Scramble to Holland?
Intercept in Moscow?
I don’t really like this scramble to land idea.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 bombers, 3 fighters, 1 harbour, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
7 submarines moved from 22 Sea Zone to 20 Sea Zone
6 fighters moved from 22 Sea Zone to 20 Sea Zone
3 submarines moved from 6 Sea Zone to 20 Sea Zone
2 bombers and 2 fighters moved from Korea to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from Midway to 20 Sea Zone
Combat - Americans
Battle in Philippines
Battle in 20 Sea Zone
Americans attack with 2 bombers, 11 fighters, 10 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 4 carriers, 2 destroyers, 4 fighters, 4 submarines, 4 tactical_bombers and 1 transport
Japanese roll dice for 4 submarines in 20 Sea Zone, round 2 : 1/4 hits
1 submarine owned by the Americans lost in 20 Sea Zone
Americans roll dice for 9 submarines in 20 Sea Zone, round 2 : 4/9 hits
Units damaged: 4 carriers owned by the Japanese
Americans roll dice for 2 bombers, 11 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 6/14 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 4 carriers, 2 destroyers, 4 fighters, 4 tactical_bombers and 1 transport in 20 Sea Zone, round 2 : 6/15 hits
2 destroyers owned by the Japanese, 6 submarines owned by the Americans and 3 carriers owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 3 submarines in 20 Sea Zone, round 3 : 0/3 hits
Japanese roll dice for 4 submarines in 20 Sea Zone, round 3 : 0/4 hits
Americans roll dice for 2 bombers, 11 fighters and 1 tactical_bomber in 20 Sea Zone, round 3 : 9/14 hits
Japanese roll dice for 4 fighters and 4 tactical_bombers in 20 Sea Zone, round 3 : 3/8 hits
Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 20 Sea Zone, round 3 : 0/2 hits
4 fighters owned by the Japanese, 4 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese and 3 fighters owned by the Americans lost in 20 Sea Zone
Americans roll dice for 3 submarines in 20 Sea Zone, round 4 : 1/3 hits
Japanese roll dice for 4 submarines in 20 Sea Zone, round 4 : 0/4 hits
Americans roll dice for 2 bombers, 8 fighters and 1 tactical_bomber in 20 Sea Zone, round 4 : 6/11 hits
Japanese roll dice for 1 battleship and 1 transport in 20 Sea Zone, round 4 : 0/1 hits
1 transport owned by the Japanese, 1 submarine owned by the Japanese and 1 battleship owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 3 submarines in 20 Sea Zone, round 5 : 1/3 hits
Japanese roll dice for 3 submarines in 20 Sea Zone, round 5 : 0/3 hits
Americans roll dice for 2 bombers, 8 fighters and 1 tactical_bomber in 20 Sea Zone, round 5 : 6/11 hits
1 submarine owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 3 submarines in 20 Sea Zone, round 6 : 1/3 hits
Japanese roll dice for 2 submarines in 20 Sea Zone, round 6 : 0/2 hits
Americans roll dice for 2 bombers, 8 fighters and 1 tactical_bomber in 20 Sea Zone, round 6 : 7/11 hits
1 submarine owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 3 submarines in 20 Sea Zone, round 7 : 2/3 hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 7 : 0/1 hits
1 submarine owned by the Japanese lost in 20 Sea Zone
Americans win, taking Philippines from Japanese, taking 20 Sea Zone from Japanese with 2 bombers, 8 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 143
Casualties for Americans: 3 fighters and 7 submarines
Casualties for Japanese: 1 battleship, 4 carriers, 2 destroyers, 4 fighters, 4 submarines, 4 tactical_bombers and 1 transport
Non Combat Move - Americans
1 tactical_bomber could not land in 20 Sea Zone and was removed
4 carriers and 4 destroyers moved from 22 Sea Zone to 21 Sea Zone
2 bombers moved from 20 Sea Zone to Korea
8 fighters moved from 20 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
2 fighters moved from French Central Africa to Suriname
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 destroyer, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Eastern United States to 26 Sea Zone
Place Units - Americans
1 harbour placed in Korea
1 submarine placed in 6 Sea Zone
1 bomber and 1 tactical_bomber placed in Korea
2 fighters placed in 101 Sea Zone
1 bomber placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to Guam: 1 fighter
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
3 fighters and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Burma
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Burma to India
4 fighters moved from Egypt to Tanganyika Territory
3 mech_infantrys moved from Union of South Africa to Tanganyika Territory
1 cruiser and 1 destroyer moved from 72 Sea Zone to 70 Sea Zone
7 armour, 5 artilleries, 2 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
Place Units - British
1 airfield placed in Tanganyika Territory
1 artillery placed in Union of South Africa
1 infantry placed in United Kingdom
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,5,1,1,2
British collect 26 PUs (2 lost to blockades); end with 26 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,6,3,4,3,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from Korea: 1 bomber
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Adding units owned by Americans to Korea: 1 fighter
EDIT: Adding units owned by Americans to Western United States: 1 bomber
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour, 6 artilleries, 12 infantry and 1 mech_infantry moved from Alexandria to Egypt
2 artilleries and 2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Rostov to Caucasus
1 artillery moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
Combat - Italians
Battle in Egypt
Italians attack with 2 armour, 8 artilleries, 14 infantry and 1 mech_infantry
French defend with 2 infantry; British defend with 1 factory_minor and 1 harbour; ANZAC defend with 2 infantry
Italians roll dice for 2 armour, 8 artilleries, 14 infantry and 1 mech_infantry in Egypt, round 2 : 6/25 hits
British roll dice for 4 infantry in Egypt, round 2 : 3/4 hits
2 infantry owned by the ANZAC, 2 infantry owned by the French and 3 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 2 armour, 8 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 3 infantry
Casualties for ANZAC: 2 infantry
Battle in Caucasus
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Alexandria to Southern Italy
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone
4 transports moved from 98 Sea Zone to 95 Sea Zone
1 cruiser moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from Alexandria to Southern Italy
1 infantry moved from Ukraine to Rostov
1 fighter moved from Southern Italy to Ukraine
1 tactical_bomber moved from Southern Italy to Ukraine
2 aaGuns moved from Alexandria to Egypt
Place Units - Italians
1 artillery and 2 infantry placed in Ukraine
7 infantry and 2 mech_infantrys placed in Northern Italy
Italians undo move 2.
7 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from New Guinea to Guam
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
2 aaGuns, 1 artillery, 1 fighter and 1 infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from New Guinea to Guam
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
2 aaGuns, 1 artillery, 1 fighter and 1 infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
1 fighter moved from Norway to United Kingdom
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour and 9 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
6 mech_infantrys moved from Trans-Jordan to Anglo Egyptian Sudan
3 armour moved from Trans-Jordan to Anglo Egyptian Sudan
4 fighters and 2 tactical_bombers moved from Trans-Jordan to Anglo Egyptian Sudan
4 bombers moved from Western Germany to Anglo Egyptian Sudan
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
2 mech_infantrys moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
Combat - Germans
Battle in Anglo Egyptian Sudan
Germans attack with 3 armour, 1 artillery, 4 bombers, 4 fighters, 1 infantry, 6 mech_infantrys and 2 tactical_bombers
British defend with 7 armour, 5 artilleries, 2 infantry and 1 mech_infantry
Germans roll dice for 3 armour, 1 artillery, 4 bombers, 4 fighters, 1 infantry, 6 mech_infantrys and 2 tactical_bombers in Anglo Egyptian Sudan, round 2 : 10/21 hits
British roll dice for 7 armour, 5 artilleries, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 6/15 hits
4 mech_infantrys owned by the Germans, 1 mech_infantry owned by the British, 2 armour owned by the British, 1 infantry owned by the Germans, 5 artilleries owned by the British, 1 artillery owned by the Germans and 2 infantry owned by the British lost in Anglo Egyptian Sudan
Germans roll dice for 3 armour, 4 bombers, 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Anglo Egyptian Sudan, round 3 : 6/15 hits
British roll dice for 5 armour in Anglo Egyptian Sudan, round 3 : 4/5 hits
2 mech_infantrys owned by the Germans, 5 armour owned by the British and 2 armour owned by the Germans lost in Anglo Egyptian Sudan
Germans win, taking Anglo Egyptian Sudan from British with 1 armour, 4 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Germans: 2 armour, 1 artillery, 1 infantry and 6 mech_infantrys
Casualties for British: 7 armour, 5 artilleries, 2 infantry and 1 mech_infantry
Battle in Volgograd
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
4 bombers moved from Anglo Egyptian Sudan to Egypt
4 fighters and 2 tactical_bombers moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from 95 Sea Zone to Gibraltar
1 tactical_bomber moved from 95 Sea Zone to Ukraine
2 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Archangel
3 armour and 6 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Trans-Jordan to Iraq
Place Units - Germans
1 armour and 2 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in Iraq
1 armour and 2 mech_infantrys placed in Novgorod
4 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 57 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
ok, got some luck back. But is it enough in time? :lol:
Big mistake on my part to give you that hit. I missed Midway air and forgot about the subs in SZ 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Samara to Volgograd
2 infantry moved from Bryansk to Rostov
1 fighter moved from Bryansk to Volgograd
1 fighter moved from Bryansk to Rostov
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Smolensk
2 infantry moved from Russia to Vologda
2 armour, 2 artilleries and 8 infantry moved from Finland to Karelia
1 fighter moved from Bryansk to Vologda
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Volgograd
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 4 : 0/3 hits
Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 5 : 1/3 hits
Germans roll dice for 1 infantry in Belarus, round 5 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Russians attack with 2 armour, 2 artilleries and 8 infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour, 2 artilleries and 8 infantry in Karelia, round 2 : 3/12 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 2 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Bryansk
1 fighter moved from Belarus to Bryansk
1 fighter moved from Rostov to Bryansk
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
2 infantry moved from Russia to Samara
2 artilleries and 4 infantry moved from Russia to Bryansk
1 fighter moved from Vologda to Bryansk
1 infantry moved from Samara to Kazakhstan
1 aaGun moved from Finland to Karelia
Place Units - Russians
2 armour, 1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Russians collect 28 PUs (3 lost to blockades); end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs
hmm hold on, thinking of NCM move edit
Nah, it’s good
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 aaGun, 3 bombers and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Szechwan to Kazakhstan
1 mech_infantry moved from Shensi to Tsinghai
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Shan State to Siam
1 mech_infantry moved from French Indo China to Siam
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Kwangsi to Philippines
1 bomber moved from Kwangsi to Siam
1 fighter and 1 tactical_bomber moved from Kweichow to Burma
1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai
1 bomber moved from Kwangsi to Kazakhstan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
4 fighters and 1 tactical_bomber moved from Japan to 20 Sea Zone
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 35 Sea Zone
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 3 submarines
Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/6 hits
Americans roll dice for 3 submarines in 20 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 20 Sea Zone, round 3 : 2/6 hits
Americans roll dice for 2 submarines in 20 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 2 submarines owned by the Americans lost in 20 Sea Zone
Japanese roll dice for 4 fighters and 1 tactical_bomber in 20 Sea Zone, round 4 : 4/5 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Americans: 1 destroyer and 3 submarines
Casualties for Japanese: 1 destroyer
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Philippines, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Siam
Japanese attack with 1 bomber and 2 mech_infantrys
British defend with 1 artillery
Japanese roll dice for 1 bomber and 2 mech_infantrys in Siam, round 2 : 2/3 hits
UK_Pacific roll dice for 1 artillery in Siam, round 2 : 0/1 hits
1 artillery owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Tsinghai
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Tsinghai
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kazakhstan
Japanese attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Kazakhstan, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 battleship and 1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Japan
1 mech_infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Shensi to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Chahar
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Kweichow
1 aaGun moved from Kwangsi to Hunan
1 fighter moved from 20 Sea Zone to Hunan
1 fighter and 1 tactical_bomber moved from Burma to Hunan
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to Manchuria
1 infantry moved from Kiangsu to Anhwe
1 bomber moved from Kazakhstan to Kansu
1 bomber moved from Siam to Anhwe
1 fighter and 1 tactical_bomber moved from Tsinghai to Kansu
1 bomber moved from Philippines to Kwangtung
1 transport moved from 37 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 aaGun and 2 infantry placed in Kwangtung
3 infantry placed in Manchuria
3 bombers and 2 infantry placed in Japan
Japanese undo move 1.
Japanese undo move 2.
2 infantry placed in Kiangsu
1 aaGun and 2 infantry placed in Kwangtung
3 bombers placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,5,3
Japanese collect 58 PUs (4 lost to blockades); end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 6 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
8 fighters moved from 21 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from Korea to 35 Sea Zone
1 fighter moved from Guam to Philippines
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Korea to Kiangsu
1 carrier, 3 destroyers, 2 fighters and 5 submarines moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Suriname to 91 Sea Zone
2 bombers moved from Western United States to 91 Sea Zone
Combat - Americans
Germans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Strategic bombing raid in Kiangsu
AA fire in Kiangsu : 0/1 hits
Bombing raid in Kiangsu rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Battle in 35 Sea Zone
Americans attack with 1 bomber and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Philippines, round 2 : 0/3 hits
Japanese roll dice for 2 infantry in Philippines, round 2 : 2/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Philippines
Japanese win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
1 fighter owned by the Americans retreated
Battle in 91 Sea Zone
Americans attack with 2 bombers, 1 carrier, 3 destroyers, 4 fighters and 5 submarines
Germans defend with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 submarines and 1 tactical_bomber
Americans roll dice for 5 submarines in 91 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 2 bombers, 1 carrier, 3 destroyers and 4 fighters in 91 Sea Zone, round 2 : 6/9 hits
Units damaged: 1 battleship owned by the Germans and 2 carriers owned by the Germans
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 10/15 hits
5 submarines owned by the Americans, 1 carrier owned by the Americans, 2 submarines owned by the Germans, 3 destroyers owned by the Americans and 1 destroyer owned by the Germans lost in 91 Sea Zone
Americans roll dice for 2 bombers and 4 fighters in 91 Sea Zone, round 3 : 4/6 hits
Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 7/14 hits
2 bombers owned by the Americans, 2 carriers owned by the Germans, 2 destroyers owned by the Germans and 4 fighters owned by the Americans lost in 91 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -66
Casualties for Germans: 2 carriers, 3 destroyers and 2 submarines
Casualties for Americans: 2 bombers, 1 carrier, 3 destroyers, 4 fighters and 5 submarines
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 8 fighters
Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Americans roll dice for 1 destroyer and 8 fighters in 42 Sea Zone, round 2 : 5/9 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 2/5 hits
1 destroyer owned by the Japanese, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone
Americans roll dice for 7 fighters in 42 Sea Zone, round 3 : 3/7 hits
Japanese roll dice for 1 battleship, 1 fighter and 2 transports in 42 Sea Zone, round 3 : 2/2 hits
1 fighter owned by the Japanese, 1 transport owned by the Japanese, 2 fighters owned by the Americans and 1 battleship owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 41
Casualties for Americans: 1 destroyer and 3 fighters
Casualties for Japanese: 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
1 tactical_bomber owned by the Germans and 3 fighters owned by the Germans forced to land in Gibraltar
Non Combat Move - Americans
1 bomber moved from Kiangsu to Korea
1 submarine moved from 6 Sea Zone to 20 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 transport moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from 35 Sea Zone to Guam
3 carriers moved from 21 Sea Zone to 44 Sea Zone
5 fighters moved from 42 Sea Zone to 44 Sea Zone
1 carrier moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 destroyer moved from 21 Sea Zone to 44 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
Place Units - Americans
2 submarines placed in 6 Sea Zone
1 fighter placed in Korea
1 carrier, 2 fighters, 4 submarines and 1 tactical_bomber placed in 101 Sea Zone
Americans undo move 3.
1 carrier, 1 fighter, 4 submarines and 1 tactical_bomber placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 2 fighters and 1 tactical_bomber
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
Japanese roll dice for 1 aaGun, 2 fighters and 1 tactical_bomber in Hunan, round 2 : 2/3 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 aaGun, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Once again, you got SUPER SUPER lucky.
Nonetheless, you should consider changing your losses off Gib, i.e. whether you want to swap out planes for DD’s or CV’s
I will wait to move UK until you do.
Once again, you got SUPER SUPER lucky.
Nonetheless, you should consider changing your losses off Gib, i.e. whether you want to swap out planes for DD’s or CV’s
I will wait to move UK until you do.
Not sure how I got lucky, TUV change was -4 off average.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 2 fighters and 1 tactical_bomber
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
Japanese roll dice for 1 aaGun, 2 fighters and 1 tactical_bomber in Hunan, round 2 : 2/3 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 aaGun, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 carrier
EDIT: Adding units owned by Germans to 91 Sea Zone: 1 carrier
EDIT: Removing units owned by Germans from Gibraltar: 1 fighter
EDIT: Removing units owned by Germans from Gibraltar: 2 fighters
EDIT: Adding units owned by Germans to 91 Sea Zone: 2 fighters
EDIT: Removing units owned by Germans from Gibraltar: 1 tactical_bomber
EDIT: Adding units owned by Germans to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 6 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
8 fighters moved from 21 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from Korea to 35 Sea Zone
1 fighter moved from Guam to Philippines
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Korea to Kiangsu
1 carrier, 3 destroyers, 2 fighters and 5 submarines moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Suriname to 91 Sea Zone
2 bombers moved from Western United States to 91 Sea Zone
Combat - Americans
Germans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Strategic bombing raid in Kiangsu
AA fire in Kiangsu : 0/1 hits
Bombing raid in Kiangsu rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Battle in 35 Sea Zone
Americans attack with 1 bomber and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Philippines, round 2 : 0/3 hits
Japanese roll dice for 2 infantry in Philippines, round 2 : 2/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Philippines
Japanese win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
1 fighter owned by the Americans retreated
Battle in 91 Sea Zone
Americans attack with 2 bombers, 1 carrier, 3 destroyers, 4 fighters and 5 submarines
Germans defend with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 submarines and 1 tactical_bomber
Americans roll dice for 5 submarines in 91 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 2 bombers, 1 carrier, 3 destroyers and 4 fighters in 91 Sea Zone, round 2 : 6/9 hits
Units damaged: 1 battleship owned by the Germans and 2 carriers owned by the Germans
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 10/15 hits
5 submarines owned by the Americans, 1 carrier owned by the Americans, 2 submarines owned by the Germans, 3 destroyers owned by the Americans and 1 destroyer owned by the Germans lost in 91 Sea Zone
Americans roll dice for 2 bombers and 4 fighters in 91 Sea Zone, round 3 : 4/6 hits
Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 7/14 hits
2 bombers owned by the Americans, 2 carriers owned by the Germans, 2 destroyers owned by the Germans and 4 fighters owned by the Americans lost in 91 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -66
Casualties for Germans: 2 carriers, 3 destroyers and 2 submarines
Casualties for Americans: 2 bombers, 1 carrier, 3 destroyers, 4 fighters and 5 submarines
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 8 fighters
Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Americans roll dice for 1 destroyer and 8 fighters in 42 Sea Zone, round 2 : 5/9 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 2/5 hits
1 destroyer owned by the Japanese, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone
Americans roll dice for 7 fighters in 42 Sea Zone, round 3 : 3/7 hits
Japanese roll dice for 1 battleship, 1 fighter and 2 transports in 42 Sea Zone, round 3 : 2/2 hits
1 fighter owned by the Japanese, 1 transport owned by the Japanese, 2 fighters owned by the Americans and 1 battleship owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 41
Casualties for Americans: 1 destroyer and 3 fighters
Casualties for Japanese: 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
1 tactical_bomber owned by the Germans and 3 fighters owned by the Germans forced to land in Gibraltar
Non Combat Move - Americans
1 bomber moved from Kiangsu to Korea
1 submarine moved from 6 Sea Zone to 20 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 transport moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from 35 Sea Zone to Guam
3 carriers moved from 21 Sea Zone to 44 Sea Zone
5 fighters moved from 42 Sea Zone to 44 Sea Zone
1 carrier moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 destroyer moved from 21 Sea Zone to 44 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
Place Units - Americans
2 submarines placed in 6 Sea Zone
1 fighter placed in Korea
1 carrier, 2 fighters, 4 submarines and 1 tactical_bomber placed in 101 Sea Zone
Americans undo move 3.
1 carrier, 1 fighter, 4 submarines and 1 tactical_bomber placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 2 fighters and 1 tactical_bomber
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
Japanese roll dice for 1 aaGun, 2 fighters and 1 tactical_bomber in Hunan, round 2 : 2/3 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 aaGun, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 carrier
EDIT: Adding units owned by Germans to 91 Sea Zone: 1 carrier
EDIT: Removing units owned by Germans from Gibraltar: 1 fighter
EDIT: Removing units owned by Germans from Gibraltar: 2 fighters
EDIT: Adding units owned by Germans to 91 Sea Zone: 2 fighters
EDIT: Removing units owned by Germans from Gibraltar: 1 tactical_bomber
EDIT: Adding units owned by Germans to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 1 fighter, 3 infantry and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 tactical_bomber moved from India to 37 Sea Zone
1 armour and 1 mech_infantry moved from India to Burma
3 artilleries moved from India to Burma
6 infantry moved from India to Burma
1 infantry moved from India to Burma
2 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan
1 fighter moved from Tanganyika Territory to Anglo Egyptian Sudan
3 fighters moved from India to Burma
1 artillery moved from India to Burma
Combat - British
Battle in 37 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
British attack with 1 armour, 4 artilleries, 3 fighters, 7 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 4 artilleries, 3 fighters, 7 infantry and 1 mech_infantry in Burma, round 2 : 4/16 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 armour, 4 artilleries, 3 fighters, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 armour
British roll dice for 1 fighter and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/3 hits
Germans roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantry
Non Combat Move - British
3 fighters moved from Tanganyika Territory to India
1 mech_infantry moved from Tanganyika Territory to Rhodesia
1 artillery moved from Union of South Africa to Rhodesia
1 cruiser and 1 destroyer moved from 70 Sea Zone to 71 Sea Zone
1 fighter moved from Anglo Egyptian Sudan to Rhodesia
1 destroyer moved from 106 Sea Zone to 123 Sea Zone
1 fighter moved from United Kingdom to Iceland
3 fighters moved from Burma to India
1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
Place Units - British
3 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
1 submarine placed in 106 Sea Zone
Turn Complete - British
British collect 26 PUs; end with 27 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
@BSD:
Once again, you got SUPER SUPER lucky.
Nonetheless, you should consider changing your losses off Gib, i.e. whether you want to swap out planes for DD’s or CV’s
I will wait to move UK until you do.
Not sure how I got lucky, TUV change was -4 off average.
hmm, I have it at -20, so it was double accordingly? I was also including your route of US in the PHI>
rout*
But then losing 2 planes would even it up.
@BSD:
Once again, you got SUPER SUPER lucky.
Nonetheless, you should consider changing your losses off Gib, i.e. whether you want to swap out planes for DD’s or CV’s
I will wait to move UK until you do.
Not sure how I got lucky, TUV change was -4 off average.
hmm, I have it at -20, so it was double accordingly? I was also including your route of US in the PHI>
-20 Is without scrambling.