BOOM AND DOOM!
G40 NT Snigg (Axis) vs. ShadowHAwk (Allies)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 6 SuicideAttackTokens; 62 PUs;
Japanese buy 2 artilleries, 2 fighters, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Philippines: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour and 1 mech_infantry moved from Yenisey to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Amur to Siberia
1 mech_infantry moved from Manchuria to Siberia
1 mech_infantry moved from Manchuria to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Manchuria to Siberia
1 fighter and 2 tactical_bombers moved from Buyant-Uhaa to Siberia
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
3 fighters moved from 36 Sea Zone to 43 Sea Zone
3 fighters moved from French Indo China to 42 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
1 destroyer moved from 36 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 3 fighters and 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 3 fighters in 43 Sea Zone, round 2 : 3/3 hits
ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC and 1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 3 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 3/6 hits
Americans roll dice for 1 artillery in Philippines, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Siberia
Japanese attack with 1 fighter, 3 mech_infantrys and 2 tactical_bombers
Americans defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Siberia, round 2 : 1/6 hits
Russians roll dice for 1 armour and 1 mech_infantry in Siberia, round 2 : 0/2 hits
1 mech_infantry owned by the Americans lost in Siberia
Japanese roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Siberia, round 3 : 3/6 hits
Russians roll dice for 1 armour in Siberia, round 3 : 1/1 hits
1 armour owned by the Americans and 1 mech_infantry owned by the Japanese lost in Siberia
Japanese win, taking Siberia from Russians with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 2 tactical_bombers moved from Siberia to Buyant-Uhaa
1 infantry and 1 mech_infantry moved from Yunnan to French Indo China
1 infantry moved from Shan State to Malaya
1 fighter moved from 35 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 36 Sea Zone
3 fighters moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
2 fighters moved from 43 Sea Zone to French Indo China
3 mech_infantrys moved from Shantung to Kweichow
2 mech_infantrys moved from Chahar to Kweichow
1 mech_infantry moved from Suiyuyan to KweichowPlace Units - Japanese
3 mech_infantrys placed in Shantung
2 fighters placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,2
Japanese collect 61 PUs (2 lost to blockades); end with 61 PUs
Turning on Edit Mode
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag, 1 harbour
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 6 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 4 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Sakha : 1 flag, 1 mech_infantry
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 2 mech_infantrys
Buryatia : 1 flag, 1 armour and 1 mech_infantry
French Indo China : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 3 infantry and 1 mech_infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
43 Sea Zone : 1 flag, 1 submarine
Olgiy : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 7 fighters, 3 tactical_bombers and 1 transport
35 Sea Zone : 1 transport
34 Sea Zone : 1 destroyer
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag, 1 fighter and 2 tactical_bombers
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Urals : 1 flag -
Please remove the 2 units from Celebes. It won’t let me edit them out, and wouldn’t let the transport return to 35 after loading.
-
Please remove the 2 units from Celebes. It won’t let me edit them out, and wouldn’t let the transport return to 35 after loading.
As this could not be done i added 4 air units there that did combat and killed them. And then removed those air units. Same result in the end and it did work :D
Good idea. Thank you very much!
No idea what the issue was with TripleA. The sub and transport shouldn’t have interfered with loading/unloading in either zone.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from France to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery and 3 infantry
Americans defend with 1 artillery
Italians roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 2/4 hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Italians
1 armour moved from Tobruk to Tunisia
1 artillery and 3 infantry moved from Northern Italy to FrancePlace Units - Italians
1 artillery and 1 infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Italians collect 20 PUs; end with 20 PUsTerritory Summary for Italians :
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 artillery and 3 infantry
Tunisia : 1 flag, 1 armour and 1 mech_infantry
Holland Belgium : 1 artillery and 3 infantry
Albania : 1 infantry
Northern Italy : 2 artilleries, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry
Belarus : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Western Ukraine : 1 flag
Bulgaria : 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 8 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
8 armour, 18 artilleries, 1 bomber, 1 fighter, 21 infantry, 26 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
2 armour and 1 mech_infantry moved from Ukraine to Russia
3 bombers moved from Western Germany to Russia
2 destroyers and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
3 fighters moved from Western Germany to 112 Sea Zone
1 artillery and 2 infantry moved from Volgograd to TambovCombat - Germans
Battle in Tambov
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in 112 Sea Zone
Germans attack with 2 destroyers, 3 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 112 Sea Zone
Germans win with 2 destroyers and 3 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Russia
Germans attack with 10 armour, 18 artilleries, 4 bombers, 1 fighter, 22 infantry, 28 mech_infantrys and 3 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 2 armour, 18 artilleries, 1 factory_major, 2 fighters, 50 infantry and 1 tactical_bomber; British defend with 3 fighters and 1 tactical_bomber; ANZAC defend with 1 fighter
AA fire in Russia : 2/8 hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in Russia
Germans roll dice for 10 armour, 18 artilleries, 4 bombers, 22 infantry, 28 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 29/84 hits
Russians roll dice for 4 aaGuns, 2 armour, 18 artilleries, 6 fighters, 50 infantry and 2 tactical_bombers in Russia, round 2 : 26/78 hits
4 mech_infantrys owned by the Germans, 4 aaGuns owned by the Russians, 22 infantry owned by the Germans and 25 infantry owned by the Russians lost in Russia
Germans roll dice for 10 armour, 18 artilleries, 4 bombers, 24 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 28/58 hits
Russians roll dice for 2 armour, 18 artilleries, 6 fighters, 25 infantry and 2 tactical_bombers in Russia, round 3 : 19/53 hits
19 mech_infantrys owned by the Germans, 3 artilleries owned by the Russians and 25 infantry owned by the Russians lost in Russia
Germans roll dice for 10 armour, 18 artilleries, 4 bombers, 5 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 14/39 hits
Russians roll dice for 2 armour, 15 artilleries, 6 fighters and 2 tactical_bombers in Russia, round 4 : 11/25 hits
14 artilleries owned by the Russians and 11 artilleries owned by the Germans lost in Russia
Germans roll dice for 10 armour, 7 artilleries, 4 bombers, 5 mech_infantrys and 2 tactical_bombers in Russia, round 5 : 16/28 hits
Russians roll dice for 2 armour, 1 artillery, 6 fighters and 2 tactical_bombers in Russia, round 5 : 7/11 hits
1 tactical_bomber owned by the Russians, 1 tactical_bomber owned by the British, 2 fighters owned by the Russians, 3 fighters owned by the British, 2 armour owned by the Russians, 1 artillery owned by the Russians, 7 artilleries owned by the Germans and 1 fighter owned by the ANZAC lost in Russia
Germans captures 9PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 10 armour, 4 bombers, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 85
Casualties for Germans: 18 artilleries, 1 fighter, 22 infantry, 23 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 4 aaGuns, 2 armour, 18 artilleries, 2 fighters, 50 infantry and 1 tactical_bomber
Casualties for British: 3 fighters and 1 tactical_bomber
Casualties for ANZAC: 1 fighterNon Combat Move - Germans
2 aaGuns moved from Bryansk to Russia
1 mech_infantry moved from Novgorod to Finland
2 aaGuns moved from Bryansk to Russia
4 infantry moved from Western Ukraine to Ukraine
1 artillery and 7 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
3 artilleries and 5 infantry moved from Germany to Western Germany
3 fighters moved from 112 Sea Zone to Western Germany
2 tactical_bombers moved from Russia to Ukraine
1 bomber moved from Russia to Ukraine
1 bomber moved from Russia to Smolensk
1 bomber moved from Russia to Smolensk
1 bomber moved from Russia to SmolenskPlace Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in France
6 artilleries and 4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
Germans collect 55 PUs (2 lost to blockades); end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUsTerritory Summary for Germans :
Tsinghai : 1 flag
Sikang : 1 flag
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 12 infantry
Western Germany : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Germany : 6 artilleries, 1 factory_major and 4 infantry
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 4 aaGuns, 1 airfield, 10 armour, 1 factory_minor and 5 mech_infantrys
Tambov : 1 flag, 1 artillery
Ukraine : 1 flag, 2 armour, 1 bomber, 1 factory_minor, 5 infantry, 1 mech_infantry and 2 tactical_bombers
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 3 bombers
112 Sea Zone : 2 destroyers
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 1 mech_infantry -
You got nice dice at Russia there having 10 units more alive then normal.
Since russia does not have a turn( no units ) you might as well do japan now.
yeah, I got rather lucky on the dice. It was only about 60% shot, but had to try.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 6 SuicideAttackTokens; 57 PUs;
Japanese buy 2 armour, 2 destroyers, 4 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
4 artilleries and 6 infantry moved from Malaya to Shan State
6 mech_infantrys moved from Kweichow to Yunnan
1 fighter moved from 36 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
4 fighters and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
3 fighters moved from French Indo China to Shan State
1 artillery, 2 infantry and 1 mech_infantry moved from French Indo China to Shan StateCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 43 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 4/4 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 6 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 2 submarines
Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 6 Sea Zone
retreated to 6 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Yunnan
Japanese attack with 4 fighters, 6 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 4 fighters, 6 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 7/11 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
Japanese attack with 5 artilleries, 3 fighters, 8 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 5 artilleries, 3 fighters, 8 infantry and 1 mech_infantry in Shan State, round 2 : 4/17 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 5 artilleries, 3 fighters, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 aaGun moved from French Indo China to Shan State
1 artillery and 1 infantry moved from French Indo China to Shan State
1 fighter moved from 41 Sea Zone to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone
4 fighters moved from Yunnan to 36 Sea Zone
1 tactical_bomber moved from Yunnan to 36 Sea Zone
3 fighters moved from Shan State to French Indo China
1 fighter moved from Buyant-Uhaa to 36 Sea Zone
3 fighters moved from 6 Sea Zone to Japan
3 mech_infantrys moved from Shantung to Kweichow
2 tactical_bombers moved from Buyant-Uhaa to Kweichow
1 armour and 1 mech_infantry moved from Buryatia to Buyant-Uhaa
1 mech_infantry moved from Sakha to Buyant-Uhaa
1 mech_infantry moved from Siberia to Buyant-UhaaPlace Units - Japanese
2 submarines placed in 37 Sea Zone
1 mech_infantry placed in Malaya
2 armour and 1 mech_infantry placed in French Indo China
2 mech_infantrys placed in Shantung
1 destroyer placed in 6 Sea Zone
Japanese undo move 3.
2 armour and 1 mech_infantry placed in French Indo China
Japanese undo move 5.
2 armour placed in French Indo China
1 destroyer placed in 36 Sea Zone
1 mech_infantry placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2
Japanese collect 53 PUs (7 lost to blockades); end with 54 PUsTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag, 1 harbour
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag, 5 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag, 3 mech_infantrys and 2 tactical_bombers
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 aaGun, 6 artilleries, 9 infantry and 1 mech_infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag, 1 mech_infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 airfield, 2 armour, 1 factory_minor and 3 fighters
Celebes : 1 flag
Olgiy : 1 flag
37 Sea Zone : 2 submarines
36 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 7 fighters, 3 tactical_bombers and 1 transport
Dzavhan : 1 flag
Central Mongolia : 1 flag
6 Sea Zone : 1 destroyer
Buyant-Uhaa : 1 flag, 1 armour and 3 mech_infantrys
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Urals : 1 flag -
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from France to Southern France
2 fighters moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 artillery, 2 fighters and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Southern France, round 2 : 0/6 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Southern France, round 3 : 2/6 hits
Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 infantry moved from Albania to Yugoslavia
1 armour and 1 mech_infantry moved from Tunisia to LibyaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
4 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,4,1
Italians collect 16 PUs (1 lost to blockades); end with 16 PUsTerritory Summary for Italians :
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Tunisia : 1 flag
Northern Italy : 2 artilleries, 1 factory_major and 7 infantry
Libya : 1 armour and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry
Belarus : 1 flag
Bryansk : 1 flag
Western Ukraine : 1 flag
Bulgaria : 1 artillery and 2 infantry
97 Sea Zone : 1 destroyer
Yugoslavia : 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 4 armour, 2 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Finland to Norway
Germans take Norway from British
2 armour and 2 mech_infantrys moved from Russia to Vologda
1 artillery moved from Tambov to Volgograd
8 armour and 3 mech_infantrys moved from Russia to Samara
Germans take Samara from Russians
8 armour and 3 mech_infantrys moved from Samara to Volgograd
2 armour, 5 infantry and 1 mech_infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to Volgograd
1 tactical_bomber moved from Ukraine to Rostov
1 bomber moved from Ukraine to Volgograd
3 artilleries and 12 infantry moved from France to Normandy Bordeaux
1 artillery and 4 infantry moved from Western Germany to Holland Belgium
3 bombers moved from Smolensk to 112 Sea Zone
2 fighters moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
2 artilleries and 1 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Vologda
Germans attack with 2 armour and 2 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Vologda, round 2 : 3/4 hits
British roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Vologda
Germans win, taking Vologda from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 3 artilleries and 5 infantry
British defend with 2 artilleries and 2 infantry
Germans roll dice for 3 artilleries and 5 infantry in Holland Belgium, round 2 : 4/8 hits
British roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 1/4 hits
1 infantry owned by the Germans, 2 artilleries owned by the British and 2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 artilleries and 4 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for British: 2 artilleries and 2 infantry
Battle in Volgograd
Germans attack with 8 armour, 1 artillery, 1 bomber, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 armour, 3 artilleries, 1 factory_minor and 2 infantry
Germans roll dice for 8 armour, 1 artillery, 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/14 hits
British roll dice for 1 armour, 3 artilleries and 2 infantry in Volgograd, round 2 : 1/6 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Volgograd
Germans roll dice for 8 armour, 1 artillery, 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 6/13 hits
British roll dice for 1 armour and 3 artilleries in Volgograd, round 3 : 2/4 hits
1 mech_infantry owned by the Germans, 1 armour owned by the British, 3 artilleries owned by the British and 1 artillery owned by the Germans lost in Volgograd
Germans win, taking Volgograd from British with 8 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 artillery and 2 mech_infantrys
Casualties for British: 1 armour, 3 artilleries and 2 infantry
Battle in Rostov
Germans attack with 2 armour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 2 armour, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 5/9 hits
British roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Rostov
Germans win, taking Rostov from British with 2 armour, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 3 fighters and 12 infantry
British defend with 1 aaGun and 5 infantry; Americans defend with 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
AA fire in Normandy Bordeaux : 0/3 hits
Germans roll dice for 3 artilleries, 3 fighters and 12 infantry in Normandy Bordeaux, round 2 : 2/18 hits
Americans roll dice for 1 aaGun, 3 armour, 1 artillery and 7 infantry in Normandy Bordeaux, round 2 : 5/11 hits
1 aaGun owned by the British, 1 infantry owned by the Americans and 5 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 3 artilleries, 3 fighters and 7 infantry in Normandy Bordeaux, round 3 : 4/13 hits
Americans roll dice for 3 armour, 1 artillery and 6 infantry in Normandy Bordeaux, round 3 : 5/10 hits
1 infantry owned by the Americans, 5 infantry owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 3 artilleries, 3 fighters and 2 infantry in Normandy Bordeaux, round 4 : 1/8 hits
Americans roll dice for 3 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 4 : 3/6 hits
2 infantry owned by the Germans, 1 artillery owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 artilleries and 3 fighters in Normandy Bordeaux, round 5 : 3/5 hits
Americans roll dice for 3 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 5 : 4/5 hits
2 fighters owned by the Germans, 1 artillery owned by the Americans, 1 armour owned by the Americans, 2 artilleries owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
retreated to Normandy Bordeaux
Americans win with 2 armour remaining. Battle score for attacker is -32
Casualties for Germans: 3 artilleries, 2 fighters and 12 infantry
Casualties for British: 1 aaGun and 5 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Battle in 112 Sea Zone
Germans attack with 3 bombers
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Germans roll dice for 3 bombers in 112 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 112 Sea Zone
Germans win with 3 bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
1 fighter moved from Normandy Bordeaux to Western Germany
3 bombers moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from Rostov to Russia
1 tactical_bomber moved from Volgograd to Russia
1 bomber moved from Volgograd to Novgorod
2 artilleries moved from Germany to Western GermanyPlace Units - Germans
1 airfield placed in Yugoslavia
2 armour and 1 mech_infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Russia
1 artillery and 2 infantry placed in France
1 artillery and 6 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,2
Germans collect 56 PUs (7 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUsTerritory Summary for Germans :
Tsinghai : 1 flag
Sikang : 1 flag
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 2 aaGuns, 1 airfield, 3 artilleries, 3 bombers, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Germany : 4 artilleries, 1 factory_major and 4 infantry
Norway : 1 mech_infantry
Holland Belgium : 3 artilleries and 4 infantry
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 2 armour, 5 infantry and 1 mech_infantry
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 4 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 1 mech_infantry and 2 tactical_bombers
Tambov : 1 flag
Ukraine : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Novosibirsk : 1 flag
Vologda : 1 flag, 2 armour and 2 mech_infantrys
Volgograd : 1 flag, 8 armour, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Smolensk : 1 flag
Samara : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag, 1 airfield
Finland : 1 flag -
I’ll get Japan’s turn as soon as I can. Sorry
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 6 SuicideAttackTokens; 51 PUs;
Japanese buy 2 destroyers, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
6 artilleries, 9 infantry and 1 mech_infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 armour moved from French Indo China to Burma
3 mech_infantrys moved from Kweichow to Burma
1 mech_infantry moved from Malaya to Burma
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
3 fighters moved from French Indo China to 20 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
3 mech_infantrys moved from Shantung to Manchuria
1 armour and 3 mech_infantrys moved from Buyant-Uhaa to Korea
1 fighter moved from Japan to Korea
2 submarines moved from 37 Sea Zone to 54 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
5 fighters and 2 tactical_bombers moved from 36 Sea Zone to Borneo
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from Kweichow to Manchuria
1 fighter moved from Japan to KoreaCombat - Japanese
Battle in Borneo
Japanese attack with 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 4/9 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in 54 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 cruiser and 2 transports
Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 cruiser and 2 transports in 54 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 cruiser and 2 transports in 54 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 cruiser and 2 transports in 54 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 5 : 0/1 hits
ANZAC roll dice for 1 cruiser and 2 transports in 54 Sea Zone, round 5 : 1/1 hits
1 submarine owned by the Japanese lost in 54 Sea Zone
ANZAC win with 1 cruiser and 2 transports remaining. Battle score for attacker is -12
Casualties for Japanese: 2 submarines
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 5/7 hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese, 1 submarine owned by the Americans, 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer and 1 fighter
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Manchuria
Japanese attack with 3 mech_infantrys and 2 tactical_bombers
Americans defend with 2 infantry; Chinese defend with 1 infantry
Japanese roll dice for 3 mech_infantrys and 2 tactical_bombers in Manchuria, round 2 : 3/5 hits
Chinese roll dice for 3 infantry in Manchuria, round 2 : 2/3 hits
1 infantry owned by the Chinese, 2 infantry owned by the Americans and 2 mech_infantrys owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Americans: 2 infantry
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Korea
Japanese attack with 1 armour, 2 fighters and 3 mech_infantrys
Americans defend with 2 infantry
Japanese roll dice for 1 armour, 2 fighters and 3 mech_infantrys in Korea, round 2 : 1/6 hits
Americans roll dice for 2 infantry in Korea, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Korea
Japanese roll dice for 1 armour, 2 fighters and 3 mech_infantrys in Korea, round 3 : 0/6 hits
Americans roll dice for 1 infantry in Korea, round 3 : 0/1 hits
Japanese roll dice for 1 armour, 2 fighters and 3 mech_infantrys in Korea, round 4 : 2/6 hits
Americans roll dice for 1 infantry in Korea, round 4 : 0/1 hits
1 infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 armour, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Japanese
2 fighters moved from Korea to Japan
1 mech_infantry moved from Soviet Far East to Amur
2 tactical_bombers moved from Manchuria to Buyant-Uhaa
1 fighter moved from 19 Sea Zone to Japan
4 fighters and 2 tactical_bombers moved from Borneo to 36 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to French Indo China
2 fighters moved from 20 Sea Zone to French Indo China
2 fighters moved from 20 Sea Zone to 36 Sea Zone
1 aaGun moved from Shan State to BurmaPlace Units - Japanese
1 infantry placed in French Indo China
1 destroyer and 1 transport placed in 36 Sea Zone
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in Shantung
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 21
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,2,6,1,4,3,2,5,3,3,3,6,4,5,5,6,2,4,3,6,3,1,1,4,5,3,4,1,1,1,4,6,6,2
Japanese collect 44 PUs (21 lost to blockades); end with 45 PUsTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag, 1 harbour
Korea : 1 armour and 3 mech_infantrys
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 mech_infantry
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 aaGun, 2 armour, 6 artilleries, 9 infantry and 5 mech_infantrys
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 mech_infantry
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 infantry and 1 tactical_bomber
Celebes : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 1 transport
Olgiy : 1 flag
36 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 6 fighters, 2 tactical_bombers and 1 transport
Dzavhan : 1 flag
Central Mongolia : 1 flag
6 Sea Zone : 1 destroyer
Buyant-Uhaa : 1 flag, 2 tactical_bombers
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Urals : 1 flag -
97 & 6?
Can you tell me what the battles look like? I’m at work, and trying to determine the map from back posts.
Is 97 1 destroyer against 1 bomber only?
Is 6 1 destroyer against 2 subs only?
-
97 = 2 subs + bomber vs 1 destroyer
6 = 2 subs 6 fighters 2 tacticals vs 1 destroyer
Scramble 97 please, nothing to 6.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 artilleries and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 armour and 1 mech_infantry moved from Libya to TobrukCombat - Italians
Battle in Tobruk
Italians attack with 1 armour and 1 mech_infantry
ANZAC defend with 2 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Tobruk, round 2 : 0/2 hits
ANZAC roll dice for 2 infantry in Tobruk, round 2 : 1/2 hits
1 mech_infantry owned by the Italians lost in Tobruk
Italians roll dice for 1 armour in Tobruk, round 3 : 1/1 hits
ANZAC roll dice for 2 infantry in Tobruk, round 3 : 0/2 hits
1 infantry owned by the ANZAC lost in Tobruk
Italians roll dice for 1 armour in Tobruk, round 4 : 1/1 hits
ANZAC roll dice for 1 infantry in Tobruk, round 4 : 1/1 hits
1 infantry owned by the ANZAC and 1 armour owned by the Italians lost in Tobruk
ANZAC win with no units remaining. Battle score for attacker is -4
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for ANZAC: 2 infantry
Battle in Southern France
Italians attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 armour, 1 factory_minor and 1 harbour
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Southern France, round 2 : 0/4 hits
Americans roll dice for 1 armour in Southern France, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 3 : 1/3 hits
Americans roll dice for 1 armour in Southern France, round 3 : 1/1 hits
1 armour owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 1 armourNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 artillery and 2 infantry moved from Bulgaria to YugoslaviaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 artilleries placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,1
Italians collect 11 PUs (5 lost to blockades); end with 11 PUsTerritory Summary for Italians :
Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Northern Italy : 3 artilleries, 1 factory_major and 6 infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
Belarus : 1 flag
Bryansk : 1 flag
Western Ukraine : 1 flag
97 Sea Zone : 1 destroyer
Yugoslavia : 1 artillery and 2 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 15 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Novgorod to Norway
1 fighter moved from Western Germany to 125 Sea Zone
2 bombers moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Holland Belgium
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 armour and 2 mech_infantrys moved from Vologda to Kazakhstan
Germans take Kazakhstan from Russians
2 armour and 1 mech_infantry moved from Russia to Kazakhstan
7 armour moved from Volgograd to Caucasus
2 armour, 5 infantry and 1 mech_infantry moved from Rostov to Caucasus
2 armour and 1 mech_infantry moved from Ukraine to Caucasus
2 tactical_bombers moved from Russia to Caucasus -
Intercept in Normandy?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 15 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Novgorod to Norway
1 fighter moved from Western Germany to 125 Sea Zone
2 bombers moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Holland Belgium
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 armour and 2 mech_infantrys moved from Vologda to Kazakhstan
Germans take Kazakhstan from Russians
2 armour and 1 mech_infantry moved from Russia to Kazakhstan
7 armour moved from Volgograd to Caucasus
2 armour, 5 infantry and 1 mech_infantry moved from Rostov to Caucasus
2 armour and 1 mech_infantry moved from Ukraine to Caucasus
2 tactical_bombers moved from Russia to CaucasusCombat - Germans
Air Battle in Normandy Bordeaux
Germans attacks with 2 units heading to Normandy Bordeaux
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits
AA fire in Normandy Bordeaux : 0/1 hits
Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 7 damage total. Damaged units is as follows: harbour = 3, factory_minor = 4
Battle in 125 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Germans roll dice for 1 fighter in 125 Sea Zone, round 2 : 0/1 hits
1 transport owned by the British lost in 125 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Holland Belgium
Germans attack with 1 artillery, 1 bomber and 3 infantry
Americans defend with 3 artilleries
Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Holland Belgium, round 2 : 1/5 hits
Americans roll dice for 3 artilleries in Holland Belgium, round 2 : 2/3 hits
1 artillery owned by the Americans and 2 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 3 : 1/3 hits
Americans roll dice for 2 artilleries in Holland Belgium, round 3 : 1/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery and 1 bomber in Holland Belgium, round 4 : 1/2 hits
Americans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Americans: 3 artilleries
Battle in Norway
Germans attack with 1 bomber
British defend with 1 artillery
Germans roll dice for 1 bomber in Norway, round 2 : 1/1 hits
British roll dice for 1 artillery in Norway, round 2 : 0/1 hits
1 artillery owned by the British lost in Norway
Germans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Caucasus
Germans attack with 11 armour, 5 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 11 armour, 5 infantry, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 11/20 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 11 armour, 5 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 tactical_bombers moved from Caucasus to Volgograd
4 aaGuns moved from Russia to Samara
2 bombers moved from Normandy Bordeaux to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 fighter moved from 125 Sea Zone to Western Germany
1 bomber moved from Norway to Western GermanyPlace Units - Germans
2 fighters placed in Western Germany
1 transport placed in 115 Sea Zone
1 artillery and 2 infantry placed in France
8 infantry placed in Western Germany
5 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 4 bombers
EDIT: Adding units owned by Germans to Southern Italy: 4 bombers
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,6
Germans collect 61 PUs (2 lost to blockades); end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUsTerritory Summary for Germans :
Tsinghai : 1 flag
Sikang : 1 flag
Kazakhstan : 1 flag, 4 armour and 3 mech_infantrys
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 11 infantry
Germany : 4 artilleries, 1 factory_major and 9 infantry
Holland Belgium : 1 artillery
Southern Italy : 4 bombers
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor and 2 tactical_bombers
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 11 armour, 5 infantry and 2 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag, 4 aaGuns
Bulgaria : 1 flag
Greece : 1 flag
115 Sea Zone : 1 transport
Yugoslavia : 1 flag, 1 airfield
Finland : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from French Indo China to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
2 armour and 5 mech_infantrys moved from Burma to Malaya
2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 6 fighters and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
2 tactical_bombers moved from Buyant-Uhaa to 6 Sea ZoneCombat - Japanese
Battle in Java
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking Java from Americans with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 9 fighters and 4 tactical_bombers
Americans defend with 2 submarines
Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 9 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 14/18 hits
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
2 submarines owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 9 fighters and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Malaya
Japanese attack with 2 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
UK_Pacific defend with 1 factory_minor and 1 harbour; ANZAC defend with 1 artillery and 2 infantry
Japanese roll dice for 2 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 2/9 hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Malaya, round 2 : 1/3 hits
2 infantry owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Malaya
Japanese roll dice for 2 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Malaya, round 3 : 2/8 hits
UK_Pacific roll dice for 1 artillery in Malaya, round 3 : 1/1 hits
1 artillery owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 artillery and 2 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Japanese
1 fighter moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Malaya to Shan State
1 aaGun, 6 artilleries and 9 infantry moved from Burma to Shan State
3 mech_infantrys moved from Shantung to Hunan
1 mech_infantry moved from Manchuria to Anhwe
1 armour and 3 mech_infantrys moved from Korea to Jehol
1 mech_infantry moved from Amur to Jehol
3 fighters moved from 6 Sea Zone to JapanPlace Units - Japanese
3 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2
Japanese collect 62 PUs (7 lost to blockades); end with 62 PUsTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag, 1 harbour
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
Jehol : 1 flag, 1 armour and 4 mech_infantrys
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 3 mech_infantrys
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 mech_infantry
Shan State : 1 flag, 1 aaGun, 6 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber
Burma : 1 flag
Malaya : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 transport
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
6 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters and 4 tactical_bombers
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Urals : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 artillery, 1 fighter and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Southern France, round 2 : 3/5 hits
Americans roll dice for 3 infantry in Southern France, round 2 : 1/3 hits
3 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for Americans: 3 infantryNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 artillery and 2 infantry moved from Yugoslavia to Northern ItalyPlace Units - Italians
2 artilleries and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
Italians collect 11 PUs (4 lost to blockades); end with 11 PUsTerritory Summary for Italians :
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Northern Italy : 3 artilleries, 1 factory_major and 5 infantry
Southern Italy : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
Belarus : 1 flag
Bryansk : 1 flag
Western Ukraine : 1 flag





