Sorry for the edit. Forgot to move the infantry from Norway over.
8L G40 BM.3 BSD (Allies) vs VonAlba (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 7 fighters, 2 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
8 transports moved from 91 Sea Zone to 92 Sea Zone
4 armour, 4 artilleries and 8 infantry moved from Morocco to 92 Sea Zone
4 armour, 4 artilleries, 8 infantry and 8 transports moved from 92 Sea Zone to 94 Sea Zone
4 armour, 4 artilleries and 8 infantry moved from 94 Sea Zone to Tunisia
3 fighters moved from Gibraltar to Tunisia
4 bombers moved from France to Tunisia
2 infantry moved from France to Northern Italy
2 fighters moved from United Kingdom to Northern Italy
3 bombers moved from French Indo China to Chahar
3 bombers moved from Malaya to Kansu
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to KiangsuCombat - Americans
Battle in Kiangsu
Battle in Northern Italy
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 infantry; Italians defend with 1 factory_minor
Americans roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 2/4 hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Northern Italy
Americans win, taking Kiangsu from Japanese, taking Northern Italy from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Chahar
Americans attack with 3 bombers
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 3 bombers in Chahar, round 2 : 2/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Chahar
Americans win with 2 bombers remaining. Battle score for attacker is -5
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kansu
Americans attack with 3 bombers
Japanese defend with 2 artilleries and 1 infantry
Americans roll dice for 3 bombers in Kansu, round 2 : 3/3 hits
Japanese roll dice for 2 artilleries and 1 infantry in Kansu, round 2 : 2/3 hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 2 bombers owned by the Americans lost in Kansu
Americans win with 1 bomber remaining. Battle score for attacker is -13
Casualties for Americans: 2 bombers
Casualties for Japanese: 2 artilleries and 1 infantry
Battle in Tunisia
Americans attack with 4 armour, 4 artilleries, 4 bombers, 3 fighters and 8 infantry
Italians defend with 5 armour, 2 artilleries, 5 infantry and 7 mech_infantrys
Americans roll dice for 4 armour, 4 artilleries, 4 bombers, 3 fighters and 8 infantry in Tunisia, round 2 : 12/23 hits
Italians roll dice for 5 armour, 2 artilleries, 5 infantry and 7 mech_infantrys in Tunisia, round 2 : 7/19 hits
7 mech_infantrys owned by the Italians, 7 infantry owned by the Americans and 5 infantry owned by the Italians lost in Tunisia
Americans roll dice for 4 armour, 4 artilleries, 4 bombers, 3 fighters and 1 infantry in Tunisia, round 3 : 7/16 hits
Italians roll dice for 5 armour and 2 artilleries in Tunisia, round 3 : 4/7 hits
3 artilleries owned by the Americans, 1 infantry owned by the Americans, 5 armour owned by the Italians and 2 artilleries owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 4 armour, 1 artillery, 4 bombers and 3 fighters remaining. Battle score for attacker is 45
Casualties for Italians: 5 armour, 2 artilleries, 5 infantry and 7 mech_infantrys
Casualties for Americans: 3 artilleries and 8 infantryNon Combat Move - Americans
1 carrier, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 94 Sea Zone
2 fighters moved from Tunisia to 94 Sea Zone
4 bombers moved from Tunisia to Gibraltar
2 fighters moved from Northern Italy to France
2 transports moved from 91 Sea Zone to 102 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
5 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 5 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 5 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Tunisia to Morocco
2 fighters moved from United Kingdom to 91 Sea Zone
1 fighter moved from United Kingdom to France
1 bomber moved from Eastern United States to Gibraltar
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 22 Sea Zone
2 artilleries moved from 22 Sea Zone to Marianas
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 22 Sea Zone
1 carrier moved from 20 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 22 Sea Zone
2 fighters moved from Midway to 22 Sea Zone
2 carriers moved from 20 Sea Zone to 22 Sea Zone
1 fighter moved from 20 Sea Zone to 22 Sea Zone
1 battleship, 2 cruisers and 7 destroyers moved from 20 Sea Zone to 22 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
3 infantry moved from Norway to Finland
1 bomber moved from Kansu to Timguska
2 bombers moved from Chahar to KweichowPlace Units - Americans
7 fighters and 3 tactical_bombers placed in Eastern United States
1 armour, 1 artillery and 2 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 76 PUs; end with 76 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 111 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 116 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in SuiyuyanCombat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Kansu
Chinese creates battle in territory Hopei
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory Chahar
Chinese creates battle in territory Anhwe
Battle in Anhwe
Chinese attack with 1 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Anhwe
Chinese win, taking Shensi from Japanese, taking Suiyuyan from Japanese, taking Kansu from Japanese, taking Hopei from Japanese, taking Tsinghai from Japanese, taking Chahar from Japanese, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGunNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 16 PUs; end with 18 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19
Purchase Units - British
British buy 1 fighter; Remaining resources: 5 PUs;Combat Move - British
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
4 bombers moved from France to 97 Sea Zone
1 artillery and 2 infantry moved from France to Holland BelgiumCombat - British
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Scramble sz 97?
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Please be aware that there was a roll that took place when I was trying to close Triplea after I post the scramble question to the forum. Please disregard this roll as it happened automatically when I was trying to close out the game. it was the 2 inf and an art in Holland.
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ok
no scramble, thanks -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19
Purchase Units - British
British buy 1 fighter; Remaining resources: 5 PUs;Combat Move - British
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
4 bombers moved from France to 97 Sea Zone
1 artillery and 2 infantry moved from France to Holland BelgiumCombat - British
Battle in 97 Sea Zone
British attack with 4 bombers
Italians defend with 1 transport
1 transport owned by the Italians lost in 97 Sea Zone
British win with 4 bombers remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Malta
Battle in Holland Belgium
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Holland Belgium
British win, taking Malta from Italians, taking Holland Belgium from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
4 bombers moved from 97 Sea Zone to France
1 aaGun, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 94 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 94 Sea Zone to Tunisia
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 91 Sea Zone to 94 Sea ZonePlace Units - British
1 fighter placed in United KingdomTurn Complete - British
British collect 18 PUs; end with 23 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19
Purchase Units - British
British buy 1 fighter; Remaining resources: 5 PUs;Combat Move - British
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
4 bombers moved from France to 97 Sea Zone
1 artillery and 2 infantry moved from France to Holland BelgiumCombat - British
Battle in 97 Sea Zone
British attack with 4 bombers
Italians defend with 1 transport
1 transport owned by the Italians lost in 97 Sea Zone
British win with 4 bombers remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Malta
Battle in Holland Belgium
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Holland Belgium
British win, taking Malta from Italians, taking Holland Belgium from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
4 bombers moved from 97 Sea Zone to France
1 aaGun, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 94 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 94 Sea Zone to Tunisia
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 91 Sea Zone to 94 Sea ZonePlace Units - British
1 fighter placed in United KingdomTurn Complete - British
British collect 18 PUs; end with 23 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 94 Sea Zone: 1 carrier
EDIT: Removing units owned by Americans from 94 Sea Zone: 2 fighters
EDIT: Adding units owned by British to 91 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 bombers and 8 fighters moved from Southern Italy to 94 Sea Zone
2 bombers moved from Egypt to 94 Sea Zone
1 submarine moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
2 artilleries moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyCombat - Italians
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Is there a question that you need answered here?
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 bombers and 8 fighters moved from Southern Italy to 94 Sea Zone
2 bombers moved from Egypt to 94 Sea Zone
1 submarine moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
2 artilleries moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in 94 Sea Zone
Italians attack with 4 bombers, 8 fighters and 1 submarine
British defend with 1 battleship, 2 cruisers, 2 destroyers and 3 transports; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 8 transports
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 4 bombers and 8 fighters in 94 Sea Zone, round 2 : 6/12 hits -
6 hits, ool?
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Max defense. If equal defense, then kill UK units before USA.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 bombers and 8 fighters moved from Southern Italy to 94 Sea Zone
2 bombers moved from Egypt to 94 Sea Zone
1 submarine moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
2 artilleries moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in 94 Sea Zone
Italians attack with 4 bombers, 8 fighters and 1 submarine
British defend with 1 battleship, 2 cruisers, 2 destroyers and 3 transports; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 8 transports
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 4 bombers and 8 fighters in 94 Sea Zone, round 2 : 6/12 hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the British
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 4 destroyers, 2 fighters and 11 transports in 94 Sea Zone, round 2 : 4/11 hits
2 destroyers owned by the British, 2 destroyers owned by the Americans, 3 fighters owned by the Italians and 1 submarine owned by the Italians lost in 94 Sea Zone
Italians roll dice for 4 bombers and 5 fighters in 94 Sea Zone, round 3 : 6/9 hits
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 fighters and 11 transports in 94 Sea Zone, round 3 : 3/7 hits
1 cruiser owned by the Americans, 2 cruisers owned by the British, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 3 fighters owned by the Italians lost in 94 Sea Zone
Italians roll dice for 4 bombers and 2 fighters in 94 Sea Zone, round 4 : 2/6 hits
Americans roll dice for 1 battleship and 11 transports in 94 Sea Zone, round 4 : 0/1 hits
1 transport owned by the Americans and 1 battleship owned by the British lost in 94 Sea Zone
3 transports owned by the British and 7 transports owned by the Americans lost in 94 Sea Zone
Italians win with 4 bombers and 2 fighters remaining. Battle score for attacker is 135
Casualties for Italians: 6 fighters and 1 submarine
Casualties for British: 1 battleship, 2 cruisers, 2 destroyers and 3 transports
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 8 transports
Battle in Northern Italy
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Italians attack with 2 artilleries and 2 infantry
British defend with 1 artillery and 2 infantry
Italians roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 0/4 hits
British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits
2 infantry owned by the Italians lost in Holland Belgium
2 artilleries owned by the Italians retreated to Western Germany
British win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantryNon Combat Move - Italians
2 fighters moved from 94 Sea Zone to Southern Italy
4 bombers moved from 94 Sea Zone to Southern Italy
1 artillery moved from Libya to Tobruk
1 mech_infantry moved from Libya to Tobruk
2 mech_infantrys moved from Tobruk to Alexandria
1 artillery and 3 infantry moved from Egypt to Alexandria
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian CongoPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
3 infantry placed in Egypt
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - Italians
Italians collect 29 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 19
Purchase Units - French
French buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - French
1 artillery and 4 infantry moved from France to Northern ItalyCombat - French
Battle in Northern Italy
French attack with 1 artillery and 4 infantry
Italians defend with 1 artillery, 1 factory_minor and 2 infantry
French roll dice for 1 artillery and 4 infantry in Northern Italy, round 2 : 0/5 hits
Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 0/3 hits
French roll dice for 1 artillery and 4 infantry in Northern Italy, round 3 : 1/5 hits
Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 3 : 0/3 hits
1 infantry owned by the Italians lost in Northern Italy
French roll dice for 1 artillery and 4 infantry in Northern Italy, round 4 : 2/5 hits
Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 4 : 1/2 hits
1 infantry owned by the French, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
French win, taking Northern Italy from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - French
Place Units - French
1 artillery and 2 infantry placed in France
1 infantry placed in Southern FranceTurn Complete - French
French collect 18 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 15x factory_upgrade; Remaining resources: 57 PUs;
Germans buy 3 artilleries and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Southern Italy to 96 Sea Zone
1 fighter moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 artillery and 3 infantry moved from Western Germany to Northern Italy
2 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
5 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
2 artilleries and 19 infantry moved from Poland to Baltic States
3 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Nenetsia to Vologda
1 artillery moved from Urals to Vologda
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 infantry moved from Novgorod to Vyborg
1 artillery and 2 infantry moved from Germany to Poland
1 armour and 3 mech_infantrys moved from Western Germany to Poland
6 armour moved from Western Germany to Poland
1 infantry moved from Novosibirsk to Samara
Germans take Samara from Russians
2 artilleries moved from Novosibirsk to Timguska
3 infantry moved from Novosibirsk to Timguska
1 infantry moved from Novosibirsk to Urals
1 artillery moved from Novosibirsk to UralsCombat - Germans
Germans creates battle in territory 115 Sea Zone
Battle in 96 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Northern Italy
Germans attack with 1 artillery, 1 fighter and 3 infantry
French defend with 1 artillery, 1 factory_minor and 3 infantry
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Northern Italy, round 2 : 1/5 hits
French roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 1/4 hits
1 infantry owned by the Germans and 1 infantry owned by the French lost in Northern Italy
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Northern Italy, round 3 : 0/4 hits
French roll dice for 1 artillery and 2 infantry in Northern Italy, round 3 : 2/3 hits
2 infantry owned by the Germans lost in Northern Italy
Germans roll dice for 1 artillery and 1 fighter in Northern Italy, round 4 : 1/2 hits
French roll dice for 1 artillery and 2 infantry in Northern Italy, round 4 : 1/3 hits
1 artillery owned by the Germans and 1 infantry owned by the French lost in Northern Italy
retreated to Northern Italy
French win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for French: 2 infantry
Battle in Timguska
Germans attack with 2 artilleries and 3 infantry
Americans defend with 1 bomber; Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 3 infantry in Timguska, round 2 : 1/5 hits
Russians roll dice for 1 bomber and 1 infantry in Timguska, round 2 : 0/2 hits
1 bomber owned by the Americans lost in Timguska
Germans roll dice for 2 artilleries and 3 infantry in Timguska, round 3 : 0/5 hits
Russians roll dice for 1 infantry in Timguska, round 3 : 0/1 hits
Germans roll dice for 2 artilleries and 3 infantry in Timguska, round 4 : 2/5 hits
Russians roll dice for 1 infantry in Timguska, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Timguska
Germans win, taking Timguska from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 15
Casualties for Americans: 1 bomber
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/4 hits
British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/3 hits
British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 7 infantry
Russians defend with 2 artilleries and 3 infantry
Germans roll dice for 1 artillery and 7 infantry in Western Ukraine, round 2 : 1/8 hits
Russians roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 2 : 1/5 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 artillery and 6 infantry in Western Ukraine, round 3 : 3/7 hits
Russians roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 3 : 2/4 hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
1 artillery owned by the Germans and 4 infantry owned by the Germans retreated to Bessarabia
Russians win with 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Holland Belgium to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
1 bomber moved from 96 Sea Zone to Southern ItalyPlace Units - Germans
10 infantry placed in Western Germany
3 infantry placed in Novgorod
3 artilleries and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 20
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 artillery and 1 infantry moved from Rostov to Caucasus
2 infantry moved from Bryansk to Ukraine
1 artillery moved from Western Ukraine to Ukraine
2 infantry moved from Bryansk to Ukraine
1 artillery moved from Belarus to Novgorod
2 infantry moved from Belarus to Novgorod
2 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Ukraine
4 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 artillery moved from Belarus to Archangel
1 armour moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Vologda
3 infantry moved from Smolensk to Vologda
6 infantry moved from Tambov to Samara
9 infantry moved from Russia to Samara
3 mech_infantrys moved from Bryansk to SamaraCombat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in Vologda
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 1/5 hits
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Vologda
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 3 : 3/5 hits
Germans roll dice for 1 artillery in Vologda, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Russians Submerged
1 submarine owned by the Germans Submerged
Battle in Novgorod
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/5 hits
Germans roll dice for 3 infantry in Novgorod, round 2 : 3/3 hits
1 artillery owned by the Russians, 3 infantry owned by the Germans and 2 infantry owned by the Russians lost in Novgorod
Russians winGermans win with no units remaining with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Ukraine
Russians attack with 1 artillery and 14 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 14 infantry in Ukraine, round 2 : 5/15 hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 14 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Volgograd
Russians win, taking Volgograd from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Caucasus
Russians win, taking Caucasus from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Archangel
Russians attack with 1 armour, 1 artillery and 4 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour, 1 artillery and 4 infantry in Archangel, round 2 : 1/6 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 armour, 1 artillery and 3 infantry in Archangel, round 3 : 1/5 hits
Germans roll dice for 1 artillery in Archangel, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Samara
Russians attack with 15 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 15 infantry and 3 mech_infantrys in Samara, round 2 : 1/18 hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 15 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
2 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Rostov
1 aaGun moved from Russia to SmolenskPlace Units - Russians
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs -
finally, i surrender
gg -
GG WP sir. Thanks for the game!