18L variance (axis) vs suprise attack (allies) BM3

  • '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 bombers and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour, 1 artillery and 2 infantry moved from Java to 42 Sea Zone
                1 armour, 1 artillery, 2 battleships, 3 carriers, 1 cruiser, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
                3 fighters moved from 42 Sea Zone to India
                1 bomber and 3 tactical_bombers moved from Kwangsi to India
                1 armour, 1 artillery and 2 infantry moved from 39 Sea Zone to India
                4 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 43 Sea Zone to 45 Sea Zone
                      Japanese take 44 Sea Zone from Americans
                1 fighter moved from 42 Sea Zone to 45 Sea Zone
                2 fighters moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from Kwangsi to 35 Sea Zone
                3 tactical_bombers moved from Kwangsi to 35 Sea Zone
                1 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Hunan to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                3 fighters moved from Jehol to Yunnan
                1 mech_infantry moved from Kiangsu to Hunan
                1 mech_infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Jehol
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 bomber moved from Jehol to 35 Sea Zone

    Combat - Japanese

    triplea_41310_Jap4.tsvg

  • '17 '16 '15 '14 '12

    scramble Indai?


  • Send him up

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 bombers and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour, 1 artillery and 2 infantry moved from Java to 42 Sea Zone
                1 armour, 1 artillery, 2 battleships, 3 carriers, 1 cruiser, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
                3 fighters moved from 42 Sea Zone to India
                1 bomber and 3 tactical_bombers moved from Kwangsi to India
                1 armour, 1 artillery and 2 infantry moved from 39 Sea Zone to India
                4 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 43 Sea Zone to 45 Sea Zone
                      Japanese take 44 Sea Zone from Americans
                1 fighter moved from 42 Sea Zone to 45 Sea Zone
                2 fighters moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from Kwangsi to 35 Sea Zone
                3 tactical_bombers moved from Kwangsi to 35 Sea Zone
                1 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Hunan to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                3 fighters moved from Jehol to Yunnan
                1 mech_infantry moved from Kiangsu to Hunan
                1 mech_infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Jehol
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 bomber moved from Jehol to 35 Sea Zone

    Combat - Japanese
                UK_Pacific scrambles 1 units out of India to defend against the attack in 39 Sea Zone
                UK_Pacific scrambles to create a battle in territory 39 Sea Zone
                Battle in 39 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 1 cruiser and 2 transports
                    British defend with 1 fighter
                        Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser and 2 transports in 39 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 fighter in 39 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 fighter owned by the British lost in 39 Sea Zone
                    Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 cruiser and 2 transports remaining. Battle score for attacker is 10
                    Casualties for British: 1 fighter
                Battle in India
                    Japanese attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 2 aaGuns, 1 artillery and 7 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        AA fire in India :  0/6 hits
                        Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in India, round 2 :  4/11 hits
                        UK_Pacific roll dice for 2 aaGuns, 1 artillery and 7 infantry in India, round 2 :  3/8 hits
                        2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 aaGuns owned by the British and 2 infantry owned by the British lost in India
                        Japanese roll dice for 1 armour, 1 bomber, 3 fighters and 3 tactical_bombers in India, round 3 :  6/8 hits
                        UK_Pacific roll dice for 1 artillery and 5 infantry in India, round 3 :  2/6 hits
                        1 tactical_bomber owned by the Japanese, 1 bomber owned by the Japanese, 1 artillery owned by the British and 5 infantry owned by the British lost in India
                    Japanese captures 21PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for British: 2 aaGuns, 1 artillery and 7 infantry
                    Casualties for Japanese: 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 cruiser and 1 transport
                        Japanese roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 :  2/2 hits
                        ANZAC roll dice for 1 cruiser and 1 transport in 45 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 19
                    Casualties for ANZAC: 1 cruiser and 1 transport
                Battle in Yunnan
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 armour and 3 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 :  2/7 hits
                        Chinese roll dice for 1 armour and 3 infantry in Yunnan, round 2 :  3/4 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                        Japanese roll dice for 3 fighters and 1 tactical_bomber in Yunnan, round 3 :  0/4 hits
                        Chinese roll dice for 1 armour and 1 infantry in Yunnan, round 3 :  2/2 hits
                        2 fighters owned by the Japanese lost in Yunnan
                    retreated to Yunnan
                    Chinese win with 1 armour and 1 infantry remaining. Battle score for attacker is -25
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 bomber, 3 fighters, 4 submarines and 3 tactical_bombers
                    Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
                        Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 :  0/4 hits
                        Japanese roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 :  7/7 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 35 Sea Zone, round 2 :  2/3 hits
                        1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans, 2 submarines owned by the Japanese, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone
                        1 transport owned by the Americans lost in 35 Sea Zone
                        Japanese roll dice for 2 submarines in 35 Sea Zone, round 3 :  1/2 hits
                    Japanese win with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 43
                    Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
                    Casualties for Japanese: 1 fighter, 2 submarines and 1 tactical_bomber
                triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific

    Non Combat Move - Japanese
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 bomber moved from 35 Sea Zone to Kwangsi
                2 fighters moved from 35 Sea Zone to Kwangsi
                2 tactical_bombers moved from 35 Sea Zone to Kwangsi
                2 tactical_bombers moved from India to 39 Sea Zone
                3 fighters moved from India to 39 Sea Zone
                1 fighter moved from 45 Sea Zone to 39 Sea Zone
                1 aaGun moved from Jehol to Anhwe

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Kiangsu
                2 bombers placed in Japan

    Turn Complete - Japanese
                Japanese collect 41 PUs; end with 63 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_41310_Jap4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship moved from 54 Sea Zone to 45 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
                1 bomber moved from Malaya to India
                1 fighter moved from Sumatra to India
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from Morocco to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
                1 armour and 1 infantry moved from 93 Sea Zone to Southern France
                1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 submarine moved from 91 Sea Zone to 95 Sea Zone
                2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone

    triplea_41310_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship moved from 54 Sea Zone to 45 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
                1 bomber moved from Malaya to India
                1 fighter moved from Sumatra to India
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from Morocco to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
                1 armour and 1 infantry moved from 93 Sea Zone to Southern France
                1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 submarine moved from 91 Sea Zone to 95 Sea Zone
                2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Northern Italy
                    Americans converts factory_major into different units
                Battle in Java
                Battle in Southern France
                Battle in 45 Sea Zone
                    Americans attack with 1 battleship
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 battleship in 45 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win, taking Northern Italy from Italians, taking Java from Japanese, taking Southern France from Germans with 1 battleship remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in India
                    Americans attack with 1 bomber and 1 fighter
                    Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 bomber and 1 fighter in India, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour in India, round 2 :  1/1 hits
                        1 bomber owned by the Americans and 1 armour owned by the Japanese lost in India
                    Americans win with 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 armour

    Non Combat Move - Americans
                1 fighter moved from India to Burma
                1 fighter moved from 16 Sea Zone to 26 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 cruiser and 1 destroyer moved from 11 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 armour and 1 infantry placed in Central United States
                2 transports placed in 101 Sea Zone
                1 cruiser, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 fighter and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2,2,3
                Americans collect 63 PUs (2 lost to blockades); end with 63 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs

    Dice Statistics:

    Total
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 1 times
                5 was rolled 4 times
            Average roll : 3.100
            Median : 3.000
            Variance : 3.368
            Standard Deviation : 1.835
            Total rolls : 20

    Null / Other
                2 was rolled 3 times
                3 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.857
            Median : 3.000
            Variance : 1.833
            Standard Deviation : 1.354
            Total rolls : 7

    Americans Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Japanese Combat
                2 was rolled 3 times
                3 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.857
            Median : 3.000
            Variance : 1.833
            Standard Deviation : 1.354
            Total rolls : 7

    triplea_41310_Ame4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Kweichow to Hunan
                1 fighter moved from Burma to Hunan

    triplea_41310_Chi4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Kweichow to Hunan
                1 fighter moved from Burma to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 :  1/4 hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Burma
                2 infantry moved from Szechwan to Kweichow
                1 infantry moved from Szechwan to Yunnan

    Place Units - Chinese
                1 infantry placed in Yunnan
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 13 PUs

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 9 times
                4 was rolled 1 times
                5 was rolled 6 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.560
            Standard Deviation : 1.600
            Total rolls : 26

    Null / Other
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.625
            Median : 2.500
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 8

    Americans Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.500
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.625
            Median : 2.500
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 8

    triplea_41310_Chi4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Burma to India
                      UK_Pacific take India from Japanese
                1 infantry moved from French Indo China to Siam
                      UK_Pacific take Siam from Japanese
                1 transport moved from 71 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                3 infantry moved from Persia to Iraq
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 destroyer moved from 120 Sea Zone to 116 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 armour moved from Yunnan to Kiangsi
                      Chinese take Kiangsi from Japanese

    triplea_41310_Bri4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship moved from 54 Sea Zone to 45 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
                1 bomber moved from Malaya to India
                1 fighter moved from Sumatra to India
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from Morocco to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
                1 armour and 1 infantry moved from 93 Sea Zone to Southern France
                1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 submarine moved from 91 Sea Zone to 95 Sea Zone
                2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Northern Italy
                    Americans converts factory_major into different units
                Battle in Java
                Battle in Southern France
                Battle in 45 Sea Zone
                    Americans attack with 1 battleship
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 battleship in 45 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win, taking Northern Italy from Italians, taking Java from Japanese, taking Southern France from Germans with 1 battleship remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in India
                    Americans attack with 1 bomber and 1 fighter
                    Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 bomber and 1 fighter in India, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour in India, round 2 :  1/1 hits
                        1 bomber owned by the Americans and 1 armour owned by the Japanese lost in India
                    Americans win with 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 armour

    Non Combat Move - Americans
                1 fighter moved from India to Burma
                1 fighter moved from 16 Sea Zone to 26 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 cruiser and 1 destroyer moved from 11 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 armour and 1 infantry placed in Central United States
                2 transports placed in 101 Sea Zone
                1 cruiser, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 fighter and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2,2,3
                Americans collect 63 PUs (2 lost to blockades); end with 63 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Kweichow to Hunan
                1 fighter moved from Burma to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 :  1/4 hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Burma
                2 infantry moved from Szechwan to Kweichow
                1 infantry moved from Szechwan to Yunnan

    Place Units - Chinese
                1 infantry placed in Yunnan
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 13 PUs

    Purchase Units - British
                British buy 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Burma to India
                      UK_Pacific take India from Japanese
                1 infantry moved from French Indo China to Siam
                      UK_Pacific take Siam from Japanese
                1 transport moved from 71 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                3 infantry moved from Persia to Iraq
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 destroyer moved from 120 Sea Zone to 116 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 armour moved from Yunnan to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - British
                Battle in Iraq
                    British attack with 1 artillery and 4 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 artillery and 4 infantry in Iraq, round 2 :  0/5 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  2/3 hits
                        2 infantry owned by the British lost in Iraq
                        British roll dice for 1 artillery and 2 infantry in Iraq, round 3 :  2/3 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 3 :  2/3 hits
                        2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                        British roll dice for 1 artillery in Iraq, round 4 :  1/1 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 4 :  1/1 hits
                        1 infantry owned by the Neutral_Axis and 1 artillery owned by the British lost in Iraq
                    Neutral_Axis win with no units remaining. Battle score for attacker is -7
                    Casualties for British: 1 artillery and 4 infantry
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Normandy Bordeaux
                    British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
                        British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 :  1/2 hits
                        British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 :  4/5 hits
                        Germans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        1 mech_infantry owned by the Germans, 1 infantry owned by the British and 2 artilleries owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 artilleries and 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 fighter moved from Normandy Bordeaux to United Kingdom

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 armour, 2 artilleries and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,6,3,6,3,2,6,5,3,3,5,4,3,4
                UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 16 times
                3 was rolled 23 times
                4 was rolled 7 times
                5 was rolled 14 times
                6 was rolled 10 times
            Average roll : 3.305
            Median : 3.000
            Variance : 1.926
            Standard Deviation : 1.388
            Total rolls : 82

    Null / Other
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 8 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.522
            Median : 3.000
            Variance : 1.591
            Standard Deviation : 1.261
            Total rolls : 23

    Germans Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.000
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 16

    Americans Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.500
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 8 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.522
            Median : 3.000
            Variance : 1.591
            Standard Deviation : 1.261
            Total rolls : 23

    Neutral_Axis Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.000
            Median : 1.000
            Variance : 1.833
            Standard Deviation : 1.354
            Total rolls : 7

    triplea_41310_UK_4.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Bessarabia to Ukraine
                2 armour moved from Belarus to Bryansk
                1 armour and 1 mech_infantry moved from Belarus to Bryansk
                6 infantry moved from Southern Italy to Northern Italy
                2 infantry moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Ukraine
                    Italians attack with 1 artillery and 3 infantry
                    Russians defend with 1 factory_minor and 2 infantry
                        Italians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Ukraine
                    1 artillery owned by the Italians and 3 infantry owned by the Italians retreated to Bessarabia
                    Russians win with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Italians attack with 3 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 3 armour and 1 mech_infantry in Bryansk, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 3 armour remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Northern Italy
                    Italians attack with 8 infantry
                    Americans defend with 1 artillery, 1 factory_minor and 1 infantry
                        Italians roll dice for 8 infantry in Northern Italy, round 2 :  2/8 hits
                        Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 :  1/2 hits
                        1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                    Italians win, taking Northern Italy from Americans with 7 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Trans-Jordan to Egypt
                1 mech_infantry moved from Egypt to Iraq
                      Italians take Iraq from Neutral_Axis
                2 aaGuns moved from Bessarabia to Western Ukraine

    Place Units - Italians
                3 infantry placed in Southern Italy
                Italians undo move 1.
                3 infantry placed in Egypt
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 17 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs

    triplea_41310_Ita4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Shan State to Burma
                1 destroyer moved from 56 Sea Zone to 43 Sea Zone
                      ANZAC take 43 Sea Zone from Japanese
                1 submarine moved from 55 Sea Zone to 43 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from New South Wales to Queensland
                1 armour moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Queensland
                2 fighters moved from Malaya to India

    triplea_41310_ANZ4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Shan State to Burma
                1 destroyer moved from 56 Sea Zone to 43 Sea Zone
                      ANZAC take 43 Sea Zone from Japanese
                1 submarine moved from 55 Sea Zone to 43 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from New South Wales to Queensland
                1 armour moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Queensland
                2 fighters moved from Malaya to India

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    triplea_41310_ANZ4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Morocco to Algeria

    triplea_41310_Fre4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Shan State to Burma
                1 destroyer moved from 56 Sea Zone to 43 Sea Zone
                      ANZAC take 43 Sea Zone from Japanese
                1 submarine moved from 55 Sea Zone to 43 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from New South Wales to Queensland
                1 armour moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Queensland
                2 fighters moved from Malaya to India

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Move - French
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Morocco to Algeria

    Non Combat Move - French

    Turn Complete - French

    triplea_41310_Fre4.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 bomber, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from France to Southern France
                1 mech_infantry moved from Western Germany to Southern France
                1 fighter moved from Western Germany to Southern France
                1 fighter moved from Western Germany to 95 Sea Zone
                3 tactical_bombers moved from Bessarabia to Smolensk
                1 infantry moved from Belarus to Smolensk
                1 cruiser moved from 113 Sea Zone to 112 Sea Zone
                1 marine moved from Western Germany to 112 Sea Zone
                1 marine moved from 112 Sea Zone to Norway
                1 fighter moved from Western Germany to Southern France
                2 submarines moved from 113 Sea Zone to 112 Sea Zone

    Combat - Germans
                Battle in Southern France
                    Germans attack with 1 artillery, 2 fighters and 1 mech_infantry
                    Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Southern France, round 2 :  1/4 hits
                        Americans roll dice for 1 armour and 1 infantry in Southern France, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
                        Germans roll dice for 1 artillery and 2 fighters in Southern France, round 3 :  0/3 hits
                        Americans roll dice for 1 armour in Southern France, round 3 :  1/1 hits
                        1 artillery owned by the Germans lost in Southern France
                    retreated to Southern France
                    Americans win with 1 armour remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 infantry and 3 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 3 tactical_bombers in Smolensk, round 2 :  4/4 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 95 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                        1 transport owned by the Americans lost in 95 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Norway
                    Germans attack with 1 marine
                    Russians defend with 1 armour
                        Germans roll dice for 1 cruiser in Norway, round 2 :  0/1 hits
                        Germans roll dice for 1 marine in Norway, round 2 :  0/1 hits
                        Russians roll dice for 1 armour in Norway, round 2 :  1/1 hits
                        1 marine owned by the Germans lost in Norway
                    Russians win with 1 armour remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 marine

    Non Combat Move - Germans
                5 armour moved from Eastern Poland to Bryansk
                1 aaGun, 2 armour, 2 artilleries and 2 infantry moved from Western Ukraine to Bryansk
                3 tactical_bombers moved from Smolensk to Bryansk
                2 aaGuns moved from Belarus to Novgorod
                12 armour moved from Novgorod to Bryansk
                6 mech_infantrys moved from Novgorod to Bryansk
                3 artilleries moved from Belarus to Bryansk
                9 infantry moved from Belarus to Bryansk
                2 bombers moved from Egypt to Southern Italy
                1 fighter moved from 95 Sea Zone to Egypt
                1 bomber moved from Egypt to Southern Italy
                2 fighters moved from Southern France to Southern Italy
                1 mech_infantry moved from Western Germany to Southern Italy
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                2 mech_infantrys moved from Poland to Western Ukraine

    Place Units - Germans
                3 artilleries, 1 bomber, 1 fighter and 5 infantry placed in Western Germany
                3 infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs

    Territory Summary for Germans :

    Egypt : 1 fighter
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
        Germany : 1 factory_major
        Southern Italy : 3 bombers, 2 fighters and 1 mech_infantry
        Baltic States : 1 flag
        Bryansk : 1 aaGun, 19 armour, 5 artilleries, 11 infantry, 6 mech_infantrys and 3 tactical_bombers
        Eastern Poland : 1 flag
        Western Ukraine : 1 flag, 2 mech_infantrys
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
        Smolensk : 1 flag, 1 infantry
        112 Sea Zone : 1 cruiser and 2 submarines
        Bulgaria : 1 flag
        115 Sea Zone : 1 transport
        Yugoslavia : 1 flag

    triplea_41310_Ger5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                7 infantry moved from Manchuria to Jehol
                1 infantry moved from Archangel to Smolensk
                4 fighters moved from Russia to Smolensk

    triplea_41310_Rus5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                7 infantry moved from Manchuria to Jehol
                1 infantry moved from Archangel to Smolensk
                4 fighters moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 4 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 4 fighters and 1 infantry in Smolensk, round 2 :  4/5 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
                    Russians win with 4 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Jehol
                    Russians attack with 7 infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 7 infantry in Jehol, round 2 :  0/7 hits
                        Japanese roll dice for 1 mech_infantry in Jehol, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Jehol
                        Russians roll dice for 6 infantry in Jehol, round 3 :  1/6 hits
                        Japanese roll dice for 1 mech_infantry in Jehol, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Jehol
                    Russians win, taking Jehol from Japanese with 6 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Russians
                1 aaGun moved from Manchuria to Jehol
                1 aaGun moved from Vologda to Russia
                1 artillery moved from Vologda to Russia
                1 artillery moved from Samara to Russia
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Volgograd to Samara
                1 infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Finland to Norway
                1 armour moved from Norway to Karelia
                4 fighters moved from Smolensk to Russia

    Place Units - Russians
                1 armour, 2 artilleries, 1 fighter and 6 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.095
            Median : 3.000
            Variance : 0.450
            Standard Deviation : 0.671
            Total rolls : 21

    Germans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.278
            Median : 3.000
            Variance : 0.353
            Standard Deviation : 0.594
            Total rolls : 18

    Japanese Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_41310_Rus5.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 armour, 3 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 cruiser moved from 39 Sea Zone to 42 Sea Zone
                1 bomber moved from Kwangsi to 45 Sea Zone
                2 bombers moved from Japan to 45 Sea Zone
                1 mech_infantry moved from Kiangsu to Kiangsi
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
                1 armour and 2 mech_infantrys moved from Shantung to Jehol
                1 mech_infantry moved from Anhwe to Jehol
                2 fighters and 2 tactical_bombers moved from Kwangsi to Jehol
                2 battleships, 3 carriers, 4 fighters, 2 tactical_bombers and 2 transports moved from 39 Sea Zone to 80 Sea Zone

    Combat - Japanese
                Battle in 80 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 4 fighters, 2 tactical_bombers and 2 transports
                    British defend with 1 transport
                        1 transport owned by the British lost in 80 Sea Zone
                    Japanese win, taking 80 Sea Zone from Neutral with 2 battleships, 3 carriers, 4 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 cruiser
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 3 bombers
                    Americans defend with 1 battleship
                        Japanese roll dice for 3 bombers in 45 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 battleship in 45 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Japanese and 1 battleship owned by the Americans lost in 45 Sea Zone
                    Japanese win with 2 bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 battleship
                    Casualties for Japanese: 1 bomber
                Battle in Jehol
                    Japanese attack with 1 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 aaGun and 6 infantry
                        AA fire in Jehol :  1/3 hits
                        1 fighter owned by the Japanese lost in Jehol
                        Japanese roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Jehol, round 2 :  4/7 hits
                        Chinese roll dice for 1 aaGun and 6 infantry in Jehol, round 2 :  1/6 hits
                        3 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Jehol
                        Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Jehol, round 3 :  1/6 hits
                        Chinese roll dice for 3 infantry in Jehol, round 3 :  0/3 hits
                        1 infantry owned by the Russians lost in Jehol
                        Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Jehol, round 4 :  2/6 hits
                        Chinese roll dice for 2 infantry in Jehol, round 4 :  1/2 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun and 6 infantry
                    Casualties for Japanese: 1 fighter and 2 mech_infantrys
                Battle in Kiangsi
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 armour
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 :  1/3 hits
                        Chinese roll dice for 1 armour in Kiangsi, round 2 :  0/1 hits
                        1 armour owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Japanese
                2 mech_infantrys moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from Kiangsi to Anhwe
                2 tactical_bombers moved from Jehol to Anhwe
                1 fighter moved from Jehol to Anhwe
                1 destroyer moved from 5 Sea Zone to 6 Sea Zone
                2 bombers moved from 45 Sea Zone to Celebes

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Kiangsu
                Japanese undo move 1.
                1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
                2 armour and 1 mech_infantry placed in Shantung
                3 fighters and 4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1,5
                Japanese collect 29 PUs (3 lost to blockades); end with 29 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 32 PUs

    triplea_41310_Jap5.tsvg

  • '17 '16 '15 '14 '12

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