TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 3 bombers, 1 factory_minor, 2 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 7 PUs;
Combat Move - Americans
5 bombers moved from Gibraltar to 95 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from 91 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Normandy Bordeaux to Northern Italy
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
2 fighters moved from Normandy Bordeaux to Northern Italy
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 artillery moved from Normandy Bordeaux to Holland Belgium
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter moved from Malaya to Shan State
1 artillery and 1 infantry moved from Malaya to Shan State
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
Combat - Americans
Germans scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 95 Sea Zone
Americans attack with 5 bombers, 1 carrier, 2 destroyers and 4 fighters
Germans defend with 2 carriers, 4 fighters, 2 tactical_bombers and 1 transport; Italians defend with 1 fighter
Americans roll dice for 5 bombers, 1 carrier, 2 destroyers and 4 fighters in 95 Sea Zone, round 2 : 5/11 hits
Germans roll dice for 2 carriers, 5 fighters, 2 tactical_bombers and 1 transport in 95 Sea Zone, round 2 : 6/9 hits
1 tactical_bomber owned by the Germans, 2 carriers owned by the Germans, 1 carrier owned by the Americans, 2 destroyers owned by the Americans and 2 fighters owned by the Americans lost in 95 Sea Zone
Americans roll dice for 5 bombers and 2 fighters in 95 Sea Zone, round 3 : 3/7 hits
Germans roll dice for 5 fighters, 1 tactical_bomber and 1 transport in 95 Sea Zone, round 3 : 3/6 hits
1 tactical_bomber owned by the Germans, 1 bomber owned by the Americans, 1 fighter owned by the Germans, 1 fighter owned by the Italians and 2 fighters owned by the Americans lost in 95 Sea Zone
Americans roll dice for 4 bombers in 95 Sea Zone, round 4 : 3/4 hits
Germans roll dice for 3 fighters and 1 transport in 95 Sea Zone, round 4 : 2/3 hits
2 bombers owned by the Americans and 3 fighters owned by the Germans lost in 95 Sea Zone
1 transport owned by the Germans lost in 95 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 carriers, 4 fighters, 2 tactical_bombers and 1 transport
Casualties for Italians: 1 fighter
Casualties for Americans: 3 bombers, 1 carrier, 2 destroyers and 4 fighters
Battle in Northern Italy
Americans attack with 1 armour, 2 fighters and 2 mech_infantrys
Italians defend with 1 artillery, 1 factory_minor and 1 infantry
Americans roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Northern Italy, round 2 : 4/5 hits
Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 2/2 hits
2 mech_infantrys owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 2 mech_infantrys
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Shan State
Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 5/7 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Shan State
Americans win, taking Shan State from Japanese with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter moved from Shan State to Malaya
2 fighters moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from 95 Sea Zone to Normandy Bordeaux
2 fighters moved from Holland Belgium to 110 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 6 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries moved from Central United States to 101 Sea Zone
3 artilleries and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 5 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 5 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 5 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
5 artilleries, 6 infantry, 1 mech_infantry and 6 transports moved from 101 Sea Zone to 123 Sea Zone
5 artilleries, 6 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland
4 transports moved from 107 Sea Zone to 101 Sea Zone
2 fighters moved from Northern Italy to Normandy Bordeaux
Place Units - Americans
1 factory_minor placed in Norway
3 infantry placed in Southern France
1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry placed in Eastern United States
2 bombers placed in Eastern United States
Americans undo move 5.
Americans undo move 4.
3 bombers, 2 fighters and 5 infantry placed in Eastern United States
2 artilleries and 1 mech_infantry placed in Central United States
Americans undo move 4.
3 bombers placed in Malaya
2 fighters and 5 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Americans collect 82 PUs (3 lost to blockades); end with 89 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 119 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 129 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 134 PUs
triplea_41286_Ame13.tsvg