TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 4 infantry moved from French Madagascar to 72 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 72 Sea Zone to 80 Sea Zone
2 artilleries and 4 infantry moved from 80 Sea Zone to Iraq
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 72 Sea Zone to 80 Sea Zone
1 armour, 10 artilleries and 9 infantry moved from Persia to Iraq
Japanese take Iraq from British
30 mech_infantrys moved from Persia to Iraq
2 mech_infantrys moved from India to West India
1 mech_infantry moved from Chahar to Suiyuyan
2 fighters moved from Anhwe to Suiyuyan
1 mech_infantry moved from Hopei to Shensi
2 fighters moved from Anhwe to Shensi
1 mech_infantry moved from Jehol to Manchuria
Japanese take Manchuria from Chinese
1 bomber moved from Japan to Korea
2 fighters moved from 20 Sea Zone to Korea
1 fighter moved from Anhwe to 19 Sea Zone
1 bomber moved from Japan to French Indo China
2 fighters moved from 20 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 21 Sea Zone
1 fighter moved from 20 Sea Zone to 43 Sea Zone
1 bomber moved from India to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 bombers moved from Japan to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
Combat - Japanese
Air Battle in French Indo China
Japanese attacks with 3 units heading to French Indo China
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Korea
Japanese attacks with 3 units heading to Korea
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in French Indo China
Americans roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Strategic bombing raid in Korea
Americans roll AA dice in Korea : 1/1 hits, 0.17 expected hits
1 bomber owned by the Japanese killed by AA in Korea
Bombing raid in Korea causes 0 damage total.
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Iraq
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Suiyuyan
Japanese attack with 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 mech_infantry in Suiyuyan, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 2 bombers, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers and 1 fighter in 19 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 2 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 21 Sea Zone
1 destroyer owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in Shensi
Japanese attack with 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 mech_infantry in Shensi, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
1 infantry owned by the Chinese lost in Shensi
Japanese win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Cleaning up after air battles
Non Combat Move - Japanese
2 fighters moved from Korea to 6 Sea Zone
2 bombers moved from 19 Sea Zone to 6 Sea Zone
2 bombers moved from 6 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to Japan
1 fighter moved from 21 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 43 Sea Zone to 20 Sea Zone
2 carriers moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from Suiyuyan to Kweichow
1 aaGun moved from Hopei to Kweichow
1 armour moved from Chahar to Kweichow
2 fighters moved from Shensi to Kweichow
2 fighters moved from French Indo China to 20 Sea Zone
1 bomber moved from French Indo China to Kweichow
1 bomber moved from 41 Sea Zone to West India
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 20 Sea Zone to 41 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
2 destroyers moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
3 transports moved from 20 Sea Zone to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
1 armour and 2 mech_infantrys moved from West India to Persia
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Persia
1 artillery and 2 mech_infantrys placed in West India
3 infantry placed in India
1 destroyer, 1 fighter and 1 submarine placed in 20 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4,4,2,6,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,4,5,3,5,4,4,2,3,6,1,5,1,6,4,5,6,4,4,1,2,3,5,3,1,6,6,2,3,2,1,2,6,1,1,4,3,2,6,6,3,1,6,5,1,6,1,2,2,6,1,2,2,4,5,1
Japanese collect 51 PUs (4 lost to blockades); end with 51 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -1.00
Japanese regular : -0.17
Americans AA : 0.67
ANZAC regular : 0.67
Savegame