TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 armour, 1 bomber, 2 destroyers, 1 fighter, 5 infantry, 2 mech_infantrys, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 transport moved from 105 Sea Zone to 91 Sea Zone
2 submarines moved from 87 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
2 submarines moved from 89 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Alexandria
2 infantry moved from Libya to Tobruk
2 infantry moved from Tunisia to Libya
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 76 Sea Zone to 80 Sea Zone
1 fighter moved from 76 Sea Zone to Iraq
1 bomber moved from India to Iraq
1 bomber moved from Burma to Persia
1 fighter moved from Yunnan to Kiangsu
1 armour and 1 infantry moved from Amur to Manchuria
1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry moved from Siberia to Amur
1 armour and 1 mech_infantry moved from Soviet Far East to Amur
1 infantry and 1 mech_infantry moved from British Columbia to 1 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
2 transports moved from 3 Sea Zone to 1 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
1 bomber moved from Western United States to Queensland
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from 6 Sea Zone to Kiangsu
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
Combat - Americans
Battle in Persia
Americans attack with 1 bomber
Germans defend with 1 armour
Americans roll dice for 1 bomber in Persia, round 2 : 1/1 hits
Germans roll dice for 1 armour in Persia, round 2 : 1/1 hits
1 bomber owned by the Americans and 1 armour owned by the Germans lost in Persia
Germans win with no units remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Casualties for Americans: 1 bomber
Battle in Manchuria
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 armour and 1 infantry in Manchuria, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kiangsu
Americans attack with 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 2 fighters in Kiangsu, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kiangsu
Americans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
Americans attack with 1 bomber and 1 fighter
Germans defend with 1 armour
Americans roll dice for 1 bomber and 1 fighter in Iraq, round 2 : 0/2 hits
Germans roll dice for 1 armour in Iraq, round 2 : 1/1 hits
1 fighter owned by the Americans lost in Iraq
Americans roll dice for 1 bomber in Iraq, round 3 : 1/1 hits
Germans roll dice for 1 armour in Iraq, round 3 : 1/1 hits
1 bomber owned by the Americans and 1 armour owned by the Germans lost in Iraq
Germans win with no units remaining. Battle score for attacker is -16
Casualties for Germans: 1 armour
Casualties for Americans: 1 bomber and 1 fighter
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/6 hits
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/6 hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Kiangsu to 6 Sea Zone
1 fighter moved from Kiangsu to Kiangsi
2 infantry moved from 6 Sea Zone to Korea
1 artillery, 3 infantry and 2 mech_infantrys moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Western United States to British Columbia
Place Units - Americans
1 armour, 1 bomber, 2 infantry and 1 mech_infantry placed in Eastern United States
1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber placed in Western United States
2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 artillery and 2 infantry moved from Szechwan to Shensi
Combat - Chinese
Chinese creates battle in territory Kansu
Chinese creates battle in territory Tsinghai
Battle in Shensi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Kansu from Germans, taking Tsinghai from Germans, taking Shensi from Japanese with 1 artillery remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
1 artillery moved from Szechwan to Kweichow
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Hunan
1 artillery and 1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 16 PUs; end with 18 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs
Purchase Units - British
British buy 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from Eastern Persia to Iraq
British take Persia from Germans
British take Iraq from Germans
1 artillery, 1 infantry and 2 mech_infantrys moved from Eastern Persia to Turkmenistan
2 infantry moved from Eastern Persia to 80 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Eastern Persia to Persia
1 artillery and 3 infantry moved from West India to Eastern Persia
1 armour and 2 mech_infantrys moved from India to Eastern Persia
1 artillery and 4 infantry moved from India to West India
4 infantry moved from 80 Sea Zone to Iraq
1 fighter moved from Eastern Persia to Turkmenistan
Combat - British
Battle in Holland Belgium
British attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 2 artilleries and 1 infantry
British roll dice for 1 artillery, 2 fighters and 3 infantry in Holland Belgium, round 2 : 1/6 hits
Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 : 2/3 hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
British roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 3 : 0/4 hits
Germans roll dice for 2 artilleries in Holland Belgium, round 3 : 0/2 hits
British roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 4 : 2/4 hits
Germans roll dice for 2 artilleries in Holland Belgium, round 4 : 1/2 hits
1 infantry owned by the British and 2 artilleries owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for British: 3 infantry
Battle in Turkmenistan
British attack with 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
Germans defend with 1 aaGun, 1 armour and 1 mech_infantry
AA fire in Turkmenistan : 0/1 hits
British roll dice for 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys in Turkmenistan, round 2 : 1/5 hits
Germans roll dice for 1 aaGun, 1 armour and 1 mech_infantry in Turkmenistan, round 2 : 1/2 hits
1 aaGun owned by the Germans and 1 infantry owned by the British lost in Turkmenistan
British roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Turkmenistan, round 3 : 1/4 hits
Germans roll dice for 1 armour and 1 mech_infantry in Turkmenistan, round 3 : 0/2 hits
1 mech_infantry owned by the Germans lost in Turkmenistan
British roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Turkmenistan, round 4 : 1/4 hits
Germans roll dice for 1 armour in Turkmenistan, round 4 : 1/1 hits
1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Turkmenistan
British win, taking Turkmenistan from Germans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun, 1 armour and 1 mech_infantry
Casualties for British: 1 infantry and 1 mech_infantry
Non Combat Move - British
1 fighter moved from Turkmenistan to 80 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Holland Belgium to United Kingdom
Place Units - British
1 artillery placed in Union of South Africa
1 armour and 1 mech_infantry placed in Union of South Africa
2 artilleries and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Some Units in India change ownership: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 10 times
3 was rolled 15 times
4 was rolled 17 times
5 was rolled 14 times
6 was rolled 11 times
Average roll : 3.623
Median : 4.000
Variance : 0.618
Standard Deviation : 0.786
Total rolls : 77
Germans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.238
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 21
British Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.778
Median : 4.000
Variance : 0.423
Standard Deviation : 0.650
Total rolls : 27
Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.800
Median : 4.000
Variance : 0.947
Standard Deviation : 0.973
Total rolls : 20
Chinese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
triplea_41310_UK_12.tsvg