Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsFind League Opponents Thread
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@AndrewAAGamer said in Find League Opponents Thread:
@Omega1759 said in Find League Opponents Thread:
@axis-dominion said in Find League Opponents Thread:
@Omega1759 said in Find League Opponents Thread:
@Omega1759 said in Find League Opponents Thread:
Would take a Global 1940 Second Edition game, been out of it for two years. Used to be tier 1-E at peak. Fine with league game or non-league game (warning, I play under influence most of the time).
Edit: reached tier M in 2017, tier E in 2018 when I stopped playing.
welcome back omega! funny like a day before you resurfaced, I was thinking about how so many ol’ timers started showing up again, and I remembered you, and sure enough, here you are! lol
if I may suggest, please do make an effort to learn the latest balanced edition (BM3), which has significant improvements in the rules and objectives, making the allies far more viable. if you wish to do a practice game with me to learn the rules (not so hard, many are just common sense improvements), I’d be happy to get you started on it.
Hi AxisD. I mentioned this before.
I’m old school, continue to believe that the community should hang on to the original game in order to not fragment the community / intimidate new players looking at this forum.
I agree with your sentiments @Omega1759. Being new I am surprised that, from my perspective, a lot of people here do not like OOB and prefer BM3. While I have only played one game of BM3 my initial impression is OOB is better. I think the main detriment to OOB is that it requires a high Allied bid to be even. That is totally accurate. However, with a large enough bid OOB is an even game and still has that tension of the early game “Am I going to stop or accomplish the VC path to victory or not.” Then if the VC win is stopped the money is close enough that the game turns into a fairly even long term battle.
BM3 seems to dramatically lend itself to the Allies in a long term money game forcing the Axis Player to either a) go for a VC win and if failing loses the game for sure or b) play a long term money game initially to have any chance of success. To me that lessens the options for the Axis Player and reduces the fun of the game for both sides. Since the game is played on the exact same board I am not sure why BM3 is preferable to OOB.
Now if you do want a long term money game then Path to Victory seems to be a good choice. It is a completely different game than OOB played on a different board so to me it is a different game versus a different version of the same game. @surfer and I are both playing our first game and so far so good. It is very different and challenging and my initial impression is it is a good game.
Statistics say otherwise, BM3 is still Axis tilted.
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@Adam514 said in Find League Opponents Thread:
Statistics say otherwise, BM3 is still Axis tilted.
@Adam514 I didn’t say BM3 was tilted to Allies. I said the Axis options are reduced from going for multiple VC options or a money game to just a money game.
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@AndrewAAGamer OOB the Axis would play the money game and succeed at it much easier than Allies. In BM3 Axis still usually win in that way, imaigne OOB.
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looking for GAMES!
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@dawgoneit said in Find League Opponents Thread:
looking for GAMES!
Care for a game of Path to Victory or BM3?
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@dawgoneit Hey Dawg, we are maxxed out for the year but if/when my league limit is increased I’d play you again.
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@dawgoneit Hi Dawg, haven’t been around in awhile…but been having a desire to try and play again. Care to go again? OOB preferred
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Hi players. I’m new to the league although I’ve played axis and allies for years. Transitioning to competitive play after learning the new maps from pickup play. I’m open to different game times and rules. Let’s battle!
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@aagamerz13 Would you be interested in a game of Balanced Mod 3, or the newest addition, called Path to Victory?
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@CaptainNapalm Hi Captain. I’ll start with bm3.
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@aagamerz13 Sounds good! Care to pick a side, or a bid? I’m fine with either side.
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@CaptainNapalm Ok. I’ll bid 15 for allies bm3. Do you play online? That might be faster if you have time.
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Let’s try to debut here too. :)
I have always played at Global 40 second edition (no OOB) and I would prefer, but I can also adapt to BM3.
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@Avner said in Find League Opponents Thread:
Let’s try to debut here too. :)
I have always played at Global 40 second edition (no OOB) and I would prefer, but I can also adapt to BM3.
So OOB means Out of Box". So if you are playing 2nd Edition you are playing the OOB game.
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I explained myself wrong, i play a second edition… not original (as indicated on triple A with OOB)

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That Original one you have highlighted is First Edition. Is that the one you play?
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When Global 1940 first came out (1940 Europe and 1940 Pacific combined) this was the game. Once a bunch of playtesting was done by the community Alpha 1, Alpha 2 and then finally Alpha 3 came out online, not in stores. Alpha 3 became the Second Edition game that was then produced. Then the original game became known as First Edition. My copies of the game are actually First Edition. The First Edition board is slightly different but it is the same map, with one error correction, as Second Edition. It is the setup that changed.
If you are playing 2nd Edition than you are playing OOB - Out of Box. That means the original rules that came with the Second Edition game with no modifications.
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no I have always used this.
then I repeat I am also available at BM3

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@Avner said in Find League Opponents Thread:
no I have always used this.
Then, I repeat myself, you are playing 2nd Edition OOB.





