TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Albania to Yugoslavia
Americans take Yugoslavia from Germans
1 infantry moved from Albania to Bulgaria
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Morocco to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 transport moved from 93 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Southern France
1 carrier moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
2 mech_infantrys moved from Tobruk to Alexandria
2 mech_infantrys moved from Alexandria to Egypt
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 armour moved from Soviet Far East to Sakha
Americans take Siberia from Japanese
1 infantry moved from Soviet Far East to 4 Sea Zone
1 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 fighter moved from 43 Sea Zone to Kiangsi
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
Combat - Americans
Battle in Amur
Battle in Sakha
Americans attack with 1 armour
Japanese defend with 1 armour
Americans roll dice for 1 armour in Sakha, round 2 : 0/1 hits
Japanese roll dice for 1 armour in Sakha, round 2 : 1/1 hits
1 armour owned by the Americans lost in Sakha
Japanese win, taking Amur from Japanese with 1 armour remaining. Battle score for attacker is -6
Casualties for Americans: 1 armour
Battle in Kiangsi
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Kiangsi
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Kiangsi
Americans win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Egypt
Americans attack with 2 mech_infantrys
Italians defend with 1 factory_minor, 1 harbour and 3 infantry; Japanese defend with 1 fighter
Americans roll dice for 2 mech_infantrys in Egypt, round 2 : 0/2 hits
Italians roll dice for 1 fighter and 3 infantry in Egypt, round 2 : 2/4 hits
2 mech_infantrys owned by the Americans lost in Egypt
Italians win with 1 fighter and 3 infantry remaining. Battle score for attacker is -8
Casualties for Americans: 2 mech_infantrys
Battle in Southern France
Americans attack with 1 artillery and 3 infantry
Germans defend with 3 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 0/4 hits
Germans roll dice for 3 artilleries and 1 mech_infantry in Southern France, round 2 : 0/4 hits
Americans roll dice for 1 artillery and 3 infantry in Southern France, round 3 : 1/4 hits
Germans roll dice for 3 artilleries and 1 mech_infantry in Southern France, round 3 : 1/4 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans roll dice for 1 artillery and 2 infantry in Southern France, round 4 : 0/3 hits
Germans roll dice for 3 artilleries in Southern France, round 4 : 2/3 hits
2 infantry owned by the Americans lost in Southern France
Americans roll dice for 1 artillery in Southern France, round 5 : 0/1 hits
Germans roll dice for 3 artilleries in Southern France, round 5 : 1/3 hits
1 artillery owned by the Americans lost in Southern France
Germans win with 3 artilleries remaining. Battle score for attacker is -9
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery and 3 infantry
Non Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 submarine moved from 4 Sea Zone to 6 Sea Zone
1 destroyer, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Kiangsi to Kwangtung
1 carrier, 2 cruisers and 1 destroyer moved from 43 Sea Zone to 38 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Hawaiian Islands to Philippines
1 bomber moved from Western United States to Queensland
2 submarines moved from 26 Sea Zone to 25 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 armour and 1 infantry placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2,3,3,5
Americans collect 64 PUs (5 lost to blockades); end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kwangsi to Hunan
1 artillery and 2 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 1/4 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 infantry moved from Kwangtung to Kiangsi
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Shensi
1 artillery placed in Kansu
1 artillery placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 armour, 3 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
4 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Eastern Persia to Persia
British take Persia from Italians
1 artillery and 2 infantry moved from West India to Eastern Persia
1 infantry moved from India to West India
1 mech_infantry moved from India to Eastern Persia
1 mech_infantry moved from Belgian Congo to Ethiopia
1 mech_infantry moved from Belgian Congo to Kenya
1 armour moved from Belgian Congo to French Equatorial Africa
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
2 artilleries and 7 infantry moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to France
2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
Combat - British
Battle in Kweichow
British attack with 1 fighter and 4 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 0/5 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits
British roll dice for 1 fighter and 4 infantry in Kweichow, round 3 : 2/5 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
British win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in France
British attack with 2 artilleries, 1 fighter and 7 infantry
Germans defend with 1 airfield, 3 artilleries, 4 bombers, 1 factory_minor, 3 fighters and 7 infantry
British roll dice for 2 artilleries, 1 fighter and 7 infantry in France, round 2 : 3/10 hits
Germans roll dice for 3 artilleries, 4 bombers, 3 fighters and 7 infantry in France, round 2 : 5/17 hits
3 infantry owned by the Germans and 5 infantry owned by the British lost in France
2 artilleries owned by the British and 2 infantry owned by the British retreated to Normandy Bordeaux
Germans win with 3 artilleries, 4 bombers, 3 fighters and 4 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 3 infantry
Casualties for British: 5 infantry
Non Combat Move - British
1 fighter moved from France to United Kingdom
2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Kweichow to India
Place Units - British
3 infantry placed in Normandy Bordeaux
1 armour and 2 mech_infantrys placed in Union of South Africa
3 artilleries and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 armour, 1 artillery and 3 infantry placed in India
1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour, 1 artillery and 3 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.538
Median : 3.000
Variance : 0.289
Standard Deviation : 0.538
Total rolls : 39
Germans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.824
Median : 5.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17
British Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.400
Median : 3.000
Variance : 0.211
Standard Deviation : 0.459
Total rolls : 20
Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
triplea_41310_UK_7.tsvg