8L G40 BM.3 BSD (Allies) vs VonAlba (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 5 bombers, 1 factory_minor, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Southern France to Western Germany
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from Southern France to Holland Belgium
                1 fighter moved from Normandy Bordeaux to Holland Belgium
                2 armour, 2 artilleries and 4 infantry moved from Morocco to Algeria
                3 fighters moved from Gibraltar to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Southern France to Northern Italy
                      Americans take Northern Italy from Italians
                1 submarine moved from 37 Sea Zone to 20 Sea Zone
                1 fighter moved from Philippines to 20 Sea Zone
                1 destroyer moved from 37 Sea Zone to 20 Sea Zone
                3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
                1 fighter moved from 92 Sea Zone to Algeria
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State

    Combat - Americans
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Western Germany causes 7 damage total.
                Battle in Holland Belgium
                    Americans attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 20 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 20 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 20 Sea Zone
                    Americans win, taking 20 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 :  2/3 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Algeria
                    Americans attack with 2 armour, 2 artilleries, 1 fighter and 4 infantry
                    Italians defend with 1 artillery and 1 infantry
                        Americans roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in Algeria, round 2 :  4/9 hits
                        Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 :  0/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria
                    Americans win, taking Algeria from Italians with 2 armour, 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Yunnan
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 2 bombers and 1 infantry
                        Americans roll dice for 3 fighters and 1 tactical_bomber in Yunnan, round 2 :  3/4 hits
                        Japanese roll dice for 2 bombers and 1 infantry in Yunnan, round 2 :  0/3 hits
                        1 infantry owned by the Japanese and 2 bombers owned by the Japanese lost in Yunnan
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for Japanese: 2 bombers and 1 infantry
                Battle in Shan State
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  1/2 hits
                        Japanese roll dice for 2 infantry in Shan State, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shan State
                        Americans roll dice for 1 artillery in Shan State, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    Americans win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 36 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 37 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 fighter moved from 20 Sea Zone to 37 Sea Zone
                3 fighters and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
                1 fighter moved from 37 Sea Zone to Malaya
                3 destroyers moved from 54 Sea Zone to 37 Sea Zone
                1 aaGun, 8 armour, 6 artilleries, 4 infantry and 3 mech_infantrys moved from Southern France to Normandy Bordeaux
                1 bomber moved from Western Germany to Normandy Bordeaux
                2 fighters moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Algeria to Gibraltar
                2 fighters moved from 92 Sea Zone to Gibraltar
                4 transports moved from 91 Sea Zone to 90 Sea Zone
                2 artilleries and 10 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 10 infantry and 6 transports moved from 101 Sea Zone to 103 Sea Zone
                3 artilleries and 5 infantry moved from Gibraltar to 91 Sea Zone
                3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 104 Sea Zone
                5 transports moved from 110 Sea Zone to 102 Sea Zone
                3 artilleries, 5 infantry and 4 transports moved from 104 Sea Zone to 110 Sea Zone
                3 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry and 1 transport moved from 103 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry and 1 transport moved from 103 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries, 6 infantry and 4 transports moved from 103 Sea Zone to 91 Sea Zone
                2 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                4 transports moved from 90 Sea Zone to 101 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 fighter moved from United Kingdom to Normandy Bordeaux

    Place Units - Americans
                3 infantry placed in Southern France
                3 infantry placed in Normandy Bordeaux
                1 factory_minor placed in Malaya
                1 armour, 2 bombers, 5 infantry and 2 mech_infantrys placed in Eastern United States
                Americans undo move 4.
                5 bombers and 5 infantry placed in Eastern United States
                1 armour and 2 mech_infantrys placed in Central United States

    Turn Complete - Americans
                Americans collect 78 PUs; end with 78 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 103 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 113 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 118 PUs

    triplea_41286_Ame11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan

    Combat - Chinese
                Chinese creates battle in territory Yunnan

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs

    triplea_41286_Chi11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - British
                British buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from French Central Africa to French West Africa
                      British take French West Africa from Italians

    Combat - British

    Non Combat Move - British
                8 infantry moved from United Kingdom to 110 Sea Zone
                8 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 aaGuns, 5 artilleries and 18 infantry moved from Southern France to Normandy Bordeaux
                3 infantry moved from Union of South Africa to Rhodesia

    Place Units - British
                1 artillery and 2 infantry placed in Union of South Africa
                1 artillery and 4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,2
                British collect 21 PUs (3 lost to blockades); end with 21 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 24 PUs

    Turn Complete - UK_Pacific

    triplea_41286_UK_11.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour, 5 artilleries, 6 infantry and 1 mech_infantry moved from Belgian Congo to Rhodesia
                1 submarine moved from 81 Sea Zone to 71 Sea Zone
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 artillery moved from Tunisia to 94 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 3 fighters and 2 transports moved from 94 Sea Zone to 95 Sea Zone
                3 fighters moved from 95 Sea Zone to Northern Italy
                1 artillery moved from 95 Sea Zone to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from Southern Italy to Holland Belgium
                2 infantry moved from Western Germany to Holland Belgium

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 1 artillery, 3 fighters and 1 infantry
                    Americans defend with 1 factory_minor and 1 infantry
                        Italians roll dice for 1 battleship in Northern Italy, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Northern Italy, round 2 :  1/5 hits
                        Americans roll dice for 1 infantry in Northern Italy, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Northern Italy
                    Italians win, taking Northern Italy from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Rhodesia
                    Italians attack with 1 armour, 5 artilleries, 6 infantry and 1 mech_infantry
                    British defend with 2 artilleries, 9 infantry and 3 mech_infantrys
                        Italians roll dice for 1 armour, 5 artilleries, 6 infantry and 1 mech_infantry in Rhodesia, round 2 :  5/13 hits
                        British roll dice for 2 artilleries, 9 infantry and 3 mech_infantrys in Rhodesia, round 2 :  6/14 hits
                        5 infantry owned by the British and 6 infantry owned by the Italians lost in Rhodesia
                        Italians roll dice for 1 armour, 5 artilleries and 1 mech_infantry in Rhodesia, round 3 :  1/7 hits
                        British roll dice for 2 artilleries, 4 infantry and 3 mech_infantrys in Rhodesia, round 3 :  2/9 hits
                        2 artilleries owned by the Italians and 1 infantry owned by the British lost in Rhodesia
                        Italians roll dice for 1 armour, 3 artilleries and 1 mech_infantry in Rhodesia, round 4 :  2/5 hits
                        British roll dice for 2 artilleries, 3 infantry and 3 mech_infantrys in Rhodesia, round 4 :  2/8 hits
                        1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the British lost in Rhodesia
                    2 artilleries owned by the Italians and 1 armour owned by the Italians retreated to Belgian Congo
                    British win with 2 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is -10
                    Casualties for Italians: 3 artilleries, 6 infantry and 1 mech_infantry
                    Casualties for British: 8 infantry
                Battle in Holland Belgium
                    Italians attack with 1 bomber and 2 infantry
                    Americans defend with 2 infantry
                        Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 :  1/3 hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                        Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 3 :  1/3 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                    Italians win, taking Holland Belgium from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Holland Belgium to Southern Italy
                3 fighters moved from Northern Italy to 94 Sea Zone
                3 mech_infantrys moved from Egypt to Belgian Congo
                1 armour moved from Ethiopia to Belgian Congo
                1 infantry moved from French Equatorial Africa to Belgian Congo

    Place Units - Italians
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy
                1 armour and 2 mech_infantrys placed in Egypt

    Turn Complete - Italians
                Italians collect 21 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs

    triplea_41286_Ita11.tsvg

  • '17

    Test summary from TripleA, engine version: 1.9, time: 23.09.40

  • '17

    Test summary from TripleA, engine version: 1.9, time: 23.10.51

  • '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 118 Sea Zone to 106 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 transport moved from 114 Sea Zone to 112 Sea Zone
                1 cruiser moved from 114 Sea Zone to 112 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                2 infantry moved from Holland Belgium to Normandy Bordeaux
                1 artillery moved from Holland Belgium to Normandy Bordeaux
                1 armour moved from Holland Belgium to Normandy Bordeaux
                2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                3 armour moved from Greater Southern Germany to France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                2 infantry moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 infantry moved from Romania to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 fighter moved from Slovakia Hungary to Yugoslavia
                1 tactical_bomber moved from Poland to France
                1 bomber moved from Germany to 110 Sea Zone
                1 armour moved from Poland to Yugoslavia

    Combat - Germans

    triplea_41286_Ger1.tsvg

  • '17

    the last post was a mistake
    sorry


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 transports moved from 37 Sea Zone to 54 Sea Zone
                2 infantry moved from New South Wales to Queensland
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                3 fighters moved from Philippines to Malaya

    Place Units - ANZAC
                1 armour, 1 infantry and 1 mech_infantry placed in Queensland
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 22 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs

    triplea_41286_ANZ11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Combat Move - French

    Turn Complete - French

    triplea_41286_Fre11.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 7x factory_major; Remaining resources: 60 PUs;
                Germans buy 3 artilleries and 16 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 carriers and 3 fighters moved from 94 Sea Zone to 98 Sea Zone
                1 fighter moved from 94 Sea Zone to 98 Sea Zone
                1 transport moved from 94 Sea Zone to 98 Sea Zone
                1 infantry moved from Bessarabia to Ukraine
                1 armour moved from Eastern Poland to Ukraine
                2 mech_infantrys moved from Eastern Poland to Ukraine
                1 armour moved from Belarus to Nenetsia
                      Germans take Archangel from Russians
                      Germans take Nenetsia from Russians
                17 artilleries and 21 infantry moved from Belarus to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Baltic States to Novgorod
                1 bomber moved from Germany to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Germany to Ukraine
                1 armour moved from Eastern Poland to Novgorod
                1 artillery moved from Poland to Eastern Poland
                2 infantry moved from Poland to Eastern Poland
                2 fighters moved from Germany to Southern France
                2 tactical_bombers moved from France to Southern France
                1 fighter moved from France to Southern France
                4 infantry moved from France to Southern France
                2 artilleries moved from France to Southern France
                1 infantry moved from France to Southern France
                10 infantry moved from Germany to Poland
                1 infantry moved from Northwest Persia to Caucasus
                1 armour moved from Northwest Persia to Caucasus

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 aaGun, 1 factory_minor and 3 infantry
                        AA fire in Ukraine :  1/1 hits
                        1 bomber owned by the Germans lost in Ukraine
                        Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Ukraine, round 2 :  2/4 hits
                        Russians roll dice for 1 aaGun and 3 infantry in Ukraine, round 2 :  1/3 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Ukraine
                        Germans roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 3 :  2/3 hits
                        Russians roll dice for 2 infantry in Ukraine, round 3 :  0/2 hits
                        2 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 bomber and 1 infantry
                    Casualties for Russians: 1 aaGun and 3 infantry
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 3 :  2/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Southern France
                    Germans attack with 2 artilleries, 3 fighters, 5 infantry and 2 tactical_bombers
                    British defend with 2 aaGuns and 1 infantry; French defend with 2 infantry; Americans defend with 1 factory_minor, 1 harbour and 3 infantry
                        AA fire in Southern France :  0/5 hits
                        Germans roll dice for 2 artilleries, 3 fighters, 5 infantry and 2 tactical_bombers in Southern France, round 2 :  7/12 hits
                        Americans roll dice for 2 aaGuns and 6 infantry in Southern France, round 2 :  1/6 hits
                        2 aaGuns owned by the British, 1 infantry owned by the Germans, 3 infantry owned by the Americans and 2 infantry owned by the French lost in Southern France
                    2 artilleries owned by the Germans and 4 infantry owned by the Germans retreated to France
                    Americans win with 1 infantry remaining. Battle score for attacker is 22
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 aaGuns
                    Casualties for French: 2 infantry
                    Casualties for Americans: 3 infantry

    Non Combat Move - Germans
                1 fighter and 2 tactical_bombers moved from Southern France to Western Germany
                2 fighters moved from Southern France to France
                2 infantry moved from Romania to Bessarabia
                1 aaGun moved from Romania to Eastern Poland
                1 bomber moved from Western Ukraine to Eastern Poland

    Place Units - Germans
                10 infantry placed in Germany
                3 artilleries and 6 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs

    triplea_41286_Ger12.tsvg

  • '17

    in south french survive a gb inf, you prefer usa or french one?


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 1 armour and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Bryansk to Ukraine
                1 artillery and 1 infantry moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                3 infantry moved from Volgograd to Caucasus
                1 armour and 2 mech_infantrys moved from Bryansk to Caucasus
                2 mech_infantrys moved from Bryansk to Caucasus
                3 fighters and 3 tactical_bombers moved from Russia to Caucasus
                1 mech_infantry moved from Bryansk to Caucasus
                4 infantry moved from Chahar to Jehol

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 3 artilleries and 3 infantry
                    Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                        Russians roll dice for 3 artilleries and 3 infantry in Ukraine, round 2 :  3/6 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 2 :  1/3 hits
                        2 mech_infantrys owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
                    Russians win, taking Ukraine from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Russians attack with 1 armour, 3 fighters, 3 infantry, 5 mech_infantrys and 3 tactical_bombers
                    Germans defend with 1 armour and 1 infantry; Japanese defend with 3 artilleries, 4 infantry and 1 marine
                        Russians roll dice for 1 armour, 3 fighters, 3 infantry, 5 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 :  6/15 hits
                        Japanese roll dice for 1 armour, 3 artilleries, 5 infantry and 1 marine in Caucasus, round 2 :  6/10 hits
                        4 infantry owned by the Japanese, 3 mech_infantrys owned by the Russians, 1 artillery owned by the Japanese, 1 infantry owned by the Germans and 3 infantry owned by the Russians lost in Caucasus
                        Russians roll dice for 1 armour, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Caucasus, round 3 :  6/9 hits
                        Japanese roll dice for 1 armour, 2 artilleries and 1 marine in Caucasus, round 3 :  1/4 hits
                        1 mech_infantry owned by the Russians, 2 artilleries owned by the Japanese, 1 marine owned by the Japanese and 1 armour owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Japanese with 1 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 3 infantry and 4 mech_infantrys
                    Casualties for Japanese: 3 artilleries, 4 infantry and 1 marine
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Jehol
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 4 infantry in Jehol, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Jehol, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Jehol
                        Russians roll dice for 3 infantry in Jehol, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Jehol, round 3 :  0/1 hits
                        Russians roll dice for 3 infantry in Jehol, round 4 :  0/3 hits
                        Japanese roll dice for 1 infantry in Jehol, round 4 :  0/1 hits
                        Russians roll dice for 3 infantry in Jehol, round 5 :  1/3 hits
                        Japanese roll dice for 1 infantry in Jehol, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Jehol
                    Russians win, taking Jehol from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Chahar to Jehol
                3 fighters and 3 tactical_bombers moved from Caucasus to Volgograd
                1 infantry moved from Samara to Volgograd
                2 mech_infantrys moved from Bryansk to Volgograd
                3 artilleries and 7 infantry moved from Russia to Samara

    Place Units - Russians
                3 infantry placed in Volgograd
                1 armour and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs

    triplea_41286_Rus12.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 bomber, 7 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Hopei to Chahar
                1 artillery moved from Suiyuyan to Chahar
                1 infantry moved from Kweichow to Hopei
                1 artillery moved from Szechwan to Kweichow
                1 artillery moved from Sikang to Szechwan
                1 infantry moved from Kazakhstan to Sikang
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 artillery and 2 infantry moved from West India to India
                1 mech_infantry moved from India to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Kazakhstan to Tsinghai
                1 infantry moved from Tsinghai to Kansu
                1 artillery moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 mech_infantry moved from India to Shan State
                1 infantry moved from French Indo China to Shan State
                2 fighters moved from French Indo China to Yunnan
                2 fighters moved from French Indo China to Shan State
                2 fighters moved from French Indo China to 20 Sea Zone
                1 bomber moved from Kweichow to Chahar
                2 infantry moved from Kazakhstan to Caucasus
                1 artillery moved from Kazakhstan to Caucasus
                1 artillery moved from Kazakhstan to Tsinghai
                1 infantry moved from Northwest Persia to Caucasus
                1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
                1 submarine moved from 71 Sea Zone to 70 Sea Zone
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Chahar, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 2 fighters in 20 Sea Zone, round 2 :  3/3 hits
                        Americans roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 20 Sea Zone
                    Japanese win, taking 20 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Yunnan
                    Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Yunnan, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Americans defend with 1 artillery
                        Japanese roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Shan State, round 2 :  2/4 hits
                        Americans roll dice for 1 artillery in Shan State, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Shan State
                    Japanese win, taking Shan State from Americans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Caucasus
                    Japanese attack with 1 artillery and 3 infantry
                    Russians defend with 1 armour and 1 mech_infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Caucasus, round 2 :  0/4 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Caucasus, round 3 :  0/4 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Caucasus, round 4 :  1/4 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 4 :  1/2 hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Caucasus
                        Japanese roll dice for 1 artillery and 2 infantry in Caucasus, round 5 :  0/3 hits
                        Russians roll dice for 1 armour in Caucasus, round 5 :  1/1 hits
                        1 infantry owned by the Japanese lost in Caucasus
                        Japanese roll dice for 1 artillery and 1 infantry in Caucasus, round 6 :  0/2 hits
                        Russians roll dice for 1 armour in Caucasus, round 6 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Caucasus, round 7 :  1/2 hits
                        Russians roll dice for 1 armour in Caucasus, round 7 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Caucasus
                    Japanese win, taking Caucasus from Russians with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 armour and 1 mech_infantry
                    Casualties for Japanese: 3 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Suiyuyan to Kansu
                1 bomber moved from Chahar to French Indo China
                2 fighters moved from Yunnan to French Indo China
                2 fighters moved from 20 Sea Zone to French Indo China
                2 fighters moved from Shan State to French Indo China

    Place Units - Japanese
                1 bomber placed in Japan
                1 submarine and 1 transport placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Persia
                3 infantry placed in French Indo China
                1 artillery and 2 infantry placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,4,5,6,2,6,4,2,6,1,4,5,1,4,4,4,5,1,3,4,6,4,1,4,1,5,4
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4
                Japanese collect 54 PUs (2 lost to blockades); end with 55 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs

    triplea_41286_Jap12.tsvg


  • Hey Vonalba, I was going to take this turn today but I had a client call out of the blue and I have to work a lot the next day.  I will take the turn when I’m done with work tomorrw.  Sorry about that.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 armour, 6 artilleries, 1 carrier, 1 destroyer, 2 fighters, 13 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 fighter moved from Malaya to Shan State
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Shan State
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                2 artilleries and 6 infantry moved from Morocco to 91 Sea Zone
                4 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 9 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone
                1 cruiser and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 9 infantry moved from 112 Sea Zone to Norway
                1 bomber moved from Normandy Bordeaux to 112 Sea Zone
                1 fighter and 2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from Gibraltar to Holland Belgium
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone
                2 fighters moved from 37 Sea Zone to Shan State

    Combat - Americans
                Battle in Norway
                Battle in Holland Belgium
                    Americans attack with 2 fighters and 2 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 :  0/4 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 :  2/4 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                    Americans win, taking Norway from Germans, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 20 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 20 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Shan State
                    Americans attack with 1 artillery and 3 fighters
                    Japanese defend with 1 infantry and 1 mech_infantry
                        Americans roll dice for 1 battleship in Shan State, round 2 :  1/1 hits
                        Americans roll dice for 1 artillery and 3 fighters in Shan State, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shan State
                    Americans win, taking Shan State from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
                2 fighters moved from Shan State to 37 Sea Zone
                1 fighter moved from Shan State to Malaya
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                4 transports moved from 110 Sea Zone to 107 Sea Zone
                1 armour and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                5 infantry moved from Eastern United States to 101 Sea Zone
                1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 armour, 5 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                2 armour, 2 artilleries and 3 infantry moved from Algeria to Tunisia
                5 transports moved from 102 Sea Zone to 101 Sea Zone
                1 transport moved from 106 Sea Zone to 101 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                5 bombers moved from Eastern United States to Gibraltar
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                1 bomber moved from 112 Sea Zone to United Kingdom
                2 fighters moved from Holland Belgium to Normandy Bordeaux

    Place Units - Americans
                1 carrier and 1 destroyer placed in 10 Sea Zone
                2 fighters placed in Western United States
                10 infantry placed in Eastern United States
                Americans undo move 3.
                3 infantry placed in Southern France
                1 armour and 2 infantry placed in Normandy Bordeaux
                1 artillery, 8 infantry and 1 mech_infantry placed in Eastern United States
                5 artilleries placed in Central United States
                Americans undo move 6.
                Americans undo move 5.
                1 artillery and 2 infantry placed in Malaya
                3 artilleries, 6 infantry and 1 mech_infantry placed in Eastern United States
                2 artilleries placed in Central United States

    Turn Complete - Americans
                Americans collect 78 PUs; end with 79 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 109 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 119 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 124 PUs

    triplea_41286_Ame12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs

    triplea_41286_Chi12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Purchase Units - British
                British buy 8 infantry; Remaining resources: 0 PUs;

    Politics - British

    Combat Move - British
                1 infantry moved from Nigeria to French Equatorial Africa
                      British take French Equatorial Africa from Italians
                2 infantry moved from United Kingdom to 110 Sea Zone

    Combat - British

    Non Combat Move - British
                1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 infantry, 1 submarine and 4 transports moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 mech_infantry moved from French West Africa to Nigeria
                2 artilleries and 3 mech_infantrys moved from Rhodesia to Union of South Africa
                1 infantry moved from Rhodesia to Union of South Africa

    Place Units - British
                3 infantry placed in Union of South Africa
                5 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,3
                British collect 21 PUs (3 lost to blockades); end with 21 PUs

    Turn Complete - UK_Pacific

    triplea_41286_UK_12.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 4 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 fighters moved from 98 Sea Zone to French Equatorial Africa
                1 bomber moved from Southern Italy to French Equatorial Africa
                1 fighter moved from Southern Italy to 98 Sea Zone
                2 artilleries and 2 infantry moved from Southern Italy to 95 Sea Zone
                2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 95 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to Southern Italy
                1 armour moved from Egypt to Belgian Congo
                2 mech_infantrys moved from Egypt to Belgian Congo
                1 mech_infantry moved from Belgian Congo to Italian Somaliland
                      Italians take Italian Somaliland from British
                1 infantry moved from Belgian Congo to French Equatorial Africa
                2 armour, 2 artilleries and 2 mech_infantrys moved from Belgian Congo to Rhodesia
                      Italians take Rhodesia from British
                1 infantry moved from Tanganyika Territory to Rhodesia

    Combat - Italians
                Battle in French Equatorial Africa
                    Italians attack with 1 bomber, 3 fighters and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 bomber, 3 fighters and 1 infantry in French Equatorial Africa, round 2 :  1/5 hits
                        British roll dice for 1 infantry in French Equatorial Africa, round 2 :  0/1 hits
                        1 infantry owned by the British lost in French Equatorial Africa
                    Italians win, taking French Equatorial Africa from British with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber and 3 fighters moved from French Equatorial Africa to Belgian Congo
                2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                2 artilleries moved from 81 Sea Zone to Anglo Egyptian Sudan

    Place Units - Italians
                1 transport placed in 81 Sea Zone
                1 artillery and 1 infantry placed in Egypt
                2 artilleries and 1 infantry placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 95 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Italians to 81 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs

    triplea_41286_Ita12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery, 3 infantry and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 armour moved from Malaya to Burma
                3 fighters moved from Malaya to Burma
                1 armour moved from Malaya to Burma

    Combat - ANZAC
                Battle in Burma
                    ANZAC attack with 2 armour and 3 fighters
                    Japanese defend with 1 artillery and 2 infantry
                        ANZAC roll dice for 2 armour and 3 fighters in Burma, round 2 :  4/5 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 :  0/3 hits
                        2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
                    ANZAC win, taking Burma from Japanese with 2 armour and 3 fighters remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - ANZAC
                3 fighters moved from Burma to Malaya
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
                1 transport moved from 42 Sea Zone to 55 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                1 armour, 3 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
                1 transport moved from 55 Sea Zone to 54 Sea Zone
                1 artillery and 2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 armour and 1 artillery placed in Queensland
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 25 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs

    triplea_41286_ANZ12.tsvg

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