I will be out of town starting tomorrow through friday
BSD (Axis+6) vs Karl7 (Allies) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
Americans take 106 Sea Zone from Germans
1 bomber moved from United Kingdom to 91 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - Americans
Battle in Java
Battle in 91 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 1/5 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 3/6 hits
1 submarine owned by the Americans, 1 carrier owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 91 Sea Zone, round 3 : 1/5 hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 3 : 4/6 hits
1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the Germans and 2 fighters owned by the Americans lost in 91 Sea Zone
retreated to 91 Sea Zone
Germans win, taking Java from Japanese with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -48
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarineNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 86 Sea Zone to 66 Sea Zone
1 infantry moved from Central United States to Western United States
1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
1 bomber moved from 91 Sea Zone to United KingdomPlace Units - Americans
1 carrier, 1 destroyer and 3 submarines placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 destroyer and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUsPurchase Units - British
British buy 4 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Belgian Congo to Tanganyika Territory
1 bomber moved from Egypt to Tanganyika Territory
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Northwest Persia to Iraq
1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
2 fighters moved from Egypt to Iraq
2 infantry moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Burma to Shan State
1 infantry moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
2 fighters moved from India to Shan StateCombat - British
Battle in Iraq
British attack with 2 fighters, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits
British roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Iraq, round 2 : 3/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in French Indo China
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/5 hits
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Shan State
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tanganyika Territory
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Tanganyika Territory, round 2 : 0/3 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits
British roll dice for 1 bomber and 2 infantry in Tanganyika Territory, round 3 : 2/3 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from Tanganyika Territory to Egypt
1 armour moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Iraq to Egypt
1 carrier and 1 transport moved from 106 Sea Zone to 101 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 artillery moved from Burma to Yunnan
2 fighters moved from Shan State to India
2 infantry moved from India to BurmaPlace Units - British
2 armour and 1 infantry placed in Egypt
2 armour and 1 mech_infantry placed in PersiaTurn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,6,2,1,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4,3,5
UK_Pacific collect 5 PUs (4 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery and 2 infantry -
holly shitt, USA got spanked!
that was some of the worst dice I’ve had in recent memory…
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to CyprusCombat - Italians
Battle in CyprusNon Combat Move - Italians
2 infantry moved from Romania to Bessarabia
1 armour moved from Yugoslavia to Bessarabia
2 infantry moved from Yugoslavia to Romania
1 carrier and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Tunisia to Gibraltar
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Alexandria to TobrukPlace Units - Italians
1 transport placed in 95 Sea Zone
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser and 1 destroyer moved from 62 Sea Zone to 33 Sea Zone
2 aaGuns, 2 artilleries and 2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser and 1 destroyer moved from 62 Sea Zone to 33 Sea Zone
2 aaGuns, 2 artilleries and 2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
5 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 bomber moved from Western Germany to Vyborg
2 armour moved from Eastern Poland to Western Ukraine
2 artilleries moved from Eastern Poland to Western Ukraine
3 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to AlgeriaCombat - Germans
Battle in Algeria
Battle in Vyborg
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Vyborg, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vyborg
Germans win, taking Algeria from French, taking Vyborg from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 5 infantry
Russians defend with 1 infantry
Germans roll dice for 5 infantry in Karelia, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 4 armour, 5 artilleries and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 4 armour, 5 artilleries and 5 infantry in Western Ukraine, round 2 : 5/14 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 4 armour, 5 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Poland to Baltic States
2 aaGuns, 14 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
3 armour moved from Romania to Western Ukraine
2 infantry moved from Bulgaria to Romania
2 fighters moved from Alexandria to 99 Sea Zone
4 tactical_bombers moved from Alexandria to Southern Italy
1 fighter moved from Southern Italy to Gibraltar
1 battleship, 1 carrier and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Southern France to Yugoslavia
1 aaGun moved from Normandy Bordeaux to Southern France
1 aaGun moved from Southern France to Northern Italy
6 armour and 6 mech_infantrys moved from Germany to Romania
1 bomber moved from Vyborg to Germany
2 infantry moved from Western Germany to GermanyPlace Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
1 fighter placed in Western Germany
1 infantry and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Belarus to Novgorod
2 artilleries and 4 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Baltic States
1 artillery and 1 infantry moved from Belarus to Eastern Poland
2 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Baltic States
2 fighters moved from Belarus to UkraineCombat - Russians
Battle in Novgorod
Russians attack with 2 artilleries and 7 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians roll dice for 2 artilleries and 7 infantry in Novgorod, round 2 : 2/9 hits
Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 artilleries and 7 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 aaGun and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits
Germans roll dice for 1 aaGun and 1 infantry in Eastern Poland, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 0/2 hits
Germans roll dice for 1 aaGun and 1 infantry in Eastern Poland, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 4 : 1/2 hits
Germans roll dice for 1 aaGun and 1 infantry in Eastern Poland, round 4 : 0/1 hits
1 aaGun owned by the Germans lost in Eastern Poland
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 5 : 0/2 hits
Germans roll dice for 1 infantry in Eastern Poland, round 5 : 1/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Russians roll dice for 1 artillery in Eastern Poland, round 6 : 0/1 hits
Germans roll dice for 1 infantry in Eastern Poland, round 6 : 0/1 hits
Russians roll dice for 1 artillery in Eastern Poland, round 7 : 1/1 hits
Germans roll dice for 1 infantry in Eastern Poland, round 7 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Belarus to Novgorod
3 aaGuns, 5 armour, 3 artilleries, 19 infantry and 3 mech_infantrys moved from Belarus to Bryansk
3 infantry moved from Smolensk to Bryansk
2 fighters moved from Ukraine to Bryansk
1 artillery and 9 infantry moved from Russia to Bryansk
2 infantry moved from Volgograd to Tambov
1 fighter and 1 tactical_bomber moved from Baltic States to BryanskPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
2 armour placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Belarus to Novgorod
2 artilleries and 4 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Baltic States
1 artillery and 1 infantry moved from Belarus to Eastern Poland
2 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Baltic States
2 fighters moved from Belarus to UkraineCombat - Russians
Battle in Novgorod
Russians attack with 2 artilleries and 7 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians roll dice for 2 artilleries and 7 infantry in Novgorod, round 2 : 2/9 hits
Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 artilleries and 7 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 aaGun and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits
Germans roll dice for 1 aaGun and 1 infantry in Eastern Poland, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 0/2 hits
Germans roll dice for 1 aaGun and 1 infantry in Eastern Poland, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 4 : 1/2 hits
Germans roll dice for 1 aaGun and 1 infantry in Eastern Poland, round 4 : 0/1 hits
1 aaGun owned by the Germans lost in Eastern Poland
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 5 : 0/2 hits
Germans roll dice for 1 infantry in Eastern Poland, round 5 : 1/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Russians roll dice for 1 artillery in Eastern Poland, round 6 : 0/1 hits
Germans roll dice for 1 infantry in Eastern Poland, round 6 : 0/1 hits
Russians roll dice for 1 artillery in Eastern Poland, round 7 : 1/1 hits
Germans roll dice for 1 infantry in Eastern Poland, round 7 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Belarus to Novgorod
3 aaGuns, 5 armour, 3 artilleries, 19 infantry and 3 mech_infantrys moved from Belarus to Bryansk
3 infantry moved from Smolensk to Bryansk
2 fighters moved from Ukraine to Bryansk
1 artillery and 9 infantry moved from Russia to Bryansk
2 infantry moved from Volgograd to Tambov
1 fighter and 1 tactical_bomber moved from Baltic States to BryanskPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
2 armour placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 123 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Philippines to 33 Sea Zone
2 bombers moved from Philippines to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
1 fighter moved from Manchuria to 33 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Siam to 37 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 37 Sea Zone to 43 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 43 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
2 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
1 artillery moved from Hopei to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 tactical_bomber moved from Anhwe to Kwangsi
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea ZoneCombat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 42 Sea Zone
Japanese attack with 1 battleship and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Guam
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 10 fighters, 1 submarine and 5 tactical_bombers
Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 10 fighters and 5 tactical_bombers in 33 Sea Zone, round 2 : 16/21 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 6 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 2 : 7/16 hits
1 destroyer owned by the Japanese, 1 cruiser owned by the Japanese, 1 submarine owned by the ANZAC, 2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 1 fighter owned by the ANZAC, 2 submarines owned by the Americans, 2 carriers owned by the Americans, 2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 submarine owned by the Japanese, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 carrier owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 8 fighters and 5 tactical_bombers in 33 Sea Zone, round 3 : 8/17 hits
Americans roll dice for 1 battleship, 5 fighters and 1 transport in 33 Sea Zone, round 3 : 4/6 hits
2 fighters owned by the Japanese, 1 battleship owned by the Americans, 2 tactical_bombers owned by the Japanese, 1 transport owned by the Americans, 3 fighters owned by the Americans and 2 fighters owned by the ANZAC lost in 33 Sea Zone
Japanese win, taking Guam from Americans with 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 104
Casualties for ANZAC: 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 1 armour, 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Java, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
4 fighters and 3 tactical_bombers moved from 33 Sea Zone to Paulau Island
2 bombers moved from 33 Sea Zone to Philippines
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to Japan
1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Manchuria to Anhwe
1 infantry moved from Jehol to Chahar
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kwangsi to Anhwe
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 infantry and 2 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs -
Tough dice for America this game.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in 33 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 2 fighters and 1 submarine
Japanese defend with 1 battleship, 1 carrier, 1 destroyer and 2 fighters
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier, 2 destroyers and 2 fighters in 33 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 fighters in 33 Sea Zone, round 2 : 3/5 hits
1 destroyer owned by the Japanese, 1 submarine owned by the Americans and 1 carrier owned by the Americans lost in 33 Sea Zone
Americans roll dice for 2 destroyers and 2 fighters in 33 Sea Zone, round 3 : 1/4 hits
Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in 33 Sea Zone, round 3 : 3/4 hits
1 fighter owned by the Japanese, 1 destroyer owned by the Americans and 2 fighters owned by the Americans lost in 33 Sea Zone
1 destroyer owned by the Americans retreated to 48 Sea Zone
Japanese win with 1 battleship, 1 carrier and 1 fighter remaining. Battle score for attacker is -32
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Casualties for Japanese: 1 destroyer and 1 fighterNon Combat Move - Americans
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 mech_infantry moved from Eastern United States to Western United StatesPlace Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 1 bomber
EDIT: Adding units owned by Americans to Western United States: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 artillery and 2 infantry moved from Szechwan to Shensi
2 infantry moved from Yunnan to Hunan
1 fighter and 2 infantry moved from Yunnan to Kweichow
7 infantry moved from Yunnan to HunanCombat - Chinese
Chinese creates battle in territory Hopei
Battle in Hunan
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 infantry in Hunan, round 2 : 3/9 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hopei from Japanese, taking Hunan from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 2/3 hits
Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shensi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
4 infantry placed in HunanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in 33 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 2 fighters and 1 submarine
Japanese defend with 1 battleship, 1 carrier, 1 destroyer and 2 fighters
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier, 2 destroyers and 2 fighters in 33 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 fighters in 33 Sea Zone, round 2 : 3/5 hits
1 destroyer owned by the Japanese, 1 submarine owned by the Americans and 1 carrier owned by the Americans lost in 33 Sea Zone
Americans roll dice for 2 destroyers and 2 fighters in 33 Sea Zone, round 3 : 1/4 hits
Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in 33 Sea Zone, round 3 : 3/4 hits
1 fighter owned by the Japanese, 1 destroyer owned by the Americans and 2 fighters owned by the Americans lost in 33 Sea Zone
1 destroyer owned by the Americans retreated to 48 Sea Zone
Japanese win with 1 battleship, 1 carrier and 1 fighter remaining. Battle score for attacker is -32
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Casualties for Japanese: 1 destroyer and 1 fighterNon Combat Move - Americans
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 mech_infantry moved from Eastern United States to Western United StatesPlace Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 1 bomber
EDIT: Adding units owned by Americans to Western United States: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 artillery and 2 infantry moved from Szechwan to Shensi
2 infantry moved from Yunnan to Hunan
1 fighter and 2 infantry moved from Yunnan to Kweichow
7 infantry moved from Yunnan to HunanCombat - Chinese
Chinese creates battle in territory Hopei
Battle in Hunan
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 infantry in Hunan, round 2 : 3/9 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hopei from Japanese, taking Hunan from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 2/3 hits
Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shensi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
4 infantry placed in HunanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsPurchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Brazil: 3 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to Suriname: 3 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
British buy 1 armour, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Egypt to Alexandria
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 armour moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 fighters moved from India to Kwangsi
2 fighters moved from Egypt to Alexandria
1 bomber moved from Egypt to IndiaCombat - British
Battle in Alexandria
British attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Alexandria, round 2 : 0/4 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
British roll dice for 2 fighters and 2 infantry in Alexandria, round 3 : 1/4 hits
Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kwangsi
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 4/6 hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
British win, taking Kwangsi from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
2 aaGuns moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
3 fighters moved from Kwangsi to Hunan
1 tactical_bomber moved from Kwangsi to Hunan
2 infantry moved from Burma to Yunnan
1 artillery and 3 infantry moved from India to Burma
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 cruiser and 1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 mech_infantry moved from Iraq to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 armour and 1 mech_infantry moved from Persia to West India
1 armour moved from Persia to Iraq
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Alexandria to EgyptPlace Units - British
1 fighter and 2 infantry placed in Egypt
1 armour placed in Persia
1 destroyer and 1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 2 artilleries -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in 33 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 2 fighters and 1 submarine
Japanese defend with 1 battleship, 1 carrier, 1 destroyer and 2 fighters
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier, 2 destroyers and 2 fighters in 33 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 fighters in 33 Sea Zone, round 2 : 3/5 hits
1 destroyer owned by the Japanese, 1 submarine owned by the Americans and 1 carrier owned by the Americans lost in 33 Sea Zone
Americans roll dice for 2 destroyers and 2 fighters in 33 Sea Zone, round 3 : 1/4 hits
Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in 33 Sea Zone, round 3 : 3/4 hits
1 fighter owned by the Japanese, 1 destroyer owned by the Americans and 2 fighters owned by the Americans lost in 33 Sea Zone
1 destroyer owned by the Americans retreated to 48 Sea Zone
Japanese win with 1 battleship, 1 carrier and 1 fighter remaining. Battle score for attacker is -32
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Casualties for Japanese: 1 destroyer and 1 fighterNon Combat Move - Americans
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 mech_infantry moved from Eastern United States to Western United StatesPlace Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 1 bomber
EDIT: Adding units owned by Americans to Western United States: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 artillery and 2 infantry moved from Szechwan to Shensi
2 infantry moved from Yunnan to Hunan
1 fighter and 2 infantry moved from Yunnan to Kweichow
7 infantry moved from Yunnan to HunanCombat - Chinese
Chinese creates battle in territory Hopei
Battle in Hunan
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 infantry in Hunan, round 2 : 3/9 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hopei from Japanese, taking Hunan from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 2/3 hits
Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shensi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
4 infantry placed in HunanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsPurchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Brazil: 3 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to Suriname: 3 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
British buy 1 armour, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Egypt to Alexandria
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 armour moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 fighters moved from India to Kwangsi
2 fighters moved from Egypt to Alexandria
1 bomber moved from Egypt to IndiaCombat - British
Battle in Alexandria
British attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Alexandria, round 2 : 0/4 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
British roll dice for 2 fighters and 2 infantry in Alexandria, round 3 : 1/4 hits
Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kwangsi
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 4/6 hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
British win, taking Kwangsi from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
2 aaGuns moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
3 fighters moved from Kwangsi to Hunan
1 tactical_bomber moved from Kwangsi to Hunan
2 infantry moved from Burma to Yunnan
1 artillery and 3 infantry moved from India to Burma
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 cruiser and 1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 mech_infantry moved from Iraq to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 armour and 1 mech_infantry moved from Persia to West India
1 armour moved from Persia to Iraq
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Alexandria to EgyptPlace Units - British
1 fighter and 2 infantry placed in Egypt
1 armour placed in Persia
1 destroyer and 1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 2 artilleries
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier, 1 destroyer, 2 fighters and 3 submarines
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 carrier, 1 destroyer, 2 fighters and 3 submarines
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in 33 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 2 fighters and 1 submarine
Japanese defend with 1 battleship, 1 carrier, 1 destroyer and 2 fighters
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier, 2 destroyers and 2 fighters in 33 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 fighters in 33 Sea Zone, round 2 : 3/5 hits
1 destroyer owned by the Japanese, 1 submarine owned by the Americans and 1 carrier owned by the Americans lost in 33 Sea Zone
Americans roll dice for 2 destroyers and 2 fighters in 33 Sea Zone, round 3 : 1/4 hits
Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in 33 Sea Zone, round 3 : 3/4 hits
1 fighter owned by the Japanese, 1 destroyer owned by the Americans and 2 fighters owned by the Americans lost in 33 Sea Zone
1 destroyer owned by the Americans retreated to 48 Sea Zone
Japanese win with 1 battleship, 1 carrier and 1 fighter remaining. Battle score for attacker is -32
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Casualties for Japanese: 1 destroyer and 1 fighterNon Combat Move - Americans
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 mech_infantry moved from Eastern United States to Western United StatesPlace Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 1 bomber
EDIT: Adding units owned by Americans to Western United States: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 artillery and 2 infantry moved from Szechwan to Shensi
2 infantry moved from Yunnan to Hunan
1 fighter and 2 infantry moved from Yunnan to Kweichow
7 infantry moved from Yunnan to HunanCombat - Chinese
Chinese creates battle in territory Hopei
Battle in Hunan
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 infantry in Hunan, round 2 : 3/9 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hopei from Japanese, taking Hunan from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 2/3 hits
Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shensi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
4 infantry placed in HunanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsPurchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Brazil: 3 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to Suriname: 3 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
British buy 1 armour, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Egypt to Alexandria
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 armour moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 fighters moved from India to Kwangsi
2 fighters moved from Egypt to Alexandria
1 bomber moved from Egypt to IndiaCombat - British
Battle in Alexandria
British attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Alexandria, round 2 : 0/4 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
British roll dice for 2 fighters and 2 infantry in Alexandria, round 3 : 1/4 hits
Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kwangsi
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 4/6 hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
British win, taking Kwangsi from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
2 aaGuns moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
3 fighters moved from Kwangsi to Hunan
1 tactical_bomber moved from Kwangsi to Hunan
2 infantry moved from Burma to Yunnan
1 artillery and 3 infantry moved from India to Burma
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 cruiser and 1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 mech_infantry moved from Iraq to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 armour and 1 mech_infantry moved from Persia to West India
1 armour moved from Persia to Iraq
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Alexandria to EgyptPlace Units - British
1 fighter and 2 infantry placed in Egypt
1 armour placed in Persia
1 destroyer and 1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 2 artilleries
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier, 1 destroyer, 2 fighters and 3 submarines
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 carrier, 1 destroyer, 2 fighters and 3 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern United States: 1 armour and 1 infantry
EDIT: Adding units owned by British to Quebec: 1 armour and 1 infantry
EDIT: Turning off Edit Mode -
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in 33 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 2 fighters and 1 submarine
Japanese defend with 1 battleship, 1 carrier, 1 destroyer and 2 fighters
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier, 2 destroyers and 2 fighters in 33 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 fighters in 33 Sea Zone, round 2 : 3/5 hits
1 destroyer owned by the Japanese, 1 submarine owned by the Americans and 1 carrier owned by the Americans lost in 33 Sea Zone
Americans roll dice for 2 destroyers and 2 fighters in 33 Sea Zone, round 3 : 1/4 hits
Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in 33 Sea Zone, round 3 : 3/4 hits
1 fighter owned by the Japanese, 1 destroyer owned by the Americans and 2 fighters owned by the Americans lost in 33 Sea Zone
1 destroyer owned by the Americans retreated to 48 Sea Zone
Japanese win with 1 battleship, 1 carrier and 1 fighter remaining. Battle score for attacker is -32
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Casualties for Japanese: 1 destroyer and 1 fighterNon Combat Move - Americans
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 mech_infantry moved from Eastern United States to Western United StatesPlace Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 1 bomber
EDIT: Adding units owned by Americans to Western United States: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 artillery and 2 infantry moved from Szechwan to Shensi
2 infantry moved from Yunnan to Hunan
1 fighter and 2 infantry moved from Yunnan to Kweichow
7 infantry moved from Yunnan to HunanCombat - Chinese
Chinese creates battle in territory Hopei
Battle in Hunan
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 infantry in Hunan, round 2 : 3/9 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hopei from Japanese, taking Hunan from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 2/3 hits
Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shensi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
4 infantry placed in HunanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsPurchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Brazil: 3 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to Suriname: 3 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
British buy 1 armour, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Egypt to Alexandria
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 armour moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 fighters moved from India to Kwangsi
2 fighters moved from Egypt to Alexandria
1 bomber moved from Egypt to IndiaCombat - British
Battle in Alexandria
British attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Alexandria, round 2 : 0/4 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
British roll dice for 2 fighters and 2 infantry in Alexandria, round 3 : 1/4 hits
Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kwangsi
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 4/6 hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
British win, taking Kwangsi from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
2 aaGuns moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
3 fighters moved from Kwangsi to Hunan
1 tactical_bomber moved from Kwangsi to Hunan
2 infantry moved from Burma to Yunnan
1 artillery and 3 infantry moved from India to Burma
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 cruiser and 1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 mech_infantry moved from Iraq to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 armour and 1 mech_infantry moved from Persia to West India
1 armour moved from Persia to Iraq
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Alexandria to EgyptPlace Units - British
1 fighter and 2 infantry placed in Egypt
1 armour placed in Persia
1 destroyer and 1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 2 artilleries
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier, 1 destroyer, 2 fighters and 3 submarines
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 carrier, 1 destroyer, 2 fighters and 3 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern United States: 1 armour and 1 infantry
EDIT: Adding units owned by British to Quebec: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier, 1 destroyer, 2 fighters and 3 submarines
EDIT: Adding units owned by Americans to 28 Sea Zone: 1 carrier, 1 destroyer, 2 fighters and 3 submarines
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 marine moved from Cyprus to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
1 bomber moved from Southern Italy to Alexandria
1 armour and 2 infantry moved from Bessarabia to Ukraine
1 fighter moved from Southern Italy to UkraineCombat - Italians
Battle in Crete
Battle in Morocco
Battle in Ukraine
Italians attack with 1 armour, 1 fighter and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 armour, 1 fighter and 2 infantry in Ukraine, round 2 : 3/4 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits
1 infantry owned by the Italians and 2 infantry owned by the Russians lost in Ukraine
Italians win, taking Crete from Neutral_Allies, taking Morocco from French, taking Ukraine from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Battle in Alexandria
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Alexandria, round 2 : 1/3 hits
British roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits
1 infantry owned by the British lost in Alexandria
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Alexandria, round 3 : 0/3 hits
British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits
1 infantry owned by the Italians lost in Alexandria
Italians roll dice for 1 artillery and 1 bomber in Alexandria, round 4 : 1/2 hits
British roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Alexandria to Libya
1 armour and 1 mech_infantry moved from Tobruk to Libya
2 infantry moved from Romania to Bessarabia
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 fighter moved from Ukraine to BessarabiaPlace Units - Italians
2 transports placed in 95 Sea Zone
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French