Did you intend to send empty transports to SZ109?
Odonis (Allies +27) vs. StuckTojo (Axis) 2nd ed (No VCs) Rematch
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
3 fighters moved from Iwo Jima to Japan
1 submarine moved from 17 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
ANZAC take 22 Sea Zone from Japanese
1 bomber moved from Queensland to 6 Sea Zone
1 bomber moved from Iwo Jima to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan -
scramble?
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Nope.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Non Combat Move - French
2 infantry moved from Libya to TobrukTurn Complete - French
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Haha - Won’t make a difference in the long run, but my god, I have never seen that!
4/4 hits from the AA guns…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 bombers, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Volgograd to Samara
2 artilleries moved from Volgograd to Kazakhstan
1 fighter moved from Volgograd to Samara
2 fighters moved from Volgograd to Kazakhstan
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
1 bomber moved from Southern Italy to Samara
1 bomber moved from Southern Italy to Kazakhstan
1 fighter and 1 tactical_bomber moved from Ukraine to Northwest Persia
1 mech_infantry moved from Novgorod to Smolensk
Germans take Smolensk from Russians
2 mech_infantrys moved from Novgorod to Bryansk
10 artilleries, 6 infantry and 4 mech_infantrys moved from Ukraine to Bryansk
1 mech_infantry moved from Rostov to Bryansk
2 armour and 1 mech_infantry moved from Volgograd to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Ukraine to Kazakhstan
2 mech_infantrys moved from Caucasus to Tambov
2 fighters moved from Ukraine to Tambov
1 bomber moved from Southern Italy to Tambov
15 armour and 12 mech_infantrys moved from Caucasus to Bryansk
1 bomber moved from Southern Italy to 81 Sea Zone
2 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 carrier and 1 destroyer moved from 112 Sea Zone to 91 Sea ZoneCombat - Germans
Battle in Morocco
Battle in Gibraltar
Battle in 81 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Germans win, taking Morocco from French, taking Gibraltar from British with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kazakhstan
Germans attack with 2 artilleries, 1 bomber, 2 fighters and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 2 artilleries, 1 bomber, 2 fighters and 1 tactical_bomber in Kazakhstan, round 2 : 1/6 hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 2/2 hits
2 artilleries owned by the Germans and 1 infantry owned by the British lost in Kazakhstan
retreated to Kazakhstan
Russians win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 2 artilleries
Casualties for British: 1 infantry
Battle in Samara
Germans attack with 1 artillery, 1 bomber and 1 fighter
British defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 fighter in Samara, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 artillery owned by the Germans lost in Samara
retreated to Samara
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery
Battle in Tambov
Germans attack with 1 bomber, 2 fighters and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Tambov, round 2 : 1/5 hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Tambov, round 3 : 2/5 hits
Russians roll dice for 1 artillery in Tambov, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Northwest Persia
Germans attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Northwest Persia, round 2 : 3/7 hits
Americans roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from Americans with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Bryansk
Germans attack with 17 armour, 10 artilleries, 6 infantry and 23 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 17 armour, 10 artilleries, 6 infantry and 23 mech_infantrys in Bryansk, round 2 : 13/56 hits
Russians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 17 armour, 10 artilleries, 6 infantry and 23 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
2 fighters moved from Tambov to Volgograd
1 fighter moved from Samara to Volgograd
2 fighters and 1 tactical_bomber moved from Kazakhstan to Volgograd
1 bomber moved from Kazakhstan to Volgograd
1 bomber moved from Tambov to Ukraine
1 bomber moved from Samara to Volgograd
2 fighters and 2 tactical_bombers moved from Northwest Persia to Caucasus
1 bomber moved from 81 Sea Zone to Greece
2 infantry moved from Bulgaria to Greece
3 infantry moved from Bulgaria to Romania
1 infantry moved from Bulgaria to Greece
4 mech_infantrys moved from Germany to Eastern Poland
2 aaGuns moved from Caucasus to Northwest Persia
2 aaGuns moved from Caucasus to Volgograd
2 fighters moved from Western Germany to UkrainePlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Volgograd
3 mech_infantrys placed in Novgorod
2 bombers and 1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs -
Haha - Won’t make a difference in the long run, but my god, I have never seen that!
4/4 hits from the AA guns…
Wow! I’ve seen 3/3 before, but I don’t I’ve seen this, either!
Still, you underestimate our Emperor! You will feel the divine wind that blows with the spirit of the Samurai! Prepare to be humbled, Western barbarian!!! :evil:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Italians
1 infantry moved from Vologda to Smolensk
2 fighters moved from Russia to Smolensk
1 fighter moved from Russia to Tambov
1 infantry moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 fighters moved from Smolensk to Russia
1 fighter moved from Tambov to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 5 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery and 2 infantry moved from Amur to Korea
1 infantry moved from Amur to Korea
3 fighters moved from Japan to KoreaCombat - Japanese
Battle in Korea
Japanese attack with 1 artillery, 3 fighters and 3 infantry
Americans defend with 1 infantry and 1 mech_infantry; ANZAC defend with 1 bomber
Japanese roll dice for 1 artillery, 3 fighters and 3 infantry in Korea, round 2 : 5/7 hits
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Korea, round 2 : 0/3 hits
1 bomber owned by the ANZAC, 1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 bomber
Casualties for Americans: 1 infantry and 1 mech_infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
3 fighters moved from Korea to Japan
1 aaGun moved from Amur to KoreaPlace Units - Japanese
5 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,4,1,5,6,4,3,2,1,6,4,2
Japanese collect 7 PUs (10 lost to blockades); end with 7 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from Eastern United States to British Columbia
1 infantry moved from Western United States to British Columbia
4 bombers moved from Jehol to Korea
6 fighters and 2 tactical_bombers moved from Anhwe to Korea
1 bomber moved from Wake Island to Korea
1 bomber moved from Philippines to Korea
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
4 bombers moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from Iraq to 98 Sea Zone
1 bomber moved from Egypt to 98 Sea ZoneCombat - Americans
Battle in British Columbia
Americans attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in British Columbia, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in British Columbia
Americans win, taking British Columbia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in 98 Sea Zone
Americans attack with 1 bomber and 1 fighter
Italians defend with 1 destroyer and 1 submarine
1 submarine owned by the Italians Submerged
Americans roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians and 1 bomber owned by the Americans lost in 98 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 bomber
Battle in Korea
Americans attack with 1 artillery, 6 bombers, 6 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 aaGun, 1 artillery and 3 infantry
AA fire in Korea : 0/3 hits
Americans roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 0/2 hits
Americans roll dice for 1 artillery, 6 bombers, 6 fighters, 1 infantry and 2 tactical_bombers in Korea, round 2 : 11/16 hits
Japanese roll dice for 1 aaGun, 1 artillery and 3 infantry in Korea, round 2 : 1/4 hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 aaGun owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 artillery, 6 bombers, 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 aaGun, 1 artillery and 3 infantryNon Combat Move - Americans
6 bombers moved from Korea to Manchuria
1 transport moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from British Columbia to Western United States
4 bombers moved from 6 Sea Zone to Iwo Jima
1 fighter moved from Korea to 6 Sea Zone
5 fighters and 1 tactical_bomber moved from Korea to Manchuria
1 fighter moved from 98 Sea Zone to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Egypt to Trans-JordanPlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 carrier placed in 10 Sea Zone
Americans undo move 1.
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
Americans collect 55 PUs (1 lost to blockades); end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
9 artilleries and 6 infantry moved from Chahar to Suiyuyan
5 artilleries and 5 infantry moved from Kweichow to Shensi
4 artilleries and 4 infantry moved from Yunnan to BurmaPlace Units - Chinese
5 artilleries and 3 infantry placed in KansuTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
forgot the battle in 93:
2 FTRs from London attacking your DD and CV.
“
Rolls: 2@3; Total Hits: 12@3: (6, 1)”
“
Rolls: 2@2; Total Hits: 12@2: (4, 2)”
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“
Rolls: 1@3; Total Hits: 11@3: (3)”
“
Rolls: 2@2; Total Hits: 02@2: (4, 6)”
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“
Rolls: 1@3; Total Hits: 01@3: (6)”
“
Rolls: 1@2; Total Hits: 11@2: (2)”
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I assume you wish to keep you damaged CV so I’ll edit it in
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 2 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 fighters; Remaining resources: 0 PUs;Combat Move - British
6 armour, 12 infantry and 11 mech_infantrys moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
3 armour moved from Eastern Persia to Northwest Persia
1 infantry moved from Samara to Tambov
Russians take Tambov from GermansCombat - British
Battle in Northwest Persia
British attack with 9 armour, 15 infantry and 11 mech_infantrys
Germans defend with 2 aaGuns, 1 artillery and 1 mech_infantry
British roll dice for 9 armour, 15 infantry and 11 mech_infantrys in Northwest Persia, round 2 : 8/35 hits
Germans roll dice for 2 aaGuns, 1 artillery and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits
2 aaGuns owned by the Germans, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 9 armour, 15 infantry and 11 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Germans: 2 aaGuns, 1 artillery and 1 mech_infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 destroyer
EDIT: Changing unit hit damage for these Germans owned units to: carrier = 1
EDIT: Removing units owned by British from United Kingdom: 2 fighters
EDIT: Turning off Edit Mode
1 fighter moved from Tobruk to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
4 fighters moved from Persia to Russia
1 fighter moved from Iraq to Persia
1 fighter moved from India to Persia
1 bomber moved from India to Persia
3 armour moved from India to Eastern Persia
1 infantry moved from Sikang to Kazakhstan
1 artillery and 2 infantry moved from Sikang to Tsinghai
1 infantry moved from French Indo China to Yunnan
2 submarines moved from 18 Sea Zone to 6 Sea Zone
1 infantry moved from Kazakhstan to SamaraPlace Units - British
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
3 mech_infantrys placed in Egypt
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
British collect 32 PUs (3 lost to blockades); end with 32 PUsPlace Units - UK_Pacific
3 fighters placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 3 fighters -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 bomber and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
1 fighter moved from Greece to Kazakhstan
1 infantry moved from Rostov to Tambov
2 armour moved from Ukraine to TambovCombat - Italians
Battle in Kazakhstan
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Kazakhstan
Italians win, taking Kazakhstan from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Tambov
Italians attack with 2 armour and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 armour and 1 infantry in Tambov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the British lost in Tambov
Italians win, taking Tambov from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 armour moved from Ukraine to Caucasus
1 fighter moved from Kazakhstan to Volgograd
2 fighters moved from Greece to Southern Italy
1 submarine moved from 98 Sea Zone to 95 Sea ZonePlace Units - Italians
1 submarine placed in 95 Sea Zone
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 transport moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to Iwo Jima
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from Queensland to GuamPlace Units - ANZAC
1 artillery and 2 bombers placed in QueenslandTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Non Combat Move - French
2 infantry moved from Tobruk to AlexandriaTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Non Combat Move - French
2 infantry moved from Tobruk to AlexandriaTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Iwo Jima: 1 fighter
EDIT: Adding units owned by ANZAC to Korea: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode