18L variance (axis) vs suprise attack (allies) BM3

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 2 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Shantung to Manchuria
                      Japanese take Manchuria from Chinese
                1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
                1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
                1 fighter moved from Shantung to Hunan
                1 tactical_bomber moved from Anhwe to Hunan
                2 bombers moved from Anhwe to Kiangsu
                1 artillery moved from Shantung to Anhwe
                1 armour moved from Shantung to Kiangsu
                1 mech_infantry moved from Anhwe to Hopei

    Combat - Japanese
                Japanese creates battle in territory 98 Sea Zone
                Battle in Kiangsu
                    Japanese attack with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber
                    Americans defend with 3 infantry
                        Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber in Kiangsu, round 2 :  2/5 hits
                        Chinese roll dice for 3 infantry in Kiangsu, round 2 :  0/3 hits
                        2 infantry owned by the Americans lost in Kiangsu
                        Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber in Kiangsu, round 3 :  5/5 hits
                        Chinese roll dice for 1 infantry in Kiangsu, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Kiangsu
                    Japanese win, taking 98 Sea Zone from British, taking Kiangsu from Chinese with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Americans: 3 infantry
                Battle in Hunan
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Hunan, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Kweichow, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kweichow to Hopei
                1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
                1 fighter and 1 tactical_bomber moved from Kiangsu to Shantung
                2 bombers moved from Kiangsu to Shantung
                4 fighters moved from 98 Sea Zone to Egypt
                2 battleships, 3 carriers and 2 transports moved from 98 Sea Zone to 97 Sea Zone

    Place Units - Japanese
                1 armour and 2 infantry placed in Shantung
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,3,2,3,5,5,4,3,2,5,1,6,3,1,5,5,5,2,6,2,1
                Japanese collect 14 PUs (9 lost to blockades); end with 14 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 17 PUs

    triplea_41310_Jap11.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 1 cruiser, 2 destroyers, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 tactical_bomber moved from United Kingdom to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 armour and 1 mech_infantry moved from Tobruk to Alexandria
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                2 infantry moved from Tunisia to Libya
                2 infantry moved from Algeria to Tunisia
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
                1 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 bomber moved from Gibraltar to 97 Sea Zone
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from 76 Sea Zone to Persia
                1 bomber moved from India to Persia
                1 fighter moved from Yunnan to Shensi
                1 bomber moved from Burma to Sikang
                1 mech_infantry moved from Yunnan to Shensi
                1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 transport moved from 54 Sea Zone to 26 Sea Zone
                2 submarines moved from 51 Sea Zone to 89 Sea Zone
                2 submarines moved from 82 Sea Zone to 87 Sea Zone
                1 armour moved from Sakha to Yakut S.S.R.
                      Americans take Buryatia from Japanese
                      Americans take Yakut S.S.R. from Germans
                1 armour moved from Amur to Manchuria
                1 infantry moved from Siberia to Amur
                1 armour moved from Soviet Far East to Amur
                1 infantry moved from Soviet Far East to Siberia
                1 infantry and 1 mech_infantry moved from British Columbia to 1 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to British Columbia
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu

    triplea_41310_Ame11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 1 cruiser, 2 destroyers, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 tactical_bomber moved from United Kingdom to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 armour and 1 mech_infantry moved from Tobruk to Alexandria
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                2 infantry moved from Tunisia to Libya
                2 infantry moved from Algeria to Tunisia
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
                1 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 bomber moved from Gibraltar to 97 Sea Zone
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from 76 Sea Zone to Persia
                1 bomber moved from India to Persia
                1 fighter moved from Yunnan to Shensi
                1 bomber moved from Burma to Sikang
                1 mech_infantry moved from Yunnan to Shensi
                1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 transport moved from 54 Sea Zone to 26 Sea Zone
                2 submarines moved from 51 Sea Zone to 89 Sea Zone
                2 submarines moved from 82 Sea Zone to 87 Sea Zone
                1 armour moved from Sakha to Yakut S.S.R.
                      Americans take Buryatia from Japanese
                      Americans take Yakut S.S.R. from Germans
                1 armour moved from Amur to Manchuria
                1 infantry moved from Siberia to Amur
                1 armour moved from Soviet Far East to Amur
                1 infantry moved from Soviet Far East to Siberia
                1 infantry and 1 mech_infantry moved from British Columbia to 1 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to British Columbia
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu

    Combat - Americans
                Americans creates battle in territory 19 Sea Zone
                Japanese scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in Southern France
                Battle in Normandy Bordeaux
                Battle in 97 Sea Zone
                    Americans attack with 1 bomber and 4 submarines
                    Italians defend with 2 fighters; Japanese defend with 2 battleships, 3 carriers and 2 transports
                        Americans roll dice for 4 submarines in 97 Sea Zone, round 2 :  0/4 hits
                        Americans roll dice for 1 bomber in 97 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 2 fighters in 97 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 2 battleships, 3 carriers and 2 transports in 97 Sea Zone, round 2 :  3/5 hits
                        3 submarines owned by the Americans and 1 bomber owned by the Americans lost in 97 Sea Zone
                        Americans roll dice for 1 submarine in 97 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 2 battleships, 3 carriers and 2 transports in 97 Sea Zone, round 3 :  3/5 hits
                        1 submarine owned by the Americans lost in 97 Sea Zone
                    Japanese win, taking 19 Sea Zone from Japanese, taking Southern France from Germans, taking Normandy Bordeaux from Germans with 2 battleships, 3 carriers, 2 fighters and 2 transports remaining. Battle score for attacker is -36
                    Casualties for Americans: 1 bomber and 4 submarines
                Battle in Persia
                    Americans attack with 1 bomber and 1 fighter
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 1 bomber and 1 fighter in Persia, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Persia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Persia
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Manchuria
                    Americans attack with 1 armour
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 1 armour in Manchuria, round 2 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Manchuria, round 2 :  1/1 hits
                        1 armour owned by the Americans lost in Manchuria
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 armour
                Battle in Kiangsu
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 armour
                        Americans roll dice for 1 fighter and 1 tactical_bomber in Kiangsu, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour in Kiangsu, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Kiangsu
                    Americans win with 1 fighter remaining. Battle score for attacker is -5
                    Casualties for Americans: 1 tactical_bomber
                    Casualties for Japanese: 1 armour
                Battle in 110 Sea Zone
                    British loiter and taunt; Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Shensi
                    Americans attack with 1 fighter and 1 mech_infantry
                    Germans defend with 1 armour
                        Americans roll dice for 1 fighter and 1 mech_infantry in Shensi, round 2 :  0/2 hits
                        Germans roll dice for 1 armour in Shensi, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 mech_infantry in Shensi, round 3 :  2/2 hits
                        Germans roll dice for 1 armour in Shensi, round 3 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 armour owned by the Germans lost in Shensi
                    Americans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 mech_infantry
                Battle in Sikang
                    Americans attack with 1 bomber
                    Germans defend with 1 infantry
                        Americans roll dice for 1 bomber in Sikang, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Sikang
                    Americans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - Americans
                1 bomber moved from Sikang to Burma
                1 fighter moved from Shensi to Yunnan
                1 fighter moved from Kiangsu to 6 Sea Zone
                2 transports moved from 19 Sea Zone to 35 Sea Zone
                2 destroyers moved from 19 Sea Zone to 35 Sea Zone
                1 destroyer and 1 submarine moved from 7 Sea Zone to 6 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Persia to India
                1 fighter moved from Persia to 76 Sea Zone
                1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 tactical_bomber moved from 110 Sea Zone to United Kingdom

    Place Units - Americans
                1 cruiser, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
                1 armour and 1 infantry placed in Eastern United States
                1 artillery, 1 bomber, 2 infantry and 1 mech_infantry placed in Western United States
                1 destroyer and 1 transport placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 68 PUs; end with 69 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 109 PUs

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 10 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.385
            Median : 3.000
            Variance : 0.553
            Standard Deviation : 0.743
            Total rolls : 39

    Germans Combat
                1 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.800
            Median : 4.000
            Variance : 0.421
            Standard Deviation : 0.649
            Total rolls : 20

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.714
            Median : 2.000
            Variance : 1.231
            Standard Deviation : 1.109
            Total rolls : 14

    triplea_41310_Ame11.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
                Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
                1 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese

    triplea_41310_Chi11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
                Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
                1 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese

    Combat - Chinese
                Chinese creates battle in territory Shensi
                Chinese creates battle in territory Sikang

    Non Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Szechwan to Kweichow

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Szechwan
                Chinese undo move 1.
                1 infantry placed in Kiangsi
                2 artilleries and 2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 10 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.385
            Median : 3.000
            Variance : 0.553
            Standard Deviation : 0.743
            Total rolls : 39

    Germans Combat
                1 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.800
            Median : 4.000
            Variance : 0.421
            Standard Deviation : 0.649
            Total rolls : 20

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.714
            Median : 2.000
            Variance : 1.231
            Standard Deviation : 1.109
            Total rolls : 14

    triplea_41310_Chi11.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Combat Move - British
                1 transport moved from 39 Sea Zone to 41 Sea Zone
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Germans
                1 infantry moved from Eastern Persia to Turkmenistan
                1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
                1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 fighter moved from 76 Sea Zone to Iraq
                3 armour moved from Trans-Jordan to Iraq
                1 artillery moved from Trans-Jordan to Iraq
                1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Iraq
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium

    triplea_41310_Bri11.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 1 cruiser, 2 destroyers, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 tactical_bomber moved from United Kingdom to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 armour and 1 mech_infantry moved from Tobruk to Alexandria
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                2 infantry moved from Tunisia to Libya
                2 infantry moved from Algeria to Tunisia
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
                1 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 bomber moved from Gibraltar to 97 Sea Zone
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from 76 Sea Zone to Persia
                1 bomber moved from India to Persia
                1 fighter moved from Yunnan to Shensi
                1 bomber moved from Burma to Sikang
                1 mech_infantry moved from Yunnan to Shensi
                1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 transport moved from 54 Sea Zone to 26 Sea Zone
                2 submarines moved from 51 Sea Zone to 89 Sea Zone
                2 submarines moved from 82 Sea Zone to 87 Sea Zone
                1 armour moved from Sakha to Yakut S.S.R.
                      Americans take Buryatia from Japanese
                      Americans take Yakut S.S.R. from Germans
                1 armour moved from Amur to Manchuria
                1 infantry moved from Siberia to Amur
                1 armour moved from Soviet Far East to Amur
                1 infantry moved from Soviet Far East to Siberia
                1 infantry and 1 mech_infantry moved from British Columbia to 1 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to British Columbia
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu

    Combat - Americans
                Americans creates battle in territory 19 Sea Zone
                Japanese scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in Southern France
                Battle in Normandy Bordeaux
                Battle in 97 Sea Zone
                    Americans attack with 1 bomber and 4 submarines
                    Italians defend with 2 fighters; Japanese defend with 2 battleships, 3 carriers and 2 transports
                        Americans roll dice for 4 submarines in 97 Sea Zone, round 2 :  0/4 hits
                        Americans roll dice for 1 bomber in 97 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 2 fighters in 97 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 2 battleships, 3 carriers and 2 transports in 97 Sea Zone, round 2 :  3/5 hits
                        3 submarines owned by the Americans and 1 bomber owned by the Americans lost in 97 Sea Zone
                        Americans roll dice for 1 submarine in 97 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 2 battleships, 3 carriers and 2 transports in 97 Sea Zone, round 3 :  3/5 hits
                        1 submarine owned by the Americans lost in 97 Sea Zone
                    Japanese win, taking 19 Sea Zone from Japanese, taking Southern France from Germans, taking Normandy Bordeaux from Germans with 2 battleships, 3 carriers, 2 fighters and 2 transports remaining. Battle score for attacker is -36
                    Casualties for Americans: 1 bomber and 4 submarines
                Battle in Persia
                    Americans attack with 1 bomber and 1 fighter
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 1 bomber and 1 fighter in Persia, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Persia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Persia
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Manchuria
                    Americans attack with 1 armour
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 1 armour in Manchuria, round 2 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Manchuria, round 2 :  1/1 hits
                        1 armour owned by the Americans lost in Manchuria
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 armour
                Battle in Kiangsu
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 armour
                        Americans roll dice for 1 fighter and 1 tactical_bomber in Kiangsu, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour in Kiangsu, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Kiangsu
                    Americans win with 1 fighter remaining. Battle score for attacker is -5
                    Casualties for Americans: 1 tactical_bomber
                    Casualties for Japanese: 1 armour
                Battle in 110 Sea Zone
                    British loiter and taunt; Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Shensi
                    Americans attack with 1 fighter and 1 mech_infantry
                    Germans defend with 1 armour
                        Americans roll dice for 1 fighter and 1 mech_infantry in Shensi, round 2 :  0/2 hits
                        Germans roll dice for 1 armour in Shensi, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 mech_infantry in Shensi, round 3 :  2/2 hits
                        Germans roll dice for 1 armour in Shensi, round 3 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 armour owned by the Germans lost in Shensi
                    Americans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 mech_infantry
                Battle in Sikang
                    Americans attack with 1 bomber
                    Germans defend with 1 infantry
                        Americans roll dice for 1 bomber in Sikang, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Sikang
                    Americans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - Americans
                1 bomber moved from Sikang to Burma
                1 fighter moved from Shensi to Yunnan
                1 fighter moved from Kiangsu to 6 Sea Zone
                2 transports moved from 19 Sea Zone to 35 Sea Zone
                2 destroyers moved from 19 Sea Zone to 35 Sea Zone
                1 destroyer and 1 submarine moved from 7 Sea Zone to 6 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Persia to India
                1 fighter moved from Persia to 76 Sea Zone
                1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 tactical_bomber moved from 110 Sea Zone to United Kingdom

    Place Units - Americans
                1 cruiser, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
                1 armour and 1 infantry placed in Eastern United States
                1 artillery, 1 bomber, 2 infantry and 1 mech_infantry placed in Western United States
                1 destroyer and 1 transport placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 68 PUs; end with 69 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 109 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
                Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
                1 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese

    Combat - Chinese
                Chinese creates battle in territory Shensi
                Chinese creates battle in territory Sikang

    Non Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Szechwan to Kweichow

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Szechwan
                Chinese undo move 1.
                1 infantry placed in Kiangsi
                2 artilleries and 2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs

    Purchase Units - British
                British buy 1 armour, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 39 Sea Zone to 41 Sea Zone
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Germans
                1 infantry moved from Eastern Persia to Turkmenistan
                1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
                1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 fighter moved from 76 Sea Zone to Iraq
                3 armour moved from Trans-Jordan to Iraq
                1 artillery moved from Trans-Jordan to Iraq
                1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Iraq
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - British
                Japanese scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in Holland Belgium
                Battle in 97 Sea Zone
                    British attack with 1 submarine
                    Italians defend with 2 fighters; Japanese defend with 2 battleships, 3 carriers and 2 transports
                        British roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 battleships, 3 carriers and 2 transports in 97 Sea Zone, round 2 :  3/5 hits
                        1 submarine owned by the British lost in 97 Sea Zone
                    Japanese win, taking Holland Belgium from Germans with 2 battleships, 3 carriers, 2 fighters and 2 transports remaining. Battle score for attacker is -6
                    Casualties for British: 1 submarine
                Battle in Iraq
                    British attack with 5 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry
                    Germans defend with 6 armour
                        British roll dice for 5 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Iraq, round 2 :  2/11 hits
                        Germans roll dice for 6 armour in Iraq, round 2 :  5/6 hits
                        1 mech_infantry owned by the British, 2 artilleries owned by the British, 2 armour owned by the Germans and 2 infantry owned by the British lost in Iraq
                        British roll dice for 5 armour and 1 fighter in Iraq, round 3 :  3/6 hits
                        Germans roll dice for 4 armour in Iraq, round 3 :  1/4 hits
                        1 armour owned by the British and 3 armour owned by the Germans lost in Iraq
                        British roll dice for 4 armour and 1 fighter in Iraq, round 4 :  2/5 hits
                        Germans roll dice for 1 armour in Iraq, round 4 :  0/1 hits
                        1 armour owned by the Germans lost in Iraq
                    British win, taking Iraq from Germans with 4 armour and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Germans: 6 armour
                    Casualties for British: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - British
                1 fighter moved from Iraq to Eastern Persia
                4 infantry moved from West India to Eastern Persia
                1 artillery moved from West India to Eastern Persia
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                1 artillery and 3 infantry moved from India to West India
                2 infantry moved from 39 Sea Zone to India

    Place Units - British
                2 transports placed in 110 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
                Some Units in India change ownership: 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys

    triplea_41310_UK_11.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 artillery, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 fighter moved from Southern Italy to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                3 fighters moved from Egypt to Trans-Jordan
                1 armour moved from Caucasus to Persia
                1 fighter moved from Trans-Jordan to Persia
                1 fighter moved from Trans-Jordan to Persia

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 93 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Trans-Jordan
                    Italians attack with 2 fighters and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Persia
                    Italians attack with 1 armour and 2 fighters
                    British defend with 1 infantry
                        Italians roll dice for 1 armour and 2 fighters in Persia, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Persia, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Persia
                    Italians win, taking Persia from British with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Persia to Northwest Persia
                2 fighters moved from Trans-Jordan to Egypt
                1 fighter moved from 93 Sea Zone to Southern Italy
                3 infantry moved from Rostov to Caucasus
                1 artillery and 3 infantry moved from Yugoslavia to Bulgaria
                2 aaGuns moved from Yugoslavia to Northern Italy
                3 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                2 infantry moved from Southern Italy to Northern Italy
                1 artillery and 5 infantry moved from Western Germany to Denmark

    Place Units - Italians
                1 artillery and 2 infantry placed in Egypt
                3 mech_infantrys placed in Volgograd
                2 mech_infantrys placed in Ukraine

    Turn Complete - Italians
                Italians collect 28 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs

    triplea_41310_Ita11.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 2 armour, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from West India to 79 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Persia
                1 armour and 1 infantry moved from India to 39 Sea Zone
                1 armour, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Persia
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 transport moved from 78 Sea Zone to 41 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Yunnan to Kansu

    triplea_41310_ANZ11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 2 armour, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from West India to 79 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Persia
                1 armour and 1 infantry moved from India to 39 Sea Zone
                1 armour, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Persia
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 transport moved from 78 Sea Zone to 41 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Yunnan to Kansu

    Combat - ANZAC
                Battle in Persia
                    ANZAC attack with 2 armour and 2 infantry
                    Italians defend with 1 armour
                        ANZAC roll dice for 1 cruiser in Persia, round 2 :  1/1 hits
                        Italians roll dice for 1 armour in Persia, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 armour owned by the Italians lost in Persia
                    ANZAC win, taking Persia from Italians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour
                    Casualties for ANZAC: 1 infantry
                Battle in Egypt
                    ANZAC attack with 1 artillery and 1 infantry
                    Italians defend with 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry; Japanese defend with 4 fighters
                        ANZAC roll dice for 1 artillery and 1 infantry in Egypt, round 2 :  0/2 hits
                        Italians roll dice for 2 artilleries, 6 fighters and 7 infantry in Egypt, round 2 :  8/15 hits
                        1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Egypt
                    Italians win with 2 artilleries, 6 fighters and 7 infantry remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Kansu
                    ANZAC attack with 1 fighter
                    Germans defend with 1 armour
                        ANZAC roll dice for 1 fighter in Kansu, round 2 :  1/1 hits
                        Germans roll dice for 1 armour in Kansu, round 2 :  1/1 hits
                        1 armour owned by the Germans and 1 fighter owned by the ANZAC lost in Kansu
                    Germans win with no units remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 armour
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                1 armour, 2 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone

    Place Units - ANZAC
                1 armour and 2 infantry placed in Queensland
                1 transport placed in 62 Sea Zone
                1 armour and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.857
            Median : 3.000
            Variance : 1.050
            Standard Deviation : 1.025
            Total rolls : 21

    Germans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.938
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 16

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    triplea_41310_ANZ11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 2 armour, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from West India to 79 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Persia
                1 armour and 1 infantry moved from India to 39 Sea Zone
                1 armour, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Persia
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 transport moved from 78 Sea Zone to 41 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Yunnan to Kansu

    Combat - ANZAC
                Battle in Persia
                    ANZAC attack with 2 armour and 2 infantry
                    Italians defend with 1 armour
                        ANZAC roll dice for 1 cruiser in Persia, round 2 :  1/1 hits
                        Italians roll dice for 1 armour in Persia, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 armour owned by the Italians lost in Persia
                    ANZAC win, taking Persia from Italians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour
                    Casualties for ANZAC: 1 infantry
                Battle in Egypt
                    ANZAC attack with 1 artillery and 1 infantry
                    Italians defend with 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry; Japanese defend with 4 fighters
                        ANZAC roll dice for 1 artillery and 1 infantry in Egypt, round 2 :  0/2 hits
                        Italians roll dice for 2 artilleries, 6 fighters and 7 infantry in Egypt, round 2 :  8/15 hits
                        1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Egypt
                    Italians win with 2 artilleries, 6 fighters and 7 infantry remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Kansu
                    ANZAC attack with 1 fighter
                    Germans defend with 1 armour
                        ANZAC roll dice for 1 fighter in Kansu, round 2 :  1/1 hits
                        Germans roll dice for 1 armour in Kansu, round 2 :  1/1 hits
                        1 armour owned by the Germans and 1 fighter owned by the ANZAC lost in Kansu
                    Germans win with no units remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 armour
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                1 armour, 2 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone

    Place Units - ANZAC
                1 armour and 2 infantry placed in Queensland
                1 transport placed in 62 Sea Zone
                1 armour and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    Combat Move - French

    Turn Complete - French

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.857
            Median : 3.000
            Variance : 1.050
            Standard Deviation : 1.025
            Total rolls : 21

    Germans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.938
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 16

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    triplea_41310_Fre11.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 7 infantry and 14 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Northwest Persia to Persia
                1 armour moved from Northwest Persia to Iraq
                1 armour moved from Caucasus to Persia
                1 armour moved from Caucasus to Iraq
                1 mech_infantry moved from Caucasus to Iraq
                1 fighter moved from Kazakhstan to Persia
                1 fighter moved from Kazakhstan to Persia
                2 fighters moved from Northwest Persia to Iraq
                1 tactical_bomber moved from Northwest Persia to Persia
                1 tactical_bomber moved from Northwest Persia to Iraq
                1 bomber moved from France to Iraq
                1 bomber moved from Northwest Persia to Persia
                1 mech_infantry moved from Tsinghai to Turkmenistan
                1 armour moved from Novosibirsk to Turkmenistan
                2 artilleries and 2 infantry moved from France to Holland Belgium
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                1 artillery and 1 infantry moved from France to Southern France
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Southern France

    Combat - Germans
                Battle in Southern France
                    Germans attack with 1 artillery and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Southern France, round 2 :  2/3 hits
                        Americans roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Southern France
                    Germans win, taking Southern France from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 :  0/3 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 :  1/3 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 2 artilleries and 2 infantry
                    British defend with 2 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 :  1/4 hits
                        British roll dice for 2 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                        Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 :  0/3 hits
                        British roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                        Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 4 :  2/3 hits
                        British roll dice for 1 infantry in Holland Belgium, round 4 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Persia
                    Germans attack with 2 armour, 1 bomber, 2 fighters and 1 tactical_bomber
                    ANZAC defend with 2 armour and 1 infantry
                        Germans roll dice for 2 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Persia, round 2 :  3/6 hits
                        ANZAC roll dice for 2 armour and 1 infantry in Persia, round 2 :  2/3 hits
                        2 armour owned by the ANZAC, 1 infantry owned by the ANZAC, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Persia
                    Germans win, taking Persia from ANZAC with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 armour and 1 fighter
                    Casualties for ANZAC: 2 armour and 1 infantry
                Battle in Turkmenistan
                    Germans attack with 1 armour and 1 mech_infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Turkmenistan, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Turkmenistan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Turkmenistan
                    Germans win, taking Turkmenistan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Iraq
                    Germans attack with 2 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    British defend with 4 armour
                        Germans roll dice for 2 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 :  0/7 hits
                        British roll dice for 4 armour in Iraq, round 2 :  1/4 hits
                        1 mech_infantry owned by the Germans lost in Iraq
                        Germans roll dice for 2 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Iraq, round 3 :  3/6 hits
                        British roll dice for 4 armour in Iraq, round 3 :  2/4 hits
                        1 fighter owned by the Germans, 1 armour owned by the Germans and 3 armour owned by the British lost in Iraq
                        Germans roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Iraq, round 4 :  3/4 hits
                        British roll dice for 1 armour in Iraq, round 4 :  1/1 hits
                        1 fighter owned by the Germans and 1 armour owned by the British lost in Iraq
                    Germans win, taking Iraq from British with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 armour, 2 fighters and 1 mech_infantry
                    Casualties for British: 4 armour

    Non Combat Move - Germans
                1 bomber moved from Iraq to Northwest Persia
                1 tactical_bomber moved from Iraq to Northwest Persia
                1 bomber, 1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
                1 aaGun moved from Kazakhstan to Turkmenistan
                1 mech_infantry moved from Kazakhstan to Northwest Persia
                1 armour moved from Rostov to Northwest Persia
                3 armour and 8 mech_infantrys moved from Ukraine to Caucasus
                2 armour and 1 mech_infantry moved from Bryansk to Caucasus
                10 mech_infantrys moved from Romania to Ukraine
                4 mech_infantrys moved from Slovakia Hungary to Bessarabia
                1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
                1 armour and 2 mech_infantrys moved from Russia to Kazakhstan
                1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
                5 mech_infantrys moved from Germany to Denmark
                1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Karelia to Finland
                1 transport moved from 113 Sea Zone to 115 Sea Zone

    Place Units - Germans
                1 artillery and 7 infantry placed in Western Germany
                1 armour and 2 mech_infantrys placed in Novgorod
                1 armour and 2 mech_infantrys placed in Russia
                2 mech_infantrys placed in Western Germany
                8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6,3,4
                Germans collect 63 PUs (4 lost to blockades); end with 63 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs

    triplea_41310_Ger12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Combat Move - Russians

    Turn Complete - Russians

    triplea_41310_Rus12.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 artilleries and 3 infantry; Remaining resources: 2 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 mech_infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Hopei to Shensi
                1 fighter and 1 tactical_bomber moved from Hopei to Suiyuyan
                1 artillery moved from Anhwe to Hopei
                1 armour moved from Shantung to Chahar
                1 infantry moved from Shantung to Kiangsu
                1 fighter moved from Japan to Kiangsu
                1 infantry moved from Shantung to Anhwe
                1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
                1 bomber moved from Shantung to Suiyuyan
                1 bomber moved from Shantung to Shensi
                1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu

    Combat - Japanese
                Japanese creates battle in territory 97 Sea Zone
                Battle in Shensi
                    Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking 97 Sea Zone from British, taking Shensi from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 :  4/4 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsu
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Kiangsu, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kiangsu to Japan
                1 bomber moved from Suiyuyan to Anhwe
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe
                1 fighter moved from Kiangsu to Anhwe
                1 bomber, 1 fighter and 1 tactical_bomber moved from Shensi to Anhwe

    Place Units - Japanese
                1 artillery and 2 infantry placed in Shantung
                1 artillery and 1 infantry placed in Japan
                Japanese undo move 2.
                Japanese undo move 1.
                2 artilleries and 1 infantry placed in Shantung
                2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,4,4,5,3,2,1,4,1,5,1,3,3,1,3,4,6,1,3,5,4,5
                Japanese collect 16 PUs (8 lost to blockades); end with 16 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 19 PUs

    triplea_41310_Jap12.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 3 armour, 1 bomber, 2 destroyers, 1 fighter, 5 infantry, 2 mech_infantrys, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                1 transport moved from 105 Sea Zone to 91 Sea Zone
                2 submarines moved from 87 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 submarines moved from 89 Sea Zone to 91 Sea Zone
                1 armour and 1 mech_infantry moved from Tobruk to Alexandria
                2 infantry moved from Libya to Tobruk
                2 infantry moved from Tunisia to Libya
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 carrier moved from 76 Sea Zone to 80 Sea Zone
                1 fighter moved from 76 Sea Zone to Iraq
                1 bomber moved from India to Iraq
                1 bomber moved from Burma to Persia
                1 fighter moved from Yunnan to Kiangsu
                1 armour and 1 infantry moved from Amur to Manchuria
                1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from Soviet Far East to 5 Sea Zone
                1 infantry moved from Siberia to Amur
                1 armour and 1 mech_infantry moved from Soviet Far East to Amur
                1 infantry and 1 mech_infantry moved from British Columbia to 1 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
                2 transports moved from 3 Sea Zone to 1 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                1 bomber moved from Western United States to Queensland
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 fighter moved from 6 Sea Zone to Kiangsu
                1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone

    triplea_41310_Ame12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 3 armour, 1 bomber, 2 destroyers, 1 fighter, 5 infantry, 2 mech_infantrys, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                1 transport moved from 105 Sea Zone to 91 Sea Zone
                2 submarines moved from 87 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 submarines moved from 89 Sea Zone to 91 Sea Zone
                1 armour and 1 mech_infantry moved from Tobruk to Alexandria
                2 infantry moved from Libya to Tobruk
                2 infantry moved from Tunisia to Libya
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 carrier moved from 76 Sea Zone to 80 Sea Zone
                1 fighter moved from 76 Sea Zone to Iraq
                1 bomber moved from India to Iraq
                1 bomber moved from Burma to Persia
                1 fighter moved from Yunnan to Kiangsu
                1 armour and 1 infantry moved from Amur to Manchuria
                1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from Soviet Far East to 5 Sea Zone
                1 infantry moved from Siberia to Amur
                1 armour and 1 mech_infantry moved from Soviet Far East to Amur
                1 infantry and 1 mech_infantry moved from British Columbia to 1 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
                2 transports moved from 3 Sea Zone to 1 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                1 bomber moved from Western United States to Queensland
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 fighter moved from 6 Sea Zone to Kiangsu
                1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in Persia
                    Americans attack with 1 bomber
                    Germans defend with 1 armour
                        Americans roll dice for 1 bomber in Persia, round 2 :  1/1 hits
                        Germans roll dice for 1 armour in Persia, round 2 :  1/1 hits
                        1 bomber owned by the Americans and 1 armour owned by the Germans lost in Persia
                    Germans win with no units remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 bomber
                Battle in Manchuria
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 1 armour and 1 infantry in Manchuria, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Manchuria, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Manchuria
                    Americans win, taking Manchuria from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kiangsu
                    Americans attack with 2 fighters
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 fighters in Kiangsu, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kiangsu, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kiangsu
                    Americans win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Iraq
                    Americans attack with 1 bomber and 1 fighter
                    Germans defend with 1 armour
                        Americans roll dice for 1 bomber and 1 fighter in Iraq, round 2 :  0/2 hits
                        Germans roll dice for 1 armour in Iraq, round 2 :  1/1 hits
                        1 fighter owned by the Americans lost in Iraq
                        Americans roll dice for 1 bomber in Iraq, round 3 :  1/1 hits
                        Germans roll dice for 1 armour in Iraq, round 3 :  1/1 hits
                        1 bomber owned by the Americans and 1 armour owned by the Germans lost in Iraq
                    Germans win with no units remaining. Battle score for attacker is -16
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 bomber and 1 fighter
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  1/6 hits
                        Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 :  0/3 hits
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                        Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 :  2/6 hits
                        Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 2 infantry

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Kiangsu to 6 Sea Zone
                1 fighter moved from Kiangsu to Kiangsi
                2 infantry moved from 6 Sea Zone to Korea
                1 artillery, 3 infantry and 2 mech_infantrys moved from 3 Sea Zone to Soviet Far East
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 7 Sea Zone to 6 Sea Zone
                2 destroyers moved from 26 Sea Zone to 54 Sea Zone
                1 infantry moved from Western United States to British Columbia

    Place Units - Americans
                1 armour, 1 bomber, 2 infantry and 1 mech_infantry placed in Eastern United States
                1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber placed in Western United States
                2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
                1 armour and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.733
            Median : 4.000
            Variance : 0.483
            Standard Deviation : 0.695
            Total rolls : 30

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Americans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.800
            Median : 4.000
            Variance : 0.947
            Standard Deviation : 0.973
            Total rolls : 20

    Japanese Combat
                6 was rolled 2 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    triplea_41310_Ame12.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
                Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
                1 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 artillery and 2 infantry moved from Szechwan to Shensi

    triplea_41310_Chi12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
                Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
                1 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 artillery and 2 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Chinese creates battle in territory Kansu
                Chinese creates battle in territory Tsinghai
                Battle in Shensi
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 3 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Kansu from Germans, taking Tsinghai from Germans, taking Shensi from Japanese with 1 artillery remaining. Battle score for attacker is -2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                1 artillery moved from Szechwan to Kweichow

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Hunan
                1 artillery and 1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 18 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 9 times
                5 was rolled 8 times
                6 was rolled 4 times
            Average roll : 3.595
            Median : 4.000
            Variance : 0.528
            Standard Deviation : 0.726
            Total rolls : 37

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Americans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.800
            Median : 4.000
            Variance : 0.947
            Standard Deviation : 0.973
            Total rolls : 20

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    triplea_41310_Chi12.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Combat Move - British
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour moved from Eastern Persia to Iraq
                      British take Persia from Germans
                      British take Iraq from Germans
                1 artillery, 1 infantry and 2 mech_infantrys moved from Eastern Persia to Turkmenistan
                2 infantry moved from Eastern Persia to 80 Sea Zone
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                1 artillery and 3 infantry moved from West India to Eastern Persia
                1 armour and 2 mech_infantrys moved from India to Eastern Persia
                1 artillery and 4 infantry moved from India to West India
                4 infantry moved from 80 Sea Zone to Iraq
                1 fighter moved from Eastern Persia to Turkmenistan

    triplea_41310_Bri12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 3 armour, 1 bomber, 2 destroyers, 1 fighter, 5 infantry, 2 mech_infantrys, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                1 transport moved from 105 Sea Zone to 91 Sea Zone
                2 submarines moved from 87 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 submarines moved from 89 Sea Zone to 91 Sea Zone
                1 armour and 1 mech_infantry moved from Tobruk to Alexandria
                2 infantry moved from Libya to Tobruk
                2 infantry moved from Tunisia to Libya
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 carrier moved from 76 Sea Zone to 80 Sea Zone
                1 fighter moved from 76 Sea Zone to Iraq
                1 bomber moved from India to Iraq
                1 bomber moved from Burma to Persia
                1 fighter moved from Yunnan to Kiangsu
                1 armour and 1 infantry moved from Amur to Manchuria
                1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from Soviet Far East to 5 Sea Zone
                1 infantry moved from Siberia to Amur
                1 armour and 1 mech_infantry moved from Soviet Far East to Amur
                1 infantry and 1 mech_infantry moved from British Columbia to 1 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
                2 transports moved from 3 Sea Zone to 1 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                1 bomber moved from Western United States to Queensland
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 fighter moved from 6 Sea Zone to Kiangsu
                1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in Persia
                    Americans attack with 1 bomber
                    Germans defend with 1 armour
                        Americans roll dice for 1 bomber in Persia, round 2 :  1/1 hits
                        Germans roll dice for 1 armour in Persia, round 2 :  1/1 hits
                        1 bomber owned by the Americans and 1 armour owned by the Germans lost in Persia
                    Germans win with no units remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 bomber
                Battle in Manchuria
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 1 armour and 1 infantry in Manchuria, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Manchuria, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Manchuria
                    Americans win, taking Manchuria from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kiangsu
                    Americans attack with 2 fighters
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 fighters in Kiangsu, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kiangsu, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kiangsu
                    Americans win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Iraq
                    Americans attack with 1 bomber and 1 fighter
                    Germans defend with 1 armour
                        Americans roll dice for 1 bomber and 1 fighter in Iraq, round 2 :  0/2 hits
                        Germans roll dice for 1 armour in Iraq, round 2 :  1/1 hits
                        1 fighter owned by the Americans lost in Iraq
                        Americans roll dice for 1 bomber in Iraq, round 3 :  1/1 hits
                        Germans roll dice for 1 armour in Iraq, round 3 :  1/1 hits
                        1 bomber owned by the Americans and 1 armour owned by the Germans lost in Iraq
                    Germans win with no units remaining. Battle score for attacker is -16
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 bomber and 1 fighter
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  1/6 hits
                        Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 :  0/3 hits
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                        Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 :  2/6 hits
                        Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 2 infantry

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Kiangsu to 6 Sea Zone
                1 fighter moved from Kiangsu to Kiangsi
                2 infantry moved from 6 Sea Zone to Korea
                1 artillery, 3 infantry and 2 mech_infantrys moved from 3 Sea Zone to Soviet Far East
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 7 Sea Zone to 6 Sea Zone
                2 destroyers moved from 26 Sea Zone to 54 Sea Zone
                1 infantry moved from Western United States to British Columbia

    Place Units - Americans
                1 armour, 1 bomber, 2 infantry and 1 mech_infantry placed in Eastern United States
                1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber placed in Western United States
                2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
                1 armour and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
                Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
                1 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 artillery and 2 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Chinese creates battle in territory Kansu
                Chinese creates battle in territory Tsinghai
                Battle in Shensi
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 3 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Kansu from Germans, taking Tsinghai from Germans, taking Shensi from Japanese with 1 artillery remaining. Battle score for attacker is -2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                1 artillery moved from Szechwan to Kweichow

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Hunan
                1 artillery and 1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 18 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs

    Purchase Units - British
                British buy 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour moved from Eastern Persia to Iraq
                      British take Persia from Germans
                      British take Iraq from Germans
                1 artillery, 1 infantry and 2 mech_infantrys moved from Eastern Persia to Turkmenistan
                2 infantry moved from Eastern Persia to 80 Sea Zone
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                1 artillery and 3 infantry moved from West India to Eastern Persia
                1 armour and 2 mech_infantrys moved from India to Eastern Persia
                1 artillery and 4 infantry moved from India to West India
                4 infantry moved from 80 Sea Zone to Iraq
                1 fighter moved from Eastern Persia to Turkmenistan

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 artillery, 2 fighters and 3 infantry
                    Germans defend with 2 artilleries and 1 infantry
                        British roll dice for 1 artillery, 2 fighters and 3 infantry in Holland Belgium, round 2 :  1/6 hits
                        Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 :  2/3 hits
                        1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                        British roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 3 :  0/4 hits
                        Germans roll dice for 2 artilleries in Holland Belgium, round 3 :  0/2 hits
                        British roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 4 :  2/4 hits
                        Germans roll dice for 2 artilleries in Holland Belgium, round 4 :  1/2 hits
                        1 infantry owned by the British and 2 artilleries owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 artilleries and 1 infantry
                    Casualties for British: 3 infantry
                Battle in Turkmenistan
                    British attack with 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
                    Germans defend with 1 aaGun, 1 armour and 1 mech_infantry
                        AA fire in Turkmenistan :  0/1 hits
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys in Turkmenistan, round 2 :  1/5 hits
                        Germans roll dice for 1 aaGun, 1 armour and 1 mech_infantry in Turkmenistan, round 2 :  1/2 hits
                        1 aaGun owned by the Germans and 1 infantry owned by the British lost in Turkmenistan
                        British roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Turkmenistan, round 3 :  1/4 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Turkmenistan, round 3 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Turkmenistan
                        British roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Turkmenistan, round 4 :  1/4 hits
                        Germans roll dice for 1 armour in Turkmenistan, round 4 :  1/1 hits
                        1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Turkmenistan
                    British win, taking Turkmenistan from Germans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 aaGun, 1 armour and 1 mech_infantry
                    Casualties for British: 1 infantry and 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Turkmenistan to 80 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from Holland Belgium to United Kingdom

    Place Units - British
                1 artillery placed in Union of South Africa
                1 armour and 1 mech_infantry placed in Union of South Africa
                2 artilleries and 6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
                Some Units in India change ownership: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 10 times
                3 was rolled 15 times
                4 was rolled 17 times
                5 was rolled 14 times
                6 was rolled 11 times
            Average roll : 3.623
            Median : 4.000
            Variance : 0.618
            Standard Deviation : 0.786
            Total rolls : 77

    Germans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.238
            Median : 3.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 21

    British Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.778
            Median : 4.000
            Variance : 0.423
            Standard Deviation : 0.650
            Total rolls : 27

    Americans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.800
            Median : 4.000
            Variance : 0.947
            Standard Deviation : 0.973
            Total rolls : 20

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    triplea_41310_UK_12.tsvg

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