Yes, FWA. No sense going east and taking the French territory of FEA so that the Brits can quickly claim it well into the future.
Odonis (Allies +27) vs. StuckTojo (Axis) 2nd ed (No VCs) Rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
4 fighters moved from 89 Sea Zone to Morocco
5 bombers moved from Jehol to Kazakhstan
4 bombers moved from Anhwe to Kazakhstan
2 bombers moved from Kazakhstan to Volgograd
1 bomber moved from Kazakhstan to VolgogradCombat - Americans
Battle in Morocco
Americans attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Morocco, round 2 : 3/6 hits
Germans roll dice for 2 infantry in Morocco, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Morocco
Americans win, taking Morocco from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Volgograd
Americans attack with 3 bombers
Germans defend with 1 factory_minor and 1 infantry
Americans roll dice for 3 bombers in Volgograd, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Volgograd
Americans win with 2 bombers remaining. Battle score for attacker is -9
Casualties for Germans: 1 infantry
Casualties for Americans: 1 bomber
Battle in Kazakhstan
Americans attack with 6 bombers
Germans defend with 2 artilleries
Americans roll dice for 6 bombers in Kazakhstan, round 2 : 6/6 hits
Germans roll dice for 2 artilleries in Kazakhstan, round 2 : 0/2 hits
2 artilleries owned by the Germans lost in Kazakhstan
Americans win with 6 bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleriesNon Combat Move - Americans
6 bombers moved from Kazakhstan to Caucasus
2 bombers moved from Volgograd to Caucasus
4 fighters moved from Manchuria to Kansu
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 2 cruisers and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 11 Sea Zone to 89 Sea Zone
2 carriers moved from 89 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 2 artilleries moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
4 fighters moved from Morocco to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 infantry moved from Central United States to Eastern United States
1 infantry moved from Alaska to British Columbia
1 artillery and 1 infantry moved from Northwest Persia to CaucasusPlace Units - Americans
2 armour and 1 mech_infantry placed in Korea
1 artillery and 3 fighters placed in Eastern United States
2 carriers, 1 destroyer and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1
Americans collect 66 PUs (1 lost to blockades); end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries moved from Yunnan to BurmaPlace Units - Chinese
5 artilleries and 3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 32 PUs;
British buy 1 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Caucasus to Volgograd
British take Volgograd from Germans
1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
British take Kazakhstan from Germans
1 armour and 1 mech_infantry moved from Kazakhstan to Samara
3 fighters moved from Tsinghai to Samara
1 bomber moved from Northwest Persia to Ukraine
1 tactical_bomber moved from Northwest Persia to Rostov
2 infantry moved from Caucasus to RostovCombat - British
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Samara
British attack with 1 armour, 3 fighters and 1 mech_infantry
Germans defend with 1 artillery and 1 mech_infantry
British roll dice for 1 armour, 3 fighters and 1 mech_infantry in Samara, round 2 : 2/5 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Samara, round 2 : 1/2 hits
1 mech_infantry owned by the British, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara
British win, taking Samara from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Rostov
British attack with 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
British roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Rostov
British win, taking Rostov from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Rostov to Caucasus
3 fighters moved from Northwest Persia to Egypt
2 artilleries and 1 infantry moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Persia to Iraq
2 artilleries and 4 infantry moved from Northwest Persia to Caucasus
3 armour moved from Northwest Persia to Caucasus
3 fighters moved from Samara to Caucasus
1 bomber moved from Ukraine to Caucasus
2 fighters moved from India to Caucasus
1 armour moved from India to Eastern Persia
1 destroyer moved from 38 Sea Zone to 79 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 26 Sea Zone to 64 Sea Zone
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Szechwan to SikangPlace Units - British
3 infantry placed in Egypt
1 fighter placed in Iraq
1 armour and 1 infantry placed in Iraq
1 artillery placed in Persia
British undo move 3.
1 armour and 1 infantry placed in Persia
British undo move 3.
1 artillery placed in Iraq
British undo move 3.
1 infantry placed in Iraq
1 armour placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
British collect 40 PUs (3 lost to blockades); end with 40 PUsPlace Units - UK_Pacific
2 artilleries, 1 infantry and 1 mech_infantry placed in India
2 transports placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Units Change Ownership
Some Units in India change ownership: 2 artilleries, 1 infantry and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 2 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 5 PUs;Combat Move - Italians
2 armour moved from Vologda to Samara
1 bomber moved from Greece to Morocco
1 fighter moved from Algeria to Morocco
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
2 fighters moved from Algeria to 104 Sea ZoneCombat - Italians
Battle in 104 Sea Zone
Italians attack with 2 fighters
Americans defend with 1 destroyer
Italians roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Samara
Italians attack with 2 armour
British defend with 1 armour
Italians roll dice for 2 armour in Samara, round 2 : 1/2 hits
British roll dice for 1 armour in Samara, round 2 : 1/1 hits
1 armour owned by the Italians and 1 armour owned by the British lost in Samara
Italians win, taking Samara from British with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 armour
Casualties for British: 1 armour
Battle in Morocco
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Morocco, round 2 : 2/4 hits
Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 2/2 hits
1 artillery owned by the Americans, 1 fighter owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Italians win, taking Morocco from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is -6
Casualties for Italians: 1 fighter and 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber moved from Morocco to Algeria
3 infantry moved from Southern France to France
1 artillery moved from Southern Italy to Northern Italy
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
2 artilleries and 4 infantry moved from France to Normandy Bordeaux
2 fighters moved from 104 Sea Zone to Normandy Bordeaux
1 fighter moved from Greece to RussiaPlace Units - Italians
1 transport placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Amur to Sakha
ANZAC take Sakha from Japanese
1 artillery moved from Amur to Buryatia
ANZAC take Buryatia from Japanese
1 bomber moved from India to Samara
1 bomber moved from Yakut S.S.R. to Samara
1 bomber moved from India to SamaraCombat - ANZAC
Battle in Samara
ANZAC attack with 3 bombers
Italians defend with 1 armour
ANZAC roll dice for 3 bombers in Samara, round 2 : 3/3 hits
Italians roll dice for 1 armour in Samara, round 2 : 0/1 hits
1 armour owned by the Italians lost in Samara
ANZAC win with 3 bombers remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - ANZAC
3 bombers moved from Samara to Caucasus
1 fighter moved from Yakut S.S.R. to Kansu
2 fighters moved from Kweichow to Caucasus
1 infantry moved from French Indo China to 36 Sea Zone
3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
3 destroyers, 2 infantry, 2 submarines and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to Shan StatePlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 89 PUs;
Germans buy 2 fighters, 3 infantry, 6 mech_infantrys and 6 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 94 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 destroyer and 2 submarines moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
3 bombers moved from Greece to 91 Sea Zone
4 bombers moved from Algeria to 91 Sea Zone
1 fighter moved from Algeria to 91 Sea Zone
1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Vologda to Kazakhstan
Germans take Kazakhstan from British
1 mech_infantry moved from Tambov to Novosibirsk
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
1 mech_infantry moved from Tambov to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
3 infantry moved from Ukraine to Rostov
2 fighters and 1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to Volgograd
1 tactical_bomber moved from Rostov to VolgogradCombat - Germans
Battle in 91 Sea Zone
Germans attack with 7 bombers, 1 destroyer, 1 fighter and 5 submarines
Americans defend with 2 carriers, 2 destroyers, 4 fighters, 2 submarines and 4 transports
Germans roll dice for 5 submarines in 91 Sea Zone, round 2 : 3/5 hits
Units damaged: 2 carriers owned by the Americans
Germans roll dice for 7 bombers, 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 4/9 hits
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 2 carriers, 2 destroyers, 4 fighters and 4 transports in 91 Sea Zone, round 2 : 4/8 hits
2 submarines owned by the Americans, 1 carrier owned by the Americans, 4 submarines owned by the Germans and 2 destroyers owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 7 bombers, 1 destroyer and 1 fighter in 91 Sea Zone, round 3 : 6/9 hits
Americans roll dice for 4 fighters in 91 Sea Zone, round 3 : 3/4 hits
Americans roll dice for 1 carrier and 4 transports in 91 Sea Zone, round 3 : 0/1 hits
2 bombers owned by the Germans, 1 carrier owned by the Americans, 1 destroyer owned by the Germans, 1 transport owned by the Americans and 4 fighters owned by the Americans lost in 91 Sea Zone
3 transports owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits
Germans win with 5 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 72
Casualties for Germans: 2 bombers, 1 destroyer and 4 submarines
Casualties for Americans: 2 carriers, 2 destroyers, 4 fighters, 2 submarines and 4 transports
Battle in Novosibirsk
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Novosibirsk
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Volgograd
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits
British roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the British lost in Volgograd
Germans win, taking Volgograd from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 2 fighters and 3 infantry
British defend with 2 infantry
Germans roll dice for 2 fighters and 3 infantry in Rostov, round 2 : 0/5 hits
British roll dice for 2 infantry in Rostov, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Rostov
Germans roll dice for 2 fighters and 2 infantry in Rostov, round 3 : 1/4 hits
British roll dice for 2 infantry in Rostov, round 3 : 0/2 hits
1 infantry owned by the British lost in Rostov
Germans roll dice for 2 fighters and 2 infantry in Rostov, round 4 : 2/4 hits
British roll dice for 1 infantry in Rostov, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov
Germans win, taking Rostov from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
1 armour and 1 mech_infantry moved from Vologda to Evenkiyskiy
1 fighter moved from Tambov to 97 Sea Zone
1 fighter moved from Bryansk to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Novosibirsk to Bryansk
1 aaGun moved from Tambov to Russia
1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Nenetsia
3 artilleries moved from Ukraine to Bryansk
2 fighters moved from Rostov to Bryansk
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
1 fighter moved from Bryansk to Russia
14 armour moved from Tambov to Bryansk
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
1 aaGun moved from Libya to 96 Sea Zone
1 aaGun and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 aaGun moved from 97 Sea Zone to Greece
1 carrier moved from 96 Sea Zone to 97 Sea Zone
2 fighters moved from 96 Sea Zone to Southern Italy
1 destroyer moved from 94 Sea Zone to 97 Sea Zone
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from France to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 fighter moved from 91 Sea Zone to Morocco
4 bombers moved from 91 Sea Zone to Southern Italy
1 bomber moved from 91 Sea Zone to Morocco
2 armour moved from Russia to Bryansk
1 mech_infantry moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Russia
1 armour moved from Bryansk to RussiaPlace Units - Germans
3 infantry placed in Ukraine
3 mech_infantrys placed in Russia
2 fighters and 1 mech_infantry placed in Novgorod
2 mech_infantrys placed in Germany
3 submarines placed in 110 Sea Zone
3 submarines placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 67 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers, 1 fighter, 1 harbour, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 bombers moved from Caucasus to Rostov
4 fighters moved from Kansu to Volgograd
2 bombers moved from Caucasus to Volgograd
2 bombers moved from Caucasus to Kazakhstan
1 artillery moved from Caucasus to Volgograd
1 infantry moved from Caucasus to Kazakhstan
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 carriers moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from Eastern United States to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to Morocco
1 submarine moved from 89 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 transport
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Morocco
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 bomber and 1 fighter; Italians defend with 1 artillery
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 2 : 0/3 hits
Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Morocco, round 2 : 0/3 hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 3 : 0/3 hits
Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Morocco, round 3 : 2/3 hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Morocco
Italians win with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
1 fighter owned by the Americans retreated
Battle in Volgograd
Americans attack with 1 artillery, 2 bombers and 4 fighters
Germans defend with 1 factory_minor and 2 mech_infantrys
Americans roll dice for 1 artillery, 2 bombers and 4 fighters in Volgograd, round 2 : 6/7 hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Volgograd
Americans win, taking Volgograd from Germans with 1 artillery, 2 bombers and 4 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Rostov
Americans attack with 4 bombers
Germans defend with 1 infantry
Americans roll dice for 4 bombers in Rostov, round 2 : 4/4 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Rostov
Americans win with 3 bombers remaining. Battle score for attacker is -9
Casualties for Germans: 1 infantry
Casualties for Americans: 1 bomber
Battle in Kazakhstan
Americans attack with 2 bombers and 1 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 2 bombers and 1 infantry in Kazakhstan, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Kazakhstan
Americans win with 2 bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 bombers moved from Kazakhstan to Iraq
2 bombers moved from Volgograd to Iraq
3 bombers moved from Rostov to Iraq
4 fighters moved from Volgograd to Caucasus
1 fighter moved from Morocco to 91 Sea Zone
1 infantry moved from British Columbia to Western United States
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 cruisers and 2 transports moved from 26 Sea Zone to 64 Sea Zone
1 armour and 1 artillery moved from 64 Sea Zone to Central America
2 armour and 1 mech_infantry moved from Korea to Buryatia
1 fighter moved from Egypt to IraqPlace Units - Americans
2 destroyers, 2 submarines and 2 transports placed in 101 Sea Zone
2 bombers and 1 fighter placed in Eastern United States
1 harbour placed in Central AmericaTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
Americans collect 68 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in Tsinghai
1 artillery and 1 infantry placed in Sikang
2 artilleries placed in KansuTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 2 armour, 1 artillery and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Caucasus to Rostov
British take Rostov from Germans
1 armour and 1 mech_infantry moved from Rostov to Ukraine
1 bomber, 3 fighters and 1 tactical_bomber moved from Caucasus to Ukraine
1 fighter moved from Caucasus to Ukraine
1 mech_infantry moved from Caucasus to Tambov
British take Tambov from Italians
1 mech_infantry moved from Caucasus to Samara
British take Samara from Italians
1 infantry moved from Sikang to Kazakhstan
British take Kazakhstan from Germans
1 fighter moved from Caucasus to UkraineCombat - British
Battle in Ukraine
British attack with 1 armour, 1 bomber, 5 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
British roll dice for 1 armour, 1 bomber, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 4/9 hits
Germans roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits
1 mech_infantry owned by the British, 3 infantry owned by the Germans and 1 fighter owned by the British lost in Ukraine
British win, taking Ukraine from Germans with 1 armour, 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Germans: 3 infantry
Casualties for British: 1 fighter and 1 mech_infantryNon Combat Move - British
1 bomber, 4 fighters and 1 tactical_bomber moved from Ukraine to Volgograd
4 infantry moved from Caucasus to Rostov
10 armour, 2 artilleries, 11 infantry and 7 mech_infantrys moved from Caucasus to Volgograd
1 armour moved from Persia to Caucasus
1 armour moved from Eastern Persia to Kazakhstan
3 mech_infantrys moved from Iraq to Caucasus
1 fighter moved from Iraq to Egypt
2 artilleries and 1 infantry moved from Trans-Jordan to Egypt
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 64 Sea Zone to 91 Sea Zone
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from India to Eastern Persia
1 aaGun moved from Sikang to KazakhstanPlace Units - British
2 armour and 1 mech_infantry placed in Iraq
3 mech_infantrys placed in Persia
1 artillery and 2 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4
British collect 43 PUs (1 lost to blockades); end with 43 PUsPlace Units - UK_Pacific
1 armour, 2 fighters and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 1 armour, 2 fighters and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 2 fighters and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
1 fighter moved from Russia to Rostov
1 fighter moved from Southern Italy to Rostov
1 bomber moved from Algeria to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 bomber and 2 fighters
British defend with 4 infantry
Italians roll dice for 1 bomber and 2 fighters in Rostov, round 2 : 2/3 hits
British roll dice for 4 infantry in Rostov, round 2 : 0/4 hits
2 infantry owned by the British lost in Rostov
Italians roll dice for 1 bomber and 2 fighters in Rostov, round 3 : 1/3 hits
British roll dice for 2 infantry in Rostov, round 3 : 1/2 hits
1 fighter owned by the Italians and 1 infantry owned by the British lost in Rostov
Italians roll dice for 1 bomber and 1 fighter in Rostov, round 4 : 2/2 hits
British roll dice for 1 infantry in Rostov, round 4 : 0/1 hits
1 infantry owned by the British lost in Rostov
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 4 infantry
Casualties for Italians: 1 fighterNon Combat Move - Italians
2 artilleries and 4 infantry moved from Normandy Bordeaux to France
1 bomber moved from Rostov to Bryansk
1 fighter moved from Rostov to BryanskPlace Units - Italians
1 submarine placed in 95 Sea Zone
2 fighters placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Normandy Bordeaux: 2 fighters
EDIT: Adding units owned by Italians to Algeria: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 1 factory_minor, 8 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Nenetsia to Timguska
Germans take Timguska from Russians
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Russia to Tambov
1 mech_infantry moved from Russia to Rostov
1 mech_infantry moved from Russia to Ukraine
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Ukraine
1 fighter moved from Novgorod to Samara
1 fighter moved from Novgorod to Tambov
1 tactical_bomber moved from Bryansk to Samara
1 tactical_bomber moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Rostov
1 fighter moved from Bryansk to Rostov
2 fighters moved from Bryansk to Ukraine
1 bomber moved from Morocco to Gibraltar
4 bombers moved from Southern Italy to Gibraltar
4 infantry moved from Greece to 97 Sea Zone
2 artilleries and 2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 97 Sea Zone to 92 Sea Zone
2 artilleries and 6 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from Southern Italy to Gibraltar
1 carrier moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from 97 Sea Zone to Ukraine
2 destroyers moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Morocco to Gibraltar
1 fighter moved from Russia to RostovCombat - Germans
Battle in Gibraltar
Germans attack with 2 artilleries, 5 bombers, 3 fighters and 6 infantry
British defend with 1 harbour; Americans defend with 1 armour, 3 artilleries and 4 infantry
Germans roll dice for 2 artilleries, 5 bombers, 3 fighters and 6 infantry in Gibraltar, round 2 : 9/16 hits
British roll dice for 1 armour, 3 artilleries and 4 infantry in Gibraltar, round 2 : 1/8 hits
3 artilleries owned by the Americans, 1 armour owned by the Americans, 4 infantry owned by the Americans and 1 infantry owned by the Germans lost in Gibraltar
Germans win, taking Gibraltar from British with 2 artilleries, 5 bombers, 3 fighters and 5 infantry remaining. Battle score for attacker is 27
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour, 3 artilleries and 4 infantry
Battle in Samara
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 1/4 hits
British roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Samara
Germans win, taking Samara from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Tambov
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 2/4 hits
British roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Tambov
Germans win, taking Tambov from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Rostov
Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
ANZAC defend with 1 fighter
Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 1/5 hits
British roll dice for 1 fighter in Rostov, round 2 : 0/1 hits
1 fighter owned by the ANZAC lost in Rostov
Germans win, taking Rostov from British with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 fighter
Battle in Ukraine
Germans attack with 4 fighters and 2 mech_infantrys
British defend with 1 armour and 1 factory_minor
Germans roll dice for 4 fighters and 2 mech_infantrys in Ukraine, round 2 : 1/6 hits
British roll dice for 1 armour in Ukraine, round 2 : 0/1 hits
1 armour owned by the British lost in Ukraine
Germans win, taking Ukraine from British with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Germans
1 armour and 1 mech_infantry moved from Bryansk to Russia
1 mech_infantry moved from Novgorod to Bryansk
2 armour moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
2 fighters and 1 tactical_bomber moved from Rostov to Russia
4 fighters moved from Ukraine to Bryansk
2 mech_infantrys moved from Germany to Eastern Poland
3 submarines moved from 110 Sea Zone to 113 Sea Zone
1 fighter moved from Gibraltar to Algeria
2 fighters moved from Gibraltar to 92 Sea Zone
1 bomber moved from Gibraltar to Southern Italy
4 bombers moved from Gibraltar to Algeria
1 submarine moved from 93 Sea Zone to 98 Sea Zone
2 submarines moved from 93 Sea Zone to 92 Sea ZonePlace Units - Germans
1 factory_minor placed in Western Ukraine
3 armour placed in Russia
3 mech_infantrys placed in Novgorod
1 tactical_bomber placed in Western Germany
5 mech_infantrys placed in Germany
1 destroyer placed in 113 Sea Zone
1 submarine placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 67 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 3 armour, 4 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery moved from Volgograd to Tambov
2 fighters moved from Caucasus to Tambov
2 fighters moved from Caucasus to Rostov
2 bombers moved from Iraq to Rostov
2 bombers moved from Iraq to Tambov
2 bombers moved from Iraq to Tambov
1 bomber moved from Iraq to Rostov
1 fighter moved from Iraq to Rostov
1 artillery moved from Central America to 64 Sea Zone
1 artillery and 1 transport moved from 64 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
4 fighters moved from 91 Sea Zone to MoroccoCombat - Americans
Battle in Morocco
Americans attack with 1 artillery and 4 fighters
Italians defend with 1 artillery
Americans roll dice for 1 artillery and 4 fighters in Morocco, round 2 : 1/5 hits
Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 artillery and 4 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Tambov
Americans attack with 1 artillery, 4 bombers and 2 fighters
Germans defend with 2 mech_infantrys
Americans roll dice for 1 artillery, 4 bombers and 2 fighters in Tambov, round 2 : 5/7 hits
Germans roll dice for 2 mech_infantrys in Tambov, round 2 : 1/2 hits
1 fighter owned by the Americans and 2 mech_infantrys owned by the Germans lost in Tambov
Americans win, taking Tambov from Germans with 1 artillery, 4 bombers and 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 fighter
Battle in Rostov
Americans attack with 3 bombers and 3 fighters
Germans defend with 2 mech_infantrys
Americans roll dice for 3 bombers and 3 fighters in Rostov, round 2 : 3/6 hits
Germans roll dice for 2 mech_infantrys in Rostov, round 2 : 2/2 hits
1 fighter owned by the Americans, 1 bomber owned by the Americans and 2 mech_infantrys owned by the Germans lost in Rostov
Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is -14
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 bomber and 1 fighterNon Combat Move - Americans
2 bombers and 2 fighters moved from Rostov to Volgograd
4 bombers and 1 fighter moved from Tambov to Volgograd
2 armour and 1 mech_infantry moved from Buryatia to Yenisey
1 battleship, 2 cruisers and 1 transport moved from 64 Sea Zone to 89 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 battleship and 2 cruisers moved from 89 Sea Zone to 91 Sea Zone
2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from Eastern United States to British Guiana
1 fighter moved from Eastern United States to 91 Sea Zone
4 fighters moved from Morocco to 91 Sea Zone
1 infantry moved from Western United States to Central United StatesPlace Units - Americans
3 armour placed in Volgograd
4 artilleries, 1 fighter and 3 infantry placed in Eastern United States
1 carrier, 2 destroyers and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,4,5
Americans collect 69 PUs (1 lost to blockades); end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 artillery and 2 infantry placed in Kansu
4 artilleries and 1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 1 airfield and 7 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Kazakhstan to Timguska
2 fighters moved from Volgograd to Samara
1 bomber moved from Volgograd to Timguska
1 infantry moved from Kazakhstan to Samara
1 infantry moved from Volgograd to Samara
1 armour and 1 mech_infantry moved from Caucasus to Rostov
British take Rostov from Germans
1 armour and 1 mech_infantry moved from Rostov to Ukraine
2 fighters and 1 tactical_bomber moved from Volgograd to Ukraine
1 artillery moved from Volgograd to SamaraCombat - British
Battle in Timguska
British attack with 1 armour and 1 bomber
Germans defend with 1 mech_infantry
British roll dice for 1 armour and 1 bomber in Timguska, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Timguska, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Timguska
British win, taking Timguska from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits
Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Ukraine
British win, taking Ukraine from Germans with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Samara
British attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 2 mech_infantrys
British roll dice for 1 artillery, 2 fighters and 2 infantry in Samara, round 2 : 1/5 hits
Germans roll dice for 2 mech_infantrys in Samara, round 2 : 0/2 hits
1 mech_infantry owned by the Germans lost in Samara
British roll dice for 1 artillery, 2 fighters and 2 infantry in Samara, round 3 : 3/5 hits
Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Samara
British win, taking Samara from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - British
2 fighters moved from Samara to Volgograd
2 mech_infantrys moved from Caucasus to Volgograd
3 infantry moved from Volgograd to Rostov
3 mech_infantrys moved from Persia to Caucasus
2 armour and 1 mech_infantry moved from Iraq to Caucasus
3 artilleries and 3 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Eastern Persia to Northwest Persia
1 bomber moved from Timguska to Volgograd
2 fighters and 1 tactical_bomber moved from Ukraine to Volgograd
1 aaGun moved from Kazakhstan to Volgograd
2 fighters moved from Egypt to Caucasus
2 fighters moved from India to Volgograd
2 infantry moved from Volgograd to Tambov
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 armour moved from India to Eastern Persia
1 infantry moved from India to West IndiaPlace Units - British
1 airfield placed in Egypt
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
1 mech_infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,5,3
British collect 40 PUs (3 lost to blockades); end with 40 PUsPlace Units - UK_Pacific
1 armour, 2 fighters and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 1 armour, 2 fighters and 1 infantry -
Forgot to do my Morocco attack:
Rolls: 2@1 2@3; Total Hits: 02@1: (2, 5)2@3: (5, 5)
-
Rolls: 1@2; Total Hits: 11@2: (1)
-
Rolls: 1@1 2@3; Total Hits: 11@1: (1)2@3: (5, 4)
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Rolls: 1@2; Total Hits: 01@2: (5)