• TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 fighter, 5 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                1 transport moved from 17 Sea Zone to 34 Sea Zone
                2 infantry moved from Anglo-Egyptian Sudan to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 submarine moved from 17 Sea Zone to 35 Sea Zone
                1 cruiser moved from 17 Sea Zone to 35 Sea Zone
                1 destroyer moved from 17 Sea Zone to 35 Sea Zone
                2 artilleries moved from Burma to French Indo-China Thailand
                6 armour moved from Burma to Szechwan
                      Americans take Yunnan from Japanese
                1 fighter moved from Persia to Szechwan
                1 fighter moved from India to French Indo-China Thailand
                1 fighter moved from India to French Indo-China Thailand
                1 fighter moved from Persia to Szechwan
                1 fighter moved from Persia to West Russia
                1 infantry moved from United Kingdom to 8 Sea Zone
                1 artillery moved from United Kingdom to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Northwestern Europe
                      British take Northwestern Europe from Germans
                1 artillery moved from 8 Sea Zone to Northwestern Europe

    Combat - British
                Battle in French Indo-China Thailand
                    British attack with 2 artilleries and 2 fighters
                    Japanese defend with 1 artillery
                        British roll dice for 2 artilleries and 2 fighters in French Indo-China Thailand, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery in French Indo-China Thailand, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in French Indo-China Thailand
                    British win, taking French Indo-China Thailand from Japanese with 2 artilleries and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Szechwan
                    British attack with 6 armour and 2 fighters
                    Japanese defend with 1 bomber and 3 fighters
                        British roll dice for 6 armour and 2 fighters in Szechwan, round 2 :  4/8 hits
                        Japanese roll dice for 1 bomber and 3 fighters in Szechwan, round 2 :  2/4 hits
                        3 fighters owned by the Japanese, 1 bomber owned by the Japanese and 2 armour owned by the British lost in Szechwan
                    British win, taking Szechwan from Japanese with 4 armour and 2 fighters remaining. Battle score for attacker is 30
                    Casualties for British: 2 armour
                    Casualties for Japanese: 1 bomber and 3 fighters
                Battle in 35 Sea Zone
                    British attack with 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport
                    Japanese defend with 1 carrier
                        British roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 cruiser, 1 destroyer and 1 transport in 35 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 carrier in 35 Sea Zone, round 2 :  1/1 hits
                        1 carrier owned by the Japanese and 1 submarine owned by the British lost in 35 Sea Zone
                    British win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 submarine
                    Casualties for Japanese: 1 carrier

    Non Combat Move - British
                2 infantry moved from 35 Sea Zone to India
                2 fighters moved from French Indo-China Thailand to India
                2 fighters moved from Szechwan to Russia

    Place Units - British
                1 transport placed in 8 Sea Zone
                1 fighter and 2 infantry placed in India
                3 infantry placed in United Kingdom
                British undo move 3.
                British undo move 2.
                3 infantry placed in India
                2 infantry placed in United Kingdom
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 40 PUs; end with 41 PUs

    triplea_41338_Bri6.tsvg


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 fighters and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 armour moved from Japan to 62 Sea Zone
                1 armour moved from 62 Sea Zone to Manchuria
                      Japanese take Manchuria from Russians
                1 artillery moved from Japan to 62 Sea Zone
                1 artillery moved from 62 Sea Zone to Manchuria
                1 fighter moved from Japan to Manchuria
                1 infantry moved from Japan to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to Manchuria
                1 infantry moved from Japan to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to Manchuria
                5 infantry moved from Kazakh S.S.R. to Caucasus

    Combat - Japanese

    Non Combat Move - Japanese
                1 fighter moved from Manchuria to Japan

    Place Units - Japanese
                1 transport placed in 62 Sea Zone
                1 armour and 2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 31 PUs

    triplea_41338_Jap6.tsvg


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 bomber, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Germany
                2 armour moved from Eastern Canada to 10 Sea Zone
                1 artillery moved from Eastern Canada to 10 Sea Zone
                3 infantry moved from Eastern Canada to 10 Sea Zone
                2 armour, 1 artillery, 3 infantry and 3 transports moved from 10 Sea Zone to 8 Sea Zone
                3 transports moved from 8 Sea Zone to 10 Sea Zone
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                1 transport moved from 11 Sea Zone to 10 Sea Zone
                6 infantry moved from Eastern United States to Eastern Canada
                1 fighter moved from Eastern United States to 8 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                3 infantry moved from 8 Sea Zone to United Kingdom
                1 artillery moved from 8 Sea Zone to United Kingdom
                2 armour moved from 8 Sea Zone to United Kingdom
                2 destroyers moved from 17 Sea Zone to 14 Sea Zone
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 bomber moved from India to West Russia

    Combat - Americans
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/1 hits
                    Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory
                    Bombing raid in Germany causes 6 damage total.

    Non Combat Move - Americans
                1 bomber moved from Germany to West Russia

    Place Units - Americans
                1 transport placed in 11 Sea Zone
                4 artilleries, 1 bomber and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 44 PUs; end with 44 PUs

    triplea_41338_Ame6.tsvg


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Trans-Jordan to Persia
                1 infantry moved from Anhwei to Sinkiang
                      Americans take Sinkiang from Japanese
                1 infantry moved from Anhwei to Sinkiang
                1 armour moved from Russia to Kazakh S.S.R.
                      Russians take Kazakh S.S.R. from Japanese
                1 armour moved from Kazakh S.S.R. to Caucasus
                2 artilleries moved from Russia to Caucasus
                5 infantry moved from Russia to Caucasus
                2 fighters moved from West Russia to Caucasus

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 1 armour, 2 artilleries, 2 fighters and 5 infantry
                    Germans defend with 1 artillery, 1 factory and 2 infantry; Japanese defend with 5 infantry
                        Russians roll dice for 1 armour, 2 artilleries, 2 fighters and 5 infantry in Caucasus, round 2 :  1/10 hits
                        Germans roll dice for 1 artillery and 7 infantry in Caucasus, round 2 :  1/8 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
                        Russians roll dice for 1 armour, 2 artilleries, 2 fighters and 4 infantry in Caucasus, round 3 :  3/9 hits
                        Germans roll dice for 1 artillery and 6 infantry in Caucasus, round 3 :  4/7 hits
                        2 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
                        Russians roll dice for 1 armour, 2 artilleries and 2 fighters in Caucasus, round 4 :  2/5 hits
                        Germans roll dice for 1 artillery and 3 infantry in Caucasus, round 4 :  3/4 hits
                        2 infantry owned by the Japanese, 1 armour owned by the Russians and 2 artilleries owned by the Russians lost in Caucasus
                    retreated to Caucasus
                    Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -11
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 armour, 2 artilleries and 5 infantry
                    Casualties for Japanese: 4 infantry

    Non Combat Move - Russians
                1 fighter moved from Caucasus to West Russia
                1 fighter moved from Caucasus to West Russia

    Place Units - Russians
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs

    triplea_41338_Rus7.tsvg


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7

    Purchase Units - Germans
                Germans repair damage of 6x factory; Remaining resources: 31 PUs;
                Germans buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Belorussia to Russia
                1 fighter moved from Belorussia to Northwestern Europe
                1 fighter moved from Italy to Northwestern Europe
                1 fighter moved from Belorussia to Northwestern Europe
                1 fighter moved from Belorussia to Northwestern Europe
                1 fighter moved from Belorussia to Persia
                1 fighter moved from Belorussia to Persia
                1 infantry moved from France to Northwestern Europe
                1 infantry moved from Italy to Southern Europe
                      Germans take Southern Europe from British

    Combat - Germans
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Russia causes 0 damage total.
                Battle in Persia
                    Germans attack with 2 fighters
                    Russians defend with 1 infantry
                        Germans roll dice for 2 fighters in Persia, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Persia, round 2 :  1/1 hits
                        1 fighter owned by the Germans lost in Persia
                    retreated to Persia
                    British win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 fighter
                Battle in Northwestern Europe
                    Germans attack with 4 fighters and 1 infantry
                    British defend with 1 artillery and 1 infantry
                        Germans roll dice for 4 fighters and 1 infantry in Northwestern Europe, round 2 :  3/5 hits
                        British roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 :  1/2 hits
                        1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Northwestern Europe
                    Germans win with 4 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Germans
                24 infantry moved from Belorussia to Baltic States
                12 armour moved from Belorussia to Baltic States
                2 artilleries moved from Belorussia to Baltic States
                1 armour moved from France to Baltic States
                2 infantry moved from Germany to Baltic States
                1 infantry moved from France to Germany
                1 infantry moved from Italy to France
                1 infantry moved from Italy to Germany
                4 infantry moved from Ukraine S.S.R. to Poland
                2 artilleries moved from Karelia S.S.R. to Baltic States
                1 fighter moved from Persia to Caucasus
                1 fighter moved from Northwestern Europe to Baltic States
                3 fighters moved from Northwestern Europe to Germany

    Place Units - Germans
                2 armour, 1 fighter and 3 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 37 PUs; end with 37 PUs

    triplea_41338_Ger7.tsvg


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 4 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from India to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery moved from French Indo-China Thailand to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 47 Sea Zone
                1 infantry moved from 47 Sea Zone to Borneo
                1 artillery moved from 47 Sea Zone to Borneo
                1 destroyer moved from 35 Sea Zone to 47 Sea Zone
                1 cruiser moved from 35 Sea Zone to 47 Sea Zone
                1 artillery moved from French Indo-China Thailand to Malaya
                      British take Malaya from Japanese
                1 armour moved from Szechwan to Kwangtung
                      British take Kwangtung from Japanese
                3 armour moved from Szechwan to Burma
                1 armour moved from Kwangtung to Szechwan
                1 fighter moved from West Russia to United Kingdom
                1 fighter moved from Russia to India
                1 fighter moved from Russia to West Russia
                4 infantry moved from India to Burma
                1 armour moved from India to Burma
                1 armour moved from United Kingdom to 8 Sea Zone
                1 artillery moved from United Kingdom to 8 Sea Zone
                2 infantry moved from United Kingdom to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Northwestern Europe
                1 armour moved from 8 Sea Zone to Northwestern Europe
                1 artillery moved from 8 Sea Zone to Northwestern Europe

    Combat - British
                Battle in Borneo
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 cruiser in Borneo, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Borneo, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Borneo
                    British win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British

    Place Units - British
                1 armour, 1 artillery and 1 infantry placed in India
                3 artilleries and 3 infantry placed in United Kingdom
                1 transport placed in 8 Sea Zone

    Turn Complete - British
                British collect 45 PUs; end with 45 PUs

    triplea_41338_Bri7.tsvg


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 bomber, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 armour, 1 artillery and 2 infantry moved from Manchuria to Anhwei
                      Japanese take Anhwei from Americans
                1 armour moved from Japan to 62 Sea Zone
                1 armour moved from 62 Sea Zone to Manchuria
                3 artilleries moved from Japan to 62 Sea Zone
                3 artilleries moved from 62 Sea Zone to Manchuria
                1 infantry moved from Japan to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to Manchuria
                1 fighter moved from Japan to Philippine Islands
                1 fighter moved from Japan to Philippine Islands
                1 fighter moved from Japan to 48 Sea Zone
                2 battleships and 1 destroyer moved from 62 Sea Zone to 48 Sea Zone
                1 fighter moved from 48 Sea Zone to Philippine Islands

    Combat - Japanese

    Non Combat Move - Japanese

    Place Units - Japanese
                1 transport placed in 62 Sea Zone
                1 bomber and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 22 PUs; end with 22 PUs

    triplea_41338_Jap7.tsvg


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 2 bombers, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from West Russia to 62 Sea Zone
                1 artillery and 2 infantry moved from Trans-Jordan to Persia
                1 destroyer moved from 14 Sea Zone to 8 Sea Zone
                1 bomber moved from West Russia to Germany
                1 bomber moved from United Kingdom to Germany
                1 bomber moved from Eastern United States to United Kingdom
                6 infantry moved from Eastern Canada to 10 Sea Zone

    Combat - Americans
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/2 hits
                    Bombing raid in Germany rolls: 4,3 and causes: 7 damage to unit: factory
                    Bombing raid in Germany causes 7 damage total.
                Battle in 62 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 6 transports
                        6 transports owned by the Japanese lost in 62 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 42
                    Casualties for Japanese: 6 transports

    Non Combat Move - Americans
                1 bomber moved from 62 Sea Zone to Buryatia S.S.R.
                1 bomber moved from Germany to United Kingdom
                1 bomber moved from Germany to United Kingdom
                1 aaGun moved from Eastern Canada to 10 Sea Zone
                1 aaGun, 6 infantry and 4 transports moved from 10 Sea Zone to 8 Sea Zone
                6 infantry moved from 8 Sea Zone to United Kingdom
                1 aaGun moved from 8 Sea Zone to United Kingdom
                4 infantry moved from Eastern United States to Eastern Canada
                4 artilleries moved from Eastern United States to Eastern Canada
                1 transport moved from 11 Sea Zone to 10 Sea Zone
                1 transport moved from 8 Sea Zone to 10 Sea Zone
                1 destroyer moved from 14 Sea Zone to 8 Sea Zone

    Place Units - Americans
                1 transport placed in 11 Sea Zone
                1 artillery, 2 bombers and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 44 PUs; end with 44 PUs

    triplea_41338_Ame7.tsvg


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from West Russia to Karelia S.S.R.
                1 artillery moved from West Russia to Karelia S.S.R.
                1 infantry moved from West Russia to Caucasus
                1 armour moved from West Russia to Ukraine S.S.R.
                      Russians take Ukraine S.S.R. from Germans
                1 armour moved from Ukraine S.S.R. to Caucasus
                2 armour moved from West Russia to Caucasus
                1 infantry moved from Persia to Caucasus
                1 fighter moved from West Russia to Karelia S.S.R.
                1 fighter moved from West Russia to Caucasus
                2 infantry moved from Sinkiang to Novosibirsk

    Combat - Russians
                Battle in Karelia S.S.R.
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 factory and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia S.S.R., round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Karelia S.S.R., round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Karelia S.S.R.
                    Russians win, taking Karelia S.S.R. from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Caucasus
                    Russians attack with 3 armour, 1 fighter and 2 infantry
                    Germans defend with 1 artillery, 1 factory and 1 fighter; Japanese defend with 1 infantry
                        Russians roll dice for 3 armour, 1 fighter and 2 infantry in Caucasus, round 2 :  2/6 hits
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Caucasus, round 2 :  2/3 hits
                        1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Caucasus
                        Russians roll dice for 3 armour and 1 fighter in Caucasus, round 3 :  3/4 hits
                        Germans roll dice for 1 fighter in Caucasus, round 3 :  1/1 hits
                        1 armour owned by the Russians and 1 fighter owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 artillery and 1 fighter
                    Casualties for Russians: 1 armour and 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Caucasus to West Russia
                1 fighter moved from Karelia S.S.R. to West Russia
                1 artillery moved from Russia to Novosibirsk
                1 infantry moved from Russia to Novosibirsk
                6 infantry moved from Russia to West Russia

    Place Units - Russians
                2 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs

    triplea_41338_Rus8.tsvg


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 8

    Purchase Units - Germans
                Germans repair damage of 7x factory; Remaining resources: 30 PUs;
                Germans buy 3 armour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                9 infantry moved from Germany to Baltic States
                2 armour moved from Germany to Baltic States
                4 fighters moved from Germany to Baltic States
                4 infantry moved from Poland to Baltic States
                26 infantry moved from Baltic States to Karelia S.S.R.
                15 armour moved from Baltic States to Karelia S.S.R.
                5 fighters moved from Baltic States to Karelia S.S.R.
                4 artilleries moved from Baltic States to Karelia S.S.R.
                1 infantry moved from Belorussia to Karelia S.S.R.
                1 artillery moved from Germany to Baltic States
                8 infantry moved from France to Germany
                1 infantry moved from Southern Europe to Germany

    Combat - Germans
                Battle in Karelia S.S.R.
                    Germans attack with 15 armour, 4 artilleries, 5 fighters and 27 infantry
                    Russians defend with 1 artillery, 1 factory and 1 infantry
                        Germans roll dice for 15 armour, 4 artilleries, 5 fighters and 27 infantry in Karelia S.S.R., round 2 :  14/51 hits
                        Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Karelia S.S.R.
                    Germans win, taking Karelia S.S.R. from Russians with 15 armour, 4 artilleries, 5 fighters and 27 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                5 fighters moved from Karelia S.S.R. to Baltic States

    Place Units - Germans
                3 armour and 4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 31 PUs; end with 31 PUs

    triplea_41338_Ger8.tsvg


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 carrier, 5 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                3 artilleries moved from United Kingdom to 8 Sea Zone
                3 infantry moved from United Kingdom to 8 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 8 Sea Zone to 5 Sea Zone
                3 destroyers moved from 8 Sea Zone to 5 Sea Zone
                3 artilleries moved from 5 Sea Zone to Germany
                3 infantry moved from 5 Sea Zone to Germany
                1 artillery moved from Northwestern Europe to Germany
                2 infantry moved from Northwestern Europe to Germany
                1 armour moved from Northwestern Europe to Germany
                2 fighters moved from United Kingdom to Germany
                1 fighter moved from West Russia to Germany

    Combat - British
                Battle in Germany
                    British attack with 1 armour, 4 artilleries, 3 fighters and 5 infantry
                    Germans defend with 1 aaGun, 3 armour, 1 factory and 13 infantry
                        AA fire in Germany :  0/3 hits
                        British roll dice for 1 armour, 4 artilleries, 3 fighters and 5 infantry in Germany, round 2 :  1/13 hits
                        Germans roll dice for 1 aaGun, 3 armour and 13 infantry in Germany, round 2 :  5/16 hits
                        1 infantry owned by the Germans and 5 infantry owned by the British lost in Germany
                        British roll dice for 1 armour, 4 artilleries and 3 fighters in Germany, round 3 :  3/8 hits
                        Germans roll dice for 1 aaGun, 3 armour and 12 infantry in Germany, round 3 :  7/15 hits
                        3 infantry owned by the Germans, 4 artilleries owned by the British, 2 fighters owned by the British and 1 armour owned by the British lost in Germany
                    Germans win with 1 aaGun, 3 armour and 9 infantry remaining. Battle score for attacker is -45
                    Casualties for Germans: 4 infantry
                    Casualties for British: 1 armour, 4 artilleries, 2 fighters and 5 infantry
                    1 fighter owned by the British retreated

    Non Combat Move - British
                1 fighter moved from Germany to Northwestern Europe
                1 artillery and 1 infantry moved from Borneo to 47 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 47 Sea Zone to 35 Sea Zone
                4 armour and 4 infantry moved from Burma to Yunnan
                1 armour moved from Szechwan to Yunnan
                1 armour moved from India to Yunnan
                1 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 artillery moved from Malaya to French Indo-China Thailand
                1 fighter moved from India to Yunnan
                2 fighters moved from India to 35 Sea Zone

    Place Units - British
                1 carrier and 1 submarine placed in 35 Sea Zone
                1 armour placed in India
                1 artillery and 5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 45 PUs; end with 45 PUs

    triplea_41338_Bri8.tsvg


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 submarine and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Japanese
                1 armour, 1 artillery and 2 infantry moved from Anhwei to Manchuria
                2 battleships and 1 destroyer moved from 48 Sea Zone to 62 Sea Zone
                3 fighters moved from Philippine Islands to Japan
                2 armour moved from Manchuria to Buryatia S.S.R.
                1 bomber moved from Japan to Buryatia S.S.R.

    Combat - Japanese
                Battle in Buryatia S.S.R.
                    Japanese attack with 2 armour and 1 bomber
                    Americans defend with 1 bomber
                        Japanese roll dice for 2 armour and 1 bomber in Buryatia S.S.R., round 2 :  1/3 hits
                        Russians roll dice for 1 bomber in Buryatia S.S.R., round 2 :  0/1 hits
                        1 bomber owned by the Americans lost in Buryatia S.S.R.
                    Japanese win, taking Buryatia S.S.R. from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber

    Non Combat Move - Japanese
                1 bomber moved from Buryatia S.S.R. to Japan

    Place Units - Japanese
                1 submarine and 2 transports placed in 62 Sea Zone

    Turn Complete - Japanese
                Japanese collect 23 PUs; end with 25 PUs

    triplea_41338_Jap8.tsvg


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 armour moved from United Kingdom to 8 Sea Zone
                1 artillery moved from United Kingdom to 8 Sea Zone
                9 infantry moved from United Kingdom to 8 Sea Zone
                2 armour, 1 artillery, 9 infantry and 6 transports moved from 8 Sea Zone to 5 Sea Zone
                2 armour moved from 5 Sea Zone to Germany
                1 artillery moved from 5 Sea Zone to Germany
                9 infantry moved from 5 Sea Zone to Germany
                3 bombers moved from United Kingdom to Germany
                2 fighters moved from 8 Sea Zone to Germany
                1 battleship moved from 8 Sea Zone to 5 Sea Zone
                1 cruiser moved from 8 Sea Zone to 5 Sea Zone
                1 carrier moved from 8 Sea Zone to 5 Sea Zone
                1 destroyer moved from 8 Sea Zone to 5 Sea Zone
                2 artilleries moved from Eastern Canada to 10 Sea Zone
                2 infantry moved from Eastern Canada to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to France
                2 artilleries moved from 8 Sea Zone to France
                2 bombers moved from Eastern United States to France
                2 fighters moved from West Russia to Germany
                2 infantry moved from Persia to Caucasus
                1 artillery moved from Persia to Caucasus
                1 transport moved from 11 Sea Zone to 10 Sea Zone
                3 infantry moved from Eastern United States to Eastern Canada
                1 artillery moved from Eastern United States to Eastern Canada

    Combat - Americans
                Battle in Germany
                    Americans attack with 2 armour, 1 artillery, 3 bombers, 4 fighters and 9 infantry
                    Germans defend with 1 aaGun, 3 armour, 1 factory and 9 infantry
                        AA fire in Germany :  1/3 hits
                        1 fighter owned by the Americans lost in Germany
                        Americans roll dice for 1 battleship and 1 cruiser in Germany, round 2 :  2/2 hits
                        Americans roll dice for 2 armour, 1 artillery, 3 bombers, 3 fighters and 9 infantry in Germany, round 2 :  4/18 hits
                        Germans roll dice for 1 aaGun, 3 armour and 9 infantry in Germany, round 2 :  5/12 hits
                        1 aaGun owned by the Germans, 5 infantry owned by the Germans and 5 infantry owned by the Americans lost in Germany
                        Americans roll dice for 2 armour, 1 artillery, 3 bombers, 3 fighters and 4 infantry in Germany, round 3 :  6/13 hits
                        Germans roll dice for 3 armour and 4 infantry in Germany, round 3 :  2/7 hits
                        4 infantry owned by the Germans, 2 armour owned by the Germans and 2 infantry owned by the Americans lost in Germany
                        Americans roll dice for 2 armour, 1 artillery, 3 bombers, 3 fighters and 2 infantry in Germany, round 4 :  4/11 hits
                        Germans roll dice for 1 armour in Germany, round 4 :  0/1 hits
                        1 armour owned by the Germans lost in Germany
                    Americans captures 31PUs while taking Germans capital
                    Americans win, taking Germany from Germans with 2 armour, 1 artillery, 3 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 aaGun, 3 armour and 9 infantry
                    Casualties for Americans: 1 fighter and 7 infantry
                Battle in France
                    Americans attack with 2 artilleries, 2 bombers and 2 infantry
                    Germans defend with 2 artilleries
                        Americans roll dice for 2 artilleries, 2 bombers and 2 infantry in France, round 2 :  4/6 hits
                        Germans roll dice for 2 artilleries in France, round 2 :  2/2 hits
                        2 artilleries owned by the Germans and 2 infantry owned by the Americans lost in France
                    Americans win, taking France from Germans with 2 artilleries and 2 bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 artilleries
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                1 fighter moved from Germany to 5 Sea Zone
                1 fighter moved from Germany to 5 Sea Zone
                1 fighter moved from Germany to Northwestern Europe
                1 bomber moved from France to Northwestern Europe
                1 bomber moved from France to Northwestern Europe
                1 bomber moved from Germany to Northwestern Europe
                2 bombers moved from Germany to Northwestern Europe

    Place Units - Americans
                2 bombers and 2 infantry placed in Eastern United States
                1 carrier placed in 11 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 91 PUs

    triplea_41338_Ame8.tsvg


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Caucasus to Bulgaria Romania
                      Russians take Bulgaria Romania from Germans
                1 infantry moved from West Russia to Belorussia
                2 fighters moved from West Russia to Karelia S.S.R.
                37 infantry moved from West Russia to Karelia S.S.R.
                11 artilleries moved from West Russia to Karelia S.S.R.
                1 armour moved from Caucasus to Karelia S.S.R.

    Combat - Russians
                Battle in Belorussia
                    Russians attack with 1 infantry
                    Germans defend with 1 aaGun
                        1 aaGun owned by the Germans lost in Belorussia
                    Russians win, taking Belorussia from Germans with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in Karelia S.S.R.
                    Russians attack with 1 armour, 11 artilleries, 2 fighters and 37 infantry
                    Germans defend with 15 armour, 4 artilleries, 1 factory and 27 infantry
                        Russians roll dice for 1 armour, 11 artilleries, 2 fighters and 37 infantry in Karelia S.S.R., round 2 :  17/51 hits
                        Germans roll dice for 15 armour, 4 artilleries and 27 infantry in Karelia S.S.R., round 2 :  16/46 hits
                        16 infantry owned by the Russians and 17 infantry owned by the Germans lost in Karelia S.S.R.
                        Russians roll dice for 1 armour, 11 artilleries, 2 fighters and 21 infantry in Karelia S.S.R., round 3 :  10/35 hits
                        Germans roll dice for 15 armour, 4 artilleries and 10 infantry in Karelia S.S.R., round 3 :  14/29 hits
                        14 infantry owned by the Russians and 10 infantry owned by the Germans lost in Karelia S.S.R.
                        Russians roll dice for 1 armour, 11 artilleries, 2 fighters and 7 infantry in Karelia S.S.R., round 4 :  7/21 hits
                        Germans roll dice for 15 armour and 4 artilleries in Karelia S.S.R., round 4 :  7/19 hits
                        7 infantry owned by the Russians, 4 artilleries owned by the Germans and 3 armour owned by the Germans lost in Karelia S.S.R.
                        Russians roll dice for 1 armour, 11 artilleries and 2 fighters in Karelia S.S.R., round 5 :  8/14 hits
                        Germans roll dice for 12 armour in Karelia S.S.R., round 5 :  6/12 hits
                        6 artilleries owned by the Russians and 8 armour owned by the Germans lost in Karelia S.S.R.
                        Russians roll dice for 1 armour, 5 artilleries and 2 fighters in Karelia S.S.R., round 6 :  3/8 hits
                        Germans roll dice for 4 armour in Karelia S.S.R., round 6 :  2/4 hits
                        2 artilleries owned by the Russians and 3 armour owned by the Germans lost in Karelia S.S.R.
                        Russians roll dice for 1 armour, 3 artilleries and 2 fighters in Karelia S.S.R., round 7 :  2/6 hits
                        Germans roll dice for 1 armour in Karelia S.S.R., round 7 :  0/1 hits
                        1 armour owned by the Germans lost in Karelia S.S.R.
                    Russians win, taking Karelia S.S.R. from Germans with 1 armour, 3 artilleries and 2 fighters remaining. Battle score for attacker is 44
                    Casualties for Germans: 15 armour, 4 artilleries and 27 infantry
                    Casualties for Russians: 8 artilleries and 37 infantry

    Non Combat Move - Russians
                1 fighter moved from Karelia S.S.R. to West Russia
                1 fighter moved from Karelia S.S.R. to West Russia
                2 artilleries and 4 infantry moved from Russia to West Russia
                1 artillery and 3 infantry moved from Novosibirsk to Evenki National Okrug

    Place Units - Russians
                1 armour, 1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs

    triplea_41338_Rus9.tsvg


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 9

    Combat Move - Germans
                1 artillery, 5 fighters and 13 infantry moved from Baltic States to Germany

    Combat - Germans
                Battle in Germany
                    Germans attack with 1 artillery, 5 fighters and 13 infantry
                    Americans defend with 2 armour, 1 artillery, 1 factory and 2 infantry
                        Germans roll dice for 1 artillery, 5 fighters and 13 infantry in Germany, round 2 :  10/19 hits
                        Americans roll dice for 2 armour, 1 artillery and 2 infantry in Germany, round 2 :  2/5 hits
                        2 infantry owned by the Germans, 2 armour owned by the Americans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Germany
                    Germans win, taking Germany from Americans with 1 artillery, 5 fighters and 11 infantry remaining. Battle score for attacker is 16
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 armour, 1 artillery and 2 infantry

    Non Combat Move - Germans
                5 fighters moved from Germany to Italy

    Turn Complete - Germans
                Germans collect 19 PUs; end with 19 PUs

    triplea_41338_Ger9.tsvg


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Karelia S.S.R. to Belorussia
                1 infantry moved from Karelia S.S.R. to Belorussia
                1 infantry moved from Karelia S.S.R. to Belorussia
                1 fighter moved from Karelia S.S.R. to Belorussia
                1 fighter moved from Russia to Belorussia
                1 infantry moved from Karelia S.S.R. to West Russia
                1 artillery moved from Karelia S.S.R. to West Russia
                1 infantry moved from Archangel to West Russia
                1 armour moved from Archangel to West Russia
                1 artillery moved from Russia to West Russia
                4 infantry moved from Russia to West Russia
                3 infantry moved from Caucasus to West Russia
                1 artillery moved from Caucasus to West Russia
                2 armour moved from Russia to West Russia

    Combat - Russians
                Battle in Belorussia
                    Russians attack with 2 fighters and 3 infantry
                    Germans defend with 3 infantry
                        Russians roll dice for 2 fighters and 3 infantry in Belorussia, round 2 :  1/5 hits
                        Germans roll dice for 3 infantry in Belorussia, round 2 :  0/3 hits
                        1 infantry owned by the Germans lost in Belorussia
                        Russians roll dice for 2 fighters and 3 infantry in Belorussia, round 3 :  1/5 hits
                        Germans roll dice for 2 infantry in Belorussia, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                        Russians roll dice for 2 fighters and 2 infantry in Belorussia, round 4 :  2/4 hits
                        Germans roll dice for 1 infantry in Belorussia, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Belorussia
                    Russians win, taking Belorussia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in West Russia
                    Russians attack with 3 armour, 3 artilleries and 9 infantry
                    Germans defend with 1 armour, 1 artillery and 3 infantry
                        Russians roll dice for 3 armour, 3 artilleries and 9 infantry in West Russia, round 2 :  2/15 hits
                        Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 :  1/5 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
                        Russians roll dice for 3 armour, 3 artilleries and 8 infantry in West Russia, round 3 :  4/14 hits
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 3 :  1/3 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in West Russia
                    Russians win, taking West Russia from Germans with 3 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 armour, 1 artillery and 3 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 aaGun moved from Russia to West Russia
                1 aaGun moved from Caucasus to West Russia
                1 submarine moved from 4 Sea Zone to 7 Sea Zone
                2 fighters moved from Belorussia to Russia
                1 armour moved from Caucasus to Szechwan
                2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                2 infantry moved from Soviet Far East to Yakut S.S.R.
                1 infantry moved from Novosibirsk to Russia
                1 infantry moved from Kazakh S.S.R. to Szechwan

    Place Units - Russians
                2 armour and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs

    triplea_41338_Rus1.tsvg


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 destroyer and 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Karelia S.S.R.
                      Germans take Karelia S.S.R. from Russians
                2 submarines moved from 5 Sea Zone to 7 Sea Zone
                1 bomber moved from Germany to 7 Sea Zone
                1 fighter moved from Norway to 7 Sea Zone
                1 fighter moved from Northwestern Europe to 7 Sea Zone
                2 submarines moved from 9 Sea Zone to 11 Sea Zone
                1 infantry moved from Italy to 15 Sea Zone
                1 battleship, 1 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
                1 infantry moved from 14 Sea Zone to Gibraltar
                1 infantry moved from Ukraine S.S.R. to Caucasus
                      Germans take Caucasus from Russians
                1 armour, 1 artillery, 1 fighter and 1 infantry moved from Ukraine S.S.R. to Belorussia
                1 armour, 1 fighter and 2 infantry moved from Poland to Belorussia
                1 armour and 1 infantry moved from Baltic States to Belorussia
                1 armour moved from Bulgaria Romania to Belorussia
                1 fighter moved from Bulgaria Romania to Belorussia
                1 infantry moved from Ukraine S.S.R. to Belorussia

    Combat - Germans
                Battle in 11 Sea Zone
                    Germans attack with 2 submarines
                    Americans defend with 1 destroyer and 2 transports
                        Germans roll dice for 2 submarines in 11 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer and 2 transports in 11 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 11 Sea Zone
                        Germans roll dice for 1 submarine in 11 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 transports in 11 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 submarine in 11 Sea Zone, round 4 :  1/1 hits
                        Americans roll dice for 1 destroyer and 2 transports in 11 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Americans lost in 11 Sea Zone
                        2 transports owned by the Americans lost in 11 Sea Zone
                        Germans roll dice for 1 submarine in 11 Sea Zone, round 5 :  1/1 hits
                    Germans win with 1 submarine remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer and 2 transports
                Battle in 14 Sea Zone
                    Germans attack with 1 battleship and 1 transport
                    British defend with 1 cruiser
                        Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 cruiser in 14 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 cruiser in 14 Sea Zone, round 3 :  1/1 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 cruiser owned by the British lost in 14 Sea Zone
                    Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in 7 Sea Zone
                    Germans attack with 1 bomber, 2 fighters and 2 submarines
                    British defend with 1 battleship and 1 transport; Russians defend with 1 submarine
                        Germans roll dice for 2 submarines in 7 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 submarine in 7 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 2 fighters in 7 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Russians and 1 battleship owned by the British lost in 7 Sea Zone
                        1 transport owned by the British lost in 7 Sea Zone
                        Germans roll dice for 2 submarines in 7 Sea Zone, round 3 :  1/2 hits
                    Germans win with 1 bomber, 2 fighters and 2 submarines remaining. Battle score for attacker is 33
                    Casualties for British: 1 battleship and 1 transport
                    Casualties for Russians: 1 submarine
                Battle in Gibraltar
                Battle in Belorussia
                    Germans attack with 4 armour, 1 artillery, 3 fighters and 5 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 4 armour, 1 artillery, 3 fighters and 5 infantry in Belorussia, round 2 :  3/13 hits
                        Russians roll dice for 2 infantry in Belorussia, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belorussia
                    Germans win, taking Gibraltar from British, taking Belorussia from Russians with 4 armour, 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 armour moved from Germany to Belorussia
                1 fighter moved from Germany to Belorussia
                1 armour moved from Northwestern Europe to Baltic States
                2 armour moved from France to Baltic States
                2 infantry moved from Bulgaria Romania to Poland
                1 infantry moved from Morocco to Algeria
                1 armour moved from Libya to Algeria
                2 fighters moved from 7 Sea Zone to Finland
                1 bomber moved from 7 Sea Zone to Germany
                4 fighters moved from Belorussia to Poland
                1 artillery moved from Southern Europe to Bulgaria Romania
                1 infantry moved from Southern Europe to Bulgaria Romania
                3 infantry moved from Germany to Baltic States
                1 aaGun moved from Italy to Germany
                1 infantry moved from France to Germany
                1 infantry moved from Northwestern Europe to Germany
                1 armour moved from Italy to Baltic States

    Place Units - Germans
                1 destroyer placed in 15 Sea Zone
                2 artilleries and 8 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 46 PUs
                1 unit repaired.

    triplea_41338_Ger1.tsvg


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 bomber, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from 35 Sea Zone to 61 Sea Zone
                1 cruiser moved from 35 Sea Zone to 61 Sea Zone
                1 infantry moved from Western Canada to Eastern Canada
                1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 bomber moved from United Kingdom to 5 Sea Zone
                1 fighter moved from United Kingdom to 5 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                1 fighter moved from United Kingdom to 7 Sea Zone
                1 infantry moved from United Kingdom to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to France
                1 infantry moved from Burma to India
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Union of South Africa to Rhodesia
                2 infantry moved from Eastern Australia to 39 Sea Zone
                1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from Persia to India
                1 carrier and 1 transport moved from 35 Sea Zone to 33 Sea Zone
                1 fighter moved from Egypt to 33 Sea Zone
                1 destroyer moved from 17 Sea Zone to 33 Sea Zone

    Combat - British
                Battle in France
                    British attack with 1 infantry
                    Germans defend with 1 aaGun
                        1 aaGun owned by the Germans lost in France
                    British win, taking France from Germans with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in 5 Sea Zone
                    British attack with 1 bomber and 1 fighter
                    Germans defend with 1 cruiser and 1 transport
                        British roll dice for 1 bomber and 1 fighter in 5 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 cruiser and 1 transport
                    Casualties for British: 1 fighter
                Battle in 61 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Japanese defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser and 1 fighter in 61 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 61 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 cruiser and 1 fighter in 61 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 61 Sea Zone, round 3 :  0/1 hits
                        1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 61 Sea Zone
                    British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in 7 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 2 submarines
                        British roll dice for 1 destroyer and 1 fighter in 7 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 2 submarines in 7 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the British and 2 submarines owned by the Germans lost in 7 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 submarines
                    Casualties for British: 1 destroyer

    Non Combat Move - British
                1 fighter moved from 7 Sea Zone to United Kingdom
                1 bomber moved from 5 Sea Zone to United Kingdom
                1 fighter moved from 61 Sea Zone to Szechwan

    Place Units - British
                1 bomber, 1 fighter and 1 infantry placed in India
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs

    triplea_41338_Bri1.tsvg


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 2 destroyers and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 44 Sea Zone to 53 Sea Zone
                1 fighter moved from 50 Sea Zone to 53 Sea Zone
                1 fighter moved from Japan to 53 Sea Zone
                1 cruiser moved from 50 Sea Zone to 53 Sea Zone
                1 bomber moved from Japan to 53 Sea Zone
                1 bomber moved from Japan to 61 Sea Zone
                1 battleship moved from 60 Sea Zone to 61 Sea Zone
                1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 61 Sea Zone
                1 fighter moved from 61 Sea Zone to Yunnan
                1 fighter moved from 61 Sea Zone to Yunnan
                1 infantry moved from French Indo-China Thailand to Burma
                      Japanese take Burma from British
                1 artillery, 1 fighter and 1 infantry moved from French Indo-China Thailand to Yunnan
                1 fighter and 2 infantry moved from Manchuria to Anhwei
                4 infantry moved from Kiangsu to Anhwei

    Combat - Japanese
                Battle in 61 Sea Zone
                    Japanese attack with 2 battleships, 1 bomber and 1 carrier
                    British defend with 1 cruiser
                        Japanese roll dice for 2 battleships, 1 bomber and 1 carrier in 61 Sea Zone, round 2 :  3/4 hits
                        British roll dice for 1 cruiser in 61 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the British lost in 61 Sea Zone
                    Japanese win with 2 battleships, 1 bomber and 1 carrier remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Yunnan
                    Japanese attack with 1 artillery, 3 fighters and 1 infantry
                    Americans defend with 2 infantry
                        Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Yunnan, round 2 :  0/5 hits
                        Americans roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Yunnan, round 3 :  2/5 hits
                        Americans roll dice for 2 infantry in Yunnan, round 3 :  0/2 hits
                        2 infantry owned by the Americans lost in Yunnan
                    Japanese win, taking Yunnan from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Anhwei
                    Japanese attack with 1 fighter and 6 infantry
                    Americans defend with 2 infantry
                        Japanese roll dice for 1 fighter and 6 infantry in Anhwei, round 2 :  2/7 hits
                        Americans roll dice for 2 infantry in Anhwei, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Anhwei
                    Japanese win, taking Anhwei from Americans with 1 fighter and 6 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 53 Sea Zone
                    Japanese attack with 1 bomber, 1 cruiser, 2 fighters and 1 submarine
                    Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
                        Americans roll dice for 1 submarine in 53 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 53 Sea Zone
                        Japanese roll dice for 1 bomber and 2 fighters in 53 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 cruiser in 53 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 :  1/3 hits
                        1 fighter owned by the Japanese lost in 53 Sea Zone
                    1 cruiser owned by the Japanese retreated to 52 Sea Zone
                    Americans win with 1 carrier, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is -16
                    Casualties for Japanese: 1 fighter and 1 submarine

    Non Combat Move - Japanese
                1 transport moved from 60 Sea Zone to 48 Sea Zone
                1 destroyer moved from 60 Sea Zone to 48 Sea Zone
                1 infantry moved from Philippine Islands to 48 Sea Zone
                1 infantry and 1 transport moved from 48 Sea Zone to 61 Sea Zone
                1 infantry moved from 61 Sea Zone to Kwangtung
                1 carrier moved from 50 Sea Zone to 52 Sea Zone
                1 fighter moved from 53 Sea Zone to 52 Sea Zone
                1 bomber moved from 53 Sea Zone to Wake Island
                1 bomber moved from 61 Sea Zone to Kwangtung
                1 fighter moved from Anhwei to Kwangtung
                3 fighters moved from Yunnan to Kwangtung

    Place Units - Japanese
                2 destroyers and 2 transports placed in 62 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs

    triplea_41338_Jap1.tsvg


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers and 1 transport; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 infantry moved from Western United States to 56 Sea Zone
                1 infantry moved from Western United States to 56 Sea Zone
                1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 56 Sea Zone to 52 Sea Zone
                2 infantry moved from 52 Sea Zone to Wake Island
                1 fighter moved from 53 Sea Zone to Wake Island
                1 fighter moved from Western United States to 52 Sea Zone
                1 fighter moved from Hawaiian Islands to 52 Sea Zone
                1 submarine moved from 53 Sea Zone to 52 Sea Zone
                1 destroyer moved from 53 Sea Zone to 52 Sea Zone
                1 cruiser moved from 19 Sea Zone to 11 Sea Zone
                1 fighter moved from Szechwan to West Russia
                2 infantry moved from Szechwan to Kazakh S.S.R.
                1 fighter moved from Eastern United States to 11 Sea Zone
                1 infantry moved from Central United States to Eastern United States
                1 bomber moved from Eastern United States to Archangel

    Combat - Americans
                Battle in 11 Sea Zone
                    Americans attack with 1 cruiser and 1 fighter
                    Germans defend with 1 submarine
                    1 submarine owned by the Germans Submerged
                Battle in 52 Sea Zone
                    Americans attack with 1 battleship, 2 destroyers, 2 fighters, 1 submarine and 1 transport
                    Japanese defend with 1 carrier, 1 cruiser and 1 fighter
                        Americans roll dice for 1 submarine in 52 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 battleship, 2 destroyers, 2 fighters and 1 transport in 52 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 1 fighter in 52 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Americans
                        Japanese roll dice for 1 carrier and 1 cruiser in 52 Sea Zone, round 2 :  0/2 hits
                        1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 52 Sea Zone
                    1 submarine owned by the Americans Submerged
                        Americans roll dice for 1 battleship, 2 destroyers, 2 fighters and 1 transport in 52 Sea Zone, round 3 :  3/5 hits
                        Japanese roll dice for 1 fighter in 52 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 52 Sea Zone
                    Americans winAmericans win with 1 cruiser and 1 fighter remaining with 1 battleship, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 28
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 carrier, 1 cruiser and 1 fighter
                Battle in Wake Island
                    Americans attack with 1 fighter and 2 infantry
                    Japanese defend with 1 bomber and 1 infantry
                        Americans roll dice for 1 fighter and 2 infantry in Wake Island, round 2 :  0/3 hits
                        Japanese roll dice for 1 bomber and 1 infantry in Wake Island, round 2 :  0/2 hits
                        Americans roll dice for 1 fighter and 2 infantry in Wake Island, round 3 :  1/3 hits
                        Japanese roll dice for 1 bomber and 1 infantry in Wake Island, round 3 :  1/2 hits
                        1 bomber owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
                        Americans roll dice for 1 fighter and 1 infantry in Wake Island, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Wake Island, round 4 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 infantry in Wake Island, round 5 :  1/2 hits
                        Japanese roll dice for 1 infantry in Wake Island, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Wake Island
                    Americans win, taking Wake Island from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 bomber and 1 infantry

    Non Combat Move - Americans
                1 carrier moved from 53 Sea Zone to 52 Sea Zone
                1 fighter moved from 52 Sea Zone to Hawaiian Islands
                1 fighter moved from Wake Island to 52 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers and 1 transport placed in 11 Sea Zone

    Turn Complete - Americans
                Americans collect 40 PUs; end with 45 PUs
                1 unit repaired.

    triplea_41338_Ame1.tsvg

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