BOOM AND DOOM!
G40 NT Snigg (Axis) vs. ShadowHAwk (Allies)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus
8 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber moved from Shan State to French Indo China
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sicily
2 fighters and 1 tactical_bomber moved from Malta to 95 Sea Zone
1 bomber moved from Malta to 95 Sea Zone
3 fighters moved from Gibraltar to 95 Sea Zone
2 fighters moved from United Kingdom to 125 Sea Zone -
Scramble 95?
OOL for FIC? Max D or save bombers till after land units or something else?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer, 5 fighters, 3 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 8 Sea Zone to 6 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from ItaliansCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Battle in 6 Sea Zone
Americans attack with 1 bomber, 2 destroyers, 5 fighters, 4 submarines, 1 tactical_bomber and 3 transports
Japanese defend with 2 destroyers and 2 submarines
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 bomber, 2 destroyers, 5 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 : 3/9 hits
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 0/2 hits
2 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 2 destroyers, 5 fighters, 4 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 28
Casualties for Japanese: 2 destroyers and 2 submarines
Battle in KoreaNon Combat Move - Americans
1 battleship, 3 carriers and 2 cruisers moved from 33 Sea Zone to 6 Sea Zone
1 bomber moved from 6 Sea Zone to Midway
1 armour and 4 mech_infantrys moved from Algeria to Libya
5 infantry moved from Algeria to Tunisia
3 transports moved from 91 Sea Zone to 89 Sea Zone
1 destroyer and 7 submarines moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Aleutian Islands to Midway
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
3 transports moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from Central United States to Eastern United StatesPlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
3 artilleries and 2 infantry placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Shensi to Chahar
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 artillery and 8 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Chahar
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Hopei
Chinese attack with 1 artillery and 8 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 8 infantry in Hopei, round 2 : 4/9 hits
Japanese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to SuiyuyanPlace Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUsPurchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus
8 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber moved from Shan State to French Indo China
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sicily
2 fighters and 1 tactical_bomber moved from Malta to 95 Sea Zone
1 bomber moved from Malta to 95 Sea Zone
3 fighters moved from Gibraltar to 95 Sea Zone
2 fighters moved from United Kingdom to 125 Sea ZoneCombat - British
Battle in Sicily
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking Sicily from Italians, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in French Indo China
British attack with 8 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 2 artilleries, 2 bombers, 3 fighters, 4 infantry and 4 tactical_bombers
AA fire in French Indo China : 1/3 hits
1 fighter owned by the British lost in French Indo China
British roll dice for 8 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber in French Indo China, round 2 : 10/18 hits
Japanese roll dice for 1 aaGun, 2 artilleries, 2 bombers, 3 fighters, 4 infantry and 4 tactical_bombers in French Indo China, round 2 : 9/15 hits
1 tactical_bomber owned by the Japanese, 4 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 2 bombers owned by the Japanese, 1 aaGun owned by the Japanese, 1 artillery owned by the British and 8 infantry owned by the British lost in French Indo China
British roll dice for 7 artilleries, 1 fighter and 1 tactical_bomber in French Indo China, round 3 : 3/9 hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in French Indo China, round 3 : 4/6 hits
3 tactical_bombers owned by the Japanese and 4 artilleries owned by the British lost in French Indo China
British roll dice for 3 artilleries, 1 fighter and 1 tactical_bomber in French Indo China, round 4 : 2/5 hits
Japanese roll dice for 3 fighters in French Indo China, round 4 : 3/3 hits
2 fighters owned by the Japanese and 3 artilleries owned by the British lost in French Indo China
British roll dice for 1 fighter and 1 tactical_bomber in French Indo China, round 5 : 1/2 hits
Japanese roll dice for 1 fighter in French Indo China, round 5 : 0/1 hits
1 fighter owned by the Japanese lost in French Indo China
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 57
Casualties for British: 8 artilleries, 1 fighter and 8 infantry
Casualties for Japanese: 1 aaGun, 2 artilleries, 2 bombers, 3 fighters, 4 infantry and 4 tactical_bombers
Battle in Caucasus
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the British lost in Caucasus
British roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Caucasus
British win, taking Caucasus from Japanese with 1 armour remaining. Battle score for attacker is -5
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from French Indo China to India
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 infantry moved from Trans-Jordan to Iraq
3 armour moved from Egypt to Iraq
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
3 armour and 3 mech_infantrys moved from Libya to Alexandria
2 artilleries and 2 infantry moved from Libya to Tobruk
1 bomber moved from 95 Sea Zone to Gibraltar
1 fighter moved from 95 Sea Zone to Malta
4 fighters moved from 95 Sea Zone to Malta
1 tactical_bomber moved from 95 Sea Zone to Malta
1 fighter moved from United Kingdom to Gibraltar
2 fighters moved from 125 Sea Zone to Scotland
2 aaGuns moved from United Kingdom to Scotland
3 infantry moved from United Kingdom to ScotlandPlace Units - British
1 factory_minor placed in Iraq
1 fighter and 2 mech_infantrys placed in Persia
1 artillery and 2 infantry placed in EgyptTurn Complete - British
British collect 34 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 aaGun and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,3,3,5,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 aaGun and 1 infantryTerritory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Korea : 1 flag, 3 artilleries and 3 infantry
Suiyuyan : 1 fighter
Kweichow : 1 infantry
Hopei : 1 artillery and 8 infantry
Szechwan : 3 infantry
Chahar : 2 infantry
Shan State : 3 aaGuns
India : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Aleutian Islands : 2 artilleries and 2 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield, 1 bomber, 1 fighter and 1 harbour
25 Sea Zone : 1 destroyer and 7 submarines
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 2 transports
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 submarines, 1 tactical_bomber and 3 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 3 armour and 3 mech_infantrys
Gibraltar : 1 airfield, 1 armour, 8 artilleries, 1 bomber, 1 fighter, 1 harbour and 7 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 artillery
Scotland : 2 aaGuns, 1 airfield, 2 fighters and 3 infantry
Malta : 1 aaGun, 5 fighters, 1 infantry and 1 tactical_bomber
United Kingdom : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Tunisia : 5 infantry
Tobruk : 1 flag, 2 artilleries and 2 infantry
Libya : 1 flag, 1 armour and 4 mech_infantrys
Sicily : 1 flag, 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 1 armour
125 Sea Zone : 1 flag, 1 destroyer
95 Sea Zone : 1 transport
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag, 2 submarines
Eire : 1 flag
109 Sea Zone : 1 flag, 1 destroyer
99 Sea Zone : 1 flag
97 Sea Zone : 2 submarines
Iraq : 1 flag, 3 armour, 1 factory_minor and 1 infantry
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 1 artillery and 2 infantry
101 Sea Zone : 3 transports
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor, 1 fighter and 2 mech_infantrys
91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Shan State to 36 Sea ZoneCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 36 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - ANZAC
1 fighter moved from Shan State to India
1 fighter moved from 36 Sea Zone to Shan State
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
3 fighters moved from Caroline Islands to Korea
1 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Korea : 3 fighters
Shan State : 1 fighter
India : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
6 Sea Zone : 1 cruiser and 1 destroyer
54 Sea Zone : 1 destroyer
Trans-Jordan : 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Shan State to 36 Sea ZoneCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 36 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - ANZAC
1 fighter moved from Shan State to India
1 fighter moved from 36 Sea Zone to Shan State
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
3 fighters moved from Caroline Islands to Korea
1 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Libya to TobrukTurn Complete - French
Territory Summary for ANZAC and French :
Korea : 3 fighters
Shan State : 1 fighter
India : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
6 Sea Zone : 1 cruiser and 1 destroyer
54 Sea Zone : 1 destroyer
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Tobruk : 2 infantry
Iraq : 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from JapaneseCombat - Russians
Non Combat Move - Russians
2 aaGuns and 17 infantry moved from Samara to VolgogradTurn Complete - Russians
Territory Summary for Russians :
Kazakhstan : 1 infantry
Rostov : 2 infantry
Tambov : 1 infantry
Volgograd : 2 aaGuns, 1 factory_minor and 17 infantry
105 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 3 artilleries, 1 carrier, 1 factory_minor, 3 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Korea to Manchuria
1 bomber moved from Midway to Manchuria
1 artillery and 1 infantry moved from Korea to ManchuriaCombat - Americans
Battle in Manchuria
Americans attack with 3 artilleries, 1 bomber and 3 infantry
Japanese defend with 4 infantry
Americans roll dice for 3 artilleries, 1 bomber and 3 infantry in Manchuria, round 2 : 2/7 hits
Japanese roll dice for 4 infantry in Manchuria, round 2 : 1/4 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Americans roll dice for 3 artilleries, 1 bomber and 2 infantry in Manchuria, round 3 : 3/6 hits
Japanese roll dice for 2 infantry in Manchuria, round 3 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Americans win, taking Manchuria from Japanese with 3 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Casualties for Japanese: 4 infantryNon Combat Move - Americans
1 bomber moved from Manchuria to Buryatia
1 fighter moved from Midway to Korea
3 submarines moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 4 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 2 transports moved from 10 Sea Zone to 8 Sea Zone
2 artilleries and 2 infantry moved from Aleutian Islands to 8 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 8 Sea Zone to 4 Sea Zone
2 artilleries and 2 infantry moved from 4 Sea Zone to Soviet Far East
1 armour and 4 mech_infantrys moved from Libya to Alexandria
5 infantry moved from Tunisia to Libya
3 transports moved from 91 Sea Zone to 89 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
3 transports moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from Western United States to 4 Sea Zone
3 submarines moved from 25 Sea Zone to 19 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea ZonePlace Units - Americans
1 airfield and 1 factory_minor placed in Korea
1 carrier and 2 submarines placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Korea : 1 flag, 1 airfield, 1 factory_minor and 1 fighter
Manchuria : 3 artilleries and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 1 harbour
Soviet Far East : 2 artilleries and 2 infantry
Buryatia : 1 bomber
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier and 2 submarines
19 Sea Zone : 3 submarines
17 Sea Zone : 1 flag
4 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 2 transports
6 Sea Zone : 1 flag, 4 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Alexandria : 1 armour and 4 mech_infantrys
Gibraltar : 10 artilleries and 10 infantry
Libya : 5 infantry
93 Sea Zone : 1 flag, 2 submarines
92 Sea Zone : 1 destroyer
101 Sea Zone : 3 transports
Brazil : 1 flag
91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 artillery and 8 infantry moved from Hopei to Anhwe
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Chahar to Anhwe
1 fighter moved from Suiyuyan to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 9 infantry
Japanese defend with 2 artilleries and 4 infantry
Chinese roll dice for 1 artillery, 1 fighter and 9 infantry in Anhwe, round 2 : 1/11 hits
Japanese roll dice for 2 artilleries and 4 infantry in Anhwe, round 2 : 4/6 hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 artillery, 1 fighter and 5 infantry in Anhwe, round 3 : 1/7 hits
Japanese roll dice for 2 artilleries and 3 infantry in Anhwe, round 3 : 2/5 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Anhwe, round 4 : 4/5 hits
Japanese roll dice for 2 artilleries and 2 infantry in Anhwe, round 4 : 3/4 hits
2 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
Casualties for Chinese: 9 infantry
Casualties for Japanese: 2 artilleries and 4 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
2 infantry moved from Szechwan to KweichowPlace Units - Chinese
3 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUsTerritory Summary for Chinese :
Jehol : 1 infantry
Kweichow : 2 infantry
Hunan : 1 infantry
Hopei : 1 fighter and 3 infantry
Szechwan : 1 infantry
Anhwe : 1 artillery -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 3 artilleries, 1 carrier, 1 factory_minor, 3 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Korea to Manchuria
1 bomber moved from Midway to Manchuria
1 artillery and 1 infantry moved from Korea to ManchuriaCombat - Americans
Battle in Manchuria
Americans attack with 3 artilleries, 1 bomber and 3 infantry
Japanese defend with 4 infantry
Americans roll dice for 3 artilleries, 1 bomber and 3 infantry in Manchuria, round 2 : 2/7 hits
Japanese roll dice for 4 infantry in Manchuria, round 2 : 1/4 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Americans roll dice for 3 artilleries, 1 bomber and 2 infantry in Manchuria, round 3 : 3/6 hits
Japanese roll dice for 2 infantry in Manchuria, round 3 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Americans win, taking Manchuria from Japanese with 3 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Casualties for Japanese: 4 infantryNon Combat Move - Americans
1 bomber moved from Manchuria to Buryatia
1 fighter moved from Midway to Korea
3 submarines moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 4 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 2 transports moved from 10 Sea Zone to 8 Sea Zone
2 artilleries and 2 infantry moved from Aleutian Islands to 8 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 8 Sea Zone to 4 Sea Zone
2 artilleries and 2 infantry moved from 4 Sea Zone to Soviet Far East
1 armour and 4 mech_infantrys moved from Libya to Alexandria
5 infantry moved from Tunisia to Libya
3 transports moved from 91 Sea Zone to 89 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
3 transports moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from Western United States to 4 Sea Zone
3 submarines moved from 25 Sea Zone to 19 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea ZonePlace Units - Americans
1 airfield and 1 factory_minor placed in Korea
1 carrier and 2 submarines placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 artillery and 8 infantry moved from Hopei to Anhwe
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Chahar to Anhwe
1 fighter moved from Suiyuyan to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 9 infantry
Japanese defend with 2 artilleries and 4 infantry
Chinese roll dice for 1 artillery, 1 fighter and 9 infantry in Anhwe, round 2 : 1/11 hits
Japanese roll dice for 2 artilleries and 4 infantry in Anhwe, round 2 : 4/6 hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 artillery, 1 fighter and 5 infantry in Anhwe, round 3 : 1/7 hits
Japanese roll dice for 2 artilleries and 3 infantry in Anhwe, round 3 : 2/5 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Anhwe, round 4 : 4/5 hits
Japanese roll dice for 2 artilleries and 2 infantry in Anhwe, round 4 : 3/4 hits
2 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
Casualties for Chinese: 9 infantry
Casualties for Japanese: 2 artilleries and 4 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
2 infantry moved from Szechwan to KweichowPlace Units - Chinese
3 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUsPurchase Units - British
British buy 1 airfield, 1 artillery, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Gibraltar to Southern France
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to BurmaCombat - British
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits
Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Southern France causes 5 damage total.
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 artillery and 2 infantry moved from Eastern Persia to West India
2 mech_infantrys moved from Persia to West India
1 fighter moved from Persia to India
3 armour moved from Iraq to Eastern Persia
1 infantry moved from Iraq to Northwest Persia
1 armour moved from Caucasus to Persia
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
3 armour and 3 mech_infantrys moved from Alexandria to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 artilleries and 2 infantry moved from Tobruk to Alexandria
1 bomber moved from Southern France to Sicily
1 tactical_bomber moved from Malta to Sicily
3 fighters moved from Malta to Sicily
1 fighter moved from Malta to Sicily
1 fighter moved from Malta to Gibraltar
2 aaGuns, 2 fighters and 3 infantry moved from Scotland to United Kingdom
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea ZonePlace Units - British
3 mech_infantrys placed in Persia
1 airfield placed in Sicily
1 submarine placed in 98 Sea Zone
1 artillery and 1 infantry placed in IraqTurn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantryTerritory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Korea : 1 flag, 1 airfield, 1 factory_minor and 1 fighter
Jehol : 1 infantry
Manchuria : 3 artilleries and 1 infantry
Kweichow : 2 infantry
Hunan : 1 infantry
Hopei : 1 fighter and 3 infantry
Szechwan : 1 infantry
Anhwe : 1 artillery
Burma : 2 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 1 harbour
Soviet Far East : 2 artilleries and 2 infantry
Buryatia : 1 bomber
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier and 2 submarines
19 Sea Zone : 3 submarines
17 Sea Zone : 1 flag
4 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 2 transports
6 Sea Zone : 1 flag, 4 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
West India : 1 artillery, 2 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 armour, 1 artillery, 2 infantry and 3 mech_infantrys
Alexandria : 1 armour, 2 artilleries, 2 infantry and 4 mech_infantrys
Gibraltar : 1 airfield, 1 armour, 11 artilleries, 2 fighters, 1 harbour and 10 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 artillery
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag, 5 infantry
Sicily : 1 flag, 1 airfield, 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag, 2 submarines
Eire : 1 flag
109 Sea Zone : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 2 submarines
Iraq : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 3 armour
101 Sea Zone : 3 transports
Brazil : 1 flag
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 armour, 1 factory_minor and 3 mech_infantrys
98 Sea Zone : 1 submarine
91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 transports
110 Sea Zone : 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
2 fighters moved from Queensland to Dutch New GuineaCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Dutch New Guinea
ANZAC attack with 2 fighters and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 3/3 hits
Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
2 fighters moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
2 transports placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for ANZAC :
Korea : 3 fighters
India : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 2 fighters
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag
45 Sea Zone : 1 destroyer
54 Sea Zone : 2 transports
Trans-Jordan : 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
2 fighters moved from Queensland to Dutch New GuineaCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Dutch New Guinea
ANZAC attack with 2 fighters and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 3/3 hits
Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
2 fighters moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
2 transports placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Northwest Persia
2 infantry moved from Tobruk to AlexandriaTurn Complete - French
Territory Summary for ANZAC and French :
Korea : 3 fighters
India : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 2 fighters
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag
45 Sea Zone : 1 destroyer
54 Sea Zone : 2 transports
Trans-Jordan : 1 infantry
Alexandria : 2 infantry
United Kingdom : 2 infantry
Northwest Persia : 2 infantry -
No scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Kazakhstan to Samara
Russians take Samara from GermansCombat - Russians
Non Combat Move - Russians
2 aaGuns and 17 infantry moved from Volgograd to CaucasusTurn Complete - Russians
Territory Summary for Russians :
Volgograd : 1 factory_minor
Caucasus : 2 aaGuns and 17 infantry
Samara : 1 infantry
105 Sea Zone : 1 submarine -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 3 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
10 artilleries moved from Gibraltar to Spain
10 infantry moved from Gibraltar to Spain
2 fighters moved from 91 Sea Zone to Spain
2 fighters moved from 91 Sea Zone to Portugal
3 transports moved from 91 Sea Zone to 89 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Portugal
3 transports moved from 89 Sea Zone to 101 Sea Zone
3 submarines moved from 19 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 4 Sea Zone to 6 Sea Zone
1 destroyer moved from 4 Sea Zone to 6 Sea Zone
1 fighter moved from 4 Sea Zone to 6 Sea Zone
1 destroyer moved from 4 Sea Zone to 6 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
1 bomber moved from Buryatia to 6 Sea Zone
1 carrier moved from 4 Sea Zone to 6 Sea Zone -
Kami and/or scramble in 6?
Also, what would you like for OOL? Max D or anything in particular to save for later?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 3 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
10 artilleries moved from Gibraltar to Spain
10 infantry moved from Gibraltar to Spain
2 fighters moved from 91 Sea Zone to Spain
2 fighters moved from 91 Sea Zone to Portugal
3 transports moved from 91 Sea Zone to 89 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Portugal
3 transports moved from 89 Sea Zone to 101 Sea Zone
3 submarines moved from 19 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 4 Sea Zone to 6 Sea Zone
1 destroyer moved from 4 Sea Zone to 6 Sea Zone
1 fighter moved from 4 Sea Zone to 6 Sea Zone
1 destroyer moved from 4 Sea Zone to 6 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
1 bomber moved from Buryatia to 6 Sea Zone
1 carrier moved from 4 Sea Zone to 6 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Battle in Portugal
Americans attack with 3 artilleries, 2 fighters and 3 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 cruiser in Portugal, round 2 : 0/1 hits
Americans roll dice for 3 artilleries, 2 fighters and 3 infantry in Portugal, round 2 : 0/8 hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits
1 infantry owned by the Americans lost in Portugal
Americans roll dice for 3 artilleries, 2 fighters and 2 infantry in Portugal, round 3 : 3/7 hits
Neutral_True roll dice for 2 infantry in Portugal, round 3 : 0/2 hits
2 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Portugal from Neutral_True with 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Spain
Americans attack with 10 artilleries, 2 fighters and 10 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 10 artilleries, 2 fighters and 10 infantry in Spain, round 2 : 8/22 hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits
6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 10 artilleries, 2 fighters and 10 infantry remaining. Battle score for attacker is 18
Casualties for Neutral_True: 6 infantry
Battle in 6 Sea Zone
Americans attack with 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 8 submarines
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines, 2 tactical_bombers and 1 transport
Americans roll dice for 8 submarines in 6 Sea Zone, round 2 : 3/8 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Americans roll dice for 1 bomber, 1 carrier, 2 destroyers and 2 fighters in 6 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 6/10 hits
2 submarines owned by the Americans, 2 destroyers owned by the Americans, 1 destroyer owned by the Japanese, 2 submarines owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
Americans roll dice for 6 submarines in 6 Sea Zone, round 3 : 0/6 hits
Americans roll dice for 1 bomber and 2 fighters in 6 Sea Zone, round 3 : 2/3 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 5/9 hits
5 submarines owned by the Americans, 1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 bomber and 2 fighters in 6 Sea Zone, round 4 : 1/3 hits
Japanese roll dice for 1 battleship, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 4 : 3/7 hits
1 tactical_bomber owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
retreated to 6 Sea Zone
Japanese win with 1 battleship, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -33
Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 8 submarines
Casualties for Japanese: 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 1 tactical_bomber
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
1 fighter owned by the Japanese forced to land in JapanNon Combat Move - Americans
1 bomber moved from 6 Sea Zone to Korea
3 artilleries and 1 infantry moved from Manchuria to Korea
2 artilleries and 2 infantry moved from Soviet Far East to Siberia
2 transports moved from 4 Sea Zone to 9 Sea Zone
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour and 4 mech_infantrys moved from Alexandria to Trans-Jordan
5 infantry moved from Libya to Tobruk
2 fighters moved from Spain to 91 Sea Zone
2 fighters moved from Portugal to 91 Sea ZonePlace Units - Americans
3 fighters placed in Korea
Americans undo move 1.
3 submarines placed in 6 Sea Zone
1 destroyer placed in 101 Sea Zone
3 artilleries, 3 fighters and 3 infantry placed in Eastern United States
Americans undo move 2.
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Korea : 1 flag, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 1 harbour
Siberia : 2 artilleries and 2 infantry
26 Sea Zone : 1 carrier and 2 submarines
22 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer
19 Sea Zone : 1 flag
17 Sea Zone : 1 flag
9 Sea Zone : 2 transports
6 Sea Zone : 1 flag, 3 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Trans-Jordan : 1 armour and 4 mech_infantrys
Tobruk : 5 infantry
Portugal : 1 flag, 3 artilleries and 2 infantry
93 Sea Zone : 1 flag, 2 submarines
92 Sea Zone : 1 destroyer
101 Sea Zone : 3 transports
Brazil : 1 flag
Spain : 1 flag, 10 artilleries and 10 infantry
91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kweichow to Szechwan
1 fighter moved from Hopei to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Szechwan, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
2 infantry moved from Hopei to Shensi
1 infantry moved from Hopei to KweichowPlace Units - Chinese
5 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUsTerritory Summary for Chinese :
Shantung : 1 infantry
Shensi : 1 fighter and 7 infantry
Kweichow : 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 3 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
10 artilleries moved from Gibraltar to Spain
10 infantry moved from Gibraltar to Spain
2 fighters moved from 91 Sea Zone to Spain
2 fighters moved from 91 Sea Zone to Portugal
3 transports moved from 91 Sea Zone to 89 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Portugal
3 transports moved from 89 Sea Zone to 101 Sea Zone
3 submarines moved from 19 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 4 Sea Zone to 6 Sea Zone
1 destroyer moved from 4 Sea Zone to 6 Sea Zone
1 fighter moved from 4 Sea Zone to 6 Sea Zone
1 destroyer moved from 4 Sea Zone to 6 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
1 bomber moved from Buryatia to 6 Sea Zone
1 carrier moved from 4 Sea Zone to 6 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Battle in Portugal
Americans attack with 3 artilleries, 2 fighters and 3 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 cruiser in Portugal, round 2 : 0/1 hits
Americans roll dice for 3 artilleries, 2 fighters and 3 infantry in Portugal, round 2 : 0/8 hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits
1 infantry owned by the Americans lost in Portugal
Americans roll dice for 3 artilleries, 2 fighters and 2 infantry in Portugal, round 3 : 3/7 hits
Neutral_True roll dice for 2 infantry in Portugal, round 3 : 0/2 hits
2 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Portugal from Neutral_True with 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Spain
Americans attack with 10 artilleries, 2 fighters and 10 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 10 artilleries, 2 fighters and 10 infantry in Spain, round 2 : 8/22 hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits
6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 10 artilleries, 2 fighters and 10 infantry remaining. Battle score for attacker is 18
Casualties for Neutral_True: 6 infantry
Battle in 6 Sea Zone
Americans attack with 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 8 submarines
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines, 2 tactical_bombers and 1 transport
Americans roll dice for 8 submarines in 6 Sea Zone, round 2 : 3/8 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Americans roll dice for 1 bomber, 1 carrier, 2 destroyers and 2 fighters in 6 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 6/10 hits
2 submarines owned by the Americans, 2 destroyers owned by the Americans, 1 destroyer owned by the Japanese, 2 submarines owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
Americans roll dice for 6 submarines in 6 Sea Zone, round 3 : 0/6 hits
Americans roll dice for 1 bomber and 2 fighters in 6 Sea Zone, round 3 : 2/3 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 5/9 hits
5 submarines owned by the Americans, 1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 bomber and 2 fighters in 6 Sea Zone, round 4 : 1/3 hits
Japanese roll dice for 1 battleship, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 4 : 3/7 hits
1 tactical_bomber owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
retreated to 6 Sea Zone
Japanese win with 1 battleship, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -33
Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 8 submarines
Casualties for Japanese: 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 1 tactical_bomber
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
1 fighter owned by the Japanese forced to land in JapanNon Combat Move - Americans
1 bomber moved from 6 Sea Zone to Korea
3 artilleries and 1 infantry moved from Manchuria to Korea
2 artilleries and 2 infantry moved from Soviet Far East to Siberia
2 transports moved from 4 Sea Zone to 9 Sea Zone
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour and 4 mech_infantrys moved from Alexandria to Trans-Jordan
5 infantry moved from Libya to Tobruk
2 fighters moved from Spain to 91 Sea Zone
2 fighters moved from Portugal to 91 Sea ZonePlace Units - Americans
3 fighters placed in Korea
Americans undo move 1.
3 submarines placed in 6 Sea Zone
1 destroyer placed in 101 Sea Zone
3 artilleries, 3 fighters and 3 infantry placed in Eastern United States
Americans undo move 2.
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kweichow to Szechwan
1 fighter moved from Hopei to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Szechwan, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
2 infantry moved from Hopei to Shensi
1 infantry moved from Hopei to KweichowPlace Units - Chinese
5 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUsPurchase Units - British
British buy 1 artillery, 1 destroyer, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from Northwest Persia to Turkey
1 artillery and 1 infantry moved from Iraq to Turkey
1 armour and 3 mech_infantrys moved from Persia to Turkey
3 armour and 3 mech_infantrys moved from Trans-Jordan to Turkey
1 artillery and 2 infantry moved from Trans-Jordan to Saudi Arabia
1 fighter and 1 tactical_bomber moved from Sicily to Turkey
1 bomber moved from Sicily to Saudi Arabia
2 fighters moved from Sicily to Turkey
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea ZoneCombat - British
Battle in Saudi Arabia
British attack with 1 artillery, 1 bomber and 2 infantry
Neutral_True defend with 2 infantry
British roll dice for 1 artillery, 1 bomber and 2 infantry in Saudi Arabia, round 2 : 1/4 hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits
1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Saudi Arabia
British roll dice for 1 artillery, 1 bomber and 1 infantry in Saudi Arabia, round 3 : 2/3 hits
Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 : 0/1 hits
1 infantry owned by the Neutral_True lost in Saudi Arabia
British win, taking Saudi Arabia from Neutral_True with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Turkey
British attack with 4 armour, 1 artillery, 3 fighters, 2 infantry, 6 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 8 infantry
British roll dice for 4 armour, 1 artillery, 3 fighters, 2 infantry, 6 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 5/17 hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits
5 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Turkey
British roll dice for 4 armour, 1 artillery, 3 fighters, 6 mech_infantrys and 1 tactical_bomber in Turkey, round 3 : 7/15 hits
Neutral_True roll dice for 3 infantry in Turkey, round 3 : 1/3 hits
1 artillery owned by the British and 3 infantry owned by the Neutral_True lost in Turkey
British win, taking Turkey from Neutral_True with 4 armour, 3 fighters, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 1 artillery and 2 infantry
Casualties for Neutral_True: 8 infantry
Battle in 110 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 1/4 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 110 Sea Zone
British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Yunnan
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
2 fighters moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
1 aaGun and 3 infantry moved from India to Burma
2 mech_infantrys moved from West India to Burma
1 artillery and 2 infantry moved from West India to India
3 armour moved from Eastern Persia to India
1 bomber moved from Saudi Arabia to Egypt
1 infantry moved from Egypt to Trans-Jordan
2 artilleries and 2 infantry moved from Alexandria to Egypt
3 fighters and 1 tactical_bomber moved from Turkey to Iraq
1 fighter moved from Sicily to Gibraltar
3 fighters moved from 110 Sea Zone to United Kingdom
1 submarine moved from 98 Sea Zone to 97 Sea ZonePlace Units - British
3 mech_infantrys placed in Persia
1 artillery and 2 infantry placed in Iraq
3 infantry placed in United Kingdom
1 destroyer placed in 109 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
2 artilleries and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Java
Battle in SumatraNon Combat Move - ANZAC
1 destroyer moved from 45 Sea Zone to 37 Sea Zone
2 fighters moved from New Guinea to 26 Sea Zone
1 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Korea : 3 fighters
India : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 transport
41 Sea Zone : 1 transport
37 Sea Zone : 1 destroyer
26 Sea Zone : 2 fighters
54 Sea Zone : 2 transports
Iraq : 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
2 artilleries and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Java
Battle in SumatraNon Combat Move - ANZAC
1 destroyer moved from 45 Sea Zone to 37 Sea Zone
2 fighters moved from New Guinea to 26 Sea Zone
1 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsCombat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from India: 1 fighter
EDIT: Adding units owned by ANZAC to Turkey: 1 fighter
EDIT: Turning off Edit Mode
2 infantry moved from Northwest Persia to CaucasusNon Combat Move - French
2 infantry moved from Alexandria to EgyptTurn Complete - French
Territory Summary for ANZAC and French :
Korea : 3 fighters
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 transport
41 Sea Zone : 1 transport
37 Sea Zone : 1 destroyer
26 Sea Zone : 2 fighters
54 Sea Zone : 2 transports
Egypt : 2 infantry
United Kingdom : 2 infantry
Caucasus : 2 infantry
Turkey : 1 fighter
Iraq : 1 infantry





