here it is. newenr85 v mike G40 start.tsvg I tend to just play local mode and manually post turns. it means we won’t be able to verify our opponent’s dice. since we are both using gmail we don’t get the dice results anyway. I believe a proton email will work but I just have not been too concerned enough to switch.
G40 NT Snigg (Axis) vs. ShadowHAwk (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 3 artilleries, 1 carrier, 1 factory_minor, 3 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Korea to Manchuria
1 bomber moved from Midway to Manchuria
1 artillery and 1 infantry moved from Korea to ManchuriaCombat - Americans
Battle in Manchuria
Americans attack with 3 artilleries, 1 bomber and 3 infantry
Japanese defend with 4 infantry
Americans roll dice for 3 artilleries, 1 bomber and 3 infantry in Manchuria, round 2 : 2/7 hits
Japanese roll dice for 4 infantry in Manchuria, round 2 : 1/4 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Americans roll dice for 3 artilleries, 1 bomber and 2 infantry in Manchuria, round 3 : 3/6 hits
Japanese roll dice for 2 infantry in Manchuria, round 3 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Americans win, taking Manchuria from Japanese with 3 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Casualties for Japanese: 4 infantryNon Combat Move - Americans
1 bomber moved from Manchuria to Buryatia
1 fighter moved from Midway to Korea
3 submarines moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 4 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 2 transports moved from 10 Sea Zone to 8 Sea Zone
2 artilleries and 2 infantry moved from Aleutian Islands to 8 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 8 Sea Zone to 4 Sea Zone
2 artilleries and 2 infantry moved from 4 Sea Zone to Soviet Far East
1 armour and 4 mech_infantrys moved from Libya to Alexandria
5 infantry moved from Tunisia to Libya
3 transports moved from 91 Sea Zone to 89 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
3 transports moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from Western United States to 4 Sea Zone
3 submarines moved from 25 Sea Zone to 19 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea ZonePlace Units - Americans
1 airfield and 1 factory_minor placed in Korea
1 carrier and 2 submarines placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Korea : 1 flag, 1 airfield, 1 factory_minor and 1 fighter
Manchuria : 3 artilleries and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 1 harbour
Soviet Far East : 2 artilleries and 2 infantry
Buryatia : 1 bomber
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier and 2 submarines
19 Sea Zone : 3 submarines
17 Sea Zone : 1 flag
4 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 2 transports
6 Sea Zone : 1 flag, 4 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Alexandria : 1 armour and 4 mech_infantrys
Gibraltar : 10 artilleries and 10 infantry
Libya : 5 infantry
93 Sea Zone : 1 flag, 2 submarines
92 Sea Zone : 1 destroyer
101 Sea Zone : 3 transports
Brazil : 1 flag
91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 artillery and 8 infantry moved from Hopei to Anhwe
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Chahar to Anhwe
1 fighter moved from Suiyuyan to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 9 infantry
Japanese defend with 2 artilleries and 4 infantry
Chinese roll dice for 1 artillery, 1 fighter and 9 infantry in Anhwe, round 2 : 1/11 hits
Japanese roll dice for 2 artilleries and 4 infantry in Anhwe, round 2 : 4/6 hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 artillery, 1 fighter and 5 infantry in Anhwe, round 3 : 1/7 hits
Japanese roll dice for 2 artilleries and 3 infantry in Anhwe, round 3 : 2/5 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Anhwe, round 4 : 4/5 hits
Japanese roll dice for 2 artilleries and 2 infantry in Anhwe, round 4 : 3/4 hits
2 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
Casualties for Chinese: 9 infantry
Casualties for Japanese: 2 artilleries and 4 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
2 infantry moved from Szechwan to KweichowPlace Units - Chinese
3 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUsTerritory Summary for Chinese :
Jehol : 1 infantry
Kweichow : 2 infantry
Hunan : 1 infantry
Hopei : 1 fighter and 3 infantry
Szechwan : 1 infantry
Anhwe : 1 artillery -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 3 artilleries, 1 carrier, 1 factory_minor, 3 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Korea to Manchuria
1 bomber moved from Midway to Manchuria
1 artillery and 1 infantry moved from Korea to ManchuriaCombat - Americans
Battle in Manchuria
Americans attack with 3 artilleries, 1 bomber and 3 infantry
Japanese defend with 4 infantry
Americans roll dice for 3 artilleries, 1 bomber and 3 infantry in Manchuria, round 2 : 2/7 hits
Japanese roll dice for 4 infantry in Manchuria, round 2 : 1/4 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Americans roll dice for 3 artilleries, 1 bomber and 2 infantry in Manchuria, round 3 : 3/6 hits
Japanese roll dice for 2 infantry in Manchuria, round 3 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Americans win, taking Manchuria from Japanese with 3 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Casualties for Japanese: 4 infantryNon Combat Move - Americans
1 bomber moved from Manchuria to Buryatia
1 fighter moved from Midway to Korea
3 submarines moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 4 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 2 transports moved from 10 Sea Zone to 8 Sea Zone
2 artilleries and 2 infantry moved from Aleutian Islands to 8 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 8 Sea Zone to 4 Sea Zone
2 artilleries and 2 infantry moved from 4 Sea Zone to Soviet Far East
1 armour and 4 mech_infantrys moved from Libya to Alexandria
5 infantry moved from Tunisia to Libya
3 transports moved from 91 Sea Zone to 89 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
3 transports moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from Western United States to 4 Sea Zone
3 submarines moved from 25 Sea Zone to 19 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea ZonePlace Units - Americans
1 airfield and 1 factory_minor placed in Korea
1 carrier and 2 submarines placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 artillery and 8 infantry moved from Hopei to Anhwe
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Chahar to Anhwe
1 fighter moved from Suiyuyan to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 9 infantry
Japanese defend with 2 artilleries and 4 infantry
Chinese roll dice for 1 artillery, 1 fighter and 9 infantry in Anhwe, round 2 : 1/11 hits
Japanese roll dice for 2 artilleries and 4 infantry in Anhwe, round 2 : 4/6 hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 artillery, 1 fighter and 5 infantry in Anhwe, round 3 : 1/7 hits
Japanese roll dice for 2 artilleries and 3 infantry in Anhwe, round 3 : 2/5 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Anhwe, round 4 : 4/5 hits
Japanese roll dice for 2 artilleries and 2 infantry in Anhwe, round 4 : 3/4 hits
2 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
Casualties for Chinese: 9 infantry
Casualties for Japanese: 2 artilleries and 4 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
2 infantry moved from Szechwan to KweichowPlace Units - Chinese
3 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUsPurchase Units - British
British buy 1 airfield, 1 artillery, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Gibraltar to Southern France
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to BurmaCombat - British
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits
Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Southern France causes 5 damage total.
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 artillery and 2 infantry moved from Eastern Persia to West India
2 mech_infantrys moved from Persia to West India
1 fighter moved from Persia to India
3 armour moved from Iraq to Eastern Persia
1 infantry moved from Iraq to Northwest Persia
1 armour moved from Caucasus to Persia
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
3 armour and 3 mech_infantrys moved from Alexandria to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 artilleries and 2 infantry moved from Tobruk to Alexandria
1 bomber moved from Southern France to Sicily
1 tactical_bomber moved from Malta to Sicily
3 fighters moved from Malta to Sicily
1 fighter moved from Malta to Sicily
1 fighter moved from Malta to Gibraltar
2 aaGuns, 2 fighters and 3 infantry moved from Scotland to United Kingdom
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea ZonePlace Units - British
3 mech_infantrys placed in Persia
1 airfield placed in Sicily
1 submarine placed in 98 Sea Zone
1 artillery and 1 infantry placed in IraqTurn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantryTerritory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Korea : 1 flag, 1 airfield, 1 factory_minor and 1 fighter
Jehol : 1 infantry
Manchuria : 3 artilleries and 1 infantry
Kweichow : 2 infantry
Hunan : 1 infantry
Hopei : 1 fighter and 3 infantry
Szechwan : 1 infantry
Anhwe : 1 artillery
Burma : 2 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 1 harbour
Soviet Far East : 2 artilleries and 2 infantry
Buryatia : 1 bomber
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier and 2 submarines
19 Sea Zone : 3 submarines
17 Sea Zone : 1 flag
4 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 2 transports
6 Sea Zone : 1 flag, 4 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
West India : 1 artillery, 2 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 armour, 1 artillery, 2 infantry and 3 mech_infantrys
Alexandria : 1 armour, 2 artilleries, 2 infantry and 4 mech_infantrys
Gibraltar : 1 airfield, 1 armour, 11 artilleries, 2 fighters, 1 harbour and 10 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 artillery
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag, 5 infantry
Sicily : 1 flag, 1 airfield, 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag, 2 submarines
Eire : 1 flag
109 Sea Zone : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 2 submarines
Iraq : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 3 armour
101 Sea Zone : 3 transports
Brazil : 1 flag
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 armour, 1 factory_minor and 3 mech_infantrys
98 Sea Zone : 1 submarine
91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 transports
110 Sea Zone : 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
2 fighters moved from Queensland to Dutch New GuineaCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Dutch New Guinea
ANZAC attack with 2 fighters and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 3/3 hits
Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
2 fighters moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
2 transports placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for ANZAC :
Korea : 3 fighters
India : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 2 fighters
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag
45 Sea Zone : 1 destroyer
54 Sea Zone : 2 transports
Trans-Jordan : 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
2 fighters moved from Queensland to Dutch New GuineaCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Dutch New Guinea
ANZAC attack with 2 fighters and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 3/3 hits
Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
2 fighters moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
2 transports placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Northwest Persia
2 infantry moved from Tobruk to AlexandriaTurn Complete - French
Territory Summary for ANZAC and French :
Korea : 3 fighters
India : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 2 fighters
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag
45 Sea Zone : 1 destroyer
54 Sea Zone : 2 transports
Trans-Jordan : 1 infantry
Alexandria : 2 infantry
United Kingdom : 2 infantry
Northwest Persia : 2 infantry -
No scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Kazakhstan to Samara
Russians take Samara from GermansCombat - Russians
Non Combat Move - Russians
2 aaGuns and 17 infantry moved from Volgograd to CaucasusTurn Complete - Russians
Territory Summary for Russians :
Volgograd : 1 factory_minor
Caucasus : 2 aaGuns and 17 infantry
Samara : 1 infantry
105 Sea Zone : 1 submarine -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 3 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
10 artilleries moved from Gibraltar to Spain
10 infantry moved from Gibraltar to Spain
2 fighters moved from 91 Sea Zone to Spain
2 fighters moved from 91 Sea Zone to Portugal
3 transports moved from 91 Sea Zone to 89 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Portugal
3 transports moved from 89 Sea Zone to 101 Sea Zone
3 submarines moved from 19 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 4 Sea Zone to 6 Sea Zone
1 destroyer moved from 4 Sea Zone to 6 Sea Zone
1 fighter moved from 4 Sea Zone to 6 Sea Zone
1 destroyer moved from 4 Sea Zone to 6 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
1 bomber moved from Buryatia to 6 Sea Zone
1 carrier moved from 4 Sea Zone to 6 Sea Zone -
Kami and/or scramble in 6?
Also, what would you like for OOL? Max D or anything in particular to save for later?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 3 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
10 artilleries moved from Gibraltar to Spain
10 infantry moved from Gibraltar to Spain
2 fighters moved from 91 Sea Zone to Spain
2 fighters moved from 91 Sea Zone to Portugal
3 transports moved from 91 Sea Zone to 89 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Portugal
3 transports moved from 89 Sea Zone to 101 Sea Zone
3 submarines moved from 19 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 4 Sea Zone to 6 Sea Zone
1 destroyer moved from 4 Sea Zone to 6 Sea Zone
1 fighter moved from 4 Sea Zone to 6 Sea Zone
1 destroyer moved from 4 Sea Zone to 6 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
1 bomber moved from Buryatia to 6 Sea Zone
1 carrier moved from 4 Sea Zone to 6 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Battle in Portugal
Americans attack with 3 artilleries, 2 fighters and 3 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 cruiser in Portugal, round 2 : 0/1 hits
Americans roll dice for 3 artilleries, 2 fighters and 3 infantry in Portugal, round 2 : 0/8 hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits
1 infantry owned by the Americans lost in Portugal
Americans roll dice for 3 artilleries, 2 fighters and 2 infantry in Portugal, round 3 : 3/7 hits
Neutral_True roll dice for 2 infantry in Portugal, round 3 : 0/2 hits
2 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Portugal from Neutral_True with 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Spain
Americans attack with 10 artilleries, 2 fighters and 10 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 10 artilleries, 2 fighters and 10 infantry in Spain, round 2 : 8/22 hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits
6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 10 artilleries, 2 fighters and 10 infantry remaining. Battle score for attacker is 18
Casualties for Neutral_True: 6 infantry
Battle in 6 Sea Zone
Americans attack with 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 8 submarines
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines, 2 tactical_bombers and 1 transport
Americans roll dice for 8 submarines in 6 Sea Zone, round 2 : 3/8 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Americans roll dice for 1 bomber, 1 carrier, 2 destroyers and 2 fighters in 6 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 6/10 hits
2 submarines owned by the Americans, 2 destroyers owned by the Americans, 1 destroyer owned by the Japanese, 2 submarines owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
Americans roll dice for 6 submarines in 6 Sea Zone, round 3 : 0/6 hits
Americans roll dice for 1 bomber and 2 fighters in 6 Sea Zone, round 3 : 2/3 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 5/9 hits
5 submarines owned by the Americans, 1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 bomber and 2 fighters in 6 Sea Zone, round 4 : 1/3 hits
Japanese roll dice for 1 battleship, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 4 : 3/7 hits
1 tactical_bomber owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
retreated to 6 Sea Zone
Japanese win with 1 battleship, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -33
Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 8 submarines
Casualties for Japanese: 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 1 tactical_bomber
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
1 fighter owned by the Japanese forced to land in JapanNon Combat Move - Americans
1 bomber moved from 6 Sea Zone to Korea
3 artilleries and 1 infantry moved from Manchuria to Korea
2 artilleries and 2 infantry moved from Soviet Far East to Siberia
2 transports moved from 4 Sea Zone to 9 Sea Zone
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour and 4 mech_infantrys moved from Alexandria to Trans-Jordan
5 infantry moved from Libya to Tobruk
2 fighters moved from Spain to 91 Sea Zone
2 fighters moved from Portugal to 91 Sea ZonePlace Units - Americans
3 fighters placed in Korea
Americans undo move 1.
3 submarines placed in 6 Sea Zone
1 destroyer placed in 101 Sea Zone
3 artilleries, 3 fighters and 3 infantry placed in Eastern United States
Americans undo move 2.
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Korea : 1 flag, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 1 harbour
Siberia : 2 artilleries and 2 infantry
26 Sea Zone : 1 carrier and 2 submarines
22 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer
19 Sea Zone : 1 flag
17 Sea Zone : 1 flag
9 Sea Zone : 2 transports
6 Sea Zone : 1 flag, 3 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Trans-Jordan : 1 armour and 4 mech_infantrys
Tobruk : 5 infantry
Portugal : 1 flag, 3 artilleries and 2 infantry
93 Sea Zone : 1 flag, 2 submarines
92 Sea Zone : 1 destroyer
101 Sea Zone : 3 transports
Brazil : 1 flag
Spain : 1 flag, 10 artilleries and 10 infantry
91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kweichow to Szechwan
1 fighter moved from Hopei to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Szechwan, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
2 infantry moved from Hopei to Shensi
1 infantry moved from Hopei to KweichowPlace Units - Chinese
5 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUsTerritory Summary for Chinese :
Shantung : 1 infantry
Shensi : 1 fighter and 7 infantry
Kweichow : 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 3 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
10 artilleries moved from Gibraltar to Spain
10 infantry moved from Gibraltar to Spain
2 fighters moved from 91 Sea Zone to Spain
2 fighters moved from 91 Sea Zone to Portugal
3 transports moved from 91 Sea Zone to 89 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Portugal
3 transports moved from 89 Sea Zone to 101 Sea Zone
3 submarines moved from 19 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 4 Sea Zone to 6 Sea Zone
1 destroyer moved from 4 Sea Zone to 6 Sea Zone
1 fighter moved from 4 Sea Zone to 6 Sea Zone
1 destroyer moved from 4 Sea Zone to 6 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
1 bomber moved from Buryatia to 6 Sea Zone
1 carrier moved from 4 Sea Zone to 6 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Battle in Portugal
Americans attack with 3 artilleries, 2 fighters and 3 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 cruiser in Portugal, round 2 : 0/1 hits
Americans roll dice for 3 artilleries, 2 fighters and 3 infantry in Portugal, round 2 : 0/8 hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits
1 infantry owned by the Americans lost in Portugal
Americans roll dice for 3 artilleries, 2 fighters and 2 infantry in Portugal, round 3 : 3/7 hits
Neutral_True roll dice for 2 infantry in Portugal, round 3 : 0/2 hits
2 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Portugal from Neutral_True with 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Spain
Americans attack with 10 artilleries, 2 fighters and 10 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 10 artilleries, 2 fighters and 10 infantry in Spain, round 2 : 8/22 hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits
6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 10 artilleries, 2 fighters and 10 infantry remaining. Battle score for attacker is 18
Casualties for Neutral_True: 6 infantry
Battle in 6 Sea Zone
Americans attack with 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 8 submarines
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines, 2 tactical_bombers and 1 transport
Americans roll dice for 8 submarines in 6 Sea Zone, round 2 : 3/8 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Americans roll dice for 1 bomber, 1 carrier, 2 destroyers and 2 fighters in 6 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 6/10 hits
2 submarines owned by the Americans, 2 destroyers owned by the Americans, 1 destroyer owned by the Japanese, 2 submarines owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
Americans roll dice for 6 submarines in 6 Sea Zone, round 3 : 0/6 hits
Americans roll dice for 1 bomber and 2 fighters in 6 Sea Zone, round 3 : 2/3 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 5/9 hits
5 submarines owned by the Americans, 1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 bomber and 2 fighters in 6 Sea Zone, round 4 : 1/3 hits
Japanese roll dice for 1 battleship, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 4 : 3/7 hits
1 tactical_bomber owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
retreated to 6 Sea Zone
Japanese win with 1 battleship, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -33
Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 8 submarines
Casualties for Japanese: 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 1 tactical_bomber
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
1 fighter owned by the Japanese forced to land in JapanNon Combat Move - Americans
1 bomber moved from 6 Sea Zone to Korea
3 artilleries and 1 infantry moved from Manchuria to Korea
2 artilleries and 2 infantry moved from Soviet Far East to Siberia
2 transports moved from 4 Sea Zone to 9 Sea Zone
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour and 4 mech_infantrys moved from Alexandria to Trans-Jordan
5 infantry moved from Libya to Tobruk
2 fighters moved from Spain to 91 Sea Zone
2 fighters moved from Portugal to 91 Sea ZonePlace Units - Americans
3 fighters placed in Korea
Americans undo move 1.
3 submarines placed in 6 Sea Zone
1 destroyer placed in 101 Sea Zone
3 artilleries, 3 fighters and 3 infantry placed in Eastern United States
Americans undo move 2.
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kweichow to Szechwan
1 fighter moved from Hopei to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Szechwan, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
2 infantry moved from Hopei to Shensi
1 infantry moved from Hopei to KweichowPlace Units - Chinese
5 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUsPurchase Units - British
British buy 1 artillery, 1 destroyer, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from Northwest Persia to Turkey
1 artillery and 1 infantry moved from Iraq to Turkey
1 armour and 3 mech_infantrys moved from Persia to Turkey
3 armour and 3 mech_infantrys moved from Trans-Jordan to Turkey
1 artillery and 2 infantry moved from Trans-Jordan to Saudi Arabia
1 fighter and 1 tactical_bomber moved from Sicily to Turkey
1 bomber moved from Sicily to Saudi Arabia
2 fighters moved from Sicily to Turkey
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea ZoneCombat - British
Battle in Saudi Arabia
British attack with 1 artillery, 1 bomber and 2 infantry
Neutral_True defend with 2 infantry
British roll dice for 1 artillery, 1 bomber and 2 infantry in Saudi Arabia, round 2 : 1/4 hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits
1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Saudi Arabia
British roll dice for 1 artillery, 1 bomber and 1 infantry in Saudi Arabia, round 3 : 2/3 hits
Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 : 0/1 hits
1 infantry owned by the Neutral_True lost in Saudi Arabia
British win, taking Saudi Arabia from Neutral_True with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Turkey
British attack with 4 armour, 1 artillery, 3 fighters, 2 infantry, 6 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 8 infantry
British roll dice for 4 armour, 1 artillery, 3 fighters, 2 infantry, 6 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 5/17 hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits
5 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Turkey
British roll dice for 4 armour, 1 artillery, 3 fighters, 6 mech_infantrys and 1 tactical_bomber in Turkey, round 3 : 7/15 hits
Neutral_True roll dice for 3 infantry in Turkey, round 3 : 1/3 hits
1 artillery owned by the British and 3 infantry owned by the Neutral_True lost in Turkey
British win, taking Turkey from Neutral_True with 4 armour, 3 fighters, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 1 artillery and 2 infantry
Casualties for Neutral_True: 8 infantry
Battle in 110 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 1/4 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 110 Sea Zone
British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Yunnan
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
2 fighters moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
1 aaGun and 3 infantry moved from India to Burma
2 mech_infantrys moved from West India to Burma
1 artillery and 2 infantry moved from West India to India
3 armour moved from Eastern Persia to India
1 bomber moved from Saudi Arabia to Egypt
1 infantry moved from Egypt to Trans-Jordan
2 artilleries and 2 infantry moved from Alexandria to Egypt
3 fighters and 1 tactical_bomber moved from Turkey to Iraq
1 fighter moved from Sicily to Gibraltar
3 fighters moved from 110 Sea Zone to United Kingdom
1 submarine moved from 98 Sea Zone to 97 Sea ZonePlace Units - British
3 mech_infantrys placed in Persia
1 artillery and 2 infantry placed in Iraq
3 infantry placed in United Kingdom
1 destroyer placed in 109 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
2 artilleries and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Java
Battle in SumatraNon Combat Move - ANZAC
1 destroyer moved from 45 Sea Zone to 37 Sea Zone
2 fighters moved from New Guinea to 26 Sea Zone
1 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Korea : 3 fighters
India : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 transport
41 Sea Zone : 1 transport
37 Sea Zone : 1 destroyer
26 Sea Zone : 2 fighters
54 Sea Zone : 2 transports
Iraq : 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
2 artilleries and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Java
Battle in SumatraNon Combat Move - ANZAC
1 destroyer moved from 45 Sea Zone to 37 Sea Zone
2 fighters moved from New Guinea to 26 Sea Zone
1 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsCombat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from India: 1 fighter
EDIT: Adding units owned by ANZAC to Turkey: 1 fighter
EDIT: Turning off Edit Mode
2 infantry moved from Northwest Persia to CaucasusNon Combat Move - French
2 infantry moved from Alexandria to EgyptTurn Complete - French
Territory Summary for ANZAC and French :
Korea : 3 fighters
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 transport
41 Sea Zone : 1 transport
37 Sea Zone : 1 destroyer
26 Sea Zone : 2 fighters
54 Sea Zone : 2 transports
Egypt : 2 infantry
United Kingdom : 2 infantry
Caucasus : 2 infantry
Turkey : 1 fighter
Iraq : 1 infantry -
No scramble.
I just hope I’m not too late after Russia fell to be able to get enough a push to keep you out of Cairo (or England now for that matter).
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
Turn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 5 artilleries, 1 destroyer, 1 factory_minor and 8 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 1 infantry moved from Korea to Manchuria
1 bomber moved from Korea to Manchuria
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
2 artilleries and 3 infantry moved from Spain to Southern France
4 fighters moved from 91 Sea Zone to Southern FranceCombat - Americans
Battle in Manchuria
Americans attack with 2 artilleries, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 artilleries, 1 bomber and 1 infantry in Manchuria, round 2 : 3/4 hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern France
Americans attack with 2 artilleries, 4 fighters and 3 infantry
Italians defend with 1 factory_minor, 1 harbour and 4 infantry
Americans roll dice for 2 artilleries, 4 fighters and 3 infantry in Southern France, round 2 : 2/9 hits
Italians roll dice for 4 infantry in Southern France, round 2 : 1/4 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
Americans roll dice for 2 artilleries, 4 fighters and 2 infantry in Southern France, round 3 : 4/8 hits
Italians roll dice for 2 infantry in Southern France, round 3 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 4 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
4 fighters moved from Southern France to 91 Sea Zone
3 artilleries and 2 infantry moved from Portugal to Spain
3 transports moved from 91 Sea Zone to 89 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
3 fighters moved from Eastern United States to Gibraltar
1 armour and 4 mech_infantrys moved from Trans-Jordan to Turkey
5 infantry moved from Tobruk to Alexandria
1 bomber moved from Manchuria to Korea
2 artilleries and 2 infantry moved from Siberia to Amur
1 carrier, 2 fighters and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 transports moved from 9 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 transports moved from 89 Sea Zone to 101 Sea ZonePlace Units - Americans
1 airfield and 1 factory_minor placed in Spain
1 destroyer placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
2 artilleries and 2 infantry placed in Western United States
3 infantry placed in KoreaTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Korea : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor and 3 infantry
Manchuria : 2 artilleries and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 1 harbour
Amur : 2 artilleries and 2 infantry
25 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
10 Sea Zone : 2 transports
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 carrier and 5 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Alexandria : 5 infantry
Gibraltar : 3 fighters
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Portugal : 1 flag
Turkey : 1 armour and 4 mech_infantrys
93 Sea Zone : 1 flag, 2 submarines
92 Sea Zone : 1 destroyer
101 Sea Zone : 1 destroyer and 3 transports
Brazil : 1 flag
Spain : 1 flag, 1 airfield, 14 artilleries, 1 factory_minor and 11 infantry
91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
2 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
3 infantry moved from Shensi to Suiyuyan
1 fighter moved from Hopei to SuiyuyanPlace Units - Chinese
4 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUsTerritory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 fighter and 7 infantry
Hopei : 2 infantry
Szechwan : 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 5 artilleries, 1 destroyer, 1 factory_minor and 8 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 1 infantry moved from Korea to Manchuria
1 bomber moved from Korea to Manchuria
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
2 artilleries and 3 infantry moved from Spain to Southern France
4 fighters moved from 91 Sea Zone to Southern FranceCombat - Americans
Battle in Manchuria
Americans attack with 2 artilleries, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 artilleries, 1 bomber and 1 infantry in Manchuria, round 2 : 3/4 hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern France
Americans attack with 2 artilleries, 4 fighters and 3 infantry
Italians defend with 1 factory_minor, 1 harbour and 4 infantry
Americans roll dice for 2 artilleries, 4 fighters and 3 infantry in Southern France, round 2 : 2/9 hits
Italians roll dice for 4 infantry in Southern France, round 2 : 1/4 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
Americans roll dice for 2 artilleries, 4 fighters and 2 infantry in Southern France, round 3 : 4/8 hits
Italians roll dice for 2 infantry in Southern France, round 3 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 4 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
4 fighters moved from Southern France to 91 Sea Zone
3 artilleries and 2 infantry moved from Portugal to Spain
3 transports moved from 91 Sea Zone to 89 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
3 fighters moved from Eastern United States to Gibraltar
1 armour and 4 mech_infantrys moved from Trans-Jordan to Turkey
5 infantry moved from Tobruk to Alexandria
1 bomber moved from Manchuria to Korea
2 artilleries and 2 infantry moved from Siberia to Amur
1 carrier, 2 fighters and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 transports moved from 9 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 transports moved from 89 Sea Zone to 101 Sea ZonePlace Units - Americans
1 airfield and 1 factory_minor placed in Spain
1 destroyer placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
2 artilleries and 2 infantry placed in Western United States
3 infantry placed in KoreaTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
2 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
3 infantry moved from Shensi to Suiyuyan
1 fighter moved from Hopei to SuiyuyanPlace Units - Chinese
4 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUsPurchase Units - British
British buy 2 artilleries, 1 destroyer and 9 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 4 infantry moved from United Kingdom to Scotland
3 fighters moved from United Kingdom to Scotland
1 bomber moved from Egypt to Ukraine
4 armour and 6 mech_infantrys moved from Turkey to Greece
3 fighters and 1 tactical_bomber moved from Iraq to Greece
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
1 mech_infantry moved from Burma to Yunnan
2 fighters moved from Gibraltar to Scotland
1 artillery moved from United Kingdom to ScotlandCombat - British
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Greece
British attack with 4 armour, 3 fighters, 6 mech_infantrys and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 4 armour, 3 fighters, 6 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 5/14 hits
Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Greece
British win, taking Greece from Italians with 4 armour, 3 fighters, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Scotland
British attack with 2 artilleries, 5 fighters and 4 infantry
Germans defend with 1 airfield and 6 infantry
British roll dice for 2 artilleries, 5 fighters and 4 infantry in Scotland, round 2 : 3/11 hits
Germans roll dice for 6 infantry in Scotland, round 2 : 2/6 hits
3 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
British roll dice for 2 artilleries, 5 fighters and 2 infantry in Scotland, round 3 : 4/9 hits
Germans roll dice for 3 infantry in Scotland, round 3 : 2/3 hits
3 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
British win, taking Scotland from Germans with 2 artilleries and 5 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 6 infantry
Casualties for British: 4 infantry
Battle in Yunnan
British attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 1/6 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Yunnan
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 4 : 1/4 hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to Burma
3 armour, 1 artillery and 4 infantry moved from India to Burma
3 fighters and 1 tactical_bomber moved from Greece to Turkey
1 bomber moved from Ukraine to Turkey
1 artillery and 2 infantry moved from Iraq to Turkey
3 mech_infantrys moved from Persia to Turkey
1 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Saudi Arabia to Iraq
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Gibraltar to Spain
1 armour moved from Gibraltar to Spain
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
5 fighters moved from Scotland to United KingdomPlace Units - British
1 destroyer placed in 110 Sea Zone
9 infantry placed in United Kingdom
British undo move 2.
8 infantry placed in United Kingdom
2 artilleries and 1 infantry placed in IraqTurn Complete - British
British collect 40 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 2 infantryTerritory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Korea : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor and 3 infantry
Manchuria : 2 artilleries and 1 infantry
Shensi : 1 infantry
Suiyuyan : 1 fighter and 7 infantry
Hopei : 2 infantry
Szechwan : 1 infantry
Shan State : 1 infantry
Burma : 1 aaGun, 3 armour, 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 1 harbour
Amur : 2 artilleries and 2 infantry
25 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
10 Sea Zone : 2 transports
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 carrier and 5 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 artilleries and 2 infantry
Alexandria : 5 infantry
Gibraltar : 1 airfield, 3 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 artillery
Scotland : 1 airfield and 2 artilleries
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 5 fighters, 1 harbour, 13 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Sicily : 1 flag, 1 airfield and 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Portugal : 1 flag
112 Sea Zone : 1 destroyer
125 Sea Zone : 1 flag
Turkey : 1 flag, 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry, 7 mech_infantrys and 1 tactical_bomber
Saudi Arabia : 1 flag
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag, 2 submarines
Eire : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag, 4 armour and 6 mech_infantrys
99 Sea Zone : 1 flag
97 Sea Zone : 3 submarines
Iraq : 1 flag, 3 artilleries, 1 factory_minor and 3 infantry
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
101 Sea Zone : 1 destroyer and 3 transports
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor
Spain : 1 flag, 1 airfield, 1 armour, 15 artilleries, 1 factory_minor and 11 infantry
91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports
110 Sea Zone : 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
ANZAC take 37 Sea Zone from Japanese
2 fighters moved from 6 Sea Zone to 20 Sea Zone
3 fighters moved from Korea to 20 Sea Zone
1 infantry moved from Iraq to TurkeyCombat - ANZAC
Battle in Borneo
Battle in Paulau Island
Battle in Philippines
Battle in Celebes
Battle in 20 Sea Zone
ANZAC attack with 1 destroyer and 5 fighters
Japanese defend with 1 battleship, 2 destroyers and 1 submarine
ANZAC roll dice for 1 destroyer and 5 fighters in 20 Sea Zone, round 2 : 2/6 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship and 2 destroyers in 20 Sea Zone, round 2 : 1/3 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 20 Sea Zone
ANZAC roll dice for 5 fighters in 20 Sea Zone, round 3 : 3/5 hits
Japanese roll dice for 1 battleship and 2 destroyers in 20 Sea Zone, round 3 : 2/3 hits
2 fighters owned by the ANZAC, 2 destroyers owned by the Japanese and 1 battleship owned by the Japanese lost in 20 Sea Zone
ANZAC win, taking Borneo from Japanese, taking Paulau Island from Japanese, taking Philippines from Japanese, taking Celebes from Japanese with 3 fighters remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 2 fighters
Casualties for Japanese: 1 battleship, 2 destroyers and 1 submarineNon Combat Move - ANZAC
2 fighters moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 20 Sea Zone to GuamPlace Units - ANZAC
2 fighters and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for ANZAC :
Paulau Island : 1 flag, 1 infantry and 1 mech_infantry
Borneo : 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Philippines : 1 armour and 1 infantry
Guam : 1 fighter
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 transport
43 Sea Zone : 1 transport
37 Sea Zone : 1 flag
35 Sea Zone : 1 transport
34 Sea Zone : 1 transport
6 Sea Zone : 2 fighters
Turkey : 1 fighter and 1 infantry





