Please use last map with DD from sz55 moving to sz43 instead of sz36.
BSD (Axis+6) vs Karl7 (Allies) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 fighter moved from 98 Sea Zone to 81 Sea ZoneCombat - Germans
Battle in 81 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Volgograd
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 : 1/2 hits
1 mech_infantry owned by the Germans, 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry and 1 mech_infantryNon Combat Move - Germans
4 infantry moved from Iraq to Trans-Jordan
2 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber moved from Persia to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Ukraine to Trans-Jordan
1 armour and 1 infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from Tobruk to Alexandria
1 fighter moved from 81 Sea Zone to Trans-Jordan
1 tactical_bomber moved from Western Germany to 98 Sea Zone
1 carrier and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Gibraltar to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
12 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Bessarabia to Ukraine
2 infantry moved from Poland to Eastern Poland
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
4 mech_infantrys moved from Caucasus to Ukraine
2 armour moved from Caucasus to Ukraine
3 armour and 6 mech_infantrys moved from Caucasus to IraqPlace Units - Germans
4 bombers, 1 infantry and 1 mech_infantry placed in Western Germany
1 mech_infantry placed in Western Germany
3 infantry placed in Novgorod
3 infantry placed in PersiaTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Tsinghai to Shensi
1 armour moved from Tsinghai to Shensi
1 armour and 2 infantry moved from Tsinghai to Sikang
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
3 infantry moved from Samara to Volgograd
2 infantry moved from Bryansk to Rostov
1 armour moved from Bryansk to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
2 fighters moved from Bryansk to Volgograd
1 fighter moved from Bryansk to Volgograd
1 fighter moved from Bryansk to Belarus
1 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Shensi
Russians attack with 1 armour and 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 armour and 2 infantry in Shensi, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits
Russians roll dice for 1 armour and 2 infantry in Shensi, round 3 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Shensi
Russians win, taking Shensi from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Volgograd
Russians attack with 3 fighters and 3 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 3 fighters and 3 infantry in Volgograd, round 2 : 2/6 hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
Russians win, taking Volgograd from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits
Italians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 2/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
retreated to Rostov
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Battle in Sikang
Russians attack with 1 armour and 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 armour and 2 infantry in Sikang, round 2 : 3/3 hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sikang
Russians win, taking Sikang from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
3 fighters moved from Volgograd to Bryansk
1 fighter moved from Belarus to Bryansk
3 infantry moved from Russia to Samara
2 artilleries and 5 infantry moved from Russia to Bryansk
3 infantry moved from Norway to FinlandPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
2 infantry placed in NorwayTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Russians collect 26 PUs (3 lost to blockades); end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from British
1 mech_infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 mech_infantry moved from Yunnan to French Indo China
Japanese take French Indo China from UK_Pacific
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Yunnan to Sikang
3 bombers moved from Kwangsi to Sikang
1 mech_infantry moved from Yunnan to Sikang
1 infantry moved from Kweichow to Shensi
1 infantry moved from Hopei to Shensi
2 fighters and 2 tactical_bombers moved from Kwangsi to Shensi
2 mech_infantrys moved from Yunnan to Shensi
1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Malaya
1 battleship moved from 38 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Japan to 19 Sea Zone
2 tactical_bombers moved from Manchuria to 21 Sea Zone
2 fighters moved from Manchuria to 19 Sea Zone
1 fighter moved from Kiangsu to 19 Sea Zone
1 battleship and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Kwangsi to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 3 submarines and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 3 submarines in 20 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the ANZAC lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from ANZAC with 1 battleship, 1 destroyer, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 transport; ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese, 1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Casualties for Japanese: 1 fighter
Battle in Shensi
Japanese attack with 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 armour and 2 infantry
Japanese roll dice for 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Shensi, round 2 : 4/8 hits
Chinese roll dice for 1 armour and 2 infantry in Shensi, round 2 : 2/3 hits
2 infantry owned by the Japanese, 1 armour owned by the Russians and 2 infantry owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour and 2 infantry
Casualties for Japanese: 2 infantry
Battle in 21 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Malaya, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 3 bombers, 1 infantry and 2 mech_infantrys
Russians defend with 1 armour and 1 infantry
Japanese roll dice for 3 bombers, 1 infantry and 2 mech_infantrys in Sikang, round 2 : 4/6 hits
Chinese roll dice for 1 armour and 1 infantry in Sikang, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 armour owned by the Russians, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sikang
Japanese win, taking Sikang from Chinese with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 armour and 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantryNon Combat Move - Japanese
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Yunnan to Szechwan
3 infantry moved from Kwangsi to Yunnan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 carrier, 1 destroyer and 3 transports moved from 38 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
3 carriers moved from 35 Sea Zone to 20 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 34 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 20 Sea Zone
1 fighter moved from 21 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Manchuria
1 tactical_bomber moved from 34 Sea Zone to 20 Sea Zone
1 fighter moved from 21 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to Kiangsu
1 fighter moved from 19 Sea Zone to Kiangsu
3 infantry moved from Kwangtung to Kwangsi
1 fighter moved from 19 Sea Zone to Manchuria
2 fighters and 2 tactical_bombers moved from Shensi to Kweichow
3 bombers moved from Sikang to Kwangsi
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to JapanPlace Units - Japanese
3 infantry placed in Manchuria
2 infantry placed in Kiangsu
1 carrier, 1 destroyer and 1 submarine placed in 20 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
EDIT: Adding units owned by Japanese to Hunan: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,4,1,5,6,1,6
Japanese collect 57 PUs (2 lost to blockades); end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 bombers, 3 fighters, 1 harbour, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
7 submarines moved from 22 Sea Zone to 20 Sea Zone
6 fighters moved from 22 Sea Zone to 20 Sea Zone
3 submarines moved from 6 Sea Zone to 20 Sea Zone
2 bombers and 2 fighters moved from Korea to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from Midway to 20 Sea ZoneCombat - Americans
Battle in Philippines
Battle in 20 Sea Zone
Americans attack with 2 bombers, 11 fighters, 10 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 4 carriers, 2 destroyers, 4 fighters, 4 submarines, 4 tactical_bombers and 1 transport -
submerge?
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also what order of loss do you want?
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Subs stay and max defense.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 bombers, 3 fighters, 1 harbour, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
7 submarines moved from 22 Sea Zone to 20 Sea Zone
6 fighters moved from 22 Sea Zone to 20 Sea Zone
3 submarines moved from 6 Sea Zone to 20 Sea Zone
2 bombers and 2 fighters moved from Korea to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from Midway to 20 Sea ZoneCombat - Americans
Battle in Philippines
Battle in 20 Sea Zone
Americans attack with 2 bombers, 11 fighters, 10 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 4 carriers, 2 destroyers, 4 fighters, 4 submarines, 4 tactical_bombers and 1 transport
Japanese roll dice for 4 submarines in 20 Sea Zone, round 2 : 1/4 hits
1 submarine owned by the Americans lost in 20 Sea Zone
Americans roll dice for 9 submarines in 20 Sea Zone, round 2 : 4/9 hits
Units damaged: 4 carriers owned by the Japanese
Americans roll dice for 2 bombers, 11 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 6/14 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 4 carriers, 2 destroyers, 4 fighters, 4 tactical_bombers and 1 transport in 20 Sea Zone, round 2 : 6/15 hits
2 destroyers owned by the Japanese, 6 submarines owned by the Americans and 3 carriers owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 3 submarines in 20 Sea Zone, round 3 : 0/3 hits
Japanese roll dice for 4 submarines in 20 Sea Zone, round 3 : 0/4 hits
Americans roll dice for 2 bombers, 11 fighters and 1 tactical_bomber in 20 Sea Zone, round 3 : 9/14 hits
Japanese roll dice for 4 fighters and 4 tactical_bombers in 20 Sea Zone, round 3 : 3/8 hits
Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 20 Sea Zone, round 3 : 0/2 hits
4 fighters owned by the Japanese, 4 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese and 3 fighters owned by the Americans lost in 20 Sea Zone
Americans roll dice for 3 submarines in 20 Sea Zone, round 4 : 1/3 hits
Japanese roll dice for 4 submarines in 20 Sea Zone, round 4 : 0/4 hits
Americans roll dice for 2 bombers, 8 fighters and 1 tactical_bomber in 20 Sea Zone, round 4 : 6/11 hits
Japanese roll dice for 1 battleship and 1 transport in 20 Sea Zone, round 4 : 0/1 hits
1 transport owned by the Japanese, 1 submarine owned by the Japanese and 1 battleship owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 3 submarines in 20 Sea Zone, round 5 : 1/3 hits
Japanese roll dice for 3 submarines in 20 Sea Zone, round 5 : 0/3 hits
Americans roll dice for 2 bombers, 8 fighters and 1 tactical_bomber in 20 Sea Zone, round 5 : 6/11 hits
1 submarine owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 3 submarines in 20 Sea Zone, round 6 : 1/3 hits
Japanese roll dice for 2 submarines in 20 Sea Zone, round 6 : 0/2 hits
Americans roll dice for 2 bombers, 8 fighters and 1 tactical_bomber in 20 Sea Zone, round 6 : 7/11 hits
1 submarine owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 3 submarines in 20 Sea Zone, round 7 : 2/3 hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 7 : 0/1 hits
1 submarine owned by the Japanese lost in 20 Sea Zone
Americans win, taking Philippines from Japanese, taking 20 Sea Zone from Japanese with 2 bombers, 8 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 143
Casualties for Americans: 3 fighters and 7 submarines
Casualties for Japanese: 1 battleship, 4 carriers, 2 destroyers, 4 fighters, 4 submarines, 4 tactical_bombers and 1 transportNon Combat Move - Americans
1 tactical_bomber could not land in 20 Sea Zone and was removed
4 carriers and 4 destroyers moved from 22 Sea Zone to 21 Sea Zone
2 bombers moved from 20 Sea Zone to Korea
8 fighters moved from 20 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
2 fighters moved from French Central Africa to Suriname
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 destroyer, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Eastern United States to 26 Sea ZonePlace Units - Americans
1 harbour placed in Korea
1 submarine placed in 6 Sea Zone
1 bomber and 1 tactical_bomber placed in Korea
2 fighters placed in 101 Sea Zone
1 bomber placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to Guam: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 bombers, 3 fighters, 1 harbour, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
7 submarines moved from 22 Sea Zone to 20 Sea Zone
6 fighters moved from 22 Sea Zone to 20 Sea Zone
3 submarines moved from 6 Sea Zone to 20 Sea Zone
2 bombers and 2 fighters moved from Korea to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from Midway to 20 Sea ZoneCombat - Americans
Battle in Philippines
Battle in 20 Sea Zone
Americans attack with 2 bombers, 11 fighters, 10 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 4 carriers, 2 destroyers, 4 fighters, 4 submarines, 4 tactical_bombers and 1 transport
Japanese roll dice for 4 submarines in 20 Sea Zone, round 2 : 1/4 hits
1 submarine owned by the Americans lost in 20 Sea Zone
Americans roll dice for 9 submarines in 20 Sea Zone, round 2 : 4/9 hits
Units damaged: 4 carriers owned by the Japanese
Americans roll dice for 2 bombers, 11 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 6/14 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 4 carriers, 2 destroyers, 4 fighters, 4 tactical_bombers and 1 transport in 20 Sea Zone, round 2 : 6/15 hits
2 destroyers owned by the Japanese, 6 submarines owned by the Americans and 3 carriers owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 3 submarines in 20 Sea Zone, round 3 : 0/3 hits
Japanese roll dice for 4 submarines in 20 Sea Zone, round 3 : 0/4 hits
Americans roll dice for 2 bombers, 11 fighters and 1 tactical_bomber in 20 Sea Zone, round 3 : 9/14 hits
Japanese roll dice for 4 fighters and 4 tactical_bombers in 20 Sea Zone, round 3 : 3/8 hits
Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 20 Sea Zone, round 3 : 0/2 hits
4 fighters owned by the Japanese, 4 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese and 3 fighters owned by the Americans lost in 20 Sea Zone
Americans roll dice for 3 submarines in 20 Sea Zone, round 4 : 1/3 hits
Japanese roll dice for 4 submarines in 20 Sea Zone, round 4 : 0/4 hits
Americans roll dice for 2 bombers, 8 fighters and 1 tactical_bomber in 20 Sea Zone, round 4 : 6/11 hits
Japanese roll dice for 1 battleship and 1 transport in 20 Sea Zone, round 4 : 0/1 hits
1 transport owned by the Japanese, 1 submarine owned by the Japanese and 1 battleship owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 3 submarines in 20 Sea Zone, round 5 : 1/3 hits
Japanese roll dice for 3 submarines in 20 Sea Zone, round 5 : 0/3 hits
Americans roll dice for 2 bombers, 8 fighters and 1 tactical_bomber in 20 Sea Zone, round 5 : 6/11 hits
1 submarine owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 3 submarines in 20 Sea Zone, round 6 : 1/3 hits
Japanese roll dice for 2 submarines in 20 Sea Zone, round 6 : 0/2 hits
Americans roll dice for 2 bombers, 8 fighters and 1 tactical_bomber in 20 Sea Zone, round 6 : 7/11 hits
1 submarine owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 3 submarines in 20 Sea Zone, round 7 : 2/3 hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 7 : 0/1 hits
1 submarine owned by the Japanese lost in 20 Sea Zone
Americans win, taking Philippines from Japanese, taking 20 Sea Zone from Japanese with 2 bombers, 8 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 143
Casualties for Americans: 3 fighters and 7 submarines
Casualties for Japanese: 1 battleship, 4 carriers, 2 destroyers, 4 fighters, 4 submarines, 4 tactical_bombers and 1 transportNon Combat Move - Americans
1 tactical_bomber could not land in 20 Sea Zone and was removed
4 carriers and 4 destroyers moved from 22 Sea Zone to 21 Sea Zone
2 bombers moved from 20 Sea Zone to Korea
8 fighters moved from 20 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
2 fighters moved from French Central Africa to Suriname
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 destroyer, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Eastern United States to 26 Sea ZonePlace Units - Americans
1 harbour placed in Korea
1 submarine placed in 6 Sea Zone
1 bomber and 1 tactical_bomber placed in Korea
2 fighters placed in 101 Sea Zone
1 bomber placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to Guam: 1 fighter
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PUPurchase Units - British
British buy 1 airfield, 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
3 fighters and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Burma to India
4 fighters moved from Egypt to Tanganyika Territory
3 mech_infantrys moved from Union of South Africa to Tanganyika Territory
1 cruiser and 1 destroyer moved from 72 Sea Zone to 70 Sea Zone
7 armour, 5 artilleries, 2 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian SudanPlace Units - British
1 airfield placed in Tanganyika Territory
1 artillery placed in Union of South Africa
1 infantry placed in United Kingdom
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,5,1,1,2
British collect 26 PUs (2 lost to blockades); end with 26 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,6,3,4,3,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantry -
ok, got some luck back. But is it enough in time? :lol:
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 bombers, 3 fighters, 1 harbour, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
7 submarines moved from 22 Sea Zone to 20 Sea Zone
6 fighters moved from 22 Sea Zone to 20 Sea Zone
3 submarines moved from 6 Sea Zone to 20 Sea Zone
2 bombers and 2 fighters moved from Korea to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from Midway to 20 Sea ZoneCombat - Americans
Battle in Philippines
Battle in 20 Sea Zone
Americans attack with 2 bombers, 11 fighters, 10 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 4 carriers, 2 destroyers, 4 fighters, 4 submarines, 4 tactical_bombers and 1 transport
Japanese roll dice for 4 submarines in 20 Sea Zone, round 2 : 1/4 hits
1 submarine owned by the Americans lost in 20 Sea Zone
Americans roll dice for 9 submarines in 20 Sea Zone, round 2 : 4/9 hits
Units damaged: 4 carriers owned by the Japanese
Americans roll dice for 2 bombers, 11 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 6/14 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 4 carriers, 2 destroyers, 4 fighters, 4 tactical_bombers and 1 transport in 20 Sea Zone, round 2 : 6/15 hits
2 destroyers owned by the Japanese, 6 submarines owned by the Americans and 3 carriers owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 3 submarines in 20 Sea Zone, round 3 : 0/3 hits
Japanese roll dice for 4 submarines in 20 Sea Zone, round 3 : 0/4 hits
Americans roll dice for 2 bombers, 11 fighters and 1 tactical_bomber in 20 Sea Zone, round 3 : 9/14 hits
Japanese roll dice for 4 fighters and 4 tactical_bombers in 20 Sea Zone, round 3 : 3/8 hits
Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 20 Sea Zone, round 3 : 0/2 hits
4 fighters owned by the Japanese, 4 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese and 3 fighters owned by the Americans lost in 20 Sea Zone
Americans roll dice for 3 submarines in 20 Sea Zone, round 4 : 1/3 hits
Japanese roll dice for 4 submarines in 20 Sea Zone, round 4 : 0/4 hits
Americans roll dice for 2 bombers, 8 fighters and 1 tactical_bomber in 20 Sea Zone, round 4 : 6/11 hits
Japanese roll dice for 1 battleship and 1 transport in 20 Sea Zone, round 4 : 0/1 hits
1 transport owned by the Japanese, 1 submarine owned by the Japanese and 1 battleship owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 3 submarines in 20 Sea Zone, round 5 : 1/3 hits
Japanese roll dice for 3 submarines in 20 Sea Zone, round 5 : 0/3 hits
Americans roll dice for 2 bombers, 8 fighters and 1 tactical_bomber in 20 Sea Zone, round 5 : 6/11 hits
1 submarine owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 3 submarines in 20 Sea Zone, round 6 : 1/3 hits
Japanese roll dice for 2 submarines in 20 Sea Zone, round 6 : 0/2 hits
Americans roll dice for 2 bombers, 8 fighters and 1 tactical_bomber in 20 Sea Zone, round 6 : 7/11 hits
1 submarine owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 3 submarines in 20 Sea Zone, round 7 : 2/3 hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 7 : 0/1 hits
1 submarine owned by the Japanese lost in 20 Sea Zone
Americans win, taking Philippines from Japanese, taking 20 Sea Zone from Japanese with 2 bombers, 8 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 143
Casualties for Americans: 3 fighters and 7 submarines
Casualties for Japanese: 1 battleship, 4 carriers, 2 destroyers, 4 fighters, 4 submarines, 4 tactical_bombers and 1 transportNon Combat Move - Americans
1 tactical_bomber could not land in 20 Sea Zone and was removed
4 carriers and 4 destroyers moved from 22 Sea Zone to 21 Sea Zone
2 bombers moved from 20 Sea Zone to Korea
8 fighters moved from 20 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
2 fighters moved from French Central Africa to Suriname
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 destroyer, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Eastern United States to 26 Sea ZonePlace Units - Americans
1 harbour placed in Korea
1 submarine placed in 6 Sea Zone
1 bomber and 1 tactical_bomber placed in Korea
2 fighters placed in 101 Sea Zone
1 bomber placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to Guam: 1 fighter
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PUPurchase Units - British
British buy 1 airfield, 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
3 fighters and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Burma to India
4 fighters moved from Egypt to Tanganyika Territory
3 mech_infantrys moved from Union of South Africa to Tanganyika Territory
1 cruiser and 1 destroyer moved from 72 Sea Zone to 70 Sea Zone
7 armour, 5 artilleries, 2 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian SudanPlace Units - British
1 airfield placed in Tanganyika Territory
1 artillery placed in Union of South Africa
1 infantry placed in United Kingdom
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,5,1,1,2
British collect 26 PUs (2 lost to blockades); end with 26 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,6,3,4,3,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from Korea: 1 bomber
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Adding units owned by Americans to Korea: 1 fighter
EDIT: Adding units owned by Americans to Western United States: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 bombers, 3 fighters, 1 harbour, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
7 submarines moved from 22 Sea Zone to 20 Sea Zone
6 fighters moved from 22 Sea Zone to 20 Sea Zone
3 submarines moved from 6 Sea Zone to 20 Sea Zone
2 bombers and 2 fighters moved from Korea to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from Midway to 20 Sea ZoneCombat - Americans
Battle in Philippines
Battle in 20 Sea Zone
Americans attack with 2 bombers, 11 fighters, 10 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 4 carriers, 2 destroyers, 4 fighters, 4 submarines, 4 tactical_bombers and 1 transport
Japanese roll dice for 4 submarines in 20 Sea Zone, round 2 : 1/4 hits
1 submarine owned by the Americans lost in 20 Sea Zone
Americans roll dice for 9 submarines in 20 Sea Zone, round 2 : 4/9 hits
Units damaged: 4 carriers owned by the Japanese
Americans roll dice for 2 bombers, 11 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 6/14 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 4 carriers, 2 destroyers, 4 fighters, 4 tactical_bombers and 1 transport in 20 Sea Zone, round 2 : 6/15 hits
2 destroyers owned by the Japanese, 6 submarines owned by the Americans and 3 carriers owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 3 submarines in 20 Sea Zone, round 3 : 0/3 hits
Japanese roll dice for 4 submarines in 20 Sea Zone, round 3 : 0/4 hits
Americans roll dice for 2 bombers, 11 fighters and 1 tactical_bomber in 20 Sea Zone, round 3 : 9/14 hits
Japanese roll dice for 4 fighters and 4 tactical_bombers in 20 Sea Zone, round 3 : 3/8 hits
Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 20 Sea Zone, round 3 : 0/2 hits
4 fighters owned by the Japanese, 4 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese and 3 fighters owned by the Americans lost in 20 Sea Zone
Americans roll dice for 3 submarines in 20 Sea Zone, round 4 : 1/3 hits
Japanese roll dice for 4 submarines in 20 Sea Zone, round 4 : 0/4 hits
Americans roll dice for 2 bombers, 8 fighters and 1 tactical_bomber in 20 Sea Zone, round 4 : 6/11 hits
Japanese roll dice for 1 battleship and 1 transport in 20 Sea Zone, round 4 : 0/1 hits
1 transport owned by the Japanese, 1 submarine owned by the Japanese and 1 battleship owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 3 submarines in 20 Sea Zone, round 5 : 1/3 hits
Japanese roll dice for 3 submarines in 20 Sea Zone, round 5 : 0/3 hits
Americans roll dice for 2 bombers, 8 fighters and 1 tactical_bomber in 20 Sea Zone, round 5 : 6/11 hits
1 submarine owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 3 submarines in 20 Sea Zone, round 6 : 1/3 hits
Japanese roll dice for 2 submarines in 20 Sea Zone, round 6 : 0/2 hits
Americans roll dice for 2 bombers, 8 fighters and 1 tactical_bomber in 20 Sea Zone, round 6 : 7/11 hits
1 submarine owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 3 submarines in 20 Sea Zone, round 7 : 2/3 hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 7 : 0/1 hits
1 submarine owned by the Japanese lost in 20 Sea Zone
Americans win, taking Philippines from Japanese, taking 20 Sea Zone from Japanese with 2 bombers, 8 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 143
Casualties for Americans: 3 fighters and 7 submarines
Casualties for Japanese: 1 battleship, 4 carriers, 2 destroyers, 4 fighters, 4 submarines, 4 tactical_bombers and 1 transportNon Combat Move - Americans
1 tactical_bomber could not land in 20 Sea Zone and was removed
4 carriers and 4 destroyers moved from 22 Sea Zone to 21 Sea Zone
2 bombers moved from 20 Sea Zone to Korea
8 fighters moved from 20 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
2 fighters moved from French Central Africa to Suriname
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 destroyer, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Eastern United States to 26 Sea ZonePlace Units - Americans
1 harbour placed in Korea
1 submarine placed in 6 Sea Zone
1 bomber and 1 tactical_bomber placed in Korea
2 fighters placed in 101 Sea Zone
1 bomber placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to Guam: 1 fighter
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PUPurchase Units - British
British buy 1 airfield, 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
3 fighters and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Burma to India
4 fighters moved from Egypt to Tanganyika Territory
3 mech_infantrys moved from Union of South Africa to Tanganyika Territory
1 cruiser and 1 destroyer moved from 72 Sea Zone to 70 Sea Zone
7 armour, 5 artilleries, 2 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian SudanPlace Units - British
1 airfield placed in Tanganyika Territory
1 artillery placed in Union of South Africa
1 infantry placed in United Kingdom
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,5,1,1,2
British collect 26 PUs (2 lost to blockades); end with 26 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,6,3,4,3,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from Korea: 1 bomber
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Adding units owned by Americans to Korea: 1 fighter
EDIT: Adding units owned by Americans to Western United States: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 armour, 6 artilleries, 12 infantry and 1 mech_infantry moved from Alexandria to Egypt
2 artilleries and 2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Rostov to Caucasus
1 artillery moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Ukraine to CaucasusCombat - Italians
Battle in Egypt
Italians attack with 2 armour, 8 artilleries, 14 infantry and 1 mech_infantry
French defend with 2 infantry; British defend with 1 factory_minor and 1 harbour; ANZAC defend with 2 infantry
Italians roll dice for 2 armour, 8 artilleries, 14 infantry and 1 mech_infantry in Egypt, round 2 : 6/25 hits
British roll dice for 4 infantry in Egypt, round 2 : 3/4 hits
2 infantry owned by the ANZAC, 2 infantry owned by the French and 3 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 2 armour, 8 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 3 infantry
Casualties for ANZAC: 2 infantry
Battle in Caucasus
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Alexandria to Southern Italy
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone
4 transports moved from 98 Sea Zone to 95 Sea Zone
1 cruiser moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from Alexandria to Southern Italy
1 infantry moved from Ukraine to Rostov
1 fighter moved from Southern Italy to Ukraine
1 tactical_bomber moved from Southern Italy to Ukraine
2 aaGuns moved from Alexandria to EgyptPlace Units - Italians
1 artillery and 2 infantry placed in Ukraine
7 infantry and 2 mech_infantrys placed in Northern Italy
Italians undo move 2.
7 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from New Guinea to GuamCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
2 aaGuns, 1 artillery, 1 fighter and 1 infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from New Guinea to GuamCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
2 aaGuns, 1 artillery, 1 fighter and 1 infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Move - French
1 fighter moved from Norway to United KingdomNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour and 9 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
6 mech_infantrys moved from Trans-Jordan to Anglo Egyptian Sudan
3 armour moved from Trans-Jordan to Anglo Egyptian Sudan
4 fighters and 2 tactical_bombers moved from Trans-Jordan to Anglo Egyptian Sudan
4 bombers moved from Western Germany to Anglo Egyptian Sudan
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
2 mech_infantrys moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Ukraine to VolgogradCombat - Germans
Battle in Anglo Egyptian Sudan
Germans attack with 3 armour, 1 artillery, 4 bombers, 4 fighters, 1 infantry, 6 mech_infantrys and 2 tactical_bombers
British defend with 7 armour, 5 artilleries, 2 infantry and 1 mech_infantry
Germans roll dice for 3 armour, 1 artillery, 4 bombers, 4 fighters, 1 infantry, 6 mech_infantrys and 2 tactical_bombers in Anglo Egyptian Sudan, round 2 : 10/21 hits
British roll dice for 7 armour, 5 artilleries, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 6/15 hits
4 mech_infantrys owned by the Germans, 1 mech_infantry owned by the British, 2 armour owned by the British, 1 infantry owned by the Germans, 5 artilleries owned by the British, 1 artillery owned by the Germans and 2 infantry owned by the British lost in Anglo Egyptian Sudan
Germans roll dice for 3 armour, 4 bombers, 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Anglo Egyptian Sudan, round 3 : 6/15 hits
British roll dice for 5 armour in Anglo Egyptian Sudan, round 3 : 4/5 hits
2 mech_infantrys owned by the Germans, 5 armour owned by the British and 2 armour owned by the Germans lost in Anglo Egyptian Sudan
Germans win, taking Anglo Egyptian Sudan from British with 1 armour, 4 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Germans: 2 armour, 1 artillery, 1 infantry and 6 mech_infantrys
Casualties for British: 7 armour, 5 artilleries, 2 infantry and 1 mech_infantry
Battle in Volgograd
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
4 bombers moved from Anglo Egyptian Sudan to Egypt
4 fighters and 2 tactical_bombers moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from 95 Sea Zone to Gibraltar
1 tactical_bomber moved from 95 Sea Zone to Ukraine
2 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Archangel
3 armour and 6 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Trans-Jordan to IraqPlace Units - Germans
1 armour and 2 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in Iraq
1 armour and 2 mech_infantrys placed in Novgorod
4 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 57 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs -
ok, got some luck back. But is it enough in time? :lol:
Big mistake on my part to give you that hit. I missed Midway air and forgot about the subs in SZ 6
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Samara to Volgograd
2 infantry moved from Bryansk to Rostov
1 fighter moved from Bryansk to Volgograd
1 fighter moved from Bryansk to Rostov
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Smolensk
2 infantry moved from Russia to Vologda
2 armour, 2 artilleries and 8 infantry moved from Finland to Karelia
1 fighter moved from Bryansk to Vologda
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to VolgogradCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 4 : 0/3 hits
Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 5 : 1/3 hits
Germans roll dice for 1 infantry in Belarus, round 5 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Russians attack with 2 armour, 2 artilleries and 8 infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour, 2 artilleries and 8 infantry in Karelia, round 2 : 3/12 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 2 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Bryansk
1 fighter moved from Belarus to Bryansk
1 fighter moved from Rostov to Bryansk
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
2 infantry moved from Russia to Samara
2 artilleries and 4 infantry moved from Russia to Bryansk
1 fighter moved from Vologda to Bryansk
1 infantry moved from Samara to Kazakhstan
1 aaGun moved from Finland to KareliaPlace Units - Russians
2 armour, 1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Russians collect 28 PUs (3 lost to blockades); end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs -
hmm hold on, thinking of NCM move edit