8L G40 BM.3 BSD (Allies) vs VonAlba (Axis)

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 1 artillery, 3 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Egypt to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 3 infantry moved from Libya to Tunisia
                1 armour moved from Tobruk to Tunisia
                1 mech_infantry moved from Tobruk to Tunisia
                1 artillery moved from Tobruk to Libya
                1 mech_infantry moved from Alexandria to Libya
                1 artillery moved from Egypt to Alexandria
                1 mech_infantry moved from Egypt to Tobruk
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Union of South Africa to Rhodesia
                2 bombers moved from Union of South Africa to Egypt
                1 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Western Germany to Holland Belgium
                3 fighters moved from Western Germany to Holland Belgium
                2 fighters moved from Western Germany to Northern Italy
                1 submarine moved from 93 Sea Zone to 95 Sea Zone
                1 bomber moved from Western Germany to Norway
                1 bomber moved from Western Germany to Holland Belgium

    Combat - Italians
                Strategic bombing raid in Norway
                        AA fire in Norway :  0/1 hits
                    Bombing raid in Norway rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Norway causes 6 damage total.
                Battle in Northern Italy
                    Italians attack with 2 fighters and 1 infantry
                    Americans defend with 1 factory_minor and 1 infantry
                        Italians roll dice for 2 fighters and 1 infantry in Northern Italy, round 2 :  2/3 hits
                        Americans roll dice for 1 infantry in Northern Italy, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                    Italians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Holland Belgium
                    Italians attack with 1 bomber, 3 fighters and 1 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 bomber, 3 fighters and 1 infantry in Holland Belgium, round 2 :  3/5 hits
                        Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  0/2 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
                    Italians win, taking Holland Belgium from Americans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Norway to Southern Italy
                2 fighters moved from Northern Italy to Southern Italy
                2 infantry moved from 97 Sea Zone to Southern Italy
                1 bomber and 3 fighters moved from Holland Belgium to Southern Italy

    Place Units - Italians
                3 fighters placed in Southern Italy
                1 artillery and 2 infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 26 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs

    triplea_41286_Ita18.tsvg


  • I’m out of town for Memorial Day weekend.  i will take this turn as soon as i get back.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 18

    Purchase Units - French
                French repair damage of 6x factory_minor; Remaining resources: 10 PUs;
                French buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Southern France to France

    Place Units - French
                1 artillery and 2 infantry placed in France

    Turn Complete - French
                French collect 13 PUs; end with 13 PUs

    triplea_41286_Fre18.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 19

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 armour, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 6 PUs;

    Combat Move - Germans
                1 bomber moved from Novgorod to Belarus
                1 infantry moved from Western Germany to Northern Italy
                      Italians take Northern Italy from Americans
                2 infantry moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                1 infantry moved from Bessarabia to Ukraine
                1 artillery moved from Bessarabia to Ukraine
                6 infantry moved from Eastern Poland to Bessarabia
                1 artillery and 4 infantry moved from Poland to Eastern Poland
                2 artilleries and 19 infantry moved from Germany to Poland
                1 artillery moved from Western Germany to Germany
                2 infantry moved from Western Germany to Germany
                1 infantry moved from Vologda to Samara
                1 artillery moved from Vologda to Samara
                1 infantry moved from Vologda to Urals
                1 artillery moved from Vologda to Urals
                10 artilleries and 11 infantry moved from Vologda to Novosibirsk
                2 armour moved from Yakut S.S.R. to Yenisey

    Combat - Germans
                Germans creates battle in territory 115 Sea Zone
                Battle in Yenisey
                    Germans attack with 2 armour
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour in Yenisey, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Yenisey, round 2 :  0/1 hits
                        Germans roll dice for 2 armour in Yenisey, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Yenisey, round 3 :  0/1 hits
                        Germans roll dice for 2 armour in Yenisey, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Yenisey, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Yenisey
                    Germans win, taking Yenisey from Russians with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Ukraine, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novosibirsk
                    Germans attack with 10 artilleries and 11 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 10 artilleries and 11 infantry in Novosibirsk, round 2 :  7/21 hits
                        Russians roll dice for 1 infantry in Novosibirsk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novosibirsk
                    Germans win, taking Novosibirsk from Russians with 10 artilleries and 10 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  1/2 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Urals
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Urals, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Urals, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Urals
                        Germans roll dice for 1 artillery in Urals, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Urals, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery in Urals, round 4 :  1/1 hits
                        Russians roll dice for 1 infantry in Urals, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Urals
                    Germans win, taking Urals from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 115 Sea Zone
                    Germans attack with 1 submarine
                    Russians defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                        Germans roll dice for 1 submarine in 115 Sea Zone, round 2 :  0/1 hits
                Battle in Belarus
                    Germans attack with 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Belarus, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Belarus
                        Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Belarus, round 3 :  2/4 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans winGermans win with 1 submarine remaining, taking Belarus from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Samara
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Samara, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Samara, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Belarus to Southern Italy
                2 fighters moved from Novgorod to Western Germany
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Poland to Eastern Poland

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                7 armour and 3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 58 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs

    triplea_41286_Ger19.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 19

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Rostov to Ukraine
                1 infantry moved from Russia to Vologda
                      Russians take Vologda from Germans
                2 infantry moved from Russia to Samara
                1 fighter and 1 tactical_bomber moved from Russia to Samara
                2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                2 artilleries and 3 infantry moved from Smolensk to Belarus
                1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                9 infantry moved from Bryansk to Belarus
                1 armour moved from Bryansk to Belarus
                1 fighter and 1 tactical_bomber moved from Russia to Samara
                1 artillery moved from Rostov to Ukraine

    Combat - Russians
                Russians creates battle in territory 115 Sea Zone
                Battle in Belarus
                    Russians attack with 1 armour, 2 artilleries and 12 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 armour, 2 artilleries and 12 infantry in Belarus, round 2 :  2/15 hits
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  1/3 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
                        Russians roll dice for 1 armour, 2 artilleries and 11 infantry in Belarus, round 3 :  2/14 hits
                        Germans roll dice for 1 artillery in Belarus, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 armour, 2 artilleries and 10 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Ukraine
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  2/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Germans, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 2 artilleries and 3 infantry
                    Germans defend with 1 aaGun, 1 artillery and 1 infantry
                        Russians roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 2 :  3/5 hits
                        Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Western Ukraine, round 2 :  0/2 hits
                        1 aaGun owned by the Germans, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 aaGun, 1 artillery and 1 infantry
                Battle in Samara
                    Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Samara, round 2 :  3/6 hits
                        Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 :  1/2 hits
                        1 infantry owned by the Germans, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 mech_infantrys moved from Russia to Bryansk
                7 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                2 fighters and 2 tactical_bombers moved from Samara to Russia
                9 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Smolensk
                5 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Tambov
                2 infantry moved from Russia to Tambov
                2 infantry moved from Russia to Tambov
                2 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Bryansk

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs

    triplea_41286_Rus19.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 19

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 3 fighters and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kazakhstan to Volgograd
                      Japanese take Volgograd from Russians
                1 mech_infantry moved from Kazakhstan to Caucasus
                      Japanese take Caucasus from Russians
                2 infantry moved from Persia to Northwest Persia
                1 artillery moved from Persia to Northwest Persia
                1 bomber moved from Persia to Samara
                1 armour moved from Tsinghai to Samara
                1 artillery moved from Shensi to Kansu
                1 artillery moved from Suiyuyan to Kansu
                3 fighters moved from Anhwe to Japan
                1 artillery moved from Hopei to Chahar
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Chahar to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 submarine moved from 72 Sea Zone to 80 Sea Zone

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Burma, round 3 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Burma, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Burma, round 4 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Burma, round 4 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Burma
                    Japanese win, taking Burma from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Samara
                    Japanese attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 bomber in Samara, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Samara
                    Japanese win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 armour

    Non Combat Move - Japanese
                1 bomber moved from Samara to Persia

    Place Units - Japanese
                3 fighters placed in Japan
                1 destroyer placed in 6 Sea Zone
                1 artillery and 2 infantry placed in India
                1 artillery and 2 infantry placed in Persia

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,1,1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2,5,1,1,6,3,5,1,3,4,5,2
                Japanese collect 41 PUs (5 lost to blockades); end with 41 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs

    triplea_41286_Jap19.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 7 fighters, 2 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                8 transports moved from 91 Sea Zone to 92 Sea Zone
                4 armour, 4 artilleries and 8 infantry moved from Morocco to 92 Sea Zone
                4 armour, 4 artilleries, 8 infantry and 8 transports moved from 92 Sea Zone to 94 Sea Zone
                4 armour, 4 artilleries and 8 infantry moved from 94 Sea Zone to Tunisia
                3 fighters moved from Gibraltar to Tunisia
                4 bombers moved from France to Tunisia
                2 infantry moved from France to Northern Italy
                2 fighters moved from United Kingdom to Northern Italy
                3 bombers moved from French Indo China to Chahar
                3 bombers moved from Malaya to Kansu
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu

    Combat - Americans
                Battle in Kiangsu
                Battle in Northern Italy
                    Americans attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry; Italians defend with 1 factory_minor
                        Americans roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 :  2/4 hits
                        Italians roll dice for 1 infantry in Northern Italy, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Northern Italy
                    Americans win, taking Kiangsu from Japanese, taking Northern Italy from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Chahar
                    Americans attack with 3 bombers
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 3 bombers in Chahar, round 2 :  2/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Chahar
                    Americans win with 2 bombers remaining. Battle score for attacker is -5
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Kansu
                    Americans attack with 3 bombers
                    Japanese defend with 2 artilleries and 1 infantry
                        Americans roll dice for 3 bombers in Kansu, round 2 :  3/3 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Kansu, round 2 :  2/3 hits
                        1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 2 bombers owned by the Americans lost in Kansu
                    Americans win with 1 bomber remaining. Battle score for attacker is -13
                    Casualties for Americans: 2 bombers
                    Casualties for Japanese: 2 artilleries and 1 infantry
                Battle in Tunisia
                    Americans attack with 4 armour, 4 artilleries, 4 bombers, 3 fighters and 8 infantry
                    Italians defend with 5 armour, 2 artilleries, 5 infantry and 7 mech_infantrys
                        Americans roll dice for 4 armour, 4 artilleries, 4 bombers, 3 fighters and 8 infantry in Tunisia, round 2 :  12/23 hits
                        Italians roll dice for 5 armour, 2 artilleries, 5 infantry and 7 mech_infantrys in Tunisia, round 2 :  7/19 hits
                        7 mech_infantrys owned by the Italians, 7 infantry owned by the Americans and 5 infantry owned by the Italians lost in Tunisia
                        Americans roll dice for 4 armour, 4 artilleries, 4 bombers, 3 fighters and 1 infantry in Tunisia, round 3 :  7/16 hits
                        Italians roll dice for 5 armour and 2 artilleries in Tunisia, round 3 :  4/7 hits
                        3 artilleries owned by the Americans, 1 infantry owned by the Americans, 5 armour owned by the Italians and 2 artilleries owned by the Italians lost in Tunisia
                    Americans win, taking Tunisia from Italians with 4 armour, 1 artillery, 4 bombers and 3 fighters remaining. Battle score for attacker is 45
                    Casualties for Italians: 5 armour, 2 artilleries, 5 infantry and 7 mech_infantrys
                    Casualties for Americans: 3 artilleries and 8 infantry

    Non Combat Move - Americans
                1 carrier, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 94 Sea Zone
                2 fighters moved from Tunisia to 94 Sea Zone
                4 bombers moved from Tunisia to Gibraltar
                2 fighters moved from Northern Italy to France
                2 transports moved from 91 Sea Zone to 102 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                5 artilleries moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 5 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 5 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Tunisia to Morocco
                2 fighters moved from United Kingdom to 91 Sea Zone
                1 fighter moved from United Kingdom to France
                1 bomber moved from Eastern United States to Gibraltar
                2 artilleries moved from Hawaiian Islands to 26 Sea Zone
                1 artillery and 1 transport moved from 26 Sea Zone to 22 Sea Zone
                1 artillery and 1 transport moved from 26 Sea Zone to 22 Sea Zone
                2 artilleries moved from 22 Sea Zone to Marianas
                1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 22 Sea Zone
                1 carrier moved from 20 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 22 Sea Zone
                2 fighters moved from Midway to 22 Sea Zone
                2 carriers moved from 20 Sea Zone to 22 Sea Zone
                1 fighter moved from 20 Sea Zone to 22 Sea Zone
                1 battleship, 2 cruisers and 7 destroyers moved from 20 Sea Zone to 22 Sea Zone
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                3 infantry moved from Norway to Finland
                1 bomber moved from Kansu to Timguska
                2 bombers moved from Chahar to Kweichow

    Place Units - Americans
                7 fighters and 3 tactical_bombers placed in Eastern United States
                1 armour, 1 artillery and 2 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 76 PUs; end with 76 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 111 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 116 PUs

    triplea_41286_Ame19.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 19

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
                Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
                Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
                Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan

    Combat - Chinese
                Chinese creates battle in territory Shensi
                Chinese creates battle in territory Suiyuyan
                Chinese creates battle in territory Kansu
                Chinese creates battle in territory Hopei
                Chinese creates battle in territory Tsinghai
                Chinese creates battle in territory Chahar
                Chinese creates battle in territory Anhwe
                Battle in Anhwe
                    Chinese attack with 1 infantry
                    Japanese defend with 1 aaGun
                        1 aaGun owned by the Japanese lost in Anhwe
                    Chinese win, taking Shensi from Japanese, taking Suiyuyan from Japanese, taking Kansu from Japanese, taking Hopei from Japanese, taking Tsinghai from Japanese, taking Chahar from Japanese, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 18 PUs

    triplea_41286_Chi19.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 19

    Purchase Units - British
                British buy 1 fighter; Remaining resources: 5 PUs;

    Combat Move - British
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Malta
                4 bombers moved from France to 97 Sea Zone
                1 artillery and 2 infantry moved from France to Holland Belgium

    Combat - British

    triplea_41286_Bri19.tsvg


  • Scramble sz 97?


  • Please be aware that there was a roll that took place when I was trying to close Triplea after I post the scramble question to the forum.  Please disregard this roll as it happened automatically when I was trying to close out the game.  it was the 2 inf and an art in Holland.

  • '17

    ok
    no scramble, thanks


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 19

    Purchase Units - British
                British buy 1 fighter; Remaining resources: 5 PUs;

    Combat Move - British
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Malta
                4 bombers moved from France to 97 Sea Zone
                1 artillery and 2 infantry moved from France to Holland Belgium

    Combat - British
                Battle in 97 Sea Zone
                    British attack with 4 bombers
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 97 Sea Zone
                    British win with 4 bombers remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Malta
                Battle in Holland Belgium
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Holland Belgium
                    British win, taking Malta from Italians, taking Holland Belgium from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                4 bombers moved from 97 Sea Zone to France
                1 aaGun, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 94 Sea Zone
                1 aaGun, 1 artillery and 4 infantry moved from 94 Sea Zone to Tunisia
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 91 Sea Zone to 94 Sea Zone

    Place Units - British
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 18 PUs; end with 23 PUs

    Turn Complete - UK_Pacific

    triplea_41286_UK_19.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 19

    Purchase Units - British
                British buy 1 fighter; Remaining resources: 5 PUs;

    Combat Move - British
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Malta
                4 bombers moved from France to 97 Sea Zone
                1 artillery and 2 infantry moved from France to Holland Belgium

    Combat - British
                Battle in 97 Sea Zone
                    British attack with 4 bombers
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 97 Sea Zone
                    British win with 4 bombers remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Malta
                Battle in Holland Belgium
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Holland Belgium
                    British win, taking Malta from Italians, taking Holland Belgium from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                4 bombers moved from 97 Sea Zone to France
                1 aaGun, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 94 Sea Zone
                1 aaGun, 1 artillery and 4 infantry moved from 94 Sea Zone to Tunisia
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 91 Sea Zone to 94 Sea Zone

    Place Units - British
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 18 PUs; end with 23 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from 94 Sea Zone: 1 carrier
                EDIT: Removing units owned by Americans from 94 Sea Zone: 2 fighters
                EDIT: Adding units owned by British to 91 Sea Zone: 1 carrier
                EDIT: Adding units owned by Americans to 91 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode

    triplea_41286_UK_19.tsvg

  • '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 19

    Purchase Units - Italians
                Italians buy 2 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 bombers and 8 fighters moved from Southern Italy to 94 Sea Zone
                2 bombers moved from Egypt to 94 Sea Zone
                1 submarine moved from 95 Sea Zone to 94 Sea Zone
                2 infantry moved from Western Germany to Holland Belgium
                2 artilleries moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Northern Italy
                1 artillery moved from Western Germany to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Combat - Italians

    triplea_41286_Ita19.tsvg


  • Is there a question that you need answered here?

  • '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 19

    Purchase Units - Italians
                Italians buy 2 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 bombers and 8 fighters moved from Southern Italy to 94 Sea Zone
                2 bombers moved from Egypt to 94 Sea Zone
                1 submarine moved from 95 Sea Zone to 94 Sea Zone
                2 infantry moved from Western Germany to Holland Belgium
                2 artilleries moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Northern Italy
                1 artillery moved from Western Germany to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in 94 Sea Zone
                    Italians attack with 4 bombers, 8 fighters and 1 submarine
                    British defend with 1 battleship, 2 cruisers, 2 destroyers and 3 transports; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 8 transports
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 4 bombers and 8 fighters in 94 Sea Zone, round 2 :  6/12 hits

    triplea_41286_Ita19.tsvg

  • '17

    6 hits, ool?


  • Max defense.  If equal defense, then kill UK units before USA.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 19

    Purchase Units - Italians
                Italians buy 2 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 bombers and 8 fighters moved from Southern Italy to 94 Sea Zone
                2 bombers moved from Egypt to 94 Sea Zone
                1 submarine moved from 95 Sea Zone to 94 Sea Zone
                2 infantry moved from Western Germany to Holland Belgium
                2 artilleries moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Northern Italy
                1 artillery moved from Western Germany to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in 94 Sea Zone
                    Italians attack with 4 bombers, 8 fighters and 1 submarine
                    British defend with 1 battleship, 2 cruisers, 2 destroyers and 3 transports; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 8 transports
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 4 bombers and 8 fighters in 94 Sea Zone, round 2 :  6/12 hits
                    Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the British
                        Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 4 destroyers, 2 fighters and 11 transports in 94 Sea Zone, round 2 :  4/11 hits
                        2 destroyers owned by the British, 2 destroyers owned by the Americans, 3 fighters owned by the Italians and 1 submarine owned by the Italians lost in 94 Sea Zone
                        Italians roll dice for 4 bombers and 5 fighters in 94 Sea Zone, round 3 :  6/9 hits
                        Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 fighters and 11 transports in 94 Sea Zone, round 3 :  3/7 hits
                        1 cruiser owned by the Americans, 2 cruisers owned by the British, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 3 fighters owned by the Italians lost in 94 Sea Zone
                        Italians roll dice for 4 bombers and 2 fighters in 94 Sea Zone, round 4 :  2/6 hits
                        Americans roll dice for 1 battleship and 11 transports in 94 Sea Zone, round 4 :  0/1 hits
                        1 transport owned by the Americans and 1 battleship owned by the British lost in 94 Sea Zone
                        3 transports owned by the British and 7 transports owned by the Americans lost in 94 Sea Zone
                    Italians win with 4 bombers and 2 fighters remaining. Battle score for attacker is 135
                    Casualties for Italians: 6 fighters and 1 submarine
                    Casualties for British: 1 battleship, 2 cruisers, 2 destroyers and 3 transports
                    Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 8 transports
                Battle in Northern Italy
                    Italians attack with 1 artillery and 2 infantry
                    Americans defend with 1 factory_minor and 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 :  1/3 hits
                        Americans roll dice for 1 infantry in Northern Italy, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Northern Italy
                    Italians win, taking Northern Italy from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Holland Belgium
                    Italians attack with 2 artilleries and 2 infantry
                    British defend with 1 artillery and 2 infantry
                        Italians roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 :  0/4 hits
                        British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 :  2/3 hits
                        2 infantry owned by the Italians lost in Holland Belgium
                    2 artilleries owned by the Italians retreated to Western Germany
                    British win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                2 fighters moved from 94 Sea Zone to Southern Italy
                4 bombers moved from 94 Sea Zone to Southern Italy
                1 artillery moved from Libya to Tobruk
                1 mech_infantry moved from Libya to Tobruk
                2 mech_infantrys moved from Tobruk to Alexandria
                1 artillery and 3 infantry moved from Egypt to Alexandria
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Rhodesia to Belgian Congo

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                3 infantry placed in Egypt
                2 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - Italians
                Italians collect 29 PUs; end with 30 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 37 PUs

    triplea_41286_Ita19.tsvg

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