I’ve been considering a minor variant: What about 1 free technology per nation at the start of the game?
At the start of the second turn*, each nation chooses a development track, rolls a die, and gets that random technology.
Additional technology could be researched as normal.
I’m thinking this would make for some interesting games, and I like the tech options in Anniversary and feel like tech is usually developed so late that it’s hard to use much.
*The first turn is critical, and the Axis getting Heavy Bombers or Long Range Aircraft on the first round would be nuts. So random tech on the second turn.
Moderator’s edit: Added tag [Anniversary] to title.