SZ54 will be attacked by Japan. Everything on or around the Carolines plus 2 more pairs of planes. Can I assume a scramble? I can’t see a reason why it shouldn’t be max D.
Odonis (Allies +27) vs. StuckTojo (Axis) 2nd ed (No VCs) Rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 5 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery and 2 infantry moved from Amur to Korea
1 infantry moved from Amur to Korea
3 fighters moved from Japan to KoreaCombat - Japanese
Battle in Korea
Japanese attack with 1 artillery, 3 fighters and 3 infantry
Americans defend with 1 infantry and 1 mech_infantry; ANZAC defend with 1 bomber
Japanese roll dice for 1 artillery, 3 fighters and 3 infantry in Korea, round 2 : 5/7 hits
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Korea, round 2 : 0/3 hits
1 bomber owned by the ANZAC, 1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 bomber
Casualties for Americans: 1 infantry and 1 mech_infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
3 fighters moved from Korea to Japan
1 aaGun moved from Amur to KoreaPlace Units - Japanese
5 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,4,1,5,6,4,3,2,1,6,4,2
Japanese collect 7 PUs (10 lost to blockades); end with 7 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from Eastern United States to British Columbia
1 infantry moved from Western United States to British Columbia
4 bombers moved from Jehol to Korea
6 fighters and 2 tactical_bombers moved from Anhwe to Korea
1 bomber moved from Wake Island to Korea
1 bomber moved from Philippines to Korea
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
4 bombers moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from Iraq to 98 Sea Zone
1 bomber moved from Egypt to 98 Sea ZoneCombat - Americans
Battle in British Columbia
Americans attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in British Columbia, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in British Columbia
Americans win, taking British Columbia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in 98 Sea Zone
Americans attack with 1 bomber and 1 fighter
Italians defend with 1 destroyer and 1 submarine
1 submarine owned by the Italians Submerged
Americans roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians and 1 bomber owned by the Americans lost in 98 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 bomber
Battle in Korea
Americans attack with 1 artillery, 6 bombers, 6 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 aaGun, 1 artillery and 3 infantry
AA fire in Korea : 0/3 hits
Americans roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 0/2 hits
Americans roll dice for 1 artillery, 6 bombers, 6 fighters, 1 infantry and 2 tactical_bombers in Korea, round 2 : 11/16 hits
Japanese roll dice for 1 aaGun, 1 artillery and 3 infantry in Korea, round 2 : 1/4 hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 aaGun owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 artillery, 6 bombers, 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 aaGun, 1 artillery and 3 infantryNon Combat Move - Americans
6 bombers moved from Korea to Manchuria
1 transport moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from British Columbia to Western United States
4 bombers moved from 6 Sea Zone to Iwo Jima
1 fighter moved from Korea to 6 Sea Zone
5 fighters and 1 tactical_bomber moved from Korea to Manchuria
1 fighter moved from 98 Sea Zone to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Egypt to Trans-JordanPlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 carrier placed in 10 Sea Zone
Americans undo move 1.
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
Americans collect 55 PUs (1 lost to blockades); end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
9 artilleries and 6 infantry moved from Chahar to Suiyuyan
5 artilleries and 5 infantry moved from Kweichow to Shensi
4 artilleries and 4 infantry moved from Yunnan to BurmaPlace Units - Chinese
5 artilleries and 3 infantry placed in KansuTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
forgot the battle in 93:
2 FTRs from London attacking your DD and CV.
“
Rolls: 2@3; Total Hits: 12@3: (6, 1)”
“
Rolls: 2@2; Total Hits: 12@2: (4, 2)”
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“
Rolls: 1@3; Total Hits: 11@3: (3)”
“
Rolls: 2@2; Total Hits: 02@2: (4, 6)”
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“
Rolls: 1@3; Total Hits: 01@3: (6)”
“
Rolls: 1@2; Total Hits: 11@2: (2)”
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I assume you wish to keep you damaged CV so I’ll edit it in
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 2 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 fighters; Remaining resources: 0 PUs;Combat Move - British
6 armour, 12 infantry and 11 mech_infantrys moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
3 armour moved from Eastern Persia to Northwest Persia
1 infantry moved from Samara to Tambov
Russians take Tambov from GermansCombat - British
Battle in Northwest Persia
British attack with 9 armour, 15 infantry and 11 mech_infantrys
Germans defend with 2 aaGuns, 1 artillery and 1 mech_infantry
British roll dice for 9 armour, 15 infantry and 11 mech_infantrys in Northwest Persia, round 2 : 8/35 hits
Germans roll dice for 2 aaGuns, 1 artillery and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits
2 aaGuns owned by the Germans, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 9 armour, 15 infantry and 11 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Germans: 2 aaGuns, 1 artillery and 1 mech_infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 destroyer
EDIT: Changing unit hit damage for these Germans owned units to: carrier = 1
EDIT: Removing units owned by British from United Kingdom: 2 fighters
EDIT: Turning off Edit Mode
1 fighter moved from Tobruk to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
4 fighters moved from Persia to Russia
1 fighter moved from Iraq to Persia
1 fighter moved from India to Persia
1 bomber moved from India to Persia
3 armour moved from India to Eastern Persia
1 infantry moved from Sikang to Kazakhstan
1 artillery and 2 infantry moved from Sikang to Tsinghai
1 infantry moved from French Indo China to Yunnan
2 submarines moved from 18 Sea Zone to 6 Sea Zone
1 infantry moved from Kazakhstan to SamaraPlace Units - British
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
3 mech_infantrys placed in Egypt
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
British collect 32 PUs (3 lost to blockades); end with 32 PUsPlace Units - UK_Pacific
3 fighters placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 3 fighters -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 bomber and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
1 fighter moved from Greece to Kazakhstan
1 infantry moved from Rostov to Tambov
2 armour moved from Ukraine to TambovCombat - Italians
Battle in Kazakhstan
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Kazakhstan
Italians win, taking Kazakhstan from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Tambov
Italians attack with 2 armour and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 armour and 1 infantry in Tambov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the British lost in Tambov
Italians win, taking Tambov from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 armour moved from Ukraine to Caucasus
1 fighter moved from Kazakhstan to Volgograd
2 fighters moved from Greece to Southern Italy
1 submarine moved from 98 Sea Zone to 95 Sea ZonePlace Units - Italians
1 submarine placed in 95 Sea Zone
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 transport moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to Iwo Jima
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from Queensland to GuamPlace Units - ANZAC
1 artillery and 2 bombers placed in QueenslandTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Non Combat Move - French
2 infantry moved from Tobruk to AlexandriaTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Non Combat Move - French
2 infantry moved from Tobruk to AlexandriaTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Iwo Jima: 1 fighter
EDIT: Adding units owned by ANZAC to Korea: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries, 1 bomber, 1 destroyer, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
2 fighters and 2 tactical_bombers moved from Caucasus to Russia
3 armour, 2 bombers, 5 fighters and 1 tactical_bomber moved from Volgograd to Russia
17 armour, 10 artilleries, 6 infantry and 23 mech_infantrys moved from Bryansk to Russia
3 mech_infantrys moved from Novgorod to Archangel
3 mech_infantrys moved from Eastern Poland to Smolensk
1 mech_infantry moved from Eastern Poland to Archangel
3 armour, 1 bomber and 2 fighters moved from Ukraine to Russia
1 bomber moved from Greece to Russia
2 bombers moved from Western Germany to Russia
2 infantry moved from Morocco to Algeria
Germans take Algeria from FrenchCombat - Germans
Battle in Russia
Germans attack with 23 armour, 10 artilleries, 6 bombers, 9 fighters, 6 infantry, 23 mech_infantrys and 3 tactical_bombers
Russians defend with 3 aaGuns, 1 airfield, 7 artilleries, 1 factory_major, 3 fighters and 41 infantry; British defend with 9 fighters
AA fire in Russia : 1/9 hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 23 armour, 10 artilleries, 6 bombers, 8 fighters, 6 infantry, 23 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 33/79 hits
Russians roll dice for 3 aaGuns, 7 artilleries, 12 fighters and 41 infantry in Russia, round 2 : 28/60 hits
18 mech_infantrys owned by the Germans, 3 aaGuns owned by the Russians, 6 infantry owned by the Germans, 4 artilleries owned by the Germans and 30 infantry owned by the Russians lost in Russia
Germans roll dice for 23 armour, 6 artilleries, 6 bombers, 8 fighters, 5 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 26/51 hits
Russians roll dice for 7 artilleries, 12 fighters and 11 infantry in Russia, round 3 : 13/30 hits
5 mech_infantrys owned by the Germans, 5 fighters owned by the British, 3 fighters owned by the Russians, 7 artilleries owned by the Russians, 2 armour owned by the Germans, 6 artilleries owned by the Germans and 11 infantry owned by the Russians lost in Russia
Germans roll dice for 21 armour, 6 bombers, 8 fighters and 3 tactical_bombers in Russia, round 4 : 15/38 hits
Russians roll dice for 4 fighters in Russia, round 4 : 4/4 hits
4 fighters owned by the British and 4 armour owned by the Germans lost in Russia
Germans captures 17PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 17 armour, 6 bombers, 8 fighters and 3 tactical_bombers remaining. Battle score for attacker is 90
Casualties for Germans: 6 armour, 10 artilleries, 1 fighter, 6 infantry and 23 mech_infantrys
Casualties for Russians: 3 aaGuns, 7 artilleries, 3 fighters and 41 infantry
Casualties for British: 9 fighters
Battle in Archangel
Germans attack with 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 mech_infantrys in Archangel, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 mech_infantrys in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 infantry moved from Romania to Bessarabia
1 aaGun moved from Northern Italy to Southern France
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Western Germany to 93 Sea Zone
1 aaGun moved from Volgograd to Caucasus
3 bombers moved from Russia to Greece
2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
1 bomber moved from Russia to Ukraine
2 bombers moved from Russia to Tambov
3 fighters and 2 tactical_bombers moved from Russia to Tambov
4 fighters and 1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Russia to TambovPlace Units - Germans
1 destroyer and 1 submarine placed in 93 Sea Zone
3 artilleries placed in Volgograd
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
1 armour and 1 mech_infantry placed in Germany
1 bomber placed in Southern France
Germans undo move 6.
1 bomber placed in France
1 submarine placed in 112 Sea Zone
1 submarine placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 66 PUs; end with 83 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 108 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries, 1 bomber, 1 destroyer, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
2 fighters and 2 tactical_bombers moved from Caucasus to Russia
3 armour, 2 bombers, 5 fighters and 1 tactical_bomber moved from Volgograd to Russia
17 armour, 10 artilleries, 6 infantry and 23 mech_infantrys moved from Bryansk to Russia
3 mech_infantrys moved from Novgorod to Archangel
3 mech_infantrys moved from Eastern Poland to Smolensk
1 mech_infantry moved from Eastern Poland to Archangel
3 armour, 1 bomber and 2 fighters moved from Ukraine to Russia
1 bomber moved from Greece to Russia
2 bombers moved from Western Germany to Russia
2 infantry moved from Morocco to Algeria
Germans take Algeria from FrenchCombat - Germans
Battle in Russia
Germans attack with 23 armour, 10 artilleries, 6 bombers, 9 fighters, 6 infantry, 23 mech_infantrys and 3 tactical_bombers
Russians defend with 3 aaGuns, 1 airfield, 7 artilleries, 1 factory_major, 3 fighters and 41 infantry; British defend with 9 fighters
AA fire in Russia : 1/9 hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 23 armour, 10 artilleries, 6 bombers, 8 fighters, 6 infantry, 23 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 33/79 hits
Russians roll dice for 3 aaGuns, 7 artilleries, 12 fighters and 41 infantry in Russia, round 2 : 28/60 hits
18 mech_infantrys owned by the Germans, 3 aaGuns owned by the Russians, 6 infantry owned by the Germans, 4 artilleries owned by the Germans and 30 infantry owned by the Russians lost in Russia
Germans roll dice for 23 armour, 6 artilleries, 6 bombers, 8 fighters, 5 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 26/51 hits
Russians roll dice for 7 artilleries, 12 fighters and 11 infantry in Russia, round 3 : 13/30 hits
5 mech_infantrys owned by the Germans, 5 fighters owned by the British, 3 fighters owned by the Russians, 7 artilleries owned by the Russians, 2 armour owned by the Germans, 6 artilleries owned by the Germans and 11 infantry owned by the Russians lost in Russia
Germans roll dice for 21 armour, 6 bombers, 8 fighters and 3 tactical_bombers in Russia, round 4 : 15/38 hits
Russians roll dice for 4 fighters in Russia, round 4 : 4/4 hits
4 fighters owned by the British and 4 armour owned by the Germans lost in Russia
Germans captures 17PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 17 armour, 6 bombers, 8 fighters and 3 tactical_bombers remaining. Battle score for attacker is 90
Casualties for Germans: 6 armour, 10 artilleries, 1 fighter, 6 infantry and 23 mech_infantrys
Casualties for Russians: 3 aaGuns, 7 artilleries, 3 fighters and 41 infantry
Casualties for British: 9 fighters
Battle in Archangel
Germans attack with 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 mech_infantrys in Archangel, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 mech_infantrys in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 infantry moved from Romania to Bessarabia
1 aaGun moved from Northern Italy to Southern France
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Western Germany to 93 Sea Zone
1 aaGun moved from Volgograd to Caucasus
3 bombers moved from Russia to Greece
2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
1 bomber moved from Russia to Ukraine
2 bombers moved from Russia to Tambov
3 fighters and 2 tactical_bombers moved from Russia to Tambov
4 fighters and 1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Russia to TambovPlace Units - Germans
1 destroyer and 1 submarine placed in 93 Sea Zone
3 artilleries placed in Volgograd
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
1 armour and 1 mech_infantry placed in Germany
1 bomber placed in Southern France
Germans undo move 6.
1 bomber placed in France
1 submarine placed in 112 Sea Zone
1 submarine placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 66 PUs; end with 83 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 108 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
I’ll just go for Japan.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Place Units - Japanese
2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Sakha: 1 infantry
EDIT: Adding units owned by Japanese to Buryatia: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,5,4,2,5,5,3,2,3,1,4,3,3,6,6,1,4,3
Japanese collect 4 PUs (9 lost to blockades); end with 5 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 factory_minor, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
4 bombers moved from Iwo Jima to Japan
6 bombers moved from Manchuria to Japan
1 fighter and 1 tactical_bomber moved from Manchuria to Japan
1 fighter moved from 6 Sea Zone to Japan
4 fighters moved from Manchuria to 6 Sea Zone
1 infantry moved from British Columbia to Alaska
Americans take Alaska from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 factory_minor, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
4 bombers moved from Iwo Jima to Japan
6 bombers moved from Manchuria to Japan
1 fighter and 1 tactical_bomber moved from Manchuria to Japan
1 fighter moved from 6 Sea Zone to Japan
4 fighters moved from Manchuria to 6 Sea Zone
1 infantry moved from British Columbia to Alaska
Americans take Alaska from JapaneseCombat - Americans
Battle in Gibraltar
Battle in Morocco
Battle in Japan
Americans attack with 1 artillery, 10 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
Americans roll dice for 1 battleship and 1 cruiser in Japan, round 2 : 2/2 hits
Americans roll dice for 1 artillery, 10 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Japan, round 2 : 9/15 hits
Japanese roll dice for 3 fighters and 8 infantry in Japan, round 2 : 5/11 hits
3 fighters owned by the Japanese, 8 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Americans, 1 infantry owned by the Americans and 1 bomber owned by the Americans lost in Japan
Americans captures 5PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Gibraltar from Germans, taking Morocco from Germans, taking Japan from Japanese with 1 artillery and 9 bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Casualties for Japanese: 3 fighters and 8 infantryNon Combat Move - Americans
4 bombers moved from Japan to Anhwe
5 bombers moved from Japan to Jehol
1 transport moved from 23 Sea Zone to 33 Sea Zone
4 fighters moved from 6 Sea Zone to Korea
1 fighter moved from Korea to Manchuria
1 fighter moved from Korea to Manchuria
1 fighter moved from Korea to Manchuria
1 fighter moved from Korea to Manchuria
2 carriers moved from 10 Sea Zone to 89 Sea Zone
1 fighter moved from Western United States to 89 Sea Zone
1 fighter moved from Eastern United States to 89 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 89 Sea Zone
1 artillery moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Egypt
1 submarine moved from 1 Sea Zone to 11 Sea ZonePlace Units - Americans
1 factory_minor placed in Korea
2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
6 artilleries and 6 infantry moved from Suiyuyan to Kansu
3 artilleries moved from Suiyuyan to Kansu
5 infantry moved from Shensi to Tsinghai
5 artilleries moved from Shensi to SikangPlace Units - Chinese
2 infantry placed in Kansu
3 artilleries and 1 infantry placed in Sikang
2 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs