1d6: 3
TRS dawgoneit Axis -vs- entek Allies
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 14
Research Technology - Yamamoto
Combat Move - Yamamoto
5 Fighters moved from Tokyo to sz78
1 Destroyer moved from sz75 to sz72
1 Artillery moved from W.Borneo to sz60
1 Elite moved from W.Borneo to sz60
1 Infantry moved from Malaya to sz60
1 Artillery, 1 Elite and 1 Infantry moved from sz60 to Java
1 Infantry moved from Sumatra to Java
1 Marine moved from Burma to Bengal
1 Elite moved from W.Chunking to Bengal
2 Tanks and 5 Tankettes moved from Burma to NepalPurchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 5 Destroyers and 17 Infantrys; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in sz78
Yamamoto attack with 5 Fighters
Americans defend with 1 B.Carrier
Yamamoto roll dice for 5 Fighters in sz78, round 2 : 3/5 hits
Americans roll dice for 1 B.Carrier in sz78, round 2 : 0/1 hits
1 B.Carrier owned by the Americans lost in sz78
Yamamoto win with 5 Fighters remaining. Battle score for attacker is 20
Casualties for Americans: 1 B.Carrier
Battle in sz72
Yamamoto attack with 1 Destroyer
Americans defend with 1 B.Transport and 1 Carrier
Yamamoto roll dice for 1 Destroyer in sz72, round 2 : 0/1 hits
Americans roll dice for 1 B.Transport and 1 Carrier in sz72, round 2 : 1/2 hits
1 Destroyer owned by the Yamamoto lost in sz72
Americans win with 1 B.Transport and 1 Carrier remaining. Battle score for attacker is -8
Casualties for Yamamoto: 1 Destroyer
Battle in Java
Yamamoto attack with 1 Artillery, 1 Elite and 2 Infantrys
Anzac defend with 2 Artillerys and 1 Marine
Yamamoto roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Java, round 2 : 1/4 hits
Anzac roll dice for 2 Artillerys and 1 Marine in Java, round 2 : 0/3 hits
1 Marine owned by the Anzac lost in Java
Yamamoto roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Java, round 3 : 2/4 hits
Anzac roll dice for 2 Artillerys in Java, round 3 : 0/2 hits
2 Artillerys owned by the Anzac lost in Java
Yamamoto win, taking Java from Anzac with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 11
Casualties for Anzac: 2 Artillerys and 1 MarineNon Combat Move - Yamamoto
5 Fighters moved from sz78 to Tokyo
3 Infantrys moved from Tokyo to S.Japan
2 Infantrys, 1 Marine and 1 Tank moved from Nancheng to Ming JongPlace Units - Yamamoto
1 Destroyer placed in sz60
4 Infantrys placed in S.Borneo
2 Artillerys and 1 Infantry placed in W.Borneo
5 Infantrys placed in Malaya
4 Destroyers placed in sz78
Yamamoto undo move 5.
2 Destroyers placed in sz78
2 Destroyers placed in sz78
6 Infantrys placed in Tokyo
1 Infantry placed in KwangsiTurn Complete - Yamamoto
Yamamoto collect 80 PUs; end with 80 PUs -
Game History
Round: 14
Combat Move - Chinese
2 Marines moved from Xining to Ming Jong
1 Infantry moved from Quyan to Ming Jong
1 Infantry moved from Cheng to Ming Jong
4 Infantrys moved from Xining to Ming JongPurchase Units - Chinese
Chinese buy 7 Infantrys; Remaining resources: 1 PUs;Combat - Chinese
Battle in Ming Jong
Chinese attack with 6 Infantrys and 2 Marines
Hisaichi defend with 2 Elites; Yamamoto defend with 2 Infantrys, 1 Marine and 1 Tank
Chinese roll dice for 6 Infantrys and 2 Marines in Ming Jong, round 2 : 1/8 hits
Hisaichi roll dice for 2 Elites, 2 Infantrys, 1 Marine and 1 Tank in Ming Jong, round 2 : 4/6 hits
1 Infantry owned by the Yamamoto and 4 Infantrys owned by the Chinese lost in Ming Jong
2 Infantrys and 2 Marines retreated to Quyan
Hisaichi win with 2 Elites, 1 Infantry, 1 Marine and 1 Tank remaining. Battle score for attacker is -6
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 4 InfantrysNon Combat Move - Chinese
Place Units - Chinese
6 Infantrys placed in Xining
1 Infantry placed in UrumalTurn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs totalTerritory Summary for Chinese :
Quyan : 2 Infantrys and 2 Marines
Urumal : 1 Factory and 1 Infantry
Xining : 4 Bunkers, 1 Factory and 17 InfantrysProduction/PUs Summary :
Yamamoto : 80 / 80
Chinese : 14 / 15
Hisaichi : 63 / 67
Dutch : 7 / 0
Thai : 20 / 20
British : 39 / 39
Anzac : 30 / 32
Americans : 89 / 91
Masaharu : 39 / 39
Russians : 24 / 24 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 14
Combat Move - Hisaichi
1 Elite moved from Ming Jong to Cheng
Hisaichi take Cheng from Chinese
1 Elite moved from Ming Jong to Quyan
3 Mech.Infs, 2 Tanks and 5 Tankettes moved from Tsingnan to Quyan
2 Tanks moved from Nancheng to Quyan
2 Mech.Infs moved from Gansu to Quyan
1 Artillery and 1 Infantry moved from Nancheng to Sikang
3 Infantrys moved from Tsingnan to Gansu
1 Elite and 1 Infantry moved from N.Shangsi to Gansu
1 Tank moved from N.Shangsi to Sikang
2 Tanks moved from Nagpur to W.India
1 Mech.Inf moved from E.India to Bhopal
Hisaichi take Bhopal from British
1 Fighter moved from Bhopa to W.India
1 Tank and 1 Tankette moved from Burma to E.India
3 Transports moved from sz60 to sz67
2 Infantrys moved from Kwangsi to N.French I.
3 Tanks moved from Hongkong to Kwangsi
1 Fighter moved from Hongkong to Bengal
1 Fighter moved from W.Sian to Bengal
3 Infantrys moved from Kiangsi to Hanan
2 Tanks and 3 Tankettes moved from Kwangsi to W.Sian
2 Tankettes moved from Hongkong to Kwangsi
2 Tankettes moved from Tientsin to sz74
2 Infantrys moved from Korea to sz74
2 Infantrys, 2 Tankettes and 2 Transports moved from sz74 to sz75
2 Infantrys and 2 Tankettes moved from sz75 to Iwo Jima
3 Mech.Infs moved from Peking to N.Shangsi
3 Mech.Infs moved from N.Shangsi to Gansu
2 Infantrys and 1 Tankette moved from Tientsin to Peking
1 Tankette moved from Peking to E.Shansi
3 Infantrys moved from Korea to Tientsin
6 Infantrys moved from Seoul to Korea
2 Tankettes moved from Seoul to TientsinPurchase Units - Hisaichi
Hisaichi buy 2 Destroyers, 1 Elite, 5 Infantrys, 1 Marine, 2 Mech.Infs, 2 Tanks and 4 Tankettes; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Quyan
Hisaichi attack with 1 Elite, 5 Mech.Infs, 4 Tanks and 5 Tankettes
Chinese defend with 2 Infantrys and 2 Marines
Hisaichi roll dice for 1 Elite, 5 Mech.Infs, 4 Tanks and 5 Tankettes in Quyan, round 2 : 5/15 hits
Chinese roll dice for 2 Infantrys and 2 Marines in Quyan, round 2 : 2/4 hits
2 Tankettes owned by the Hisaichi, 2 Marines owned by the Chinese and 2 Infantrys owned by the Chinese lost in Quyan
Hisaichi win, taking Quyan from Chinese with 1 Elite, 5 Mech.Infs, 4 Tanks and 3 Tankettes remaining. Battle score for attacker is 2
Casualties for Hisaichi: 2 Tankettes
Casualties for Chinese: 2 Infantrys and 2 Marines
Battle in Iwo Jima
Hisaichi attack with 2 Infantrys and 2 Tankettes
Americans defend with 1 AAGun, 1 Artillery and 1 Tank
Hisaichi roll dice for 2 Infantrys and 2 Tankettes in Iwo Jima, round 2 : 1/4 hits
Americans roll dice for 1 Artillery and 1 Tank in Iwo Jima, round 2 : 0/2 hits
1 Artillery owned by the Americans lost in Iwo Jima
Hisaichi roll dice for 2 Infantrys and 2 Tankettes in Iwo Jima, round 3 : 2/4 hits
Americans roll dice for 1 Tank in Iwo Jima, round 3 : 0/1 hits
1 Tank owned by the Americans lost in Iwo Jima
Hisaichi win, taking Iwo Jima from Americans with 2 Infantrys and 2 Tankettes remaining. Battle score for attacker is 9
Casualties for Americans: 1 Artillery and 1 Tank
Battle in W.India
Hisaichi attack with 1 Fighter and 2 Tanks
British defend with 1 Tank
Hisaichi roll dice for 1 Fighter and 2 Tanks in W.India, round 2 : 2/3 hits
British roll dice for 1 Tank in W.India, round 2 : 0/1 hits
1 Tank owned by the British lost in W.India
Hisaichi win, taking W.India from British with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 5
Casualties for British: 1 TankNon Combat Move - Hisaichi
1 Fighter moved from W.India to BengalPlace Units - Hisaichi
2 Destroyers placed in sz67
2 Mech.Infs and 1 Tank placed in Peking
5 Infantrys, 1 Marine and 2 Tankettes placed in Seoul
1 Elite, 1 Tank and 2 Tankettes placed in HongkongTurn Complete - Hisaichi
Hisaichi collect 67 PUs; end with 67 PUs -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 14
Turn Complete - Dutch
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 14
Combat Move - Thai
1 Destroyer moved from sz60 to sz56
1 Destroyer moved from sz56 to sz57
3 Infantrys, 1 Marine and 1 Tank moved from E.India to C.India
1 Tank moved from Bhopa to C.India
1 Tank moved from Dheli to Nagpur
5 Infantrys moved from Dheli to W.India
2 Tankettes moved from Burma to E.India
5 Infantrys moved from Bengal to E.India
2 Tankettes moved from Phuket to Burma
4 Infantrys moved from Phuket to Thailand
3 Infantrys moved from Thailand to Burma
1 Elite moved from Thailand to Burma
1 Infantry moved from India to S.India
Thai take S.India from BritishPurchase Units - Thai
Thai buy 1 Elite and 8 Infantrys; Remaining resources: 0 PUs;Combat - Thai
Battle in sz57
Thai attack with 1 Destroyer
Anzac defend with 3 Transports
Thai roll dice for 1 Destroyer in sz57, round 2 : 0/1 hits
Anzac roll dice for 3 Transports in sz57, round 2 : 0/3 hits
Thai roll dice for 1 Destroyer in sz57, round 3 : 0/1 hits
Anzac roll dice for 3 Transports in sz57, round 3 : 0/3 hits
Thai roll dice for 1 Destroyer in sz57, round 4 : 0/1 hits
Anzac roll dice for 3 Transports in sz57, round 4 : 1/3 hits
1 Destroyer owned by the Thai lost in sz57
Anzac win with 3 Transports remaining. Battle score for attacker is -8
Casualties for Thai: 1 DestroyerNon Combat Move - Thai
Place Units - Thai
1 Elite and 2 Infantrys placed in Dheli
6 Infantrys placed in PhuketTurn Complete - Thai
Thai collect 21 PUs; end with 21 PUs -
Game History
Round: 14
Combat Move - British
1 Artillery and 1 Infantry moved from Calcutta to S.India
1 Fighter moved from Calcutta to S.India
1 Infantry moved from Calcutta to M.India
British take M.India from Thai
2 Destroyers moved from sz49 to sz58
1 Tank moved from Vancouver to sz6
1 Infantry moved from Vancouver to sz6
1 Infantry, 1 Tank and 1 Transport moved from sz6 to sz4
1 Infantry and 1 Tank moved from sz4 to AlaskaPurchase Units - British
British buy 1 Bunker, 1 Fighter, 6 Infantrys and 2 Tanks; Remaining resources: 1 PUs;Combat - British
Battle in S.India
British attack with 1 Artillery, 1 Fighter and 1 Infantry
Thai defend with 1 Infantry
British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.India, round 2 : 0/3 hits
Thai roll dice for 1 Infantry in S.India, round 2 : 0/1 hits
British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.India, round 3 : 1/3 hits
Thai roll dice for 1 Infantry in S.India, round 3 : 0/1 hits
1 Infantry owned by the Thai lost in S.India
British win, taking S.India from Thai with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Thai: 1 InfantryNon Combat Move - British
1 Fighter moved from S.India to Calcutta
1 S.Sub moved from sz63 to sz57
1 Carrier and 4 Transports moved from sz63 to sz66
1 Destroyer moved from sz66 to sz56Place Units - British
1 Bunker, 6 Infantrys and 2 Tanks placed in Calcutta
1 Fighter placed in MoresbyTurn Complete - British
British collect 38 PUs; end with 39 PUs totalTerritory Summary for British :
Sarong : 1 Artillery and 2 Infantrys
M.India : 1 Infantry
Calcutta : 1 AAGun, 3 Artillerys, 3 Bunkers, 1 Factory, 1 Fighter, 9 Infantrys and 3 Tanks
S.India : 1 Artillery and 1 Infantry
Auki : 1 Artillery
Moresby : 1 AAGun, 1 Factory, 1 Fighter and 4 Infantrys
Arawa : 1 Infantry
Gizo : 1 Infantry
Vancouver : 1 Factory
Alaska : 1 AAGun, 1 Infantry and 1 Tank
sz4 : 1 Transport
sz56 : 1 Destroyer
sz57 : 1 S.Sub
sz58 : 2 Destroyers
Bikaner : 1 flag
sz66 : 1 Battleship, 2 Carriers, 1 Destroyer, 2 T.Boats and 6 TransportsProduction/PUs Summary :
Yamamoto : 83 / 80
Chinese : 12 / 15
Hisaichi : 67 / 67
Dutch : 7 / 0
Thai : 19 / 21
British : 38 / 39
Anzac : 30 / 32
Americans : 86 / 91
Masaharu : 39 / 39
Russians : 24 / 24 -
Game History
Round: 14
Combat Move - Anzac
1 Infantry moved from Derby to sz50
2 Artillerys and 1 Marine moved from W.Australia to sz50
1 Infantry moved from Derby to sz50
2 Artillerys, 1 Destroyer, 2 Infantrys, 1 Marine, 1 S.Sub and 2 Transports moved from sz50 to sz60
2 Artillerys, 2 Infantrys and 1 Marine moved from sz60 to W.Borneo
1 Transport moved from sz57 to sz50
1 Transport moved from sz50 to sz59
1 Infantry moved from Celebs to sz59
1 Infantry moved from sz59 to E.Borneo
Anzac take E.Borneo from Yamamoto
2 Transports moved from sz57 to sz50
1 Marine moved from Melbourne to sz37
1 Marine and 1 S.Sub moved from sz37 to sz58
1 Marine moved from sz58 to Halma
Anzac take Halma from HisaichiPurchase Units - Anzac
Anzac buy 2 Artillerys, 1 Carrier, 1 Infantry and 3 Marines; Remaining resources: 0 PUs;Combat - Anzac
Battle in sz60
Anzac attack with 1 Destroyer, 1 S.Sub and 2 Transports
Yamamoto defend with 1 B.Transport and 1 Destroyer
Anzac roll dice for 1 S.Sub in sz60, round 2 : 0/1 hits
Anzac roll dice for 1 Destroyer and 2 Transports in sz60, round 2 : 0/1 hits
Yamamoto roll dice for 1 B.Transport and 1 Destroyer in sz60, round 2 : 1/2 hits
1 Destroyer owned by the Anzac lost in sz60
Anzac roll dice for 1 S.Sub in sz60, round 3 : 1/1 hits
Yamamoto roll dice for 1 B.Transport and 1 Destroyer in sz60, round 3 : 2/2 hits
2 Transports owned by the Anzac and 1 B.Transport owned by the Yamamoto lost in sz60
2 Artillerys owned by the Anzac, 1 Infantry owned by the Anzac and 1 Marine owned by the Anzac lost in W.Borneo
Anzac roll dice for 1 S.Sub in sz60, round 4 : 1/1 hits
Yamamoto roll dice for 1 Destroyer in sz60, round 4 : 1/1 hits
1 S.Sub owned by the Anzac and 1 Destroyer owned by the Yamamoto lost in sz60
1 Infantry owned by the Anzac lost in W.Borneo
Yamamoto win with no units remaining. Battle score for attacker is -13
Casualties for Yamamoto: 1 B.Transport and 1 Destroyer
Casualties for Anzac: 1 Destroyer, 1 S.Sub and 2 TransportsNon Combat Move - Anzac
1 Fighter moved from Darwin to Celebs
1 Marine moved from Darwin to DerbyPlace Units - Anzac
2 Artillerys and 1 Marine placed in W.Australia
1 Infantry and 2 Marines placed in Darwin
1 Carrier placed in sz37Turn Complete - Anzac
Anzac collect 32 PUs; end with 32 PUs totalTerritory Summary for Anzac :
Soem : 1 flag
Halma : 1 flag, 1 Marine
Bali : 1 flag
Celebs : 1 flag, 1 Fighter
E.Borneo : 1 flag, 1 Infantry
Derby : 1 AAGun and 1 Marine
W.Australia : 2 Artillerys, 1 Factory and 1 Marine
Melbourne : 1 AAGun, 1 Bunker and 1 Factory
Fiji : 1 Infantry
Samoa : 1 Infantry
Wellington : 1 AAGun and 1 Factory
Darwin : 1 Factory, 1 Infantry and 2 Marines
New Caledonia : 1 Infantry
sz37 : 1 Carrier
sz58 : 1 S.Sub
sz59 : 1 Transport
sz50 : 2 TransportsProduction/PUs Summary :
Yamamoto : 82 / 80
Chinese : 12 / 15
Hisaichi : 66 / 67
Dutch : 7 / 0
Thai : 19 / 21
British : 38 / 39
Anzac : 32 / 32
Americans : 86 / 91
Masaharu : 39 / 39
Russians : 24 / 24 -
Game History
Round: 14
Combat Move - Americans
1 B.Transport moved from sz72 to sz18
1 Artillery moved from Marcus to sz18
1 Infantry moved from Marcus to sz18
1 Artillery, 1 B.Transport and 1 Infantry moved from sz18 to sz72
1 Artillery moved from Gaferut to sz72
2 Artillerys and 1 Infantry moved from sz72 to Iwo Jima
1 Artillery and 7 Infantrys moved from Wake to sz19
1 Artillery, 2 B.Transports, 7 Infantrys and 1 S.Sub moved from sz19 to sz76
1 Artillery and 7 Infantrys moved from sz76 to Bonin
1 B29 moved from Marcus to Iwo Jima
1 B29 moved from Marcus to Bonin
1 B29 moved from San Francisco to Marcus
1 Infantry moved from Pearl Harbor to sz25
1 Infantry and 1 S.Sub moved from sz25 to sz19
1 Infantry moved from sz19 to WakePurchase Units - Americans
Americans buy 1 B29, 1 Battleship, 1 Cruiser, 3 Elites, 1 Fighter, 1 L.Fighter and 1 S.Sub; Remaining resources: 0 PUs;Combat - Americans
Battle in Bonin
Americans attack with 1 Artillery, 1 B29 and 7 Infantrys
Hisaichi defend with 6 Infantrys; Yamamoto defend with 1 Artillery and 1 Factory
Americans roll dice for 1 Artillery, 1 B29 and 7 Infantrys in Bonin, round 2 : 2/9 hits
Yamamoto roll dice for 1 Artillery and 6 Infantrys in Bonin, round 2 : 2/7 hits
2 Infantrys owned by the Hisaichi and 2 Infantrys owned by the Americans lost in Bonin
Americans roll dice for 1 Artillery, 1 B29 and 5 Infantrys in Bonin, round 3 : 2/7 hits
Yamamoto roll dice for 1 Artillery and 4 Infantrys in Bonin, round 3 : 3/5 hits
2 Infantrys owned by the Hisaichi and 3 Infantrys owned by the Americans lost in Bonin
Americans roll dice for 1 Artillery, 1 B29 and 2 Infantrys in Bonin, round 4 : 1/4 hits
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Bonin, round 4 : 1/3 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Americans lost in Bonin
Americans roll dice for 1 Artillery, 1 B29 and 1 Infantry in Bonin, round 5 : 2/3 hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Bonin, round 5 : 0/2 hits
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Yamamoto lost in Bonin
Americans win, taking Bonin from Yamamoto with 1 Artillery, 1 B29 and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 6 Infantrys
Casualties for Americans: 6 Infantrys
Casualties for Yamamoto: 1 Artillery
Battle in Iwo Jima
Americans attack with 2 Artillerys, 1 B29 and 1 Infantry
Hisaichi defend with 2 Infantrys and 2 Tankettes; Yamamoto defend with 1 AAGun
AA fire in Iwo Jima : 0/1 hits
Americans roll dice for 2 Artillerys, 1 B29 and 1 Infantry in Iwo Jima, round 2 : 1/4 hits
Yamamoto roll dice for 2 Infantrys and 2 Tankettes in Iwo Jima, round 2 : 1/4 hits
1 Infantry owned by the Americans and 1 Tankette owned by the Hisaichi lost in Iwo Jima
Americans roll dice for 2 Artillerys and 1 B29 in Iwo Jima, round 3 : 1/3 hits
Yamamoto roll dice for 2 Infantrys and 1 Tankette in Iwo Jima, round 3 : 1/3 hits
1 Artillery owned by the Americans and 1 Tankette owned by the Hisaichi lost in Iwo Jima
Americans roll dice for 1 Artillery and 1 B29 in Iwo Jima, round 4 : 2/2 hits
Yamamoto roll dice for 2 Infantrys in Iwo Jima, round 4 : 1/2 hits
2 Infantrys owned by the Hisaichi and 1 B29 owned by the Americans lost in Iwo Jima
Americans win, taking Iwo Jima from Yamamoto with 1 Artillery remaining. Battle score for attacker is -12
Casualties for Hisaichi: 2 Infantrys and 2 Tankettes
Casualties for Americans: 1 Artillery, 1 B29 and 1 InfantryNon Combat Move - Americans
1 B29 moved from Bonin to Marcus
1 Carrier moved from sz72 to sz76
1 L.Fighter moved from San Francisco to Wake
1 L.Fighter moved from Pearl Harbor to sz76
1 Battleship moved from sz25 to sz20Place Units - Americans
1 Cruiser placed in sz4
1 Elite placed in Alaska
1 Elite placed in Wake
1 Elite placed in Marcus
1 Fighter and 1 L.Fighter placed in Pearl Harbor
1 S.Sub placed in sz25
1 Battleship placed in sz23
1 B29 placed in HiloTurn Complete - Americans
Americans collect 91 PUs; end with 91 PUs totalTerritory Summary for Americans :
Marcus : 1 flag, 2 B29s, 1 Bunker, 1 Elite and 1 Factory
Bonin : 1 flag, 1 Artillery, 1 Factory and 1 Infantry
Iwo Jima : 1 flag, 1 AAGun and 1 Artillery
Hilo : 1 B29 and 1 Factory
Kiska : 1 Infantry
Amchitka : 1 Infantry
Midway : 1 Infantry
Kiribati : 1 Infantry
Los Angeles : 1 Factory
Wake : 1 Elite, 1 Factory, 1 Infantry and 1 L.Fighter
Pearl Harbor : 1 Artillery, 1 Factory, 1 Fighter and 1 L.Fighter
Attla : 1 Infantry
Alaska : 1 Elite, 1 Factory and 1 Marine
Canton : 1 Infantry
Majuru : 1 Infantry
Johnston : 1 Infantry
San Francisco : 1 AAGun, 1 Factory and 4 Infantrys
sz4 : 1 Cruiser and 1 Transport
sz19 : 1 S.Sub
sz20 : 1 Battleship
sz23 : 1 Battleship
sz25 : 1 S.Sub
sz76 : 2 B.Transports, 1 Carrier, 1 L.Fighter and 1 S.Sub
sz72 : 1 B.TransportProduction/PUs Summary :
Yamamoto : 77 / 80
Chinese : 12 / 15
Hisaichi : 66 / 67
Dutch : 7 / 0
Thai : 19 / 21
British : 38 / 39
Anzac : 32 / 32
Americans : 91 / 91
Masaharu : 39 / 39
Russians : 24 / 24 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 14
Combat Move - Masaharu
1 Infantry moved from Vostok to Irkutsk
Masaharu take Irkutsk from Russians
5 Infantrys moved from Yakutsk to Angarsk
7 Infantrys moved from Angarsk to Irkutsk
1 Artillery and 2 Infantrys moved from Amursk to Belogorsk
1 Artillery and 2 Infantrys moved from Manchuria to Hsingan
1 Tank moved from Manchuria to Quingdao
6 Artillerys and 5 Infantrys moved from Hsingan to Jinan
1 Elite moved from Hsingan to Quingdao
7 Infantrys moved from Sukhalin to sz1
1 Infantry moved from N.Japan to sz1
8 Infantrys moved from sz1 to Vostok
1 Destroyer moved from sz7 to sz16Purchase Units - Masaharu
Masaharu buy 2 Artillerys, 2 Destroyers, 2 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs;Combat - Masaharu
Battle in Jinan
Masaharu attack with 6 Artillerys and 5 Infantrys
Russians defend with 1 Infantry
Masaharu roll dice for 6 Artillerys and 5 Infantrys in Jinan, round 2 : 4/11 hits
Russians roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Jinan
Masaharu win, taking Jinan from Russians with 6 Artillerys and 5 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Masaharu
1 Destroyer moved from sz1 to sz16Place Units - Masaharu
2 Destroyers placed in sz16
1 Infantry, 1 Tank and 2 Tankettes placed in Manchuria
2 Artillerys and 1 Infantry placed in AmurskTurn Complete - Masaharu
Masaharu collect 42 PUs; end with 42 PUs -
Game History
Round: 14
Combat Move - Russians
1 Tank and 2 Tankettes moved from Maltan to W.India
2 Tankettes moved from Bikaner to W.India
1 Tank moved from Bikaner to W.India
1 Mech.Inf moved from Bikaner to W.IndiaPurchase Units - Russians
Russians buy 6 Infantrys, 1 Mech.Inf and 2 Tankettes; Remaining resources: 0 PUs;Combat - Russians
Battle in W.India
Russians attack with 1 Mech.Inf, 2 Tanks and 4 Tankettes
Hisaichi defend with 2 Tanks; Thai defend with 5 Infantrys
Russians roll dice for 1 Mech.Inf, 2 Tanks and 4 Tankettes in W.India, round 2 : 0/7 hits
Hisaichi roll dice for 5 Infantrys and 2 Tanks in W.India, round 2 : 2/7 hits
2 Tankettes owned by the Russians lost in W.India
1 Mech.Inf, 2 Tanks and 2 Tankettes retreated to Bikaner
Hisaichi win with 5 Infantrys and 2 Tanks remaining. Battle score for attacker is -8
Casualties for Russians: 2 TankettesNon Combat Move - Russians
1 Mech.Inf moved from Achinsk to Haixi
1 Tank moved from Achinsk to Maltan
2 Tankettes moved from Achinsk to Maltan
1 Infantry moved from Kaask to Kyzyl
1 Infantry moved from Kaask to Jinquan
10 Infantrys and 1 Marine moved from Tulun to Ulaan Ude
1 Elite and 3 Infantrys moved from Kaask to TulunPlace Units - Russians
6 Infantrys placed in Kaask
1 Mech.Inf and 2 Tankettes placed in AchinskTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs totalTerritory Summary for Russians :
Haixi : 1 Mech.Inf
Ustkut : 1 Infantry
Kaask : 1 Factory and 6 Infantrys
Kyzyl : 1 Infantry
Tulun : 1 AAGun, 1 Elite and 3 Infantrys
Jinquan : 1 Infantry
Ulaan Ude : 1 AAGun, 21 Infantrys and 1 Marine
Achinsk : 1 Factory, 1 Mech.Inf and 2 Tankettes
Maltan : 1 Tank and 2 Tankettes
Bikaner : 1 Mech.Inf, 2 Tanks and 2 TankettesProduction/PUs Summary :
Yamamoto : 77 / 80
Chinese : 12 / 15
Hisaichi : 66 / 67
Dutch : 7 / 0
Thai : 19 / 21
British : 38 / 39
Anzac : 32 / 32
Americans : 91 / 91
Masaharu : 42 / 42
Russians : 21 / 21 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 15
Research Technology - Yamamoto
Combat Move - Yamamoto
5 Fighters moved from Tokyo to sz76
1 Destroyer moved from sz78 to sz72
1 Destroyer moved from sz78 to sz76
2 Destroyers moved from sz78 to sz76
2 Tanks and 5 Tankettes moved from Nepal to C.India
1 Elite and 1 Marine moved from Bengal to E.India
1 Infantry moved from Kwangsi to Hanan
1 Infantry and 1 Marine moved from Ming Jong to Quyan
1 Tank moved from Ming Jong to HaixiPurchase Units - Yamamoto
Yamamoto buy 4 Destroyers, 2 Fighters and 14 Infantrys; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in sz72
Yamamoto attack with 1 Destroyer
Americans defend with 1 B.Transport
Yamamoto roll dice for 1 Destroyer in sz72, round 2 : 0/1 hits
Americans roll dice for 1 B.Transport in sz72, round 2 : 0/1 hits
Yamamoto roll dice for 1 Destroyer in sz72, round 3 : 1/1 hits
Americans roll dice for 1 B.Transport in sz72, round 3 : 0/1 hits
1 B.Transport owned by the Americans lost in sz72
Yamamoto win with 1 Destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 B.Transport
Battle in sz76
Yamamoto attack with 3 Destroyers and 5 Fighters
Americans defend with 2 B.Transports, 1 Carrier, 1 L.Fighter and 1 S.Sub
Americans roll dice for 1 S.Sub in sz76, round 2 : 1/1 hits
Yamamoto roll dice for 3 Destroyers and 5 Fighters in sz76, round 2 : 5/8 hits
Americans roll dice for 2 B.Transports, 1 Carrier and 1 L.Fighter in sz76, round 2 : 2/4 hits
2 B.Transports owned by the Americans, 1 Carrier owned by the Americans, 1 L.Fighter owned by the Americans, 1 S.Sub owned by the Americans and 3 Destroyers owned by the Yamamoto lost in sz76
Yamamoto win with 5 Fighters remaining. Battle score for attacker is 27
Casualties for Yamamoto: 3 Destroyers
Casualties for Americans: 2 B.Transports, 1 Carrier, 1 L.Fighter and 1 S.Sub
Battle in Haixi
Yamamoto attack with 1 Tank
Russians defend with 1 Mech.Inf
Yamamoto roll dice for 1 Tank in Haixi, round 2 : 0/1 hits
Chinese roll dice for 1 Mech.Inf in Haixi, round 2 : 1/1 hits
1 Tank owned by the Yamamoto lost in Haixi
Chinese win with 1 Mech.Inf remaining. Battle score for attacker is -5
Casualties for Yamamoto: 1 TankNon Combat Move - Yamamoto
5 Fighters moved from sz76 to TokyoPlace Units - Yamamoto
4 Infantrys placed in S.Borneo
3 Infantrys placed in W.Borneo
6 Infantrys placed in Malaya
Yamamoto undo move 3.
4 Infantrys placed in Davao
3 Infantrys placed in Malaya
4 Destroyers placed in sz78
2 Fighters placed in Tokyo
Yamamoto undo move 6.
Yamamoto undo move 5.
Yamamoto undo move 4.
Yamamoto undo move 3.
Yamamoto undo move 2.
Yamamoto undo move 1.
2 Fighters and 2 Infantrys placed in S.Borneo
3 Infantrys placed in W.Borneo
4 Infantrys placed in Davao
Yamamoto undo move 3.
4 Destroyers placed in sz60
2 Infantrys placed in Davao
2 Infantrys placed in Malaya
3 Infantrys placed in Kwangsi
2 Infantrys placed in DavaoTurn Complete - Yamamoto
Yamamoto collect 77 PUs; end with 77 PUs -
Game History
Round: 15
Combat Move - Chinese
2 Infantrys moved from Xining to Tsingnan
Chinese take Tsingnan from Hisaichi
1 Infantry moved from Xining to Nancheng
Chinese take Nancheng from Hisaichi
1 Infantry moved from Xining to Ming Jong
Chinese take Ming Jong from HisaichiPurchase Units - Chinese
Chinese buy 2 Bunkers and 1 Marine; Remaining resources: 0 PUs;Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 Bunker and 1 Marine placed in Urumal
1 Bunker placed in HaixiTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs totalTerritory Summary for Chinese :
Tsingnan : 2 Infantrys
Nancheng : 1 Infantry
Urumal : 1 Bunker, 1 Factory, 1 Infantry and 1 Marine
Ming Jong : 1 Infantry
Haixi : 1 Bunker
Xining : 4 Bunkers, 1 Factory and 13 InfantrysProduction/PUs Summary :
Yamamoto : 77 / 77
Chinese : 15 / 15
Hisaichi : 63 / 67
Dutch : 7 / 0
Thai : 19 / 21
British : 38 / 39
Anzac : 32 / 32
Americans : 91 / 91
Masaharu : 42 / 42
Russians : 21 / 21 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 15
Combat Move - Hisaichi
1 Tankette moved from Quyan to Ming Jong
1 Mech.Inf, 1 Tank and 1 Tankette moved from Quyan to Haixi
2 Mech.Infs moved from Quyan to Urumal
1 Tank moved from Quyan to Urumal
1 Elite moved from Quyan to Urumal
1 Mech.Inf, 1 Tank and 1 Tankette moved from Quyan to Maltan
Hisaichi take Yecheng from Chinese
1 Mech.Inf and 1 Tank moved from Quyan to Urumal
1 Elite moved from Cheng to Ming Jong
1 Infantry moved from Sikang to Nancheng
1 Artillery moved from Sikang to Nancheng
1 Elite, 4 Infantrys, 3 Mech.Infs and 1 Tankette moved from Gansu to Tsingnan
1 Tank moved from Sikang to Tsingnan
1 Tankette moved from E.Shansi to Gansu
2 Mech.Infs moved from Peking to N.Shangsi
2 Mech.Infs moved from N.Shangsi to Gansu
1 Tank moved from Peking to N.Shangsi
2 Tankettes moved from Tientsin to E.Shansi
2 Infantrys moved from Peking to E.Shansi
2 Transports moved from sz75 to sz74
4 Infantrys moved from Korea to sz74
4 Infantrys and 2 Transports moved from sz74 to sz78
4 Infantrys moved from sz78 to Bonin
3 Infantrys moved from Tientsin to Hopeh
2 Infantrys moved from Korea to Tientsin
5 Infantrys, 1 Marine and 2 Tankettes moved from Seoul to Korea
2 Tankettes moved from Korea to Tientsin
2 Destroyers moved from sz67 to sz60
1 Tank moved from Hongkong to sz67
2 Tanks moved from Kwangsi to sz67
1 Elite and 2 Tankettes moved from Hongkong to sz67
1 Elite, 3 Tanks, 2 Tankettes and 3 Transports moved from sz67 to sz60
1 Elite moved from sz60 to E.Borneo
2 Tanks and 2 Tankettes moved from sz60 to Sumatra
1 Tank moved from sz60 to E.Borneo
1 Tank and 1 Tankette moved from E.India to M.India
3 Fighters moved from Bengal to W.India
1 Mech.Inf moved from Bhopal to W.India
2 Infantrys moved from N.French I. to Burma
2 Tanks and 3 Tankettes moved from W.Sian to Tsingnan
3 Infantrys moved from Hanan to W.Sian
1 Tank and 2 Tankettes moved from Kwangsi to W.SianPurchase Units - Hisaichi
Hisaichi buy 2 Destroyers, 3 Elites, 6 Infantrys, 2 Mech.Infs, 2 Tanks and 2 Tankettes; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Nancheng
Hisaichi attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Nancheng, round 2 : 1/2 hits
Chinese roll dice for 1 Infantry in Nancheng, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in Nancheng
Hisaichi win, taking Nancheng from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Ming Jong
Hisaichi attack with 1 Elite and 1 Tankette
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Elite and 1 Tankette in Ming Jong, round 2 : 2/2 hits
Chinese roll dice for 1 Infantry in Ming Jong, round 2 : 1/1 hits
1 Tankette owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Ming Jong
Hisaichi win, taking Ming Jong from Chinese with 1 Elite remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Tankette
Casualties for Chinese: 1 Infantry
Battle in E.Borneo
Hisaichi attack with 1 Elite and 1 Tank
Anzac defend with 1 Infantry
Hisaichi roll dice for 1 Elite and 1 Tank in E.Borneo, round 2 : 1/2 hits
Anzac roll dice for 1 Infantry in E.Borneo, round 2 : 0/1 hits
1 Infantry owned by the Anzac lost in E.Borneo
Hisaichi win, taking E.Borneo from Anzac with 1 Elite and 1 Tank remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Battle in Urumal
Hisaichi attack with 1 Elite, 3 Mech.Infs and 2 Tanks
Chinese defend with 1 Bunker, 1 Factory, 1 Infantry and 1 Marine
Hisaichi roll dice for 1 Elite, 3 Mech.Infs and 2 Tanks in Urumal, round 2 : 3/6 hits
Units damaged: 1 Bunker owned by the Chinese
Chinese roll dice for 1 Bunker, 1 Infantry and 1 Marine in Urumal, round 2 : 2/3 hits
2 Mech.Infs owned by the Hisaichi, 1 Marine owned by the Chinese and 1 Infantry owned by the Chinese lost in Urumal
Hisaichi roll dice for 1 Elite, 1 Mech.Inf and 2 Tanks in Urumal, round 3 : 3/4 hits
Chinese roll dice for 1 Bunker in Urumal, round 3 : 1/1 hits
1 Bunker owned by the Chinese and 1 Mech.Inf owned by the Hisaichi lost in Urumal
Hisaichi win, taking Urumal from Chinese with 1 Elite and 2 Tanks remaining. Battle score for attacker is -4
Casualties for Hisaichi: 3 Mech.Infs
Casualties for Chinese: 1 Bunker, 1 Infantry and 1 Marine
Battle in Maltan
Hisaichi attack with 1 Mech.Inf, 1 Tank and 1 Tankette
Russians defend with 1 Tank and 2 Tankettes
Hisaichi roll dice for 1 Mech.Inf, 1 Tank and 1 Tankette in Maltan, round 2 : 1/3 hits
Russians roll dice for 1 Tank and 2 Tankettes in Maltan, round 2 : 2/3 hits
1 Tankette owned by the Hisaichi, 1 Tankette owned by the Russians and 1 Mech.Inf owned by the Hisaichi lost in Maltan
1 Tank retreated to Yecheng
Russians win with 1 Tank and 1 Tankette remaining. Battle score for attacker is -5
Casualties for Hisaichi: 1 Mech.Inf and 1 Tankette
Casualties for Russians: 1 Tankette
Battle in Haixi
Hisaichi attack with 1 Mech.Inf, 1 Tank and 1 Tankette
Chinese defend with 1 Bunker; Russians defend with 1 Mech.Inf
Hisaichi roll dice for 1 Mech.Inf, 1 Tank and 1 Tankette in Haixi, round 2 : 1/3 hits
Units damaged: 1 Bunker owned by the Chinese
Chinese roll dice for 1 Bunker and 1 Mech.Inf in Haixi, round 2 : 1/2 hits
1 Tankette owned by the Hisaichi lost in Haixi
Hisaichi roll dice for 1 Mech.Inf and 1 Tank in Haixi, round 3 : 1/2 hits
Chinese roll dice for 1 Bunker and 1 Mech.Inf in Haixi, round 3 : 2/2 hits
1 Tank owned by the Hisaichi, 1 Mech.Inf owned by the Russians and 1 Mech.Inf owned by the Hisaichi lost in Haixi
Chinese win with 1 Bunker remaining. Battle score for attacker is -9
Casualties for Hisaichi: 1 Mech.Inf, 1 Tank and 1 Tankette
Casualties for Russians: 1 Mech.Inf
Battle in Tsingnan
Hisaichi attack with 1 Elite, 4 Infantrys, 3 Mech.Infs, 3 Tanks and 4 Tankettes
Chinese defend with 2 Infantrys
Hisaichi roll dice for 1 Elite, 4 Infantrys, 3 Mech.Infs, 3 Tanks and 4 Tankettes in Tsingnan, round 2 : 5/15 hits
Chinese roll dice for 2 Infantrys in Tsingnan, round 2 : 1/2 hits
1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Tsingnan
Hisaichi win, taking Tsingnan from Chinese with 1 Elite, 3 Infantrys, 3 Mech.Infs, 3 Tanks and 4 Tankettes remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 2 Infantrys
Battle in M.India
Hisaichi attack with 1 Tank and 1 Tankette
British defend with 1 Infantry
Hisaichi roll dice for 1 Tank and 1 Tankette in M.India, round 2 : 1/2 hits
British roll dice for 1 Infantry in M.India, round 2 : 1/1 hits
1 Tankette owned by the Hisaichi and 1 Infantry owned by the British lost in M.India
Hisaichi win, taking M.India from British with 1 Tank remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Tankette
Casualties for British: 1 Infantry
Battle in Bonin
Hisaichi attack with 4 Infantrys
Americans defend with 1 Artillery, 1 Factory and 1 Infantry
Hisaichi roll dice for 4 Infantrys in Bonin, round 2 : 1/4 hits
Americans roll dice for 1 Artillery and 1 Infantry in Bonin, round 2 : 2/2 hits
1 Infantry owned by the Americans and 2 Infantrys owned by the Hisaichi lost in Bonin
Hisaichi roll dice for 2 Infantrys in Bonin, round 3 : 1/2 hits
Americans roll dice for 1 Artillery in Bonin, round 3 : 0/1 hits
1 Artillery owned by the Americans lost in Bonin
Hisaichi win, taking Bonin from Americans with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 2 Infantrys
Casualties for Americans: 1 Artillery and 1 InfantryNon Combat Move - Hisaichi
Place Units - Hisaichi
2 Elites and 6 Infantrys placed in Seoul
2 Mech.Infs and 1 Tank placed in Peking
Hisaichi undo move 1.
2 Destroyers placed in sz79
6 Infantrys placed in Seoul
3 Elites, 1 Tank and 2 Tankettes placed in HongkongTurn Complete - Hisaichi
Hisaichi collect 73 PUs; end with 73 PUs -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 15
Combat Move - Thai
1 Elite and 1 Infantry moved from Dheli to W.India
1 Infantry moved from Dheli to Bhopal
1 Tank moved from Nagpur to C.India
5 Infantrys and 2 Tankettes moved from E.India to C.India
1 Elite, 4 Infantrys, 1 Marine and 2 Tankettes moved from Burma to Bengal
2 Tankettes moved from Bengal to Nepal
7 Infantrys moved from Thailand to Burma
6 Infantrys moved from Phuket to ThailandPurchase Units - Thai
Thai buy 8 Infantrys and 1 Tank; Remaining resources: 0 PUs;Non Combat Move - Thai
Place Units - Thai
2 Infantrys and 1 Tank placed in Dheli
6 Infantrys placed in PhuketTurn Complete - Thai
Thai collect 19 PUs; end with 19 PUs -
Game History
Round: 15
Combat Move - British
1 Artillery and 1 Infantry moved from S.India to M.India
1 Fighter moved from Calcutta to M.India
1 S.Sub moved from sz57 to sz50
1 S.Sub moved from sz50 to sz81
1 Infantry moved from Sarong to sz81
1 Infantry and 1 S.Sub moved from sz81 to sz58
1 Infantry moved from sz58 to Celebs
1 Fighter moved from Moresby to CelebsPurchase Units - British
British buy 1 EarlyFighter, 2 Fighters, 4 Infantrys and 1 Marine; Remaining resources: 0 PUs;Combat - British
Battle in M.India
British attack with 1 Artillery, 1 Fighter and 1 Infantry
Hisaichi defend with 1 Tank
British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in M.India, round 2 : 1/3 hits
Hisaichi roll dice for 1 Tank in M.India, round 2 : 0/1 hits
1 Tank owned by the Hisaichi lost in M.India
British win, taking M.India from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 TankNon Combat Move - British
1 Fighter moved from M.India to Calcutta
6 Transports moved from sz66 to sz56
1 Battleship and 1 Destroyer moved from sz66 to sz56Place Units - British
1 EarlyFighter, 2 Fighters, 4 Infantrys and 1 Marine placed in CalcuttaTurn Complete - British
British collect 38 PUs; end with 38 PUs totalTerritory Summary for British :
Celebs : 1 Fighter and 1 Infantry
Sarong : 1 Artillery and 1 Infantry
M.India : 1 Artillery and 1 Infantry
Calcutta : 1 AAGun, 3 Artillerys, 3 Bunkers, 1 EarlyFighter, 1 Factory, 3 Fighters, 13 Infantrys, 1 Marine and 3 Tanks
Auki : 1 Artillery
Moresby : 1 AAGun, 1 Factory and 4 Infantrys
Arawa : 1 Infantry
Gizo : 1 Infantry
Vancouver : 1 Factory
Alaska : 1 AAGun, 1 Infantry and 1 Tank
sz4 : 1 Transport
sz56 : 1 Battleship, 2 Destroyers and 6 Transports
sz58 : 2 Destroyers and 1 S.Sub
Bikaner : 1 flag
sz66 : 2 Carriers and 2 T.BoatsProduction/PUs Summary :
Yamamoto : 79 / 77
Chinese : 7 / 15
Hisaichi : 72 / 73
Dutch : 7 / 0
Thai : 19 / 19
British : 38 / 38
Anzac : 31 / 32
Americans : 89 / 91
Masaharu : 42 / 42
Russians : 21 / 21 -
Game History
Round: 15
Combat Move - Anzac
1 Marine moved from Halma to sz58
2 Artillerys and 1 Marine moved from W.Australia to sz50
1 Marine moved from Derby to sz50
2 Artillerys, 2 Marines and 2 Transports moved from sz50 to sz56
2 Artillerys and 2 Marines moved from sz56 to Sumatra
1 Fighter moved from Celebs to sz66
1 Marine and 1 S.Sub moved from sz58 to sz74
1 Marine moved from sz74 to Manila
Americans take Manila from Yamamoto
1 Carrier moved from sz37 to sz50Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Fighter, 2 Marines and 1 S.Sub; Remaining resources: 0 PUs;Combat - Anzac
Battle in Sumatra
Anzac attack with 2 Artillerys and 2 Marines
Hisaichi defend with 2 Tanks and 2 Tankettes
Anzac roll dice for 2 Artillerys and 2 Marines in Sumatra, round 2 : 1/4 hits
Yamamoto roll dice for 2 Tanks and 2 Tankettes in Sumatra, round 2 : 2/4 hits
1 Artillery owned by the Anzac, 1 Marine owned by the Anzac and 1 Tankette owned by the Hisaichi lost in Sumatra
Anzac roll dice for 1 Artillery and 1 Marine in Sumatra, round 3 : 0/2 hits
Yamamoto roll dice for 2 Tanks and 1 Tankette in Sumatra, round 3 : 1/3 hits
1 Marine owned by the Anzac lost in Sumatra
Anzac roll dice for 1 Artillery in Sumatra, round 4 : 0/1 hits
Yamamoto roll dice for 2 Tanks and 1 Tankette in Sumatra, round 4 : 1/3 hits
1 Artillery owned by the Anzac lost in Sumatra
Yamamoto win with 2 Tanks and 1 Tankette remaining. Battle score for attacker is -10
Casualties for Hisaichi: 1 Tankette
Casualties for Anzac: 2 Artillerys and 2 MarinesNon Combat Move - Anzac
1 Transport moved from sz59 to sz50Place Units - Anzac
2 Artillerys and 1 Marine placed in W.Australia
Turning on Edit Mode
EDIT: Adding units owned by Anzac to Derby: 1 Infantry and 2 Marines
EDIT: Removing units owned by Anzac from Darwin: 1 Infantry and 2 Marines
EDIT: Turning off Edit Mode
1 Fighter and 1 Marine placed in Darwin
1 S.Sub placed in sz37Turn Complete - Anzac
Anzac collect 31 PUs; end with 31 PUs totalTerritory Summary for Anzac :
Soem : 1 flag
Halma : 1 flag
Bali : 1 flag
Celebs : 1 flag
Derby : 1 AAGun, 1 Infantry and 2 Marines
W.Australia : 2 Artillerys, 1 Factory and 1 Marine
Melbourne : 1 AAGun, 1 Bunker and 1 Factory
Fiji : 1 Infantry
Samoa : 1 Infantry
Wellington : 1 AAGun and 1 Factory
Darwin : 1 Factory, 1 Fighter and 1 Marine
New Caledonia : 1 Infantry
Manila : 1 Marine
sz37 : 1 S.Sub
sz56 : 2 Transports
sz50 : 1 Carrier and 1 Transport
sz66 : 1 Fighter
sz74 : 1 S.SubProduction/PUs Summary :
Yamamoto : 76 / 77
Chinese : 7 / 15
Hisaichi : 72 / 73
Dutch : 7 / 0
Thai : 19 / 19
British : 38 / 38
Anzac : 31 / 31
Americans : 92 / 91
Masaharu : 42 / 42
Russians : 21 / 21 -
Game History
Round: 15
Combat Move - Americans
1 L.Fighter moved from Wake to Bonin
1 Elite moved from Wake to sz19
1 Elite and 1 S.Sub moved from sz19 to sz76
1 Elite moved from sz76 to Bonin
2 B29s moved from Marcus to sz78
1 Elite and 1 Marine moved from Alaska to sz4
1 Cruiser, 1 Elite, 1 Marine and 1 Transport moved from sz4 to sz7
1 Elite and 1 Marine moved from sz7 to Sukhalin
Americans take Sukhalin from Masaharu
1 Battleship moved from sz20 to sz18
1 L.Fighter moved from Pearl Harbor to Marcus
1 Fighter moved from Pearl Harbor to Wake
1 B29 moved from Hilo to Iwo Jima
1 S.Sub moved from sz25 to sz19
1 Battleship moved from sz23 to sz22Purchase Units - Americans
Americans buy 2 Artillerys, 1 B.Carrier, 2 Bunkers, 3 Destroyers, 1 Factory, 1 Submarine and 1 Transport; Remaining resources: 1 PUs;Combat - Americans
Battle in sz78
Americans attack with 2 B29s
Hisaichi defend with 2 Transports
Americans roll dice for 2 B29s in sz78, round 2 : 2/2 hits
Hisaichi roll dice for 2 Transports in sz78, round 2 : 0/2 hits
2 Transports owned by the Hisaichi lost in sz78
Americans win with 2 B29s remaining. Battle score for attacker is 12
Casualties for Hisaichi: 2 Transports
Battle in Bonin
Americans attack with 1 Elite and 1 L.Fighter
Hisaichi defend with 2 Infantrys; Yamamoto defend with 1 Factory
Americans roll dice for 1 Elite and 1 L.Fighter in Bonin, round 2 : 2/2 hits
Yamamoto roll dice for 2 Infantrys in Bonin, round 2 : 1/2 hits
2 Infantrys owned by the Hisaichi and 1 L.Fighter owned by the Americans lost in Bonin
Americans win, taking Bonin from Yamamoto with 1 Elite remaining. Battle score for attacker is -8
Casualties for Hisaichi: 2 Infantrys
Casualties for Americans: 1 L.FighterNon Combat Move - Americans
2 B29s moved from sz78 to Iwo JimaPlace Units - Americans
1 Bunker placed in Manila
1 Bunker and 1 Factory placed in Iwo Jima
1 Transport placed in sz19
1 Artillery placed in Marcus
1 B.Carrier and 1 Destroyer placed in sz4
2 Destroyers placed in sz25
1 Submarine placed in sz25
Americans undo move 6.
1 Destroyer placed in sz25
1 Destroyer placed in sz25
1 Artillery placed in HiloTurn Complete - Americans
Americans collect 96 PUs; end with 97 PUs totalTerritory Summary for Americans :
Marcus : 1 flag, 1 Artillery, 1 Bunker, 1 Elite, 1 Factory and 1 L.Fighter
Bonin : 1 flag, 1 Elite and 1 Factory
Iwo Jima : 1 flag, 1 AAGun, 1 Artillery, 3 B29s, 1 Bunker and 1 Factory
Sukhalin : 1 flag, 1 Elite and 1 Marine
Hilo : 1 Artillery and 1 Factory
Kiska : 1 Infantry
Amchitka : 1 Infantry
Midway : 1 Infantry
Kiribati : 1 Infantry
Manila : 1 Bunker
Los Angeles : 1 Factory
Wake : 1 Factory, 1 Fighter and 1 Infantry
Pearl Harbor : 1 Artillery and 1 Factory
Attla : 1 Infantry
Alaska : 1 Factory
Canton : 1 Infantry
Majuru : 1 Infantry
Johnston : 1 Infantry
San Francisco : 1 AAGun, 1 Factory and 4 Infantrys
sz4 : 1 B.Carrier and 1 Destroyer
sz7 : 1 Cruiser and 1 Transport
sz19 : 1 S.Sub and 1 Transport
sz18 : 1 Battleship
sz22 : 1 Battleship
sz25 : 2 Destroyers and 1 Submarine
sz76 : 1 S.SubProduction/PUs Summary :
Yamamoto : 74 / 77
Chinese : 7 / 15
Hisaichi : 72 / 73
Dutch : 7 / 0
Thai : 19 / 19
British : 38 / 38
Anzac : 31 / 31
Americans : 96 / 97
Masaharu : 40 / 42
Russians : 21 / 21 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 15
Combat Move - Masaharu
2 Destroyers moved from sz16 to sz7
1 Destroyer moved from sz16 to sz76
1 Destroyer moved from sz16 to sz19
5 Infantrys moved from Angarsk to Ustkut
8 Infantrys moved from Irkutsk to Ulaan Ude
2 Artillerys, 2 Elites, 1 Marine, 2 Tanks and 3 Tankettes moved from Quingdao to Ulaan Ude
6 Artillerys and 5 Infantrys moved from Jinan to Ulaan Ude
1 Artillery and 2 Infantrys moved from Hsingan to Jinan
1 Artillery and 2 Infantrys moved from Belogorsk to Quingdao
8 Infantrys moved from Vostok to Irkutsk
2 Artillerys and 1 Infantry moved from Amursk to Belogorsk
1 Tank and 2 Tankettes moved from Manchuria to Jinan
1 Infantry moved from Manchuria to Belogorsk
4 Transports moved from sz1 to sz15
5 Infantrys moved from N.Japan to sz15
3 Infantrys moved from Akina to sz15
8 Infantrys and 4 Transports moved from sz15 to sz1
8 Infantrys moved from sz1 to SukhalinPurchase Units - Masaharu
Masaharu buy 1 Cruiser and 4 Destroyers; Remaining resources: 0 PUs;Combat - Masaharu
Battle in sz19
Masaharu attack with 1 Destroyer
Americans defend with 1 S.Sub and 1 Transport
Americans roll dice for 1 S.Sub in sz19, round 2 : 0/1 hits
Masaharu roll dice for 1 Destroyer in sz19, round 2 : 1/1 hits
Americans roll dice for 1 Transport in sz19, round 2 : 0/1 hits
1 Transport owned by the Americans lost in sz19
Americans roll dice for 1 S.Sub in sz19, round 3 : 0/1 hits
Masaharu roll dice for 1 Destroyer in sz19, round 3 : 0/1 hits
Americans roll dice for 1 S.Sub in sz19, round 4 : 0/1 hits
Masaharu roll dice for 1 Destroyer in sz19, round 4 : 1/1 hits
1 S.Sub owned by the Americans lost in sz19
Masaharu win with 1 Destroyer remaining. Battle score for attacker is 15
Casualties for Americans: 1 S.Sub and 1 Transport
Battle in Sukhalin
Masaharu attack with 8 Infantrys
Americans defend with 1 Elite and 1 Marine
Masaharu roll dice for 8 Infantrys in Sukhalin, round 2 : 1/8 hits
Americans roll dice for 1 Elite and 1 Marine in Sukhalin, round 2 : 0/2 hits
1 Marine owned by the Americans lost in Sukhalin
Masaharu roll dice for 8 Infantrys in Sukhalin, round 3 : 1/8 hits
Americans roll dice for 1 Elite in Sukhalin, round 3 : 1/1 hits
1 Infantry owned by the Masaharu and 1 Elite owned by the Americans lost in Sukhalin
Masaharu win, taking Sukhalin from Americans with 7 Infantrys remaining. Battle score for attacker is 5
Casualties for Masaharu: 1 Infantry
Casualties for Americans: 1 Elite and 1 Marine
Battle in Ulaan Ude
Masaharu attack with 8 Artillerys, 2 Elites, 13 Infantrys, 1 Marine, 2 Tanks and 3 Tankettes
Russians defend with 1 AAGun, 21 Infantrys and 1 Marine
Masaharu roll dice for 8 Artillerys, 2 Elites, 13 Infantrys, 1 Marine, 2 Tanks and 3 Tankettes in Ulaan Ude, round 2 : 10/29 hits
Russians roll dice for 21 Infantrys and 1 Marine in Ulaan Ude, round 2 : 6/22 hits
10 Infantrys owned by the Russians and 6 Infantrys owned by the Masaharu lost in Ulaan Ude
Masaharu roll dice for 8 Artillerys, 2 Elites, 7 Infantrys, 1 Marine, 2 Tanks and 3 Tankettes in Ulaan Ude, round 3 : 7/23 hits
Russians roll dice for 11 Infantrys and 1 Marine in Ulaan Ude, round 3 : 6/12 hits
7 Infantrys owned by the Russians and 6 Infantrys owned by the Masaharu lost in Ulaan Ude
Masaharu roll dice for 8 Artillerys, 2 Elites, 1 Infantry, 1 Marine, 2 Tanks and 3 Tankettes in Ulaan Ude, round 4 : 4/17 hits
Russians roll dice for 4 Infantrys and 1 Marine in Ulaan Ude, round 4 : 4/5 hits
4 Infantrys owned by the Russians, 1 Infantry owned by the Masaharu and 3 Tankettes owned by the Masaharu lost in Ulaan Ude
Masaharu roll dice for 8 Artillerys, 2 Elites, 1 Marine and 2 Tanks in Ulaan Ude, round 5 : 5/13 hits
Russians roll dice for 1 Marine in Ulaan Ude, round 5 : 0/1 hits
1 Marine owned by the Russians lost in Ulaan Ude
Masaharu win, taking Ulaan Ude from Russians with 8 Artillerys, 2 Elites, 1 Marine and 2 Tanks remaining. Battle score for attacker is 7
Casualties for Masaharu: 13 Infantrys and 3 Tankettes
Casualties for Russians: 21 Infantrys and 1 Marine
Battle in Ustkut
Masaharu attack with 5 Infantrys
Russians defend with 1 Infantry
Masaharu roll dice for 5 Infantrys in Ustkut, round 2 : 0/5 hits
Russians roll dice for 1 Infantry in Ustkut, round 2 : 0/1 hits
Masaharu roll dice for 5 Infantrys in Ustkut, round 3 : 1/5 hits
Russians roll dice for 1 Infantry in Ustkut, round 3 : 0/1 hits
1 Infantry owned by the Russians lost in Ustkut
Masaharu win, taking Ustkut from Russians with 5 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in sz7
Masaharu attack with 2 Destroyers
Americans defend with 1 Cruiser and 1 Transport
Masaharu roll dice for 2 Destroyers in sz7, round 2 : 0/2 hits
Americans roll dice for 1 Cruiser and 1 Transport in sz7, round 2 : 1/2 hits
1 Destroyer owned by the Masaharu lost in sz7
1 Destroyer retreated to sz16
Americans win with 1 Cruiser and 1 Transport remaining. Battle score for attacker is -8
Casualties for Masaharu: 1 Destroyer
Battle in sz76
Masaharu attack with 1 Destroyer
Americans defend with 1 S.Sub
Americans roll dice for 1 S.Sub in sz76, round 2 : 1/1 hits
Masaharu roll dice for 1 Destroyer in sz76, round 2 : 0/1 hits
1 Destroyer owned by the Masaharu lost in sz76
Americans win with 1 S.Sub remaining. Battle score for attacker is -8
Casualties for Masaharu: 1 DestroyerNon Combat Move - Masaharu
Place Units - Masaharu
1 Cruiser and 4 Destroyers placed in sz16Turn Complete - Masaharu
Masaharu collect 44 PUs; end with 44 PUs -
Game History
Round: 15
Combat Move - Russians
1 Tank and 1 Tankette moved from Maltan to Urumal
1 Mech.Inf moved from Achinsk to Urumal
2 Tankettes moved from Bikaner to Yecheng
1 Tank moved from Bikaner to YechengPurchase Units - Russians
Russians buy 10 Infantrys; Remaining resources: 1 PUs;Combat - Russians
Battle in Urumal
Russians attack with 1 Mech.Inf, 1 Tank and 1 Tankette
Hisaichi defend with 1 Elite, 1 Factory and 2 Tanks
Russians roll dice for 1 Mech.Inf, 1 Tank and 1 Tankette in Urumal, round 2 : 2/3 hits
Hisaichi roll dice for 1 Elite and 2 Tanks in Urumal, round 2 : 1/3 hits
1 Tank owned by the Hisaichi, 1 Elite owned by the Hisaichi and 1 Tankette owned by the Russians lost in Urumal
Russians roll dice for 1 Mech.Inf and 1 Tank in Urumal, round 3 : 1/2 hits
Hisaichi roll dice for 1 Tank in Urumal, round 3 : 1/1 hits
1 Mech.Inf owned by the Russians and 1 Tank owned by the Hisaichi lost in Urumal
Russians win, taking Urumal from Hisaichi with 1 Tank remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Elite and 2 Tanks
Casualties for Russians: 1 Mech.Inf and 1 Tankette
Battle in Yecheng
Russians attack with 1 Tank and 2 Tankettes
Hisaichi defend with 1 Tank
Russians roll dice for 1 Tank and 2 Tankettes in Yecheng, round 2 : 2/3 hits
Hisaichi roll dice for 1 Tank in Yecheng, round 2 : 1/1 hits
1 Tank owned by the Hisaichi and 1 Tankette owned by the Russians lost in Yecheng
Russians win, taking Yecheng from Hisaichi with 1 Tank and 1 Tankette remaining. Battle score for attacker is 1
Casualties for Hisaichi: 1 Tank
Casualties for Russians: 1 TanketteNon Combat Move - Russians
1 Infantry moved from Jinquan to Kyzal
1 Infantry moved from Tulun to Bratsk
1 Elite and 1 Infantry moved from Tulun to Kaask
1 AAGun moved from Tulun to Kaask
1 Infantry moved from Kyzyl to Kaask
2 Tankettes moved from Achinsk to Maltan
1 Mech.Inf and 1 Tank moved from Bikaner to MaltanPlace Units - Russians
6 Infantrys placed in Kaask
4 Infantrys placed in AchinskTurn Complete - Russians
Russians collect 19 PUs; end with 20 PUs totalTerritory Summary for Russians :
Urumal : 1 Tank
Yecheng : 1 Tank and 1 Tankette
Kyzal : 1 Infantry
Kaask : 1 AAGun, 1 Elite, 1 Factory and 14 Infantrys
Tulun : 1 Infantry
Bratsk : 1 Infantry
Achinsk : 1 Factory and 4 Infantrys
Maltan : 1 Mech.Inf, 1 Tank and 2 TankettesProduction/PUs Summary :
Yamamoto : 74 / 77
Chinese : 12 / 15
Hisaichi : 67 / 73
Dutch : 7 / 0
Thai : 19 / 19
British : 38 / 38
Anzac : 31 / 31
Americans : 94 / 97
Masaharu : 44 / 44
Russians : 19 / 20 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 16
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Tankette moved from C.India to S.India
Yamamoto take S.India from British
4 Tankettes moved from C.India to M.India
1 Elite and 1 Marine moved from E.India to C.India
1 Infantry moved from Hanan to W.Sian
3 Infantrys moved from Kwangsi to Hanan
1 Infantry and 1 Marine moved from Quyan to Urumal
2 Fighters moved from Tokyo to sz74
3 Fighters moved from Tokyo to sz76
4 Destroyers moved from sz60 to sz66
2 Fighters moved from S.Borneo to sz66Purchase Units - Yamamoto
Yamamoto buy 9 Destroyers, 1 Infantry and 1 Marine; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Urumal
Yamamoto attack with 1 Infantry and 1 Marine
Chinese defend with 1 Factory; Russians defend with 1 Tank
Yamamoto roll dice for 1 Infantry and 1 Marine in Urumal, round 2 : 0/2 hits
Chinese roll dice for 1 Tank in Urumal, round 2 : 0/1 hits
Yamamoto roll dice for 1 Infantry and 1 Marine in Urumal, round 3 : 0/2 hits
Chinese roll dice for 1 Tank in Urumal, round 3 : 0/1 hits
Yamamoto roll dice for 1 Infantry and 1 Marine in Urumal, round 4 : 0/2 hits
Chinese roll dice for 1 Tank in Urumal, round 4 : 1/1 hits
1 Infantry owned by the Yamamoto lost in Urumal
Yamamoto roll dice for 1 Marine in Urumal, round 5 : 0/1 hits
Chinese roll dice for 1 Tank in Urumal, round 5 : 0/1 hits
Yamamoto roll dice for 1 Marine in Urumal, round 6 : 0/1 hits
Chinese roll dice for 1 Tank in Urumal, round 6 : 0/1 hits
Yamamoto roll dice for 1 Marine in Urumal, round 7 : 0/1 hits
Chinese roll dice for 1 Tank in Urumal, round 7 : 0/1 hits
Yamamoto roll dice for 1 Marine in Urumal, round 8 : 0/1 hits
Chinese roll dice for 1 Tank in Urumal, round 8 : 0/1 hits
Yamamoto roll dice for 1 Marine in Urumal, round 9 : 1/1 hits
Chinese roll dice for 1 Tank in Urumal, round 9 : 0/1 hits
1 Tank owned by the Russians lost in Urumal
Yamamoto win, taking Urumal from Chinese with 1 Marine remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 Infantry
Casualties for Russians: 1 Tank
Battle in sz74
Yamamoto attack with 2 Fighters
Anzac defend with 1 S.Sub
Yamamoto roll dice for 2 Fighters in sz74, round 2 : 1/2 hits
1 S.Sub owned by the Anzac lost in sz74
Yamamoto win with 2 Fighters remaining. Battle score for attacker is 9
Casualties for Anzac: 1 S.Sub
Battle in sz66
Yamamoto attack with 4 Destroyers and 2 Fighters
British defend with 2 Carriers and 2 T.Boats; Anzac defend with 1 Fighter
Yamamoto roll dice for 4 Destroyers and 2 Fighters in sz66, round 2 : 3/6 hits
British roll dice for 2 Carriers, 1 Fighter and 2 T.Boats in sz66, round 2 : 2/5 hits
1 Carrier owned by the British, 2 T.Boats owned by the British and 2 Destroyers owned by the Yamamoto lost in sz66
Yamamoto roll dice for 2 Destroyers and 2 Fighters in sz66, round 3 : 1/4 hits
British roll dice for 1 Carrier and 1 Fighter in sz66, round 3 : 1/2 hits
1 Carrier owned by the British and 1 Destroyer owned by the Yamamoto lost in sz66
Yamamoto roll dice for 1 Destroyer and 2 Fighters in sz66, round 4 : 1/3 hits
British roll dice for 1 Fighter in sz66, round 4 : 1/1 hits
1 Fighter owned by the Anzac and 1 Destroyer owned by the Yamamoto lost in sz66
Yamamoto win with 2 Fighters remaining. Battle score for attacker is 16
Casualties for British: 2 Carriers and 2 T.Boats
Casualties for Yamamoto: 4 Destroyers
Casualties for Anzac: 1 Fighter
Battle in sz76
Yamamoto attack with 3 Fighters
Americans defend with 1 S.Sub
Yamamoto roll dice for 3 Fighters in sz76, round 2 : 2/3 hits
1 S.Sub owned by the Americans lost in sz76
Yamamoto win with 3 Fighters remaining. Battle score for attacker is 9
Casualties for Americans: 1 S.Sub
Battle in M.India
Yamamoto attack with 4 Tankettes
British defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 4 Tankettes in M.India, round 2 : 1/4 hits
British roll dice for 1 Artillery and 1 Infantry in M.India, round 2 : 2/2 hits
1 Infantry owned by the British and 2 Tankettes owned by the Yamamoto lost in M.India
Yamamoto roll dice for 2 Tankettes in M.India, round 3 : 1/2 hits
British roll dice for 1 Artillery in M.India, round 3 : 0/1 hits
1 Artillery owned by the British lost in M.India
Yamamoto win, taking M.India from British with 2 Tankettes remaining. Battle score for attacker is -2
Casualties for British: 1 Artillery and 1 Infantry
Casualties for Yamamoto: 2 TankettesNon Combat Move - Yamamoto
2 Fighters moved from sz66 to S.Borneo
3 Fighters moved from sz76 to Tokyo
2 Fighters moved from sz74 to TokyoPlace Units - Yamamoto
3 Destroyers placed in sz60
6 Destroyers placed in sz78
1 Infantry and 1 Marine placed in KwangsiTurn Complete - Yamamoto
Yamamoto collect 80 PUs; end with 80 PUs





