hisaichi : 72 / 72
        Dutch : 7 / 0
        Thai : 20 / 20
        British : 37 / 37
        Anzac : 33 / 33
        Americans : 91 / 92
        Masaharu : 54 / 54
        Russians : 8 / 9

    triplea_41339_Rus17.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 18

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                1 Artillery, 1 Elite and 1 Infantry moved from Java to Sumatra
                2 Fighters moved from S.Borneo to Sumatra
                6 Fighters moved from sz78 to sz18
                1 Destroyer moved from sz70 to sz18

    Purchase Units - Yamamoto
                Yamamoto buy 1 B.Carrier, 1 Battleship, 2 Destroyers, 1 Fighter, 1 Infantry and 2 Transports; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in sz18
                    Yamamoto attack with 1 Destroyer and 6 Fighters
                    Americans defend with 2 Destroyers and 1 Transport
                        Yamamoto roll dice for 1 Destroyer and 6 Fighters in sz18, round 2 :  3/7 hits
                        Americans roll dice for 2 Destroyers and 1 Transport in sz18, round 2 :  2/3 hits
                        2 Destroyers owned by the Americans, 1 Transport owned by the Americans, 1 Destroyer owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in sz18
                    Yamamoto win with 5 Fighters remaining. Battle score for attacker is 4
                    Casualties for Yamamoto: 1 Destroyer and 1 Fighter
                    Casualties for Americans: 2 Destroyers and 1 Transport
                Battle in Sumatra
                    Yamamoto attack with 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry
                    Anzac defend with 1 Artillery and 3 Marines
                        Yamamoto roll dice for 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry in Sumatra, round 2 :  2/5 hits
                        Anzac roll dice for 1 Artillery and 3 Marines in Sumatra, round 2 :  2/4 hits
                        1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 2 Marines owned by the Anzac lost in Sumatra
                        Yamamoto roll dice for 1 Elite and 2 Fighters in Sumatra, round 3 :  1/3 hits
                        Anzac roll dice for 1 Artillery and 1 Marine in Sumatra, round 3 :  1/2 hits
                        1 Elite owned by the Yamamoto and 1 Marine owned by the Anzac lost in Sumatra
                        Yamamoto roll dice for 2 Fighters in Sumatra, round 4 :  1/2 hits
                        Anzac roll dice for 1 Artillery in Sumatra, round 4 :  0/1 hits
                        1 Artillery owned by the Anzac lost in Sumatra
                    Yamamoto win with 2 Fighters remaining. Battle score for attacker is 3
                    Casualties for Yamamoto: 1 Artillery, 1 Elite and 1 Infantry
                    Casualties for Anzac: 1 Artillery and 3 Marines

    Non Combat Move - Yamamoto
                2 Fighters moved from Sumatra to S.Borneo
                5 Fighters moved from sz18 to sz78
                1 Fighter moved from Tokyo to sz78

    Place Units - Yamamoto
                Turning on Edit Mode
                EDIT: Removing units owned by Yamamoto from S.Borneo: 2 Fighters
                EDIT: Turning off Edit Mode
                1 B.Carrier placed in sz60
                Turning on Edit Mode
                EDIT: Adding units owned by Yamamoto to sz60: 2 Fighters
                EDIT: Turning off Edit Mode
                1 Fighter placed in sz60
                1 Battleship and 2 Destroyers placed in sz78
                2 Transports placed in sz60
                1 Infantry placed in Urumal

    Turn Complete - Yamamoto
                Yamamoto collect 76 PUs; end with 76 PUs

    triplea_41339_Yam18.tsvg

  • 20 19 18 17 16

    Game History

    Round: 18

    Combat Move - Chinese
                4 Infantrys and 1 Tank moved from Xining to Ming Jong
                1 Infantry moved from Xining to Ming Jong

    Purchase Units - Chinese
                Chinese buy 4 Infantrys; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Ming Jong
                    Chinese attack with 5 Infantrys and 1 Tank
                    Hisaichi defend with 1 Artillery, 2 Elites and 1 Tankette
                        Chinese roll dice for 5 Infantrys and 1 Tank in Ming Jong, round 2 :  0/6 hits
                        Hisaichi roll dice for 1 Artillery, 2 Elites and 1 Tankette in Ming Jong, round 2 :  1/4 hits
                        1 Infantry owned by the Chinese lost in Ming Jong
                        Chinese roll dice for 4 Infantrys and 1 Tank in Ming Jong, round 3 :  1/5 hits
                        Hisaichi roll dice for 1 Artillery, 2 Elites and 1 Tankette in Ming Jong, round 3 :  2/4 hits
                        2 Infantrys owned by the Chinese and 1 Tankette owned by the Hisaichi lost in Ming Jong
                        Chinese roll dice for 2 Infantrys and 1 Tank in Ming Jong, round 4 :  0/3 hits
                        Hisaichi roll dice for 1 Artillery and 2 Elites in Ming Jong, round 4 :  0/3 hits
                        Chinese roll dice for 2 Infantrys and 1 Tank in Ming Jong, round 5 :  1/3 hits
                        Hisaichi roll dice for 1 Artillery and 2 Elites in Ming Jong, round 5 :  0/3 hits
                        1 Artillery owned by the Hisaichi lost in Ming Jong
                        Chinese roll dice for 2 Infantrys and 1 Tank in Ming Jong, round 6 :  0/3 hits
                        Hisaichi roll dice for 2 Elites in Ming Jong, round 6 :  2/2 hits
                        2 Infantrys owned by the Chinese lost in Ming Jong
                    1 Tank retreated to Xining
                    Hisaichi win with 2 Elites remaining. Battle score for attacker is -2
                    Casualties for Hisaichi: 1 Artillery and 1 Tankette
                    Casualties for Chinese: 5 Infantrys

    Non Combat Move - Chinese

    Place Units - Chinese
                4 Infantrys placed in Xining

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Haixi : 1 Bunker
        Xining : 4 Bunkers, 1 Factory, 17 Infantrys and 1 Tank

    Production/PUs Summary :

    Yamamoto : 76 / 76
        Chinese : 7 / 7
        Hisaichi : 72 / 72
        Dutch : 7 / 0
        Thai : 20 / 20
        British : 37 / 37
        Anzac : 33 / 33
        Americans : 91 / 92
        Masaharu : 54 / 54
        Russians : 8 / 9

    triplea_41339_Chi18.tsvg

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