assumed no scramble
BSD (Axis +3) vs Mallery29 (Allies) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 1 harbour, 3 infantry, 2 marines, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from French Indo China to Siam
2 bombers moved from French Indo China to Malaya
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
1 artillery and 1 infantry moved from Anhwe to Hopei
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Siam
1 fighter and 1 tactical_bomber moved from Kwangsi to KweichowCombat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siam
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Siam, round 2 : 4/5 hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 battleship in Shan State, round 2 : 0/1 hits
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber
UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Malaya, round 2 : 3/5 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Hunan
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from Malaya to 37 Sea Zone
2 fighters moved from Siam to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Shan State to French Indo China
2 tactical_bombers moved from Siam to French Indo China
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
2 bombers and 1 tactical_bomber moved from Malaya to French Indo China
2 infantry moved from Guam to 21 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 21 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
3 fighters moved from Manchuria to French Indo China
1 artillery moved from Kiangsi to Anhwe
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Japan to Manchuria
1 tactical_bomber moved from Japan to French Indo China
2 tactical_bombers moved from French Indo China to 37 Sea Zone
2 fighters moved from 37 Sea Zone to French Indo ChinaPlace Units - Japanese
3 infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
1 submarine placed in 6 Sea Zone
1 transport placed in 36 Sea Zone
1 airfield, 1 harbour and 2 marines placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 tactical_bomber
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 6 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 cruiser moved from 28 Sea Zone to 26 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Sumatra
Battle in PhilippinesNon Combat Move - Americans
1 mech_infantry moved from Eastern United States to Central United States
1 armour and 2 mech_infantrys moved from British Columbia to Central United StatesPlace Units - Americans
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
4 destroyers and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 3 infantry moved from Szechwan to Yunnan
1 fighter and 2 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
3 infantry moved from Szechwan to Sikang
3 infantry moved from Szechwan to SikangPlace Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 6 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 cruiser moved from 28 Sea Zone to 26 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Sumatra
Battle in PhilippinesNon Combat Move - Americans
1 mech_infantry moved from Eastern United States to Central United States
1 armour and 2 mech_infantrys moved from British Columbia to Central United StatesPlace Units - Americans
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
4 destroyers and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 3 infantry moved from Szechwan to Yunnan
1 fighter and 2 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
3 infantry moved from Szechwan to Sikang
3 infantry moved from Szechwan to SikangPlace Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUsPurchase Units - British
British buy 9 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
2 infantry moved from Tanganyika Territory to Kenya
3 fighters and 2 tactical_bombers moved from Egypt to Kenya
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Eastern Persia to Iraq
3 infantry moved from Persia to Iraq
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Szechwan to IndiaCombat - British
Battle in British Somaliland
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 cruisers in British Somaliland, round 2 : 2/2 hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in British Somaliland
British win, taking British Somaliland from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Kenya
British attack with 3 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 infantry
British roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Kenya, round 2 : 5/7 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
3 fighters and 2 tactical_bombers moved from Kenya to EgyptPlace Units - British
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
3 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from 96 Sea Zone to Malta
1 battleship and 2 cruisers moved from 92 Sea Zone to 96 Sea Zone
3 armour and 1 mech_infantry moved from Romania to BelarusCombat - Italians
Battle in Malta
Italians attack with 1 artillery and 3 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 2/3 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Belarus
Italians attack with 3 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 3 armour and 1 mech_infantry in Belarus, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from Southern France to 93 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Tunisia to Libya
1 armour, 1 artillery and 3 infantry moved from Tunisia to Libya
1 bomber moved from Tunisia to Southern Italy
1 aaGun and 1 infantry moved from 96 Sea Zone to Libya
1 artillery moved from Morocco to Algeria
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Albania to Greece
1 aaGun and 2 infantry moved from Southern France to Northern Italy
3 fighters moved from Southern Italy to GibraltarPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Gibraltar: 3 fighters
EDIT: Adding units owned by Italians to Libya: 3 fighters
EDIT: Turning off Edit Mode
1 airfield placed in Libya
2 infantry and 1 mech_infantry placed in Southern Italy
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from 96 Sea Zone to Malta
1 battleship and 2 cruisers moved from 92 Sea Zone to 96 Sea Zone
3 armour and 1 mech_infantry moved from Romania to BelarusCombat - Italians
Battle in Malta
Italians attack with 1 artillery and 3 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 2/3 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Belarus
Italians attack with 3 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 3 armour and 1 mech_infantry in Belarus, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from Southern France to 93 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Tunisia to Libya
1 armour, 1 artillery and 3 infantry moved from Tunisia to Libya
1 bomber moved from Tunisia to Southern Italy
1 aaGun and 1 infantry moved from 96 Sea Zone to Libya
1 artillery moved from Morocco to Algeria
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Albania to Greece
1 aaGun and 2 infantry moved from Southern France to Northern Italy
3 fighters moved from Southern Italy to GibraltarPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Gibraltar: 3 fighters
EDIT: Adding units owned by Italians to Libya: 3 fighters
EDIT: Turning off Edit Mode
1 airfield placed in Libya
2 infantry and 1 mech_infantry placed in Southern Italy
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 96 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 armour, 1 infantry and 1 marine moved from New South Wales to Queensland
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
2 transports placed in 62 Sea Zone
1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Move - French
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
2 mech_infantrys moved from Eastern Poland to Archangel
2 bombers moved from Western Germany to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Archangel, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 armour and 3 mech_infantrys moved from Poland to Belarus
1 aaGun moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Bessarabia
2 aaGuns, 12 armour, 5 artilleries, 18 infantry and 5 mech_infantrys moved from Eastern Poland to Belarus
1 aaGun moved from Poland to Eastern Poland
7 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Baltic States to Belarus
2 bombers moved from Archangel to Eastern Poland
2 infantry moved from Germany to Poland
2 armour and 2 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Karelia to Novgorod
7 infantry moved from Finland to Karelia
2 artilleries moved from Normandy Bordeaux to France
1 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to France
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 tactical_bombers moved from Western Germany to Eastern Poland
1 fighter moved from 91 Sea Zone to Western Germany
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to Eastern Poland
1 fighter moved from Eastern Poland to Belarus
2 tactical_bombers moved from Eastern Poland to BelarusPlace Units - Germans
3 infantry placed in France
10 mech_infantrys placed in Germany
Germans undo move 1.
3 infantry placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 artillery
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode -
Just checking to see if you forgot about this one.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 13 PUs;Combat Move - Russians
2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 armour and 1 mech_infantry moved from Bryansk to Archangel
4 fighters and 1 tactical_bomber moved from Bryansk to Archangel
1 submarine moved from 117 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Iraq to EgyptCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 aaGun and 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 : 2/4 hits
Germans roll dice for 1 aaGun and 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Battle in Archangel
Russians attack with 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 5/7 hits
Germans roll dice for 2 mech_infantrys in Archangel, round 2 : 1/2 hits
2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Ukraine to Russia
1 infantry moved from Russia to Smolensk
4 aaGuns, 1 armour, 1 artillery and 36 infantry moved from Bryansk to RussiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 armour moved from Shan State to India
Japanese take Burma from UK_Pacific
2 marines moved from French Indo China to 36 Sea Zone
2 cruisers and 2 marines moved from 36 Sea Zone to 39 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
2 marines moved from 39 Sea Zone to India
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
2 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to India
7 fighters moved from French Indo China to India
2 bombers and 7 tactical_bombers moved from French Indo China to India
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
3 artilleries and 6 infantry moved from 39 Sea Zone to India
1 battleship moved from 37 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 0/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 4 : 1/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/3 hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 4 : 2/3 hits
Chinese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits
1 artillery owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 2 infantry
Battle in India
Japanese attack with 1 armour, 3 artilleries, 2 bombers, 10 fighters, 6 infantry, 2 marines and 8 tactical_bombers
British defend with 3 aaGuns, 1 fighter, 16 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 0/9 hits
Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 4/4 hits
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 10 fighters, 6 infantry, 2 marines and 8 tactical_bombers in India, round 2 : 18/32 hits
UK_Pacific roll dice for 3 aaGuns, 1 fighter, 16 infantry and 1 mech_infantry in India, round 2 : 3/18 hits
3 infantry owned by the Japanese, 1 mech_infantry owned by the British, 3 aaGuns owned by the British, 1 fighter owned by the British and 16 infantry owned by the British lost in India
Japanese captures 10PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 3 artilleries, 2 bombers, 10 fighters, 3 infantry, 2 marines and 8 tactical_bombers remaining. Battle score for attacker is 68
Casualties for British: 3 aaGuns, 1 fighter, 16 infantry and 1 mech_infantry
Casualties for Japanese: 3 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
1 artillery moved from Anhwe to Hunan
3 infantry moved from Kiangsu to Anhwe
1 carrier moved from 37 Sea Zone to 39 Sea Zone
2 bombers, 6 fighters and 6 tactical_bombers moved from India to Shan State
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 36 Sea Zone to 39 Sea Zone
4 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
2 bombers moved from Shan State to French Indo ChinaPlace Units - Japanese
1 carrier and 2 destroyers placed in 36 Sea Zone
1 submarine placed in 6 Sea Zone
3 infantry placed in Kiangsu
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs; end with 66 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 5 destroyers, 1 fighter, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - Americans
Battle in JavaNon Combat Move - Americans
2 infantry and 1 mech_infantry moved from Brazil to French Guiana
2 infantry moved from Western United States to 10 Sea Zone
2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
2 destroyers, 1 fighter, 1 submarine and 2 transports placed in 101 Sea Zone
3 destroyers and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,2
Americans collect 60 PUs (2 lost to blockades); end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 10 infantry moved from Sikang to TsinghaiPlace Units - Chinese
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 5 destroyers, 1 fighter, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - Americans
Battle in JavaNon Combat Move - Americans
2 infantry and 1 mech_infantry moved from Brazil to French Guiana
2 infantry moved from Western United States to 10 Sea Zone
2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
2 destroyers, 1 fighter, 1 submarine and 2 transports placed in 101 Sea Zone
3 destroyers and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,2
Americans collect 60 PUs (2 lost to blockades); end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 10 infantry moved from Sikang to TsinghaiPlace Units - Chinese
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUsPurchase Units - British
British buy 1 aaGun, 1 destroyer and 7 infantry; Remaining resources: 2 PUs;Combat Move - British
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
3 infantry moved from Union of South Africa to Rhodesia
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
2 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery moved from British Somaliland to Ethiopia
1 destroyer moved from 76 Sea Zone to 78 Sea Zone
1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 76 Sea Zone to 71 Sea Zone
1 transport moved from 71 Sea Zone to 68 Sea ZoneCombat - British
Battle in GibraltarNon Combat Move - British
1 bomber moved from Eastern United States to United Kingdom
1 mech_infantry moved from Iraq to EgyptPlace Units - British
1 aaGun and 2 infantry placed in Egypt
3 infantry placed in Union of South Africa
2 infantry placed in United Kingdom
1 destroyer placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,4,2,3,1,6,3,6
British collect 25 PUs (8 lost to blockades); end with 27 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 mech_infantry moved from Libya to Alexandria
Italians take Alexandria from British
3 armour and 1 mech_infantry moved from Belarus to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 3 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 3 armour and 1 mech_infantry in Bryansk, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 3 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 artillery, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 1/3 hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Gibraltar
Italians roll dice for 1 artillery and 1 bomber in Gibraltar, round 3 : 2/2 hits
British roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits
1 artillery owned by the British lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from Malta to 96 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from Libya to Tunisia
1 artillery and 3 infantry moved from Libya to Tobruk
1 armour moved from Libya to Tobruk
1 aaGun moved from Libya to Tobruk
1 bomber moved from Gibraltar to Algeria
2 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to YugoslaviaPlace Units - Italians
1 transport placed in 95 Sea Zone
1 armour, 1 infantry and 3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 43 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 marine moved from 43 Sea Zone to Borneo
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from New South Wales to Queensland
2 infantry moved from Egypt to AlexandriaCombat - ANZAC
Battle in Borneo
Battle in Alexandria
ANZAC attack with 2 infantry
Italians defend with 1 mech_infantry
ANZAC roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits
ANZAC roll dice for 2 infantry in Alexandria, round 3 : 0/2 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 3 : 0/1 hits
ANZAC roll dice for 2 infantry in Alexandria, round 4 : 1/2 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 4 : 0/1 hits
1 mech_infantry owned by the Italians lost in Alexandria
ANZAC win, taking Borneo from Japanese, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 destroyer moved from 54 Sea Zone to 41 Sea ZonePlace Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 43 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 marine moved from 43 Sea Zone to Borneo
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from New South Wales to Queensland
2 infantry moved from Egypt to AlexandriaCombat - ANZAC
Battle in Borneo
Battle in Alexandria
ANZAC attack with 2 infantry
Italians defend with 1 mech_infantry
ANZAC roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits
ANZAC roll dice for 2 infantry in Alexandria, round 3 : 0/2 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 3 : 0/1 hits
ANZAC roll dice for 2 infantry in Alexandria, round 4 : 1/2 hits
Italians roll dice for 1 mech_infantry in Alexandria, round 4 : 0/1 hits
1 mech_infantry owned by the Italians lost in Alexandria
ANZAC win, taking Borneo from Japanese, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 destroyer moved from 54 Sea Zone to 41 Sea ZonePlace Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Move - French
1 destroyer moved from 76 Sea Zone to 79 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Iraq to Trans-JordanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 1 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from 109 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Belarus to Archangel
2 infantry moved from Novgorod to Archangel
1 infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Poland to Western Ukraine
1 armour moved from Poland to Western Ukraine
1 tactical_bomber moved from Belarus to Western Ukraine
1 infantry moved from Bessarabia to Ukraine
1 bomber moved from Eastern Poland to Ukraine
1 armour moved from Poland to Western Ukraine
1 bomber moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to Western UkraineCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Western Ukraine
Germans attack with 2 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 artilleries and 2 infantry
Germans roll dice for 2 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Western Ukraine, round 2 : 3/8 hits
Russians roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 : 3/4 hits
2 mech_infantrys owned by the Germans, 1 artillery owned by the Russians, 1 armour owned by the Germans and 2 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers in Western Ukraine, round 3 : 3/5 hits
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 armour
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits
Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits
1 armour owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Germans
2 aaGuns, 13 armour, 5 artilleries, 19 infantry and 8 mech_infantrys moved from Belarus to Bryansk
1 fighter and 2 tactical_bombers moved from Western Ukraine to Bryansk
1 bomber moved from Western Ukraine to Bryansk
1 bomber moved from Ukraine to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun moved from Eastern Poland to Western Ukraine
2 infantry moved from Poland to Eastern Poland
1 infantry moved from Germany to Poland
10 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from 91 Sea Zone to 109 Sea Zone
1 destroyer and 1 transport moved from 112 Sea Zone to 119 Sea Zone
1 destroyer and 1 transport moved from 119 Sea Zone to 109 Sea Zone
1 artillery moved from France to Normandy Bordeaux
7 infantry moved from Karelia to Novgorod
1 fighter and 1 tactical_bomber moved from Archangel to NovgorodPlace Units - Germans
1 submarine placed in 112 Sea Zone
1 fighter placed in Western Germany
1 armour, 1 infantry and 8 mech_infantrys placed in Germany
Germans undo move 3.
1 infantry and 1 mech_infantry placed in Western Germany
1 armour and 8 mech_infantrys placed in Germany
Germans undo move 3.
Germans undo move 3.
1 armour, 1 infantry and 8 mech_infantrys placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 21 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
1 infantry moved from Russia to Tambov
1 armour moved from Russia to Rostov
1 mech_infantry moved from Egypt to EthiopiaCombat - Russians
Non Combat Move - Russians
Place Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 47 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 6 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers moved from French Indo China to Borneo
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 45 Sea Zone to 43 Sea Zone
1 marine moved from India to 39 Sea Zone
1 battleship and 1 marine moved from 39 Sea Zone to 37 Sea Zone
1 battleship and 1 marine moved from 37 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 marine moved from India to 39 Sea Zone
1 battleship and 1 marine moved from 39 Sea Zone to 37 Sea Zone
1 battleship and 1 marine moved from 37 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
2 fighters moved from 39 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Sumatra
2 fighters and 2 tactical_bombers moved from Shan State to 41 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to JavaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
ANZAC defend with 1 cruiser
Japanese roll dice for 2 submarines in 43 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 41 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 41 Sea Zone, round 2 : 3/4 hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber in Java, round 2 : 1/6 hits
Americans roll dice for 2 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Java
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber in Java, round 3 : 2/6 hits
Americans roll dice for 1 infantry in Java, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Borneo
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 marine
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Borneo, round 2 : 2/4 hits
ANZAC roll dice for 1 marine in Borneo, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 marine owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 marine
Casualties for Japanese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/6 hits
Americans roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Japanese
3 carriers, 2 cruisers and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to India
3 fighters and 1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
4 destroyers moved from 36 Sea Zone to 42 Sea Zone
2 bombers moved from Borneo to French Indo China
4 fighters and 4 tactical_bombers moved from Shan State to French Indo China
2 transports moved from 39 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Anhwe to Chahar
1 artillery moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hopei
3 infantry moved from Kiangsu to AnhwePlace Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
3 mech_infantrys placed in India
3 infantry placed in French Indo China
3 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs