8L G40 BM.3 BSD (Allies) vs VonAlba (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Eastern Poland to Poland
                1 infantry moved from Eastern Poland to Poland
                1 fighter and 1 tactical_bomber moved from Volgograd to Bessarabia
                1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
                1 artillery and 1 infantry moved from Eastern Poland to Romania
                1 infantry moved from Eastern Poland to Romania
                1 mech_infantry moved from Russia to Ukraine
                      Russians take Ukraine from Germans
                1 tactical_bomber moved from Smolensk to Archangel
                1 artillery moved from Eastern Poland to Poland
                2 infantry moved from Smolensk to Archangel
                2 infantry moved from Smolensk to Belarus
                1 fighter moved from Smolensk to Belarus
                1 mech_infantry moved from Russia to Belarus
                1 mech_infantry moved from Russia to Belarus
                1 armour moved from Volgograd to Kazakhstan
                      Russians take Kazakhstan from Japanese
                1 armour moved from Kazakhstan to Novosibirsk
                3 infantry moved from Samara to Novosibirsk
                2 infantry moved from Samara to Novosibirsk
                1 infantry moved from Yenisey to Timguska
                      Russians take Timguska from Japanese
                2 infantry moved from Ulaanbaatar to Amur
                7 infantry moved from Buryatia to Amur

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 :  2/4 hits
                        Germans roll dice for 1 armour and 1 infantry in Bessarabia, round 2 :  2/2 hits
                        1 artillery owned by the Russians, 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Romania
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Romania, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Romania, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Romania
                        Russians roll dice for 1 artillery and 1 infantry in Romania, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Romania, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Romania
                    Russians win, taking Romania from Germans with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Russians attack with 1 fighter, 2 infantry and 2 mech_infantrys
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Belarus, round 2 :  1/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  2/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Belarus
                        Russians roll dice for 1 fighter and 2 mech_infantrys in Belarus, round 3 :  3/3 hits
                        Germans roll dice for 1 artillery in Belarus, round 3 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry and 1 mech_infantry
                Battle in Novosibirsk
                    Russians attack with 1 armour and 5 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour and 5 infantry in Novosibirsk, round 2 :  0/6 hits
                        Japanese roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                        Russians roll dice for 1 armour and 5 infantry in Novosibirsk, round 3 :  2/6 hits
                        Japanese roll dice for 1 infantry in Novosibirsk, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Novosibirsk
                    Russians win, taking Novosibirsk from Japanese with 1 armour and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Amur
                    Russians attack with 9 infantry
                    Japanese defend with 4 fighters and 1 infantry
                        Russians roll dice for 9 infantry in Amur, round 2 :  2/9 hits
                        Japanese roll dice for 4 fighters and 1 infantry in Amur, round 2 :  3/5 hits
                        1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 3 infantry owned by the Russians lost in Amur
                        Russians roll dice for 6 infantry in Amur, round 3 :  1/6 hits
                        Japanese roll dice for 3 fighters in Amur, round 3 :  2/3 hits
                        1 fighter owned by the Japanese and 2 infantry owned by the Russians lost in Amur
                        Russians roll dice for 4 infantry in Amur, round 4 :  2/4 hits
                        Japanese roll dice for 2 fighters in Amur, round 4 :  2/2 hits
                        2 fighters owned by the Japanese and 2 infantry owned by the Russians lost in Amur
                    Russians win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 22
                    Casualties for Russians: 7 infantry
                    Casualties for Japanese: 4 fighters and 1 infantry
                Battle in Poland
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Poland, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Poland, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Poland, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Poland
                    Russians win, taking Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 :  0/3 hits
                        Germans roll dice for 1 armour in Archangel, round 2 :  0/1 hits
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 3 :  3/3 hits
                        Germans roll dice for 1 armour in Archangel, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
                1 fighter moved from Belarus to Eastern Poland
                1 tactical_bomber moved from Archangel to Eastern Poland
                3 infantry moved from Samara to Volgograd
                1 aaGun and 5 infantry moved from Yenisey to Timguska
                7 infantry moved from Russia to Smolensk

    Place Units - Russians
                3 infantry placed in Volgograd
                6 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 45 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 47 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs

    triplea_41286_Rus8.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 bomber moved from Persia to 41 Sea Zone
                1 bomber moved from Persia to Volgograd
                1 armour, 3 infantry and 2 mech_infantrys moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Caucasus to Rostov
                      Japanese take Rostov from Russians
                1 artillery and 1 infantry moved from Persia to Northwest Persia
                2 artilleries and 4 infantry moved from India to West India
                1 infantry moved from Jehol to Manchuria
                1 infantry moved from Anhwe to Jehol
                1 infantry moved from Hunan to Anhwe
                1 infantry moved from Yunnan to Hunan
                2 artilleries and 2 infantry moved from French Indo China to Yunnan
                1 artillery moved from Kansu to Suiyuyan
                1 infantry moved from Suiyuyan to Kansu
                1 artillery moved from Kansu to Shensi
                1 infantry moved from Shensi to Sikang
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 artillery moved from Szechwan to Sikang
                1 submarine moved from 72 Sea Zone to 71 Sea Zone
                1 submarine moved from 80 Sea Zone to 72 Sea Zone

    Combat - Japanese
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Volgograd causes 0 damage total.
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 41 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 bomber moved from 41 Sea Zone to India

    Place Units - Japanese
                1 artillery and 2 infantry placed in Persia
                1 artillery and 2 infantry placed in India
                1 artillery and 2 infantry placed in French Indo China
                1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
                2 fighters placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3,4
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6,4,5,3,5,4,3,4,3,4,6,6,2
                Japanese collect 60 PUs (10 lost to blockades); end with 60 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    triplea_41286_Jap8.tsvg


  • Hi, just wanted to let you know that I will be on a business trip this weekend and will be unable to post turns until when I return on Monday, thanks.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - Americans
                Americans repair damage of 6x factory_minor; Remaining resources: 101 PUs;
                Americans buy 4 armour, 4 artilleries, 2 destroyers, 1 fighter, 7 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Southern France to Northern Italy
                1 bomber and 2 fighters moved from Southern France to Northern Italy
                1 infantry moved from Southern France to Northern Italy
                1 infantry and 1 mech_infantry moved from Morocco to Algeria
                2 fighters moved from 91 Sea Zone to Algeria

    Combat - Americans
                Battle in Algeria
                    Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Algeria, round 2 :  2/4 hits
                        Italians roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Algeria
                    Americans win, taking Algeria from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Northern Italy
                    Americans attack with 1 bomber, 2 fighters and 2 infantry
                    Italians defend with 1 factory_minor and 2 infantry
                        Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Northern Italy, round 2 :  0/5 hits
                        Italians roll dice for 2 infantry in Northern Italy, round 2 :  2/2 hits
                        1 infantry owned by the Americans and 1 fighter owned by the Americans lost in Northern Italy
                        Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Northern Italy, round 3 :  2/3 hits
                        Italians roll dice for 2 infantry in Northern Italy, round 3 :  0/2 hits
                        2 infantry owned by the Italians lost in Northern Italy
                    Americans win, taking Northern Italy from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 fighter and 1 infantry

    Non Combat Move - Americans
                1 bomber and 1 fighter moved from Northern Italy to Southern France
                4 armour, 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
                2 fighters moved from Algeria to 91 Sea Zone
                4 transports moved from 91 Sea Zone to 103 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                4 transports moved from 103 Sea Zone to 101 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 7 destroyers and 2 fighters moved from 36 Sea Zone to 35 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 transports moved from 110 Sea Zone to 102 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 carrier moved from 110 Sea Zone to 91 Sea Zone

    Place Units - Americans
                2 destroyers and 2 transports placed in 101 Sea Zone
                Americans undo move 1.
                1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                2 destroyers and 1 transport placed in 101 Sea Zone
                3 artilleries, 1 fighter and 6 infantry placed in Eastern United States
                4 armour placed in Central United States

    Turn Complete - Americans
                Americans collect 68 PUs; end with 68 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 108 PUs

    triplea_41286_Ame8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - British
                British buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to Greater Southern Germany
                1 armour moved from Southern France to Greater Southern Germany
                1 mech_infantry moved from Southern France to Yugoslavia
                      British take Yugoslavia from Germans
                3 infantry moved from Belgian Congo to French Equatorial Africa
                1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
                3 mech_infantrys moved from Belgian Congo to French Equatorial Africa

    Combat - British
                Battle in French Equatorial Africa
                    British attack with 1 artillery, 3 infantry and 3 mech_infantrys
                    Italians defend with 1 armour
                        British roll dice for 1 artillery, 3 infantry and 3 mech_infantrys in French Equatorial Africa, round 2 :  1/7 hits
                        Italians roll dice for 1 armour in French Equatorial Africa, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in French Equatorial Africa
                    British win, taking French Equatorial Africa from Italians with 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Greater Southern Germany
                    British attack with 1 armour and 1 bomber
                    Germans defend with 1 infantry
                        British roll dice for 1 armour and 1 bomber in Greater Southern Germany, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Greater Southern Germany, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Greater Southern Germany
                    British win, taking Greater Southern Germany from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 bomber moved from Greater Southern Germany to Southern France
                1 fighter and 1 tactical_bomber moved from United Kingdom to Southern France
                3 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
                3 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia

    Place Units - British
                3 infantry placed in Union of South Africa
                British undo move 1.
                1 artillery and 2 infantry placed in Union of South Africa
                2 artilleries and 4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,5
                British collect 33 PUs (2 lost to blockades); end with 33 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs

    Turn Complete - UK_Pacific

    triplea_41286_UK_8.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 artilleries and 4 infantry; Remaining resources: 15 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to Northern Italy
                3 fighters moved from Southern Italy to Northern Italy
                1 bomber moved from Southern Italy to Algeria
                4 infantry moved from Tunisia to Algeria
                1 artillery and 3 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 3 fighters and 2 infantry
                    Americans defend with 1 factory_minor and 1 infantry
                        Italians roll dice for 3 fighters and 2 infantry in Northern Italy, round 2 :  1/5 hits
                        Americans roll dice for 1 infantry in Northern Italy, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                    Italians win, taking Northern Italy from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 :  1/2 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Algeria
                    Italians attack with 1 bomber and 4 infantry
                    Americans defend with 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 bomber and 4 infantry in Algeria, round 2 :  3/5 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Algeria, round 2 :  1/2 hits
                        1 infantry owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Algeria
                    Italians win, taking Algeria from Americans with 1 bomber and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Algeria to Southern Italy
                3 fighters moved from Northern Italy to Southern Italy
                3 infantry moved from 98 Sea Zone to Egypt
                1 artillery moved from 98 Sea Zone to Egypt

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                1 artillery and 2 infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 20 PUs; end with 35 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 42 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 45 PUs

    triplea_41286_Ita8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser and 2 destroyers moved from 42 Sea Zone to 35 Sea Zone
                2 transports moved from 42 Sea Zone to 54 Sea Zone
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                1 armour placed in Queensland
                1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs

    triplea_41286_ANZ8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French

    triplea_41286_Fre8.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries and 17 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from British
                2 carriers and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 bomber moved from Slovakia Hungary to Ukraine
                2 infantry moved from Western Germany to Greater Southern Germany
                1 tactical_bomber moved from Western Germany to Greater Southern Germany
                11 artilleries and 26 infantry moved from Western Germany to Northern Italy
                2 infantry moved from Slovakia Hungary to Yugoslavia
                2 infantry moved from Slovakia Hungary to Romania
                3 infantry moved from Slovakia Hungary to Poland
                2 infantry moved from Finland to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Archangel
                1 artillery moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Archangel
                1 bomber moved from Slovakia Hungary to Archangel
                1 fighter moved from Slovakia Hungary to Belarus
                1 tactical_bomber moved from Slovakia Hungary to Romania
                1 fighter moved from Slovakia Hungary to Yugoslavia
                1 fighter moved from Slovakia Hungary to Poland
                1 fighter moved from Slovakia Hungary to Poland
                6 artilleries and 9 infantry moved from Germany to Slovakia Hungary

    Combat - Germans
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine :  0/1 hits
                    Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 5 damage total.
                Battle in Yugoslavia
                    Germans attack with 1 fighter and 2 infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 fighter and 2 infantry in Yugoslavia, round 2 :  0/3 hits
                        British roll dice for 1 mech_infantry in Yugoslavia, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 2 infantry in Yugoslavia, round 3 :  1/3 hits
                        British roll dice for 1 mech_infantry in Yugoslavia, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in Yugoslavia
                    Germans win, taking Yugoslavia from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Romania
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Romania, round 2 :  0/3 hits
                        Russians roll dice for 1 artillery in Romania, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Romania
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Romania, round 3 :  1/2 hits
                        Russians roll dice for 1 artillery in Romania, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Romania
                    Germans win, taking Romania from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Greater Southern Germany
                    Germans attack with 2 infantry and 1 tactical_bomber
                    British defend with 1 armour
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 :  1/3 hits
                        British roll dice for 1 armour in Greater Southern Germany, round 2 :  0/1 hits
                        1 armour owned by the British lost in Greater Southern Germany
                    Germans win, taking Greater Southern Germany from British with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Poland
                    Germans attack with 2 fighters and 3 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 fighters and 3 infantry in Poland, round 2 :  1/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Poland, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Poland
                        Germans roll dice for 2 fighters and 3 infantry in Poland, round 3 :  2/5 hits
                        Russians roll dice for 1 artillery in Poland, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Archangel
                    Germans attack with 1 bomber and 3 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 cruiser in Archangel, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 3 infantry in Archangel, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Archangel, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Archangel
                        Germans roll dice for 1 bomber and 3 infantry in Archangel, round 3 :  2/4 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 2 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Belarus, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                1 bomber moved from Archangel to Novgorod
                1 fighter moved from Belarus to Novgorod
                1 tactical_bomber moved from Greater Southern Germany to Western Germany
                1 fighter moved from Yugoslavia to Western Germany
                2 fighters moved from Poland to Western Germany
                1 tactical_bomber moved from Romania to Germany
                1 aaGun moved from Slovakia Hungary to Germany
                1 aaGun moved from Slovakia Hungary to Poland
                1 bomber moved from Ukraine to Slovakia Hungary

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                2 artilleries and 8 infantry placed in Western Germany
                2 artilleries and 7 infantry placed in Germany
                Germans undo move 2.
                1 infantry placed in Germany
                2 artilleries and 7 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 3 fighters and 1 tactical_bomber
                EDIT: Adding units owned by Germans to Germany: 3 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    triplea_41286_Ger9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Purchase Units - Russians
                Russians repair damage of 5x factory_minor; Remaining resources: 48 PUs;
                Russians buy 16 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Eastern Poland to Romania
                1 infantry moved from Eastern Poland to Bessarabia
                      Russians take Bessarabia from Germans
                1 infantry moved from Eastern Poland to Romania
                7 artilleries moved from Eastern Poland to Belarus
                2 infantry moved from Eastern Poland to Baltic States
                1 artillery moved from Eastern Poland to Baltic States
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
                4 infantry moved from Smolensk to Archangel
                3 infantry moved from Smolensk to Belarus
                2 artilleries moved from Eastern Poland to Belarus
                1 artillery and 3 infantry moved from Eastern Poland to Poland
                1 artillery and 1 infantry moved from Eastern Poland to Poland
                1 artillery and 2 infantry moved from Eastern Poland to Baltic States
                1 fighter moved from Eastern Poland to Rostov
                2 infantry moved from Volgograd to Rostov
                1 tactical_bomber moved from Eastern Poland to Romania
                1 infantry moved from Eastern Poland to Poland
                6 infantry moved from Timguska to Kansu
                2 infantry moved from Novosibirsk to Tsinghai
                1 infantry moved from Novosibirsk to Tsinghai
                1 infantry moved from Novosibirsk to Tsinghai
                1 armour and 1 infantry moved from Novosibirsk to Kazakhstan
                1 infantry moved from Volgograd to Kazakhstan

    Combat - Russians
                Battle in Romania
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Romania, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Romania, round 2 :  0/1 hits
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Romania, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Romania, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 9 artilleries and 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 9 artilleries and 3 infantry in Belarus, round 2 :  3/12 hits
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Germans, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 9 artilleries and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 1 armour and 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour and 2 infantry in Kazakhstan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
                    Russians win, taking Kazakhstan from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Tsinghai
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 4 infantry in Tsinghai, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tsinghai
                    Russians win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kansu
                    Russians attack with 6 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 6 infantry in Kansu, round 2 :  1/6 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Baltic States
                    Russians attack with 2 artilleries and 4 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 artilleries and 4 infantry in Baltic States, round 2 :  1/6 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Archangel, round 2 :  1/6 hits
                        Germans roll dice for 2 infantry in Archangel, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Archangel, round 3 :  2/6 hits
                        Germans roll dice for 1 infantry in Archangel, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Poland
                    Russians attack with 2 artilleries and 5 infantry
                    Germans defend with 1 aaGun and 3 infantry
                        Russians roll dice for 2 artilleries and 5 infantry in Poland, round 2 :  0/7 hits
                        Germans roll dice for 1 aaGun and 3 infantry in Poland, round 2 :  1/3 hits
                        1 infantry owned by the Russians lost in Poland
                        Russians roll dice for 2 artilleries and 4 infantry in Poland, round 3 :  2/6 hits
                        Germans roll dice for 1 aaGun and 3 infantry in Poland, round 3 :  1/3 hits
                        1 aaGun owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Poland
                        Russians roll dice for 2 artilleries and 3 infantry in Poland, round 4 :  1/5 hits
                        Germans roll dice for 2 infantry in Poland, round 4 :  2/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Poland
                        Russians roll dice for 2 artilleries and 1 infantry in Poland, round 5 :  1/3 hits
                        Germans roll dice for 1 infantry in Poland, round 5 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Poland
                    Russians win, taking Poland from Germans with 2 artilleries remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 aaGun and 3 infantry
                    Casualties for Russians: 5 infantry
                Battle in Rostov
                    Russians attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Rostov, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Rostov
                    Russians win, taking Rostov from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter moved from Rostov to Volgograd
                2 mech_infantrys moved from Russia to Volgograd
                6 infantry moved from Russia to Samara
                1 tactical_bomber moved from Romania to Volgograd
                1 aaGun moved from Timguska to Kansu
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                1 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
                9 infantry moved from Eastern Poland to Baltic States
                2 aaGuns and 16 infantry moved from Eastern Poland to Belarus

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 46 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 48 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs

    triplea_41286_Rus9.tsvg

  • '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Caucasus to Rostov
                1 artillery moved from Caucasus to Rostov
                2 infantry moved from Caucasus to Kazakhstan
                1 armour moved from Caucasus to Kazakhstan
                1 mech_infantry moved from Caucasus to Northwest Persia
                1 marine moved from Caucasus to Northwest Persia
                1 infantry moved from Persia to Northwest Persia
                1 infantry moved from Persia to Northwest Persia
                1 artillery moved from Persia to Northwest Persia
                2 artilleries and 4 infantry moved from West India to Eastern Persia
                1 artillery moved from India to West India
                2 infantry moved from India to West India
                1 bomber moved from India to Kazakhstan
                1 infantry moved from Jehol to Manchuria
                1 infantry moved from Anhwe to Jehol
                1 infantry moved from Hunan to Anhwe
                1 infantry moved from Yunnan to Hunan
                1 artillery moved from French Indo China to Yunnan
                2 artilleries and 2 infantry moved from Sikang to Tsinghai
                1 infantry moved from Szechwan to Sikang
                2 artilleries moved from Yunnan to Szechwan
                3 fighters moved from Japan to Amur
                1 infantry moved from Manchuria to Amur
                1 carrier, 2 destroyers, 2 fighters and 3 submarines moved from 6 Sea Zone to 26 Sea Zone

    Combat - Japanese

    triplea_41286_Jap9.tsvg

  • '17

    ool for usa fleet


  • Max defense.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Caucasus to Rostov
                1 artillery moved from Caucasus to Rostov
                2 infantry moved from Caucasus to Kazakhstan
                1 armour moved from Caucasus to Kazakhstan
                1 mech_infantry moved from Caucasus to Northwest Persia
                1 marine moved from Caucasus to Northwest Persia
                1 infantry moved from Persia to Northwest Persia
                1 infantry moved from Persia to Northwest Persia
                1 artillery moved from Persia to Northwest Persia
                2 artilleries and 4 infantry moved from West India to Eastern Persia
                1 artillery moved from India to West India
                2 infantry moved from India to West India
                1 bomber moved from India to Kazakhstan
                1 infantry moved from Jehol to Manchuria
                1 infantry moved from Anhwe to Jehol
                1 infantry moved from Hunan to Anhwe
                1 infantry moved from Yunnan to Hunan
                1 artillery moved from French Indo China to Yunnan
                2 artilleries and 2 infantry moved from Sikang to Tsinghai
                1 infantry moved from Szechwan to Sikang
                2 artilleries moved from Yunnan to Szechwan
                3 fighters moved from Japan to Amur
                1 infantry moved from Manchuria to Amur
                1 carrier, 2 destroyers, 2 fighters and 3 submarines moved from 6 Sea Zone to 26 Sea Zone

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 3 fighters and 1 infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 3 fighters and 1 infantry in Amur, round 2 :  2/4 hits
                        Russians roll dice for 2 infantry in Amur, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
                    Japanese win with 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 2 artilleries and 2 infantry
                    Russians defend with 3 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Tsinghai, round 2 :  0/4 hits
                        Chinese roll dice for 3 infantry in Tsinghai, round 2 :  2/3 hits
                        2 infantry owned by the Japanese lost in Tsinghai
                    2 artilleries owned by the Japanese retreated to Sikang
                    Chinese win with 3 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry
                Battle in 26 Sea Zone
                    Japanese attack with 1 carrier, 2 destroyers, 2 fighters and 3 submarines
                    Americans defend with 1 carrier, 1 destroyer, 2 fighters and 2 submarines
                        Japanese roll dice for 3 submarines in 26 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 1 carrier, 2 destroyers and 2 fighters in 26 Sea Zone, round 2 :  0/4 hits
                        Americans roll dice for 2 submarines in 26 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 26 Sea Zone, round 2 :  2/4 hits
                        1 carrier owned by the Japanese lost in 26 Sea Zone
                        Japanese roll dice for 3 submarines in 26 Sea Zone, round 3 :  0/3 hits
                        Japanese roll dice for 2 destroyers and 2 fighters in 26 Sea Zone, round 3 :  2/4 hits
                        Americans roll dice for 2 submarines in 26 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 26 Sea Zone, round 3 :  3/4 hits
                        2 submarines owned by the Americans and 3 submarines owned by the Japanese lost in 26 Sea Zone
                        Japanese roll dice for 2 destroyers and 2 fighters in 26 Sea Zone, round 4 :  2/4 hits
                        Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 26 Sea Zone, round 4 :  3/4 hits
                        1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 2 destroyers owned by the Japanese and 1 carrier owned by the Americans lost in 26 Sea Zone
                        Japanese roll dice for 1 fighter in 26 Sea Zone, round 5 :  1/1 hits
                        Americans roll dice for 2 fighters in 26 Sea Zone, round 5 :  1/2 hits
                        1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 26 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is -24
                    Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 2 submarines
                    Casualties for Japanese: 1 carrier, 2 destroyers, 2 fighters and 3 submarines
                Battle in Rostov
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Rostov, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Japanese win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Japanese attack with 1 armour, 1 bomber and 2 infantry
                    Russians defend with 1 armour and 1 infantry
                        Japanese roll dice for 1 armour, 1 bomber and 2 infantry in Kazakhstan, round 2 :  2/4 hits
                        Russians roll dice for 1 armour and 1 infantry in Kazakhstan, round 2 :  2/2 hits
                        2 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 armour and 1 infantry
                    Casualties for Japanese: 2 infantry
                    1 fighter owned by the Americans forced to land in Hawaiian Islands

    Non Combat Move - Japanese
                1 bomber moved from Kazakhstan to Szechwan
                3 fighters moved from Amur to Manchuria

    Place Units - Japanese
                1 artillery and 2 infantry placed in Persia
                1 armour and 2 mech_infantrys placed in India
                3 infantry placed in French Indo China
                1 bomber and 2 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3
                Japanese collect 60 PUs (8 lost to blockades); end with 60 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    triplea_41286_Jap9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 armour, 3 artilleries, 3 fighters, 11 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 fighters moved from 35 Sea Zone to Celebes
                1 battleship and 1 cruiser moved from 35 Sea Zone to 44 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
                1 bomber moved from Southern France to Algeria
                2 fighters moved from 91 Sea Zone to Algeria
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from Southern France to Holland Belgium
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 cruiser in Holland Belgium, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Celebes
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Celebes, round 2 :  0/2 hits
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Celebes, round 2 :  2/4 hits
                        Japanese roll dice for 2 infantry in Celebes, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Celebes
                    Americans win, taking Celebes from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Algeria
                    Americans attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
                    Italians defend with 3 infantry
                        Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Algeria, round 2 :  3/7 hits
                        Italians roll dice for 3 infantry in Algeria, round 2 :  2/3 hits
                        2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Algeria
                    Americans win, taking Algeria from Italians with 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 3 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from Algeria to Southern France
                1 fighter moved from Holland Belgium to Southern France
                2 destroyers moved from 91 Sea Zone to 110 Sea Zone
                3 armour moved from Central United States to 101 Sea Zone
                2 artilleries moved from Eastern United States to 101 Sea Zone
                5 infantry moved from Eastern United States to 101 Sea Zone
                3 armour, 2 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 90 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                3 armour, 3 infantry and 3 transports moved from 90 Sea Zone to 91 Sea Zone
                3 armour and 3 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Eastern United States to Gibraltar
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from Algeria to Gibraltar
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
                1 fighter moved from Hawaiian Islands to Queensland
                1 carrier, 1 cruiser and 7 destroyers moved from 35 Sea Zone to 44 Sea Zone
                2 fighters moved from Celebes to 44 Sea Zone
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                1 submarine moved from 33 Sea Zone to 20 Sea Zone
                1 submarine moved from 33 Sea Zone to 36 Sea Zone
                1 submarine moved from 33 Sea Zone to 20 Sea Zone
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                2 destroyers moved from 44 Sea Zone to 35 Sea Zone
                2 destroyers moved from 44 Sea Zone to 35 Sea Zone
                1 artillery moved from 89 Sea Zone to Central America
                1 infantry moved from 89 Sea Zone to Central America

    Place Units - Americans
                1 armour and 2 infantry placed in Normandy Bordeaux
                3 transports placed in 101 Sea Zone
                1 artillery, 3 fighters and 6 infantry placed in Eastern United States
                1 armour, 2 artilleries and 3 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 70 PUs; end with 70 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 110 PUs

    triplea_41286_Ame9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Purchase Units - British
                British repair damage of 3x factory_major; Remaining resources: 33 PUs;
                British buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from French Equatorial Africa to Nigeria
                      British take Nigeria from Italians
                1 mech_infantry moved from French Equatorial Africa to French Central Africa
                      British take French Central Africa from Italians
                1 artillery and 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 infantry moved from Southern France to Northern Italy
                1 fighter and 1 tactical_bomber moved from Southern France to Northern Italy
                1 bomber moved from Southern France to Northern Italy

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery and 3 infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 :  0/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 :  0/2 hits
                        British roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 3 :  1/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 :  0/2 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        British roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 4 :  2/4 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 :  0/1 hits
                        1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Northern Italy
                    British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 11 artilleries and 26 infantry; Italians defend with 1 factory_minor and 1 infantry
                        British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 :  2/5 hits
                        Italians roll dice for 11 artilleries and 27 infantry in Northern Italy, round 2 :  13/38 hits
                        1 tactical_bomber owned by the British, 1 bomber owned by the British, 1 fighter owned by the British, 1 infantry owned by the Germans, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
                    Italians win with 11 artilleries and 25 infantry remaining. Battle score for attacker is -33
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                5 infantry moved from Normandy Bordeaux to Southern France
                3 artilleries moved from Normandy Bordeaux to Southern France
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Rhodesia to Belgian Congo
                1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
                2 mech_infantrys moved from French Equatorial Africa to Belgian Congo

    Place Units - British
                1 artillery and 2 infantry placed in Union of South Africa
                2 artilleries and 5 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,3
                British collect 24 PUs (4 lost to blockades); end with 24 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUs

    Turn Complete - UK_Pacific

    triplea_41286_UK_9.tsvg


  • Lol, so the attack on Northern Italy was a bit of a mishap.  I thought that you had 1 Italian infantry there and forgot about the large stack of Germans.  If I can I’d like you to edit the attack back for me, but I don’t expect you to have to do that.  That was certainly royally dumb of me and I don’t mind taking a lump to learn a lesson there.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                5 artilleries and 8 infantry moved from Egypt to Anglo Egyptian Sudan
                1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 98 Sea Zone to 95 Sea Zone
                1 bomber moved from Southern Italy to Normandy Bordeaux
                1 artillery and 5 infantry moved from Southern Italy to Northern Italy

    Combat - Italians
                Strategic bombing raid in Normandy Bordeaux
                        AA fire in Normandy Bordeaux :  0/1 hits
                    Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 6 damage total.
                Battle in Anglo Egyptian Sudan
                    Italians attack with 5 artilleries and 8 infantry
                    British defend with 1 artillery and 3 infantry
                        Italians roll dice for 5 artilleries and 8 infantry in Anglo Egyptian Sudan, round 2 :  4/13 hits
                        British roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 :  0/4 hits
                        1 artillery owned by the British and 3 infantry owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 5 artilleries and 8 infantry remaining. Battle score for attacker is 13
                    Casualties for British: 1 artillery and 3 infantry

    Non Combat Move - Italians
                1 bomber moved from Normandy Bordeaux to Southern Italy

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy
                2 armour and 1 mech_infantry placed in Egypt
                1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs

    triplea_41286_Ita9.tsvg

  • '17

    i’ve prefered to continue
    by


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 cruiser moved from 35 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in Borneo
                Battle in Java
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 cruiser in Java, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery in Java, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Borneo from Japanese, taking Java from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                2 destroyers moved from 54 Sea Zone to 43 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone

    Place Units - ANZAC
                1 artillery and 1 infantry placed in Queensland
                1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    triplea_41286_ANZ9.tsvg

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