No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
Test summary from TripleA, engine version: 1.9, time: 7:47:50 PM
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to Alexandria: 1 artillery
EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry
EDIT: Adding units owned by British to Egypt: 1 armour
EDIT: Adding units owned by UK_Pacific to 39 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 bomber and 1 tactical_bomber moved from Germany to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
2 armour moved from Greater Southern Germany to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 armour moved from Greater Southern Germany to France
1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France
1 tactical_bomber moved from Poland to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
scramble 111
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to Alexandria: 1 artillery
EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry
EDIT: Adding units owned by British to Egypt: 1 armour
EDIT: Adding units owned by UK_Pacific to 39 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 bomber and 1 tactical_bomber moved from Germany to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
2 armour moved from Greater Southern Germany to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 armour moved from Greater Southern Germany to France
1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France
1 tactical_bomber moved from Poland to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
Combat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in 110 Sea Zone
Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6/7 hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits
1 battleship owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 cruiser owned by the French lost in 110 Sea Zone
Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 38
Casualties for French: 1 cruiser
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 cruiser
Battle in 111 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/4 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/4 hits
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 111 Sea Zone
Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 2/4 hits
British roll dice for 1 battleship, 1 cruiser and 1 fighter in 111 Sea Zone, round 3 : 2/3 hits
1 tactical_bomber owned by the Germans, 1 fighter owned by the Germans, 1 fighter owned by the British and 1 cruiser owned by the British lost in 111 Sea Zone
Germans roll dice for 1 battleship and 1 bomber in 111 Sea Zone, round 4 : 2/2 hits
British roll dice for 1 battleship in 111 Sea Zone, round 4 : 1/1 hits
1 battleship owned by the British and 1 battleship owned by the Germans lost in 111 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 battleship, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Battle in Yugoslavia
Germans attack with 1 armour, 2 artilleries, 1 fighter and 6 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 6 infantry in Yugoslavia, round 2 : 2/10 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits
2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
4 infantry owned by the Germans, 1 armour owned by the Germans and 2 artilleries owned by the Germans retreated to Romania
Neutral_Allies win with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 2 infantry
Battle in France
Germans attack with 4 armour, 3 artilleries, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
AA fire in France : 1/1 hits
1 tactical_bomber owned by the Germans lost in France
Germans roll dice for 4 armour, 3 artilleries, 7 infantry and 3 mech_infantrys in France, round 2 : 7/17 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 2/11 hits
1 aaGun owned by the French, 6 infantry owned by the French and 2 infantry owned by the Germans lost in France
Germans roll dice for 4 armour, 3 artilleries, 5 infantry and 3 mech_infantrys in France, round 3 : 4/15 hits
French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 1/5 hits
1 armour owned by the British, 1 infantry owned by the Germans, 1 artillery owned by the British, 1 artillery owned by the French and 1 armour owned by the French lost in France
Germans roll dice for 4 armour, 3 artilleries, 4 infantry and 3 mech_infantrys in France, round 4 : 5/14 hits
French roll dice for 1 fighter in France, round 4 : 1/1 hits
1 fighter owned by the French and 1 infantry owned by the Germans lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 4 armour, 3 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 30
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for Germans: 4 infantry and 1 tactical_bomber
Casualties for British: 1 armour and 1 artillery
Battle in Southern France
Germans attack with 2 armour and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Southern France, round 2 : 2/3 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 mech_infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 2 armour remaining. Battle score for attacker is 3
Casualties for French: 1 artillery and 1 infantry
Casualties for Germans: 1 mech_infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
1 fighter moved from Yugoslavia to Southern Italy
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 bomber moved from 111 Sea Zone to Western Germany
1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
2 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 artillery moved from Germany to Poland
2 artilleries moved from Germany to Slovakia Hungary
1 aaGun moved from Germany to Poland
2 aaGuns moved from Germany to Slovakia Hungary
5 infantry moved from Germany to Poland
6 infantry moved from Germany to Slovakia Hungary
1 aaGun moved from Western Germany to Germany
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Germans collect 40 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 5 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to Belarus
2 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
1 infantry moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
3 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Caucasus to Rostov
1 armour and 1 mech_infantry moved from Volgograd to Sikang
1 fighter and 1 tactical_bomber moved from Russia to Sikang
1 armour and 1 mech_infantry moved from Russia to Kazakhstan
1 artillery and 3 infantry moved from Novgorod to Belarus
1 aaGun moved from Russia to Bryansk
6 infantry moved from Amur to Buryatia
2 aaGuns and 6 infantry moved from Sakha to Buryatia
1 submarine moved from 127 Sea Zone to 125 Sea Zone
Place Units - Russians
1 armour, 1 fighter and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 42 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 mech_infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter moved from Formosa to Hunan
2 bombers moved from Japan to Yunnan
1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
2 fighters and 2 tactical_bombers moved from Anhwe to Hunan
2 infantry moved from Kiangsu to Anhwe
2 infantry moved from Shantung to Anhwe
Combat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/9 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/6 hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 4 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Shantung to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry moved from Shantung to Anhwe
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from Okinawa to Kwangsi
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 fighter moved from Korea to Jehol
1 mech_infantry moved from Manchuria to Jehol
1 aaGun moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
1 cruiser and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
1 fighter and 1 tactical_bomber moved from Japan to Jehol
Place Units - Japanese
1 destroyer and 2 transports placed in 6 Sea Zone
1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 1 fighter; Remaining resources: 2 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Philippines to Guam
1 destroyer and 1 submarine moved from 35 Sea Zone to 23 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 23 Sea Zone
2 fighters moved from Hawaiian Islands to Wake Island
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Wake Island
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Central United States to Wake Island
1 armour and 1 mech_infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Western United States
1 infantry moved from Central United States to Eastern United States
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 carrier placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Kweichow to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - British
1 armour, 2 artilleries and 2 infantry moved from Alexandria to Tobruk
1 armour and 1 mech_infantry moved from Egypt to Tobruk
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Ethiopia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
Taranto - Yay or Nay?
Full scramble!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 2 artilleries and 2 infantry moved from Alexandria to Tobruk
1 armour and 1 mech_infantry moved from Egypt to Tobruk
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Ethiopia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 96 Sea Zone
British attack with 1 cruiser, 1 fighter and 1 transport
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Tobruk
British attack with 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 2/9 hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 6/6 hits
1 mech_infantry owned by the British, 2 artilleries owned by the British, 2 infantry owned by the Italians and 3 infantry owned by the British lost in Tobruk
British roll dice for 2 armour and 1 artillery in Tobruk, round 3 : 1/3 hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 3 : 2/4 hits
1 artillery owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Tobruk
British roll dice for 1 armour in Tobruk, round 4 : 1/1 hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 4 : 1/3 hits
1 mech_infantry owned by the Italians and 1 armour owned by the British lost in Tobruk
Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is -24
Casualties for British: 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry
Casualties for Italians: 3 infantry and 1 mech_infantry
Battle in 106 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 destroyer in 106 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 106 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer in 106 Sea Zone, round 4 : 1/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win, taking 106 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Ethiopia
British attack with 1 artillery and 5 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits
British roll dice for 1 artillery and 5 infantry in Ethiopia, round 2 : 1/6 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
British roll dice for 1 artillery and 4 infantry in Ethiopia, round 3 : 1/5 hits
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 2/2 hits
1 infantry owned by the Italians and 2 infantry owned by the British lost in Ethiopia
British roll dice for 1 artillery and 2 infantry in Ethiopia, round 4 : 2/3 hits
Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits
1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for British: 3 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 5/7 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 2/5 hits
1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 fighter owned by the Germans, 1 cruiser owned by the British and 2 fighters owned by the Italians lost in 97 Sea Zone
British roll dice for 1 bomber, 1 carrier, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 2/5 hits
Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 3 : 1/1 hits
1 transport owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser, 1 destroyer and 1 fighter
Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 97 Sea Zone to Malta
1 tactical_bomber moved from 97 Sea Zone to Malta
1 bomber moved from 97 Sea Zone to Malta
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from India to 39 Sea Zone
1 fighter moved from Burma to India
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 aaGun and 2 infantry moved from Scotland to United Kingdom
2 infantry moved from Burma to India
3 infantry moved from Malaya to Shan State
1 fighter moved from 96 Sea Zone to Malta
Place Units - British
1 factory_minor placed in Egypt
1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
Place Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Units Change Ownership
Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 transport
Turning on Edit Mode
EDIT: Removing units owned by British from 39 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by UK_Pacific to 41 Sea Zone: 1 transport
EDIT: Changing ownership of Sumatra from Dutch to UK_Pacific
EDIT: Adding units owned by UK_Pacific to Sumatra: 1 infantry
EDIT: Turning off Edit Mode
Wow, hard to see how that could’ve gone worse!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Albania to Yugoslavia
2 artilleries and 1 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Northern Italy to 97 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 armour moved from Albania to Yugoslavia
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
British defend with 1 carrier and 1 fighter
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 fighter in 97 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 carrier in 97 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians lost in 97 Sea Zone
Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 97 Sea Zone, round 3 : 2/3 hits
British roll dice for 1 carrier and 1 fighter in 97 Sea Zone, round 3 : 1/2 hits
1 carrier owned by the British and 1 destroyer owned by the Italians lost in 97 Sea Zone
Italians roll dice for 1 bomber and 1 cruiser in 97 Sea Zone, round 4 : 1/2 hits
British roll dice for 1 fighter in 97 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the British and 1 cruiser owned by the Italians lost in 97 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine
Casualties for British: 1 carrier and 1 fighter
Battle in Yugoslavia
Italians attack with 1 armour, 2 artilleries and 3 infantry
Neutral_Allies defend with 3 infantry
Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Yugoslavia, round 2 : 1/6 hits
Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 1/3 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Yugoslavia, round 3 : 0/5 hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 0/2 hits
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Yugoslavia, round 4 : 3/5 hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 4 : 1/2 hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 3 infantry
Non Combat Move - Italians
1 armour moved from Northern Italy to Slovakia Hungary
1 infantry moved from Northern Italy to Southern France
2 aaGuns moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
1 bomber moved from 97 Sea Zone to Southern Italy
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Libya to Tobruk
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 11 PUs (1 lost to blockades); end with 11 PUs
Wow, hard to see how that could’ve gone worse!
Well, Tobruk was a disaster. You at least achieved your objectives in Ethiopia and Taranto. I rolled complete sh*t in my Taranto counterattack, so it wasn’t that bad for you, really.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - ANZAC
Non Combat Move - ANZAC
2 fighters moved from New Zealand to Queensland
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
1 infantry moved from Tunisia to Libya
French take Libya from Italians
Combat - French
Non Combat Move - French
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Algeria to Morocco
1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-Jordan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 4 PUs;
Combat Move - Germans
6 infantry moved from Bulgaria to Greece
2 bombers moved from Western Germany to Greece
2 fighters and 2 tactical_bombers moved from Western Germany to 96 Sea Zone
2 artilleries and 1 infantry moved from France to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 cruiser and 1 transport
Germans roll dice for 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 96 Sea Zone
1 transport owned by the British lost in 96 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in Greece
Germans attack with 2 bombers and 6 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 2 bombers and 6 infantry in Greece, round 2 : 4/8 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits
4 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 2 bombers and 6 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 1 infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 2 artilleries remaining. Battle score for attacker is 1
Casualties for French: 1 artillery
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 artillery and 1 infantry moved from France to Western Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
4 armour and 2 mech_infantrys moved from France to Germany
2 armour moved from Southern France to Yugoslavia
1 aaGun moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Poland to Slovakia Hungary
2 infantry moved from Norway to Finland
1 aaGun moved from Germany to Slovakia Hungary
2 bombers moved from Greece to Southern Italy
2 fighters and 2 tactical_bombers moved from 96 Sea Zone to Southern Italy
Place Units - Germans
2 armour and 8 mech_infantrys placed in Germany
1 fighter and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 4 PUs;
Combat Move - Germans
6 infantry moved from Bulgaria to Greece
2 bombers moved from Western Germany to Greece
2 fighters and 2 tactical_bombers moved from Western Germany to 96 Sea Zone
2 artilleries and 1 infantry moved from France to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 cruiser and 1 transport
Germans roll dice for 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 96 Sea Zone
1 transport owned by the British lost in 96 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in Greece
Germans attack with 2 bombers and 6 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 2 bombers and 6 infantry in Greece, round 2 : 4/8 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits
4 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 2 bombers and 6 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 1 infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 2 artilleries remaining. Battle score for attacker is 1
Casualties for French: 1 artillery
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 artillery and 1 infantry moved from France to Western Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
4 armour and 2 mech_infantrys moved from France to Germany
2 armour moved from Southern France to Yugoslavia
1 aaGun moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Poland to Slovakia Hungary
2 infantry moved from Norway to Finland
1 aaGun moved from Germany to Slovakia Hungary
2 bombers moved from Greece to Southern Italy
2 fighters and 2 tactical_bombers moved from 96 Sea Zone to Southern Italy
Place Units - Germans
2 armour and 8 mech_infantrys placed in Germany
1 fighter and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 119 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode