I think I erred there, I’d normally have troops on Finland ready to counter a Norway landing.
18L variance (axis) vs suprise attack (allies) BM3
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 56 Sea Zone
1 submarine moved from 62 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to Malaya
1 infantry moved from Malaya to Shan State
1 fighter moved from New South Wales to QueenslandNon Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 54 Sea Zone to 45 Sea Zone
1 aaGun moved from New South Wales to Queensland
1 fighter moved from Queensland to New South WalesPlace Units - ANZAC
1 armour placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 infantry moved from Libya to Tobruk
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 76 Sea Zone to 71 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 4 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries moved from Eastern Poland to Western Ukraine
4 infantry moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Eastern Poland to Ukraine
3 tactical_bombers moved from Eastern Poland to Ukraine
2 infantry moved from Baltic States to Novgorod
2 armour moved from Baltic States to Western Ukraine
6 mech_infantrys moved from Baltic States to Novgorod
12 armour moved from Baltic States to Novgorod
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
1 submarine moved from 125 Sea Zone to 113 Sea ZoneCombat - Germans
Battle in Western Ukraine
Germans attack with 2 armour, 2 artilleries and 4 infantry
Russians defend with 4 infantry
Germans roll dice for 2 armour, 2 artilleries and 4 infantry in Western Ukraine, round 2 : 1/8 hits
Russians roll dice for 4 infantry in Western Ukraine, round 2 : 2/4 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 2 armour, 2 artilleries and 2 infantry in Western Ukraine, round 3 : 2/6 hits
Russians roll dice for 3 infantry in Western Ukraine, round 3 : 0/3 hits
2 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 2 armour, 2 artilleries and 2 infantry in Western Ukraine, round 4 : 1/6 hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in Ukraine
Germans attack with 3 mech_infantrys and 3 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 3 infantry
Germans roll dice for 3 mech_infantrys and 3 tactical_bombers in Ukraine, round 2 : 3/6 hits
Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans roll dice for 2 mech_infantrys and 3 tactical_bombers in Ukraine, round 3 : 2/5 hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Novgorod
Germans attack with 12 armour, 2 infantry and 6 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Germans roll dice for 12 armour, 2 infantry and 6 mech_infantrys in Novgorod, round 2 : 5/20 hits
Russians roll dice for 4 infantry in Novgorod, round 2 : 1/4 hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 12 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 infantry and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/4 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits
Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/4 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 4 : 1/3 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
1 fighter moved from Eastern Poland to Western Germany
3 tactical_bombers moved from Ukraine to Bessarabia
3 artilleries moved from Baltic States to Belarus
1 aaGun moved from Baltic States to Belarus
4 infantry moved from Baltic States to Belarus
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Belarus
6 infantry moved from Eastern Poland to Belarus
1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
5 armour moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
1 transport placed in 113 Sea Zone
1 artillery, 2 fighters, 4 infantry and 1 marine placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
2 infantry moved from Korea to Manchuria
1 armour moved from Finland to Norway
Russians take Norway from Germans
2 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 artillery moved from Archangel to Vologda
1 infantry moved from Smolensk to Russia
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Rostov to Ukraine
2 fighters moved from Russia to Ukraine
1 armour moved from Volgograd to Russia
1 artillery moved from Volgograd to Samara
1 infantry moved from Volgograd to Rostov
1 artillery moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
1 submarine moved from 125 Sea Zone to 110 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
2 infantry moved from Korea to Manchuria
1 armour moved from Finland to Norway
Russians take Norway from Germans
2 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 artillery moved from Archangel to Vologda
1 infantry moved from Smolensk to Russia
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Rostov to Ukraine
2 fighters moved from Russia to Ukraine
1 armour moved from Volgograd to Russia
1 artillery moved from Volgograd to Samara
1 infantry moved from Volgograd to Rostov
1 artillery moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 2 fighters and 3 infantry in Ukraine, round 2 : 3/5 hits
Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 1/2 hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Ukraine to Russia
1 aaGun moved from Archangel to Vologda
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Vologda to Russia
1 infantry moved from Finland to Vyborg
1 aaGun moved from Korea to Manchuria
3 infantry moved from Korea to ManchuriaPlace Units - Russians
1 armour, 1 fighter and 8 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,1,3,4,2,5,4
Russians collect 35 PUs (3 lost to blockades); end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUsDice Statistics:
Total
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.933
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 15Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8Germans Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 2.600
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 bombers and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour, 1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 armour, 1 artillery, 2 battleships, 3 carriers, 1 cruiser, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
3 fighters moved from 42 Sea Zone to India
1 bomber and 3 tactical_bombers moved from Kwangsi to India
1 armour, 1 artillery and 2 infantry moved from 39 Sea Zone to India
4 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 45 Sea Zone
Japanese take 44 Sea Zone from Americans
1 fighter moved from 42 Sea Zone to 45 Sea Zone
2 fighters moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
3 tactical_bombers moved from Kwangsi to 35 Sea Zone
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
3 fighters moved from Jehol to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Jehol
1 tactical_bomber moved from Kwangsi to Yunnan
1 bomber moved from Jehol to 35 Sea ZoneCombat - Japanese
-
scramble Indai?
-
Send him up
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 bombers and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour, 1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 armour, 1 artillery, 2 battleships, 3 carriers, 1 cruiser, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
3 fighters moved from 42 Sea Zone to India
1 bomber and 3 tactical_bombers moved from Kwangsi to India
1 armour, 1 artillery and 2 infantry moved from 39 Sea Zone to India
4 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 45 Sea Zone
Japanese take 44 Sea Zone from Americans
1 fighter moved from 42 Sea Zone to 45 Sea Zone
2 fighters moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
3 tactical_bombers moved from Kwangsi to 35 Sea Zone
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
3 fighters moved from Jehol to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Jehol
1 tactical_bomber moved from Kwangsi to Yunnan
1 bomber moved from Jehol to 35 Sea ZoneCombat - Japanese
UK_Pacific scrambles 1 units out of India to defend against the attack in 39 Sea Zone
UK_Pacific scrambles to create a battle in territory 39 Sea Zone
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser and 2 transports
British defend with 1 fighter
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser and 2 transports in 39 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 fighter in 39 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 fighter owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 cruiser and 2 transports remaining. Battle score for attacker is 10
Casualties for British: 1 fighter
Battle in India
Japanese attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 aaGuns, 1 artillery and 7 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 0/6 hits
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in India, round 2 : 4/11 hits
UK_Pacific roll dice for 2 aaGuns, 1 artillery and 7 infantry in India, round 2 : 3/8 hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 aaGuns owned by the British and 2 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 1 bomber, 3 fighters and 3 tactical_bombers in India, round 3 : 6/8 hits
UK_Pacific roll dice for 1 artillery and 5 infantry in India, round 3 : 2/6 hits
1 tactical_bomber owned by the Japanese, 1 bomber owned by the Japanese, 1 artillery owned by the British and 5 infantry owned by the British lost in India
Japanese captures 21PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 2 aaGuns, 1 artillery and 7 infantry
Casualties for Japanese: 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 cruiser and 1 transport in 45 Sea Zone, round 2 : 0/1 hits
1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour and 3 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits
Chinese roll dice for 1 armour and 3 infantry in Yunnan, round 2 : 3/4 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese roll dice for 3 fighters and 1 tactical_bomber in Yunnan, round 3 : 0/4 hits
Chinese roll dice for 1 armour and 1 infantry in Yunnan, round 3 : 2/2 hits
2 fighters owned by the Japanese lost in Yunnan
retreated to Yunnan
Chinese win with 1 armour and 1 infantry remaining. Battle score for attacker is -25
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
Battle in 35 Sea Zone
Japanese attack with 1 bomber, 3 fighters, 4 submarines and 3 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 0/4 hits
Japanese roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 7/7 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 35 Sea Zone, round 2 : 2/3 hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans, 2 submarines owned by the Japanese, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 2 submarines in 35 Sea Zone, round 3 : 1/2 hits
Japanese win with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for Japanese: 1 fighter, 2 submarines and 1 tactical_bomber
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 bomber moved from 35 Sea Zone to Kwangsi
2 fighters moved from 35 Sea Zone to Kwangsi
2 tactical_bombers moved from 35 Sea Zone to Kwangsi
2 tactical_bombers moved from India to 39 Sea Zone
3 fighters moved from India to 39 Sea Zone
1 fighter moved from 45 Sea Zone to 39 Sea Zone
1 aaGun moved from Jehol to AnhwePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
2 bombers placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship moved from 54 Sea Zone to 45 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 bomber moved from Malaya to India
1 fighter moved from Sumatra to India
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 armour and 1 infantry moved from 93 Sea Zone to Southern France
1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 submarine moved from 91 Sea Zone to 95 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship moved from 54 Sea Zone to 45 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 bomber moved from Malaya to India
1 fighter moved from Sumatra to India
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 armour and 1 infantry moved from 93 Sea Zone to Southern France
1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 submarine moved from 91 Sea Zone to 95 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Northern Italy
Americans converts factory_major into different units
Battle in Java
Battle in Southern France
Battle in 45 Sea Zone
Americans attack with 1 battleship
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship in 45 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win, taking Northern Italy from Italians, taking Java from Japanese, taking Southern France from Germans with 1 battleship remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in India
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 bomber and 1 fighter in India, round 2 : 1/2 hits
Japanese roll dice for 1 armour in India, round 2 : 1/1 hits
1 bomber owned by the Americans and 1 armour owned by the Japanese lost in India
Americans win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 armourNon Combat Move - Americans
1 fighter moved from India to Burma
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 cruiser and 1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 armour and 1 infantry placed in Central United States
2 transports placed in 101 Sea Zone
1 cruiser, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2,2,3
Americans collect 63 PUs (2 lost to blockades); end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUsDice Statistics:
Total
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 1 times
5 was rolled 4 times
Average roll : 3.100
Median : 3.000
Variance : 3.368
Standard Deviation : 1.835
Total rolls : 20Null / Other
2 was rolled 3 times
3 was rolled 3 times
5 was rolled 1 times
Average roll : 2.857
Median : 3.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7Americans Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.667
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Japanese Combat
2 was rolled 3 times
3 was rolled 3 times
5 was rolled 1 times
Average roll : 2.857
Median : 3.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Kweichow to Hunan
1 fighter moved from Burma to Hunan -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Kweichow to Hunan
1 fighter moved from Burma to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 1/4 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Hunan to Burma
2 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to YunnanPlace Units - Chinese
1 infantry placed in Yunnan
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUsDice Statistics:
Total
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 1 times
5 was rolled 6 times
Average roll : 3.000
Median : 3.000
Variance : 2.560
Standard Deviation : 1.600
Total rolls : 26Null / Other
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
5 was rolled 1 times
Average roll : 2.625
Median : 2.500
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8Americans Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.667
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.500
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
5 was rolled 1 times
Average roll : 2.625
Median : 2.500
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - British
British buy 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Burma to India
UK_Pacific take India from Japanese
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 120 Sea Zone to 116 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship moved from 54 Sea Zone to 45 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 bomber moved from Malaya to India
1 fighter moved from Sumatra to India
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 armour and 1 infantry moved from 93 Sea Zone to Southern France
1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 submarine moved from 91 Sea Zone to 95 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Northern Italy
Americans converts factory_major into different units
Battle in Java
Battle in Southern France
Battle in 45 Sea Zone
Americans attack with 1 battleship
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship in 45 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win, taking Northern Italy from Italians, taking Java from Japanese, taking Southern France from Germans with 1 battleship remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in India
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 bomber and 1 fighter in India, round 2 : 1/2 hits
Japanese roll dice for 1 armour in India, round 2 : 1/1 hits
1 bomber owned by the Americans and 1 armour owned by the Japanese lost in India
Americans win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 armourNon Combat Move - Americans
1 fighter moved from India to Burma
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 cruiser and 1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 armour and 1 infantry placed in Central United States
2 transports placed in 101 Sea Zone
1 cruiser, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2,2,3
Americans collect 63 PUs (2 lost to blockades); end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Kweichow to Hunan
1 fighter moved from Burma to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 1/4 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Hunan to Burma
2 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to YunnanPlace Units - Chinese
1 infantry placed in Yunnan
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUsPurchase Units - British
British buy 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Burma to India
UK_Pacific take India from Japanese
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 120 Sea Zone to 116 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour moved from Yunnan to Kiangsi
Chinese take Kiangsi from JapaneseCombat - British
Battle in Iraq
British attack with 1 artillery and 4 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery and 4 infantry in Iraq, round 2 : 0/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits
2 infantry owned by the British lost in Iraq
British roll dice for 1 artillery and 2 infantry in Iraq, round 3 : 2/3 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 2/3 hits
2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British roll dice for 1 artillery in Iraq, round 4 : 1/1 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 1/1 hits
1 infantry owned by the Neutral_Axis and 1 artillery owned by the British lost in Iraq
Neutral_Axis win with no units remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 4 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Normandy Bordeaux
British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 1/2 hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 4/5 hits
Germans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits
1 mech_infantry owned by the Germans, 1 infantry owned by the British and 2 artilleries owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 artilleries and 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from Normandy Bordeaux to United KingdomPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 armour, 2 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,6,3,6,3,2,6,5,3,3,5,4,3,4
UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUsDice Statistics:
Total
1 was rolled 12 times
2 was rolled 16 times
3 was rolled 23 times
4 was rolled 7 times
5 was rolled 14 times
6 was rolled 10 times
Average roll : 3.305
Median : 3.000
Variance : 1.926
Standard Deviation : 1.388
Total rolls : 82Null / Other
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.522
Median : 3.000
Variance : 1.591
Standard Deviation : 1.261
Total rolls : 23Germans Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 4 times
Average roll : 3.000
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 16Americans Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.667
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.500
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.522
Median : 3.000
Variance : 1.591
Standard Deviation : 1.261
Total rolls : 23Neutral_Axis Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Bessarabia to Ukraine
2 armour moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Belarus to Bryansk
6 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Ukraine
Italians attack with 1 artillery and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Ukraine
1 artillery owned by the Italians and 3 infantry owned by the Italians retreated to Bessarabia
Russians win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Italians attack with 3 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 3 armour and 1 mech_infantry in Bryansk, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 3 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Northern Italy
Italians attack with 8 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 infantry
Italians roll dice for 8 infantry in Northern Italy, round 2 : 2/8 hits
Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits
1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from Americans with 7 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Egypt to Iraq
Italians take Iraq from Neutral_Axis
2 aaGuns moved from Bessarabia to Western UkrainePlace Units - Italians
3 infantry placed in Southern Italy
Italians undo move 1.
3 infantry placed in Egypt
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 17 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Shan State to Burma
1 destroyer moved from 56 Sea Zone to 43 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 submarine moved from 55 Sea Zone to 43 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
2 fighters moved from Malaya to India -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Shan State to Burma
1 destroyer moved from 56 Sea Zone to 43 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 submarine moved from 55 Sea Zone to 43 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
2 fighters moved from Malaya to IndiaCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Combat Move - French
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Morocco to Algeria -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Shan State to Burma
1 destroyer moved from 56 Sea Zone to 43 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 submarine moved from 55 Sea Zone to 43 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
2 fighters moved from Malaya to IndiaCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Morocco to AlgeriaNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from France to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 fighter moved from Western Germany to Southern France
1 fighter moved from Western Germany to 95 Sea Zone
3 tactical_bombers moved from Bessarabia to Smolensk
1 infantry moved from Belarus to Smolensk
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 marine moved from Western Germany to 112 Sea Zone
1 marine moved from 112 Sea Zone to Norway
1 fighter moved from Western Germany to Southern France
2 submarines moved from 113 Sea Zone to 112 Sea ZoneCombat - Germans
Battle in Southern France
Germans attack with 1 artillery, 2 fighters and 1 mech_infantry
Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Southern France, round 2 : 1/4 hits
Americans roll dice for 1 armour and 1 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
Germans roll dice for 1 artillery and 2 fighters in Southern France, round 3 : 0/3 hits
Americans roll dice for 1 armour in Southern France, round 3 : 1/1 hits
1 artillery owned by the Germans lost in Southern France
retreated to Southern France
Americans win with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Smolensk
Germans attack with 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 3 tactical_bombers in Smolensk, round 2 : 4/4 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 95 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
1 transport owned by the Americans lost in 95 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Norway
Germans attack with 1 marine
Russians defend with 1 armour
Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits
Germans roll dice for 1 marine in Norway, round 2 : 0/1 hits
Russians roll dice for 1 armour in Norway, round 2 : 1/1 hits
1 marine owned by the Germans lost in Norway
Russians win with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 1 marineNon Combat Move - Germans
5 armour moved from Eastern Poland to Bryansk
1 aaGun, 2 armour, 2 artilleries and 2 infantry moved from Western Ukraine to Bryansk
3 tactical_bombers moved from Smolensk to Bryansk
2 aaGuns moved from Belarus to Novgorod
12 armour moved from Novgorod to Bryansk
6 mech_infantrys moved from Novgorod to Bryansk
3 artilleries moved from Belarus to Bryansk
9 infantry moved from Belarus to Bryansk
2 bombers moved from Egypt to Southern Italy
1 fighter moved from 95 Sea Zone to Egypt
1 bomber moved from Egypt to Southern Italy
2 fighters moved from Southern France to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 mech_infantrys moved from Poland to Western UkrainePlace Units - Germans
3 artilleries, 1 bomber, 1 fighter and 5 infantry placed in Western Germany
3 infantry placed in NovgorodTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUsTerritory Summary for Germans :
Egypt : 1 fighter
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
Germany : 1 factory_major
Southern Italy : 3 bombers, 2 fighters and 1 mech_infantry
Baltic States : 1 flag
Bryansk : 1 aaGun, 19 armour, 5 artilleries, 11 infantry, 6 mech_infantrys and 3 tactical_bombers
Eastern Poland : 1 flag
Western Ukraine : 1 flag, 2 mech_infantrys
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
Smolensk : 1 flag, 1 infantry
112 Sea Zone : 1 cruiser and 2 submarines
Bulgaria : 1 flag
115 Sea Zone : 1 transport
Yugoslavia : 1 flag